Artwork for podcast EndGame
GTA 6 Is Leaking Everywhere | Ep. 10
Episode 10 • 30th August 2026 • EndGame • Endgame Podcast
00:00:00 02:32:01

Share Episode

Shownotes

GTA 6 can't stay out of the headlines—and this time, Rockstar isn't controlling the conversation.

Episode 10 of The EndGame Broadcast kicks off with the massive wave of GTA 6 leaks attributed to CyberLeek. The crew debates the leaked gameplay, whether the footage could hurt Rockstar or actually serve as free marketing, the apparent motives behind the leaks, threats surrounding physical media, and what happens when a publisher loses control of the narrative surrounding one of gaming's most anticipated releases.

The conversation also expands into the industry's accelerating shift toward digital distribution and what that means for game ownership, preservation, preorders, DLC, and consumer rights. The crew doesn't always agree on where the line should be drawn.

Then it's time to look at the games themselves. Phantom Blade Zero gets another chance to impress with its latest trailer, Gears of War enters the public beta conversation, and Modern Warfare 4 puts its own multiplayer build into players' hands.

Marvel's Wolverine sparks one of the episode's biggest debates as the crew discusses criticism surrounding its design decisions and whether Insomniac's track record is enough to silence the skeptics.

Finally, NBA 2K27 enters the conversation with new ideas surrounding player creation and pre-planning builds before jumping into the game.

Transcripts

Billion:

In the last few weeks, there's been bombshells happening

2

:

all over the gaming industry,

and we're here to talk about it.

3

:

Welcome back to the channel.

4

:

This is the Endgame Broadcast.

5

:

Today, I'm your host,

Billion in the building.

6

:

I have Caveman with me.

7

:

I have Hacker.

8

:

I have LZ, and I have Shellz with

me, and we're about to get right

9

:

into the biggest topics that

the last month really has been.

10

:

so we're gonna get into a little bit of

GTA, we're gonna talk about Gears, and

11

:

we're gonna talk about a few other games.

12

:

Let's get right into it.

13

:

How's everybody doing tonight?

14

:

Kaveman: Good, good

15

:

2026-08-23--t10-56-01pm--guest236137--shellz:

You know, I'm doing good,

16

:

feeling good, feeling great.

17

:

How are you?

18

:

Billion: We good.

19

:

We're good over here on my side.

20

:

So, it's been, it's

been pretty crazy, man.

21

:

I think obviously the biggest

news to come out has been GTA.

22

:

I think in the last few episodes

we've pretty much mentioned GTA almost

23

:

every episode, and it just seems

to be getting even more interesting

24

:

every time we talk about it.

25

:

2026-08-23--t10-56-01pm--6950872a7a20057189f4343d--kaveman1105:

that keeps on giving

26

:

Billion: what?

27

:

The game that keeps on giving, for real.

28

:

unfortunately it hasn't been Rockstar

that was giving, and it seems like

29

:

there are, there's leakers that

have been giving all the news.

30

:

Have you guys heard anything about that?

31

:

2026-08-23--t10-56-01pm--6950872a7a20057189f4343d--kaveman1105:

Oh boy, I have to stay off social media.

32

:

Like, I can't go on there

without seeing something.

33

:

And granted, you know, I'm

not paying attention to it.

34

:

It's kinda messed up that it's

even there that I have to avoid it.

35

:

But, man, I'm curious how

Rockstar's gonna handle this one

36

:

Billion: I, I can agree

with you on that, man.

37

:

It's been, it's been quite the show.

38

:

I've been kind of avoiding

social media a little bit too.

39

:

Not too much, but

40

:

2026-08-23--t10-56-01pm--6950872a7a20057189f4343d--kaveman1105:

Mm-hmm

41

:

2026-08-23--t10-56-01pm--guest236137--shellz:

I'm not gonna lie, this is, this is gonna

42

:

be a crazy take, but thought about it.

43

:

What if, like, what if this is

all, you know, Rockstar strategy

44

:

to just, like, reveal stuff?

45

:

Like, they're like, "Okay, guys,

we're gonna act like we have a hacker,

46

:

but we're gonna slowly release some

gameplay just a little by little and

47

:

make it seem that the situation is

way worse than what it really is."

48

:

'Cause

49

:

2026-08-23--t10-56-01pm--6950872a7a20057189f4343d--kaveman1105:

Bro, you forgot to put

50

:

your tinfoil hat on.

51

:

HackerNumber7: Yeah, so it's actually,

it's actually funny that, that

52

:

Shell's, mentioned that perspective.

53

:

Like, I feel like I've heard that

perspective before, and one of the

54

:

things about that is when you let

the, sort of the rabbit out of the

55

:

hat, like in, in obviously, Rockstar

and Take-Two being the hat, and "GTA

56

:

VI" being the rabbit, you don't have

control over the rabbit anymore.

57

:

Or I guess if you wanna take it

from a, sort of a different analogy,

58

:

like maybe the, maybe the pre…

59

:

the crowd being or the gamers being

the rabbit, 'cause they'll criticize.

60

:

the, the community will

criticize the game, right?

61

:

And the game hasn't released yet.

62

:

There's a bunch of pre-orders.

63

:

Will people cancel as a result?

64

:

there's a lot more to lose, and

I think it's a little bit of a

65

:

marketing team's worst nightmare, to

not control the narrative over their

66

:

own intellectual property, honestly.

67

:

So I don't know, man.

68

:

Like I, I, I think them losing control

of the narrative and seeing all of that

69

:

critical gameplay, all of the big things

like that would get people excited.

70

:

Obviously, everybody's already excited.

71

:

Like, I mean, it's the biggest game.

72

:

so I, I don't know.

73

:

They'll, they let the rabbit out of

the hat and you lose perspective or

74

:

you lose the control on the narrative

75

:

2026-08-23--t10-56-01pm--6950872a7a20057189f4343d--kaveman1105:

I, I think you're right.

76

:

I do not think this was Rockstar.

77

:

Somebody got…

78

:

I don't even know the right word.

79

:

They got bamboozled, right?

80

:

Somebody put their hands jar

81

:

2026-08-23--t10-56-01pm--guest236137--shellz:

was, it was, it was just a

82

:

thought, you know what I'm saying?

83

:

I, I don't think it's them neither,

but, I mean, bro, this guy, bro,

84

:

Kaveman: we

85

:

2026-08-23--t10-56-01pm--guest236137--shellz:

got a whole super villain.

86

:

Like

87

:

HackerNumber7: well, mean, I guess, he's

more-- I, I, I'd argue he's more like a,

88

:

like a Robin Hood a little bit, 'cause

89

:

2026-08-23--t10-56-01pm--guest236137--shellz:

Yeah, low-key.

90

:

Yeah, low-key he is kind

of a Robin Hood though.

91

:

He,

92

:

HackerNumber7: he he kind of

93

:

2026-08-23--t10-56-01pm--guest236137--shellz:

is.

94

:

I, I, I,

95

:

2026-08-23--t10-56-01pm--guest598067--hackernumber7:

Yeah, like

96

:

HackerNumber7: master, master evil genius

97

:

Billion: sort of

98

:

I don't know, I don't know

if I'd call him a Robin Hood.

99

:

I, I'd probably call him, like somebody

like the Punisher, you know, like a rogue

100

:

You know, I'm, I'm on my own mission.

101

:

I didn't come here to,

102

:

HackerNumber7: Well, well, you know,

103

:

2026-08-23--t10-56-01pm--guest598067--hackernumber7:

I

104

:

2026-08-23--t10-56-01pm--guest534542--billion:

Hood

105

:

Billion: and give back.

106

:

I'm doing this for my

107

:

HackerNumber7: own

108

:

I thought it was, I thought he, I thought

he w- he like stole gameplay and all

109

:

this other stuff because he was sort of

upset about having no physical media,

110

:

2026-08-23--t10-56-01pm--6950872a7a20057189f4343d--kaveman1105:

sure

111

:

HackerNumber7: that was one of,

that was one of the threats that

112

:

he essentially put out there.

113

:

He said, "No media,

leaks c- leaks coming."

114

:

2026-08-23--t10-56-01pm--6950872a7a20057189f4343d--kaveman1105:

I heard

115

:

an

116

:

2026-08-23--t10-56-01pm--guest236137--shellz:

apology he

117

:

HackerNumber7: you

think about, know, Robin

118

:

2026-08-23--t10-56-01pm--guest598067--hackernumber7:

Hood stealing

119

:

2026-08-23--t10-56-01pm--guest236137--shellz:

got an apology about that, bro.

120

:

HackerNumber7: He's not apology.

121

:

That's goofy.

122

:

Like, I don't

123

:

2026-08-23--t10-56-01pm--6950872a7a20057189f4343d--kaveman1105:

know ever do that

124

:

couple of the things that we've been

seeing, he's threatened to stream

125

:

the entire game, stream the ending,

and the last that I heard, he was, He

126

:

has the game set to go pub- like the

PC version of it set to go public.

127

:

HackerNumber7: There's a-- Hold

128

:

2026-08-23--t10-56-01pm--6950872a7a20057189f4343d--kaveman1105:

on

129

:

HackerNumber7: unless

130

:

There's a PC version of it?

131

:

2026-08-23--t10-56-01pm--6950872a7a20057189f4343d--kaveman1105:

Yeah, I'm not surprised.

132

:

Yeah, I, I don't think this is, I don't

think this is, anything breaking, but,

133

:

like I'm fairly confident they've been

working on a PC version as But Sony,

134

:

Sony has a right or bought the rights

to have the game on console early, and

135

:

that's why the PC version comes out later.

136

:

I'm not surprised about that at all.

137

:

HackerNumber7: Okay.

138

:

I, 'cause I, like I, expectation was

that it was supposed to be coming

139

:

out on PC years later rather than

140

:

2026-08-23--t10-56-01pm--6950872a7a20057189f4343d--kaveman1105:

Yeah, that would be what Sony bought

141

:

and made sure that it on console first.

142

:

HackerNumber7: Okay.

143

:

I didn't know

144

:

2026-08-23--t10-56-01pm--6950872a7a20057189f4343d--kaveman1105:

Yeah.

145

:

Yeah.

146

:

So I'm not surprised about this at

all that there's a PC version of it.

147

:

How complete it is or how

polished, I don't know.

148

:

But anyway, the last thing that I heard

was he was, like, if essentially if

149

:

anything was to happen to him and he

couldn't check in to reset the timer, it

150

:

would be released for free for anyone.

151

:

Shellz: Oh,

152

:

HackerNumber7: my

153

:

Shellz: boy

154

:

2026-08-23--t10-56-01pm--6950872a7a20057189f4343d--kaveman1105:

made

155

:

an- any- anyone stupid

enough to download it.

156

:

I'm pretty sure that one's gonna

have a virus in there somewhere

157

:

Billion: So, yeah, so funny enough, you

know, what I have seen, one of the leaks

158

:

I've seen actually was a screenshot when,

you know, as Shellz was saying, you know,

159

:

he was talking about leaking the credits.

160

:

But I saw a screenshot of the credit

page, and it was the funniest thing to me.

161

:

Buddy rated it nine out of 10.

162

:

I was like, "Oh, man, that's crazy."

163

:

He's, like, played the game and has

already leaked, what he thinks about

164

:

it, which is, you know, honestly

isn't too bad, nine out of 10.

165

:

2026-08-23--t11-14-17pm--guest236137--shellz:

Nine out of 10 ain't

166

:

Billion: Nine out of 10

ain't bad if you ask me.

167

:

there some people online talking about,

oh, the game doesn't look as good in

168

:

some of the leaks that they've seen.

169

:

and I guess we could talk about some of

those since it's, like, news everywhere.

170

:

it's-- it was just leaks of,

like, the character in the world.

171

:

wasn't necessarily-- any, like, missions

or anything that were leaked, so to say.

172

:

I think it

173

:

Kaveman: was just like

174

:

I happened to see a couple,

175

:

Billion: right

176

:

Kaveman: Like I said,

I was trying to avoid

177

:

Billion: all

178

:

Kaveman: No, no, no, no, no, no.

179

:

I was trying to avoid it, but, you know,

I had to, you know, curiosity got the

180

:

best of me 'cause was a, it was a short

181

:

you

182

:

HackerNumber7: gotta

183

:

Kaveman: Cap

184

:

HackerNumber7: You watched the leak.

185

:

That's all in the leaks he said, man.

186

:

Kaveman: You

187

:

2026-08-23--t11-14-17pm--guest236137--shellz:

gotta, you gotta make sure

188

:

HackerNumber7: Rockstar's not after

you, they're coming after CyberLeaks.

189

:

2026-08-23--t11-14-17pm--guest236137--shellz:

they,

190

:

2026-08-23--t11-14-17pm--guest534542--billion:

Uh

191

:

HackerNumber7: hello

192

:

Kaveman: Curiosity got

193

:

2026-08-23--t11-14-17pm--6950872a7a20057189f4343d--kaveman1105:

the best of

194

:

Kaveman: me.

195

:

Billion: Oh,

196

:

you

197

:

2026-08-23--t11-14-17pm--guest236137--shellz:

gotta make sure you know

198

:

what you looking at, caveman,

199

:

Kaveman: Bro, let me ask…

200

:

Hold on, hold on.

201

:

M- li- listen, Shellz, did

you pre-order the game?

202

:

You finally got your peek at

the, how the game looks and

203

:

2026-08-23--t11-14-17pm--guest236137--shellz:

N-no, I did not pre-order the

204

:

Kaveman: game

205

:

Billion: Oh, so even, even with

the leaks that seen, you haven't

206

:

decided to pre-order the game?

207

:

2026-08-23--t11-14-17pm--guest236137--shellz:

No, because even what I saw with the

208

:

leak, the leaks with the leaks coming

out, it still wasn't enough to make me

209

:

be like, "Oh, I'm about to go ahead and

pre-order this right I still need to

210

:

Billion: Okay.

211

:

Kaveman: man, cancel this man right now.

212

:

LZ: I stand in solidarity with shells.

213

:

Billion: Oh, man.

214

:

Kaveman: All right, all right, all right.

215

:

Well, what…

216

:

Billion: so, K-Man, you were

saying, you saw some leaks.

217

:

So

218

:

Kaveman: I, I saw a little bit of

219

:

Billion: enlighten us with the curiosity

220

:

HackerNumber7: you don't

stop from the blow.

221

:

Just say you saw it, man.

222

:

You

223

:

Kaveman: listen, I saw, I saw

a little bit here and there.

224

:

Don't worry about how much I saw, all

225

:

2026-08-23--t11-14-17pm--6950872a7a20057189f4343d--kaveman1105:

right

226

:

Kaveman: But

227

:

2026-08-23--t11-14-17pm--guest236137--shellz:

AI.

228

:

It was AI

229

:

Kaveman: No, no, no.

230

:

the,

231

:

LZ: like Obama right now

232

:

Kaveman: I saw was…

233

:

I think it was a actual

leak of the, the game.

234

:

But, the, the question comes to mind,

is how recent of a build is this

235

:

that he's actually leaking, right?

236

:

Obviously, I think it is…

237

:

He- I, I don't believe he's lying when

he ha- when he says he has a build where

238

:

he can play through the entire game.

239

:

I'm pretty sure that they've been…

240

:

Like, you, you've been able to play

the entire game probably for, I would

241

:

imagine, at least a year, right?

242

:

Like, I'm pretty sure they've just been

polishing things and adding onto it.

243

:

But actually going from start

to end, I'm pretty sure that's

244

:

been around for a while, right?

245

:

So when it comes to people saying, you

know, it doesn't look right," and blah,

246

:

blah, blah, it's like, I mean, first

off, this is a leak, and second, we

247

:

don't know how recent that build is.

248

:

So kinda hard to, it's kinda hard

to say, "Okay, it, it doesn't look

249

:

good," or, "It, it could look better."

250

:

Like, it's hard to say

251

:

Billion: Hacker just sound like he,

he knows something that we don't know.

252

:

Kaveman: Oh, well, his, name is Hacker.

253

:

2026-08-23--t11-14-17pm--guest598067--hackernumber7:

so I

254

:

HackerNumber7: too, so I too, I too have

seen a little bit of these leaks and,

255

:

Kaveman: a

256

:

HackerNumber7: a- apparently, apparently,

he, he, he had a video where he

257

:

spelled his name out on the, on the,

on the actual, like in game, you know?

258

:

Like, so, so I think, I, I think Billiam

mentioned the fact that like, okay,

259

:

like he's not actually playing any

missions or anything like that, and

260

:

then there's concerns about whether or

not, you know, the build is a bit of an

261

:

older buil- build, but i- I mean, like

is he playing the game in real time?

262

:

How, how recent does he have to be?

263

:

And there's also the controversy

or conversation happening around

264

:

whether or not he's playing a later

version of the build with Lucia.

265

:

So he does, he certainly ha- If he has

an actual copy and he's playing it in

266

:

real time, which I think he's kinda like

telling us, and then there's also…

267

:

I think there's an- there was another

leak where at the end of it, um,

268

:

there's the one clip that plays.

269

:

He was like, "Oh," it's

the two guys on the boat.

270

:

Um, and um, uh, Jason is on the boat

with the other guy, with one of the other

271

:

sort of side characters in the game,

and they're sitting out on the boat.

272

:

He's like, "Oh," um, they're talking

about something, and he goes, "Oh no,

273

:

I'm protected 'cause I use a VPN."

274

:

And also like sort of mocking the fact

that him as a hacker, like he's not,

275

:

he's not, he hasn't been caught because

there were concerns about whether or not

276

:

he'd been caught and he hadn't published

anything, but also the fact that there's

277

:

the video of him spelling out his name in

the game lets me, you know, kind of hints

278

:

that, one, maybe he do- maybe he does have

an actual build, and two, um, a real build

279

:

and because people are concerned that, you

know, maybe he pre-recorded these videos.

280

:

and then, two is, you know, if he

is putting the, spelling out his

281

:

name in the game, how late would…

282

:

of the copy of the build of a game

that he might essentially have,

283

:

or that we're talking about here.

284

:

Two years old would be very

close to those:

285

:

Kaveman: I mean, a little bit afterwards.

286

:

Yeah, definitely.

287

:

So it's, I mean, it's har- it, it's…

288

:

I don't think we're ever going to know

for certain he actually releases it.

289

:

And even if he does,

I ain't touching that.

290

:

Pretty sure everybody who

picks up that, they getting

291

:

banned for life from Rockstar.

292

:

HackerNumber7: And I mean, ending

credits too would be-- is pretty

293

:

diabolical in terms of saying,

suggesting that he has a pretty

294

:

polished version of the bill too, right?

295

:

Billion: I would think so.

296

:

So it seems like the leaks

are more recent than we think.

297

:

Why?

298

:

Because, there's a song, what I've

been reading, there's a song in the,

299

:

in the game build that he posted that

that song was released earlier this

300

:

year in 20-- or last year in 2025.

301

:

HackerNumber7: Tate McRae was that?

302

:

Was that the song,

303

:

Billion: don't, I don't

remember the name of the song

304

:

HackerNumber7: Yeah, I, so yeah, yeah, I

think, I think possibly Tate McRae was one

305

:

of the, was one of the, the songs I wanna

say that was in the actual, recording.

306

:

So, but if he does have, i- if he does

have a build, yeah, that, that lets

307

:

you know 2025, possibly sooner maybe

308

:

Kaveman: Yeah, 2025 is, a pretty

recent build for a leak, to be honest.

309

:

I mean, this is probably one of the

reasons why the visuals, at least

310

:

from my perspective or my opinion,

they look pretty good for what is

311

:

going to be a PS5 game, you know?

312

:

So I, I can believe that.

313

:

When you, when you say it's like

:

314

:

HackerNumber7: I, I, I mean, I,

I got a chance to see some of

315

:

the more recent water physics.

316

:

I'd put it on par with, um, the water

physics that are in, um, Crimson Desert.

317

:

Like, the water physics look

insane for what they are.

318

:

Um, I think just the

level of detail in the…

319

:

I don't know if they use real motion

capture, if these are the animations on

320

:

the models themselves, but for example,

there is a instance at the beginning of

321

:

one clip where Jason is- jumps over the…

322

:

He's, he's sort of standing on a

balcony on the main house that we

323

:

see on the, one of the original

trailers, he kind of walks over it.

324

:

walks over, the, the, sort of the

guardrail of the balcony, jumps over

325

:

it, and then he kinda, like, stumbles.

326

:

That looked insanely, like,

the motion looks insanely good.

327

:

yeah, I mean, just…

328

:

And we had the chance to see, you

know, the ability for his hair

329

:

to grow out in different clips.

330

:

His hair text- his hair

was actually different.

331

:

We saw the texture of his hair seemed

pretty insane in some of those clips.

332

:

They look really detailed.

333

:

Billion: It seem, it

334

:

HackerNumber7: seems like

335

:

Billion: it seems like some of those clips

that you've seen are are very intricate

336

:

because, I haven't seen too much.

337

:

Like I said, I didn't really

338

:

Kaveman: Yeah,

339

:

HackerNumber7: sounds

340

:

Kaveman: like, sound like Hacker

got a lot of these cliffs.

341

:

where he got them from

342

:

HackerNumber7: they cover like the…

343

:

Listen, you know, they are very detailed.

344

:

I'll, I'll say that.

345

:

they're, they're very detailed.

346

:

There's, there's an opportunity for

him to, like, playing basketball.

347

:

and we, you know, we haven't seen

348

:

Billion: I did that heard about that

349

:

HackerNumber7: Right.

350

:

the, there was rumors about certain

mechanics in the game, that were based

351

:

on the patents that they put out that

were s- you know, we were sort of

352

:

expecting or it was kind of hinted at.

353

:

I think a lot of those have been

confirmed, which, you know, then

354

:

bring, raises the question, are these

leaks really a negative for Rockstar

355

:

and Take-Two, or is the biggest

loss that they just don't get an

356

:

opportunity to control the narrative?

357

:

And, and to a certain extent, a 9

out of 10, you know, that's pretty

358

:

Kaveman: good

359

:

it's

360

:

2026-08-23--t11-14-17pm--guest236137--shellz:

it-- Bro, like the way, I look at it is

361

:

like it's, it's, it's free marketing.

362

:

It's like,

363

:

HackerNumber7: It, is,

364

:

2026-08-23--t11-14-17pm--guest598067--hackernumber7:

yeah

365

:

2026-08-23--t11-14-17pm--guest236137--shellz:

because it because it's

366

:

being talked about always.

367

:

W- every leak is always being talked

about, whether it being him getting chased

368

:

by the police, knocking off the police off

the motorcycle, or hijacking a car, and

369

:

it's showing how he's breaking the window.

370

:

hits the person, throws them

out, then he gets in the car.

371

:

Then it shows you how you slowly,

like, uh, build up your, uh, your

372

:

no- your notoriety and how you have

to, like, change your hairstyle

373

:

or your mustache and stuff like

374

:

Billion: So there's a-- I don't, I don't

mean you off, but there's a, there's

375

:

a issue, there's a issue here with, w-

with why these leaks are so bad, right?

376

:

I think if it was, um, any other

game or a different situation for

377

:

a new game, I don't think we would

care that the leaks were happening.

378

:

I think it hurts Rockstar and Take-Two

right now because they did sign a deal

379

:

with Netflix in prep- preparation to

drop whatever new trailers were coming.

380

:

Remember last time we spoke about them

not releasing any trailers yet, and

381

:

it's almost right on time for them to

do that as when they did with "GTA V."

382

:

But in this time, this is the first time

that we're ever seeing something like

383

:

this where a game studio is partnering

with a s- live streaming service to

384

:

broadcast their new trailer for a game.

385

:

So I'm sure there's like millions

of dollars that are, that's

386

:

put into this marketing to do

this, live stream with, Netflix.

387

:

And what I understand, I think it's like

six episodes, so there's a lot of, um,

388

:

information that's coming out with "GTA

389

:

HackerNumber7: Hold on.

390

:

You kinda, you kinda, you kinda

dr- you kinda just dropped some

391

:

groundbreaking news there, man.

392

:

Billion: it's, it's either

393

:

HackerNumber7: talk about, let's

talk about the six episodes.

394

:

W- uh, so

395

:

Kaveman: Never heard anything about that

396

:

HackerNumber7: yeah, like the, the

reason why, like I was, yeah, you

397

:

caught me off guard on that one.

398

:

So, okay, s- we know that

there's gonna be an extended

399

:

look, so h- what have you heard?

400

:

And give us the, give us the details

401

:

Billion: So that's another thing.

402

:

I've

403

:

HackerNumber7: 'Cause

like, like that's a, that's

404

:

I've

405

:

Billion: been re- I,

I've been reading, right?

406

:

And from what I understand is that their

deal with Netflix is supposed to be things

407

:

that happened in the game, and I don't

think it's just strictly gameplay, but I

408

:

think they're gonna talk about development

and other things about the game.

409

:

And, uh, from what I understand,

it's supposed to be broken

410

:

down into six episodes,

411

:

Kaveman: So

412

:

Billion: it could be, uh, episode

or two broken down in a couple

413

:

hours that's like, you know, maybe

30 minutes or an hour each episode

414

:

Kaveman: So all of that

415

:

2026-08-23--t11-14-17pm--guest236137--shellz:

a d- a documentary on Gran

416

:

Turismo on how they made it?

417

:

Billion: It's suppo- I, I'm, I-- They

didn't call it a documentary, but

418

:

it's supposed to be coming with the,

you know, the trailers of GTA VI.

419

:

So I'm assuming they're gonna just be

talking about game development, how

420

:

things are, how they do things over there

at Rockstar in preparation for a GTA

421

:

VI, and then somewhere in that they're

going to show the new official trailer

422

:

for GTA VI from what I understand.

423

:

2026-08-23--t11-14-17pm--guest236137--shellz:

I, I did see something earlier

424

:

that they were talking about how

they were-- they weren't gonna…

425

:

'Cause people were saying, "Oh, now

they're probably gonna move the date from

426

:

what they were gonna premiere on Netflix."

427

:

But I think I saw something that said that

they were gonna change up the content,

428

:

what was originally gonna be shown for

429

:

HackerNumber7: that Netflix

430

:

2026-08-23--t11-14-17pm--guest236137--shellz:

trailer

431

:

HackerNumber7: I, I, I do

wanna, I wanna take a step back.

432

:

So, so just to make sure, uh, like we're

tracking, so the episodes are gonna be

433

:

available primarily on YouTube pretty much

six hours later, which I don't know that

434

:

the, the six episodes is a, is a thing.

435

:

And the reason why, and I'm taking a look

at a couple articles, um, so looks like

436

:

BBC ha- originally posted that there would

be an extended look on Netflix on August

437

:

27, right around 3:00 PM Eastern Time.

438

:

And then they originally on their post

that they had half an hour, um, it's that

439

:

the extended look would be 30 minutes.

440

:

So I think they paywalled it for six

hours from Netflix, but I don't know

441

:

Billion: Oh, okay.

442

:

Maybe

443

:

HackerNumber7: six episodes

on the, um, on that.

444

:

But

445

:

Kaveman: what I heard.

446

:

Billion: That's what know

447

:

maybe the six-hour thing is, uh, I might

have confused that with six episodes.

448

:

I drawing back on memory

449

:

HackerNumber7: Okay.

450

:

Yeah.

451

:

So, so yeah, yeah, yeah.

452

:

So there's six-hour paywall

453

:

Kaveman: gate

454

:

r

455

:

Billion: okay there's gap between YouTube.

456

:

Hey, know, we like to stir

up a little controversy.

457

:

I know people are probably doing backflips

458

:

Kaveman: listening to

459

:

Billion, is trying go viral right now.

460

:

HackerNumber7: sir

461

:

Th

462

:

Kaveman: hey,

463

:

Billion: like, "Uh, I,

got the real leaks."

464

:

HackerNumber7: That

465

:

Kaveman: was that was didn't know

there was gonna be six episodes

466

:

listen.

467

:

I don't need Rockstar

shoot, uh, coming after me.

468

:

after Billion alone.

