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Summer 2026 Q&A
Episode 3018th July 2026 • User Friendly - The Podcast • User Friendly Media Group
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Your questions, our answers!

Hosts: William Sikkens, Bill Snodgrass, and Gretchen Winkler

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Speaker:

Welcome to

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User Friendly 2.0 with host Bill Sikkens.

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Technology architect.

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And this is User Friendly 2.0,

I am your host Bill.

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Welcome to this week's show.

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Believe it or not,

it's time for our summer Q&A.

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Which means we're about halfway

through the year, I guess.

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Bill? Gretchen. You're here.

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Where are we?

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It's about halfway through the year.

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We are halfway through.

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There's 52 weeks usually.

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Right. And it's amazing.

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Some of the statistics we talk about that

people will argue with you on

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in the comments,

but it is still 52 weeks in the year

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as far as I know,

at least in most countries.

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And week 30 would mean

that we're past the halfway point.

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We've been in the seventh month.

Yeah, yeah.

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So we are halfway

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12 months in a year or two.

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It's just amazing

that we're already there.

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So that being said,

it is time for our Q&A.

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Now, what we do to put these together

is we take the questions

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that you've sent over

the last usually quarter,

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maybe a little bit longer,

depending on what's going on in

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just the time, because we don't do these,

you know, based on a clock, it's

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just usually spring, summer and fall

or give or take.

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So this will be actually the last about

four months of questions that have come

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in. And then we go through them

and create the questions that we answer

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based on the general content and quantity

of the questions that you have sent in,

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or if it's unique, or if the three of us

decided we want to cover it.

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That's a very subjective criteria there.

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But hey, it works, right?

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Especially that last part.

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I'm still thinking

about the previous thing.

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We could use the solstice and and as the

as the middle point of the year.

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Well, I'm in the mood to it

that way. Right.

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So yeah.

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Used to be.

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Yeah. Probably back in June you know.

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So yeah.

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Anyway,

so we'll be doing that in a second.

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Second half

we're going to be talking about game bill.

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What is a game of rewards.

Yeah. The knees.

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Yeah. The Eddie

something that I never heard of.

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And being that I've done role

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playing since longer than I've been alive

I probably should have.

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But I'll learn about this

along with everybody else today.

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So anyway, what do we have in the news?

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Let's go ahead and just jump right

in. All right.

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This sounds like something out of a James

Bond movie.

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FCC approves

giant mirror satellite designed

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to beam sunlight to the Earth after dark.

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Yes, in the name of the satellite has,

like, dots

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over letters and hyphens and things.

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So I'll do my best on pronouncing it,

but it's reflective.

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Orbital is the company

and the satellite or the program

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is like A-1.

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Somebody that speaks

whatever language that's in

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can correct me on that,

because I know I'm not saying it right.

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And yeah, you're thinking about

like a Montgomery Burns thing

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out of the Simpson

super villain Ariel here.

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And there is a part of this that it is

definitely, let's just say controversial.

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Now, a couple of things that came to mind

when I saw this when it came out

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was, number one, the FCC doesn't

usually approve satellites,

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so there was a little bit of a

of a conflict there.

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And the other thing of it

is, is the way this was being

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described is actually much bigger

than what

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they're trying to do here,

at least for the moment.

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So the approval is for one demonstration

satellite, not a constellation.

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The FCC approval covers

the spacecraft's communication systems.

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The rest of it is outside

of their authority.

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So that's basically what's going on here.

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So what we're dealing with is an 18

by 18 meter, 59 by 59ft reflective film.

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It's launched and unfolds

once it's in the orbit.

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And basically what the idea is, is

it will reflect

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sunlight back at night to a solar farm.

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So the illuminated area

would be about three miles wide.

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Okay. As it moves. Right.

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So that makes a lot more sense.

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You know what I'm saying?

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Think of it like less like

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a laser pointer and more like steering

a moving patch of daylight at night.

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So it does definitely have that sci

fi feel to it, but it's not.

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We're illuminating the night

all of the time.

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So okay, one of the things

that's happening is we need more energy.

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And by the day that goes

on, we need more energy.

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And a lot of the technologies that

we're starting to use are reliant on this.

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But what's happening with the solar farms,

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which is a very good way to produce energy

during the day, right?

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At night, they don't work

because of the nature of what it is.

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So they either become unstable

going into the grid

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or you have to have battery storage,

which is the way they're doing it now,

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to where it will balance out

that type of a thing.

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But doing this would allow

for the solar farms to work at night.

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So some of the things

that this could be used for,

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being that the beam is controllable,

is that or other things like

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say there's an earthquake.

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And right now the emergency responders

bring in all kinds of floodlights

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and stuff like that.

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You can use this to illuminate

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the area that need a rescue or that kind

of a thing, you know, that kind of stuff.

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So there is definitely, conceptually

at least

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an idea of this

that would be somewhat beneficial.

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Now, I remember a number of years ago

there was a proposal

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that was rightfully defeated in Congress,

and in fact, some individuals

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offered to take these out of the sky

if they were actually launched.

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Was the idea of putting up big, reflective

things

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that would be like a McDonald's logo

that you would see at night.

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Yeah, and this is not for that.

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I think it's important to put that out.

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And plus, as far as renewable energy goes,

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you would be producing light

without creating, you know, pollution.

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So the astronomers are against this

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because additional stuff in orbit,

especially additional reflective stuff,

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makes it even more difficult than it is

now to see the sky at night.

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You know, we're already having this

with Starlink and some of the other

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satellite constellations

that are out there that are reflective.

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Now, what they're doing with a lot of

those satellites is painting them

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or creating the housing on them in a way

that they don't reflect, which does help.

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But the nature of how something like this

would work as it has to be reflective.

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So concern artificial nighttime

light can affect wildlife.

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You know,

there's a lot of things like that.

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But again, you're

talking about a small area that is focused

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on not like the entire part of the earth

that should be dark.

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So that does make it a little bit

different on that type of a thing.

