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5. NFTs Are The Biggest Threat To Gaming?
Episode 527th December 2021 • META Business • Holodeck Media
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In this episode, Jam City launches its new blockchain division and NFT game, Peter Molyneux's game brings in $54 million, S.T.A.L.K.E.R. 2 nixes NFT plans, Ubisoft says it doesn't understand the hate for NFTs, VentureBeat says NFTs pose a threat to gaming, Voodoo plans $200 million investment into blockchain gaming, China is pushing back against blockchain and play-to-earn games, Polygon and Reddit's co-founder creates a $200 million Web 3.0 gaming fund, and so much more!

Episode 5 Keywords: NFTs Threaten Gaming, China Fighting Blockchain & P2E, New IP vs Retrofit, Peter Molyneux Hit, $200M Web3 Gaming Fund

Transcripts

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Welcome to the metaphysics podcast. The Metaverse and web three are bringing about the

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biggest revolution since the internet itself. With your hosts Paul the prophet Dawalibi And Jeff the

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juice Cohen. We will be bringing you the latest Metaverse, business news and insight into what it

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all means. The meta business podcast starts now. From the boardroom to the metaverse. This is the

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meta business podcast. I am Paul the Prophet Dawalibi. I'm joined today by my friend and co

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host Jeff, the juice Cohen. For those of you who are new to the meta business podcast, welcome.

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What we do here is we cover all the major Metaverse stories, industry news topics every

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single week. But we look at all of them through a business and C suite lens we dissect, we analyze

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the business implications of everything happening in the metaverse and web three. For our new

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listeners. Welcome. Thank you guys, if you're new here, if you've been a regular listener of the

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first four episodes, also, thank you so much. If you haven't already, go leave a review. Tell us

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how much you love the podcast. It really helps other people to find, especially a new podcast

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like this one. We really appreciate those reviews and spreading, you know the podcast to your

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friends, to your colleagues, whoever Jeff, how's it going? How you doing this week? I'm doing

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great. We just we just recorded the live stream. Normally for you listeners, we record this prior

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to our live stream which we do every Wednesday night, which as a plug you should check that out.

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It's pretty interesting. We also put it up on as avadh but I feel like my juices are flowing like I

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feel in the flow right normally we start this cold and I you know I always feel like I'm kind of a

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reliever coming out of the bullpen whereas right now, I'm like a starting pitcher in the third

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inning. Like I'm just you know, through the order one time I'm ready to go. My takes are hot. The

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juices the juice is gonna be flowing. This is gonna be a what is it? The baseball term of

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perfect. Are you going to pitch a perfect game here? Is that is that? I think so. I feel like I

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feel like this is gonna be the best episode yet. I am very excited. I would know you. You're still

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Paul the Prophet Dawalibi. I think I must be Paul and master of the metaverse. Now Now everyone

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knows me as the prophet Jeff. And, and and and as the Prophet. You know, I see the future. I just

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this is what I do, whether it's for gaming and esports on the business of esports, or whether

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it's for the metaverse, which gaming is a huge part of it. Right. So definitely sticking with the

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profit. Everyone knows me as the Prophet. And so that's, that's what we're going with here. Now. I

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want to jump into some news though. Because since you're warm, since it's the third inning, I want

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these I want these hot tastes right. I want the juice hot takes here. And and the first story,

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it's a series of stories, right? There's kind of a theme to all these stories. Okay. And I'm going to

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read the first one, and then I'm going to present to you sort of the big questions I have and then

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I'm going to show you a few others. Okay. So the first story here is

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the headline maybe is not completely telling of where I'm going with this, but the headline is jam

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city unveils blockchain division, and first NFT game champions a session. Okay, so this is jam

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city. They make mobile games. They're taking the plunge according to this article into NFT games.

