Megan Maricle shares the deadliest catch for dungeon delvers everywhere!
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Music by Jason Shaw at Audionautix.com
This episode of Making a Monster is
Lucas:brought to you by the Book of Extinction.
Lucas:Pre-order now at
Lucas:magehandpress.com/extinction.
Megan Maricle:At first it just looks
Megan Maricle:like a room with a treasure chest in it.
Megan Maricle:So it's more like, Hey look,
Megan Maricle:there's cool treasure over there.
Megan Maricle:You open the door, just
Megan Maricle:step right into it.
Megan Maricle:It's fine, it's fine.
Megan Maricle:There's no trap at all.
Megan Maricle:Cause you know, when they see the
Megan Maricle:treasure chest, they're gonna expect
Megan Maricle:ya know the treasure chest is either
Megan Maricle:a mimic or it's trapped or something.
Megan Maricle:They're not gonna expect that
Megan Maricle:the ooze is filling the room and
Megan Maricle:they just stepped into the ooze.
Megan Maricle:Now you're inside of a, an ooze that has a
Megan Maricle:shark that swims around and bites people!
Lucas:Hello and welcome
Lucas:back to Making a Monster.
Lucas:I'm your host, Lucas Zellers,
Lucas:author of Book of Extinction now
Lucas:on pre-order and coming soon in
Lucas:hardcover from Mage Hand Press.
Lucas:I'm going to Gen Con again this year!
Lucas:The best four days in gaming are in
Lucas:Indianapolis from August 3rd through
Lucas:sixth, and if you're coming to the
Lucas:convention, I'd love to meet you.
Lucas:Just stop by the Mage Hand
Lucas:Press booth number 2563.
Lucas:I'll probably be there.
Lucas:In honor of my second year at the
Lucas:Con, I wanted to share this episode
Lucas:I recorded during Gen Con 2022, where
Lucas:I was introduced to Megan Markle.
Megan Maricle:Hi.
Megan Maricle:I am Megan Maricle and I'm one
Megan Maricle:of the editors at Kobold Press.
Megan Maricle:I first came on board working
Megan Maricle:on their Monster books,
Megan Maricle:doing the editing for those.
Lucas:We connected over the
Lucas:Creature Codex, literally
Lucas:I held a mic over the book.
Lucas:Kobold Press has published three volumes
Lucas:of the Creature Codex since 2013.
Lucas:I asked Megan, which of her
Lucas:monsters made her most proud.
Megan Maricle:Well, I'm
Megan Maricle:proud of all of them.
Megan Maricle:I worked a lot.
Megan Maricle:That's like asking a parent
Megan Maricle:to choose their favorite
Megan Maricle:child, like that is not fair.
Megan Maricle:I mean, every parent has a favorite,
Megan Maricle:but you can't actually ask them that.
Megan Maricle:Like, goodness gracious.
Megan Maricle:Um, well, let's see if we're looking at
Megan Maricle:things that are kind of underrepresented,
Megan Maricle:the Creature Codex has the giant Shark
Megan Maricle:Bowl ooze, which is a lot of fun.
Megan Maricle:I know this is like audio only, but
Megan Maricle:you can at least see the picture.
Lucas:I can.
Lucas:If you don't know, oozes are one
Lucas:of 13 creature types in the fifth
Lucas:edition Monster manual, which
Lucas:describes them as gelatinous creatures
Lucas:that rarely have aff fixed shape.
Lucas:They're mostly subterranean dwelling
Lucas:in caves and dungeons, and feeding
Lucas:on refuse carrying or creatures
Lucas:unlucky enough to get in their way.
Lucas:The most famous ooze, I would argue,
Lucas:is the one that conforms its shape
Lucas:to occupy the most volume possible.
Lucas:In dungeons with rectangular
Lucas:corridors, it assumes its most
Lucas:recognizable form the gelatinous cube.
Lucas:In sewers, it would become a
Lucas:cylinder as it pushes through pipes.
Lucas:However, it might also respond to
Lucas:strange magic and form a kind of
Lucas:aquarium for another large predator.
Lucas:I asked Megan where oozes
Lucas:generally fit in the structure
Lucas:of a Dungeons and Dragons game.
Megan Maricle:Well, a lot of people I
Megan Maricle:know use oozes kind of as traps, right?
Megan Maricle:Because oozes are not very
Megan Maricle:intelligent creatures, generally.
Megan Maricle:We do have one ooze that's kind of smart,
Megan Maricle:but for the most part, yeah, they're
Megan Maricle:meant to be this kind of force of nature.
Megan Maricle:They're kind of like the garbage
Megan Maricle:disposals of the dungeons and stuff
Megan Maricle:like that, but they're usually in, in a
Megan Maricle:kind of like trap oriented type thing.
Megan Maricle:You're usually used them as
Megan Maricle:a, Oh, this thing is here.