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And there's a lot of things

that go on here about, you know,

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some of the bad things that could happen

if we had sunlight all night.

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But then again,

this is not sunlight all night.

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And this is the part where I think

I get a little bit of a concern

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trying it out as a proof of concept

with one reflective satellite,

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you know, okay, that's not a big deal,

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but what they're talking about

of these by:

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What?

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Yeah, that's not enough space up there.

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You know, it's not wise whether it's

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technically or even economically

achievable remains to be seen.

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But, you know,

so it's an interesting thing

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and I think that, you know,

like we've talked about global mirrors

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from science fiction before

we were recording James Bond Villains.

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I know somebody brought that idea,

you know.

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But again, this isn't that.

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But we want to be careful

what we're doing, because I think

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this falls under the question of

just because we can should we?

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Now, if it's a system that is usable

and doesn't create a lot of problems

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and can eliminate the need for,

you know, carbon fuel at night

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and that kind of thing,

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then there might be a good location

for it, 50,000 of them.

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Yeah, I don't think so.

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How to stop

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ChatGPT from ruining how you think?

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Yeah.

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So I asked ChatGPT

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to summarize this for me, and I was told

that not to worry about this.

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So, you know, I guess

we don't have to worry about it, right?

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So this is something we've talked about,

this give or take in the past.

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And AI is something that's a little bit

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different than a lot of the technology

we've brought into place in the past,

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because it actually can do so much more

that well.

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It's amazing what it's capable of.

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It can create problems.

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And the thing of it is here

is that you have to

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look at this is a tool,

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but you don't want to allow it

to replace your thinking.

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Right.

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So it's either we all become cyborgs,

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get AI built in

and then that would solve the problem, or

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we have to keep ourselves

able to think independently. So

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look at it from this standpoint,

and I think this is a good comparison

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for it is the idea that,

you know, a long time ago.

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Like what, 15 years ago or before,

if you wanted to get somewhere,

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you would have a map

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and you would unroll the map

and you would figure out where to go.

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And today a lot of people would not know

how to use a map because of GPS.

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Okay, so this is something

that is kind of a comparison.

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And when you ask your question,

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well, does that mean that we shouldn't

use global positioning technology?

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Well, no, of course not.

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But when you go to cognitive surrender,

in other words,

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you're letting the computer take over

something that you should know how to do.

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That's a problem. So,

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you know, from that

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kind of a standpoint, I think

we're looking at the same thing with AI.

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I think anytime people allow something

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or someone to do the thinking for them,

you're going to have trouble.

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Yeah.

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And that's exactly

that's exactly what's happening here.

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And because AI is

one of the first technologies we have

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that's actually able to do that, in a way

it is creating that kind of a problem.

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Now, I was thinking about this,

and I use AI, I'm a programmer

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and as we've talked about

obviously we do our show.

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But I don't ever say let's say a,

for example,

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we're going to produce

next week's episode of User Friendly

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and go to an AI and say,

give me my script.

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And that's

kind of what people are concerned about.

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Is that kind of a switch?

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Now, what I will do with it is once

we've determined topics

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and various types of things like that,

I might go into AI and hey,

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can you give me some points

on this given topic?

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And then it does.

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And then you check those points

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to make sure they're valid

because AI is do hallucinate.

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Sometimes that's not a problem.

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I don't think I'm still driving,

but I also have had an example.

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I've talked about this on the show

before with a company that I work with,

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that we got a function

for some computer software we were doing

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back up from a developmental team

that we had an interim doing the work on.

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Great code look good, ran well,

and we need to have him

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replace some things in the layout,

make some stuff bold

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and that type of thing, and realized

very quickly

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he had no idea how to do it

because AI had built the entire function.

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And this is a problem because

you have an intern or an apprentice

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that is supposed to be learning

how to do the technology on their own,

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and they're not, because they're doing it

this way.

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Now, the company that I work with,

the person that runs it, tries

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to have a little different approach

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and not think of the employees

as copy machines, which a lot of them do.

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Ended up sending this guy

to a programing bootcamp, came back

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and actually now is really contributing

in a very positive way.

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Still uses AI.

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I use AI when I code,

but I don't use AI to write my code.

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I use it to, you know, do certain things

within it to make it faster.

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I am not a good UI

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developer, user interface developer

and the look and feel of

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software is very important.

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So that's the place where I will write

all the functionality, have at work,

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have some sort of a

UI and maybe run it by AI.

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Got our acronyms today.

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User interface

running by artificial intelligence.

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Can you take a look at this.

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And number one catch

anything that might be wrong in the code.

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You know we're like a hacker

could get in or something.

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It happens.

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So it's a security thing

good tool for that.

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And it'll go through and make it look like

I actually know have some kind of an art

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gene in my system,

which I don't know, these are.

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But I'm not saying I write the software.

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You know, this also goes into like

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education or and writing you.

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Well, when I was in high school,

we had write papers.

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When I was in college,

I had to write papers

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and I could easily see

there are some softwares

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that are really good at proofreading

your your work.

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And I'm terrible at punctuation.

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And the

AI software that I've been using is great,

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but sometimes it'll make suggestions

and I'll read through it

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and it like it'll change the meaning

of what I'm trying to say, right?

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So if you're using an

AI software to edit or correct

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your papers, don't just sit there

and think that everything

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it suggests is good,

because it may change the actual meaning

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of what you're trying to say or what

you're trying to prove in the paper.

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You have to take control, and

you have to read through it very carefully

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and decide whether those suggested

changes are a good idea or not.

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Okay, so it's just one of those things.

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You're still on the driver's seat,

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you're still offering the content,

and again, you're using it.

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That's like a spell checker or something.

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You know,

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it is more complicated or more capable,

but it's definitely the same thing.

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And yeah, that's exactly the situation.

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But you have the other side

of the coin here.