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And they're launching a new blockchain division and their first NFT game called champions a

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session. Now, the article also mentions that other companies like Ubisoft, which we talked about

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Zynga

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GSC gameworld, all these companies have made sort of moves into web three into blockchain based

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gaming. Okay. And, and so park that for a second,

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because I think this is interesting in and of itself. But I'm going to show you three or four

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other articles that are mentioned or alluded to in this one. And the big question I have for you,

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Jeff, and for everyone listening is there seems to be a theme right with game developers, is they

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seem to have two major choices when they're looking at blockchain based gaming, right? Do

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they, if they want to introduce NF T's? As part of their product mix? They seem to have a choice to

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partner with an existing company in the space or roll their own. And, and the second sort of choice

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they seem to have is do they embed NF T's and blockchains into existing games? The same way

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Ubisoft that like we talked about last week, Ubisoft did with Ghost Recon,

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or do they do they create entirely new games and new divisions to make blockchain based games

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specifically right so embedding current games, or rollout new games focused on that entirely so that

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those seem to be the two sort of choices all these companies have. And and so I just want to show

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these other stories that are alluded to right one here is NFT gaming platform Lego

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See by Peter Mullenix earns over 54 million, right? So he's creating his own sort of virtual

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worlds or it's like a London basically recreation, London Metaverse where he's selling land. There's

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Zynga partnering with forte for blockchain games. And there's this third piece of news that stocker

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to canceled their NFT plans because they said they were going to introduce NF T's into the game they

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were already developing,

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following a bunch of backlash. And then And then finally, there was the article we talked about

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last week where Ubisoft now says they understand where the NFT hate comes from. Kotaku, who made

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this headline wrote does not understand shit. So

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there's the whole spectrum here, right of what I just talked about, which is game developers,

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either creating new games to incorporate blockchain and NFT into, or they're using their

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existing games, in which case, we see some backlash. I'm curious how you think about these

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forces, with all of these stories? And, you know, where what is the right path for game developers?

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In your mind? This is an interesting one. I mean, and it's one where if you've been listening to all

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the episodes, you I'll have to give me a call back, because you'll probably immediately say,

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well, this isn't was this wasn't your take two weeks ago. So I will acknowledge that I think my

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initial take was it was smart of the of a Ubisoft and my answer to this question two to three weeks

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ago, would have been putting NF T's into existing games is smarter, because you already have a

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player base, and you're adding an additional mechanic, you're giving players more, you know,

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more choices, more optionality, and it's just an easier path to adoption, because there's already a

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player base, and there's already a community. And it's just, it's just an easier way to go about it.

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I'm starting to now that we've seen a lot of the negative backlash move towards the the camp of

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this this, this industry may, it may be a classic kind of innovators dilemma situation where, you

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know, the what you need in order to get adoption is to attack this as sort of a small niche kind of

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community and create a new game and a new audience that kind of is tailored to this and wants this

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sort of experience. So I do think the jam city model of creating a completely new IP may actually

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be Interestingly enough, the the risk averse strategy and the better strategy.

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Yeah, that's sort of where the that is how my thesis is changing over the past two weeks with

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what we've seen, obviously with Ubisoft, and then the stock or to, you know, the fact that they've

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basically had to you completely walk back putting NF T's in their game. So we've also seen this with

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discord. I don't know, this happened about a month ago. I don't even know if we covered it in any of

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our any of our various podcasts, but discord had kind of alluded to, and then a blockchain

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integration, and then they had to sort of walk that back as well.

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Yeah, that seems to be the theme here, right like that. If you look at the four stories I talked

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about are five stories I mentioned here, right? The Jam city one is they're creating entirely new

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games, right? Zynga, not 100% clear from the story, but they're partnering with forte and it

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says, According to the article, the aim is to use Zynga as IP for blockchain games. So I think we

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can safely assume this means creating entirely new games, right? They're not going to put NF T's in

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Farmville, for example.

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So you have these, these, these two companies creating entirely new games, right, creating new

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divisions, new games, new partnerships, specifically for blockchain based games. And then

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sort of on the other hand, you have stocker too. And they're the developer there, which is GSC Game

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World. They were already making a game right? This game has been in development for a while. It's a

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game that people are looking forward to. Then they decided to announce and it was kind of a cringy

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announcement. I'll admit, I'll just it says in this article, the NFT promo material posted

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yesterday, was full of jibberish about becoming the first meta humans in the stocker Metaverse,

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which was going to be achieved by a way of a Metaverse seal bridge.

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Which,

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you know, probably someone in marketing row two who had no idea what any of this meant. But the

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existing games like Ubisoft with Ghost Recon stocker, to

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in the other case, is part of it. Just the psychology of you have fans of these games,

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they're expecting one thing, and no one likes change, like no one wants to mix it up.