469

:

HackerNumber7: It's like,

470

:

Billion: that's true.

471

:

That's true.

472

:

So I, I, again, I was just

drawing back on memory.

473

:

I, I don't have like notes or anything

in front of me, just so you guys know.

474

:

We keep it real on this podcast for

475

:

HackerNumber7: for most part

476

:

Kaveman: you

477

:

Billion: know?

478

:

Um, but again, it's still

something that's hurting them.

479

:

It's hurting the franchise.

480

:

I know the stock, uh, Take-Two stock

took a big hit, um, something a few

481

:

million dollars or something in drawdown

when some of these leaks have came out.

482

:

Kaveman: I don't think

it's gonna hurt them.

483

:

Like I--

484

:

Billion: Okay

485

:

it's still

486

:

2026-08-23--t11-14-17pm--guest534542--billion:

free

487

:

Billion: free,

488

:

2026-08-23--t11-14-17pm--guest534542--billion:

promotion

489

:

2026-08-23--t11-14-17pm--guest236137--shellz:

they lost billions, bro.

490

:

Billions because

491

:

Kaveman: of

492

:

I don't care 'cause I don't

think it's gonna hurt…

493

:

I don't think that's

494

:

2026-08-23--t11-14-17pm--6950872a7a20057189f4343d--kaveman1105:

gonna stay permanent

495

:

Kaveman: And the only why I say

it's not permanent, like, I don't

496

:

think it's hurting them yet.

497

:

If he actually has a PC version that

he gives away for free, that will hurt.

498

:

Everything up until this point

has been free advertising for them

499

:

HackerNumber7: So, so, so I think

what Shell's mentioned, mentioned

500

:

just now is kind of important from

the perspective of the investors, not

501

:

necessarily the consumers or, or…

502

:

Actually, it does impact

Take-Two quite a bit, right?

503

:

Because th- their stock apparently,

since these leaks have happened,

504

:

their stock has been taking a tank.

505

:

Um, and obviously when it comes, when you

think about, you know, um, d- quarterly

506

:

earnings calls and them having to sort

of explain that to their investors,

507

:

I'm pretty sure Strauss Zelnick is

having to calm down a lot of investors

508

:

related to some of the most damaging

things in terms of control of narrative.

509

:

Obviously, one of the biggest franchises

ever to, to, to getting ready to do the

510

:

release a few months out has an explosive

leak in this fashion, this damaging.

511

:

N- not necessarily negative news

cycle, because it seems like from

512

:

the game's perspective, it's gonna

be the most intricately playable game

513

:

that is gonna allow people to do,

like, a lot of, uh, role-playing.

514

:

Um, for ex- like I, I mean, in some

of those videos, like you can ride

515

:

scooters and, and things, like play

basketball and, you know, do all sorts

516

:

of crazy stuff that you can do, like,

you know, maybe possibly even ordering

517

:

food and drinks and, and, you know,

wherever you go in, in the environment.

518

:

And so it's such an intricate

environment, and being able to see

519

:

a lot of those details ahead of time

and not being able to control the

520

:

narrative seems pretty damaging.

521

:

And, and they w- I'm pretty sure they want

to know how extensive of a leak it is.

522

:

Does he have an actual build?

523

:

Which is the m- ma- the probably

the most important question,

524

:

because he, the, the, the leaker's

argument is, "No physical media.

525

:

I'm gonna continue release the ga- uh,

release footage of the game, and I'll

526

:

potentially release details on the game."

527

:

And also, I mean, you just mentioned

that he may potentially have a PC build,

528

:

which obviously we know if it gets out

on PC, you know, that's out of the box

529

:

in a way that Rockstar and Take-Two is

not going to be able to control, right?

530

:

Um, if because if, if you're selling

basically like, um, not malware, but you

531

:

know, software that is available on PC,

man, that's a, that's a black box, dude.

532

:

Like you're, you're, you know…

533

:

That's, I, I think that's pretty damaging

in terms of earnings from an investor's

534

:

Kaveman: that, that's

exactly why I said yet.

535

:

'Cause as far as w- as

far as we're concerned,

536

:

HackerNumber7: That's

537

:

Kaveman: fair That's fair

538

:

only thing that act- actually

has been released is just

539

:

little clips here and there.

540

:

I heard something about he might

have done a stream of the game,

541

:

but I don't know if that's true.

542

:

But even if he did a stream, that's

just essentially a longer clip, right?

543

:

So at-

544

:

HackerNumber7: he's using a, a

decentralized website and, uh, and

545

:

created his own meme coin that allows

people to pay him and, uh, and to

546

:

be able to, like, vote on tools.

547

:

So like I, I know, I know Billion,

you're often a, a, a big fan of crypto.

548

:

He is leveraging crypto to keep

it, uh, his, uh, his, his movement

549

:

fairly anonymous in a way that is…

550

:

Yeah, it-- not an amateur.

551

:

That's

552

:

Billion: I'm going to tell you guys right

now, if you buy that coin, You deserve

553

:

Kaveman: to lose your bread deserve

554

:

Billion: to lose bread.

555

:

heard me?

556

:

If you're buying meme

coin, whatever money you

557

:

everyone

558

:

HackerNumber7: knows

559

:

Billion: that

560

:

HackerNumber7: Yeah,

561

:

Billion: You, wanted

562

:

knows

563

:

HackerNumber7: that at that point.

564

:

Kaveman: I think

565

:

HackerNumber7: yeah, I think everyone

knows, but if they're buying the

566

:

coin, it's because they wanna, more

so because they wanna see the footage

567

:

and, and, you know, I don't think

anyone buying that coin cryptocurrency

568

:

Billion: And any, anyone listening to

us now, don't, don't buy that coin.

569

:

HackerNumber7: Um

570

:

Billion: you it's-- we

so many scams in crypto.

571

:

Even if you believe that he's

doing the Robin Hood thing or he's,

572

:

um, you know, fighting for the

community, don't buy that coin.

573

:

Please

574

:

HackerNumber7: also not financial

advice, but do not buy Bitcoin.

575

:

Yeah

576

:

Kaveman: facts Not financial advice

577

:

Billion: Uh, f- but talking about that,

um, he-- the leaker, I don't know if

578

:

it's a one person or if it's a group,

but they did put out, um, a demand list,

579

:

sort of a manifesto, um, to Rockstar and

all other game companies really, even

580

:

though Rockstar is the current target.

581

:

They said that they won't

be the last target if some

582

:

of these demands aren't met.

583

:

And some of them are: thou shall not

sell digital pre-orders, thou shall

584

:

not sell fake single-player DLC,

585

:

HackerNumber7: While

586

:

Billion: and the third one is thou

shall preserve single-player content

587

:

HackerNumber7: The official gaming

commandments have been released.

588

:

These

589

:

Billion: are the

590

:

HackerNumber7: official

591

:

Billion: gaming commandments.

592

:

Now, you know, I can't necessarily

say I disagree with him because

593

:

I, I do agree with some of these,

um, demands that he is making.

594

:

Um, I think they're reasonable.

595

:

You know, we spoke in the past about

preserving games and the Don't Kill

596

:

Games narrative and, you know, some

of these demands are in line with

597

:

what that narrative is going for.

598

:

Um, there-- it's two

different approaches for sure.

599

:

One person is approaching it, you

know, with a strong arm and, you know,

600

:

the Don't Kill Games narrative is

approaching it by, you know, the legal

601

:

way, you know, getting signatures and

getting people involved, uh, properly.

602

:

So, um, but I think at the end of the day,

uh, some of the things like the digital

603

:

pre-orders or, or DLC that's locked into

a single player mode i- is crazy to me.

604

:

Um, you know, GTA, that's what GTA is

doing with some of the-- the, maybe

605

:

an area might be blocked from somebody

that doesn't have the Ultimate Edition

606

:

or the Premium Edition of GTA 6.

607

:

Um, there's a few vehicles that you get,

um, that you, if you don't pre-order

608

:

the game, you can't get them, um,

unless you upgrade to the Edition.

609

:

And, you know, in a sense it

isn't fair because we're talking

610

:

about a single player mode.

611

:

If this is something that's like a online,

um, that kind of makes sense to me.

612

:

But a single player mode, like I paid

for this game, I should be able to

613

:

have access to everything in this game.

614

:

If I don't pre-order the game, and let's

say I buy the game a year later because

615

:

I'm late to the party, I don't get all of

the things that supposedly come with the

616

:

game that are locked behind a paywall.

617

:

This is something that's crazy to me.

618

:

2026-08-23--t11-14-17pm--guest598067--hackernumber7:

so

619

:

HackerNumber7: I mean, I mean, I don't

know, I don't know, I don't know if

620

:

I'd stand behind that argument for one

reason, and, uh, Shellz seems excited

621

:

on it, but I'll make a quick point.

622

:

It's, um, mainly that, for example, like,

like if you think about, for example, we

623

:

talked about, uh, you know, being able

to have, uh, collector's editions, right?

624

:

And like having a, a

limited series of them.

625

:

Like anybody who ordered GTA V and

has that game bag pouch and stuff

626

:

like that, no, I mean, no one can

purchase that today unless you're

627

:

buying a collector's edition.

628

:

And I think this is sort of like

a, like, you know, a byproduct of

629

:

essentially going, going digital, right?

630

:

Like, and, and you know, we, I think

we've held that conversation a little

631

:

bit, and honestly, maybe that ship

has probably sail- sailed on it.

632

:

Sony doubled down on going digital.

633

:

Uh, Rockstar has doubled

down on going digital.

634

:

We're gonna talk about a few other games

coming up, and those games are doubling

635

:

down, and consumers, you know, and gamers

essentially kind of disagreeing with

636

:

that, with that, with that narrative and

that, and that, you know, path, right?

637

:

But

638

:

Billion: I mean, I, I understand,

I understand what you're saying.

639

:

Um, but just because, um, a game is

going digital doesn't mean I can't

640

:

receive all of the items in the

game for the single-player mode.

641

:

We're not talking about like "GTA Online."

642

:

You know, "GTA V," they did a, um,

a, like a pre-order, a bonus vehicle.

643

:

There's like two vehicles that you

can get on "GTA V Online" if you like

644

:

pre-ordered the game or whatever was.

645

:

Uh, but that's online.

646

:

But sing- single-player mode,

like everybody has access to

647

:

everything that came with the game.

648

:

Um, there's no items that's locked

behind like a paywall that I have

649

:

to pay extra or do this just to get

the same item that everybody else

650

:

that p- bought the full game has.

651

:

Um-

652

:

2026-08-23--t11-14-17pm--guest236137--shellz:

Let me, I'm, I'ma just chime in

653

:

on this though, um, with this

whole situation that's going on.

654

:

Uh, one of the things, man, that

everybody has to kinda take note

655

:

of is that with this whole digital

thing, you gotta remember, bro, the

656

:

gaming community is very, very huge.

657

:

And inside that gaming community, there's

a lot of people that do cybersecurity,

658

:

that are in tech, and, you know, these are

very passionate people that really care.

659

:

And so when you kinda upset these people,

you know, this is, this is no shade

660

:

towards Rockstar or any gaming company.

661

:

This is the type of stuff that

are gonna take place because

662

:

they're gonna say, "You know what?

663

:

Okay, so since they wanna do

this, they wanna go all digital."

664

:

And I don't know if you guys seen recently

what's going on about how Sony is sending

665

:

out emails to everybody, letting everybody

know for reassurance that your digital

666

:

games that you are purchasing with your

hard-earned money, You do not own that

667

:

HackerNumber7: You do

668

:

saw the, update on the

recent terms of service.

669

:

2026-08-23--t11-14-17pm--guest236137--shellz:

That is diabolical, bro

670

:

HackerNumber7: or, or is it the

terms of service or their, their,

671

:

their user agreement or whatever?

672

:

They updated it and,

and just to double down.

673

:

That's what I was kinda hinting at.

674

:

Kaveman: doubling

675

:

way before.

676

:

I'm just letting you know.

677

:

It was that way 'cause we have been buying

678

:

2026-08-23--t11-14-17pm--guest236137--shellz:

but I, I mean, I

679

:

HackerNumber7: Yeah, they,

they double, they double down.

680

:

2026-08-23--t11-14-17pm--guest236137--shellz:

bro, they, they-- it, it's not-- it, it…

681

:

The thing is that, bro, when

you, when you pay for that, bro,

682

:

and, you know, it's digital.

683

:

Yes, of course it's digital.

684

:

In everybody's mind, in the casual gamer's

mind, or just in general, anything that

685

:

you purchase, bro, you're assuming that

it's yours because that was-- that, that's

686

:

just always been the way of life, bro.

687

:

And like, you know what I'm saying?

688

:

If you buy this, you own it, it's yours.

689

:

You get to do whatever you want with it.

690

:

But now it's like, no, you don't own

it, you're just renting the license.

691

:

That's what it is.

692

:

You know, there's a whole difference.

693

:

So, I mean, when you upset like a, a

huge community like that, bro, you know

694

:

they're not-- Bro, people are, are very

aware of certain things nowadays, bro.

695

:

They're not gonna let it slide, bro.

696

:

And the fact that they keep on

enforcing it and they're just like

697

:

putting it in, in our faces, and

it's-- They're not even trying to be

698

:

like, you know, like, you know, like

really cool or just like about it like,

699

:

"Hey guys, we appreciate everything.

700

:

You guys been with us.

701

:

We appreciate y'all, but this is how…"

702

:

They're not even coming like that.

703

:

They're just like, "Yo,

this is what it is.

704

:

You gonna like it or you not gonna

like You know what I'm saying?

705

:

Kaveman: I gotta, gotta say one thing to

that, and I don't think they're coming

706

:

at it in a tough luck, this is the end.

707

:

Like,

708

:

Billion: Hey, man, get your

suit jackets ready, guys.

709

:

Kaveman: I knew were gonna say

710

:

Billion: something that but

711

:

HackerNumber7: but

712

:

Kaveman: think about, think about

713

:

Billion: adjust my tie real quick

714

:

Kaveman: Think, think about

715

:

HackerNumber7: this though

716

:

Kaveman: Think about this.

717

:

They're letting us know over a year

in advance about this stuff, right?

718

:

And they're making their, their,

their language more clear.

719

:

While people may not like it,

they are telling you and making

720

:

sure that you're aware of it.

721

:

HackerNumber7: Hold on.

722

:

Kaveman: I'm not saying it's, uh,

uh, again, it's not, it's, I'm not

723

:

saying just go ahead, sure, fine, it's

724

:

HackerNumber7: I'm gonna

725

:

I'm gonna,

726

:

Kaveman: good and dandy.

727

:

HackerNumber7: I'm gonna,

pause you right there.

728

:

I'm gonna pause you right there

with good reason, with good reason.

729

:

You'll appreciate this.

730

:

Sony is being sued over their Buy Now

button, and they're gonna have to see…

731

:

There's a, there's a scheduled

hearing apparently sometime, some-

732

:

coming up, I forget the date.

733

:

But Stop Killing Games, uh, Initiative has

also joined that same lawsuit over their

734

:

Buy Now button because, and, and arguably,

and obviously I'm not a lawyer, I haven't

735

:

seen all the details and all that other

good jazz, arguably, um, they're being

736

:

sued over potentially mis- misrepresenting

what the Buy Now button represents.

737

:

And it, it, the Buy Now button insinuates

that you actually have ownership, and

738

:

that's what the button, that's what

the lawsuit is about, essentially.

739

:

So, you know, they're getting sued, man.

740

:

They're getting sued

741

:

Kaveman: I, I don't think

that'll hold up in court

742

:

HackerNumber7: You…

743

:

Billion: you like, how

you like my tie, guys?

744

:

HackerNumber7: Oh, you're

745

:

Yeah, so, so, so

746

:

my

747

:

Kaveman: I, I, I honestly don't think

that's gonna hold up in court because

748

:

everybody who bought one of those

games, they signed the agreement.

749

:

They agreed to it.

750

:

That's on

751

:

HackerNumber7: them if they didn't

752

:

well hold on.

753

:

So while we don't know, and I, I haven't

seen their terms of service, and if you

754

:

can make that distinction in between what

their terms of service were or their user

755

:

agreement were, whatever's been updated

was prior to that, um, what I was kind

756

:

of suggesting is maybe that's part of the

reason as to why they updated their, uh,

757

:

terms of service or user agreement, right?

758

:

Like,

759

:

Kaveman: and

760

:

HackerNumber7: and yeah, so

761

:

Kaveman: so

762

:

be right about that.

763

:

HackerNumber7: yeah.

764

:

Yeah.

765

:

Kaveman: I know is

766

:

2026-08-23--t11-14-17pm--guest236137--shellz:

I feel sorry for the people that only

767

:

have a only digital PlayStation 5, bro

768

:

Kaveman: sorry for me?

769

:

Billion: thank you.

770

:

Thank you.

771

:

for the apologies.

772

:

Thank

773

:

2026-08-23--t11-14-17pm--6950872a7a20057189f4343d--kaveman1105:

You feel for

774

:

Kaveman: me?

775

:

Ayo, listen, my brother literally bought

one yesterday, a digital-only PS5.

776

:

Billion: That's crazy.

777

:

Kaveman: don't feel sorry for

778

:

HackerNumber7: him

779

:

do you think that's like…

780

:

I'm, and not, not, I'm

not insinuating anything.

781

:

I think the at m- most gamers,

I mean, we talked about pricing,

782

:

Kaveman: Yeah

783

:

HackerNumber7: and, I think Billy

made a good point last time.

784

:

I mean, d- is it the, it, you know,

either whether it's loved ones or,

785

:

uh, uh, purchasing it and just not

necessarily knowing, you know, what

786

:

might be the hot topic or use, uh, user

reference and things like But, but I think

787

:

there's a distinction to be made versus,

versus pipe- price point too, right?

788

:

Is like there's a massive price point.

789

:

We talked about what, uh, uh,

Sony, uh, PS5 almost a, almost

790

:

a grand now for one you get.

791

:

So yeah, and if you're trying to get the

PS5 Pro, I mean, naturally most people

792

:

are gonna, like instinctively you're

gonna go to, towards what is readily

793

:

available, and I think that the fact

that, you know, either RAM and, and,

794

:

and all the hardware becoming expensive

795

:

Угу

796

:

a byproduct, but it's also a sort of a

bit of a godsend for corporate companies

797

:

to kind of make it a, a little bit of an

excuse, arguably, that, "Hey, you know,

798

:

the digital version is cheaper, you know.

799

:

We're gonna remove the disc drive,"

but there's a $400 gap that doesn't

800

:

necessarily explain the hardware

cha- uh, price point, you know?

801

:

So

802

:

Kaveman: I mean, it was like that from

the beginning, 'cause I believe, if I'm

803

:

not mistaken, I can't remember if it

was a $50 or $100 difference between

804

:

the digital and non-digital version of

805

:

HackerNumber7: But now we're talking

about a couple hundred dollars, right?

806

:

That's a big,

807

:

I

808

:

Kaveman: mean, still, but regardless,

even if it was 50 bucks, me, I'm cheap.

809

:

I'll get the $50 d- discount.

810

:

I'll

811

:

HackerNumber7: Yeah, and that's,

and that's what I'm saying.

812

:

That's what I'm saying.

813

:

Like, most people will

navigate towards that, right?

814

:

Like, instinctively you're just going,

"Ah, I'm gonna go for the cheaper

815

:

thing if I can still play the games."

816

:

But it doesn't, it does…

817

:

If you not thinking long term and you

don't realize what it sets you into trap

818

:

of, um, the trap of incurring the cost.

819

:

When you think about memory and

the h- physical hardware, that

820

:

then becomes a problem for you

to kind of jump into, right?

821

:

Like, we talked about, you know, why

it might be useful to buy USB, um,

822

:

drives with games on it and stuff

like that, and why it would be a

823

:

good approach and good way to go.

824

:

So I don't know

825

:

LZ: Yeah.

826

:

Kaveman: mean

827

:

No, go ahead

828

:

LZ: that, um…

829

:

Well, go ahead.

830

:

Go ahead, Cave

831

:

Kaveman: No, no, I was gonna

redirect the conversation back

832

:

to something Billion had said.

833

:

So before I do that, go

ahead, see what you gotta say

834

:

LZ: Well, yeah.

835

:

I'm just saying, I

think it opens the door.

836

:

I think it comes down to, like, the

corporations really just trying to, uh, be

837

:

greedy, if I'm being honest with you, man.

838

:

I think, um, if we're being

honest, Nintendo showed, like,

839

:

a lot of the practices as far as

them re-releasing and re-releasing

840

:

and re-releasing and re-releasing

games, um, over and over again.

841

:

And I think what they're trying to do

is kill off the ability to collect.

842

:

Um, the Sonic the Hedgehog game

that I bought in:

843

:

is still Sonic the Hedgehog.

844

:

I used to collect those.

845

:

I used to have, like, a bin full of

Sega Genesis games, and once I bought it

846

:

that one time, that was my game forever.

847

:

If I decided that the game or someone

else decided the game was worth

848

:

$100 because it was that valuable to

them, then that's how much it was.

849

:

The company, Sega or the per- the,

the, you know, the developer never got

850

:

paid again, and I think that's where

they're trying to say, "You know what?

851

:

We can't really keep re-releasing Call

of Duty over and over and over and over

852

:

and over again if they have the physical

copies and these things are still online."

853

:

So if we're able to kill these copies

and kill the ability to get physical,

854

:

you know, copies, that kills the co-

the ability for collectors or anyone who

855

:

wants to hold long-term to the games.

856

:

And now you're forced to, whenever they

say, "This game isn't avail- available

857

:

again, but we're gonna re-release it

next year," then if you wanna play

858

:

that game, we don't really care.

859

:

You're gonna have to pay

for it all over again.

860

:

Um, and again, that just kills

the ability to collect the game.

861

:

You they

862

:

HackerNumber7: they're going…

863

:

LZ: you it over and over again.

864

:

And then also not to even touch, like,

the hardware ability, where now, you

865

:

know, you, you're out of memory now.

866

:

You have to upgrade memory and upgrade

this and upgrade that because you

867

:

don't have the physical games anymore

868

:

HackerNumber7: Yeah.

869

:

Yeah, and, and, you know, just to

tie into that, like, first, the, and

870

:

the, as a result of that, the, the

birth of Stop Killing Games becomes,

871

:

then, then becomes a thing, right?

872

:

Because obviously people are getting

ticked off, and they realize that.

873

:

And then at that point, do you also

make the argument, are Sony consoles the

874

:

equivalent of building a PC now, right?

875

:

Which, w- I think we've held that

conversation, too, is, you know, if I have

876

:

to upgrade everything on my Sony console,

and I'm always out of memory, am I not

877

:

just building a, a, a, a, a weaker PC?

878

:

Uh, or n- uh, not as powerful PC, right?

879

:

So

880

:

LZ: A- and just really one last

point I think you have to ask, um,

881

:

as far as them doing this, um…

882

:

I lost my train of thought, my bad.

883

:

Go, we're good.

884

:

Go

885

:

Kaveman: ahead

886

:

All right.

887

:

Well, w- before we get a little too far

off topic, 'cause we were originally

888

:

talking about GTA, I just wanted to

call out Billion 'cause from the way

889

:

you were talking yes you, the way you

were talking earlier, you sound like

890

:

you was about to get all buddy-buddy

with this, uh, Game Leagues guy.

891

:

'Cause you was…

892

:

It sounded like you was

supporting everything he's doing

893

:

Billion: So the thing is, again,

I don't disagree with the, some

894

:

of the demands he's asking for.

895

:

I mean, there's one demand that I don't

agree with, which is the, um, he said

896

:

he won't stop until Rockstar issues,

uh, an apology, like a public apology.

897

:

Um, and, and you know, that's

kind of what I don't agree with.

898

:

Uh, let's, let's be honest, this

is a multi-billion dollar company.

899

:

I don't, I don't see myself

bowing down to some weakling

900

:

that's like leaking game footage.

901

:

Unless

902

:

HackerNumber7: he's selling

the physical copies online.

903

:

Now

904

:

Billion: now the-- Here's the other issue.

905

:

There's a moment where you have to

think, "Okay, do we try his bluff

906

:

and s- and let him keep posting?

907

:

Let's see if he really

has something here."

908

:

Or do we say, "Okay, okay, that's enough.

909

:

Let's, let's stop this right now,"

and you do issue that public apology.

910

:

If it was your company,

what would you guys do?

911

:

LZ: I can go first.

912

:

If, if it was me, I'd go after

him to the fullest extent.

913

:

You gotta make an example out the

first one, because if you don't make

914

:

an example out of him, boy, boy, boy,

915

:

Billion: boy boy

916

:

LZ: he is setting a precedent and

the inmates will run the asylum at

917

:

that point now, for lack better terms

918

:

2026-08-23--t11-14-17pm--guest236137--shellz:

I'm not gonna lie.

919

:

I would, I would issue an

apology, but I would still

920

:

HackerNumber7: go him at the

921

:

2026-08-23--t11-14-17pm--guest236137--shellz:

same time.

922

:

No, no, no, no.

923

:

Hear me out, though.

924

:

Hear me out, though, because

this is the thing, right?

925

:

This is Rockstar we talking about, right?

926

:

This is a, this is a, a company that

has-- They have gi-given people, like

927

:

everybody knows about "Grand Theft Auto."

928

:

Everybody, all age groups, right?

929

:

Bro, show that you really care

about the people that has been

930

:

supporting you, supported you.

931

:

You feel me?

932

:

Why not apologize?

933

:

If it feels my company, I'd be

like: "Listen, I wish I could

934

:

give y'all a physical copy.

935

:

I really do.

936

:

But in this state of

time, things are changing.

937

:

It's not necessarily up to us.

938

:

We're just trying to prepare

for the future at hand."

939

:

Billion: Hold on.

940

:

What do mean it's not up to

us if owner of the company?

941

:

HackerNumber7: You g

942

:

No no no

943

:

2026-08-23--t11-14-17pm--guest236137--shellz:

No, no, no, no, no, no.

944

:

No, because--

945

:

HackerNumber7: So consumers

will rip you apart on that

946

:

2026-08-23--t11-14-17pm--guest598067--hackernumber7:

one

947

:

Billion: man

948

:

hold on.

949

:

remember

950

:

2026-08-23--t11-14-17pm--guest236137--shellz:

no, The reason why I say that, the reason

951

:

why is because PlayStation is shifting.

952

:

They're shifting from, uh, they're

shifting from disc to digital, and there

953

:

might be something going on behind the

scenes that everybody just doesn't know.

954

:

You see what I'm saying?

955

:

HackerNumber7: just

956

:

you're, basically saying as, as the owner,

your approach would be to throw the rest

957

:

of the under- industry under the bus?

958

:

2026-08-23--t11-14-17pm--guest236137--shellz:

Well, well, well, no, no, no,

959

:

2026-08-23--t11-14-17pm--guest598067--hackernumber7:

off

960

:

HackerNumber7: no

961

:

Sony allowing

962

:

2026-08-23--t11-14-17pm--guest236137--shellz:

I just, I would because,

963

:

HackerNumber7: just

964

:

Billion: he just blamed it Sony.

965

:

2026-08-23--t11-14-17pm--guest236137--shellz:

I, I look at

966

:

Billion: it from I

967

:

2026-08-23--t11-14-17pm--guest236137--shellz:

I look at it both

968

:

2026-08-23--t11-14-17pm--guest598067--hackernumber7:

the relationship

969

:

2026-08-23--t11-14-17pm--guest236137--shellz:

because, because me as a consumer,

970

:

I wanna have the physical.

971

:

I want something tangible.

972

:

I wanna be like, you know, I had son

973

:

Billion: remember, remember, remember, the

question at hand is if you were the owner,

974

:

2026-08-23--t11-14-17pm--guest534542--billion:

uh

975

:

Billion: at Rockstar,

976

:

2026-08-23--t11-14-17pm--guest236137--shellz:

I would apologize.

977

:

Billion: Yes

978

:

so what you're saying is you're gonna pull

the wool over their eyes just so he can

979

:

stop, drop your game, and then go digital.