Megan Maricle:you stumble into it or it falls from
Megan Maricle:the ceiling, or something like that,
Megan Maricle:because they're not the brightest
Megan Maricle:and they're usually predators, but in
Megan Maricle:that kind of slow walking towards you
Megan Maricle:death, like, you know, Jason Vorhees
Megan Maricle:or something, they're not, they're
Megan Maricle:not like the cat that's gonna pounce
Megan Maricle:around you from the corner, you know?
Megan Maricle:So if I remember correctly, 2018
Megan Maricle:was when this book came out.
Megan Maricle:So please forgive my terrible memory,
Megan Maricle:but I believe the Giant Sharks was
Megan Maricle:actually something a backer submitted.
Megan Maricle:And we're Kobold Press, we don't do a
Megan Maricle:ton of goofy monsters, but we do like
Megan Maricle:some fun ones occasionally, right?
Megan Maricle:We have a "swol-bold,", so, We do like
Megan Maricle:some, some goofy stuff occasionally, but
Megan Maricle:yeah, so the giant shark bowl ooze just
Megan Maricle:made the whole judge's panel chuckle.
Megan Maricle:Uh, so they're like, All
Megan Maricle:right, you made us all chuckle.
Megan Maricle:Fine.
Megan Maricle:You'll put it in the book.
Lucas:Writing the mechanics for this
Lucas:Monster followed exactly the template
Lucas:you would expect Fusing two existing stat
Lucas:blocks to create a symbiotic relationship.
Megan Maricle:It has to have
Megan Maricle:everything crunched up first,
Megan Maricle:and that's what the shark is for.
Megan Maricle:It does all the crunching.
Megan Maricle:We've had some people make miniatures
Megan Maricle:of it, so it's very impactful for
Megan Maricle:some, if they make like fishbowls
Megan Maricle:and they put like resin and stuff
Megan Maricle:in it with the shark inside of it.
Megan Maricle:, People are excellent.
Megan Maricle:I, I love people.
Lucas:What was the first
Lucas:edition of D&D that you played?
Megan Maricle:First
Megan Maricle:edition that I played?
Megan Maricle:I played second edition,
Megan Maricle:Dungeons and Dragons.
Megan Maricle:I played in 1994.
Megan Maricle:I was, oh gosh, eight years old.
Megan Maricle:And uh, my parents both played,
Megan Maricle:my mom and my stepdad both played
Megan Maricle:and they were big fans of D&D.
Megan Maricle:They had a big group with
Megan Maricle:their college friends.
Megan Maricle:And, uh, I thought that it was just that
Megan Maricle:boring, grown up game, you know, in the
Megan Maricle:same way that like, when you're watching
Megan Maricle:movies, you see like the dudes around
Megan Maricle:the poker table, smoking and drinking
Megan Maricle:and just playing poker, and you're like,
Megan Maricle:Oh, that's the boring part of the movie.
Megan Maricle:Right.
Megan Maricle:Uh, and I was like, D&D just have
Megan Maricle:boring things that my parents do.
Megan Maricle:But then a book released that year, um,
Megan Maricle:it was either 94 or 95 that it released.
Megan Maricle:It was called Council of Wyrms.
Megan Maricle:And my, yeah, my parents were like, Hey,
Megan Maricle:because we move, we had moved further
Megan Maricle:out in the country, so they were away
Megan Maricle:from their friends and they're like,
Megan Maricle:Okay, well let's get the kids to play.
Megan Maricle:And we were both like, That's
Megan Maricle:the boring, grown up thing that's
Megan Maricle:like just as boring as poker.
Megan Maricle:Why would do that?
Megan Maricle:Um, and they were like, Well,
Megan Maricle:you could play a baby dragon.
Megan Maricle:And I was like, There's
Megan Maricle:dragons in this game.
Megan Maricle:Uh, so I've been playing
Megan Maricle:ever since myself.
Megan Maricle:So part of the reason I ask is that I
Megan Maricle:have heard in older editions that there
Megan Maricle:was a more adversarial relationship
Megan Maricle:between Dungeon Master and player.
Megan Maricle:Is that part of your experience
Megan Maricle:and do you think that oozes are
Megan Maricle:indicative of that in any way?
Megan Maricle:I don't think that that is edition based.
Megan Maricle:I actually think that's more of
Megan Maricle:the age of the players based.
Megan Maricle:Cause when I played as a kid,
Megan Maricle:my parents were in college and
Megan Maricle:they were playing with kids.
Megan Maricle:So we never had an
Megan Maricle:adversarial relationship.
Megan Maricle:It was all about telling a fun story.
Megan Maricle:Right.
Megan Maricle:One of my first encounters in D&D
Megan Maricle:was I was a dragon, polymorphed,
Megan Maricle:attempting to go help a village.
Megan Maricle:But I had to pretend that I didn't
Megan Maricle:know anything about human customs.
Megan Maricle:And that was the kind of fun we had.