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Whether the game's not done yet, or the game's already done, it's just sort of a change in the

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expectation that people don't like, or do you truly feel like there's some logical backlash

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against

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Because to me, it doesn't add up, right? Why if we create a new game, that's a blockchain based game,

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people play it, they get lots of users, they make lots of money. Everything's good. But if we try

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and put NF T's in an existing game, like everyone hates it, I think the obvious potential obvious

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answer is that it's a different audience. It's different people with different motivations. And

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again, I would love to dig more into that. But I think it is possible that they are just two

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different audiences, which is kind of why I think that strategy of creating a separate game may make

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sense. But it is odd, it strikes me that like the whole blockchain gaming community almost needs

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like a,

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like a PR consultant, or something like that, where I don't know when this happened, where it

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became so negative, because if you think about it, all blockchain, all these games are effectively

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trying to do is create micro transactions where you have digital ownership, and you can, you know,

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not necessarily play to earn but play Ender and where it's like, Hey, you put out you know, you

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spent $50, maybe when you go to leave the game in a month, you end up selling them for 20. Like you

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didn't necessarily make money, but you got something. Whereas normally, if you play Candy

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Crush, or, you know, pick a different game, empires and puzzles from Zynga, you could spend

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$500. And if you stopped wanting to play the game, well,

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there you go, you spent your $500, Zynga has that and you you make you get zero when you leave the

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game. Imagine if you could, you know, take that $500 that you put in and either turn it into

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$1,000. Obviously, that's great. Or even if you turn into $200, like if you given up on that

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hobby, it's better to have $200 at the end and $0. So, in that respect, it seems like who could? Who

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would argue that having $200 or $1,000, at the end is better than having $0? Like, who would who

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would take the other side of that argument? So it almost seems like there's a perception problem

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that some of these games have were or that the whole industry has, sorry, where it's like gamers

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have now viewed this as kind of an affront to them. And it's sort of like, they're just so

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against it. I don't know. Where I'd love to get data is your your the point you just made before

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is like drawing that Venn Diagram of gamers and blockchain based gamers.

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Right, has to be out there. So it almost to me feels like one of the more important studies that

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someone could do in the entire industry like it. It's so it's so fundamentally important have a

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question that I have to imagine that someone like a forte or any of these companies has done market

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research of like this, the attitudes and opinions of their current players versus blockchain gamers,

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and what the motivations are and kind of why they're buying the games. Because it's just so

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fundamental to what we're trying to what all these businesses are trying to do. Like from a pure

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game or reception standpoint, I think the art we can conclude from the articles we just saw. And

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the news we just saw is if you try and integrate it into your existing game, this is probably not

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going to end well. Whether it's a psychological thing, whether it's Venn diagrams that don't

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intersect, and it's a totally different audience. Like, in some ways, from a business standpoint,

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the cause is irrelevant, right? There's seems to be a clear pattern of don't inject this in

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existing games, because people, those gamers are not going to like it. If you want to do this, go

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create new games. And could I will I do think that seems to be the comment now or the prevailing

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narrative. Now, there was a couple of quotes that in that, Jay, I thought that JMC article was

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pretty meaty. So there was a couple quotes that I kind of wanted to dig a little deeper into. One

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was when Krista wolf in he actually was the former founder of MySpace. So really like was at the

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beginning of kind of web two, it's now interesting that he's moving his new company into web three.

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He talked about sort of the user experience, and he there was a quote where he said, you don't,

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you're not going to have to download all these crazy wallets. And I thought that that sentence

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was interesting, because it does get a little bit to the heart of maybe one of the potential reasons

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why gamers currently are shying a little bit away from blockchain gaming. And it's just the user

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experience. The user experience of these blockchain games currently is just so bad. I know

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you and I have had some conversations with folks in the blockchain gaming industry. And there's a

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ton of companies that are out there now that are saying like their mission is to basically create

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an easier UI kind of onboarding experience user experience for blockchain gaming. But I do think

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that's an you know, I want I'd love to get your thoughts on that. But it's just I think it is an

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incredibly fundamental part of all of this, that right now the user experience with Blockchain in

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general, just not very good. It's a great point. And I do agree, but doesn't that also support

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like, what I what I just said before, which is the prevailing sort of wisdom seems to be go create

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new games, because then at least

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Maybe you can solve for those user experience issues, right? Where it's sort of trying to trying

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to squeeze it into an existing game with its existing UI and something players are used to.

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Like, you're shoehorning something that maybe doesn't fit. And it's a little clunky and the

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clunkier it is, the less likely people are to adopt it. Like, I don't know what the answer is.

