Join us this week as we discuss comic conventions and answer some of your questions.
William Sikkens, Bill Snodgrass, Gretchen Winkler
Welcome to
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:User Friendly 2.0 with host Bill Sikkens,
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:Technology architect.
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:And this is User Friendly 2.0
I am your host Bill Sikkens
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:Welcome Gretchen.
Bill to this week's show.
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:Hello there. Hello.
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:So we're going to be doing something
a little different this week I am out.
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:As you're listening to this doing jet
suit training.
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:And I will tell everybody
about how that goes when when I get back.
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:But in line with that, we're going to be
recording a little bit ahead.
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:And one of the things
we thought we would talk about
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:is this weekend, as you're listening to
this actually is the Rose city Comic-Con.
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:And this is an event
that we go to every year in Portland.
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:It's a great event,
one that we have a lot of fun at, and
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:it's going to be interesting to see
what's new
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:and exciting this year,
and we will be covering that.
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:But being that we've been doing this show
since:
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:to a lot of conventions over the years,
it might be kind of just talk about this
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:a little bit, what's new,
what's old and that type of thing.
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:And I think what I'd like to do
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:is open this with last week
we talked a little bit, Bill,
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:about your taking on the challenges
of being a professional Dungeon
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:master game master
and some of what's going on with that.
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:And you were talking about that.
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:There's a convention
where you can actually pay and go, and
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:the whole thing is just about gaming, and
there's obviously a cost for doing that.
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:Tell us a little bit about that.
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:Well, I mean, there's a lot of
gaming conventions nowadays.
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:Like there's Rage
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:con here in Reno, but, you know,
we were talking about Green Dragon Fest,
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:which is based in a wonderful 40 acre,
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:fantasy themed resort.
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:Yeah.
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:You showed the pictures to us.
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:That was kind of cool.
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:You're going to have to describe this.
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:It's like.
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:Yeah.
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:The Shire.
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:That's cool.
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:So this is don't.
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:And you just, you pay your entrance fee
and you just game for days, right?
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:Yeah. It's like a three day event.
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:And you set up so that you can, kind of
rank which DM you'd like to play under.
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:And whatever game they're fronting,
you use what you run under. And,
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:I know
tickets are pricey for this one, but,
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:people do it, so.
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:No, I mean, that seems like something
that certainly could be a lot of fun and
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:events like this.
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:I know this would obviously
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:be different at different conventions,
but it's not all just
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:Wizards of the coast, right?
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:I mean, they do have other systems
and things.
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:Oh, yeah. Coleco. Lou.
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:Shadow. Dark. Dagger. Heart?
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:Yeah.
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:Shadowrun.
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:I mean, there's
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:a lot of different cyberpunk games,
so maybe I'll have to check into
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:something like that
because, you know. Yeah.
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:So I would think if, if you're paying
somebody like, a lot of money
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:to play games, these,
these game masters must be amazing.
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:So do they have like a vetting process
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:or do they just let anybody
come off the street and do it.
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:Oh I'm sure there's a vetting process,
especially for DragonCon.
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:I know there's a vetting process for Rage
Con two,
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:to see if you know what you're doing.
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:General, it's a different process.
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:Is this a vetting process for the players
or for the Dungeon Master?
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:The Dungeon Masters? Okay.
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:So yeah.
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:So and, you know, and that's a question
that comes up every so often is
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:if you have somebody like,
we're doing a game here every week,
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:and some of our players are brand
new to tabletop role playing.
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:So, you know,
there's been a bit of a learning curve.
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:They're doing really well, but
it would seem like people are going to be
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:concerned, you know,
if they've never done this before.
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:Is it okay to go to something like that
or should they try to get involved in
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:some other way?
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:I would say make sure you want to,
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:because it's like the cost
is going to be your biggest thing.
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:Maybe a local scenario,
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:a local game, online
game on rule 20 or foundry or something,
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:or even pay for a one shot on
start playing games.
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:So pay thing.
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:That's where I work now, right
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:along with here with the radio show.
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:But, get to know that it's something
you want to be doing
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:before you go to a convention like that,
because again,
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:you're looking at some cons
or going to be 40 bucks for a day.
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:Some cons, like Green Dragon Fest,
I believe was running
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:like 200 bucks a day, right? Wow.
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:So there's a definitely a difference
in the, you know, in the pocket book on
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:those type of things. Now,
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:the group you're working with just
just playing games.
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:What was that again? I'm sorry. Bill.
Start playing games.
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:Start playing games. Yes.
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:Okay, so, that seems like
that'd be pretty straightforward.
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:You sign up, you,
you know, do what you're doing.
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:But something like rule 20 in foundry.
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:Now, my experience with those platforms
has been kind of
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:you're hosting a game for your friends.
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:So there's a way to go on there
and just find a game.
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:Oh, I know for sure there is. On rule 20.
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:There is a looking for group
or looking for game scenario.
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:That's how I found the group
that I'm with currently.
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:On my personal games. Right.
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:Was just random chance
that one of them posted a game
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:and I was like, yeah, I'm interested,
and this is my character.
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:And they were like, okay, come join me.
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:Some of the stores run things like this.
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:Or either it was like a club or a store.
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:In we went to a,
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:I think it was a, you know,
you know, a vegetable fest.
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:I can't think of what that's called.
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:Armor's market.
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:Farmer's markets are vegetable,
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:vegetable fest.
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:You know,
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:I struggle for those words
until I get the description.
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:Getting a lot of images
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:that would have been kind of interesting
to see, but veggie fast.
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:Invite your vegetarian friends.
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:Go vegan. Okay. Yeah.
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:And then then all the meat people show up
and they have a battle.
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:This sounds like LARPing.
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:You know, this should be this could be
a very different version of it.
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:All right, so the farmer's market.
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:So we ran into some people who had like a,
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:a pavilion or a tent,
and they were a gamers group.
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:So I guess you can find
groups like this and play in person.