980

:

LZ: Hey, this does sound like, like

a, a, a evil villain though, dude.

981

:

HackerNumber7: Like

982

:

LZ: "I'm

983

:

Kaveman: just turned into

984

:

LZ: a wolf

985

:

hand

986

:

HackerNumber7: this button

987

:

2026-08-23--t11-14-17pm--guest236137--shellz:

Hey, listen, listen, No

988

:

one's born a villain.

989

:

Billion: He's gonna, he's gonna

lead you to the water and then

990

:

right into the slaughterhouse.

991

:

2026-08-23--t11-14-17pm--guest236137--shellz:

Bro, hey, listen, listen, bro.

992

:

No one's born a villain.

993

:

Villains are made.

994

:

some of the most

995

:

HackerNumber7: That's crazy

996

:

LZ: people bro

997

:

you ever seen any situation like

this though, like outside of TV where

998

:

someone legit in the real world is

like, "Hey, if I don't check in at

999

:

this time every day, it's like I

have my hand taped to the button.

:

00:45:11,323 --> 00:45:11,583

If you

:

00:45:11,583 --> 00:45:12,953

Kaveman: shoot it's

:

00:45:13,353 --> 00:45:14,563

LZ: gonna set off the detonation."

:

00:45:15,303 --> 00:45:16,133

never seen anything like this before

:

00:45:16,301 --> 00:45:16,761

Kaveman: one of the

:

00:45:16,931 --> 00:45:18,481

about is unprecedented

:

00:45:18,741 --> 00:45:19,151

HackerNumber7: Yeah.

:

00:45:20,231 --> 00:45:24,901

One of, one of the core concepts to,

to like highly successful people in,

:

00:45:24,941 --> 00:45:29,741

in, in these kind of positions is

oftentimes is they're not apologizing.

:

00:45:29,931 --> 00:45:34,741

You do not apologizing because it

opens the floodgates to the criticism.

:

00:45:35,001 --> 00:45:35,491

So

:

00:45:35,501 --> 00:45:35,511

Kaveman: I,

:

00:45:36,081 --> 00:45:40,491

HackerNumber7: it, once you apologize,

and you'll no- you, you'll l- often

:

00:45:40,500 --> 00:45:43,940

you'll notice leaders, executives

oftentimes they do not apologize.

:

00:45:43,960 --> 00:45:48,081

That, that is the one of the worst things

I think you can do in that kind of role is

:

00:45:48,225 --> 00:45:50,275

:

is it, is the apology to him

:

00:45:50,285 --> 00:45:51,985

or is it to the consumers?

:

00:45:52,047 --> 00:45:55,157

HackerNumber7: doesn't matter who the

apology to, it's the apology period.

:

00:45:55,437 --> 00:45:58,477

Because you're, you're risking

pissing off either side.

:

00:45:58,487 --> 00:46:02,207

As a consumer, I'm gonna be pissed

off and I'm still gonna have questions

:

00:46:02,517 --> 00:46:07,537

as to why the game goes digital

anyway, and I, why I can't, from my

:

00:46:07,537 --> 00:46:09,657

perspective, I can't have physical games.

:

00:46:10,077 --> 00:46:14,847

As a S- if I were in a position of

Sony, I'm pissed off because now you

:

00:46:14,857 --> 00:46:19,897

have messed up my relationship with the

consumer, and I hold a business rela- a

:

00:46:19,897 --> 00:46:24,447

business to business relationship with

you in one of the, you know, greatest

:

00:46:24,447 --> 00:46:28,337

intellectual properties out there, but

now you're throwing me under the bus.

:

00:46:28,347 --> 00:46:30,707

So I'm not, I'm not, I, I…

:

00:46:30,767 --> 00:46:33,187

As Sony, I'd be pissed off at Take Two.

:

00:46:33,256 --> 00:46:38,257

I might find ways to cut you off and,

and, and hurt your business because

:

00:46:38,267 --> 00:46:39,766

you're attempting to hurt my business.

:

00:46:39,767 --> 00:46:43,646

And so, and that's why CEO

speak is, is, is a thing, right?

:

00:46:43,646 --> 00:46:48,886

Like, it's one of the most, you know,

prominent skill sets to have in that kind

:

00:46:48,887 --> 00:46:54,046

of leadership position, is having to have

business speak because you're always on

:

00:46:54,047 --> 00:46:55,217

a tightrope, you know what I'm saying?

:

00:46:55,217 --> 00:46:55,576

So

:

00:46:56,579 --> 00:46:59,529

Billion: So, uh, so

Hacker isn't apologizing.

:

00:46:59,849 --> 00:47:00,459

Caveman

:

00:47:00,831 --> 00:47:01,681

HackerNumber7: I'm not apologizing.

:

00:47:01,841 --> 00:47:03,421

It's diabolical, but I'm not.

:

00:47:03,831 --> 00:47:04,281

I'm not.

:

00:47:04,341 --> 00:47:08,301

Like, you, you, you know, from the

perspective of a, of a s- of an executive

:

00:47:08,651 --> 00:47:13,261

managing a billion-dollar intellectual

property, I'm not apologizing.

:

00:47:13,271 --> 00:47:16,441

You do have to either accept

it, just like Sony said.

:

00:47:16,691 --> 00:47:18,211

Does that piss me off as a consumer?

:

00:47:18,321 --> 00:47:18,711

Yeah.

:

00:47:18,731 --> 00:47:22,441

As a-- But as an executive and

business owner, do I understand why?

:

00:47:22,471 --> 00:47:24,921

My bottom line is to make money

and make the investors money.

:

00:47:24,981 --> 00:47:25,841

That is the goal.

:

00:47:26,131 --> 00:47:29,701

I can either be pissed off at it or I can,

you know, make, make the, make the money.

:

00:47:29,701 --> 00:47:34,861

But the w- at the end of the day, I,

you know, I still have to employ the,

:

00:47:35,241 --> 00:47:38,451

y- I have to employ the employees and

the investors have to cash a check for

:

00:47:38,451 --> 00:47:42,921

the amount of money that they've dumped

into building an almost $2 billion game.

:

00:47:42,960 --> 00:47:43,921

I mean, it

:

00:47:43,921 --> 00:47:43,951

Kaveman: is the reality

:

00:47:44,063 --> 00:47:44,593

Shellz: okay.

:

00:47:45,315 --> 00:47:46,375

Billion: Hagar apologizing.

:

00:47:46,685 --> 00:47:51,765

C- Caveman, you, you-- What are you doing

if you the owner right now at Rockstar?

:

00:47:51,935 --> 00:47:52,855

you apologizing?

:

00:47:53,413 --> 00:47:57,343

Kaveman: I would say I am sorry that

we didn't catch this man sooner.

:

00:47:57,363 --> 00:47:57,623

I ain't

:

00:47:57,623 --> 00:47:58,173

Billion: apologizing for

:

00:47:58,323 --> 00:47:58,843

Kaveman: nothing.

:

00:48:00,995 --> 00:48:01,595

Shellz: Okay.

:

00:48:01,595 --> 00:48:02,445

Okay, okay.

:

00:48:02,765 --> 00:48:05,315

Next thing you know, next thing

you know, they gonna be over there

:

00:48:05,315 --> 00:48:08,485

trying to send out the bat signal,

trying to get Batman on the case

:

00:48:09,417 --> 00:48:09,947

Kaveman: Listen I

:

00:48:09,947 --> 00:48:13,607

HackerNumber7: I, can't imagine that

the full arm of the FBI, the full cyber,

:

00:48:13,617 --> 00:48:19,727

cyber, um, cyber arm of the FBI is

not, like, on 24-hour, like, you know,

:

00:48:19,727 --> 00:48:22,117

like, just, just executing right now.

:

00:48:22,117 --> 00:48:24,707

I mean, there's, there's, there's

suspicion that it might…

:

00:48:24,727 --> 00:48:27,287

The guy might have come

out of India supposedly,

:

00:48:27,509 --> 00:48:28,639

Kaveman: I have no idea about

:

00:48:28,697 --> 00:48:30,747

HackerNumber7: or out

of, out of the studio in

:

00:48:30,747 --> 00:48:31,127

Kaveman: India

:

00:48:31,159 --> 00:48:34,029

uh, uh, that was the next thing

I wanted to bring up because, uh,

:

00:48:34,129 --> 00:48:38,079

um, LC kind of mentioned it, that

they should go after this man with

:

00:48:38,499 --> 00:48:40,979

as much resources as they can.

:

00:48:41,199 --> 00:48:46,199

And that's at least from what I've heard

the past, uh, even as early as earlier

:

00:48:46,199 --> 00:48:53,749

today, they are subpoena- subpoenaing like

Microsoft and Discord and other various

:

00:48:53,779 --> 00:48:57,409

platforms to get information about this

guy so that they can try and find him.

:

00:48:58,079 --> 00:49:02,458

So I, I don't, I don't know if you

can consider that throwing everything

:

00:49:02,459 --> 00:49:05,589

they can at him, but they are

definitely doing something about it,

:

00:49:06,185 --> 00:49:06,775

HackerNumber7: Oh, sure.

:

00:49:06,845 --> 00:49:07,125

And they've

:

00:49:07,128 --> 00:49:10,829

Kaveman: I know that his websites have

been taken down and, but you know,

:

00:49:10,829 --> 00:49:13,758

that, that doesn't really do much,

but it do- it has been taken down.

:

00:49:13,939 --> 00:49:17,629

His X account was suspended, but

again, none of that's really anything.

:

00:49:18,018 --> 00:49:18,898

But they are

:

00:49:18,899 --> 00:49:19,349

HackerNumber7: trying to

:

00:49:19,497 --> 00:49:23,437

standard operational procedure on

copyright stuff, but I think even the

:

00:49:23,467 --> 00:49:27,917

subpoenas are common too, because from

a legal perspective, you need to be

:

00:49:27,917 --> 00:49:30,707

able to start collecting information

as quick as possible to be able to

:

00:49:30,707 --> 00:49:34,147

kind of detect what happened, how,

like, I mean, those are the primary

:

00:49:34,627 --> 00:49:36,667

initial steps to like investigation too

:

00:49:37,545 --> 00:49:40,025

Shellz: just can't imagine, like,

how this would happen though.

:

00:49:40,025 --> 00:49:44,395

This is like one of the most

anticipated games of like all time,

:

00:49:44,395 --> 00:49:46,925

and it's like, how did he just get it?

:

00:49:46,945 --> 00:49:48,595

How did he obtain this, bro?

:

00:49:48,625 --> 00:49:48,955

Like

:

00:49:49,025 --> 00:49:49,245

HackerNumber7: that's

:

00:49:49,301 --> 00:49:52,661

one of the, one of the things to note

is I think Billion sort of hinted at it,

:

00:49:52,681 --> 00:49:57,451

is that there might also potentially be

not necessarily one person, but there's

:

00:49:57,451 --> 00:49:59,331

a possibility of either having…

:

00:49:59,771 --> 00:50:05,251

There's a, there's two hacker groups

or two hacking entities essentially.

:

00:50:05,251 --> 00:50:08,671

I don't know the name of the second

group, but I think Cyber Leak is the

:

00:50:08,671 --> 00:50:12,731

name of the original person or group

that's been leaking out the videos.

:

00:50:12,781 --> 00:50:16,201

LZ, looks like you had, had something

on the mind there for a second.

:

00:50:16,831 --> 00:50:20,151

LZ: Oh, no, I was just gonna add, um,

like it came back to me my earlier

:

00:50:20,151 --> 00:50:25,321

point, and it ties into this as far as

like why they wouldn't walk this back.

:

00:50:25,811 --> 00:50:29,351

Just for example, if you go on

the Xbox, Xbox store, "Call of

:

00:50:29,351 --> 00:50:31,581

Duty: Black Ops 7" is $59.99

:

00:50:31,591 --> 00:50:32,201

full price.

:

00:50:32,641 --> 00:50:34,881

Let's go to GameStop right

now, and it's probably what?

:

00:50:35,161 --> 00:50:37,831

I, I can't-- don't quote

me, what 15 bucks or so?

:

00:50:38,351 --> 00:50:41,601

So like the beta's out right

now, the game's almost over, and

:

00:50:41,601 --> 00:50:43,891

they're still charging full price

if you're interested in the game.

:

00:50:44,331 --> 00:50:49,990

So, you know, they, I, I think they

wouldn't apologize because you might

:

00:50:49,990 --> 00:50:54,761

take a hit on this game, but, you know,

extrapolating this, this trend, the next

:

00:50:54,761 --> 00:50:59,630

20, 30 years, "GTA 20," when they're able

to sell the same copy over and over again

:

00:50:59,940 --> 00:51:03,131

because there are no physical copies,

so they can charge $50 to everyone.

:

00:51:03,771 --> 00:51:06,891

You might take a hit now by not

apologizing and just using the resources

:

00:51:06,891 --> 00:51:11,710

to get him, and then 20 down the year,

20, 20 years down the line, you know,

:

00:51:11,751 --> 00:51:15,241

that might be a $30 billion trillion

decision that you made as opposed

:

00:51:15,251 --> 00:51:19,851

to apologizing now, and now you've

forgone the opportunity, which I

:

00:51:19,861 --> 00:51:23,731

think is their goal, is to force us to

pay whatever the heck they choose to

:

00:51:23,731 --> 00:51:25,150

charge us because it's all electronic.

:

00:51:25,481 --> 00:51:26,890

There is no peer-to-peer.

:

00:51:26,890 --> 00:51:27,931

I can't buy it from you.

:

00:51:28,110 --> 00:51:30,231

We have to go straight to the source

every single time we want a copy.

:

00:51:30,659 --> 00:51:32,629

HackerNumber7: So, so do

you, do you guys think…

:

00:51:32,639 --> 00:51:35,759

You guys remember Li- I mean, we're,

we're all, you know, millennials

:

00:51:35,759 --> 00:51:39,459

here in, in this generation, so

you guys remember Limewire, right?

:

00:51:39,699 --> 00:51:40,129

Like-

:

00:51:40,579 --> 00:51:41,479

Billion: Yeah, who don't

:

00:51:41,479 --> 00:51:41,699

HackerNumber7: remember

:

00:51:41,699 --> 00:51:44,319

guys think Limewire brings

:

00:51:44,407 --> 00:51:46,967

LZ: I cannot confirm or

deny that I use my wife

:

00:51:48,623 --> 00:51:49,243

HackerNumber7: That's fair.

:

00:51:49,273 --> 00:51:49,383

That's

:

00:51:49,523 --> 00:51:49,653

Billion: fair

:

00:51:50,403 --> 00:51:52,093

HackerNumber7: But, uh,

uh, we all know of it.

:

00:51:52,103 --> 00:51:52,943

We know of it.

:

00:51:52,953 --> 00:51:57,863

So, so, uh, do you think that

this brings back the notion that

:

00:51:58,123 --> 00:52:03,743

LimeWire or LimeWire-like software

will become a big thing again?

:

00:52:03,743 --> 00:52:08,833

Because I feel like in the early eras

when things started going digital, when we

:

00:52:08,833 --> 00:52:11,763

think about movies and, and music, right?

:

00:52:12,203 --> 00:52:20,383

Um, this is sort of the same kind of thing

just happening in a different medium.

:

00:52:20,383 --> 00:52:24,952

Because if you think about, for

example, like, um, uh, uh, uh music

:

00:52:24,953 --> 00:52:26,822

and movies, Netflix went digital.

:

00:52:26,852 --> 00:52:30,923

They made streaming available, killed

off companies that were, you know,

:

00:52:30,923 --> 00:52:32,282

obviously creating a collection.

:

00:52:32,313 --> 00:52:36,223

Uh, and then the biggest instance

where, you know, you sort of realized

:

00:52:36,242 --> 00:52:40,013

that movie collections have essentially

died off was my experience recently

:

00:52:40,013 --> 00:52:44,273

when I mentioned, like, going to see

"Spider-Man 6" and wanting to see "The

:

00:52:44,273 --> 00:52:48,322

Punisher," uh, the original "Punisher"

from:

:

00:52:48,332 --> 00:52:50,122

access to it in, essentially anywhere.

:

00:52:50,282 --> 00:52:55,893

So if we are going to, if we're seeing

gaming, seeing that same experience

:

00:52:55,893 --> 00:53:00,163

that happened to Netflix, like, uh, in

Netflix and in those other companies

:

00:53:00,173 --> 00:53:05,643

from 20 years ago, and now it's happening

in the gaming industry, d- are we--

:

00:53:05,682 --> 00:53:07,233

I mean, we haven't really seen…

:

00:53:07,413 --> 00:53:11,672

Well, m- m- we kind of have, like for,

for Netflix and movies and stuff like

:

00:53:11,673 --> 00:53:14,912

that, where, like, everyone is sort of

kind of complaining like, "Hey, these,

:

00:53:14,932 --> 00:53:16,832

these subscriptions are way too high."

:

00:53:17,292 --> 00:53:19,103

Um, you know, way too high.

:

00:53:19,112 --> 00:53:19,743

You need to cut it."

:

00:53:19,832 --> 00:53:20,153

You know?

:

00:53:20,182 --> 00:53:26,562

Like, like so, um, but, uh, d- do you

guys think that LimeWire equivalents

:

00:53:26,563 --> 00:53:28,132

will sort of creep their heads up?

:

00:53:29,643 --> 00:53:34,443

Billion: Um, s- so personally,

I, I do think it will happen.

:

00:53:34,483 --> 00:53:38,453

Um, funny enough, um, br- you

bringing up Limewire, um, there's

:

00:53:38,453 --> 00:53:44,273

always been, um, sites like that

where people used to download music.

:

00:53:44,603 --> 00:53:48,783

Um, I think one of the biggest and

where the biggest lawsuit came from was

:

00:53:48,893 --> 00:53:51,633

Napster, um, when they got shut down.

:

00:53:52,443 --> 00:53:56,653

there was also Limewire, there was

Ares Galaxy, there was Kazaa Extreme.

:

00:53:56,653 --> 00:53:58,593

I don't know, I, I don't know

how throwback you guys are,

:

00:53:58,593 --> 00:54:02,273

but I'm really into music and,

uh, so I know a lot of these.

:

00:54:02,603 --> 00:54:06,722

Uh, like LZ said, I can't confirm or

deny that I've ever used any of these

:

00:54:06,723 --> 00:54:09,203

sites, um, but I do know of them.

:

00:54:09,313 --> 00:54:15,543

And, um, sites like that are actually

making a comeback because of the streaming

:

00:54:15,543 --> 00:54:18,013

services that we have with music now.

:

00:54:18,443 --> 00:54:23,962

Um, because we have to pay for music every

month, um, some people are even going back

:

00:54:23,963 --> 00:54:28,882

to using their old i- iPods that they used

to have back when we were in high school

:

00:54:29,022 --> 00:54:30,562

when you didn't have to pay for music.

:

00:54:30,563 --> 00:54:34,103

You used to download the music that

you paid for on your computer, or

:

00:54:34,103 --> 00:54:40,702

you bought a CD from places like Best

Buy, and you used to go home, burn

:

00:54:40,702 --> 00:54:44,733

the CD on the Windows Media Player,

you know, drag it to your MP3 player,

:

00:54:44,733 --> 00:54:46,062

and you used to be in school jamming.

:

00:54:46,152 --> 00:54:50,982

And, uh, I could listen to that album a,

a hundred times this month, next month,

:

00:54:50,982 --> 00:54:55,722

and the next three months, and I only

paid the $10 that I paid for the album.

:

00:54:56,012 --> 00:55:00,502

Um, you know, I think the issue here

is, like, with all of the live service

:

00:55:00,503 --> 00:55:04,732

games and all of these things like

that, we're forced to pay or to continue

:

00:55:04,732 --> 00:55:10,102

to pay for a game that we essentially

purchased that should be ours the

:

00:55:10,112 --> 00:55:11,682

first and the last time that we get it.

:

00:55:13,827 --> 00:55:15,957

HackerNumber7: Yeah, no, I mean,

those are all solid points.

:

00:55:16,047 --> 00:55:20,947

Um, so thinking about that though is,

you know, we've talked about physical,

:

00:55:21,037 --> 00:55:23,747

physical media catching some backlash.

:

00:55:24,197 --> 00:55:28,677

Um, Phantom Blade Zero, Shellz, I

know you had some good points to make.

:

00:55:28,807 --> 00:55:30,957

Phantom Blade Zero has seen a new trailer.

:

00:55:30,957 --> 00:55:33,987

It's gotten a new release, but

also there's some controversy

:

00:55:33,987 --> 00:55:35,596

surrounded around that, right?

:

00:55:36,483 --> 00:55:36,923

Shellz: Yeah.

:

00:55:36,963 --> 00:55:37,733

Yeah, bro.

:

00:55:37,763 --> 00:55:41,743

They, um, they revealed Phantom

Blade Zero, State of Play.

:

00:55:42,413 --> 00:55:47,793

Um, it was a live stream that was going

on, and while they were revealing the,

:

00:55:47,793 --> 00:55:51,333

uh, during the live stream, uh, there

were a lot of people in the comments.

:

00:55:51,643 --> 00:55:55,563

Now, when I watched it, I wasn't

looking at the comments that time.

:

00:55:55,563 --> 00:55:58,373

I was taking in the game

full scale, everything.

:

00:55:58,713 --> 00:56:02,053

So I will say the game looks incredible.

:

00:56:02,513 --> 00:56:04,793

The action looks insane.

:

00:56:04,843 --> 00:56:06,833

I've never seen anything like it.

:

00:56:06,903 --> 00:56:09,422

Um, it's fast-paced.

:

00:56:09,513 --> 00:56:15,082

It looks like they really took

their time on really, really

:

00:56:15,082 --> 00:56:16,313

like making that game, bro.

:

00:56:16,323 --> 00:56:18,073

You could tell, you could see the passion.

:

00:56:18,503 --> 00:56:20,453

Uh, they even have a, a actor.

:

00:56:20,453 --> 00:56:22,803

I don't know if you guys are

familiar with the movie "Ip

:

00:56:22,862 --> 00:56:25,302

Man" that came out on Netflix.

:

00:56:25,402 --> 00:56:25,892

Billion: Um

:

00:56:26,143 --> 00:56:26,573

movie

:

00:56:27,022 --> 00:56:29,652

Shellz: bro, he helped direct that game.

:

00:56:30,483 --> 00:56:32,593

He literally was on the live stream.

:

00:56:32,812 --> 00:56:35,022

He helped do the choreography, everything.

:

00:56:35,022 --> 00:56:37,803

So if they got Ip Man in that,

he's actually in the game

:

00:56:37,803 --> 00:56:39,573

as a character, you know?

:

00:56:39,932 --> 00:56:41,062

And so that's it.

:

00:56:41,233 --> 00:56:44,193

I'm telling you guys, the

game is gonna be fire.

:

00:56:44,273 --> 00:56:51,193

I just, I just, I just wish that they

weren't-- I just wish they, they didn't…

:

00:56:51,553 --> 00:56:54,042

The, the current release date

that they have for the game,

:

00:56:54,563 --> 00:56:55,832

terrible decision to make.

:

00:56:56,042 --> 00:56:56,883

Just terrible.

:

00:56:57,212 --> 00:57:00,602

The game doesn't come out

until October 29th, you know?

:

00:57:00,633 --> 00:57:02,203

And then after that, that's "GTA."

:

00:57:02,752 --> 00:57:07,812

My opinion, they should've moved it

up earlier in October so it has time

:

00:57:07,812 --> 00:57:09,552

to breathe and grow on everyone.

:

00:57:09,922 --> 00:57:14,573

But on the 29th, right before "GTA,"

I don't think that's a good decision.

:

00:57:14,792 --> 00:57:20,943

But hey, but the con- but the, the

controversy on that though, um, while they

:

00:57:20,943 --> 00:57:26,372

were showing that game, um, there were

people in the comments that were like,

:

00:57:26,422 --> 00:57:31,222

that they revealed throughout the trailer

that the game is only gonna be digital.

:

00:57:31,242 --> 00:57:33,432

There will be no physical

copy of the game.

:

00:57:34,292 --> 00:57:38,572

And so once people found that

out, they were just spamming,

:

00:57:38,572 --> 00:57:40,082

spamming the whole live stream.

:

00:57:40,273 --> 00:57:41,782

No physical, no buy.

:

00:57:41,803 --> 00:57:43,173

No physical, no buy.

:

00:57:43,832 --> 00:57:44,822

You know what I'm saying?

:

00:57:45,129 --> 00:57:48,749

HackerNumber7: It, it, just, it makes

me wonder though, is that, is that

:

00:57:48,749 --> 00:57:50,909

a large portion of the audience?

:

00:57:50,909 --> 00:57:53,989

And I think Caveman has sort of

hinted at this, is that, is it, is

:

00:57:53,989 --> 00:57:57,979

it a larger portion of the audience,

or is this more the hardcore

:

00:57:57,989 --> 00:57:59,819

fan, hardcore gamers and fans?

:

00:57:59,819 --> 00:58:00,559

You know what I mean?

:

00:58:00,959 --> 00:58:05,259

Like, 'cause the hardcore gamers, like

the casuals aren't in the comments

:

00:58:05,269 --> 00:58:07,139

watching the trailer first day, you know?

:

00:58:07,169 --> 00:58:13,279

Like, I- it makes me wonder how big

of an audience it is, or is it just

:

00:58:13,289 --> 00:58:19,999

a core audience that is much smaller

but is much more invested, you know?

:

00:58:20,035 --> 00:58:25,785

Shellz: I, I think, I think what it

is is that, um, in on, on a broader

:

00:58:25,785 --> 00:58:32,425

scale, people want physical, but af--

but I think what happens is, is that

:

00:58:33,245 --> 00:58:40,475

over a certain period of time, like

in, in our, in everyone's minds, it's

:

00:58:40,475 --> 00:58:45,935

like, okay, when the PS3 first came

out, they gave everybody the option

:

00:58:46,045 --> 00:58:49,845

to buy digitally, and then you also

have the option to buy physically.

:

00:58:50,185 --> 00:58:52,645

So it's more so of a convenience thing.

:

00:58:52,645 --> 00:58:57,455

So it's like, you know, to their,

in their, into, to their minds or

:

00:58:57,455 --> 00:59:01,104

the company's minds, like Sony, for

example, they look at this chart and

:

00:59:01,105 --> 00:59:06,055

they say, "Well, most of everybody's

buying games digitally, so why are we

:

00:59:06,055 --> 00:59:07,845

gonna make a physical copy anyways?"

:

00:59:08,364 --> 00:59:13,794

But it's not more-- it's, it's more

so, you know, before, before this

:

00:59:13,794 --> 00:59:18,115

whole situation occurred, everyone

thought that like, "Well, if I get

:

00:59:18,115 --> 00:59:20,204

it digitally, I still own the game."

:

00:59:20,824 --> 00:59:25,615

But now, now that they're letting

people know for reassurance to

:

00:59:25,675 --> 00:59:30,144

say, "Hey, when you download

this game, you do not own it."

:

00:59:30,414 --> 00:59:32,594

And I think that's where the shift is.

:

00:59:32,654 --> 00:59:37,444

Everyone thought that, you know, when

you buy a game digitally, you still own

:

00:59:37,444 --> 00:59:39,705

it, but now they're letting people know.

:

00:59:39,925 --> 00:59:43,964

And because now they're, they're letting

people know, now everyone is like waking

:

00:59:43,965 --> 00:59:45,195

up and they're like, "No, hold up.

:

00:59:45,234 --> 00:59:47,224

I didn't think it was gonna be like that.

:

00:59:47,554 --> 00:59:52,014

I thought I was gonna be able to buy my

game digitally, but it still be mines."

:

00:59:52,014 --> 00:59:55,304

And I think that's where, I

think that's where it kind of

:

00:59:55,304 --> 00:59:57,315

like separates a little bit.