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But it seems like there's enough going against it. It's the psychology, it's maybe the the gamer

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demographics, and it's maybe the user experience. But it seems to be a lot of cases against trying

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to integrate into an existing game. Right? Fundamentally, then the question becomes, you

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know, where, where do we start getting triple A experiences that are blockchain based games?

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Because that's a much bigger hurdle. I think for Ubisoft or for an Activision Blizzard, or an EA or

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whoever to get over. Right. I think it was easy for Ubisoft to say, we have a game. Let's put this

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in here, see how it goes. But to commit resources and people and time and money and all kinds of

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things, to say we're going to create an entirely new triple A game that's going to be this way that

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blockchain will be the foundation of

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that's, you know, that's that's going to be a tough case. internally. I think this actually

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brings me to the next quote that I sort of highlighted that, that I,

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you know, kind of thought was interesting. We've touched on this a little bit in the past. And so I

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want to get your opinion, I think I know the answer your opinion. But it also gets a little bit

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to what we were just talking about with do you partner or do you try to bring it internally? How

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do you actually resource this, and I'm paraphrasing a little bit, but it says jam city is

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betting web three games will have deep gameplay and will be built by actual game developers, not

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crypto enthusiast. Do you agree with that statement? What's your take on that? I mean,

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I think if we want this to be successful, it appears like not just blockchain based gaming, if

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we want the metaverse to be successful, this has to be built by gamers and gaming companies. I

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don't know. Maybe that's not such a hot take. But like this can't be built by crypto companies like

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that. Because I think it has to be fun first, gaming first, you know, leisure first, whatever it

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is, there has to be a component that hooks you that is that is fun.

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Regardless of you know how we're defining this or what we're calling it, whether it's a blockchain

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based game, or it's a Metaverse proper. So I'm definitely on the side of the game developers and

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I agree there. I don't know if you do feel that way. Or, I mean, I sort of I actually, I think we

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we've made this point in prior episodes, but I I definitely 100% Agree.

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The only thing is like with the Zynga forte, I did see in that article, they talked about Forte's,

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like partner with 200 Plus studios. I think right now, there's a lot of crypto knowledge and actual

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like, know how that needs to be brought either brought in internally into game studios, or out or

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outsourced in some way. I do agree, like the fundamental building of the game needs to be done

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by game developers, but the nuts and bolts and the pipes. You know, if you're someone who doesn't

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understand crypto or doesn't know how to build those things, like I don't think you can. It's

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sort of a prerequisite. I mean, this there's a great segue here necessary but not sufficient, if

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you will, I want to tie this into the next story, because I think they segue perfectly. And, and the

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headline here is also really good. It's gaming's best existential threat of the year, and fts. And

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so the picture they use as Ubisoft here, which is not too flattering, but there's nothing the

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headline sort of explains this article that basically NF T's are a threat to gaming, because

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fundamentally, they're no different than just microtransactions. And you know, you get something

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useless. And

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people are going to focus on, you know, playing to earn and playing to, you know, make money or get

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an NFT as opposed to playing to play. You know, it says here, I'll just quote this. It says when it

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comes to video games, NF T's are incompatible with decades of game design, they would replace the key

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verb of play with a new key verb of invest, and that could diminish games as we know them.

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Do you agree with that one?

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Well, I actually think that it sort of sums up the narrative and the current. I mean, Jeff Grubb

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wrote that for games beat. I mean, he's a pretty well respected games journalist, and I think he

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does a great job. Something like that sentence actually sums up pretty well. The way I think a

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lot of core gamers view. The blockchain gaming and NF t's the challenge for the industry is going to

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be how do we create games that don't fit that narrative and are fun and bring people in? And I

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do think like I said before, it's going to be in this sort of classic Innovators Dilemma model

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where you sort of create a

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You you build a niche and sort of a minimum viable product that kind of takes a small niche of the

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market and then grows from there. I think that that probably will be how it happens.