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And this is where it's becoming a problem,

where there are entire books

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that are written

and have illustrations and stuff,

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and the whole thing is done by AI,

and then people are told, no,

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I wrote this and you can still tell,

you know, that's one thing.

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You're not able to hide it completely,

but now you've just taken

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the human completely out of that.

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If I'm not going to buy your book,

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if I want to know something in that way,

I'll just go online and ask Gemini

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to summarize it for me

and get the same response.

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And I know it's being generated by an AI.

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There's no, you know, cloak and dagger

there.

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Here's another point.

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Then the AI should have gotten the credit

for the book as the authorship,

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not the human.

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You know, it's like you're stealing

artwork and ideas from another entity.

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I guess you would call it.

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It's still it's a win.

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Not enough that AI passes the

what is it, a territory chest?

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Am I saying that right

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and is sentient?

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Then you're going to have a whole

nother situation there

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because you really are stealing

from another author's work.

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It's a whole different kind of

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concept, very sci fi,

but we're heading in that direction.

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All right, here's some more space stuff.

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NASA's dragonfly clears key tests

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as Titan rotorcraft takes shape.

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Well, that sounds very interesting.

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Yeah. All right.

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So kind of think about it

from this standpoint.

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And I'm trying to summarize these

a little better

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because some of these stories

are really cool.

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But you can't talk about them

in five minutes.

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So think of it this way.

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NASA is building a helicopter to fly

on a new nearby, but a million miles away.

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I don't know how that's nearby.

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Far away in my book,

where it's -290 degrees.

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Gasoline falls from the sky is rain,

and there are lakes,

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rivers and seas made up of liquid methane

instead of water.

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Not a vacation spot.

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I'm planning to go to anytime soon.

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And what this is, is Titan the moon.

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Titan dragonfly is a mission

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to tighten, to be able to kind of

do like what we're doing with Mars.

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The biggest difference here

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is, instead of being a rover

that goes around on the dirt, it flies.

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That's

where the helicopter analogy comes from.

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And being able to do that,

you're using physics in your favor,

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except instead of using them against you

like you do with the ground,

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where you have all kinds of friction

and stuff like this.

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Lying through the air

allows you to be able

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to do a lot of things

a lot easier, a lot less fuel is used.

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You can get from location to location

faster.

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There's a lot of things that are about

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just making this workable

where it wouldn't be the other way around.

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So think of it this way.

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Eight eight rotor idea.

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Like kind of like a drone,

but about the size of a compact car.

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And on that you have instruments

that can do chemistry, weather

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and all that kind of stuff.

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So that's what this is about.

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The milestone that we've gotten to

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here is something

that's really kind of cool, that

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a big component of this has been finished

and is being brought to the physics lab,

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and that'll be the next step

in getting that

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put into the structure

and being able to start testing that out.

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So this is science fact,

not science fiction.

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I think I refer to it as science

fiction, unfortunately.

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Yep. Yeah.

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All right.

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Bye. Las Vegas speaks on threat of 764

terror network in Nevada.

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Well, criminals are going high tech.

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And this is getting a little bit scary.

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And when you look at the different things

that are happening here,

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it is definitely something to be concerned

about.

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Eight News

Now reported on this in Las Vegas.

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It's regarding a terror network called 764

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that's been identified as a terror

organization that's operating in Nevada.

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And what's happening here

that really has come out from

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this is recruitment

into the criminal organization.

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In the past,

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when these type of things happen,

there had to be a physical connection.

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Now a teenager can be recruited

from their bedroom.

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And what's happening

here is groups like this are using social

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media, gaming platforms

and so on to locate

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isolated or vulnerable

and young people who might not get out

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and socialize otherwise, and often

without ever meeting them in person.

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And there's a lot of victims and offenders

that are being generated from this.

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The internet has basically removed

geography from criminal recruiting.

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So platforms that are being used

or things like discord, telegram,

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TikTok, Instagram and not that these

platforms are somehow criminal platforms.

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They're not.

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Millions of people use them every day

safely.

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It's just

they're being manipulated in a way

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to get to people that they wouldn't

otherwise be able to get to.

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And then they're using social engineering,

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where the idea is that

the hackers break into people.

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I mean, that's

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kind of an interesting way to look at it,

but that's what's happening here.

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That's nothing new,

but they're getting a lot better of it.

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Instead of stealing passwords,

they're stealing trust.

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Interesting thing about it.

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Some of these topics we've talked about

here is AI is not really involved in this.

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This is just more psychology at least.

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Yet AI is not involved in this.

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So definitely something to be aware of.

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And parents, do you need to know

what their kids are doing online.

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And sometimes it's hard to do.

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It's technically to be able to do it,

but it is definitely important

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as something to be concerned

about with keeping your kids safe.

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And now for something a little less scary.

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Register for robotically manipulated

payload challenge.

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What's that about?

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All right, so first of all, NASA

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is the place

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online to go

get the detailed information about this.

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And what this is, is a program from NASA

that is inviting you to participate.

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So that's kind of cool.

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Yeah.

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So what's happening here is right now

there's a problem more than one in space.

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But there's a problem in that.

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You shoot up a satellite, it does it Slane

for a limited period of time.

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And then it basically dies.

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And when that happens, it either

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falls back to Earth or it becomes space

junk and is put out in a parking orbit.

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And the problem with this is creating

is it's a lot of debris

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and a lot of cost wasted,

because you can't upgrade

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or repair anything while it's in orbit,

and this program hopes to change that.

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So comparison here would be something like

if you had your car

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by a new car and you drive it

in, the brakes need to be replaced.

392

:

Instead of doing a great job,

you throw it away and buy another one.

393

:

But that's what's happening in space.

394

:

So the challenge is to come up with ways

395

:

here to be able to create robotics,

to be able to manipulate things in space,

396

:

to do stuff like upgrade a camera

397

:

or repair something that's gone wrong

or even change a battery.

398

:

So that's what we got going on here.

399

:

And it's something

that if you're interested

400

:

in, go ahead and again

check it out at NASA.

