Artwork for podcast Progressions: Success in the Music Industry
Brendan Dekora - Finding the Right Studio Clients and Building a Freelance Mixing Career
Episode 12718th September 2024 • Progressions: Success in the Music Industry • Travis Ference
00:00:00 00:46:12

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Brendan Dekora is an engineer and mixer with credits with artists such as Trent Reznor, Foo Fighters, Steven Wilson, and Muse.

In this episode, you'll learn about:

  • What You Need to Know as a Freelance Engineer to Align with your Clients
  • Why “Vibe” is More Important than Skills
  • How Authentic Content can be One of Your Best Tools
  • Tips for Remote Mixing and Collaboration
  • How to Navigate Moving into the Co-Production Role
  • Drum Tuning and How to Get Great Drum Sounds
  • How Being in a Major Music City Can Shape Your Career

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🌐 Website: https://www.brendandekora.com/

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Credits:

Guest: Brendan Dekora

Host: Travis Ference

Editor: Stephen Boyd

Theme Music: inter.ference

Transcripts

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The ultimate goal is for your clients to become your friends,

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to work on projects that you would listen to their music whether

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you worked with them or not. That's engineer and mixer Brendan Decora. Brendan's worked with

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some of the biggest names in rock, including artists like Trent Reznor, Foo

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Fighters, Stephen Wilson, and muse. Since Brendan and I both started

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our careers at iconic Los Angeles studios and have since moved to be

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freelance, I thought that could be a great topic for discussion. So this one

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is about everything. Freelance, from finding clients to remote

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collaboration. We get into stuff like why big credits don't matter as much as you

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might think. Credits don't matter big, you know, stuff you've worked

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on. At the end of the day, doesn't matter because there's still going to be

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a mountain of people that want to work with you because you are who. You

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are, when to consider what types of gigs are actually in line with your

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goals. There's so many projects that I took on in the past

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that, you know, I did because it was a great opportunity. But

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looking back, it wasn't a great career choice. And why it's important to have

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clear communication and understand expectations when working remotely. If

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you're expecting the mixer to add doubles or create harmonies

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or change arrangements or those, like, those things are

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production choices. If you're a freelance engineer or producer or want to make the move

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to become a freelancer, then you're definitely going to want to stick around for my

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interview with Brendan Decora.

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So there are a lot of people that want to transition to engineering production full

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time. You and I both worked in major studios and now are lucky enough to

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do that. What's your advice for someone that has a job? Maybe

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it's music related, maybe it's not. And how to, you know,

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become a full time freelance engineer. I mean,

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it's kind of an ongoing process, honestly.

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Okay, fair enough. I agree. I. The biggest thing that I've learned

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recently is it's about the relationships.

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It's about your personality. You know, you think about, you know, oh,

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I wanna. I wanna niche down on a genre, which is very important,

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but a lot of times people forget that it's about niching down on a

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certain personality type as well. And that the idea that, you

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know, the ultimate goal is for your clients to

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become your friends. Yeah. To work on projects that you would

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listen to their music whether you worked with them or not. Yeah. You know,

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that's the ultimate dream of every ideal client is

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that. And so it's figuring out how you

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can show that to the world, how you can

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show your personality, show your

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preferences, your musical tastes, that kind of thing. Because

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it's similar to, like, a session drummer, for example.

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There's a thousand session drummers out there that can do the job.

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Right. Why would they hire this guy? Because they're cool.

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Because they're a good hang in the room. Because they have cool ideas, they have

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unique perspectives, that kind of thing. It's all those pieces that

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really set it apart from the rest. Niching down on a

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personality type is like, I've never heard anybody phrase that

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that way. That's so true, because there's a

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lot of great situations where I've been where you just, like, don't want to work

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with the person. Right. You know, and the music was cool and it came out

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good, but everybody knows that, like, once we walk out the door, we're not gonna

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work together. We didn't really like each other. Right. Obviously, that can't

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be every gig, of course. How do you approach trying

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to tap into finding people that

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you relate with? It's something that I've been working on

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myself even recently, to be honest.

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But I think that a lot of it is

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in about the content that you put out, and

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showing that side of you to the world will attract those people

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anyway. I agree with that, you know, and so, you know, it's

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difficult, especially if you are working at, as an assistant in a big

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studio. You're the fly on the wall. Often you don't even

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allow to talk to people. Like, it's the engineer and the producer that are the

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main interface for the artists. Making that

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change of, you know, becoming the fly of being the fly on the wall

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to being the engineer producer, or whatever it is.