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Yeah, I'm curious to hear what you think. I love the point you made earlier about, there's almost

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like a PR problem. Right. And I feel like, that's sort of the heart of an article like this

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existing, which is, and, you know, it's a good article, I don't necessarily disagree with the

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conclusion. I just think there's more nuance to this than just NF T's are going to destroy gaming,

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right, that I totally disagree with. I almost feel like

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there needs to be two classes of NF T's that we're lumping all NF T's in together. And fundamentally,

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that's causing some of these problems that I think that's causing some of the confusion. It's causing

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some of the backlash because, you know, an NFT of a, an ape wearing a hat. Right? That's, it has, it

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has no value really, right, other than some value that people have ascribed to it, because it's

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scarce in some way or whatever, right? Like, it has no utility, that's for sure. It's just the

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collectible, it exists to exist. And if someone thinks it's valuable, and will pay for it great,

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right, but it serves no purpose, and it has no utility. I think that needs to be in a completely

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separate category. From a PR standpoint, marketing standpoint, business standpoint, from a class of

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NF T's that have utility, right? It gives me something, it's it provides something beyond just

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whatever the certificate of authenticity is, right? It's not just the collectible. And in

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gaming, that's so obvious, right? That's in game, cosmetics, or items, or whatever it is, like

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there's some in game utility. But I think part of the problem is, it's what the utility is, is not

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communicated. And everyone just sort of has this blanket kind of view on NF T's in that first

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category, right? Like the pure collectible, it's totally useless. And that's what this article

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misses in my mind. It's, there are a class of NF T's that have some utility, that may resonate with

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gamers and may be valuable to gamers.

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And I don't think it's the threat. He says it is right not long term, if we can communicate that. I

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do agree. I just think, again, it's like this PR issue where it becomes I think people are viewing

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this as a speculative sort of speculative, speculative assets and kind of investments versus

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Hey, you know, like you said, I want to I want to get this gun in the game because it has utility,

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or because it's a cool cosmetic not Well, I want to get this gun in the game, because I think I can

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go on open sea and sell it for 10x To some, you know, person sitting down the road like that. I

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think those two things are not the same, like those two motivations are not the same. And I

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think, unfortunately, a lot of people who are into in this sphere, and these early adopters are kind

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of these opportunists that are looking at everything saying, Hey, how can I go make money at

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why I'm buying this? Because I think it's going to be worth more not because I think it has value to

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me, or is fun to play with, which I think is a problem or will become a problem overtime, Agreed?

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Agreed. You know, the theme of this episode, I want to say is almost like competing forces. And I

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think this next story, two stories we'll call that fall into this sort of competing forces. And so

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the first headline here is this is two pieces of Chinese news on the metaverse front. And the

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headline here is Tencent back to mobile game maker to invest 200 million in NF T's. So this is

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voodoo. They're They're owned or backed by Tencent, they're going to invest more than $200

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million to start a blockchain division that will obviously offer NF T's. They're going to compete

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with CRR, which is a French based NFT fantasy sports platform. They're going to be competing

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with Ubisoft, obviously, they mentioned in this article, they're known for their mobile titles,

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helix jumped and paper.io. And they're going to integrate a system that rewards players with

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digital assets as they improve within a game. So you know, nothing terribly differentiated here.

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The company has a $1.9 billion valuation. And Tencent owns a minor minority stake. So

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sorry, go ahead. I was used, I guess. This is going to take us a little bit away from the topic.

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So I'll just go on this tangent then we'll come back. But to me like a company like voodoo, which

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their games are hyper casual games, right? They are Flash games, you doubt you basically don't

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even download them and you put you know, it's like Bubble Pop. You play it for like, seven minutes

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and then you delete it, essentially, like I think the day to retention is like less than 1% or

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something like that on these hyper casual games. Tell me there you couldn't think of a worse type

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of company to do NF T's it's like, if I played seven minutes why

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Do I want to own an NF T of anything in the game? It's literally something you do on the subway for

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seven minutes, and then you forget about it the rest of your life, like, you're gonna own an NF.

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Just like NF T, the NF T's make sense in something where it's like a absolute passion or a hobby or

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something where it's like, an almost an obsession, like, wow, you know, like people play WoW, for 15

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years, I could see you wanting to invest in an asset or invest in own something that's like a

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digital collectible. It's like, I've played WoW, for 15 years, they just came out with this cool

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skin. I want to own it. I want to look at it every day or every week or whatever. It's my passion.

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game you play for seven minutes on the subway like, like bubble pop or brick breaker like, what

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NFT? Are you gonna? What does that do for this company? It just, I think it's downright idiotic.

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But I know. That wasn't the point. Oh, it's good. All that I want to can I make the counter

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argument? Maybe? I don't know. I don't know how good of a counter argument that is. But if you

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only play a game for seven minutes, right? What is your biggest challenge as a game developer as the

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owner of the game? Retention? Getting people to play?