401

:

Or and the red deadline is July 29th.

402

:

Yes. Gretchen. Thank you.

This is a timely thing.

403

:

You got to apply by July 29th.

404

:

All right.

405

:

Now it's time for something

completely different.

406

:

You know,

they should put that on TV series.

407

:

Someday we're going to talk about

something called the Ennis.

408

:

Bill. Take it away. What are the Ines?

409

:

To quote the website,

the any awards are an annual fan base

410

:

celebration of excellence in tabletop

role playing gaming.

411

:

It is a fan of People's

412

:

Choice Award for tabletop gaming.

413

:

It goes on every year

and currently voting is open.

414

:

So if you have a favorite tabletop RPG

that came out

415

:

third party,

usually you can go and vote for it.

416

:

Cool. That sounds.

I mean, I had never heard of this.

417

:

No, me neither.

But it sounds like this has been.

418

:

This isn't the first year, right?

419

:

No. Yeah.

420

:

It's been going on for quite a while.

421

:

I can't remember how many years,

and I probably could look it up here, but

422

:

it just shows how on top of that,

I was. But anyway.

423

:

No, it's a cool thing though.

424

:

It's a neat idea

425

:

because there's a lot of third party

companies to develop role

426

:

playing games, modules for role playing

games, all this kind of stuff

427

:

that sometimes

428

:

do a much better job, in my opinion,

than some of the mainstream stuff.

429

:

And they have a hard time

getting their stuff out there.

430

:

So this seems like

it would be a very good way

431

:

that if you run into something

and you like it, you can go vote for it.

432

:

And, you know, let the other people know

that it's a good idea to test it out.

433

:

Oh yeah, right now

you can go vote for Legends of Antis,

434

:

cooker, Moon or Dagger Heart.

435

:

If you're fans of those systems

and resources,

436

:

along with a lot of other stuff

that's out there.

437

:

Do you have any favorites?

438

:

Cricket moon

439

:

yeah, I wouldn't I can't say

440

:

I'm shocked to hear that, but.

441

:

No, it's it's really cool.

442

:

Okay. So again, where do you vote?

443

:

Any Dash awards?

444

:

Ian Innis

445

:

and I dash awards

446

:

okay, so no s e n n I.

447

:

All right, we'll get it out there.

448

:

So yeah,

check it out and go to User Friendly Show.

449

:

Let us know who you voted for,

which system you voted for.

450

:

In this case.

451

:

We'd love to hear about this

because I love it where you have this

452

:

grassroots type stuff

associated with stuff that's big business,

453

:

to allow the Indies to be able

to get out there and show their stuff.

454

:

And some of the things developed

by independent creators, role playing

455

:

games, video games

and other things is absolutely amazing.

456

:

And I'll just close up with this comment

that in the retro computer community,

457

:

Commodore 64,

Atari, all this kind of stuff,

458

:

the games that we have today

that are developed homebrew by independent

459

:

developers are actually better

than the commercial software ever was.

460

:

This is user friendly.

2.0 will be back after the break.

461

:

He's from the future.

462

:

He's got a really big computer

463

:

and he uses it uses it every day.

464

:

And he uses it uses it in every way.

465

:

What she uses for you know, I'm

not that sure because it means it's easy.

466

:

Welcome back.

467

:

This is user friendly 2.0.

Send us your question.

468

:

Send us your comments at User Friendly Dot

show.

469

:

It is your one stop for letting us know

what you think, what you'd like

470

:

to have us cover,

and the ability to play back old episodes.

471

:

One note on

this is we've been having some issues

472

:

that if you go to your smart speaker

473

:

and ask to play user friendly,

you might get the wrong one.

474

:

So make sure it's user friendly 2.0

the real one, and be sure you get it.

475

:

You can go to our website user friendly

dot show.

476

:

All right.

477

:

Well, as we talked about in the beginning,

today is the day that we answer

478

:

your questions.

479

:

So I guess we need some questions.

480

:

What is crowdfunding.

481

:

All right.

482

:

So if this sounds familiar because you

listen to our previous Q&A, it is this.

483

:

And the next question

we'd actually talked about there.

484

:

But we've had a lot

of additional questions coming in on this.

485

:

And I think it's because of

some of the things that are going on.

486

:

And the answer to the question

of what is crowdfunding is basically

487

:

these are platforms,

and there are different ones of varying

488

:

degrees of suitability

489

:

to where you can have

something like a project,

490

:

or you're trying to raise money

for an event, or even some people

491

:

are trying to raise money

for their next vacation.

492

:

These different type of things

go out there and you can put up a project,

493

:

and you hope that people

will support your project.

494

:

So in the ones that are dealing with

manufacturing some new kind of product

495

:

or service

or that type of thing, these ones are

496

:

interesting because most of the time

they work out

497

:

pretty well, but we can all tell stories,

which we will in a minute

498

:

here of sometimes where they don't.

499

:

So when you put up money

500

:

for a given reward, it's important to know

that is not guaranteed.

501

:

It's like doing the stock market.

502

:

Yeah.

503

:

Kind of.

I guess that would be an interesting

504

:

comparison

because you could lose your money.

505

:

Yeah, yeah.

506

:

Well what happens a lot of the times is

I have this great project,

507

:

things like I'm going to make a movie

or I'm going to make a triple

508

:

A video game for $50,000,

that kind of stuff.

509

:

So when looking at these things,

you want to check it out

510

:

to make sure that you don't get scammed.

511

:

And there's been a lot of times

where has gone out,

512

:

they've raised money

and then they don't provide the award.

513

:

Now, fortunately,

this is not the majority.

514

:

Most of the crowdfunding stuff's

on reputable platforms, funds

515

:

in the dependent developers

and things like that

516

:

that wouldn't otherwise

be able to get their product to market.

517

:

And I've seen some really cool things

with that.

518

:

But that's basically what this

is and what crowdfunding is.

519

:

Is there a

520

:

difference between crowdfunding sites?