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:Yes. I a snafu con
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:and Belle FC, which are two conventions
I go to every year.
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:They have game rooms
where you can go and just play a game,
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:either okay, depending
what the DMs are running or whatever.
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:Usually D and D or Pathfinder.
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:Okay.
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:So so
okay then this this whole LARPing thing
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:in the game thing brought up a question.
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:LARPs are people who put costumes on
and go running around.
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:Do they have a dungeon master
that tells them what to do?
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:Oh, to my understanding,
I have never myself,
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:but I have seen enough stuff about it
that there is usually a master game
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:storyteller
that is like telling the overall thing.
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:And then there's smaller Dungeon Master's
or game masters that follow around groups
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:as they do their things and do their
little battles or their little quests.
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:So do they roll dice when they play,
or do you know?
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:I don't know, but I don't think they do.
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:Oh, okay.
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:That's an interesting question.
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:Something for anybody that doesn't know
LARPing is live action role playing,
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:and it's
basically a version of role playing
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:where usually you get into a costume
for your character and that type of thing.
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:And a lot of people really get into that,
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:and I could see where
that would be a lot of fun.
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:But yeah, I, you know, be curious
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:to find out how that actually works
because I don't know.
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:Yeah.
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:Because it's like, well, wouldn't
everybody want to win, you know. And
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:yeah, I mean,
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:so it's like,
how does it not turn into a real battle
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:with people beating on each other with
sticks and swords and stuff, you know.
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:Well, that's more like SCA,
but you know, who's to say it doesn't,
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:right. No.
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:But you know, the whole cosplay thing,
it really is a lot of fun.
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:And we're talking about the top
that Rose city is this weekend.
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:And we've all done this type of thing.
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:And Gretchen, you have and Jeremy,
of course, kind of made
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:a lot of the costumes that we used.
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:And let's talk about that a little bit.
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:Oh, it was a lot of fun.
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:It started out with, I would have to say,
my love for Halloween.
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:I liked Halloween,
and it was fun to get into a costume
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:and go running around the neighborhood,
you know, getting people to give you
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:candy.
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:And, you know, that was fun,
but you only got to do it once a year.
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:And so when I met Jeremy, it was like,
hey, there's a Star Trek convention.
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:We can wear a costume. Oh,
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:I get to
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:wear a costume on a day
other than Halloween.
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:Okay. That's fun. So.
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:So I think it kind of started
with the old, Star Trek conventions.
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:What were what was that brand name?
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:Wow. Creation.
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:Creation? Yeah.
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:And supposedly you actually saw Jeremy
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:and I go up on the stage
in our Star Trek costume.
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:Yes, I did,
that was a year before we met, but.
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:Yeah. Yeah. That's funny.
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:This was back when all the stuff in Star
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:Trek was still science fiction. And.
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:Oh, yes, that's true.
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:Everything's life has changed a lot.
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:Oh no question.
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:And then we got into other things.
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:We got we were also in fencing,
Olympic style fencing,
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:my husband and I,
and that was a lot of fun.
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:And this woman shows up at our
our fencing practice and says,
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:I want to put on a fair
and I'm hoping you guys will show up.
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:Oh, okay.
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:Well, I guess we could do demos. So.
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:So she talked these Olympic
style fencers to wear,
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:strange costumes.
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:And trust me,
those were not great costumes.
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:They were not historically accurate to
go off and and show people basic fencing.
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:And that's how we sort of got into
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:doing more
and more of the detailed costumes.
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:Jeremy and I did a lot of research.
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:I have a huge library of books
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:of the different time
periods and the histories,
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:and then when we kind of
got burned out on the ran
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:fair stuff, because there was all
lots of strange politics that wasn't fun.
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:And so we were like, well,
what do we do now?
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:And kind of goes back to Jeremy's
love of comic books.
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:And he brought me to a he brought me
to the Emerald City Comic-Con.
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:Oh, she's like 20 or so years ago.
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:And there was just the room that we went
to, pretty much only had comic books
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:and some artists,
and he wanted to get the signature
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:of one of his favorite artists
or comic book creators.
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:I don't remember which.
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:And so then we just started
thinking about, hey, that would be fun to
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:do, dress up like characters from things
like Star Wars and stuff like that.
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:And we talked you into it
by making you a Wookie costume.
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:Yeah, like you twist my arm.
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:Wasn't that hard to talk me into it,
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:but yeah, it was the
the one thing I like about the Comic Con.
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:I enjoyed doing the Renaissance
Renaissance Faire stuff, but you are
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:locked into very specific things,
and there's a lot more room for expression
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:with the comic book
and Comic-Con type costumes.
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:I mean, you know,
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:looking at some of the things
people come up with,
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:they've got full on microcontrollers
in them and everything
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:for lighting and movement
and all this stuff and oh yeah,
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:yeah, if you're totally into technology,
you could.
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:There was a guy who had a really nice Iron
Man costume,
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:and I'm not talking about Richard
that showed up with the jet suit.
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:I'm talking about just a guy in a costume.
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:But it looks.
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:I remember that. Yeah, it was really good.
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:Yeah. And
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:I remember motorized and it went up
and it was like talking to Tony Stark.
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:He even looked like Tony Stark.
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:I mean, it was really something.
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:Yeah, that was great.
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:And there was another guy, guy or gal,
I don't remember.
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:They were dressed as Groot
and this was down in California
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:and they had taken, I think, twisted
paper, twisted brown paper
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:to make the wood grain of Groot.
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:And I thought that was an amazing costume.
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:What a creative,
clever idea to come up with.
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:So yeah,
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:and I know I could handle that line.
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:Well, I think it's been taken by.
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:What is it?
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:Is it Vin Diesel or who who does that?
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:I am Groot,
I, I don't know who does it, but it's,
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:I know
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:anybody has been following
a build of a power armor from fallout.
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:It's going to be really nice
when they finally get that one rolling.