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them? Yeah, like adding the NFT in the mix means instead of playing seven minutes, they play 15

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minutes.

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I doubt

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I see your point. But no, my answer.

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It makes two minutes because they're like, oh my god, I have to download like an NF T wallet now to

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play this game like know, oops, here my stops up like I'm out.

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I don't know. So your question was about China, right? Or do you want to try so there's this

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article where 10 cents, this 10 cent back company is going to invest $200 million to start a

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blockchain division. And then on the other hand, you have again, keep in mind Vudu is Tencent back.

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So which is Tencent being a Chinese company. And then you have this story out of the South China

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Morning Post where the headline is, let me put this up here. Chinese state television warns

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against blockchain based play to earn games as popularity searches. The CCTV reports said that

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pay to play blockchain games should be treated with caution. And that many are a scam. They

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actually use the word scam. Played around games have become one of the hottest tech trends this

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year with developers seeing their valuations mushroom. So this is, you know, state owned TV.

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Right. So this is the government speaking basically. But China Central Television, basically

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firing warning shots at play to earn games at blockchain based games. And given what everything

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else that's happening in China and their crackdown on gaming in general, not just blockchain based

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gaming, but gaming in general. You know, are we seeing again, competing forces, right, we're

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Tencent.

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They're a minority shareholder, but they're still have some say, I'm sure right. 10 cents, a huge

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backer of voodoo and things like that.

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Where, you know, on one hand, you have 10 cent back companies, getting into NF T's and blockchain

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based gaming in a big way. And on the other hand, you have China going, Hey, maybe this feels like

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there might be a crackdown. I'm curious how you think blockchain based gaming plays out in China

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over the next few months, even right? Forget about longer term than that.

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Ah, it's a lot of different directions to go and that I'm in one I would say, I guess Tencent in

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the Chinese government, clearly don't always see eye to eye. In fact, it seems increasingly they're

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kind of at loggerheads. So maybe it shouldn't be that so maybe it's because maybe it's as a cause

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and effect thing. Literally, maybe maybe, because 10 cents investing this now, the government is

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sort of putting out this morning. I did. You know, also I was gonna make the joke. It's sort of like

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a, even a broken clock is right? Twice a day, where, you know, Chinese government has done all

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these warnings. They're, they're banning kids from playing games are too violent. You know, they're

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sort of 20 years behind, kind of where we are in the zeitgeist here in the US, they're still

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talking about like, oh, kids shouldn't play games, they're so bad.

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But in this case, they may actually be right in the sense of there. There are a lot of scams, I

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think going on in blockchain gaming and there there shouldn't people should generally be

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cautious about this space. Because, you know, it's it's a nascent industry and there are some, some

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opportunists I guess will say that way.

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In China also has always been against Bitcoin to some extent or blockchain to some extent, I think,

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as a autocratic state. I mean, the very nature of something being decentralized is obviously a risk

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to them. The interesting thing is it almost to some extent makes

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Chinese gamers may be more interested in blockchain gaming, if, if it is possible for them

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to get around sort of the the state.

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The state run enterprises, I don't know how, you know, with the internet there and the Great

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Firewall like I don't know, if you are able to access some of these games.

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It might be harder for them for China to block some of these things than it would be a non

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decentralized platform.

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though, I know that was a lot of word salad, but I think there was some interesting ideas. That's a

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great point, right? In some ways, it may be the way to move assets like this outside of China,

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right. Like, it's the, it's the, it's an interesting sort of workaround, and maybe all the

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more reason they want, they will crack down on it harder than maybe gaming broadly, right. Like, I

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think, I think if what you're saying is ends up playing out and is true.

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This, this becomes potentially quite a severe crackdown there that I wouldn't be surprised we

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see. And, and it's only going to take, you know, a couple of, of bad, you know, news around scams or

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people getting sort of cheated out of money. And I think they'll use that to run with it, and use

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that as the reason why they have to sort of crack down on everything. But it's one of these things

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where I think we underestimated the influence of the Chinese government in the gaming space, right?

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More broadly. And, and I'm not going to make the same mistake a second time, right? Like, when you

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start hearing rumors like this, and rumblings like this, that, that they're looking at it or that

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there are reports or like my I go directly now to Okay, we're gonna see a crackdown, we're gonna see

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some kind of, you know, rules and limits, and I wouldn't want to be investing in those developers

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there or, you know, I wouldn't want to be backing those those companies there. I just wouldn't. It's

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just too risky when you start to hear things like this.