521

:

Short answer is yes.

522

:

And a big, big yes on that.

523

:

So the biggest one probably is

Kickstarter.

524

:

It's the oldest one that is operating

that's considered reputable,

525

:

and they're a site that actually,

as far as these things go, is pretty good.

526

:

It's still possible

to not get what you're supposed to get,

527

:

but they do disclose right on top of it

if you're not guaranteed anything.

528

:

And the other thing they do is tend to

529

:

watch for scams and take them down

and are pretty good about that.

530

:

I think the next one would be Indigo Go,

which is a little less in that context.

531

:

They do watch for scams

and take them down, but they have

532

:

a unique thing called flex funding

that does not exist on Kickstarter.

533

:

So basically on most platforms

you set a goal.

534

:

I want to raise $50,000

for doing whatever project.

535

:

If you raise the money, you get it.

536

:

If you don't raise the money,

you don't get it

537

:

because you wouldn't have been funded.

538

:

So what flex funding is,

is whatever amount of money

539

:

they happen to raise, they still get it

whether or not they hit their goal.

540

:

Okay.

541

:

You can see where that can be problematic

because if you don't have enough

542

:

to do your project, well, you know,

so you want to watch for that.

543

:

Then there's a number of other sites

out there, some good, some not so good.

544

:

And I've even seen ones where a company

has decided that they want to raise money

545

:

for something they're not allowed, for

whatever reason, on the bigger platform.

546

:

So they create their own

crowdsourcing site that looks like it.

547

:

But you want to check those out,

548

:

because if that's the only project on that

site, that's probably a red flag.

549

:

Yeah, I think

550

:

Kickstarter and Backer are the two

that I really appreciate.

551

:

Yeah. What was the second one?

552

:

Backer kid.

553

:

Okay,

that's not what I've used, but okay. Yeah.

554

:

And you can get a list of these

555

:

and ratings like anything else

just by searching for them.

556

:

But check it out and do a little bit of

research and do research on the project.

557

:

So one of the other things you can

look at to is

558

:

is the person that's got the project up.

559

:

Have they ever successfully

had a funding project?

560

:

Have they backed anything else?

561

:

Check out social media.

562

:

Look if a websites provided

563

:

is all of the images on their

AI generated, that's a red flag.

564

:

You know, you want to just make sure

that it feels like they're actually

565

:

trying to accomplish something

and not just walk away with your money.

566

:

How to

stop chat for ruining how you think.

567

:

Yeah, so we talked a little bit early.

568

:

Yeah, we talked a little bit about this

in the segment

569

:

that's not formed as a question.

570

:

So that wouldn't have worked on jeopardy.

571

:

But you know deep diving

is like we said before,

572

:

you got to think of it like a tool.

573

:

And like anything else, you

574

:

trust it

to the extent of what it's supposed to do.

575

:

But you are the person in charge.

576

:

You drive the project,

577

:

you ask it for what you want it to do,

but you don't ask it to do it for you.

578

:

And these are two different things.

579

:

And like we were talking about

580

:

in the first segment, this is something

that's becoming a problem because AI

581

:

is something

that it's the first real technology

582

:

that's gone mainstream that can actually

583

:

do enough to work and replace

your need to think about things.

584

:

And we told some of the stories in the

first segment on what we've run into this.

585

:

But just, you know,

586

:

to kind of sum it up again, because we get

a lot of questions on this is

587

:

ask AI what you want to do.

588

:

It's an amazing tool.

589

:

See what answers

it gives you. Check the answers.

590

:

Make sure the information is correct.

591

:

They do hallucinate sometimes, and don't

592

:

expect it to be able to do your project

for you and have it be successful.

593

:

And as far as things like artwork

generation, that type of stuff goes.

594

:

I use it to generate a picture of my role

playing character.

595

:

I have no problem with that.

596

:

I do not use it to generate something

I'm going to publish.

597

:

For one thing,

598

:

having human designers do that,

you're going to get a better product,

599

:

you're going to be able to work with it

better.

600

:

And the other part of it

is, is it's not fake, you know?

601

:

All right.

602

:

I have an old arcade game called gyrus.

603

:

Should I fix it?

604

:

There is no video

or turn it into a multi game machine okay.

605

:

So in my opinion

606

:

if you convert that to anything else,

the arcade God's will come and smite you

607

:

is one of the best in my opinion

608

:

and most beautiful early arcade games.

609

:

It uses chiptune.

610

:

It's been considered one of the best ones

for the music that goes along with it.

611

:

I would love to find a gyrus myself.

612

:

They're a little bit difficult

to come up with,

613

:

and this type of a cabinet

you would want to fix.

614

:

So 10,000ft answer to this is basically

615

:

there are some games out there

that are not collectible.

616

:

And you know, they break down,

you convert them into something else,

617

:

and you can put a Raspberry

Pi or something like that in it and be

618

:

able to run ROMs

and have it be a lot of different games,

619

:

and there are appropriate times to use

something like that, but you would want

620

:

to check out what the original game is

and also what's wrong with it

621

:

if there's no video

and it's playing headless

622

:

so you can hear the audio

and everything else seems to be working,

623

:

that means your game board is good

624

:

and there's something wrong

with the monitor in this type of a game.

625

:

And I don't like to do this

unless I have to.

626

:

But a lot of the

627

:

crowds are dying on us now,

and this is a very common problem to have.

628

:

So maybe look at going ahead

and replacing that part of it

629

:

with something modern,

like a LCD LED screen.

630

:

You can get these

for a couple hundred bucks

631

:

and they drop right in

and makes the cabinet lighter

632

:

and that type of a thing.

633

:

But the other thing to consider is

if you really do want to keep it

634

:

original, is do at least diagnose

what's wrong with it.

635

:

Because really, even with CRT,

636

:

as long as the tube

and the flyback are still good,

637

:

you can probably repair it and have it

still work as the way it originally was.

638

:

So it's just depending on the condition

and what you're dealing with at the time.