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:Wow. Yeah. There's so much, so much to do.
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:You know, I, I ask about this because
I need to do I want to do a new cosplay.
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:I don't know what yet though.
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:And I've been thinking
about some different things and,
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:we, you know, because right now I,
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:I have gotten myself
to be a little bit healthier
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:and have lost a lot of weight
in recent years.
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:But the problem that that's created, not
that it's a bad thing, but it has created
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:a situation where none of my costumes
fit anymore properly.
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:You need to bring me the Wookie suit
so I can make and shrink it.
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:Yeah. In fact, that might happen tomorrow.
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:But the the thing of it is,
with all of that is it
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:would be kind of fun to do something new.
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:And I have a lot more access
to electronics,
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:and I even have a little C and C machine
now and the 3D printer and stuff.
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:So it might be kind of fun
to try to do something different.
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:First of all, would give me a reason
to learn how all this equipment works,
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:which would be a good thing, but also,
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:would be kind of fun to see, you know,
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:where we could actually go
with all of that.
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:And I don't know, you know,
I don't know what I want to do yet, but,
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:it would be kind of fun
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:to figure out something that was different
than what we've done in the past.
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:Yeah. Maybe you should go as Mr. Freeze.
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:Well, that might be an option.
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:Could definitely do that.
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:I need to get a glass bowl for my head.
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:The the.
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:Yeah, that
I think would be the toughest part.
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:The dome.
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:You know, the things that you
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:warm to plastic
probably wouldn't be too hard.
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:Yeah. Really?
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:There's this whole idea informed.
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:That's how you have to do it.
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:I mean, you know,
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:but you need a fan or something
to keep you from getting all sweaty.
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:Having to breathe would be something
I'd want to work into this.
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:Either that or get my cybernetics
to a point where I don't have to breathe.
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:I'm open to either one of
those solutions. So you know.
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:But see, that's all of the
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:fun, I think of doing cosplay and building
costumes.
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:Okay, we just talked about the helmet.
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:Okay, you're going to get sweaty and hot,
or you might not even be able
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:to breathe it all in there
after ten minutes.
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:So you need some kind of ventilation.
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:Yeah.
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:This is
this is like good creative thinking.
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:And I, I kind of think that we should be
encouraging our kids
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:to think this way, solving problems,
coming up with creative ideas
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:that they really want to do
and seeing if they can make it happen.
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:You know, let's do that anymore.
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:You have AI, just let it think for you.
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:It's not going
to build the costume for you.
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:It might tell you how,
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:I don't know, but
you're going to have to do it yourself.
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:Yeah.
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:And you know, I say that sarcastically
because I know this is
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:something that comes up a lot,
and certainly for some design help.
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:But yeah, it's
something you would have to think through
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:and do on your own
and figure out what you want to do.
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:And, and,
you know, figure out some other things.
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:One of the other issues
you could have with a mr.
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:freeze type
costume is the helmet would fog up.
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:I could see what I was talking about.
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:Yeah, yeah,
that was what I was getting at.
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:Not just the air,
but it's going to fog up.
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:But if you put a fan in front
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:of your mouth and a fan on the back,
it'll keep the airflow going.
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:Yeah. And that would be a solution.
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:You know, it's just,
and you sometimes have to get creative.
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:I know in my, my first suit or my Wookie
suit, which is a fur suit, it,
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:has a situation where it is very,
very hot.
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:And, I found this stuff where you have
ice packs that goes in this vest,
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:that goes under your suit,
and that actually helps.
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:It's not perfect, makes it tolerable.
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:Yeah.
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:But you also have to realize that
if you were a professional costumer,
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:you would have never have used female clay
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:to create the structure of the head,
right, like I did.
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:And so he has like so for our listeners,
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:his mask is really heavy because I,
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:I had to have
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:like the shape of
a, like a skeleton to put the, the clay
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:and build up the, the Wookie base
so that it would look like a Wookie.
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:And so I didn't know about all of the foam
and some of the other amazing tools
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:that are available to cause players
and people that go to these
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:comic con,
you know, comic book conventions, right?
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:Yeah.
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:And that's,
you know, it's an interesting point.
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:It kind of touched on this earlier
about Comic-Con and this type of thing.
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:When you went and saw the artist
with Jeremy and the comic books.
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:But there's a lot going
on, and it's not just comic books.
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:I mean, I've been to conventions that are
comic cons that don't have comic books,
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:so you run into a huge variety
of different things to cosplay,
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:which is obviously a part that we enjoy.
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:So that's a focus we have.
But there's other things.
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:I've even found some of the retro video
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:game carts and stuff like that
at Comic-Con.
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:You know, for systems
I like that go back into the 80s.
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:So you have that whole area of things
and, and, and the artists are amazing.
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:You see stuff that you would not see
anywhere else in a positive way,
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:where there are some people
that are just the amount of creativity
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:they have is absolutely amazing
and not alone worth seeing, you know,
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:I know hopefully they'll be back
at Rose city again this year.
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:People that have old, old arcade games,
you know, the early stuff.
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:Remember that from things
that they actually brought in.
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:I think it was a 25 inch console
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:television
that must have been made in the late 60s,
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:early 70s, I think might have been vacuum
tubes and managed to get it working
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:or running an old Nintendo on it,
you know.
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:So that's something you see
at these type of events.
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:Panels are another thing with topics that
just go all over the all over the board,
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:you know, it's amazing. It really is.
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:There have been a couple of times
we've been asked to do panels.
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:Yeah.
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:I'm not really sure
whether somebody would want to sit
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:half an hour
listening to us yammer about whatever.
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:There's been a lot of requests for it.
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:The only reason we haven't done
it is because one of the things is,
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:is that the comic Con component of it,
and it's something you got to think about
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:with anything you do in life
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:is something we've always done,
mainly because we enjoy it.
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:We cover it for the show, and
it definitely is a work component of that.
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:But when you start having stuff scheduled
and those type of things, it
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:definitely changes the feeling
of what it is that you're doing, you know?