:

00:59:58,374 --> 00:59:58,524

It-

:

00:59:59,524 --> 01:00:02,754

HackerNumber7: I think that's, that's

where the interesting part comes in s-

:

01:00:02,764 --> 01:00:11,454

where the connection between consumers

viewing ownership as being a thing

:

01:00:11,454 --> 01:00:16,344

that they had and then feeling that

is a, is a, is a switch is, um…

:

01:00:16,984 --> 01:00:19,694

The fact that you mentioned that

that's potentially a tipping point

:

01:00:20,044 --> 01:00:23,194

kind of aligns with the recent

lawsuits we were talking about, right?

:

01:00:23,204 --> 01:00:27,304

Like, the, you know, that I mentioned

the caveman earlier where, like, okay,

:

01:00:27,304 --> 01:00:32,174

like, they're, the Buy Now button

was a po- to- potentially misleading

:

01:00:32,454 --> 01:00:35,954

and sort of insinuating to consumers

that they actually had ownership.

:

01:00:35,954 --> 01:00:40,234

So if you feel that as a consumer,

lawsuits are certainly cr- creeping

:

01:00:40,234 --> 01:00:44,124

up saying that, and people are

getting sued, and there's now a, you

:

01:00:44,124 --> 01:00:46,154

know, major class action lawsuit.

:

01:00:46,154 --> 01:00:48,374

Stop Killing Games is

jumping onto that initiative.

:

01:00:48,374 --> 01:00:52,224

So some big moves happening, and

maybe, maybe you're right, man.

:

01:00:52,224 --> 01:00:55,274

Maybe this is the tipping point for

digital games where it was like,

:

01:00:55,274 --> 01:00:59,034

"Okay, sure, we're cool with it

being digital and it's convenient

:

01:00:59,054 --> 01:01:02,874

for us, but we still want ownership

of the stuff that we're purchasing."

:

01:01:02,874 --> 01:01:04,414

Yeah.

:

01:01:05,048 --> 01:01:08,708

Shellz: so, uh, so I think, I think

that-- I, I don't know if, if that

:

01:01:08,708 --> 01:01:10,888

probably answered your question as far as

:

01:01:11,158 --> 01:01:11,298

HackerNumber7: the

:

01:01:11,476 --> 01:01:12,736

I make a solid point.

:

01:01:12,936 --> 01:01:13,306

Yeah

:

01:01:13,398 --> 01:01:16,788

Shellz: You know, so I just think

that people weren't aware, and now

:

01:01:16,788 --> 01:01:20,228

that they're really, like, trying to

stuff it in our face, like, "No, you

:

01:01:20,228 --> 01:01:23,668

don't own it," it's just everyone's

like, "Nah, I'm not cool with that.

:

01:01:23,918 --> 01:01:25,038

I know it was like that."

:

01:01:25,708 --> 01:01:26,178

So

:

01:01:26,412 --> 01:01:30,742

Kaveman: I s- I still lean towards

that's mostly the hardcore gamers,

:

01:01:31,222 --> 01:01:32,292

unfortunately

:

01:01:32,420 --> 01:01:33,020

HackerNumber7: I don't know.

:

01:01:33,070 --> 01:01:38,020

I think, I think, I think it's, it's

possible arguably that a lot of the

:

01:01:38,030 --> 01:01:44,020

hardcore gamers are those YouTube

channels and, a- or in, in, in, in those

:

01:01:44,400 --> 01:01:48,770

premier comments and saying, "Hey," like,

you know, they're, like, spamming the

:

01:01:48,770 --> 01:01:50,750

comments and really pushing the movement.

:

01:01:51,190 --> 01:01:59,180

But maybe when you start sh- the casuals

who are not in those comments, when they

:

01:01:59,180 --> 01:02:01,110

start seeing the direct impact, right?

:

01:02:01,130 --> 01:02:05,780

For example, like, what if you tell

a gamer some of the things that

:

01:02:05,780 --> 01:02:10,710

we've talked about, like in terms

of not turning on your PS5, right?

:

01:02:10,710 --> 01:02:13,260

For a certain amount of time, and

then potentially losing games.

:

01:02:13,740 --> 01:02:17,350

Um, y- a casual who doesn't know that,

if they hear that, that might be more,

:

01:02:17,370 --> 01:02:18,990

much more alarming to them, right?

:

01:02:18,990 --> 01:02:19,500

And that might

:

01:02:19,756 --> 01:02:19,866

I

:

01:02:19,870 --> 01:02:19,900

Kaveman: them

:

01:02:20,810 --> 01:02:21,140

HackerNumber7: Right.

:

01:02:21,150 --> 01:02:24,110

So, like, so, so maybe if they…

:

01:02:24,210 --> 01:02:24,560

Go ahead.

:

01:02:25,046 --> 01:02:28,676

Kaveman: I'm saying, like,

how often do people who are

:

01:02:28,706 --> 01:02:30,546

casuals actually look into this?

:

01:02:30,546 --> 01:02:31,106

That's my question.

:

01:02:31,266 --> 01:02:31,716

I'm, I'm

:

01:02:31,716 --> 01:02:32,616

HackerNumber7: not disagreeing

:

01:02:32,626 --> 01:02:36,976

Kaveman: that if they know about it, they

would be pissed, but question is, how

:

01:02:36,996 --> 01:02:39,306

often do they actually look into this?

:

01:02:39,554 --> 01:02:45,244

HackerNumber7: I think, I think this is

where word of mouth and the viral internet

:

01:02:45,244 --> 01:02:47,144

becomes a point of concern, right?

:

01:02:47,144 --> 01:02:52,114

So everything is a, is a story

and holds a headline, you're

:

01:02:52,224 --> 01:02:53,364

gonna see it at some point.

:

01:02:53,444 --> 01:02:56,954

I mean, how many, how many

times can you see reels and Tik-

:

01:02:56,994 --> 01:02:59,384

uh, reels on YouTube repeated?

:

01:02:59,754 --> 01:03:03,984

And, you know, like you can see

like, like funny memes being repeated

:

01:03:04,004 --> 01:03:08,544

or screenshotted and re-shared,

and it's gonna make it even if

:

01:03:08,544 --> 01:03:11,984

it's two years later, it'll make

it into someone's feed, you know?

:

01:03:11,984 --> 01:03:17,734

So like, I think the virality of

content today, everyone is gonna

:

01:03:17,734 --> 01:03:19,044

see it because they consume.

:

01:03:19,104 --> 01:03:23,163

If you cons- if you exist, you have

a phone, you're gonna see content.

:

01:03:23,564 --> 01:03:25,374

Um, it doesn't matter what medium.

:

01:03:25,434 --> 01:03:29,184

It, it may take a little bit longer, and

I think it's actually worse than it is…

:

01:03:29,474 --> 01:03:33,704

It, it's worse today for these cor-

corporate cor- uh, corporate companies

:

01:03:33,724 --> 01:03:38,274

than it would be, you know, 20 years ago

because the virality of information is,

:

01:03:38,324 --> 01:03:40,154

is, is the speed of light essentially.

:

01:03:40,574 --> 01:03:41,154

So

:

01:03:41,904 --> 01:03:45,244

Shellz: it's, it's, it's really a, it's

really a sad thing too when I think

:

01:03:45,244 --> 01:03:48,994

about it, because now that we're talking

about it, I don't know if, I don't know

:

01:03:48,994 --> 01:03:52,794

if you guys, but I have relatives in

my family that they're, they're like

:

01:03:52,804 --> 01:03:59,614

older, and they're the type to buy a

system for a specific game and, and

:

01:03:59,624 --> 01:04:03,024

they'll probably buy digital because

it's more affordable, and they won't

:

01:04:03,024 --> 01:04:07,004

play it for like months just due to just

the way how their lifestyle is set up.

:

01:04:07,554 --> 01:04:13,294

And now it's like if they get on and

they're like, "Where's all my games?"

:

01:04:13,424 --> 01:04:17,294

That is gonna cause a problem

because the-- They're not,

:

01:04:17,764 --> 01:04:19,034

they're not a gamer like that.

:

01:04:19,044 --> 01:04:22,804

And, and I, I, I understand like

what you're saying about like,

:

01:04:22,913 --> 01:04:25,024

like how don't they know, you know?

:

01:04:25,374 --> 01:04:28,774

But sometimes you don't know what

you just don't know, you know?

:

01:04:28,814 --> 01:04:31,034

'Cause there's just some

people, they're just not in that

:

01:04:31,226 --> 01:04:32,996

HackerNumber7: They're not

the hardcore gamers, Yeah

:

01:04:33,264 --> 01:04:37,864

Shellz: Yeah, they're, they're just

not gonna know unless you like tell

:

01:04:37,884 --> 01:04:39,644

them and inform them, you know?

:

01:04:39,654 --> 01:04:41,854

Because, you know, you

just don't know sometimes.

:

01:04:42,224 --> 01:04:43,004

And so it,

:

01:04:43,004 --> 01:04:43,184

Kaveman: it

:

01:04:43,724 --> 01:04:47,534

Uh, but my question or my concern is,

:

01:04:51,114 --> 01:04:53,934

I don't think there's enough

people telling casual people

:

01:04:53,934 --> 01:04:55,824

about this stuff to let them know.

:

01:04:55,834 --> 01:04:59,734

Even with things going viral, things like

that, I still don't think it's enough

:

01:05:00,642 --> 01:05:03,392

HackerNumber7: I think, I

think if, I think word of

:

01:05:03,402 --> 01:05:04,752

mouth still plays a good role.

:

01:05:04,752 --> 01:05:09,402

I think, I think people, you know,

gamers like us, some, I think, I think

:

01:05:09,402 --> 01:05:13,512

in some instances some of us are more

casual gamers than hardcore gamers, and

:

01:05:13,512 --> 01:05:17,792

depending on which, you know, form of game

that we're playing and stuff like that.

:

01:05:17,792 --> 01:05:21,422

So I, we might know about something

more than another, and I think

:

01:05:21,422 --> 01:05:22,971

people share information naturally.

:

01:05:22,992 --> 01:05:26,082

Same way word of mouth spreads, I

think these lawsuits will pop up on

:

01:05:26,082 --> 01:05:27,692

someone's feed and people will know more.

:

01:05:27,692 --> 01:05:29,682

They'll hold conversations about

it and they'll see it online

:

01:05:31,748 --> 01:05:32,048

Kaveman: Hopefully.

:

01:05:32,808 --> 01:05:36,678

I just, like I said, as of right at

the ver- at this moment right now,

:

01:05:37,228 --> 01:05:43,428

anytime I hear this, it's like, it's

kinda just moot 'cause I know that

:

01:05:43,428 --> 01:05:47,398

it's predominantly hardcore gamers

who are talking about these things.

:

01:05:47,838 --> 01:05:50,418

So it's the, the vocal minority.

:

01:05:51,566 --> 01:05:51,746

Billion: I

:

01:05:51,856 --> 01:05:51,966

Kaveman: thi

:

01:05:52,088 --> 01:05:54,818

something about that

actually changes, it's like,

:

01:05:55,460 --> 01:05:59,110

HackerNumber7: I, I, I would, I would

partially disagree mainly that, like,

:

01:05:59,140 --> 01:06:02,430

and I think this is the, the, the,

the thing that Shellz is making,

:

01:06:02,460 --> 01:06:06,040

is that it's not necessarily that

they're the only ones, that hardcore

:

01:06:06,050 --> 01:06:09,850

gamers are the only ones that know,

they're the only ones taking action.

:

01:06:10,100 --> 01:06:13,720

And I think the distinction that Shellz

has made is that there's a, this tipping

:

01:06:13,720 --> 01:06:18,480

point between when a casual gamer and

a hardcore gamer will take action.

:

01:06:18,860 --> 01:06:23,660

Because hardcore, casual gamers will

see it as a result of the virality.

:

01:06:23,700 --> 01:06:27,270

They won't care because they don't

feel like it's impacting them.

:

01:06:27,600 --> 01:06:32,279

When they do care that it's impacting them

is when you tell them, and they didn't

:

01:06:32,290 --> 01:06:36,000

know the exact piece of information,

"Hey, you might, because you don't own

:

01:06:36,000 --> 01:06:39,279

these games, you could turn off your

PC and you have a, you have a time

:

01:06:39,279 --> 01:06:43,420

requirement of when you need to turn

on your g- your, your, not PC, but your

:

01:06:43,430 --> 01:06:45,930

console, or you could lose your games."

:

01:06:46,370 --> 01:06:49,700

And so, and it doesn't even matter,

'cause I know you'll make the

:

01:06:49,700 --> 01:06:52,740

argument, "Well, who's turning off

their system for three years or 12

:

01:06:52,790 --> 01:06:54,140

months or whatever that long anyway?"

:

01:06:54,270 --> 01:07:02,420

It doesn't matter the amount of time,

it matters simply the, the rule exists.

:

01:07:02,430 --> 01:07:05,490

Like, just the fact that it exists

becomes a problem, you know?

:

01:07:06,586 --> 01:07:07,556

Shellz: That's like the principle

:

01:07:07,744 --> 01:07:08,394

Billion: true, man.

:

01:07:08,964 --> 01:07:09,134

I,

:

01:07:09,182 --> 01:07:09,432

trust

:

01:07:09,432 --> 01:07:10,792

Kaveman: me, I never agreed with it.

:

01:07:10,902 --> 01:07:13,022

I was just saying if that was real.

:

01:07:13,102 --> 01:07:15,312

I don't even remember if we

confirmed it if it was real or not,

:

01:07:15,398 --> 01:07:16,398

HackerNumber7: Yeah, it, it is.

:

01:07:16,498 --> 01:07:23,598

We come from, uh, yeah, um, we, it, it's,

um, it's part of Sony's, uh, argument

:

01:07:23,598 --> 01:07:32,518

about, uh, needing to maintain, uh, sort

of a watchful eye on piracy essentially,

:

01:07:32,778 --> 01:07:36,198

and, and, and having, needing to have

your system connected to the internet.

:

01:07:36,198 --> 01:07:38,598

I don't think, I'm pretty sure we,

I can, we can pull up the articles

:

01:07:38,938 --> 01:07:39,418

Kaveman: Okay, okay.

:

01:07:39,418 --> 01:07:43,658

I just couldn't But my, my, uh,

just, just for the record, I'm

:

01:07:43,668 --> 01:07:45,288

not saying it was a good idea.

:

01:07:45,868 --> 01:07:48,078

I'm just saying it was probably unlikely

:

01:07:48,922 --> 01:07:49,232

HackerNumber7: Yeah

:

01:07:50,874 --> 01:07:51,454

Kaveman: Yeah

:

01:07:52,282 --> 01:07:54,592

HackerNumber7: But, but in

general, circling back to Phantom

:

01:07:54,592 --> 01:07:58,922

Blade Zero, I, Shellz, you

know, you thought game overall?

:

01:08:00,212 --> 01:08:02,642

Shellz: I'ma tell y'all this

right now, and y'all gonna fight.

:

01:08:02,672 --> 01:08:04,522

You know I might die on the hill for this.

:

01:08:04,622 --> 01:08:09,352

I got my swords and ready,

but besides "GTA," that game

:

01:08:09,362 --> 01:08:10,892

might be game of the year.

:

01:08:10,962 --> 01:08:11,862

It might be.

:

01:08:12,232 --> 01:08:13,342

It just might be.

:

01:08:13,752 --> 01:08:16,392

HackerNumber7: I honestly don't,

though, so I honestly don't think

:

01:08:16,392 --> 01:08:17,642

GTA will get Game of the Year.

:

01:08:19,142 --> 01:08:21,752

Like, I don't think people will

get Game of the Year because, and,

:

01:08:21,752 --> 01:08:23,152

and here's the reason why say that.

:

01:08:23,482 --> 01:08:24,812

People have been- Yes.

:

01:08:24,902 --> 01:08:25,242

Yeah.

:

01:08:26,022 --> 01:08:31,591

Viral I do not think GTA 6 will

get Game of the Year for, because

:

01:08:32,652 --> 01:08:38,011

sometimes virality and hype

will lead to disappointment.

:

01:08:38,582 --> 01:08:43,211

Because you have this envision in your

mind that GTA is gonna be just this great

:

01:08:43,232 --> 01:08:46,832

thing, and you have, like the imagination

will carry you to wherever, bro.

:

01:08:46,872 --> 01:08:49,572

And you're gonna play the

game, and you're gonna be like,

:

01:08:49,622 --> 01:08:50,662

"Ah, they could've done this.

:

01:08:50,702 --> 01:08:51,812

They could've made this better."

:

01:08:51,841 --> 01:08:55,862

And it's kinda like what, what, uh, LZ

mentioned one time when we were talking

:

01:08:55,862 --> 01:08:59,461

about Wolverine, and I was like, "Oh,

but the blood, but the blood, they said

:

01:08:59,461 --> 01:09:03,252

they, they were gonna use the better blood

technology," and, you know, whatever.

:

01:09:03,252 --> 01:09:07,502

And he was like, "Yo, this is the,

the sort of conundrum with consumers

:

01:09:07,502 --> 01:09:09,742

is, like, we always want more."

:

01:09:10,172 --> 01:09:17,261

And because GTA has such a massive hype

train, uh, one that's been building for

:

01:09:17,261 --> 01:09:22,551

the better part of 13 years, like, there's

gonna be some people who are disappointed.

:

01:09:22,832 --> 01:09:25,131

They're gonna be like, "Oh,

man, why didn't they take this

:

01:09:25,152 --> 01:09:27,232

tech from Red Dead Redemption?"

:

01:09:27,232 --> 01:09:29,442

And, "Why didn't they do

this from this other game?"

:

01:09:29,442 --> 01:09:32,282

Or, you know, other games could, like,

there's gonna be some comparisons

:

01:09:32,282 --> 01:09:37,211

happening because the hype train

and the imagination will never

:

01:09:37,272 --> 01:09:39,652

match current technology sometimes.

:

01:09:40,322 --> 01:09:44,202

Like, honestly, I saw some of those

leaks from GTA 6, and not to circle

:

01:09:44,202 --> 01:09:50,022

back from GT, back full to GTA 6, but

I, I, I saw some parts where I was like,

:

01:09:50,022 --> 01:09:51,341

"Eh, they could've done that better."

:

01:09:52,211 --> 01:09:53,672

Specifically related to, like,

:

01:09:53,890 --> 01:09:54,700

Billion: Early build.

:

01:09:54,730 --> 01:09:55,820

Early build of the game.

:

01:09:55,850 --> 01:09:56,510

HackerNumber7: We can't make

:

01:09:56,592 --> 01:09:58,092

arguably, I think it's

actually a lakeville.

:

01:09:58,682 --> 01:09:59,642

It's actually a lakeville.

:

01:09:59,642 --> 01:10:00,102

I don't know.

:

01:10:00,210 --> 01:10:00,860

No but

:

01:10:00,860 --> 01:10:02,500

Billion: when I say, when early build,

:

01:10:02,500 --> 01:10:03,300

I'm about

:

01:10:03,592 --> 01:10:04,242

Shellz: it, right?

:

01:10:04,262 --> 01:10:07,512

So, look, like this is the thing, right?

:

01:10:07,552 --> 01:10:13,522

With GTA, like I think everyone,

I think everyone's excited for the

:

01:10:13,522 --> 01:10:17,582

game, yes, but I think the main thing

what, what really everyone's excited

:

01:10:17,582 --> 01:10:19,712

for, for is the online portion.

:

01:10:20,352 --> 01:10:22,422

And I just have a feeling

:

01:10:22,432 --> 01:10:22,872

Billion: that the

:

01:10:22,886 --> 01:10:24,886

showed us anything about "GTA Online"

:

01:10:24,982 --> 01:10:25,862

Kaveman: I'm, I'm ready for

:

01:10:25,986 --> 01:10:26,716

Shellz: No, no.

:

01:10:27,516 --> 01:10:32,326

I, I, I agree with you, but my predictions

are just the way how Rockstar moves

:

01:10:32,326 --> 01:10:37,546

and how they've always moved, I feel

like "GTA Online" is not probably

:

01:10:37,546 --> 01:10:41,746

gonna be released or added onto the

game until the following year, bro

:

01:10:42,170 --> 01:10:42,190

HackerNumber7: Y-

:

01:10:42,380 --> 01:10:42,540

Oh

:

01:10:42,570 --> 01:10:43,950

think, is, isn't that confirmed?

:

01:10:44,340 --> 01:10:44,740

Yeah, I

:

01:10:44,820 --> 01:10:44,910

Kaveman: I

:

01:10:44,920 --> 01:10:46,250

HackerNumber7: think

essentially confirmed.

:

01:10:46,290 --> 01:10:46,760

Is it not?

:

01:10:46,790 --> 01:10:46,820

Ac

:

01:10:47,190 --> 01:10:49,920

Kaveman: no, we have no,

no information on when GTA

:

01:10:49,920 --> 01:10:50,440

Online is going to

:

01:10:50,600 --> 01:10:51,270

be released

:

01:10:51,652 --> 01:10:51,792

Shellz: I

:

01:10:51,792 --> 01:10:52,632

HackerNumber7: don't have

:

01:10:54,092 --> 01:10:58,302

Shellz: information on that, but due

to from what-- just from what, this

:

01:10:58,302 --> 01:11:03,022

is just, you know, my observation,

I just feel like the game online is

:

01:11:03,022 --> 01:11:06,672

not gonna be available until like

maybe like January or February or

:

01:11:06,827 --> 01:11:09,728

HackerNumber7: I am pretty sure that

there's been an interview, and I

:

01:11:09,778 --> 01:11:13,958

obviously don't quote me, I'll reconfirm

this as we talk, but I'm pretty sure

:

01:11:13,958 --> 01:11:17,148

there's been at least one interview

with Strauss Zelnick mentioning that

:

01:11:17,298 --> 01:11:20,948

they're, they are taking the same approach

that Crimsons- "Crimson Desert" had.

:

01:11:21,278 --> 01:11:24,448

We're concentrating on a single

player story, kind of introducing

:

01:11:24,448 --> 01:11:29,378

all those things, and then, you know,

as that game kinda settles in, and

:

01:11:29,418 --> 01:11:33,188

then they will continue work on "GTA

VI" online to make sure it's fully

:

01:11:33,208 --> 01:11:36,938

pon- polished, and that gives them a

staggered release approach, I thought

:

01:11:37,058 --> 01:11:39,988

Shellz: I think you're right, Hacker,

'cause I think I did see something

:

01:11:39,988 --> 01:11:45,018

about where Rockstar stated that "Grand

Theft Auto VI" is a single-player game

:

01:11:45,466 --> 01:11:45,606

HackerNumber7: It

:

01:11:45,606 --> 01:11:46,356

Kaveman: is, yeah.

:

01:11:46,566 --> 01:11:51,246

So going release it as a single-player

game, and I have a feeling they're

:

01:11:51,246 --> 01:11:55,286

going to do something similar to

what they did with GTA V, which is…

:

01:11:56,016 --> 01:12:00,236

Well, GTA Online came out about

two weeks after GTA V was released.

:

01:12:00,536 --> 01:12:02,456

I have a feeling it's gonna be a

little bit longer with this one.

:

01:12:02,456 --> 01:12:05,966

I, I think it's, I-- my guess

is a month after release we

:

01:12:05,976 --> 01:12:07,556

will get the online portion.

:

01:12:07,876 --> 01:12:10,226

HackerNumber7: I don't know, I don't

know that it will be that soon.

:

01:12:10,276 --> 01:12:11,596

I, I, I'm, I mean,

:

01:12:11,596 --> 01:12:11,966

Kaveman: of course

:

01:12:11,966 --> 01:12:13,096

HackerNumber7: we'll see, we'll see.

:

01:12:13,396 --> 01:12:17,396

Be- GTA VI, GTA V came out

in a mess, and they don't…

:

01:12:17,396 --> 01:12:20,826

GTA, GTA VI is their breadwinner,

and they wanna make sure that…

:

01:12:21,186 --> 01:12:21,566

Because

:

01:12:21,840 --> 01:12:22,020

you

:

01:12:22,726 --> 01:12:27,206

On- or sorry, GTA VI, GTA Online 2.0

:

01:12:27,216 --> 01:12:31,586

is their breadwinner, and that's what

they want to be extremely polished

:

01:12:31,610 --> 01:12:34,220

Kaveman: You think they haven't

had 13 years worth of time to,

:

01:12:34,220 --> 01:12:34,540

HackerNumber7: dev

:

01:12:34,800 --> 01:12:35,050

Kaveman: to

:

01:12:35,352 --> 01:12:35,502

they've

:

01:12:35,512 --> 01:12:37,262

HackerNumber7: concentrated,

on the game, and I think the

:

01:12:37,262 --> 01:12:40,002

development team is probably not…

:

01:12:40,582 --> 01:12:43,962

Like, they'd be stretched, in my

opinion, to be working releasing

:

01:12:44,052 --> 01:12:47,162

those two things at s- simultaneously

in an extremely polished…

:

01:12:47,662 --> 01:12:50,652

Well, considering that

they delayed the game twice

:

01:12:51,100 --> 01:12:51,580

Kaveman: Yeah

:

01:12:51,942 --> 01:12:54,702

HackerNumber7: just for the single

player lets me know that GTA Online

:

01:12:54,868 --> 01:12:55,038

You

:

01:12:55,038 --> 01:12:55,758

Kaveman: don't-- Hold on.

:

01:12:55,768 --> 01:12:58,158

You don't know if that was

just for the single player.

:

01:12:58,158 --> 01:13:01,108

They could've, 'cause they could've

been working on both 'cause, I mean,

:

01:13:01,138 --> 01:13:03,508

everybody knows GTA for GTA Online.

:

01:13:03,518 --> 01:13:05,258

Like, that is the biggest thing with it.

:

01:13:06,173 --> 01:13:06,673

HackerNumber7: Okay, then

:

01:13:06,798 --> 01:13:09,798

Kaveman: they, why would they

hold off on the biggest portion

:

01:13:09,798 --> 01:13:11,168

of this game for so long?

:

01:13:11,888 --> 01:13:12,208

I,

:

01:13:12,684 --> 01:13:13,494

HackerNumber7: Nine patents.

:

01:13:13,494 --> 01:13:14,984

of all kinds.

:

01:13:14,984 --> 01:13:20,024

Nine patent, nine plus patents integrating

the t- uh, integrating the game across

:

01:13:20,064 --> 01:13:24,574

multiple different teams and making sure

those technologies work and work well.

:

01:13:25,346 --> 01:13:26,496

Kaveman: Well, no, not, not…

:

01:13:26,696 --> 01:13:27,936

Listen, I'm not saying it's, it

:

01:13:27,936 --> 01:13:28,256

HackerNumber7: it

:

01:13:28,274 --> 01:13:32,354

and of course, $2 billion of investment,

almost $2 of investment to make sure

:

01:13:32,394 --> 01:13:33,294

that they don't out and lose the

:

01:13:33,506 --> 01:13:34,326

Kaveman: I, I, I

:

01:13:34,326 --> 01:13:35,076

just don't

:

01:13:35,404 --> 01:13:36,344

Shellz: the online

:

01:13:36,346 --> 01:13:40,426

Kaveman: s- spent that much

time on just single player.

:

01:13:40,926 --> 01:13:42,036

I believe…

:

01:13:42,056 --> 01:13:44,376

HackerNumber7: so much

innovation though in that game.

:

01:13:45,376 --> 01:13:48,316

Kaveman: like, they could've spent all

of that time on just single player.

:

01:13:48,466 --> 01:13:52,596

You know, like a- as we allegedly

know, there is a PC version

:

01:13:52,596 --> 01:13:55,056

of it out already or available

:

01:13:55,802 --> 01:13:56,482

HackerNumber7: So, I just

:

01:13:57,416 --> 01:14:01,006

so, sorry, Charles, I know, I know you've

got a comment there, but to be fair,

:

01:14:01,016 --> 01:14:02,936

it hasn't been 13 years in development.

:

01:14:03,696 --> 01:14:09,016

I, I think the, I think the, the possible

reasonable assumption to make in terms

:

01:14:09,016 --> 01:14:13,806

of guesstimating when development

started for "GTA VI" would've been

:

01:14:13,806 --> 01:14:17,116

right around like:

:

01:14:17,116 --> 01:14:21,006

So, uh, arguably maybe the game has been

in development for about eight years,

:

01:14:21,006 --> 01:14:22,936

and that's probably initial prototyping.