639

:

But this is one where you would

drastically limit the value of what it is

640

:

if you were to convert it.

641

:

It's like the same thing

with a lot of the original classic.

642

:

Let's say you got a Wizard of War,

and if you converted that,

643

:

you probably need to not do anything

with video games ever again.

644

:

In my opinion,

that's an extremely valuable one.

645

:

Again,

that is worth a lot more as the game

646

:

than what it is

is if you were to try to convert it over.

647

:

Now, this is a callback to a news article

648

:

we had before you talked about X-Box

laying off thousands of employees.

649

:

Is X-Box being phased out?

650

:

Yeah. Good question.

651

:

We've had a lot of different

variations of this that have come in.

652

:

This kind of summing it all up.

653

:

Is X-Box in trouble or, you know,

is it going down?

654

:

Is Microsoft going to drop the project?

655

:

All of these type of things, they are

definitely changing what they're doing.

656

:

But in my opinion,

657

:

from everything I've seen on this,

I don't think it's a bad thing.

658

:

They're consolidating some stuff.

659

:

Back in the last ten years, they bought

a lot of independent game studios

660

:

and tried to make them work together,

which is not something

661

:

that's easy to do without changing

the concept of how the studio worked.

662

:

And if you try to do that,

then why buy the studio?

663

:

Just set up what you want

under your own umbrella.

664

:

Blizzard Activision is one of the bigger

ones that was purchased by Microsoft.

665

:

There are a number of other ones out there

that they are starting to spin off

666

:

back in the independent studios again,

because this hasn't worked very well

667

:

or shut them down or whatever

the case may be.

668

:

But in the case of Microsoft,

it seems like they are selling that IP

669

:

and not just trashing it,

which is, in my opinion, a good thing.

670

:

But at the end of the day,

I think what's going to happen

671

:

here is we're seeing the consoles and

regular computers now getting to a point

672

:

where they are pretty much equivalent

in what they can do.

673

:

Game consoles are unique

in the standpoint

674

:

that you develop software

specifically for them.

675

:

You know it runs on that platform.

676

:

You don't have to worry about

making it compatible with other things.

677

:

So there are still advantages

in that area.

678

:

But on the flip side of it, you now

have your computers plug into HDMI.

679

:

They can do the same video output,

that kind of a thing.

680

:

But the second part of it

that I think still makes consoles relevant

681

:

is also the price

to get a good gaming machine.

682

:

It's going to cost you a bill.

683

:

Correct me if I'm wrong on this.

684

:

At least $3,000 more

685

:

1500 at least

:

686

:

because you know your video card alone,

if we're a good one, could be that much.

687

:

Yeah,

688

:

and your video game consoles are you know,

they've gotten more expensive, roughly.

689

:

I don't know what, around about $500 now,

give or take, depending on what it is.

690

:

Projections have them going up

to a thousand for the next gen.

691

:

But I've seen that. Yeah, yeah.

692

:

Who knows.

693

:

So that even starts

to put it closer to a full computer.

694

:

But there still is a bit of a difference.

695

:

And I think there's also something

to be said that you turn the console on,

696

:

it does what it's supposed to do,

697

:

and you don't have the problems

that can be associated

698

:

with running a PC and trying to get it,

you know, to work with different things.

699

:

So our console still relevant? Yes.

700

:

If something happens

that we will be talking about in depth

701

:

at a later time, like Sony really did

do away with all of their physical media.

702

:

Now built this.

703

:

Okay, so for anybody that hasn't heard,

there was an announcement

704

:

made in the news by Sony

that they're going to switch

705

:

with doing physical media of any kind

706

:

by 2028, that would mean that

the next generation of PlayStation

707

:

would not have a media drive. Right now.

You have that choice.

708

:

You wouldn't have it anymore.

709

:

But Bill, you said

there's been a lot of pushback on that.

710

:

I think, yes,

a lot of people were boycotting

711

:

and dropping their PlayStation

plus survivor ships.

712

:

And so Sony's walking back a little bit.

713

:

But I don't know.

714

:

It's it's

a complicated thing about physical media.

715

:

I think we have another question later

on about that.

716

:

Yeah, yeah,

we'll get into that in some more depth.

717

:

But and I've done a 180 on my belief

in that too.

718

:

So anyway,

but I don't think X-Box is going away.

719

:

I think what they're doing is actually

going to make it more streamlined.

720

:

I think we're going to see focusing them

able to focus on specific games

721

:

and make them better,

722

:

instead of being all over the place,

and let the independent studios

723

:

also produce for the platform

and focus on what they're good at.

724

:

So I do see this kind of down the road

probably being a good thing.

725

:

All right.

726

:

Is Ukraine really using video

games to train drone operators?

727

:

Yeah.

728

:

So we did a

729

:

we did a story on this recently

and we've had a lot of questions come in.

730

:

And the question answer to

that is basically yes.

731

:

Now there's two different things

going on here.

732

:

There is software that's being used

to actually train the drone operators.

733

:

And then there's a game

you can get from steam

734

:

called the Ukraine Flight Drone

Simulator, about 30 bucks.

735

:

And you can learn how to fly a drone

and what it's like to do it

736

:

with real video footage

and some other things.

737

:

I would imagine that some of the more

clandestine things that they use

738

:

are taken out of the software.

739

:

At least.

740

:

I sure hope it is,

741

:

because you can imagine the enemy

is probably going to play this game too.

742

:

Oh yeah, Russia hasn't been able to fly

drones pretty well.

743

:

So, you know, hopefully

they won't learn too well from this.

744

:

But anyway,

745

:

you know, if I was Ukraine,

I'd put a few things in the simulator

746

:

that if you flew a real drone that way

it would create bad things happening.

747

:

So, you know, hopefully

that's where that went with that.

748

:

But in any event,

that's just an opinion of mine.

749

:

The game itself, I've tried

it is really good.

750

:

It is a lot of fun.