Megan Maricle:We never had an adversarial
Megan Maricle:relationship or anything like that.
Megan Maricle:It was all meant to just be what story
Megan Maricle:we wanna tell, the fun we wanna have.
Megan Maricle:But later, when I played in
Megan Maricle:high school with my high school
Megan Maricle:friends, it did become much more
Megan Maricle:adversarial, much more us versus them.
Megan Maricle:Let's try and like beat
Megan Maricle:up whatever we can.
Megan Maricle:And I think that's, and I think that's
Megan Maricle:part of the growth of D&D, right?
Megan Maricle:Like, I don't wanna say teenagers
Megan Maricle:are more adversarial, right?
Megan Maricle:But it's, competitive thing.
Megan Maricle:You wanna, you know, be the best
Megan Maricle:at something or you wanna do
Megan Maricle:the most damage at something.
Megan Maricle:You see it in video games and stuff
Megan Maricle:too, when you've got like leaderboards
Megan Maricle:and everything, it's no different.
Megan Maricle:So I really just think it's kind of a life
Megan Maricle:stage thing rather than an edition thing.
Megan Maricle:The giant Shark Bowl ooze moves its
Megan Maricle:whole genre of Monster away from
Megan Maricle:a sort of gotcha style of running
Megan Maricle:the game into a comedy piece.
Megan Maricle:Yeah, cuz it's like the
Megan Maricle:dungeon master gotcha.
Megan Maricle:But then you're also like, I can't be mad.
Megan Maricle:It's a shark inside of a news and
Megan Maricle:the shark is eating me right now.
Megan Maricle:Like I did literally just fall for that.
Megan Maricle:Um, and I think that's kind of what
Megan Maricle:we like to do with Kobold Press
Megan Maricle:is a lot of our monsters is we
Megan Maricle:like them to be fun and flavorful.
Megan Maricle:So you can kind of like, so even the ones
Megan Maricle:that aren't the goofy giant sharks, right?
Megan Maricle:You can still see kind of the story of it.
Megan Maricle:You can see the place that they fit
Megan Maricle:in the world and they're just gonna
Megan Maricle:be fun and challenging encounters.
Megan Maricle:Right?
Lucas:In just a minute, Megan
Lucas:will give you her best advice
Lucas:as an editor of Monster books on
Lucas:Using Monsters Better in Your Game.
Lucas:But first, let me say thank you
Lucas:for listening to Making a Monster.
Lucas:If you like what you've heard
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Lucas:It's a small thing, but it does
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Lucas:show and really makes a difference
Lucas:for me moving forward as a creator.
Lucas:And if you really appreciate my
Lucas:approach to Monster Design, you can
Lucas:check out my book, Book of Extinction,
Lucas:resurrecting Extinct Animals as Monsters
Lucas:for your Fifth Edition Tabletop Game.
Lucas:You can pre-order now and get the first
Lucas:130 pages of it immediately when you
Lucas:order at MageHandPress.com/extinction.
Lucas:That's MageHandPress.com/extinction.
Lucas:And lastly, if you're at Gen Con
Lucas:this year, don't forget to visit.
Lucas:I'll be at the Mage Hand
Lucas:Press booth number 25 63.
Lucas:See you there.
Lucas:Now Megan, what's the number one
Lucas:thing you want Dungeon Masters
Lucas:to do to use monsters better?
Lucas:I mean, I'm not the pioneer of this.
Lucas:There's a guy who wrote a whole book
Lucas:on it, but think like the Monster,
Lucas:like what do the monsters think about,?
Lucas:You know, cuz they're not
Lucas:just bags of hip points.
Lucas:They're not just teeth that's hungry.
Lucas:Right.
Lucas:You know?
Lucas:Sure.
Lucas:It might be a lion coming after you,
Lucas:but it also might have not eaten in
Lucas:a day or it might have cubs nearby.
Lucas:Right.
Lucas:You know, bears that attack people
Lucas:don't just attack people randomly.
Lucas:It's usually cuz there's cubs nearby.
Lucas:Right.
Lucas:And I think people forget that
Lucas:with monsters cuz they see it
Lucas:as just something big and scary.
Lucas:So really just think about
Lucas:what the monsters think.
Lucas:And I, I know there's a gentleman
Lucas:that wrote a book on it and I
Lucas:cannot remember his name for
Lucas:the life of me, uh, Keith Ahman.
Lucas:Yes, Yes.
Lucas:The monsters know what they're doing.
Lucas:Right, Exactly.
Lucas:It's, it's wonderful and it's
Lucas:a great concept to think about.
Lucas:Right.
Lucas:Like, cuz the monsters do, they
Lucas:are living, breathing creatures.
Lucas:I mean, oozes are kind of, and
Lucas:undead don't breathe, but yeah.
Lucas:You understand what I mean?
Lucas:You get it.
Lucas:You get it.