:

01:14:22,936 --> 01:14:26,466

And then we know that there was the

concern about, um, what were the

:

01:14:26,466 --> 01:14:29,536

two brothers who worked on the game,

one of them e- leaving the company,

:

01:14:29,536 --> 01:14:34,416

and he was the primary sort of,

uh, uh, creator of the stories and

:

01:14:34,416 --> 01:14:35,716

stuff like that, and him diverting.

:

01:14:35,826 --> 01:14:36,146

So there's

:

01:14:36,146 --> 01:14:36,296

Billion: been

:

01:14:36,550 --> 01:14:42,040

I don't mean to, I don't mean to cut

you off, Hacker, but GTA VI started

:

01:14:42,050 --> 01:14:44,600

development between:

:

01:14:46,132 --> 01:14:47,152

HackerNumber7: Okay, based on

:

01:14:48,250 --> 01:14:51,400

Billion: Based on this article that we

have-- that I have here in front of me.

:

01:14:52,512 --> 01:14:55,472

HackerNumber7: Okay, and,

and you, so, so:

:

01:14:55,472 --> 01:14:57,492

been right when GTA V released

:

01:14:57,882 --> 01:14:59,052

Billion: So that's what I'm saying.

:

01:14:59,182 --> 01:15:04,312

Following the launch of "GTA V,"

they started development on "GTA VI"

:

01:15:04,538 --> 01:15:07,378

HackerNumber7: So are we talking

core development or like just

:

01:15:07,388 --> 01:15:10,778

like ideas in proto-- or not

even necessarily prototyping?

:

01:15:10,808 --> 01:15:12,308

'Cause like that, that would be…

:

01:15:12,748 --> 01:15:14,698

Like if you think about

a software development

:

01:15:14,698 --> 01:15:16,118

perspective, that's super quick.

:

01:15:16,138 --> 01:15:17,928

That means you would've been working on…

:

01:15:18,148 --> 01:15:23,428

And remember, even in:

Online was still a mess in 2013

:

01:15:23,976 --> 01:15:28,356

Billion: Yeah, so I think they, uh, they--

it says they already started the, uh,

:

01:15:28,366 --> 01:15:31,226

brainstorming and everything for GTA VI

:

01:15:31,458 --> 01:15:32,018

HackerNumber7: Okay, so

:

01:15:32,086 --> 01:15:32,516

GTA

:

01:15:32,526 --> 01:15:35,406

Billion: From the-- But you gotta

remember, from the launch of GTA V, but

:

01:15:35,586 --> 01:15:41,026

also GTA V was in development for quite

a long time also before it came out.

:

01:15:41,306 --> 01:15:45,886

So you, you, you would have to think,

um, they know that graphics are gonna get

:

01:15:45,896 --> 01:15:52,706

better at a point, so we start development

now, and the-- Some of the ideas I think

:

01:15:52,706 --> 01:15:59,416

that they even added into GTA V and GTA

V Online probably started from some ideas

:

01:15:59,416 --> 01:16:04,646

that they were working on for GTA VI in

the future and saying, "Okay, we're not at

:

01:16:04,656 --> 01:16:09,976

this point yet, but this makes sense for

GTA V at the moment with their online."

:

01:16:10,516 --> 01:16:14,076

Because as you see, they're adding

new missions, they're adding new cars.

:

01:16:14,306 --> 01:16:20,206

The graphics did get better on the

GTA V, moving from the PS4 to the PS5.

:

01:16:20,216 --> 01:16:24,396

Uh, so many things happened, and,

you know, Rockstar is a huge company.

:

01:16:24,406 --> 01:16:25,866

This isn't like a small company.

:

01:16:26,196 --> 01:16:27,966

Um, they have multiple studios.

:

01:16:27,996 --> 01:16:30,586

They have thousands of

people working for them.

:

01:16:30,826 --> 01:16:35,136

So I, I, I do believe that

development has been going on

:

01:16:35,366 --> 01:16:38,346

with GTA VI for quite a long time.

:

01:16:38,456 --> 01:16:46,256

I, I do agree with Caveman also about,

um, the development of the storyline

:

01:16:46,926 --> 01:16:50,746

probably took some time, but I don't

think they spent the entirety of

:

01:16:50,746 --> 01:16:55,906

like, let's just say the last 10 years

working on the story until this point.

:

01:16:55,956 --> 01:17:02,546

I think they spent a good amount of time

on it, but I would say if they spent

:

01:17:02,996 --> 01:17:06,656

10 years in total working on this game,

they probably spent five years on the

:

01:17:06,656 --> 01:17:12,156

story, and the last five years has been

on developing the GTA VI online server.

:

01:17:12,770 --> 01:17:13,610

HackerNumber7: I don't know about that.

:

01:17:13,620 --> 01:17:17,110

Five years on basically a Bonnie

and Clyde story, I doubt it.

:

01:17:17,290 --> 01:17:17,470

Uh, y-

:

01:17:18,362 --> 01:17:18,642

Shellz: Yeah.

:

01:17:18,682 --> 01:17:20,652

I'm, I'm not gonna lie,

I don't buy it neither

:

01:17:20,652 --> 01:17:21,212

HackerNumber7: because

:

01:17:21,334 --> 01:17:24,564

I, five years on a Bonnie and Clyde story?

:

01:17:24,943 --> 01:17:25,884

Dude, that is

:

01:17:25,936 --> 01:17:27,786

Billion: You just got to understand

how massive this game is.

:

01:17:27,816 --> 01:17:28,576

You know, they're

:

01:17:28,614 --> 01:17:29,434

HackerNumber7: But we're talking about

:

01:17:29,464 --> 01:17:29,634

Billion: maybe

:

01:17:29,746 --> 01:17:32,286

collecting, they're collecting

data from, you know, the, the

:

01:17:32,286 --> 01:17:34,286

game is based here in Miami.

:

01:17:34,556 --> 01:17:36,116

They were going out, they're

:

01:17:36,298 --> 01:17:38,838

HackerNumber7: But that's core you're

talking about core development,

:

01:17:38,906 --> 01:17:39,796

Billion: put into the game

:

01:17:40,768 --> 01:17:41,948

HackerNumber7: about core development.

:

01:17:42,258 --> 01:17:45,678

That core development would've required

software, collection of, you know,

:

01:17:45,698 --> 01:17:49,488

images and, and then getting an idea

of how you wanna build the models

:

01:17:49,488 --> 01:17:50,808

and structures within the game.

:

01:17:51,018 --> 01:17:52,168

That's core development.

:

01:17:52,598 --> 01:17:56,498

I don't know that that was happening

around:

:

01:17:56,508 --> 01:17:59,648

about the timeline, and I know we're

kind of like circ- we keep circling

:

01:17:59,648 --> 01:18:05,368

back to GTA, but 'cause it's such,

such a massive thing and everything

:

01:18:05,608 --> 01:18:07,518

talk about is sort of surrounded on it.

:

01:18:07,528 --> 01:18:07,758

But

:

01:18:07,788 --> 01:18:08,077

keeps

:

01:18:08,077 --> 01:18:08,648

Kaveman: on giving.

:

01:18:09,398 --> 01:18:09,818

HackerNumber7: It is.

:

01:18:09,858 --> 01:18:10,238

It is.

:

01:18:10,248 --> 01:18:12,068

So, but like, you gotta think about this.

:

01:18:12,077 --> 01:18:18,708

For ex- for example,:

been at its core initial point of release.

:

01:18:19,208 --> 01:18:20,948

GTA Online released in a mass.

:

01:18:20,978 --> 01:18:24,138

You made the point that they're

massive development team, fine.

:

01:18:24,468 --> 01:18:27,948

But think about how stressed

this development team is.

:

01:18:28,178 --> 01:18:31,407

When did GT, um, when did Red

Dead Redemption 2 release?

:

01:18:32,668 --> 01:18:35,138

'Cause they would've had five

years worth development time.

:

01:18:35,138 --> 01:18:37,588

They released in:

:

01:18:37,657 --> 01:18:39,128

Billion: Yeah, I think Red Dead came out

:

01:18:39,248 --> 01:18:41,608

HackerNumber7: So how could they

possibly have had the time to re-

:

01:18:41,608 --> 01:18:43,778

to work on GTA VI at the same time?

:

01:18:43,788 --> 01:18:48,358

Maybe a small team would've been

working on concept art and initial

:

01:18:48,506 --> 01:18:49,346

Kaveman: That I agree with.

:

01:18:49,386 --> 01:18:49,506

I

:

01:18:49,678 --> 01:18:53,418

HackerNumber7: Yeah, concept art and

maybe like some initial ideas and

:

01:18:53,428 --> 01:18:58,138

brainstorming on, on like, you know,

where they might want to take the story.

:

01:18:58,138 --> 01:19:03,228

But core development in:

doesn't add up in terms of development

:

01:19:04,474 --> 01:19:04,714

Billion: So

:

01:19:04,730 --> 01:19:05,620

Back then that

:

01:19:06,284 --> 01:19:08,974

V, GTA V came out in:

:

01:19:09,384 --> 01:19:09,864

HackerNumber7: but

:

01:19:10,064 --> 01:19:15,454

Billion: they, they also say that

GTA V development started in:

:

01:19:17,064 --> 01:19:19,564

HackerNumber7: that mean that's five

years development, which would make right?

:

01:19:19,594 --> 01:19:20,414

Like, that's five

:

01:19:20,474 --> 01:19:20,894

Shellz: That made

:

01:19:20,907 --> 01:19:22,418

Billion: Ok-okay, so again,

:

01:19:22,448 --> 01:19:22,538

HackerNumber7: uh

:

01:19:22,834 --> 01:19:25,414

same, that's the same amount

of development time for RDR2

:

01:19:26,724 --> 01:19:26,943

Billion: Okay.

:

01:19:26,943 --> 01:19:30,324

What, what were you saying, um, Shellz,

before I, I didn't wanna cut you off

:

01:19:31,406 --> 01:19:37,916

Shellz: Nah, I was saying, nah, that makes

sense because GTA IV and GTA V both came

:

01:19:37,916 --> 01:19:42,876

out on PS3 and 360, so that, that makes

sense 'cause it's the same console era.

:

01:19:43,296 --> 01:19:46,766

But for, uh, but for, um, what was it?

:

01:19:47,036 --> 01:19:52,175

GTA VI now, it's a little bit w- it's

a bit of a gray area there because

:

01:19:52,506 --> 01:19:57,326

that was in the PS4 generation, and

then the PS5 wasn't even announced yet.

:

01:19:57,356 --> 01:19:58,126

So it's like,

:

01:19:58,978 --> 01:19:59,358

Billion: Okay.

:

01:19:59,628 --> 01:19:59,878

So,

:

01:19:59,898 --> 01:20:00,488

but is

:

01:20:00,646 --> 01:20:01,206

Shellz: was made

:

01:20:01,298 --> 01:20:02,258

Billion: this is, this is what

:

01:20:02,266 --> 01:20:02,446

Yeah

:

01:20:02,446 --> 01:20:04,096

HackerNumber7: you gotta

think about the Rage engine.

:

01:20:04,106 --> 01:20:04,756

Which engine

:

01:20:04,766 --> 01:20:05,175

Billion: would they have been

:

01:20:05,407 --> 01:20:06,698

listen, listen to what I'm saying, right?

:

01:20:06,708 --> 01:20:10,368

So this w- my point on this,

uh, mentioning "GTA V," 'cause

:

01:20:10,468 --> 01:20:12,528

"GTA V" came out in:

:

01:20:12,898 --> 01:20:18,438

The development of "GTA V" started

one year after "GTA IV" released.

:

01:20:19,368 --> 01:20:23,928

So, like, they're not wasting any

time to start the next project.

:

01:20:24,278 --> 01:20:24,778

You know what I'm saying?

:

01:20:24,778 --> 01:20:27,378

Sometimes we think about,

oh man, people want a break.

:

01:20:27,388 --> 01:20:28,428

It might take a couple years.

:

01:20:28,428 --> 01:20:32,878

But, like, the way Rockstar has

been working from, since "GTA

:

01:20:32,928 --> 01:20:38,157

III," they have started development

within a year or almost a year

:

01:20:38,228 --> 01:20:39,778

after the release of their last

:

01:20:39,778 --> 01:20:40,118

game

:

01:20:40,576 --> 01:20:40,786

HackerNumber7: All right.

:

01:20:40,786 --> 01:20:43,496

We'll, we'll have, we'll, we might

have to circle back on this one.

:

01:20:43,496 --> 01:20:46,976

I don't know that that's necessarily

true, primarily because we just

:

01:20:46,976 --> 01:20:50,175

talked about RDR would've been the

next game of importance for them.

:

01:20:50,394 --> 01:20:54,634

Billion: But got, you gotta understand,

RDR is, is pretty much GTA V just

:

01:20:54,634 --> 01:20:56,544

wrapped in a country western skin.

:

01:20:56,764 --> 01:21:03,064

Like this, this isn't something that

they had to spend as much time developing

:

01:21:03,384 --> 01:21:09,084

Red Dead d- because they already

had the base layer, which was GTA

:

01:21:09,574 --> 01:21:09,943

HackerNumber7: And

:

01:21:10,014 --> 01:21:14,054

Billion: the development for the

new items, the new textures, all

:

01:21:14,054 --> 01:21:18,044

of these new things that they added

into the game in GTA VI could have

:

01:21:18,154 --> 01:21:22,544

easily started the same time, which

is about a year after GTA V released

:

01:21:22,978 --> 01:21:26,608

HackerNumber7: I, don't agree with

the statement that GTA V is, and

:

01:21:26,618 --> 01:21:30,798

RDR 2 are the same game wrapped in

a Western because of the amount of

:

01:21:30,848 --> 01:21:32,628

innovation that happened in RDR 2.

:

01:21:33,068 --> 01:21:38,498

There are things that happens in RDR 2

and tech capabilities in that game that

:

01:21:38,498 --> 01:21:43,068

just do not exist, and they actually went

m- And it might seem like it's the same

:

01:21:43,077 --> 01:21:48,448

thing because GTA V has been around so

long and there's been so many different

:

01:21:48,448 --> 01:21:51,178

versions, upgraded versions of GTA.

:

01:21:51,178 --> 01:21:54,748

Remember, there's a GTA

V, technically GTA V 2.0

:

01:21:55,157 --> 01:22:00,528

that is out that is significantly

different and supported, uh, across

:

01:22:00,528 --> 01:22:04,018

gen- uh, console generations that were

not supported on the original console

:

01:22:04,018 --> 01:22:06,888

generation that GTA V was released on.

:

01:22:06,888 --> 01:22:10,318

So for example, GTA V today, GTA V 2.0

:

01:22:10,728 --> 01:22:15,178

could not be played on G- on, on the

PS3 today, and it's not supported.

:

01:22:15,188 --> 01:22:19,758

You have to have the new console

generation to, to, PS4 to be able

:

01:22:19,758 --> 01:22:21,018

to even play some of those games.

:

01:22:21,018 --> 01:22:24,848

And I think e- even after that, the

PS5, you would've seen some, some

:

01:22:24,848 --> 01:22:27,388

more updates potentially there, right?

:

01:22:27,458 --> 01:22:30,308

So, and then later staggered

onto the PC releases.

:

01:22:30,318 --> 01:22:35,778

So it might seem that way when you

compare RDR 2 and GTA V today, but I

:

01:22:35,778 --> 01:22:37,428

don't know that that's necessarily true.

:

01:22:38,006 --> 01:22:39,066

Billion: Yeah, they're

almost the same game.

:

01:22:39,816 --> 01:22:39,976

They're

:

01:22:39,976 --> 01:22:41,776

Kaveman: almost the same almost the

:

01:22:41,776 --> 01:22:42,016

HackerNumber7: same

:

01:22:42,046 --> 01:22:42,276

Kaveman: game

:

01:22:42,566 --> 01:22:44,936

Billion: Uh, there's, there's

there's some mechanics in,

:

01:22:45,076 --> 01:22:45,316

back

:

01:22:45,316 --> 01:22:48,276

HackerNumber7: and, and my point is they

went back in reverse to do that, right?

:

01:22:48,276 --> 01:22:54,056

So like they made updates later on GTA V

to then add, bring in those capabilities,

:

01:22:54,416 --> 01:22:56,746

and arguably after RDR2 came out.

:

01:22:56,886 --> 01:22:59,666

Which still doesn't quite

explain the timeline on GTA VI.

:

01:22:59,696 --> 01:23:03,046

That's my main point, is that I don't

know about that timeline on GTA VI,

:

01:23:03,056 --> 01:23:04,826

but we can, we can debate that all day,

:

01:23:04,826 --> 01:23:04,976

Billion: so

:

01:23:05,028 --> 01:23:07,048

Yeah, we'll, we'll, we'll

do more research on that.

:

01:23:07,058 --> 01:23:11,258

Um, but hey man, that's what the,

that's what the wild, wild internet

:

01:23:11,268 --> 01:23:18,768

told me, so Uh, as far as, um, as far

as "GTA," I know we doubled or tripled

:

01:23:18,788 --> 01:23:20,768

or quadrupled back to "GTA" several

:

01:23:20,788 --> 01:23:21,157

Kaveman: times

:

01:23:21,488 --> 01:23:23,988

Billion: Uh, we just mentioned,

uh, "Phantom Blade," which

:

01:23:24,038 --> 01:23:25,157

I, I did see the trailer.

:

01:23:25,157 --> 01:23:26,438

"Phantom Blade" looks pretty good.

:

01:23:26,718 --> 01:23:30,438

Um, kind of reminds me of, um,

a old PSP game I used to play

:

01:23:30,438 --> 01:23:31,628

called "Kingdom Paradise."

:

01:23:31,808 --> 01:23:33,628

Um, you know, this is throwback, man.

:

01:23:33,638 --> 01:23:35,288

You youngins don't know

nothing about that.

:

01:23:35,588 --> 01:23:39,208

But, um, um, it looks cool.

:

01:23:39,568 --> 01:23:47,077

Um, but, uh, just to keep moving

forward, recently, uh, the op- not open,

:

01:23:47,098 --> 01:23:54,608

but the pre-purchased, uh, pre-order

beta of "Modern Warfare 4," um, is out

:

01:23:54,638 --> 01:23:56,558

and has been out s- for a week now.

:

01:23:56,858 --> 01:24:00,838

Um, I did not pre-order,

uh, "Modern Warfare 4."

:

01:24:00,878 --> 01:24:04,968

I haven't even bought a "Call of

Duty" in the last several years.

:

01:24:05,018 --> 01:24:05,218

I,

:

01:24:05,258 --> 01:24:05,798

HackerNumber7: I would say in

:

01:24:05,998 --> 01:24:08,028

Billion: in, like the

last three years or so.

:

01:24:08,388 --> 01:24:13,718

Um, the last "Call of Duty" I bought

was, uh, "Black Ops Cold War," so,

:

01:24:14,318 --> 01:24:16,728

uh, we've been on other things lately.

:

01:24:16,758 --> 01:24:21,178

But, uh, Caveman, I know that

you ordered, uh, "MW4" and you

:

01:24:21,228 --> 01:24:23,518

actually got to play the beta.

:

01:24:23,528 --> 01:24:24,528

What did you think about it?

:

01:24:25,210 --> 01:24:31,080

Kaveman: Uh, the beta has got

some weird things going on in it.

:

01:24:31,830 --> 01:24:34,670

Um, I would say it's mostly positive.

:

01:24:35,030 --> 01:24:38,550

Like, the game still is pretty polished,

just a couple things here and there

:

01:24:38,550 --> 01:24:40,510

that are like, "Why did you do this?"

:

01:24:41,200 --> 01:24:44,059

And funny enough, they had

an, uh, an update today that

:

01:24:44,059 --> 01:24:45,430

actually addressed a bunch of it.

:

01:24:46,120 --> 01:24:50,840

Um, but like for instance, s- the

stuff that I liked, the movement

:

01:24:50,840 --> 01:24:53,160

feels solid, the gunplay feels good.

:

01:24:53,480 --> 01:24:57,840

The guns in there, uh, also feel

pretty solid, so I don't have

:

01:24:57,840 --> 01:25:00,100

any problems on any of that.

:

01:25:00,500 --> 01:25:06,860

Some of the things that I didn't like,

uh, since they, uh, put in, um, a single

:

01:25:06,860 --> 01:25:10,580

player campaign, like I think probably

it's most likely the very first mission,

:

01:25:11,580 --> 01:25:19,080

they added, uh, armor to your character

in there, and I don't-- I, I personally

:

01:25:19,080 --> 01:25:23,350

just don't think it fits in with the, the

single player campaign, 'cause I was…

:

01:25:23,380 --> 01:25:24,870

Billion: y- they added armor to the

:

01:25:25,340 --> 01:25:27,790

Kaveman: Yeah, you have to

plate up like you do in Warzone.

:

01:25:28,240 --> 01:25:29,020

Billion: Oh, that's weird

:

01:25:29,590 --> 01:25:32,420

Kaveman: Yeah, that's what I thought,

and I was like, "All right, fine.

:

01:25:32,660 --> 01:25:34,059

Are they, they at least gonna…"

:

01:25:34,559 --> 01:25:35,059

What's up?

:

01:25:35,586 --> 01:25:39,866

HackerNumber7: Do, do-- okay, so, so

the armor, wh- wh- why is it, why is

:

01:25:39,866 --> 01:25:43,636

it, uh, would-- do you think that does,

that doesn't add more realism, though?

:

01:25:43,666 --> 01:25:45,986

Is that not the goal, I'm guessing there?

:

01:25:46,036 --> 01:25:46,216

Is

:

01:25:46,458 --> 01:25:47,098

Kaveman: I think it

:

01:25:47,216 --> 01:25:49,556

HackerNumber7: Or do we not, do

we prefer it being on a line?

:

01:25:49,666 --> 01:25:49,976

Go ahead.

:

01:25:50,338 --> 01:25:53,468

Kaveman: I think it adds an

unnecessary layer of complexity to

:

01:25:53,468 --> 01:25:55,798

the single player campaign, right?

:

01:25:55,848 --> 01:26:00,428

The, yeah, uh, it's un- I don't

think it's necessary, right?

:

01:26:00,458 --> 01:26:05,077

If anything, it just makes it more

difficult for zero reason because,

:

01:26:05,138 --> 01:26:08,258

oh my God, I don't have plates

'cause they don't drop plates, so

:

01:26:08,258 --> 01:26:14,938

you can't get hit, like, at all or

you die in two bullets you know me, I

:

01:26:15,070 --> 01:26:17,220

HackerNumber7: like it, I mean,

would you, would you arguably

:

01:26:17,220 --> 01:26:18,770

make the same argument for online?

:

01:26:20,514 --> 01:26:20,894

Kaveman: No.

:

01:26:20,894 --> 01:26:21,644

No, no, no.

:

01:26:21,644 --> 01:26:23,414

The, nah, it's different for that.

:

01:26:23,604 --> 01:26:24,273

Warzone it makes

:

01:26:24,273 --> 01:26:25,654

HackerNumber7: sense No

:

01:26:25,654 --> 01:26:29,023

Kaveman: No, no, Warzone it

makes sense to have stuff.

:

01:26:29,234 --> 01:26:33,314

Multiplayer you don't have armor,

so it's just, that's just it.

:

01:26:33,364 --> 01:26:34,204

As simple as that.

:

01:26:34,924 --> 01:26:38,604

Why, why did they need to

add in armor plates to, um,

:

01:26:38,938 --> 01:26:40,798

Billion: Yeah, I can agree, I can agree

:

01:26:40,844 --> 01:26:41,714

Kaveman: just doesn't make sense

:

01:26:42,568 --> 01:26:45,068

Billion: I, I, that doesn't really

make a lot of sense to me too.

:

01:26:45,098 --> 01:26:47,898

I think it's adding a, a layer of

complexity that doesn't need to

:

01:26:47,907 --> 01:26:49,118

be there for the single player.

:

01:26:49,368 --> 01:26:56,168

Um, I think we saw that also, you know,

back when, um, "Black Ops 4," um, you

:

01:26:56,168 --> 01:26:58,077

had to heal yourself on "Black Ops 4,"

:

01:26:58,362 --> 01:26:59,012

Kaveman: Yeah, that

:

01:26:59,048 --> 01:27:03,318

Billion: lot of people hated that,

you know, when it first came out.

:

01:27:03,318 --> 01:27:06,068

But, you know, as we play it through

the year, you, you kinda get used to it.

:

01:27:06,068 --> 01:27:09,148

But a lot of people skipped out on

"Black Ops 4" because you had to

:

01:27:09,148 --> 01:27:11,588

heal yourself after taking damage.

:

01:27:12,132 --> 01:27:13,902

HackerNumber7: Okay, so, so hold on.

:

01:27:13,902 --> 01:27:18,192

So one of the most beloved games that

I've talked about, obviously not a

:

01:27:18,192 --> 01:27:24,362

comparison necessarily to, to, um,

uh, Modern Warfare 4, but Ghost Recon

:

01:27:24,372 --> 01:27:27,062

Wildlands and Ghost Recon, um, Breakpoint.

:

01:27:27,692 --> 01:27:31,202

Um, probably not Breakpoint,

Point, but more so Wildlands,

:

01:27:31,212 --> 01:27:32,472

which is a more recent version.

:

01:27:32,791 --> 01:27:35,472

You also have to heal yourself in

that game, and there's animations

:

01:27:35,472 --> 01:27:38,842

where the guy has to, like, take on,

you know, like to, to have, like, uh,

:

01:27:38,892 --> 01:27:43,041

add the patch to his legs, and he's

actually, like, healing himself up and

:

01:27:43,041 --> 01:27:44,922

everything like that as he takes damage.

:

01:27:44,922 --> 01:27:50,842

And one of the more beloved games in

military simulation and warfare type

:

01:27:50,842 --> 01:27:56,012

games, um, obvious- And they obviously,

you know, there's the first person shooter

:

01:27:56,012 --> 01:28:01,322

perspective obviously, but Ghost Recon

is more of a, at least for today and,

:

01:28:01,322 --> 01:28:06,762

and now, uh, in terms of Breakpoint,

uh, and Gho- uh, Ghost Wildlands, the…

:

01:28:07,882 --> 01:28:11,262

It's more of a third person game, but

healing is in that game, and that's one of

:

01:28:11,262 --> 01:28:13,682

the more, I think, appreciated techniques.

:

01:28:13,692 --> 01:28:16,712

So what's the difference, I guess,

in across Modern Warfare 4's, uh-

:

01:28:16,724 --> 01:28:18,943

Billion: Well, I think it's

a, think it's a different,

:

01:28:19,164 --> 01:28:20,604

it's a different type of game.

:

01:28:20,614 --> 01:28:23,604

You gotta remember that, uh, Call

Duty has always kind of been a

:

01:28:23,684 --> 01:28:25,894

arcade shooter, like just said.

:

01:28:25,894 --> 01:28:30,084

So it, it-- for me, it

doesn't necessarily have r-

:

01:28:30,808 --> 01:28:31,178

Kaveman: And

:

01:28:31,304 --> 01:28:37,234

Billion: it doesn't have room for that

because not the type of game it, uh,

:

01:28:37,304 --> 01:28:41,954

originated from, and it's not the type

of player base that plays that game.

:

01:28:42,134 --> 01:28:46,014

If I wanted to play something

a little bit more slow, uh, you

:

01:28:46,014 --> 01:28:49,204

know, that had like a, a slower

:

01:28:49,204 --> 01:28:50,364

HackerNumber7: pacing a

:

01:28:50,364 --> 01:28:53,284

Billion: tactical, you know,

I would play a different game,

:

01:28:53,294 --> 01:28:54,374

something that gave me that.