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I'm sure it's something we're gonna come back to, because I'm sure we're going to get more news on

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this. But, you know, the point you made Jeff about dislike the decentralized nature of blockchain,

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being part of the attraction, again, kind of a great segue into the last thing I wanted to touch

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on this week. And this we said this was going live, we just like we literally called it last

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week, we said we were going to see a lot more stories like this. And the headline here is

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polygon teams up with Reddit co founder for $200 million web three gaming fund. So this is Alexis

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Ohanian, who's the founder, co founder of Reddit teamed up with the team behind polygon to raise

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200 million to target the development of web three gaming and social media projects. Ohanian believes

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that as web three grows, gaming and social media present the biggest opportunities for growth. I

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think this I'm tying this to the last story in the sense that

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what's interesting to me here is where Alexis Ohanian is coming from right Reddit, while a

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centralized platform, right runs on Reddit servers and whatever else and it is some ways a very

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democratic social media platform, right? People post stories, they get up voted by the community,

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that's what shows up the highest. Right? Like there's very little Reddit kind of intervention in

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the Reddit community. It's moderated by, you know, the individuals themselves.

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Is he not the perfect guy to be doing a, you know, Blockchain based gaming web three gaming funds? Is

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this maybe more exciting than last week's 100 million dollar fund? In your mind? Yeah, I mean,

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it does. It does certainly fit his his ethos. So I do you know, like, where people when people kind

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of put their money where their mouth is, I think I made this joke last week, but it still applies

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every time I see one of these things. I'm like, Oh, my God, why are we not starting a blockchain

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game? Like, just the amount of money that is currently in the system looking for x, or for

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investments in this space? Is it just hard to believe, like I people always equated to the

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beginning of kind of mobile and free to play. But I have to think we're years ahead of where, you

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know, we are currently, like where we are today, in terms of what's actually in the industry versus

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the amount of money chasing what the industry could become, has to be imbalanced relative to

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where it was in mobile. Like, I think, when, as I understand this was kind of I was earlier in my

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career. I think I was in college, though. But when free to play, mobile was becoming popular, most

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people were pretty skeptical. Like, I think it was very much like yeah, this isn't gonna work like

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social games. Nobody cares. Yep. Whereas now, people, people are jumping in with two feet, like

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even people who are skeptics are still like, hey, well, I don't know, I just raised 200 million to

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invest in it. You know, like, it feels like nobody, nobody is skeptical, which is always a

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little bit of a scary place to be where everybody's bought in that something's the future.

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But it just the amount of money here is staggering. And you're gonna see a ton of

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companies being built just because when you have this sheer amount of investment capital being

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driven into a space and the mind power and brainpower that is that is currently moving, and

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we're seeing in real time if you follow people on Twitter, or you know, listen, and look, we just

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started this podcast a month ago. So there are plenty of people that are smart, that are looking

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that are in games in esports in this business that are moving their focus and shifting their focus

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into this,

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that it's going to be

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And then there was a quote, I guess I'll maybe end on this. I mean, Krista Wolf, who, again, coming

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back to that jam city article, which I really liked that article, he said, mobile was the last

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big platform change in computing. blockchain will be bigger than that. And I think that that, to me,

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it's like if there's a quote, to summarize all this, it's like, that sort of hits it on the head.

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I can't think of a better way to wrap up this week's podcast, Jeff, and I'm sure we're gonna see

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more of these funds. No question. So it's a it's definitely a huge development, love the the money

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flowing into the space. I agree, we probably do need to go create a game game development company

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making blockchain based games. But you know, for our listeners, guys, thank you for tuning in this

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week. Just a reminder to go subscribe to the podcast. If you enjoy it, hit the subscribe button

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on wherever you get it. So if it's Apple podcast, Google Play Spotify, wherever. If you watch this

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on YouTube, subscribe to the YouTube channel. But if you enjoy the content, just leave a review, or

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send some feedback, let us know how you're enjoying it. Or if you think we should be doing

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things different. We really want to make this for you guys and make it valuable to everyone who

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listens and spends this half hour with us. So thank you guys, for tuning in. And, Jeff, thank

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you, and we will see you all next week. Thank you. Yes. Thanks for joining us here on meta business.

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Make sure to subscribe to this podcast everywhere you get your podcasts, leave a five star review

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and tell your friends, family and colleagues all about us. Also, make sure to follow metta TV on

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