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:And Bill, I think
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:you're going to probably experience
that getting into paid,
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:doing that, there's
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:probably going to be a difference,
I would think, between that
390
:and when you just do a do a game
for your friends, you know.
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:Oh yeah.
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:No, it's it's
definitely a professionalism step up.
393
:I mean I, I throw the best in
I can for my friends, but
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:people who are paying
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:I'm not suggesting otherwise,
but I'm just saying
396
:that there is a difference
between those two things.
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:And, and it would be the same thing
with this kind of stuff.
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:And I'm not saying
that we're never going to do a panel.
399
:We will eventually, probably. But,
400
:you know,
401
:that's a big part of why
we actually haven't to this point.
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:Yeah.
403
:When when it came to the costumes,
people had often asked Jeremy and I,
404
:why don't you guys make costumes
and sell them?
405
:Because it wouldn't be fun anymore.
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:Yeah, yeah.
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:You know, that's what we
we wanted to maintain the joy
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:of making the costumes,
and it was more enjoyable to help
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:somebody build their own costumes
than get paid to build it for them.
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:Yeah, yeah.
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:And not saying it's a bad thing to do it,
but it definitely changes
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:what you're dealing with to.
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:And the other thing too,
it's like I get asked this to on the retro
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:electronics, can I pay you to change
all the capacitors on my board?
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:Or, you know, something
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:that's a request that comes in
all the time, but stuff like that.
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:And I usually so far I've always said no.
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:And it's for two reasons.
419
:Number one, when I do stuff like that,
I do it because I like to do it.
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:And number two, I don't want to risk
damaging somebody else's stuff.
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:You know,
they're expecting a professional outcome,
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:which would be the case.
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:But there's so many variants
on these type of things and electronics
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:being one of them.
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:But I, Gretchen,
and maybe you can speak to this,
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:I would think costumes
would have the same kind of idea.
427
:Oh yeah. If you screw up a
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:the minute
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:you're labeling yourself
as a professional,
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:that that zipper better be laying perfect.
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:That same better be perfect.
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:And, yeah.
433
:And then they're going
to get all picky. And,
434
:I don't know if I can use that word
on on the radio.
435
:We know what you mean. Yeah.
436
:Extra grumpy about things not
being perfect because they're paying you.
437
:Right.
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:And and I've actually found that
when people
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:made their own costume,
they appreciated it more.
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:It's just when I lent somebody
a costume of mine to where
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:I would find it laying on the floor,
on the ground, in the tent.
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:And I was mad because it was like,
why didn't you throw
443
:my costume on the floor like that?
444
:Yes, I know it.
445
:You know it.
446
:Yeah.
447
:It's like now and some of us find out
that they're totally inept.
448
:I mean, when I first got into this,
you had me make my shirt.
449
:Yeah, but, you know,
it stayed together about an hour.
450
:Yeah,
but it had a very authentic look to it.
451
:Looked like you'd been in battle.
452
:Yeah, I think I was in battle
making that thing, but anyway.
453
:And I figured out
that sewing is not something that I have
454
:DNA for, but others do.
455
:But the thing of it is, is that it
was, you know, it was interesting.
456
:I'm glad I did it.
457
:I did appreciate having the experience
to see what that process was like,
458
:and to learn
that I would never be doing it again. So.
459
:No, but it's you know, it's interesting
to see where all this goes.
460
:So it's it's a lot of fun.
461
:I want to start
462
:seeing some comic cons again
the last few years,
463
:just since Covid and life
and some of the changes have been going
464
:on, we've been primarily doing stuff
locally.
465
:I'd like to get
466
:maybe see some of the stuff
that's going on in a little wider birth.
467
:I also wouldn't mind getting
to some of the other conventions, like
468
:I have never, never actually personally
attended a role playing convention.
469
:And, you know,
so I think that would be something
470
:that would be really kind of cool
to see how that actually plays out
471
:and jump into some games and see what,
you know, what the life of that is.
472
:So let us know about your conventions.
User friendly dot show.
473
:Have you gone to these?
474
:What do you think? Do you like them?
Do you dislike them? Let us know.
475
:This is user friendly 2.0.
We'll be back after the break.
476
:He's from the future.
477
:He's got a really big computer
478
:and he uses it uses it every day.
479
:And he uses it.
480
:Uses it in every way.
481
:What to use it for?
482
:You know, I'm not that show
because he's just he's just walking back.
483
:This is user friendly 2.0.
Send us your questions.
484
:Send us your comments.
485
:That user friendly dot show it is your one
stop for letting us know what you think,
486
:what you'd like to have us cover,
and the ability to play back old episodes.
487
:One note on
this is we've been having some issues
488
:that if you go to your smart speaker
489
:and ask to play user friendly,
you might get the wrong one.
490
:So make sure it's user friendly 2.0
the real one, and be sure you get it.
491
:You can go to our website user friendly
dot show.
492
:All right.
493
:Well, as we talked about in the beginning,
today is the day that we answer
494
:your questions.
495
:So I guess we need some questions.
496
:What is crowdfunding.
497
:All right.
498
:So if this sounds familiar
because you listen to our previous
499
:Q&A, it is this is the next question
we actually talked about there.
500
:But we've had a lot
of additional questions coming in on this.
501
:And I think it's because of
some of the things that are going on.
502
:And the answer to the question
of what is crowdfunding is basically
503
:these are platforms,
and there are different ones
504
:of varying degrees of suitability
to where you can have
505
:something like a project, or you're trying
to raise money for an event, or even
506
:some people are trying to raise money
for their next vacation.
507
:These different type of things
go out there and you can put up a project,
508
:and you hope that people
will support your project.
509
:So in the ones that are dealing with
manufacturing some new kind of product
510
:or service
or that type of thing, these ones are
511
:interesting because most of the time
they work out pretty well,
512
:but we can all tell stories,
which we will in a minute
513
:here of sometimes where they don't.