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It's a, it's a personality change as well. So it's a lot about, you know,

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everyone says this business is about psychology, but the more I've

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learned about psychology, the more I realize that that's actually true, you

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know, so it's interesting I drifted from your

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question, but, yeah, no, it's funny. I just had a conversation

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with some, uh, with somebody else who also has a podcast. We should tell people

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that you have a podcast. Uh, and we'll talk about that more later. And,

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uh, we were talking about the advantages of making

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content as, like, a music producer engineer. And you, like, really tapped into

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something about putting your real, authentic self out there,

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which is something that I've, like, pushed on the podcast for a long time.

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But I think that's super valuable now, because

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in our coming up, I would walk out the door. Capitol and

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Studio B, and walk into studio C and say, hi, you were at east west

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Glenwood place. You could do the same. Now you don't

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have that. Everybody's working at home. If people can find a way to

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understand who you are and if they click with you, I think that's just

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a really powerful, I hate to say marketing tool, but it's a

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marketing tool, and if you're authentic, it should be fun. I'm

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sure you enjoy doing your podcast. Exactly. Because they're hard. If you didn't enjoy

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it, you wouldn't do it. Yeah, for sure. Going

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freelance. Is there something that caught you off guard

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about being freelance? Like something that you didn't expect to be a big

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responsibility or a big challenge? I mean,

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other than finding a gig? Cause everybody would answer that. Yeah, of

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course. I mean, it kind of goes back to that

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first topic of, you know, figuring out

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the personality match. Yeah. And seeing,

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you know, and really kind of discovering what their vision is for the

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song and talking to the clients and figuring out how much

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they like the rough mix, even, you know, like so many times,

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you know, I'll get a project and I'll send over the

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rough mix, and I think it sounds pretty good.

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And they're like, yeah, this is. I hate this. This is totally the wrong

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direction. We need to go in this other direction over here. Or the opposite. You

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know, there's no rhyme or reason. Yeah. So it's figuring out, you

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know, where their. Where their journey is, what their goals are,

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and really trying to align with that as well. Yeah. Communication is

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probably the. I mean, everybody says

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communication is important, but I don't think, like, when you're starting out, like, when you're

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a runner at the studio and you're just, like, getting coffee orders, I don't think

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you understand to what level. Right. Communication is important.

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It's like, might as well be, like,

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vibe in a room. Communication,

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then maybe skillset after that, maybe. I don't

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know, but vibe in a room. So your experiences working in the big

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studios, when did you kind of, like, connect

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the idea that being the best guitar player, the best drummer wasn't

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necessarily why those people were in the room? Well,

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as you know, people come through the door and they're

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frankly not great musicians, but they're the nicest people

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you've ever met. Yeah. You know, it's like, they're super cool. They're super

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nice. And sure, they get the job done on their

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instrument, but it's about the hang. It's about the

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feeling of it. It's about the friendship about it.

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So that's obvious. If this business was about your

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skillset, then it would be a completely different world,

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you know, so very different.

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Very different. And obviously, we're not talking about, like,

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the classic studio musicians. Of course, the session

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players are the exception. They have both these guys that used to play, like, three

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sessions a day all through the seventies. Like, they have such

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a chill vibe. Right. And are just absolutely

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ridiculous. And I don't know if you've ever had this. I had it with

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it with Dean Parks. Yeah. And he was doing a

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nylon part, and I was, you know, I was putting the mic over here,

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you know, like, around the 12th fret. He was like, on this one, we do

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it here. And I was like, okay,

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you know where it goes on this one. Done. Yeah.

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Well, okay. That's actually an accidental segue to another question I had, which

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is the importance of getting the production and the sonics

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right from the beginning. Right. That's something that

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you and I have experienced working in big studios.

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We've seen people go down the rabbit holes of trying even different

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strats, not different types of guitars, different versions

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of the same guitar. Do you have any thoughts that you can share with the

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bedroom producer about the importance of making those decisions

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early and how that benefits the process in the long run?

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I think part of it is just a lack of knowledge on

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certain techniques and that, you know, oftentimes

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bedroom producers will try things out because they don't know,

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you know, the different tactics. They've never been to studios. They haven't seen other people

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do it. And so they're just kind of figuring out based on what they're hearing

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on records. And, again, with music, there's no. There's

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no correct answer. You know, there's a lot of times

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really odd things can work really great. Yeah. But

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often what's tricky is when people

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will send me a mix and they say, oh, okay, cool. I want this to

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sound like x number band.