:

01:28:54,374 --> 01:29:00,284

But when I hop on Call of Duty, uh, even

the story mode is like, you know, you go

:

01:29:00,284 --> 01:29:03,854

through the story, but you can also kind

of run and gun and breeze your way through

:

01:29:03,854 --> 01:29:07,984

the story because it's supposed to be

a, a fast-paced type of game, you know?

:

01:29:08,634 --> 01:29:10,104

Kaveman: You're You're,

pretty much a super soldier.

:

01:29:10,104 --> 01:29:14,273

And th- there isn't a bunch of

cool animations or anything like

:

01:29:14,273 --> 01:29:15,334

that if you're healing yourself.

:

01:29:15,334 --> 01:29:20,764

It's literally the, the same sticking

a plate into imaginary vest twice or

:

01:29:20,844 --> 01:29:22,884

however how many times, and that's it.

:

01:29:22,934 --> 01:29:27,104

It, it, it doesn't-- I, it, it

really just is a distraction.

:

01:29:27,404 --> 01:29:30,434

It's an unnecessary layer

of complexity, right?

:

01:29:30,786 --> 01:29:33,675

Billion: I I'm surprised they even

have a single player mode in the beta.

:

01:29:33,946 --> 01:29:35,026

Kaveman: Yeah, that, that's unique.

:

01:29:35,096 --> 01:29:37,656

I'm glad they did it so you at

least get a chance to see it, but

:

01:29:37,656 --> 01:29:38,916

that's, that's definitely unique.

:

01:29:39,140 --> 01:29:41,430

Billion: I wonder if

they're gonna keep the…

:

01:29:42,210 --> 01:29:46,809

Or, or if there's gonna be like a

toggle switch for plating up, if

:

01:29:46,820 --> 01:29:48,280

you could turn it off or turn it on.

:

01:29:48,330 --> 01:29:51,980

I mean, if you have option do that, that'd

probably be, that'd probably be good.

:

01:29:52,059 --> 01:29:56,680

Kind of like giving the option

between going for kill streaks

:

01:29:56,690 --> 01:29:58,030

or going for score streaks.

:

01:29:58,140 --> 01:30:02,230

You know, I-- at the end of the day, I

think score streaks are superior because,

:

01:30:02,230 --> 01:30:05,210

um, Call of Duty is a arcade game.

:

01:30:05,320 --> 01:30:11,420

Um, there's objective modes, so

playing with score streaks m-

:

01:30:11,440 --> 01:30:13,360

forces you to play the objective.

:

01:30:13,390 --> 01:30:17,040

You playing domination, you capture

the flag, you get, you know, 50

:

01:30:17,190 --> 01:30:20,720

points or 25 points or whatever

it is added to your score streak.

:

01:30:20,960 --> 01:30:23,900

Versus kill streaks, I'm

playing domination and, uh,

:

01:30:24,500 --> 01:30:25,890

I'm on a seven kill streak.

:

01:30:25,920 --> 01:30:27,750

Uh, I'm not going anywhere.

:

01:30:27,750 --> 01:30:32,110

I'm a corner camp this little wall

real quick and watch the flag and

:

01:30:32,110 --> 01:30:33,890

pick anybody that's coming, you know?

:

01:30:33,890 --> 01:30:35,470

So I don't care to

:

01:30:35,566 --> 01:30:38,666

Kaveman: of my gripes with the g- with

the game, at least in what I played

:

01:30:38,675 --> 01:30:43,286

was, um, it's not kill streaks strictly.

:

01:30:43,286 --> 01:30:47,016

It's also not score streaks on

what we knew in the previous games.

:

01:30:47,226 --> 01:30:52,406

But I think it is heavily

weighted towards, um, uh, kills.

:

01:30:52,756 --> 01:30:57,576

Like, I, I don't know the exact

numbers, but it seems like obviously

:

01:30:57,576 --> 01:30:58,816

you get a kill, that's one kill.

:

01:30:59,356 --> 01:31:03,606

If you capture a point in, say,

Domination, that, that's counted as

:

01:31:03,616 --> 01:31:06,175

like half a kill, something that,

:

01:31:06,414 --> 01:31:07,324

Okay I I

:

01:31:07,324 --> 01:31:08,273

Billion: didn't, I didn't know that.

:

01:31:08,364 --> 01:31:08,443

I

:

01:31:08,586 --> 01:31:11,416

Kaveman: yeah, it-- You

get, you do get as…

:

01:31:11,740 --> 01:31:12,290

HackerNumber7: hold on.

:

01:31:12,290 --> 01:31:14,040

So they're doing, like,

partial points on kills?

:

01:31:15,034 --> 01:31:15,474

Kaveman: No, no, no.

:

01:31:15,494 --> 01:31:17,193

On o- on objective play.

:

01:31:17,737 --> 01:31:18,278

HackerNumber7: Oh, I gotcha.

:

01:31:18,464 --> 01:31:18,794

Kaveman: Yeah.

:

01:31:18,794 --> 01:31:18,894

Yeah.

:

01:31:19,364 --> 01:31:19,804

So

:

01:31:19,868 --> 01:31:22,888

Billion: mixture of kill

streaks and score streaks at

:

01:31:22,888 --> 01:31:23,268

Kaveman: the same

:

01:31:23,384 --> 01:31:27,564

a somewhere in between

and I don't like it 'cause

:

01:31:27,734 --> 01:31:28,484

HackerNumber7: that still

:

01:31:28,546 --> 01:31:32,036

it sounds like Modern Warfare 4 is kind

of dropping the ball in multiple ways

:

01:31:32,036 --> 01:31:35,586

in, in trying to innovation in a way

that might piss off the core player base

:

01:31:36,098 --> 01:31:36,458

Kaveman: I don't know.

:

01:31:36,458 --> 01:31:39,308

I think they had it right before

with just score streaks, 'cause

:

01:31:39,308 --> 01:31:42,318

then you're rewarding people for

actually playing the objective the

:

01:31:42,318 --> 01:31:46,708

same as you are rewarding people

who are just going for kills, right?

:

01:31:46,708 --> 01:31:49,378

And if you're really talented

and can do both, then you're

:

01:31:49,378 --> 01:31:51,148

killing it in the game, you know?

:

01:31:51,148 --> 01:31:51,548

Which

:

01:31:52,258 --> 01:31:52,438

HackerNumber7: no

:

01:31:52,638 --> 01:31:53,348

Kaveman: nobody's gonna argue

:

01:31:53,348 --> 01:31:53,708

HackerNumber7: with

:

01:31:54,443 --> 01:31:55,664

Well, so is, is, um,

what's, what's the last one?

:

01:31:55,664 --> 01:31:59,134

'Cause I haven't, I, like I'm, like,

uh, Billion mentioned, I haven't played

:

01:31:59,464 --> 01:32:01,294

Call of Duty in a couple generations.

:

01:32:01,714 --> 01:32:07,714

But I think Modern Warfare 3 or 2 had the

ability to toggle between score streaks

:

01:32:07,714 --> 01:32:11,904

and, and kill streaks depending on what

you w- you pers- your personal pref- pre-

:

01:32:12,186 --> 01:32:13,296

Kaveman: Yeah, I forget.

:

01:32:13,316 --> 01:32:16,266

I know which one you're talking about, but

it didn't work in the way that it is now.

:

01:32:16,266 --> 01:32:20,556

There was one where it was like kill

streaks, where the point totals for

:

01:32:20,556 --> 01:32:22,736

your kill streaks are however how much,

:

01:32:23,014 --> 01:32:24,764

HackerNumber7: Converted

into four strings, yeah

:

01:32:24,826 --> 01:32:28,586

Kaveman: But then you could switch over to

the score streak system where the things

:

01:32:28,586 --> 01:32:33,446

they cost more, but they, it's, it sort

of like it built up throughout lives.

:

01:32:33,446 --> 01:32:34,996

Even if you die, it didn't restart.

:

01:32:35,216 --> 01:32:38,556

So you were much guaranteed to get

your kill streaks or whatever they

:

01:32:38,816 --> 01:32:40,006

Billion: That, that was terrible.

:

01:32:40,196 --> 01:32:40,366

That

:

01:32:40,376 --> 01:32:40,576

Kaveman: that

:

01:32:40,636 --> 01:32:41,166

that was

:

01:32:41,246 --> 01:32:42,696

Billion: was like Cold War, I

:

01:32:42,786 --> 01:32:43,266

Kaveman: Yeah.

:

01:32:43,836 --> 01:32:44,916

don't, I didn't like that one.

:

01:32:45,206 --> 01:32:45,946

But what they have

:

01:32:45,986 --> 01:32:46,486

Billion: now

:

01:32:46,496 --> 01:32:49,236

was like, everybody gets a

attack helicopter because

:

01:32:49,276 --> 01:32:49,306

Kaveman: with

:

01:32:49,386 --> 01:32:49,886

Billion: tried.

:

01:32:49,946 --> 01:32:51,056

Like, that was ridiculous

:

01:32:52,142 --> 01:32:52,442

Kaveman: because you

:

01:32:52,442 --> 01:32:52,712

HackerNumber7: tried

:

01:32:53,712 --> 01:32:55,442

Kaveman: that one, I think perfect.

:

01:32:55,962 --> 01:32:59,362

Score streaks count, excuse

me, doing objectives count,

:

01:32:59,932 --> 01:33:01,412

doing, uh, getting kills count.

:

01:33:01,882 --> 01:33:05,122

If you can do both, you're killing it

in terms of getting your kill streaks.

:

01:33:05,822 --> 01:33:09,232

They need to go back to that

system, or maybe I need a

:

01:33:09,232 --> 01:33:10,412

little bit more information on

:

01:33:10,412 --> 01:33:11,052

Billion: exactly

:

01:33:11,094 --> 01:33:15,414

I didn't play Black Ops 6, but w- was

Black Ops 6, uh, scorestreaks or…

:

01:33:16,193 --> 01:33:17,424

So it strictly scorestreaks?

:

01:33:17,678 --> 01:33:19,588

Kaveman: No, Well, it's

a combination of both.

:

01:33:19,598 --> 01:33:22,568

You could, you could get your kill

streaks by just earning score,

:

01:33:23,140 --> 01:33:24,980

HackerNumber7: So they've been,

they've been doing this for a then.

:

01:33:24,980 --> 01:33:25,000

Now

:

01:33:25,132 --> 01:33:27,062

Billion: Yeah, no, they've

always kind done this

:

01:33:27,168 --> 01:33:29,758

Kaveman: i- if so what

it feels like it's less.

:

01:33:30,098 --> 01:33:31,028

That's what I'm saying.

:

01:33:31,038 --> 01:33:31,657

It's like

:

01:33:31,940 --> 01:33:34,640

Billion: You're earning

less for your score streaks

:

01:33:34,948 --> 01:33:38,258

Kaveman: Uh, you're earn- it feels

like you're earning less for objective

:

01:33:38,258 --> 01:33:42,088

play you are compared to kills, right?

:

01:33:42,748 --> 01:33:43,358

That's where I

:

01:33:43,523 --> 01:33:45,824

Billion: think it should

weigh towards the scores also

:

01:33:46,212 --> 01:33:46,762

Kaveman: E-exact.

:

01:33:46,762 --> 01:33:50,002

I think it should be weighted about

the same because, you know, if I'm

:

01:33:51,012 --> 01:33:54,382

if I'm in the same boat as what you

mentioned, I got seven kills and I

:

01:33:54,382 --> 01:33:58,222

need to hop on this point, well, if

I do that, maybe that's gonna give

:

01:33:58,222 --> 01:34:02,362

me the, the credits I need right now

to get my next score streak, right?

:

01:34:02,712 --> 01:34:06,702

So I, I've actually been in those

situations where I'll do that.

:

01:34:06,712 --> 01:34:11,452

Like I've, I've made a habit of, oh, you,

you threw up a UAV, I'm shooting it down.

:

01:34:11,462 --> 01:34:12,602

That's additional score.

:

01:34:12,791 --> 01:34:14,932

Oh, you threw a trophy

system, I'm shooting it.

:

01:34:15,312 --> 01:34:16,172

Additional score.

:

01:34:16,252 --> 01:34:17,502

Every little bit counts.

:

01:34:17,782 --> 01:34:22,422

But right now, when I'm doing this in the

beta, if I am getting anything, it's hard

:

01:34:22,422 --> 01:34:26,512

to tell, and if I am getting anything,

it's, it's like minimal, and I don't know

:

01:34:26,512 --> 01:34:28,791

if it's worth it at that point, right?

:

01:34:29,144 --> 01:34:29,724

Billion: Okay.

:

01:34:30,174 --> 01:34:33,844

So uh, I had a question,

um, uh, about the beta also.

:

01:34:33,844 --> 01:34:36,704

You know, I'm a big "Call

of Duty," uh, fanboy.

:

01:34:36,704 --> 01:34:37,634

Well, I used to be.

:

01:34:37,684 --> 01:34:39,744

I haven't played in the last

couple years, like I said.

:

01:34:40,164 --> 01:34:44,544

But, um, uh, I know movement has

been a big thing in "Call of Duty."

:

01:34:44,584 --> 01:34:48,704

What, what do you feel like

the, the pacing of the games,

:

01:34:48,824 --> 01:34:50,404

how do you feel the pacing was?

:

01:34:50,434 --> 01:34:57,599

And, um, I know that they did like omni

move- movement for Black Ops 6 and 7,

:

01:34:57,693 --> 01:35:01,614

is omni movement still in, uh, "MW4"?

:

01:35:01,928 --> 01:35:03,728

HackerNumber7: we still

have ninjas in the game?

:

01:35:03,904 --> 01:35:04,134

Billion: or

:

01:35:04,396 --> 01:35:04,616

Kaveman: no,

:

01:35:04,666 --> 01:35:05,576

HackerNumber7: it's it's no

:

01:35:05,576 --> 01:35:05,866

Billion: it's

:

01:35:06,234 --> 01:35:07,494

they switched it up a little bit?

:

01:35:08,346 --> 01:35:08,726

HackerNumber7: they

:

01:35:08,876 --> 01:35:12,156

Kaveman: they took out the omni movement,

but everything still feels pretty swift.

:

01:35:12,716 --> 01:35:14,786

I'll-- I'm fine if I

can't slide backwards.

:

01:35:14,796 --> 01:35:15,835

It's, it's fine.

:

01:35:16,835 --> 01:35:17,046

I, I

:

01:35:17,154 --> 01:35:17,193

I

:

01:35:17,196 --> 01:35:17,276

I

:

01:35:17,276 --> 01:35:17,826

HackerNumber7: used

:

01:35:17,826 --> 01:35:21,026

Kaveman: I before, but

it's, it's just different.

:

01:35:21,266 --> 01:35:23,346

I do think it is pretty s-swift.

:

01:35:23,396 --> 01:35:25,636

Like, it's, it's pretty

smooth moving through the…

:

01:35:25,835 --> 01:35:29,096

Like, jumping over things and

all that stuff, like all the,

:

01:35:29,096 --> 01:35:30,966

uh, acrobatic type stuff.

:

01:35:31,366 --> 01:35:32,116

It's fluid.

:

01:35:32,196 --> 01:35:32,755

It's nice.

:

01:35:32,816 --> 01:35:34,206

I'm not gonna sit here and complain.

:

01:35:34,366 --> 01:35:39,036

I haven't mastered it yet, but as soon as

I master it, oh boy, they gonna hate me.

:

01:35:39,776 --> 01:35:44,526

I'm d- I'm, I am very glad

that they didn't include that

:

01:35:44,526 --> 01:35:46,406

wall jump from Black Ops 7.

:

01:35:46,436 --> 01:35:47,866

I d- I'm glad that's gone

:

01:35:48,580 --> 01:35:49,840

Billion: Like a boosted wall jump

:

01:35:50,422 --> 01:35:50,882

Kaveman: Yeah.

:

01:35:51,291 --> 01:35:53,312

Just, I, I just didn't like it.

:

01:35:54,219 --> 01:35:54,700

Billion: Okay.

:

01:35:54,930 --> 01:35:56,540

Well, next, next

:

01:35:56,602 --> 01:35:56,772

Kaveman: hold

:

01:35:56,772 --> 01:35:56,972

Billion: on

:

01:35:57,592 --> 01:35:57,902

Kaveman: Hold on.

:

01:35:57,942 --> 01:36:00,652

LZ, I'm pretty sure

you played this, right?

:

01:36:01,652 --> 01:36:02,782

LZ: No, I actually did not.

:

01:36:02,812 --> 01:36:04,182

Um, I think you're talking about Gears.

:

01:36:04,182 --> 01:36:07,362

I played Gears, but I did

not play the, uh, the beta

:

01:36:07,956 --> 01:36:08,276

Kaveman: Okay.

:

01:36:09,116 --> 01:36:09,766

Ah, I thought

:

01:36:09,864 --> 01:36:10,374

Billion: Okay.

:

01:36:10,726 --> 01:36:10,876

had

:

01:36:10,876 --> 01:36:11,266

Kaveman: gotten it.

:

01:36:11,266 --> 01:36:11,276

I

:

01:36:12,074 --> 01:36:15,344

Billion: s- now talking about Gears

since you brought that up, um,

:

01:36:16,294 --> 01:36:20,654

before we close this out, uh, the

Call of Duty, uh, open beta will

:

01:36:20,654 --> 01:36:22,564

be starting, I think, next weekend.

:

01:36:22,834 --> 01:36:26,504

Um, it was the pre-order,

uh, weekend right now.

:

01:36:27,004 --> 01:36:30,954

Um, so as you guys see, only one

of us have pre-ordered it for now.

:

01:36:31,374 --> 01:36:34,344

Um, but what about Gears?

:

01:36:34,344 --> 01:36:39,814

I know the Gears beta has been out

also, and, um, I'm not on Xbox, so I

:

01:36:39,824 --> 01:36:41,684

haven't had the chance to play it also.

:

01:36:41,734 --> 01:36:43,914

Um, a- any of you guys played it?

:

01:36:43,934 --> 01:36:45,394

LZ, you played Gears?

:

01:36:45,434 --> 01:36:46,384

How was that game?

:

01:36:47,084 --> 01:36:48,914

LZ: Yeah, so I did play Gears.

:

01:36:48,914 --> 01:36:55,364

I actually upgraded my, um, Xbox Ultimate,

um, just so I could get it that weekend.

:

01:36:55,374 --> 01:36:57,023

Um, I think it was last weekend or so.

:

01:36:57,514 --> 01:37:01,404

Um, and I also played a little

bit of, um, Black Ops 7 as well.

:

01:37:01,404 --> 01:37:05,864

But I played Gears, man, um,

and honestly, I think the

:

01:37:05,864 --> 01:37:08,074

change they made, it felt good.

:

01:37:08,523 --> 01:37:12,784

I like the changes they made,

but ultimately I, I was reminded

:

01:37:12,864 --> 01:37:15,584

why I stopped playing Gears.

:

01:37:15,943 --> 01:37:18,164

I think there weren't enough changes made.

:

01:37:18,684 --> 01:37:22,654

Uh, the movements just feels clunky

going from Call of Duty, the smooth

:

01:37:22,684 --> 01:37:27,234

movement to like the clunky Gears

movement, um, just didn't work for me.

:

01:37:27,724 --> 01:37:33,884

Um, and then also it, it's basically

a game where you pretty much just

:

01:37:33,894 --> 01:37:36,284

pepper people with the rifle.

:

01:37:36,294 --> 01:37:39,374

You don't really do any-- you

don't get any kills with it, and

:

01:37:39,384 --> 01:37:40,384

you pretty much have to just…

:

01:37:41,124 --> 01:37:42,084

It's a one-dimensional game.

:

01:37:42,084 --> 01:37:42,644

Shotgun.

:

01:37:42,804 --> 01:37:44,603

Um, it's shotgun all day.

:

01:37:44,634 --> 01:37:45,384

That- that's it.

:

01:37:45,443 --> 01:37:50,484

You just hit corners, walls, you

duck, dive, slide, and you shotgun.

:

01:37:51,562 --> 01:37:52,442

HackerNumber7: Which is honestly

what we remembered about

:

01:37:52,442 --> 01:37:52,482

the original Gears, right?

:

01:37:52,482 --> 01:37:52,582

Um, so- Yeah … so I'm kinda

curious about the movement.

:

01:37:52,582 --> 01:37:52,612

So, so did…

:

01:37:52,612 --> 01:37:52,732

Y- you mentioned that, you know,

like, movement doesn't feel as fluid

:

01:37:52,732 --> 01:37:53,193

in, in comparison to, like, you know,

Call of Duty or something like that.

:

01:37:53,193 --> 01:37:53,552

One of the more, like, the

nicer things that Gears

:

01:37:55,755 --> 01:37:55,906

Yeah

:

01:37:56,906 --> 01:38:00,116

introduced, especially with

that generation, was, like, that

:

01:38:00,116 --> 01:38:01,536

whole cover system movement.

:

01:38:01,536 --> 01:38:06,026

Did they do any innovation there, or

is it still sort of rough and clunky

:

01:38:06,056 --> 01:38:10,576

moving around and, like, diving,

rolling, you know, being able to, like…

:

01:38:11,236 --> 01:38:12,496

Did they do any innovation?

:

01:38:12,496 --> 01:38:14,335

'Cause I, I haven't had

a chance to play a beta.

:

01:38:14,466 --> 01:38:17,156

Obviously, you know, I remember- Yeah

… Gears of War is fondly, and we watched

:

01:38:17,156 --> 01:38:22,696

the, the, the, the, you know, um, the

video for, for its announcement and

:

01:38:22,696 --> 01:38:24,876

everything, but how, how has that been?

:

01:38:25,846 --> 01:38:26,696

sound like- Yes … yeah.

:

01:38:26,969 --> 01:38:27,370

LZ: you know, they

:

01:38:27,370 --> 01:38:27,570

HackerNumber7: got rid

:

01:38:28,010 --> 01:38:28,540

LZ: of road running.

:

01:38:28,750 --> 01:38:32,440

Um, they got rid of, uh, I think it's

roadie running, but, but there's like

:

01:38:32,440 --> 01:38:34,100

a normal run now, a normal sprint.

:

01:38:34,630 --> 01:38:38,020

Uh, combined with that, there's also

a jump button, and then they added

:

01:38:38,030 --> 01:38:41,430

like a, by default, like the Y button

is like a, it's like a action button,

:

01:38:41,430 --> 01:38:45,190

but it climbs, so there's a little

bit more verticality, verticality.

:

01:38:45,200 --> 01:38:48,630

You could top-- You could climb on top

of like fixtures and different things,

:

01:38:49,130 --> 01:38:49,150

HackerNumber7: Um,

:

01:38:49,740 --> 01:38:50,870

LZ: and shoot from above.

:

01:38:51,350 --> 01:38:54,550

Um, the-- But the problem is,

like those are pretty much the

:

01:38:54,550 --> 01:38:55,900

changes when it comes down to it.

:

01:38:56,200 --> 01:39:00,540

But for me, like I like playing on high

sensitivity, so by d- I immediately

:

01:39:00,540 --> 01:39:01,530

went to like the sensitivity.

:

01:39:01,530 --> 01:39:02,940

I cranked it up to the max,

:

01:39:03,380 --> 01:39:03,710

HackerNumber7: uh

:

01:39:04,090 --> 01:39:05,790

LZ: and it was like super clunky.

:

01:39:06,350 --> 01:39:09,750

For example, like when you run,

I realized it's, um, like you

:

01:39:09,760 --> 01:39:09,930

HackerNumber7: could

:

01:39:10,450 --> 01:39:14,160

LZ: jack up the sensitivity to the max

and it would keep that sensitivity.

:

01:39:14,410 --> 01:39:18,710

But for whatever reason, when you run

on this game, if you try to look around

:

01:39:18,710 --> 01:39:22,870

when you run, it slows it down as if

you never changed the sensitivity.

:

01:39:23,130 --> 01:39:26,380

You have stop running, and then you

can turn around, and now you can

:

01:39:26,380 --> 01:39:29,100

maintain the, the high sensitivity

or whatever you have it set to.

:

01:39:29,530 --> 01:39:34,010

And that to me was like a deal breaker,

where it-- That's just like one example

:

01:39:34,010 --> 01:39:39,420

of where it's so clunky, like something

like that was like, eh, I, I can't do it.

:

01:39:39,430 --> 01:39:41,490

That combined with the fact

that, again, there's no reticule.

:

01:39:41,491 --> 01:39:43,480

It, it kind of felt like you

:

01:39:43,480 --> 01:39:43,780

HackerNumber7: were spray and

:

01:39:44,190 --> 01:39:44,660

LZ: praying.

:

01:39:45,030 --> 01:39:50,290

Um, uh, you, you-- I-- Sometimes

I'd shoot the guy, and I swear

:

01:39:50,290 --> 01:39:54,200

to God, like I, I, I, I, I, well,

I, I promise you, I, I shoot him.

:

01:39:54,200 --> 01:39:57,770

I feel like I, I, I should've got the

kill, and he gets the same exact shot

:

01:39:57,790 --> 01:40:00,480

on me, and, and then I get dropped,

and I'm just left there wondering like,

:

01:40:00,480 --> 01:40:02,010

"How, how did he win this exchange?

:

01:40:02,010 --> 01:40:02,670

I don't really get it."

:

01:40:03,230 --> 01:40:06,389

Uh, and there's not enough feedback

as far as like confirming kills

:

01:40:06,678 --> 01:40:09,398

HackerNumber7: So was there, I mean, one

of the things that we saw in, like, that

:

01:40:09,398 --> 01:40:13,498

initial trailer was like, and, and, and

Billy and I kind of talked about this,

:

01:40:13,498 --> 01:40:18,208

I think, was like, you know, sliding and

being, like, were, are those mechanics,

:

01:40:18,228 --> 01:40:23,768

like, introduce any ability to, like,

any innovation to the gameplay at all?

:

01:40:23,768 --> 01:40:25,428

'Cause, like, that was one of

the things that kinda stuck out.

:

01:40:25,428 --> 01:40:29,178

We were like, "Oh, shoot, that sliding

mechanic looks new and kinda interesting."

:

01:40:29,178 --> 01:40:32,138

And being able to, like, I think

we saw a clip where we'd be, we

:

01:40:32,138 --> 01:40:35,898

were able to, like, slide under a

truck or something like that, um,

:

01:40:36,077 --> 01:40:37,188

you know, and, and stuff like that.

:

01:40:37,188 --> 01:40:42,098

So, like, was, was that something that

you, you got an opportunity to try and,

:

01:40:42,098 --> 01:40:44,068

like, experience in a, in a beta at all?

:

01:40:44,398 --> 01:40:47,118

Or it even add any relevance at it?

:

01:40:47,157 --> 01:40:48,718

I mean, it doesn't

really sound like it did.

:

01:40:48,982 --> 01:40:51,621

LZ: It's there, it's part of

the movement now, but ultimately

:

01:40:51,621 --> 01:40:52,871

the game is still the same.

:

01:40:52,882 --> 01:40:53,782

Like, you're still,

:

01:40:53,800 --> 01:40:54,260

HackerNumber7: Wow.

:

01:40:54,520 --> 01:40:54,930

Okay

:

01:40:55,152 --> 01:40:59,312

LZ: trying to basically just ducking

against walls, bouncing, like the new…

:

01:40:59,722 --> 01:41:02,262

Like, you can't really wall bounce,

but you technically could still do

:

01:41:02,262 --> 01:41:03,452

it if you really know the movement.

:

01:41:03,452 --> 01:41:05,582

So it's still hard to hit them,

but they're just taking cover.

:

01:41:05,912 --> 01:41:09,862

And you could have the rifle from, it

doesn't matter how far it is, you can

:

01:41:09,871 --> 01:41:11,121

start peppering them with the rifle.

:

01:41:11,302 --> 01:41:16,332

They will charge you, and before you

know it, it's boom, shotgun dead.

:

01:41:16,462 --> 01:41:18,812

And, and that's-- It's

a one-dimensional game.

:

01:41:19,202 --> 01:41:20,752

Um, so you could slide.