514
:So when you put up money
for a given reward, it's important to know
515
:that is not guaranteed
by doing the stock market.
516
:Yeah.
517
:Kind of. I guess that would be
an interesting comparison
518
:because you could lose your money.
Yeah, yeah.
519
:Well what happens a lot of the times is
I have this great project,
520
:things like I'm going to make a movie
or I'm going to make a triple
521
:A video game for $50,000,
that kind of stuff.
522
:So when looking at these things,
you want to check it out
523
:to make sure that you don't get scammed.
524
:And there's been a lot of times
where has gone out.
525
:They've raised money
and then they don't provide the award.
526
:Now, fortunately,
this is not the majority.
527
:Most of the crowdfunding stuff
on reputable platforms funds into
528
:independent developers
and things like that that wouldn't
529
:otherwise
be able to get their product to market.
530
:And I've seen some really cool things
with that.
531
:But that's basically what this is.
532
:And what crowdfunding is.
533
:Is there a
534
:difference between crowdfunding sites?
535
:The short answer is yes.
536
:And a big, big yes on that.
537
:So the biggest one probably is
Kickstarter.
538
:It's the oldest one that is operating
that's considered reputable.
539
:And they're a site that actually,
as far as these things go, is pretty good.
540
:It's still possible
to not get what you're supposed to get,
541
:but they do disclose right on top of it
if you're not guaranteed anything.
542
:And the other thing they do is tend to
543
:watch for scams and take them down
and are pretty good about that.
544
:I think the next one would begin to go go,
which is a little less in that context.
545
:They do watch for scams
and take them down,
546
:but they have a unique thing
547
:called flex funding
that does not exist on Kickstarter.
548
:So basically on most platforms
you set a goal.
549
:I want to raise $50,000
for doing whatever project.
550
:If you raise the money, you get it.
551
:If you don't raise the money,
you don't get it
552
:because you wouldn't have been funded.
553
:So what flex funding is,
is whatever amount of money
554
:they happen to raise, they still get it
whether or not they hit their goal.
555
:And you could see where
that could be problematic,
556
:because if you don't have enough
to do your project, well, you know,
557
:so you want to watch for that.
558
:Then there's a number of other sites
out there, some good, some not so good.
559
:And I've even seen ones where a company
has decided that they want to raise money
560
:for something they're not allowed, for
whatever reason, on the bigger platform.
561
:So they create their own
crowdsourcing site that looks like it.
562
:But you want to check those out,
563
:because if that's the only project on that
site, that's probably a red flag.
564
:Yeah, I think
565
:Kickstarter and Backer kit
are the two that I really appreciate.
566
:Yeah.
567
:What was the second one factor, kid?
568
:Okay,
that's not what I've used, but yeah okay.
569
:Yeah.
570
:And you can get a list of these
571
:and ratings like anything else
just by searching for them.
572
:But check it out and do a little bit of
research and do research on the project.
573
:So one of the other things you can
look at to is
574
:is the person that's got the project up.
575
:Have they ever successfully
had a funding project?
576
:Have they backed anything else?
577
:Check out social media,
look at if a website is provided.
578
:Is all of the images on their
AI generated?
579
:That's a red flag.
580
:You know, you want to just make sure
that it feels like they're actually trying
581
:to accomplish something
and not just walk away with your money.
582
:How to
stop chat for ruining how you think.
583
:Yeah, so we talked about this
a little bit earlier.
584
:Yeah,
we talked a little bit about this segment.
585
:And that's not formed as a question.
586
:So that wouldn't have worked on jeopardy.
587
:But you know
588
:deep diving is like we said before,
you got to think of it like a tool.
589
:And like anything else, you
590
:trust it
to the extent of what it's supposed to do.
591
:But you are the person in charge.
592
:You drive the project,
you ask it for what you want it to do,
593
:but you don't ask it to do it for you.
594
:And these are two different things.
595
:And like we were talking about
596
:in the first segment, this is something
that's becoming a problem because AI
597
:is something
that it's the first real technology
598
:that's gone mainstream
that can actually do enough
599
:to work and replace
your need to think about things.
600
:And we told some of the stories in the
first segment on what we've run into this.
601
:But just, you know, to kind of
602
:sum it up again, because we get
a lot of questions on this is
603
:ask AI what you want to do.
604
:It's an amazing tool.
605
:See what answers
it gives you. Check the answers.
606
:Make sure the information is correct.
607
:They do hallucinate sometimes, and don't
608
:expect it to be able to do your project
for you and have it be successful.
609
:And as far as things like artwork
generation, that type of stuff goes.
610
:I use it to generate a picture of my role
playing character.
611
:I have no problem with that.
612
:I do not use it to generate something
I'm going to publish.
613
:For one thing, having human designers
614
:do that,
you're going to get a better product,
615
:you're going to be able to work with it
better.
616
:And the other part of it
is, is it's not fake, you know?
617
:All right.
618
:I have an old arcade game called gyrus.
619
:Should I fix it?
620
:There is no video
or turn it into a multi game machine
621
:okay.
622
:So in my opinion
623
:if you convert that to anything else,
the arcade God's will come and smite you
624
:is one of the best in my opinion
625
:and most beautiful early arcade games.
626
:It uses chiptune.
627
:It's been considered one of the best ones
for the music that goes along with it.
628
:I would love to find a gyrus myself,
or a little bit difficult to come up with.
629
:And this type of a cabinet
you would want to fix.
630
:So 10,000ft answer to this is basically
there are some games out there
631
:that are not collectible
and you know, they break down,
632
:you convert them into something else,
633
:and you can put a Raspberry
Pi or something like that in it
634
:and be able to run ROMs
and have it be a lot of different games,
635
:and there are appropriate times
to use something like that,
636
:but you would want to check out
what the original game is
637
:and also what's wrong with it if there's
no video and it's playing headless
638
:so you can hear the audio
and everything else seems to be working,
639
:that means your game board is good
640
:and there's something wrong
with the monitor in this type of a game.