751

:

It's very realistic,

752

:

you know, along the lines

of like Call of Duty and things,

753

:

because there's actual video

from real drone missions in it,

754

:

and the way that it operates

is basically the same way.

755

:

I'm going to see if I can interface

the controller for my drone

756

:

into the computer over Bluetooth,

because then I'd have the actual controls.

757

:

I don't know if that's going to work.

758

:

I will let you know if it does,

759

:

but I do recommend the game

if you're into this kind of thing.

760

:

It's actually a lot of fun.

761

:

Well, don't they run a lot of

762

:

like simulators

for things like aircraft pilots now?

763

:

And oh yeah, my eldest stepson

did it for his driving tests or something.

764

:

Hopefully he didn't win on pole position.

765

:

But anyway, no.

766

:

No simulators

767

:

because of the fact that virtual reality

and even computers are like real reality.

768

:

Now to a point, flight

sims have been out there.

769

:

I mean, you can get Microsoft Flight

Simulator for your Atari 130 X, that's

770

:

nothing new.

771

:

And these things

have been used all over the place.

772

:

The military even uses some of the, like,

Call of Duty type games

773

:

for training their soldiers.

774

:

So the idea that this is a new idea.

775

:

No, but I have not seen another drone

simulator.

776

:

I think it is a first for that.

777

:

Is it possible to turn off

778

:

the monitor that is sending information

to my vehicles manufacturer?

779

:

Yeah, again,

780

:

a lot of questions

came in from this story,

781

:

which was a few weeks back,

maybe a few months back now.

782

:

But so the kind of

783

:

starting point of this,

if you're not aware of it,

784

:

is pretty much all, I'm not going to say

all because there's probably

785

:

a hold out somewhere,

but pretty much all new vehicles

786

:

have something called telematics

or a variation of that.

787

:

And basically what that is, is

there's a cellular module in the car

788

:

somewhere that's sending information

back to the manufacturer

789

:

on how you drive, where you go,

all of these different type of things.

790

:

That information in turn, by

791

:

a lot of manufacturers

is being resold to third parties.

792

:

And this has created some controversy

and some problems.

793

:

As you can imagine, one of the big ones

is, is when your insurance goes up.

794

:

Well, I haven't had an accident.

795

:

I haven't had any kind of tickets.

796

:

Yeah,

but the information your car told us on

797

:

how you were driving

makes us think you're a higher risk.

798

:

And that's exactly what.

799

:

Your car into a narc.

800

:

It turns it into an arc.

801

:

And the other part of it, too, is

if the manufacturer is selling

802

:

my information, I should be paid for that

or have the opportunity to opt out.

803

:

You know, you know, there's no way

to go into the software and turn it off.

804

:

And I frankly, in my opinion,

805

:

even if that was a thing,

I don't think I'd trust it. So.

806

:

Well,

I would also question some of these these

807

:

telematics.

808

:

Is that what you were calling them?

809

:

The thing is, is

what if you are driving in an area

810

:

where you have to be aggressive

to protect yourself and your car,

811

:

and since they're not there,

812

:

they're not going to understand

maybe an acceleration,

813

:

a declaration that was quick

or or a shift left or right.

814

:

They don't know what's going on.

815

:

So they're making assumptions

that might be unfair.

816

:

And that's a very big thing.

817

:

Just a real quick

aside on that for our commercial vehicles,

818

:

we have progressive insurance

and we use snapshot.

819

:

It gives you quite a bit of a discount,

but it's the same idea.

820

:

It monitors how you drive.

821

:

Now the big difference here is

this is optional.

822

:

I can pay more money and not use snapshot.

823

:

So it does make a difference.

824

:

But yeah, if you have a say

where you're hard braking

825

:

because the guy in front of

you came to a dead stop, well, yeah.

826

:

Heartbreaking.

827

:

Something that would

create an issue with this.

828

:

But if you didn't do it,

you've gone into the back of the car.

829

:

Yeah.

830

:

There are times where now I will say

progressive also has built into the system

831

:

a certain amount of these things

that they consider to be real world.

832

:

It's going to happen

and it doesn't count against you.

833

:

Now, if you did it a lot,

then you might start to have a problem.

834

:

So there is a kind of a variant for that.

835

:

But in answer to this question and again

this show is for entertainment

836

:

purposes only.

837

:

I am not recommending you do this, but

you can go online and find instructions

838

:

on how to physically disconnect the box

from your car in most cases.

839

:

But if you damage your vehicle

and it can cause warranty problems

840

:

and that kind of stuff,

841

:

that is an issue now on vehicles like for

and a few others, it's very easy.

842

:

It's just a matter of disconnecting

a few wires and you can go online.

843

:

Toyota as an example,

has made this more difficult

844

:

that if you disconnect the box,

it also takes out this.

845

:

I think it's the right front speaker

and the window on the right front door.

846

:

So you would have to know

how to put a bypass circuit.

847

:

Now there's instructions on

how to do that on line two.

848

:

What about the Teslas?

849

:

Does the car just die?

850

:

I am not going to comment on that

because I think if you tried to bypass.

851

:

Yeah, I'm not.

852

:

I have a funny feeling

that Tesla police would show up

853

:

while you're starting to do that

and you're messing with the computer.

854

:

This is now, you know,

I don't know, but yeah, I,

855

:

I have not seen a way to do that

on a Tesla.

856

:

And, Gretchen, I think you're right.

857

:

I don't think it would run.

858

:

Yeah, I would just die.

859

:

Oh, okay.

860

:

Here's our next question.

861

:

What is happening with physical media?

862

:

Yeah.

863

:

So we started to talk about this when

we were talking about X-Box a little bit.

864

:

And we're going to deep dive

into this further.

865

:

So again,

866

:

we started to comment on the idea

that Sony had come up with a statement

867

:

that they're going to discontinue

all physical media by:

868

:

And Bill, like you said earlier,

there's been such a pushback

869

:

that they may not do that now.