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That's huge. And they've spent six months in the studio, and they

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doubled and tripled everything and have harmonies and have all this production stuff going

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on, and they send me a track with one guitar on it. Right. It's like,

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well, I can't. You know, this is so not the same thing. Not the

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same. Yeah. And so it's. It's a little bit

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tricky because, you know, oftentimes those people

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don't understand that's what that was, because they've never seen

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that. They've never experienced that. Yeah. And so it's about learning. And,

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you know, obviously we'll have conversations. We'll talk about, like, okay, well, if you really

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want this, then put some doubles on there at least, you know? You

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know, so we can pan it out, whatever it is. But

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I hesitate to say YouTube, because YouTube is

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such a. I don't hesitate to say it. There's a lot of amazing

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information on YouTube. There is. And I've learned a lot. Yeah. But there's also

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a lot of information that I guess it's hard to

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always know what information is correct or not.

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So it's difficult to know who to listen

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to, who to not listen to, you know,

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because on the other extreme, I've gotten projects where, you

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know, it's clear they. They watch YouTube a lot or

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try to learn a lot themselves. And they've sent me things with, like, every trick

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in the book. You know, it's like all these different, you know,

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techniques. It's like, oh, okay, they saw this video on this, or

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they, you know, someone told them to do this, and. But it's

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like everything all combined, and so it's like, well, if you just

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got great sounds in a room with a great player and a great

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instrument with a good sounding room, that would

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be better than all these tricks. Right. So it's,

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you know, sometimes the basics are more. More easy to get great

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results than all the fancy stuff, you know? Yeah. There's a lot of

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things I want to say about what you just said. Oh, okay. I wanted to.

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Let's go back to the YouTube thing, because you're probably watching this on YouTube,

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not you, but you. Right. There's a difference

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between information that's regurgitated

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and put out versus information that's based on

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experience. Right. And I think that's where the disconnect

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is, because it's not like, there's not a. There is bad

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information, but there's not a lot of, when it comes to, like, eqing, there's bad

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tricks. Right. But you're talking about people that maybe just haven't

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made records for 20 years. Right. You know, and

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also, the people that made records for 20 years

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probably aren't that good at sharing that knowledge in a way that

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connects with a hungry, wanna learn

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audience. Meanwhile, there's somebody else that can regurgitate that information in a

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format that people enjoy. Right. And

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so, yeah, I mean, I love you, too. I've learned something. We were talking about

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cameras before we started. Like, I've gone so deep down the rabbit hole,

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you can learn so much stuff for free. But I also want to touch on

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the fact that I think it's our responsibility

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as engineers and mixers in the room to

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educate people on what they want, which is you were touching on.

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And that goes back to communication. Be like, well, I can't give you

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the vocal sound that you want, right. Because it's

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just not here. But if you want to jump back, go turn your computer on

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and put a couple more doubles down, that's going to get you what you want.

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And I think that's something that

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is really important to do as an engineer, is to share

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that back with people and bring everybody up along the way.

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Yeah. And I guess one thing I wanted to say, too, is with the

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misinformation on YouTube, I guess there was one example recently

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where this friend of mine sent me this clip on

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Instagram that was about getting great top

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end in your vocal. Right. Okay. And so they basically went

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through keying the, you know, like a dynamic EQ

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keyed with a. With all the top, all the bottom end rolled off. And

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it's like, well, he's just made a deesser. And, you know, then you

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boost it after. It's like, it's not. It's not that complicated. You just put a

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deesser on it and turn one knob and then do the same thing. So it's

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like, things like that where, like, people are trying to get sensational, you know, like,

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oh, this amazing, really cool trick. It's like, well, if you just knew a little

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bit about how things work, then you see that that's not really. You

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know, oh, yeah, that reminds me of, like, some of the things that would come

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up when I was in school. Cause I went to engineering

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school, and it's like, let's make a deesser on the SSL

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channel, right? You have to figure out how to do it. Or like, let's. We're

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gonna record this in Ms. And you need to decode it, right? And you're like,

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you know, you pass your test and then you realize, like, I don't need to

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know these things ever again. This is pointless

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information. Now we're kind of touching on this. And this

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is another question that I had. Do you think

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that newer artists overweight

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the result of a mix? Are their expectations?