641
:And I don't like to do this
unless I have to, but
642
:a lot of the crease are dying on us now,
and this is a very common problem to have.
643
:So maybe look at going ahead
and replacing that part of it
644
:with something modern,
like a LCD LED screen.
645
:You can get these for a couple
hundred bucks and they drop right in
646
:and makes the cabinet lighter
and that type of a thing.
647
:But the other thing to consider is
if you really do want to keep it
648
:original, is do at least diagnose
what's wrong with it.
649
:Because really, even with CRT,
650
:as long as the tube
and the flyback are still good,
651
:you can probably repair it and have it
still work as the way it originally was.
652
:So it's just depending on the condition
and what you're dealing with at the time.
653
:But this is one where you would
drastically limit the value of what it is
654
:if you were to convert it.
655
:It's like the same thing
with a lot of the original classics.
656
:Let's say you got a Wizard of War,
and if you converted that,
657
:you probably need to not do anything
with video games ever again.
658
:In my opinion,
659
:that's an extremely valuable one.
660
:Again,
that is worth a lot more as the game
661
:than what it is
is if you were to try to convert it over.
662
:Now, this is a callback to a news article
663
:we had before you talked about X-Box
laying off thousands of employees.
664
:Is Xbox being phased out?
665
:Yeah. Good question.
666
:We've had a lot of different
variations of this that have come in.
667
:This kind of summing it all up.
668
:Is X-Box in trouble or, you know,
is it going down?
669
:Is Microsoft going to drop the project?
670
:All of these type of things, they are
definitely changing what they're doing.
671
:But in my opinion,
672
:from everything I've seen on this,
I don't think it's a bad thing.
673
:They're consolidating some stuff.
674
:Back in the last ten years, they bought
a lot of independent game studios
675
:and tried to make them work together,
which is not something
676
:that's easy to do without changing
the concept of how the studio worked.
677
:And if you try to do that,
then why buy the studio?
678
:Just set up what you want
under your own umbrella.
679
:Blizzard Activision is one of the bigger
ones that was purchased by Microsoft.
680
:There are a number of other ones out there
that they are starting to spin off
681
:back in the independent studios again,
because this hasn't worked very well
682
:or shut them down or whatever
the case may be.
683
:But in the case of Microsoft,
it seems like they are selling that IP
684
:and not just trashing it,
which is, in my opinion, a good thing.
685
:But at the end of the day,
I think what's going to happen
686
:here is we're seeing the consoles and
regular computers now getting to a point
687
:where they are pretty much equivalent
in what they can do.
688
:Game consoles are unique in the standpoint
that you develop software
689
:specifically for them.
You know it runs on that platform.
690
:You don't have to worry about
making it compatible with other things.
691
:So there are still advantages
in that area.
692
:But on the flip side of it, you now
have your computers plugged into HDMI.
693
:They can do the same video output,
that kind of thing.
694
:But the second part of it
695
:that I think still makes consoles
relevant is also the price
696
:to get a good gaming machine.
697
:It's going to cost you a bill.
698
:Correct me if I'm wrong on this.
699
:At least $3,000 more and 1500
at least:
700
:because you know your video card alone,
if for a good one, could be that much.
701
:Yeah,
702
:and your video game consoles are you know,
they've gotten more expensive roughly.
703
:I don't know what, around about $500 now,
give or take, depending on what it is.
704
:Projections have them going up to 1000
for the next gen.
705
:But I've seen that.
706
:Yeah, yeah.
707
:Who knows.
708
:So that even starts
to put it closer to a full computer.
709
:But there still is a bit of a difference.
710
:And I think there's also something
to be said that you turn the console on,
711
:it does what it's supposed to do,
712
:and you don't have the problems
that can be associated
713
:with running a PC and trying to get it,
you know, to work with different things.
714
:So our console is still relevant? Yes.
715
:If something happens
that we will be talking about in depth
716
:at a later time, like Sony really did
do away with all of their physical media
717
:now built this. Okay.
718
:So for anybody that hasn't heard,
there was an announcement
719
:made in the news by Sony
that they're going to doing physical media
720
:of any kind by 2028, that would mean
721
:that the next generation of PlayStation
would not have a media drive.
722
:Right now. You have that choice.
You wouldn't have it anymore.
723
:But, Bill, you said
there's been a lot of pushback on that.
724
:I think, yes,
a lot of people were boycotting
725
:and dropping their PlayStation plus ships.
726
:And so Sony's walking back a little bit.
727
:But I don't know.
728
:It's it's
a complicated thing about physical media.
729
:I think we have another question later
on about that.
730
:Yeah, yeah,
we'll get into that in some more depth.
731
:But and I've done a 180 on my belief
in that too.
732
:So anyway,
but I don't think Xbox is going away.
733
:I think what they're doing is actually
going to make it more streamlined.
734
:I think we're going to see focusing them
able to focus on specific games
735
:and make them better,
instead of being all over the place,
736
:and let the independent studios
also produce for the platform
737
:and focus on what they're good at.
738
:So I do see this kind of down the road
probably being a good thing.
739
:All right.
740
:Is Ukraine really using video
games to train drone operators?
741
:Yeah.
742
:So we did a
743
:we did a story on this recently
and we've had a lot of questions come in.
744
:And the question answer to
that is basically yes.
745
:Now there's two different things
going on here.
746
:There is software that's being used
to actually train the drone operators.
747
:And then there's a game
you can get from steam
748
:called the Ukraine Flight Drone
Simulator, about 30 bucks.
749
:And you can learn how to fly a drone
and what it's like to do it
750
:with real video footage
and some other things.
751
:I would imagine that some of the more
752
:clandestine things that they use
are taken out of the software.
753
:At least I sure hope it is,
754
:because you can imagine the enemy
is probably going to play this game to.