:

01:41:20,791 --> 01:41:24,112

Some people were doing it, but

ultimately ev- it's still the

:

01:41:24,121 --> 01:41:25,972

sa- exact same game, honestly

:

01:41:26,512 --> 01:41:27,152

HackerNumber7: Damn, man.

:

01:41:27,286 --> 01:41:27,516

So

:

01:41:27,696 --> 01:41:30,686

Billion: th-that, I had a question

about that, that running animation.

:

01:41:30,755 --> 01:41:32,376

Uh, you said it slows down your camera.

:

01:41:32,686 --> 01:41:38,226

Um, when you do the running animation,

does it go into like a dynamic run

:

01:41:38,626 --> 01:41:45,276

where you get like a visual camera shake

or, um, motion lines that make it seem

:

01:41:45,286 --> 01:41:52,046

like it's running faster or more, uh,

like a, like a theater type of run?

:

01:41:52,046 --> 01:41:54,886

I don't know how, like the

best way to explain that, or

:

01:41:54,886 --> 01:41:56,046

if you understood what I mean.

:

01:41:56,103 --> 01:41:56,974

Shellz: Like, you mean like,

:

01:41:57,106 --> 01:41:57,835

LZ: does look a

:

01:41:57,835 --> 01:41:57,936

little more cinematic

:

01:41:57,994 --> 01:41:58,353

Shellz: about like

:

01:41:59,958 --> 01:42:01,798

Billion: It's like a cinematic type of run

:

01:42:03,157 --> 01:42:06,068

LZ: It, I think it does look a little

bit more cinematic when you run, yeah

:

01:42:06,440 --> 01:42:06,870

Billion: Okay.

:

01:42:06,889 --> 01:42:11,639

That's probably why it doesn't let you

shift the camera because of that action.

:

01:42:11,680 --> 01:42:17,260

It's like the camera focuses on the

character running, so then when you try

:

01:42:17,260 --> 01:42:22,300

to pan your camera, it's breaking away

from the cinematic feel of the run.

:

01:42:22,730 --> 01:42:23,601

Uh, that could be

:

01:42:25,206 --> 01:42:25,606

LZ: Yeah.

:

01:42:25,986 --> 01:42:29,956

I ultimately me, they need to

change the dynamic of the game.

:

01:42:29,986 --> 01:42:33,156

It needs to be more balanced where

you can use the gun-- different

:

01:42:33,166 --> 01:42:34,726

guns are actually options.

:

01:42:34,916 --> 01:42:37,646

Secondly, you need more guns, more

characters because it, it's like

:

01:42:37,656 --> 01:42:40,436

within y- once you play for 20

minutes, you've experienced all

:

01:42:40,436 --> 01:42:43,835

the guns, all the characters, all

the locusts look exactly the same.

:

01:42:43,966 --> 01:42:49,416

Um, so I think they need to change

up the, the weaponry, maybe some more

:

01:42:49,416 --> 01:42:52,826

weapons, make them more weapons viable.

:

01:42:52,946 --> 01:42:54,356

Um, and then just the movement system.

:

01:42:54,366 --> 01:42:57,056

They need to break that down and make

it just more fluid to move around

:

01:42:57,974 --> 01:43:02,064

Billion: So talking about, um,

the, the game Gears being linear,

:

01:43:02,134 --> 01:43:07,554

um, Wolverine, you know, is on the

horizon, and Wolverine has been, uh,

:

01:43:07,574 --> 01:43:09,304

getting a lot of criticism lately.

:

01:43:09,344 --> 01:43:15,814

And, you know, people are complaining that

Wolverine is also a linear structure, and

:

01:43:15,814 --> 01:43:18,364

it seems, uh, disappointing right now.

:

01:43:18,634 --> 01:43:20,734

Um, what do you guys think about that?

:

01:43:22,686 --> 01:43:25,255

Shellz: Well, um, I'll say this.

:

01:43:25,496 --> 01:43:31,505

I think that there are certain games

that don't need to be a open world game.

:

01:43:31,566 --> 01:43:35,766

Like, I just think that, like, certain

games don't need to be open world, and

:

01:43:35,796 --> 01:43:40,986

I, I couldn't, I couldn't really see

a Wolverine game being open world due

:

01:43:40,986 --> 01:43:46,356

to the fact that I know that the same

company that made "Spider-Man" has

:

01:43:46,366 --> 01:43:48,566

also worked on "Wolverine" as well.

:

01:43:49,081 --> 01:43:49,761

HackerNumber7: Insomnia

:

01:43:50,326 --> 01:43:51,396

Shellz: yeah, Insomniac.

:

01:43:51,796 --> 01:43:57,166

And so playing "Spider-Man," it makes

sense for s- a "Spider-Man" game to

:

01:43:57,175 --> 01:44:02,226

be open world because, you know, he's

in New York City, there's a lot of

:

01:44:02,226 --> 01:44:06,036

exploration, just the way how, like,

Spider-Man moves in the movies, the

:

01:44:06,036 --> 01:44:09,046

comics, and the animated series, you know?

:

01:44:09,046 --> 01:44:15,276

But when it comes to Wolverine,

um, he's more of a, of, of a very

:

01:44:15,276 --> 01:44:22,346

kinda a up close and personal type

of anti-hero in a sense sometimes.

:

01:44:22,386 --> 01:44:27,326

Just kinda like, I'ma do things my

way, but, but the X-Men like be,

:

01:44:27,396 --> 01:44:30,826

be trying to like be like, "Nah,

that, like that's not the way."

:

01:44:31,936 --> 01:44:32,796

You feel me?

:

01:44:33,236 --> 01:44:33,755

So

:

01:44:34,046 --> 01:44:36,706

HackerNumber7: So, what, uh, not to

interject y'all, but one of the funniest

:

01:44:36,726 --> 01:44:40,126

things I think during, during that

trailer was when he was in the back of

:

01:44:40,136 --> 01:44:45,206

the, the back of the truck, like that,

uh, that, uh, what's the truck where

:

01:44:45,206 --> 01:44:49,276

the, the Brink truck essentially, where

the, or, or Brink-like truck where the

:

01:44:49,276 --> 01:44:53,755

girl's in the back a- and the girl ask him

something like, "Oh, are you a superhero?"

:

01:44:53,755 --> 01:44:57,966

And he kinda looks like the, at the girl

and was like, basically kinda like, "No."

:

01:44:58,056 --> 01:44:59,281

Like, like, "What do you think this is?"

:

01:44:59,281 --> 01:45:03,456

Kind of It it was like one of the

funnier clips to that, you know?

:

01:45:03,456 --> 01:45:03,755

So-

:

01:45:05,014 --> 01:45:05,523

Shellz: Yeah, bro.

:

01:45:05,523 --> 01:45:09,224

He, he's, you know, Wolverine

is a very savage dude, you know,

:

01:45:09,234 --> 01:45:11,023

d- does things his type of way.

:

01:45:11,603 --> 01:45:18,964

And, um, uh, you know, I, I, I, I, I

understand him, but I feel like, I feel

:

01:45:18,964 --> 01:45:23,114

like, um, with certain-- i- if when

you're making a game like Wolverine,

:

01:45:23,564 --> 01:45:28,884

I feel like it can be a little bit

linear but have a little bit open.

:

01:45:29,114 --> 01:45:34,314

Kinda like similar to, um, just

think of like the, the older God

:

01:45:34,314 --> 01:45:38,693

of War games where it's kinda

open but linear at the same time.

:

01:45:38,693 --> 01:45:39,864

Like there's like a path that you

:

01:45:39,914 --> 01:45:39,984

Kaveman: I

:

01:45:39,984 --> 01:45:43,054

could have sworn that's

what this Wolverine is.

:

01:45:43,103 --> 01:45:44,294

It's not an open world.

:

01:45:44,672 --> 01:45:44,772

Billion: I

:

01:45:45,076 --> 01:45:46,036

Shellz: No, no, no.

:

01:45:46,132 --> 01:45:46,932

Billion: it's to be.

:

01:45:47,193 --> 01:45:47,454

Kaveman: Yeah,

:

01:45:47,546 --> 01:45:48,446

Shellz: Yeah, yeah.

:

01:45:48,446 --> 01:45:48,946

But I

:

01:45:48,954 --> 01:45:49,454

Kaveman: story

:

01:45:49,896 --> 01:45:52,456

Billion: No, but what, what people are

complaining about, they're complaining

:

01:45:52,456 --> 01:45:56,796

that it's, uh, it's, it's even

more linear than we thought it was.

:

01:45:57,686 --> 01:46:02,916

Because, I think, I think there's, there's

some segments of the game where it's

:

01:46:02,916 --> 01:46:04,856

supposed to be a little bit more open.

:

01:46:04,866 --> 01:46:09,736

You know, uh, Wolverine has a motorcycle,

you know, when he's rocking out as Logan.

:

01:46:10,046 --> 01:46:12,736

Um, you know, he drives a motorcycle,

and I know there's, like, a

:

01:46:12,736 --> 01:46:16,776

scene, um, in the trailer where

he's fighting on the motorcycle.

:

01:46:17,085 --> 01:46:24,057

Um, uh, but I, I, I remember

them mentioning that there's a

:

01:46:24,057 --> 01:46:30,556

linear path, but there's also more

than one path that you can take.

:

01:46:30,606 --> 01:46:36,236

You don't have to go, let's

say, right at the turn.

:

01:46:36,306 --> 01:46:39,686

You could choose to either go left or

right, but it's still gonna take you

:

01:46:39,686 --> 01:46:44,646

to the same place, just a little bit

different, um, in how you got there

:

01:46:45,590 --> 01:46:49,710

Shellz: Yeah, I feel, I feel like

as, as long-- I, I, I feel, I,

:

01:46:49,980 --> 01:46:51,510

yeah, it, but see that's the thing.

:

01:46:51,590 --> 01:46:56,219

Uh, there's a lot of people that feel

like certain games need to be open world,

:

01:46:56,300 --> 01:47:00,280

and I'm, I'ma tell you right now, every

game does not need to be open world

:

01:47:01,255 --> 01:47:01,726

Kaveman: Agreed

:

01:47:02,290 --> 01:47:05,100

Shellz: as, as, as long as it's, um…

:

01:47:06,030 --> 01:47:10,889

as long as, uh, even if they take

"The Last of Us 2" approach, where

:

01:47:10,889 --> 01:47:16,050

it's kinda open linear in a sense,

but it, it just does it just right.

:

01:47:16,710 --> 01:47:23,070

But, um, I, I, I have been seeing people

complain also about they're comparing it

:

01:47:23,080 --> 01:47:28,790

to the older Wolverine games as far as,

like, the combat, and they're trying to

:

01:47:28,790 --> 01:47:34,930

sit there and they're saying that game

isn't doing anything new and innovative

:

01:47:35,080 --> 01:47:37,670

in comparison to those games of the past.

:

01:47:38,170 --> 01:47:41,340

And what they're saying is

it's like it's the same setup.

:

01:47:41,370 --> 01:47:44,410

It's like, 'cause he-- There,

there was a video of him fighting,

:

01:47:44,600 --> 01:47:48,050

like, one of the, the Sentinels

that hunt down the, the mutants.

:

01:47:48,680 --> 01:47:53,570

It's like this big old Sentinel and,

um, it's like he's fighting it in,

:

01:47:53,570 --> 01:47:59,020

like, some type of garage type area,

and it, it doesn't, it doesn't give,

:

01:47:59,030 --> 01:48:01,690

like, that, that big impact feel.

:

01:48:01,710 --> 01:48:02,680

It's been done.

:

01:48:03,020 --> 01:48:06,139

And one of the examples and one of

the games that it's been done in,

:

01:48:06,630 --> 01:48:09,930

it's been done in the "God of War"

games, and that was in the PS3 era.

:

01:48:10,430 --> 01:48:14,750

Um, it's been done in one of the

"Ninja Gaiden" games when Ryu fights

:

01:48:14,750 --> 01:48:20,050

the giant statue, um, you know, on,

over by, in the city in the stage.

:

01:48:20,440 --> 01:48:23,950

So what they're trying to say is,

like, those games from-- And even

:

01:48:23,960 --> 01:48:27,710

there's another fight when he

fights a Sentinel where the space

:

01:48:27,710 --> 01:48:30,400

of it is humongous, you know?

:

01:48:30,450 --> 01:48:32,520

You're finding him in a bigger space.

:

01:48:32,880 --> 01:48:36,990

You're, like, running up on the

arms, slashing the arms, everything.

:

01:48:37,440 --> 01:48:40,290

They haven't showed that, you know?

:

01:48:40,290 --> 01:48:44,770

They're not showing these different

angles of these dynamic fights

:

01:48:45,040 --> 01:48:47,090

that should be in this game.

:

01:48:47,100 --> 01:48:52,490

This game should be-- They should take

notes from previous action games, and

:

01:48:52,490 --> 01:48:54,559

they should put it in this game here.

:

01:48:54,570 --> 01:48:57,120

It should be better than-- It

shouldn't-- We shouldn't be seeing the

:

01:48:57,120 --> 01:49:00,880

same type of things is basically what,

what everyone is complaining about.

:

01:49:01,120 --> 01:49:07,389

And so what s- what, what somebody

was saying was, um, Insomniac

:

01:49:07,450 --> 01:49:11,790

isn't-- They're-- All we really

know of Insomniac known for is the

:

01:49:11,790 --> 01:49:16,121

Spider-Man games, which they've done

a, a, an amazing job on those games.

:

01:49:16,630 --> 01:49:20,731

But I also feel like when it

comes to Wolverine, which is a

:

01:49:20,740 --> 01:49:26,820

more hands-on, physical rush type

of character, um, I feel like

:

01:49:27,309 --> 01:49:32,061

they should have had, like, help.

:

01:49:32,130 --> 01:49:36,030

And when I say help, they should have

reached out to the people that have worked

:

01:49:36,030 --> 01:49:40,490

on incredible action games, including

even the ones from Santa Monica Studio

:

01:49:40,490 --> 01:49:47,061

that helped make "God of War," um,

Capcom, "Devil May Cry" series, and, um,

:

01:49:47,091 --> 01:49:52,740

also PlatinumGames that have made "Metal

Gear," uh, "Revengence" and "Bayonetta."

:

01:49:52,770 --> 01:49:55,930

They should have reached out to those

people to help them make this game

:

01:49:56,374 --> 01:50:01,264

Because it not only helps them with

the combat, but it also helps with the

:

01:50:01,264 --> 01:50:02,994

innovation of what they could bring.

:

01:50:03,724 --> 01:50:04,094

HackerNumber7: that's my

:

01:50:04,342 --> 01:50:07,582

that's my take … it ma- it makes

me wonder though, you mentioned quite

:

01:50:07,582 --> 01:50:11,422

a bit of studios, whether or not

those studios have even experienced,

:

01:50:11,462 --> 01:50:12,932

like, some turbulence, right?

:

01:50:12,942 --> 01:50:17,312

Like, considering how many shakeups

there have been, particularly within

:

01:50:17,312 --> 01:50:21,212

the gaming industry and layoffs being

such a massive thing, whether or not

:

01:50:21,212 --> 01:50:26,342

that talent is even still around to

sort of integrate into those teams or

:

01:50:26,342 --> 01:50:28,392

provide advice and stuff like that.

:

01:50:29,942 --> 01:50:30,712

Shellz: Yeah, that's true

:

01:50:31,798 --> 01:50:33,438

Kaveman: I have an opinion on this.

:

01:50:33,998 --> 01:50:35,418

I think all those people are tripping.

:

01:50:37,848 --> 01:50:39,098

'cause in s-

:

01:50:39,182 --> 01:50:41,621

HackerNumber7: But the blood

technology, the blood technology

:

01:50:44,712 --> 01:50:45,212

:

bro, you're,

:

01:50:45,698 --> 01:50:45,858

Kaveman: you,

:

01:50:45,858 --> 01:50:47,448

might be right about that, but hey yo.

:

01:50:47,608 --> 01:50:49,208

But no, but, but let's think

about this for a second.

:

01:50:49,558 --> 01:50:53,268

Insomniac has made a lot of amazing

games, not just Spider-Man, 'cause

:

01:50:53,288 --> 01:50:55,618

you gotta remember, they also made

things like s- uh, Ratchet & Clank.

:

01:50:55,657 --> 01:50:57,348

All of them were bangers, right?

:

01:50:57,348 --> 01:50:59,018

So it's not just Spider-Man, they just…

:

01:50:59,237 --> 01:51:01,368

But Spider-Man is a great example.

:

01:51:01,508 --> 01:51:05,487

They took a well-known, uh, extr-

like everybody knows Spider-Man.

:

01:51:05,728 --> 01:51:08,858

They took a well-known

franchise and did it right.

:

01:51:08,948 --> 01:51:09,838

They took the time.

:

01:51:09,968 --> 01:51:14,648

They, they, they put in all the right

things that we needed, and that's why that

:

01:51:14,648 --> 01:51:19,048

game is such an amazing game that I can

go back to and play anytime and be happy.

:

01:51:19,518 --> 01:51:22,248

What makes you think that they

didn't do this with Wolverine?

:

01:51:23,228 --> 01:51:24,948

Like, I, I, I…

:

01:51:24,948 --> 01:51:26,758

Right now only see trailers.

:

01:51:26,758 --> 01:51:30,338

We have not seen everything, and I

don't want them to just show us, oh, the

:

01:51:30,348 --> 01:51:32,648

big cinematic moments of it right now.

:

01:51:32,668 --> 01:51:35,258

I wanna experience that

for the first time myself.

:

01:51:35,468 --> 01:51:36,858

So I'm not surprised

:

01:51:37,048 --> 01:51:37,108

HackerNumber7: is

:

01:51:37,108 --> 01:51:40,348

Billion: talking, he's waiting

for the GTA leaker to drop

:

01:51:40,348 --> 01:51:40,888

Kaveman: some uh

:

01:51:41,925 --> 01:51:42,186

exactly

:

01:51:42,186 --> 01:51:42,585

'Cause like,

:

01:51:43,058 --> 01:51:46,798

Billion: drop some, uh, leaks for him

so he can see more cinematic gameplay

:

01:51:46,806 --> 01:51:47,616

Kaveman: I just don't

:

01:51:47,802 --> 01:51:47,992

but

:

01:51:47,992 --> 01:51:49,432

Shellz: you wanna know

what's crazy though?

:

01:51:49,462 --> 01:51:53,642

They actually did, they, they

did leak Wolverine like two years

:

01:51:53,686 --> 01:51:54,046

HackerNumber7: Yeah.

:

01:51:54,522 --> 01:51:54,832

Shellz: Early,

:

01:51:54,976 --> 01:51:56,726

HackerNumber7: Your room yeah

:

01:51:56,982 --> 01:51:57,541

Shellz: It did have

:

01:51:57,541 --> 01:51:57,592

Kaveman: a

:

01:51:57,621 --> 01:52:00,612

Billion: Yeah, but two, two

years ago is also an early build,

:

01:52:00,870 --> 01:52:01,350

May maybe

:

01:52:01,370 --> 01:52:02,480

HackerNumber7: like Alpha, yeah.

:

01:52:02,790 --> 01:52:03,370

Kaveman: Yeah, exactly.

:

01:52:03,420 --> 01:52:03,900

So

:

01:52:04,212 --> 01:52:05,442

Billion: game's not even the same now

:

01:52:05,790 --> 01:52:06,360

Kaveman: I think people

:

01:52:06,360 --> 01:52:07,219

are overreacting

:

01:52:08,004 --> 01:52:08,414

I

:

01:52:08,464 --> 01:52:09,204

Shellz: I just-- The

:

01:52:09,268 --> 01:52:10,438

Billion: I agree with Caveman.

:

01:52:10,438 --> 01:52:12,108

I think people overreacting, man.

:

01:52:12,308 --> 01:52:16,788

don't to cut you off, but like we're,

we're so close to the game being released

:

01:52:16,788 --> 01:52:22,178

also, and they haven't dropped any

like new gameplay anything like, so

:

01:52:22,198 --> 01:52:25,487

we're, we're only basing these opinions

on like what we have seen right now,

:

01:52:25,494 --> 01:52:26,434

Shellz: Yeah, w- that's

:

01:52:26,448 --> 01:52:28,668

Billion: think the game gonna be better

:

01:52:28,734 --> 01:52:29,824

Shellz: that's all we can do.

:

01:52:30,114 --> 01:52:35,044

But I'm just saying I, I understand

what people are saying because I've seen

:

01:52:35,054 --> 01:52:39,844

videos of the past "Wolverine" games,

and then they compare it to the current

:

01:52:39,853 --> 01:52:42,324

trailers or gameplay that they have now.

:

01:52:42,934 --> 01:52:43,404

Bro,

:

01:52:43,436 --> 01:52:44,076

Kaveman: problem

:

01:52:44,744 --> 01:52:46,034

Shellz: it is, is, is…

:

01:52:46,344 --> 01:52:49,244

But that's the-- But I, I know

that's, that's the problem, but

:

01:52:50,870 --> 01:52:51,660

Kaveman: But why are you

:

01:52:51,660 --> 01:52:52,370

comparing

:

01:52:52,910 --> 01:52:53,309

a a

:

01:52:53,474 --> 01:52:53,814

We

:

01:52:53,814 --> 01:52:54,574

Shellz: just to

:

01:52:55,034 --> 01:52:55,184

Kaveman: see

:

01:52:56,034 --> 01:53:01,244

Shellz: we we just wanna see,

we wanna see something different

:

01:53:01,254 --> 01:53:02,764

that we've never been seen.

:

01:53:03,094 --> 01:53:03,554

Kaveman: Like,

:

01:53:03,570 --> 01:53:04,590

play the game.

:

01:53:05,924 --> 01:53:06,344

did He he

:

01:53:06,344 --> 01:53:07,984

Billion: about turn that VPN on.

:

01:53:08,141 --> 01:53:09,224

no No Listen

:

01:53:09,853 --> 01:53:11,484

I see Hacker like,

:

01:53:11,603 --> 01:53:12,204

Shellz: hold on,

:

01:53:12,210 --> 01:53:12,460

Kaveman: look

:

01:53:13,294 --> 01:53:13,684

Billion: know what you're

:

01:53:13,824 --> 01:53:13,924

Shellz: on.

:

01:53:13,934 --> 01:53:14,474

Billion: Listen Linda

:

01:53:15,103 --> 01:53:15,304

Shellz: Listen.

:

01:53:16,523 --> 01:53:16,674

Hold on.

:

01:53:17,504 --> 01:53:19,544

Like, the thing is this, bro.

:

01:53:19,714 --> 01:53:20,144

Listen.

:

01:53:20,214 --> 01:53:22,234

The game looks, the

game looks dope, right?

:

01:53:22,244 --> 01:53:23,224

The game looks dope.

:

01:53:23,544 --> 01:53:24,324

It looks cool.

:

01:53:24,984 --> 01:53:32,064

But when you watch, when you watch,

like-- And, and I hate to do this 'cause

:

01:53:32,064 --> 01:53:36,954

I know they two different games, but

dog, when you watch the trailer of

:

01:53:36,964 --> 01:53:42,664

"Phantom Blade Zero" and then you watch

"Wolverine," you're like, bro, uh, I'm

:

01:53:42,664 --> 01:53:45,074

about to put "Wolverine" down for a bit,

:

01:53:45,334 --> 01:53:47,714

Kaveman: Y- you know, you know what

I would be a better comparison?

:

01:53:48,044 --> 01:53:50,514

Compare the trailers for the

old Wolverine game to the

:

01:53:50,514 --> 01:53:52,154

trailers for this Wolverine game.

:

01:53:53,034 --> 01:53:54,004

I would say do that.

:

01:53:54,384 --> 01:53:58,094

Now, like I, I don't know the old

trailers, I couldn't say anything

:

01:53:58,094 --> 01:54:00,434

about that, but I would say that

would be a better comparison.

:

01:54:00,764 --> 01:54:05,004

'Cause at this point, let's just say

that Insomniac actually did exactly

:

01:54:05,004 --> 01:54:08,824

what I'm saying, which is save their

good stuff, the, the cinematic, the

:

01:54:08,824 --> 01:54:12,544

big over the top, all the crazy action

and stuff that you expect from them.

:

01:54:12,914 --> 01:54:15,984

Let's say they saved that and they didn't

put it in the trailers intentionally.

:

01:54:16,634 --> 01:54:19,334

Are, how can you say it doesn't exist?

:

01:54:19,334 --> 01:54:21,943

Like you're comparing something

that we've seen before, like been

:

01:54:21,943 --> 01:54:25,594

able all the, the good parts to

something that we haven't seen yet

:

01:54:26,464 --> 01:54:26,804

Shellz: Well

:

01:54:26,844 --> 01:54:35,424

okay, to argue your point there, that just

lets me know that, okay, for, for them to

:

01:54:35,424 --> 01:54:42,094

save those big over-the-top parts, it's

like that should be what we're seeing.

:

01:54:42,404 --> 01:54:42,974

Kaveman: then that way

:

01:54:43,108 --> 01:54:44,478

no, disagree.

:

01:54:44,657 --> 01:54:45,058

HackerNumber7: I

:

01:54:45,116 --> 01:54:50,646

not necessarily, not necessarily like

all the major parts, but it should

:

01:54:50,656 --> 01:54:52,476

be ceme- cinematic in the trailers.

:

01:54:53,270 --> 01:54:54,630

Kaveman: I it can be cinematic

:

01:54:54,630 --> 01:54:55,610

in a trailer understand that

:

01:54:56,486 --> 01:54:58,746

HackerNumber7: Like explosive

moments that catch your attention

:

01:54:59,284 --> 01:54:59,634

Shellz: like…

:

01:54:59,654 --> 01:55:03,494

the f- like the fi-- Okay, like if

you're gonna show gameplay of this

:

01:55:03,494 --> 01:55:09,824

man fighting a sentinel, bro, bruh,

it needs to be like dynamic, bro.

:

01:55:09,844 --> 01:55:11,934

This is, this is a game that is…

:

01:55:12,724 --> 01:55:15,844

Remember now, this game is

being backed by Sony, bro.

:

01:55:16,224 --> 01:55:17,044

You see what I'm saying?

:

01:55:17,414 --> 01:55:21,214

So it needs to be very dynamic, bro.

:

01:55:21,254 --> 01:55:27,234

It needs to-- Like we've seen, we have

seen games like "God of War" really,

:

01:55:27,244 --> 01:55:29,744

really go beyond the technology.

:

01:55:29,754 --> 01:55:33,614

"God of War III," when you're climbing

up the mountain with the Titans, and

:

01:55:33,624 --> 01:55:38,984

you're about to go to war, bro, and you're

fighting Poseidon huge on the screen.

:

01:55:39,374 --> 01:55:41,314

Bro, breathtaking moment, bro.

:

01:55:41,353 --> 01:55:44,054

My surround sound was on 10, bro.

:

01:55:44,054 --> 01:55:46,034

My mom was like, "Yo, you tripping."

:

01:55:46,094 --> 01:55:48,294

I wasn't even hearing

what she was saying, bro.

:

01:55:48,564 --> 01:55:50,144

I was in a whole 'nother universe.

:

01:55:50,534 --> 01:55:52,773

Like you couldn't tell me nothing, bro.

:

01:55:52,844 --> 01:55:56,724

I was, me and was in that

thing throwing it down, bro.

:

01:55:57,154 --> 01:55:58,294

It was crazy.

:

01:55:58,314 --> 01:56:00,904

They, they, they-- And that was PS3.

:

01:56:01,344 --> 01:56:02,514

Bro, you mean to tell

:

01:56:02,540 --> 01:56:03,010

Kaveman: in the trailer?

:

01:56:04,853 --> 01:56:05,364

Shellz: N- uh, no.

:

01:56:05,784 --> 01:56:05,943

I--

:

01:56:06,075 --> 01:56:07,204

Kaveman: Bro I a demo No

:

01:56:07,886 --> 01:56:08,906

That's exactly my

:

01:56:08,906 --> 01:56:08,996

HackerNumber7: point

:

01:56:09,684 --> 01:56:09,884

Shellz: well,

:

01:56:10,626 --> 01:56:10,736

Kaveman: the

:

01:56:10,736 --> 01:56:11,286

trailer.