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Because you and I both do a lot of remote mixing, do they put too

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much weight on what they believe is going to be the outcome of that mix,

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whether that be a sonic change or even a popularity

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change? I would say yes, absolutely.

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It all depends on how much experience the artist has. I agree with

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that. Newer artists that may not have been through the process that don't

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understand there is a lot of that expectation,

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and I've even considered doing

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more production work because I get those clients

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that want me to mix something, but really, they need a producer

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and not a mixer. Yeah. And so, you know, it's

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about learning. I mean, it all comes with

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experience, really. Once you go through the process and you get a mix done by

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a professional, you can see what they can and can't do. And,

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you know, sometimes, as you know, you can take a

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song very drastically in another direction with a mix. It can

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go a very, very long. Way, and it can be a miss. And it can

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be a miss. Yes, we've all done that. Yes. But at the same

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time, it's, you know, learning that

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how much you want to change it with the mix. And, you know,

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whether that's, you know, if you're expecting the mixer to

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add doubles or create harmonies or change arrangements

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or those. Like, those things are production choices. Yeah. You

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know, like, one client I had recently,

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you know, sent me a some. I've

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been working with them, kind of helping them with production

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choices and say, okay, well, you know, is this guitar sound cool? It's

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like, oh, it's a little bit darker. Let's. You know, why don't you try this,

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and then we can go from there. Okay, cool. I'll change that and rerecord a

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bunch of stuff. And then. But they asked me about

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this process where they were going to, you

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know, add doubles and harmonies on all the vocals, on

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all the songs of. I'm like, well, yeah, I do encourage

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doubles and harmonies, but not everywhere. For every note of the song, like,

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you know, choose the chorus or choose certain things you want to highlight. You know,

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make those production choices right before you send it to mix, instead of sending

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me everything with everything and expecting me to chop

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through and create what you want based on that, you

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know. Yeah, yeah. That goes back to the. To

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the communication. But I wanted to ask you about navigating

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that additional production. Like, when you feel like something needs

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a boost and you're willing

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and think that you're the right person for it, how do you navigate that with

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an artist to be like, I think we need an extra step in here. Are

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you open to working with me in this capacity? It's always a

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fine line because, you know, growing up in

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big studios like we have, we've seen producers and engineers,

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and there is a very distinct line between those two roles. There

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is. Or there was back in the day. Yes. Yeah. But now it's, you

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know, especially when people, like, we were just talking about with a mixer that they

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want to take the song further or whatever else, like, you

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know, there's ways where, you know, I'll always

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mention if I hear something that can

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help the song align with their vision a bit more, you know? Of

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course the artist always has veto power, right? It's like, hey, like, I have

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this idea. You said you wanted this reference, and you said you wanted it to

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sound like this. I think we need to do x, y, and z in order

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to get there. You know, do you want to go back and do this, or

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do you want to create this? Or how do you want to. Do you want

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to just not do it at all? It's all about how you phrase it and

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how you. How you walk that line with the artist. And if you

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say it in a way where, you know, you're just. Clearly, you're just trying to

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help the end result, you know, instead of like, okay, I'm just

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gonna do this, and then if you like it, cool. But if not,

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then I think it sucks, you know, like, obviously that's not the way to

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do it, but, you know,

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so there's. There's a fine line to walk. Yeah. Well, I think

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if. I guess for, for an artist or producer that's listening,

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I think if you're willing to share work in progress with somebody you're thinking

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about working with as a mixer and you're open to being like, hey, what do

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you think? Am I going to be able to get what I want? Right. That

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can be a really amazing way to split the difference. I know some people don't

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like to share unfinished work, but, I mean, would you agree that that can

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be a massive benefit to the final product if they're

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willing to have a conversation of, do you think anything's missing?

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Yeah, I mean, it's difficult, too, because, you know,

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people will do that, but then I'm still

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just the mixer role. Right. So it's like, well, are you

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asking me to my production choices? Cause they're working with a

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producer. I don't wanna step on their toes. That's true. That's true. So one

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thing that I've actually started to think about recently is that, you

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know, I'm happy to do, like, co production.