755
:Oh yeah, so far, Russia hasn't
been able to fly drones pretty well.
756
:So, you know, hopefully
they won't learn too well from this.
757
:But anyway,
758
:you know, if I was Ukraine,
I'd put a few things in the simulator
759
:that if you flew a real drone that way
it would create bad things happening.
760
:So, you know, hopefully
that's where that went with that.
761
:But in any event,
that's just an opinion of mine.
762
:The game itself, I've tried
it is really good.
763
:It is a lot of fun. It's very realistic.
764
:You know, along the lines
of like Call of Duty and things,
765
:because there's actual video
from real drone missions in it,
766
:and the way that it operates
is basically the same way.
767
:I'm going to see if I can interface
the controller for my drone
768
:into the computer over Bluetooth,
because then I'd have the actual controls.
769
:I don't know if that's going to work.
770
:I will let you know if it does,
771
:but I do recommend the game
if you're into this kind of thing.
772
:It's actually a lot of fun.
773
:Well, don't they run a lot of like,
774
:simulators for things like,
aircraft pilots now? And.
775
:Oh, yeah, my eldest stepson
did it for his driving tests or something.
776
:Hopefully he didn't
learn on pole position, but anyway.
777
:No, the.
778
:No simulators because of the fact
779
:that virtual reality
and even computers are like real reality.
780
:Now to a point, flight
sims have been out there.
781
:I mean, you can get Microsoft
Flight Simulator for your Atari 130 XY.
782
:That's nothing new.
783
:And these things
have been used all over the place.
784
:The military even uses some of the, like,
Call of Duty type games
785
:for training their soldiers.
786
:So the idea that this is a new idea.
787
:No, but I have not seen another drone
simulator.
788
:I think it is a first for that.
789
:Is it possible to turn off
790
:the monitor that is sending information
to my vehicles manufacturer?
791
:Yeah, again, a lot of questions
came in from this story,
792
:which was a few weeks back,
maybe a few months back now.
793
:But so the kind of starting point of this,
794
:if you're not aware of it,
is pretty much all.
795
:I'm not going to say all because there's
probably a holdout somewhere.
796
:But pretty much all new vehicles
have something called telematics
797
:or a variation of that.
798
:And basically what that is, is
there's a cellular module in the car
799
:somewhere that's sending information
back to the manufacturer
800
:on how you drive, where you go,
all of these different type of things.
801
:That information in turn, by
a lot of manufacturers is being resold
802
:to third parties.
803
:And this has created some controversy
and some problems.
804
:As you can imagine, one of the big ones
is, is when your insurance goes up.
805
:Well, I haven't had an accident.
806
:I haven't had any kind of tickets.
807
:Yeah,
but the information your car told us on
808
:how you were driving
makes us think you're a higher risk.
809
:And that's exactly
what's going to hurt your car into a narc.
810
:It turns it into an arc.
811
:And the other part of it, too, is
if the manufacturer is selling
812
:my information, I should be paid for that
or have the opportunity to opt out.
813
:You don't.
814
:You? You know,
815
:there's no way to go into the software
and turn it off.
816
:And I frankly, in my opinion,
even if that was a thing, I don't think
817
:I trust it.
818
:So well,
I would also question some of these these
819
:telematics.
820
:Is that what you were calling them?
821
:The thing is, is
what if you are driving in an area
822
:where you have to be aggressive
to protect yourself and your car,
823
:and since they're not there,
they're not going to understand
824
:maybe an acceleration, a d acceleration
825
:that was quick or, or,
or a shift left or right.
826
:They don't know what's going on.
827
:So they're making assumptions
that might be unfair.
828
:And that's a very big thing.
829
:Just a real quick
aside on that for our commercial vehicles
830
:we have progressive insurance
and we use snapshot.
831
:It gives you quite a bit of a discount,
but it's the same idea.
832
:It monitors how you drive.
833
:Now the big difference here is
this is optional.
834
:I can pay more money
and not use snapshots.
835
:So it does make a difference.
836
:But yeah, if you have a say
where you're hard braking
837
:because the guy in front of
you came to a dead stop, well, yeah.
838
:Heartbreaking.
839
:Something that would
create an issue with this.
840
:But if you didn't do it would have gone
into the back of the car.
841
:Yeah.
842
:There are times where now I will say
progressive also has built into the system
843
:a certain amount of these things
that they consider to be real world.
844
:It's going to happen
and it doesn't count against you.
845
:Now, if you did it a lot,
then you might start to have a problem.
846
:So there is a kind of a variant for that.
847
:But in answer to this question and again
this show is for entertainment
848
:purposes only.
849
:I am not recommending you do this, but
you can go online and find instructions
850
:on how to physically disconnect the box
from your car in most cases.
851
:But if you damage your vehicle
and it can cause warranty problems
852
:and that kind of stuff,
853
:that is an issue now on vehicles like four
and a few others, it's very easy.
854
:It's just a matter of disconnecting
a few wires and you can go online.
855
:Toyota as an example,
has made this more difficult,
856
:but if you disconnect the box,
it also takes out this.
857
:I think it's the right front speaker
and the window on the right front door.
858
:So you would have to know
how to put a bypass circuit.
859
:Now there's instructions on
how to do that on line two.
860
:What about the Teslas?
861
:Does the car just die?
862
:I am not going to comment on that
because I think if you tried to bypass.
863
:Yeah, I'm not.
864
:I have a funny feeling
that Tesla police would show up
865
:while you're starting to do that
and you're messing with the computer.
866
:This is now, you know,
I don't know, but, yeah, I, I,
867
:I have not seen a way to do that
on a Tesla.
868
:And, Gretchen, I think you're right.
I don't think it would run.
869
:Yeah.
870
:Just die.
871
:Oh. Okay.
872
:Here's our next question.
873
:What is happening with physical media?
874
:Yeah.
875
:So we started to talk about this
when we were talking about X-Box
876
:a little bit, and we're going to deep dive
into this further.