870

:

But the thing of it is with this is

871

:

I like digital content

872

:

because I can use it anywhere I go,

so I don't have to bring the CD with me.

873

:

I don't, you know, that kind of a thing.

874

:

If I'm watching a movie,

I can switch the televisions it's on.

875

:

But where I have really changed

my opinion on

876

:

this is because of the fact

that in recent years, number one,

877

:

a lot of the platforms that we're writing

this have gone away.

878

:

And what you paid for, you no longer have

access to think Redbox is a, for example.

879

:

And there are other.

880

:

The second part of

it too is with modern equipment,

881

:

you can get a physical copy of something,

882

:

rip it or copy it off, or whatever

the case may be.

883

:

I am not speaking to the legality on that,

884

:

but I'm just speaking

to the technical possibility of it.

885

:

But on a central server,

I use a Plex server that runs on a device

886

:

I have here, and I can still have

the best of both worlds.

887

:

But the thing of it

is, is the physical disk or cartridge

888

:

or whatever it is, is something

that you can hold in your hand.

889

:

You can resell it if you want to.

890

:

You can hang it from your rearview mirror

in your car if you want to.

891

:

The point of it is it's something

physical that you have that is,

892

:

I don't know,

quantifiable digital content.

893

:

And again,

894

:

comment if there's are exceptions to this,

I haven't been able to find any.

895

:

And Bill, you might be able to talk about

this a little bit more than I can.

896

:

But my understanding is once you download

digital content, you can't resell it.

897

:

Is that accurate?

898

:

Correct. Okay.

899

:

So you buy a game

900

:

if you get it on physical media,

which by the way,

901

:

it costs about the same amount

as digital content.

902

:

Now to I've noticed that.

903

:

And you play it and you don't like it

or you're bored with it.

904

:

You can throw it on eBay,

905

:

whatever ticket, the GameStop or whatever

you want to do with it.

906

:

But the digital one that costs the same

amount you can't do anything with.

907

:

And Bill, again,

maybe you can speak to this.

908

:

What happens if your console breaks down?

909

:

Are you able to sign in

910

:

to the account and redownload it, or is it

even locked out from that in the game?

911

:

In gaming systems, yes, you can usually

redownload it because it's countdown.

912

:

Okay, but if I wanted to take my game

to your house and play it, I couldn't.

913

:

I mean, if

914

:

if you signed in your account,

I believe you can.

915

:

Okay.

916

:

And would that be a challenge on a

or the consoles designed to do that?

917

:

PlayStation is

I don't know about the others, no.

918

:

But even so you're still locked into it.

919

:

And it is definitely

920

:

I don't know,

I like having the physical discs.

921

:

They take up space and all the rest of it.

922

:

I agree with you.

923

:

I have DVD and CDs

and I don't want to make them go away.

924

:

And I've made a USB drive that I put

in the car with the songs I like,

925

:

and I also subscribe to Amazon Music,

so I do stream it.

926

:

It's not that I'm

against digital platforms,

927

:

but it is becoming something

where it gives, it takes away

928

:

your control of things that you're paying

for, and to me, that's a problem.

929

:

I think it depends on

the media is CDs and music and movies.

930

:

I think physical media is very important

because the streaming

931

:

services and stuff will just take it

away and it's gone, right?

932

:

It's those medias though.

933

:

You are allowed to make digital copies.

934

:

If I'm not mistaken, by American law.

935

:

Yeah, right.

936

:

In other countries, making the law.

937

:

But I think you are right from a

layman's perspective, you have some right.

938

:

Under the Millennium

Digital Copyright Act, make a backup copy.

939

:

Essentially correct video games

940

:

I have a different opinion on because the.

941

:

Registrations and stuff

942

:

like basically,

even if you have a physical copy,

943

:

they could take away your ability

to upgrade it or update it.

944

:

And you're an actual rights,

945

:

your digital rights media or DRM.

946

:

It's it has happened

where there are physical discs of a game

947

:

that you cannot play because they've just

taken away DRM for it.

948

:

Right? So it doesn't matter.

949

:

It doesn't matter

that you have a physical copy of it.

950

:

And, you know, I think

I think the lady's changed for that.

951

:

But yeah,

I think the point to speak to on that too

952

:

is if you have a online game, eventually

the servers are going to go away.

953

:

It's not an if it's a win. Yeah.

954

:

And then it will disable the game.

955

:

But I know James, who does

the vault, had purchased a game to review.

956

:

It was terrible, but we couldn't resell it

because it was a digital game, you know?

957

:

And in that case, having the disc

would have been a good thing.

958

:

But a lot of software,

you have the situation.

959

:

This has always been a thing

where you activate it

960

:

and you might not be able to activate it

again, that kind of thing.

961

:

And you know all of that.

962

:

So like you say, Bill,

digital rights management plays into it.

963

:

And the other thing of it is, is

I've noticed a lot of games where you do

964

:

get the disc,

965

:

all the disc does is create an entry point

to download the software online anyway.

966

:

Yeah.

967

:

You know, so which is another whole topic

and another whole story.

968

:

We should dive into that

one of these days. So anyway. All right.

969

:

Well, we're out of time for our questions,

believe it or not.

970

:

So I will leave you with this user

friendly show.

971

:

Like we said, at the top

is the place to send in your questions.

972

:

We love to get them.

973

:

We love to answer them

because this is a big part of how

974

:

we do our programing, and we love to see

what you like us to cover.

975

:

Let us know what we should dig into more

and let us know!

976

:

You know what

you're not too worried about.

977

:

So until next week, this is User Friendly

2.0 keeping you safe on the cutting edge.

978

:

User Friendly 2.0.

979

:

Copyright 2013 to 2026

980

:

by User Friendly Media Group incorporated.

981

:

All rights reserved.

982

:

The content is the opinion

of the show's participants and does

983

:

not necessarily reflect this station

or platform.

984

:

Requests for material use, interviews,

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985

:

and other correspondence may be viewed

986

:

and submitted at userfriendly.show

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