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You know, like, if there's something I hear that could take it a little bit

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further. Cool, I'll mention it. But I'm not trying to be your

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producer. I'm not trying to, you know, take over the whole project and

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start because obviously producers start before a note is recorded. You know,

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they go through the songs and, you know, choose keys and arrangements

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and all that stuff before anything's done. So I'm

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not trying to do that. But if it's already to the point

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where everyone's happy and then it's like, oh, well, what if you do this one

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thing or these two things? Cool. Like, that's an idea

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that may or may not work, but I, I'm open to

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my creative input as well, you know? Yeah, yeah, no, I. Yeah, you

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don't want to, you don't want to step on, on toes. I do. I do

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agree with that. Since we're kind of talking remote

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collaboration, do you have any

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tips for successful remote mixing? Like, if

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you're, you're living in Indiana and you want

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to up your mix game, like, do you have, whether it be a

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technical thing or a communication thing, anything that you would tell that. That

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person we talked about a little bit before, but I am all

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about actually talking to people. Yeah, you know, it's easy to

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do remote mixing and just all over emails and texting

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and things get lost. Yeah. You know, I think we were

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speaking before we started recording that. You know, sometimes

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there's projects where the artist will, you know, say, oh, you

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know, can you turn the kick drum down? And then it's like, yeah, cool.

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Here's the version of the kick drum down. Oh, that's better. And then three days

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later, oh, can you turn up the low end on the cake? Like, well,

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I just turned it down. Like, yes, I can turn the low end, but, and

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it's just a slight miscommunication where if you get on a call with someone,

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I'll often do, like, a video call with high definition

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audio. There's numerous platforms to do that

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so we can work together and actually stream my mixed and to their

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studio and I can explain, like, oh, well,

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you asked for more low end on the kick, but really it's, you know,

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because they were hearing it in their smaller car or their phone or something and

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they weren't cutting through. It was like, well, it's, you know, it's, I actually need

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to do this. And so this is the correct solution,

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you know, that I think you should do. And so it's easier to just talk

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through those things in five minutes instead of like, oh, but I did this. We're

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going in circles, like, why are you. And then that's a miscommunication.

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And people are upset. And it's so much easier to just talk to

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people in person. Yeah. And it's about

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understanding the intention. I'm sure you've done this, but.

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I. Used to send an email like, oh, here are the five things. This is

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how I addressed your notes. And I don't do that anymore. I'm

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just like, hey, I hit all your notes. And then I made this change that

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I thought, like, if somebody asked for the vocal up, it might not necessarily be

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that the vocal needs to be louder. It might be that, you know, the guitar

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needs to be a little darker and the vocal needs a little bit more top

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or something like that. Because we all know if you send a mix with vocal

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too loud, you're never going to turn it back down once

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it's already too loud. The singer's always going to love it loud. Yeah,

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yeah. No, I think that's great advice. I think using tools. What was the one

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that you, I. Like to use one called session wire. Which I'm not familiar

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with. It's kind of like audio movers and zoom put

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together in one platform. So you have video chat. There's a

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talkback channel, and there's a high definition channel. Cool. And there's

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like an auto mute thing for the talkback. And it's. It's

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their whole goal with it is making it as if, you know, like, you're in

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the studio and there's a piece of glass between. They're just standing right there. You're

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talking back and forth. Play the music. It's really seamless.

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Nice. So I've been liking it a lot. Nice. I use something similar called

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authentic audio. Okay. Basically, we're talking about the same product,

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more or less. I'm not. I haven't used session wire, but you just described the

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features of authentic audio. Awesome. So I want to backtrack

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back a few minutes to where we were talking about, you know,

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getting it right in the studio. Right. If I remember correctly, you

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are a drummer, as that's your. My first instrument, yeah. Okay.

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Do you jump in when you're recording and get into drum

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tuning? Like, what are your thoughts on drums? Is one of those things that has

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to be, if the instrument sounds fucking great, the recording sounds fucking great.

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Yeah. Tips for great drums. Do you, what do you think? Do you get in

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there in tune? I typically don't. I mean, I'm at this

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point, I'm probably 95% of my work is mixing, but when I was doing

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more engineering, I was working in big studios, and so

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I had the luxury of working with great drummers that often even brought drum

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texts and all that where you didn't have to, you know, on

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rare occasions, yes, I'll get someone that comes in with the crappy sounding

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kit and I'll try to tweak it a little bit

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if the drummer isn't willing or capable or whatever to do

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that. But even that's kind of walking a

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fine line because I don't want to insult the drummer. It's like,

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oh, can you tune this up a little? And then they try and it still

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sucks. I'm like, well, could I do it then?