877
:So again, we started to comment
on the idea that Sony had come up
878
:with a statement that they're going
ontinue all physical media by:
879
:And Bill, like you said earlier,
880
:there's been such a pushback
that they may not do that now.
881
:But the thing of it is with this
882
:is I like digital content
883
:because I can use it anywhere I go,
so I don't have to bring the CD with me.
884
:I don't, you know, that kind of a thing.
885
:If I'm watching a movie,
I can switch the televisions it's on.
886
:But where I have really changed
my opinion on
887
:this is because of the fact
that in recent years, number one,
888
:a lot of the platforms that were writing
this have gone away.
889
:And what you paid for, you no longer have
access to think Redbox as a, for example.
890
:And there are other.
891
:The second part of
it too is with modern equipment,
892
:you can get a physical copy of something,
893
:rip it or copy it off, or whatever
the case may be.
894
:I am not speaking to the legality on that,
but I'm just speaking
895
:to the technical possibility of it.
896
:But on a central server,
I use a Plex server that runs on a device
897
:I have here, and I can still have
the best of both worlds.
898
:But the thing of it
is, is the physical disc or cartridge
899
:or whatever it is, is something
that you can hold in your hand.
900
:You can resell it if you want to.
901
:You can hang it from your rearview mirror
or in your car if you want to.
902
:The point of it is that something physical
that you have that is,
903
:I don't know,
quantifiable digital content.
904
:And again comment
905
:if there's our are exceptions to this
I haven't been able to find any.
906
:And Bill you might be able to talk about
this a little bit more than I can.
907
:But my understanding is once you download
digital content, you can't resell it.
908
:Is that accurate?
909
:Right? Okay.
910
:So you buy a game
911
:if you get it on physical media,
which by the way,
912
:it costs about the same amount
as digital content.
913
:Now to I've noticed that.
914
:And you play it and you don't like it
or you're bored with it.
915
:You can throw it on eBay, whatever.
916
:Take it to GameStop or whatever
you want to do with it.
917
:But the digital one that costs the same
amount you can't do anything with.
918
:And Bill, again,
maybe you can speak to this.
919
:What happens if your console breaks down?
920
:Are you able to sign in to the account
and redownload it, or is it
921
:even locked out from that
922
:in the game?
923
:In gaming systems, yes, you can usually
redownload it because it's countdown.
924
:Okay, but if I wanted to take my game
to your house and play it, I couldn't.
925
:I mean, if
926
:if you signed in your account,
I believe you can.
927
:Okay.
928
:And would that be a challenge on a or
or the consoles designed to do that?
929
:PlayStation is
I don't know about the others.
930
:No. But even so,
you're still locked into it.
931
:And it is definitely,
932
:I don't know,
I like having the physical discs.
933
:They take up space and all the rest of it.
But I agree with you.
934
:I, I have DVDs and CDs
and I don't want to make them go away.
935
:And I've made a USB drive that I put
in the car with the songs I like.
936
:And I also subscribe to Amazon Music,
so I do stream it.
937
:It's not that I'm
against digital platforms,
938
:but it is becoming something
where it gives, it takes away
939
:your control of things that you're paying
for, and to me, that's a problem.
940
:I think it depends on
the media is CDs and music and movies.
941
:I think physical media is very important
942
:because these streaming services and stuff
will just take it away and it's gone.
943
:Right.
944
:In those medias, though,
945
:you are allowed to make digital copies.
946
:If I'm not mistaken, by American law.
947
:Yeah, right.
948
:Other countries into the law.
949
:But I think you are right from a
layman's perspective, you have some right.
950
:Under the Millennium
Digital Copyright Act, make a backup copy.
951
:Essentially. Correct.
952
:Video games I have a different opinion on
953
:because the.
954
:Registrations and stuff like,
955
:basically,
even if you have a physical copy,
956
:they could take away your ability
to upgrade it or update it.
957
:And you're an actual rights,
your digital rights media
958
:or DRM.
959
:It's a it has happened
where there are physical discs
960
:of a game that you cannot play
because they've just taken away for it.
961
:Right. So it doesn't matter.
962
:It doesn't matter
that you have a physical copy of it.
963
:And, you know, I think
I think the lady's changed for that.
964
:But yeah,
I think the point to speak to on that too
965
:is if you have a online game, eventually
the servers are going to go away.
966
:It's not an if it's a win. Yeah.
967
:And then it will disable the game.
968
:But I know James, who does the vault
had purchased the game to review.
969
:It was terrible, but we couldn't resell it
because it was a digital game, you know?
970
:And in that case, having the disc
would have been a good thing.
971
:But a lot of software,
you have the situation.
972
:This has always been the thing
where you activate it
973
:and you might not be able to activate it
again, that kind of thing.
974
:And you know all of that.
975
:So like you say, Bill,
digital rights management plays into it.
976
:And the other thing of it is, is
I've noticed a lot of games where you do
977
:get the disc,
978
:all the disc does is create an entry point
to download the software online anyway.
979
:Yeah. You know, so,
980
:which is another
whole topic and another whole story.
981
:We should dive into that
one of these days. So anyway.
982
:All right.
983
:Well, we're out of time for our questions,
believe it or not.
984
:So I will leave you with this user
friendly dot show.
985
:Like we said at the top
is the place to send in your questions.
986
:We'd love to get them.
987
:We love to answer them
because this is a big part of how
988
:we do our programing, and we love to see
what you like us to cover.
989
:Let us know what we should dig into more
and let us know!
990
:You know what
you're not too worried about.
991
:So until next week, this is User Friendly
2.0, keeping you safe on the cutting edge.
992
:User Friendly 2.0.
993
:Copyright 2013 to 2026
994
:by User Friendly Media Group incorporated.
995
:All rights reserved.
996
:The content is the opinion
of the show's participants
997
:and does not necessarily
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998
:Requests for material use, interviews,
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999
:and other correspondence may be viewed
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