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What do you, you know, so it's walking a fine balance.

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But obviously, if you can get great sounding

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drums tuned up well and drummers that can play

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them well, that's 90% of the battle. I

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mean, obviously we have the luxury of working in these amazing

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studios, and so you push up the fader and it sounds great. It's not always

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the case, but drums is a large topic, so it's hard

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to answer this question. No, totally. I set you up for a big one.

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Let me share a story real quick. Okay. So I was on this project

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where there was, it was a. It was an interesting project because it was

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like lots of different bands coming in and playing on the same backline.

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Okay. And it was like a project

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where it was a bunch of, like, newer artists

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and, you know, younger musicians, but it was

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with established producers. And so,

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you know, the whole day, you know, the producer and the engineer

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were trying to get it sounding great. The drums were

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not really that great sounding, and they keep cranking on the knobs and creep

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trying all these things and wasn't really that great. And then at

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1.1 of the producers that came in was a drummer,

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like a famous drummer. And just for fun, he sat down on the drum

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kit and started playing and it sounded amazing.

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So it's like, you know, like, well, that's the answer. Like,

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all these people were not playing hard or solid or

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it's, the player is a large part of the sound as

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well. And so that's, you know, I hate

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to turn it back on the artist, but at the same time,

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a large part of great sounding recordings is

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great performances. And yes, there is a lot we can

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do to fix things nowadays. We

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can tune things, we can time align things, we can do all that.

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But if the original source of the

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performance is not great, I mean, yeah, we can even put in samples if

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we have to, with drums. But even then, as a

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drummer, I honestly try to avoid using samples. Because

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to me, it starts to make it feel fake,

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you know? And obviously it's a balance. Like, if you keep them low enough, you

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can still, you know, have that natural sound, but then it doesn't

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quite. You can't quite change the sound enough if they're too low. Yeah. And

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so it's. It's always a balance. So I. You know, if I had to choose,

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it would be an amazing drummer in a great room, tuned well with,

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you know, obviously who wouldn't choose? Who

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wouldn't choose that tough, tough decision. It really is

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true that there is a lot, like when somebody is really

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honed in their craft, you know, the consistency that

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a great session drummer will hit the snare in the same

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place. Right. That's why, you know, you walk into a place like

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east, west, and somebody has, like, a U 67 on the

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snare and you're like, whoa, what's going on here?

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You have a session where the person's not going to hit a. That microphone, that

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drummer doesn't hit mics. You know what I mean? Yeah, but, yeah, the

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consistency that they hit with, or even guitars. Like, I've handed

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my guitar to a friend who's an amazing player,

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right. And I'm like, well, wait a minute, that

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sounds fucking amazing. Oh, wait, it's my

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fingers that aren't great. It's like, your fingers are different than

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mine. And the way that you hold those strings down is like. It just sounds

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so much better. Yeah. You know, there's so much. So much to just

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honing your craft. When did you come to Los

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Angeles? I came to LA in 2001. 2001?

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Okay. I came in 2006. Okay. Would you tell

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a young engineer in 2024 that it's a good idea

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or a bad idea to move to a major music hub like

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LA? When you look at the cost of laden and how

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tough it is to. Break in, I would say it's

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about where your career goals are. I like that answer.

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I think that there's a mountain of people out

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there that work in small towns, that have little

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studios, that work in their home studio or in their house

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or little local studios, and they all have great

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careers, frankly. And it's a different,

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different kind of life. You're probably not going to work with

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Beyonce or a super a list celebrity,

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right? That would be probably rare. But

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like I said, there's many people that have great careers, and

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so it's a little bit different because I would

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say it's different now as to early two thousands,

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because the prevalence of home studios has, you know,

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gone through the roof, exploded. Everyone has a home studio. Yeah. Or two.

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Or two. And quite frankly, you can get amazing results at home

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for a fraction of the cost of a big studio. Oh, yeah. And so

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that if anything has, you

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know, increased the argument for not doing this, you know,

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and just doing it in a small town and setting up a studio yourself and

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doing it. But the idea is that if you're doing it yourself

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and not working for a studio, you then have to learn all about business,

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because you're opening a business for yourself. Yeah. Marketing and everything

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else. And that's the same if you do it in LA or any of the

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big, big hubs, you know, because ultimately.

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