:

01:56:11,501 --> 01:56:12,254

wait Wait

:

01:56:12,324 --> 01:56:13,584

Shellz: wait, Hold on, hold on.

:

01:56:13,584 --> 01:56:14,664

Wait, hold on, though.

:

01:56:14,674 --> 01:56:14,924

Hold

:

01:56:14,924 --> 01:56:15,894

HackerNumber7: on though I

:

01:56:15,895 --> 01:56:16,145

Shellz: don't…

:

01:56:16,204 --> 01:56:18,744

Okay, to be fair, I don't

remember the trailer, to

:

01:56:18,744 --> 01:56:19,484

Kaveman: be honest with You

:

01:56:19,884 --> 01:56:20,284

HackerNumber7: But

:

01:56:20,494 --> 01:56:20,714

Kaveman: what

:

01:56:21,150 --> 01:56:22,730

would if that was what happened.

:

01:56:23,184 --> 01:56:25,344

Shellz: No, but bro, listen, man.

:

01:56:25,424 --> 01:56:26,954

Listen, listen, listen.

:

01:56:26,954 --> 01:56:27,904

Just hear me out, though.

:

01:56:27,943 --> 01:56:32,334

I'm just saying, bro, how is it

that "Phantom Blade" could show you

:

01:56:32,443 --> 01:56:38,414

all these crazy scenarios, and you

wanna know what's crazy about that?

:

01:56:38,794 --> 01:56:43,214

They revealed that everything that they

have shown is not a part of the story

:

01:56:43,925 --> 01:56:46,835

HackerNumber7: So, so one of the things

that I think that's not necessarily being

:

01:56:46,835 --> 01:56:50,946

said here too, is that, like, it, like…

:

01:56:50,996 --> 01:56:53,206

And it's kind of being hinted

at, and I'll, and I'll, and I'll

:

01:56:53,206 --> 01:56:54,566

make some comparisons real quick.

:

01:56:54,776 --> 01:56:59,046

So, so Insomniac, as a developer,

is known for making those good p-

:

01:56:59,276 --> 01:57:03,246

those, those Spider-Man games, which

they've done a good go- job at.

:

01:57:03,656 --> 01:57:06,056

And I think what Shelves is sort of

hinting at, and let me know if I'm

:

01:57:06,056 --> 01:57:12,666

wrong, is that they're lacking that same

innovative kind of gaming experience

:

01:57:12,666 --> 01:57:16,776

and showing those explosive moments

that are true to Wolverine in the way

:

01:57:16,776 --> 01:57:18,666

that we kind of expect them to be.

:

01:57:19,026 --> 01:57:24,016

And maybe that's because Insomniac has

been pigeonholed into the Spider-Man

:

01:57:24,026 --> 01:57:29,036

universe, and maybe those sort of things

are so- sort of, kind of maybe appearing

:

01:57:29,085 --> 01:57:30,826

in Wolverine in that same fashion.

:

01:57:30,835 --> 01:57:34,496

And here's the, here's the comparison to

make, and here's the comparison to make.

:

01:57:34,916 --> 01:57:38,806

IO Interactive develops all

the Hitman games, right?

:

01:57:38,816 --> 01:57:40,126

Everyone loves Hitman.

:

01:57:40,596 --> 01:57:47,766

And when people were talking about how

well they were going to do, um, the new

:

01:57:47,796 --> 01:57:52,166

007, one of the things that I noticed,

and, and I'll point this out too,

:

01:57:52,556 --> 01:57:56,416

is I played 007, I enjoyed the game.

:

01:57:56,746 --> 01:57:59,837

Did I think it was a great game

from a technical perspective?

:

01:58:00,296 --> 01:58:00,696

No.

:

01:58:00,827 --> 01:58:02,207

I think they could have done it better.

:

01:58:02,257 --> 01:58:05,826

I think they didn't do it as good as

they could, that, as they did Hitman.

:

01:58:06,346 --> 01:58:09,826

And it's, it's funny, and also

I think the, the story had some

:

01:58:09,846 --> 01:58:13,096

opportunities where they could have

either developed it, developed it more.

:

01:58:13,496 --> 01:58:18,326

Also, they introduced driving mechanics

in 007 that were not that good.

:

01:58:18,696 --> 01:58:22,085

I thought they were actually terrible,

because that's not their area of focus.

:

01:58:22,476 --> 01:58:23,596

So, like…

:

01:58:24,556 --> 01:58:27,536

And also one of the things that they

did, some of the bigger moments that they

:

01:58:27,536 --> 01:58:31,876

showed in the game weren't really all that

great, and I don't think was necessarily

:

01:58:31,886 --> 01:58:41,656

true to the 007, like, explosive

sort of womanizer 007 kind of guy.

:

01:58:41,656 --> 01:58:44,746

Like, I mean, they did, they did

those things, but I think they could

:

01:58:44,746 --> 01:58:47,925

have done them better, particularly

where there was, like, a lot of, like,

:

01:58:48,296 --> 01:58:51,816

shooting and engagement and stuff in,

in the game, and they just, I don't

:

01:58:51,816 --> 01:58:56,076

think they, they were true to what

007 could have really be- been from

:

01:58:56,076 --> 01:58:57,527

a technical development perspective.

:

01:58:58,026 --> 01:58:58,846

Was the game good?

:

01:58:58,936 --> 01:58:59,206

Yeah.

:

01:58:59,286 --> 01:58:59,496

I…

:

01:58:59,546 --> 01:59:00,467

Do people love it?

:

01:59:00,856 --> 01:59:01,196

Yeah.

:

01:59:01,425 --> 01:59:05,258

But could they have done

it- Could it have been…

:

01:59:05,577 --> 01:59:06,838

Let me rephrase it that.

:

01:59:07,188 --> 01:59:09,327

Could the game have been more polished?

:

01:59:09,848 --> 01:59:10,548

Absolutely.

:

01:59:10,948 --> 01:59:14,848

Um, and I think Wolverine,

when you see the trailer, I'm

:

01:59:14,848 --> 01:59:16,248

not enthused for Wolverine.

:

01:59:16,678 --> 01:59:19,588

Like, I've played all the

Spider-Man gams- games.

:

01:59:19,598 --> 01:59:20,568

I thought they were great.

:

01:59:20,798 --> 01:59:22,058

I think they have been great.

:

01:59:22,118 --> 01:59:26,118

I've played Miles Morales, I've played

the original Spider-Man one and two,

:

01:59:26,128 --> 01:59:28,268

and in, uh, what are we on, three?

:

01:59:28,438 --> 01:59:29,248

I've played all of them.

:

01:59:29,608 --> 01:59:34,827

But do I think Wolverine, and I

keep joking around about the blood

:

01:59:34,827 --> 01:59:37,088

technology, but that was one of

the patents that they put out.

:

01:59:37,168 --> 01:59:38,718

I wanna see blood technology.

:

01:59:39,068 --> 01:59:43,728

Wolverine is known for ripping people

to shreds and splitting people open.

:

01:59:43,758 --> 01:59:46,318

I wanna see that innovation

and that good quality.

:

01:59:46,348 --> 01:59:50,657

And when I saw that video, like,

I joke about it, but I'm serious.

:

01:59:50,678 --> 01:59:52,118

Am I gonna pick up Wolverine?

:

01:59:52,358 --> 01:59:57,368

You bragged about the blood technology

being core to the stuff that you were

:

01:59:57,378 --> 01:59:59,178

bringing, and the blood looks flat.

:

01:59:59,618 --> 02:00:03,488

The blood looks flat when it splashes, and

if you're fighting Sentinels and kicking

:

02:00:03,488 --> 02:00:07,538

butt and doing some of the core things

that Wolverine is known for, ripping

:

02:00:07,538 --> 02:00:12,818

people to shreds, like, in the game, like,

I wanna be able to see that innovation,

:

02:00:12,838 --> 02:00:14,518

and it should be extremely well-polished.

:

02:00:15,004 --> 02:00:15,114

Kaveman: All

:

02:00:15,264 --> 02:00:16,094

Billion: Caveman, you had

:

02:00:16,094 --> 02:00:16,504

HackerNumber7: something

:

02:00:16,638 --> 02:00:18,638

' cause, you know, those

claws are the claws.

:

02:00:18,638 --> 02:00:20,328

I mean, that's, that's, that's Wolverine.

:

02:00:20,328 --> 02:00:20,698

That's what…

:

02:00:20,748 --> 02:00:22,248

That's the beloved thing.

:

02:00:22,258 --> 02:00:26,378

We all know and love Wolverine for

those, what is it, not titanium

:

02:00:26,378 --> 02:00:30,178

claws, but those claws that the

Sentin- Yeah, Sen- yeah, claws, so-

:

02:00:30,234 --> 02:00:30,674

Kaveman: clo-- yeah.

:

02:00:30,814 --> 02:00:31,314

So

:

02:00:31,326 --> 02:00:32,306

Billion: with R- with Hacker

:

02:00:32,306 --> 02:00:32,426

Kaveman: on

:

02:00:32,794 --> 02:00:37,594

they showed in their p- gameplay

was him tearing people apart.

:

02:00:38,272 --> 02:00:39,192

HackerNumber7: And the blood is flat.

:

02:00:39,510 --> 02:00:40,340

Billion: But it wasn't enough

:

02:00:40,340 --> 02:00:40,690

blood

:

02:00:40,822 --> 02:00:41,157

HackerNumber7: Yeah, the blood is flat.

:

02:00:41,157 --> 02:00:41,722

It wasn't on a blood

:

02:00:41,904 --> 02:00:42,344

Billion: was apparently

:

02:00:42,354 --> 02:00:42,954

Kaveman: not-- enough

:

02:00:43,060 --> 02:00:43,740

HackerNumber7: that blood

:

02:00:44,162 --> 02:00:44,202

flat.

:

02:00:44,202 --> 02:00:45,052

Come on, let's be real.

:

02:00:45,542 --> 02:00:50,772

Like it looked, it looked like

:

:

02:00:50,912 --> 02:00:51,572

Like it was like the

:

02:00:51,699 --> 02:00:52,224

Kaveman: right

:

02:00:52,224 --> 02:00:52,334

I,

:

02:00:52,484 --> 02:00:52,684

got

:

02:00:52,684 --> 02:00:52,804

Billion: one

:

02:00:52,916 --> 02:00:53,236

that

:

02:00:53,286 --> 02:00:53,666

Shellz: blood

:

02:00:53,748 --> 02:00:55,938

Billion: there's a vampire the panel here.

:

02:00:55,978 --> 02:00:56,258

The

:

02:00:56,346 --> 02:00:56,526

Shellz: it--

:

02:00:56,626 --> 02:00:57,046

Kaveman: bro

:

02:00:57,168 --> 02:00:57,418

HackerNumber7: needs

:

02:00:57,438 --> 02:00:57,768

Billion: more,

:

02:00:58,346 --> 02:00:58,676

was

:

02:00:58,706 --> 02:01:02,166

Shellz: not, it was not

elegant enough, bro.

:

02:01:02,476 --> 02:01:06,636

That blood-- I've seen way

better blood in PS1 games,

:

02:01:06,716 --> 02:01:07,426

Billion: Oh, come on, man.

:

02:01:07,426 --> 02:01:07,836

Stop

:

02:01:08,446 --> 02:01:08,876

Shellz: man

:

02:01:09,274 --> 02:01:10,174

Kaveman: he, likes, that pixel

:

02:01:10,366 --> 02:01:10,996

Billion: Hold on.

:

02:01:11,026 --> 02:01:16,036

So, um, h- uh, Caveman, w- what

were you saying before move on

:

02:01:16,060 --> 02:01:17,390

Kaveman: got a question for you guys.

:

02:01:17,460 --> 02:01:21,820

Did-- So it sounds to me like at least

two of you are not going to play it.

:

02:01:22,070 --> 02:01:24,420

Did any- is anybody else going to play it?

:

02:01:25,106 --> 02:01:26,136

HackerNumber7: I'm gonna play it.

:

02:01:26,136 --> 02:01:29,016

Is it at the top of my list

though, of games to play honestly?

:

02:01:29,046 --> 02:01:31,576

No, because, um, I just don't…

:

02:01:31,606 --> 02:01:34,256

I, I, I'm gonna wait and see,

like I'm gonna sit on the

:

02:01:34,266 --> 02:01:35,196

bench, you know what I mean?

:

02:01:35,196 --> 02:01:38,426

Like, I'm not gonna pre-or- I

generally don't pre-order to be fair.

:

02:01:38,736 --> 02:01:43,066

But am I gonna be excited to

pick this up on mid- at midnight?

:

02:01:43,216 --> 02:01:45,676

At, uh, once it's, you

know, readily and available?

:

02:01:45,676 --> 02:01:47,076

No, I'm gonna sit on a bench.

:

02:01:47,316 --> 02:01:48,046

I'm gonna watch it.

:

02:01:48,106 --> 02:01:51,446

I'm gonna, I'm gonna pull up, um,

what's the one famous YouTuber for

:

02:01:51,476 --> 02:01:52,926

playing the, playing the games?

:

02:01:52,966 --> 02:01:53,986

He's been around for…

:

02:01:54,096 --> 02:01:54,986

Kaveman: don't even worry about him.

:

02:01:55,196 --> 02:01:56,706

I got 'cause I pre-ordered it.

:

02:01:56,716 --> 02:01:57,106

You can

:

02:01:57,106 --> 02:01:57,976

Billion: watch my stream

:

02:01:58,102 --> 02:01:58,502

can watch,

:

02:02:01,752 --> 02:02:02,582

you can watch Caveman

:

02:02:02,587 --> 02:02:03,066

HackerNumber7: I'm gonna,

:

02:02:03,416 --> 02:02:03,696

Billion: day

:

02:02:03,696 --> 02:02:04,226

Kaveman: one.

:

02:02:04,411 --> 02:02:07,276

HackerNumber7: gonna, you know, I'm

gonna, I'm gonna, I'm gonna do that.

:

02:02:07,286 --> 02:02:12,826

Like, I would, I would rather watch,

you know, that, uh, them play it on,

:

02:02:12,876 --> 02:02:15,816

on, on stream or somebody play it

on stream and just watch whether or

:

02:02:15,816 --> 02:02:21,866

not it's good, good quality and does

it bring some of the things that it

:

02:02:22,206 --> 02:02:23,526

says that it's going to bring, right?

:

02:02:23,526 --> 02:02:25,056

Because I don't want another Outlaws.

:

02:02:25,056 --> 02:02:28,556

I don't want another, um, uh,

what's, uh, what's the other one?

:

02:02:28,556 --> 02:02:30,256

Uh, we just talked about it in the group.

:

02:02:30,516 --> 02:02:30,856

Huh?

:

02:02:31,096 --> 02:02:31,766

Kaveman: Another, anthem?

:

02:02:32,346 --> 02:02:33,696

HackerNumber7: Yeah, I

don't want another Anthem.

:

02:02:33,696 --> 02:02:35,516

I don't want Star Wars Outlaws.

:

02:02:35,516 --> 02:02:35,846

I don't…

:

02:02:36,086 --> 02:02:39,466

know, where, where people are climbing

up a ladder and they're dropping the

:

02:02:39,467 --> 02:02:42,416

guns 'cause they can't hold the gun and

climb up the ladder at the same time.

:

02:02:42,696 --> 02:02:44,917

Like, that, you know, that's

goofy mess-ups, you know?

:

02:02:44,917 --> 02:02:47,816

So you've got Flat Blood,

that's a warning to me.

:

02:02:47,927 --> 02:02:49,726

Is that g- is that good quality?

:

02:02:50,156 --> 02:02:51,556

Am I saying that the game's gonna suck?

:

02:02:51,556 --> 02:02:51,916

No.

:

02:02:51,956 --> 02:02:52,726

Is it linear?

:

02:02:52,726 --> 02:02:53,486

Possibly.

:

02:02:54,256 --> 02:02:58,716

Yeah, but y- my point though

with the, with the, with the s-

:

02:02:58,726 --> 02:03:02,376

bringing up the studios and making

the comparisons is whether or not

:

02:03:02,436 --> 02:03:09,956

Insomniac had the capability to really

develop a Wolverine game in the way

:

02:03:09,956 --> 02:03:11,996

that is true to Wolverine, right?

:

02:03:12,026 --> 02:03:13,036

Because we need…

:

02:03:13,746 --> 02:03:16,046

Spider-Man, we can say is similar.

:

02:03:16,066 --> 02:03:18,966

He's kicking butt, he's fighting,

he's a neighbor fight, uh,

:

02:03:18,976 --> 02:03:20,626

friendly neighborhood superhero.

:

02:03:21,136 --> 02:03:23,896

But is he visceral?

:

02:03:24,226 --> 02:03:24,866

He's not.

:

02:03:24,876 --> 02:03:25,996

He's more like a Batman.

:

02:03:25,996 --> 02:03:26,866

He doesn't hurt.

:

02:03:27,246 --> 02:03:30,746

I mean, he hurts his enemies, but he's

not, he's not, you know, he has…

:

02:03:30,746 --> 02:03:31,036

Huh?

:

02:03:31,440 --> 02:03:33,670

Kaveman: We, we, we wouldn't

expect that from Spider-Man,

:

02:03:33,900 --> 02:03:34,392

HackerNumber7: that we didn't

:

02:03:34,532 --> 02:03:39,592

But is he, but does the team have the,

but does the team have the ability to

:

02:03:39,642 --> 02:03:47,212

introduce that visceral core violence that

Wolverine introduces in the same way that

:

02:03:47,212 --> 02:03:48,852

they've been developing the Si- Spider-Man

:

02:03:48,872 --> 02:03:49,182

games

:

02:03:50,002 --> 02:03:50,832

that's question

:

02:03:51,550 --> 02:03:53,410

Billion: Only one way to

know, like Caveman said.

:

02:03:54,080 --> 02:03:55,670

You gotta wait till the game come out.

:

02:03:56,112 --> 02:03:56,432

:

No

:

02:03:56,482 --> 02:03:57,232

bro, listen.

:

02:03:57,292 --> 02:03:57,592

This is,

:

02:03:57,628 --> 02:03:58,408

HackerNumber7: I don't know, man.

:

02:03:58,418 --> 02:04:02,548

That flat blood, those cinematics, it's

not, I mean, it's not giving Metal Gear,

:

02:04:02,938 --> 02:04:06,818

um, vengeance in the same way that I,

that I, you know, I expect Raiden to

:

02:04:06,828 --> 02:04:10,818

rip people to shreds in the way that I

don't expect, you know, Solid Snake to

:

02:04:10,818 --> 02:04:13,038

rip people to shreds in the game, right?

:

02:04:13,038 --> 02:04:17,768

There, there a vi- there was a

visceral virality destruction to, you

:

02:04:17,768 --> 02:04:21,658

know, Raiden that you don't get from

Solid Snake, and they did that well

:

02:04:21,918 --> 02:04:25,208

Billion: Again, I think we

gotta put a little bit more, uh,

:

02:04:25,218 --> 02:04:27,378

faith in these developers and,

:

02:04:27,596 --> 02:04:29,156

HackerNumber7: No, dropped long time ago.

:

02:04:29,968 --> 02:04:30,178

and

:

02:04:30,188 --> 02:04:33,048

Billion: hope that they deliver

us a good game, you know?

:

02:04:33,088 --> 02:04:37,188

'Cause Insomniac's a good studio,

and I, I, I, I got some faith.

:

02:04:37,198 --> 02:04:40,068

The trailer had looked good to

me when I seen it and, um, that

:

02:04:40,068 --> 02:04:41,178

is something that I was thinking

:

02:04:41,448 --> 02:04:41,748

picking

:

02:04:41,748 --> 02:04:41,928

up

:

02:04:43,252 --> 02:04:44,582

Shellz: I, I'ma just say this, man.

:

02:04:44,732 --> 02:04:50,032

Like, Wolverine is like Marvel's

Kratos, bro, and that should

:

02:04:50,032 --> 02:04:51,652

tell you everything right there.

:

02:04:51,952 --> 02:04:52,862

You see what I'm saying?

:

02:04:53,372 --> 02:04:59,692

And the thing is, is that if I see

a Wolverine trailer, bro, bro, that

:

02:04:59,692 --> 02:05:04,352

trailer needs to grab me, bro, and

like, bro, you need to pre-order

:

02:05:04,352 --> 02:05:06,192

this game, so you need to play this.

:

02:05:06,222 --> 02:05:07,292

Like, you see what I'm saying?

:

02:05:07,562 --> 02:05:12,202

It needs to be action-packed, it needs

to be brutal, and it needs to be vicious

:

02:05:12,212 --> 02:05:14,162

because that's what Wolverine is,

:

02:05:14,172 --> 02:05:14,512

Billion: bro

:

02:05:14,596 --> 02:05:16,316

uh, I'ma, I'ma say this one more time.

:

02:05:16,376 --> 02:05:19,826

Again, we have to wait for the

game come out because I think the

:

02:05:19,826 --> 02:05:24,886

trailer that we saw, we did see, uh,

a lot of carnage, uh, even if the

:

02:05:24,886 --> 02:05:27,006

blood looked flat like Hacker said.

:

02:05:27,336 --> 02:05:27,806

HackerNumber7: But

:

02:05:28,166 --> 02:05:29,366

Billion: also, just,

:

02:05:29,366 --> 02:05:29,376

HackerNumber7: just

:

02:05:29,724 --> 02:05:33,504

we saw in those graphics were not

necessarily, I mean, in my opinion,

:

02:05:33,504 --> 02:05:35,694

I don't think-- I think I've

seen, I think we've seen better.

:

02:05:35,934 --> 02:05:36,854

Like, I think there's other

:

02:05:37,022 --> 02:05:39,162

Billion: I don't, there, I don't

think there's, there's, there

:

02:05:39,162 --> 02:05:42,622

hasn't been another Wolverine game

for us to even compare this to.

:

02:05:42,662 --> 02:05:47,022

So I think what it was from the

trailer, it, it looked pretty decent.

:

02:05:47,102 --> 02:05:48,602

I'm not disappointed in that.

:

02:05:49,592 --> 02:05:55,482

But from, for just, just keeping it

moving forward, um, Hacker was men-

:

02:05:55,542 --> 02:06:01,022

mentioning, uh, sitting on the bench

while he's waiting for Wolverine and

:

02:06:01,222 --> 02:06:03,302

talking about warming up the bench.

:

02:06:03,302 --> 02:06:08,262

NBA 2K is coming out, 2K27, and

they're actually doing something

:

02:06:08,262 --> 02:06:09,792

a little bit different this year.

:

02:06:10,042 --> 02:06:14,722

They're dropping, uh, like a headquarters

app from what I understand, that

:

02:06:14,922 --> 02:06:19,302

you interact with your MyPlayer,

g- receive rewards, and, you know,

:

02:06:19,302 --> 02:06:21,032

there's like a social aspect to it.

:

02:06:21,362 --> 02:06:22,982

I'm not really a 2K player.

:

02:06:23,032 --> 02:06:26,092

I know LZ is a big 2K player.

:

02:06:26,462 --> 02:06:29,652

Um, LZ, are you picking up 2K27?

:

02:06:31,880 --> 02:06:33,320

LZ: Uh, yeah, I think I'll play.

:

02:06:33,370 --> 02:06:34,590

Uh, I typically pick it up.

:

02:06:34,630 --> 02:06:36,800

Um, I like the build of this year.

:

02:06:36,800 --> 02:06:38,500

It looks like it's gonna

be pretty interesting.

:

02:06:38,530 --> 02:06:39,740

A lot of variation.

:

02:06:40,390 --> 02:06:44,240

You kinda like picking

specialization as far as like builds.

:

02:06:44,290 --> 02:06:44,710

They're not…

:

02:06:45,450 --> 02:06:47,290

Uh, I don't-- Well, we'll

see how builds end up.

:

02:06:47,300 --> 02:06:49,230

They might be demigods

at the end of the year.

:

02:06:50,170 --> 02:06:52,950

Um, but it looks like starting

off, you kinda have to pick a

:

02:06:52,950 --> 02:06:55,340

specialization, um, and go that route.

:

02:06:55,690 --> 02:06:57,540

Uh, but the, like I said, the…

:

02:06:57,560 --> 02:07:03,050

Well, like you said, um, the app, the 2K

HQ app, that's c- I think it's cool the

:

02:07:03,050 --> 02:07:06,260

fact that they allow us to start making

the builds before the game comes out to

:

02:07:06,260 --> 02:07:07,930

kind of, you know, see how things work.

:

02:07:08,500 --> 02:07:10,670

Um, you can see all

aspects about the build.

:

02:07:11,180 --> 02:07:13,840

Um, I thought that was interesting

and, and I thought that was cool.

:

02:07:14,006 --> 02:07:15,676

HackerNumber7: So can

you elaborate on that?

:

02:07:15,676 --> 02:07:19,326

Like, um, so I know you mentioned like,

okay, like there's a new 2KHQ app.

:

02:07:19,336 --> 02:07:26,756

I played 2K26, but like, can you give

us like, okay, so what is the 2KHQ app?

:

02:07:27,146 --> 02:07:28,916

What are you, what are you doing in there?

:

02:07:28,916 --> 02:07:32,046

Like, I mean, you, you mentioned,

is this more of a core story mode?

:

02:07:32,046 --> 02:07:33,486

Like, or my career build?

:

02:07:33,926 --> 02:07:38,776

Or is it, you know, for people of us,

like, uh, assuming that, you know, some

:

02:07:38,776 --> 02:07:42,936

of us don't play versus like people who

might casually play, like what, what

:

02:07:42,936 --> 02:07:44,696

is that and, and what does it bring

:

02:07:45,236 --> 02:07:45,476

LZ: into

:

02:07:45,498 --> 02:07:48,298

well, I'm not sure what it's gonna

end up, if there's gonna be any more

:

02:07:48,308 --> 02:07:52,948

aspects to it, but right now, um, you

pretty much just, it, it's for the

:

02:07:52,958 --> 02:07:55,268

My Career, um, so you're my player.

:

02:07:55,688 --> 02:07:58,988

Um, they did add women builds though,

so you can actually make a, a, a actual

:

02:07:58,988 --> 02:08:02,168

woman as a player now for the first

time and actually compete with the guys

:

02:08:02,393 --> 02:08:03,394

HackerNumber7: Oh nice Whoa.

:

02:08:03,452 --> 02:08:03,633

whoa

:

02:08:03,673 --> 02:08:04,713

Billion: wait, wait, wait, wait,

:

02:08:04,986 --> 02:08:05,334

is a

:

02:08:05,334 --> 02:08:05,778

HackerNumber7: big drop.

:

02:08:06,558 --> 02:08:06,848

WNBA…

:

02:08:06,848 --> 02:08:10,558

Is the WNBA in 2K kinda thing, or is just

:

02:08:10,796 --> 02:08:12,906

Billion: I think they

already started that, having

:

02:08:12,906 --> 02:08:13,006

LZ: the

:

02:08:13,056 --> 02:08:13,336

HackerNumber7: WNBA

:

02:08:13,468 --> 02:08:13,648

did they?

:

02:08:13,668 --> 02:08:14,498

I did not know that.

:

02:08:14,538 --> 02:08:14,958

Okay.

:

02:08:15,028 --> 02:08:15,758

That's big.

:

02:08:15,798 --> 02:08:16,208

Okay.

:

02:08:16,258 --> 02:08:16,418

All

:

02:08:16,428 --> 02:08:18,978

LZ: They added that, but they

separated them so you could have

:

02:08:18,998 --> 02:08:23,228

made a, a female build before, but

it w- you pretty much were relegated

:

02:08:23,228 --> 02:08:24,288

to playing with the females.

:

02:08:24,598 --> 02:08:27,128

For the first time now they're

gonna actually allow the male

:

02:08:27,128 --> 02:08:30,108

and the female builds actually

play out there on the park.

:

02:08:30,558 --> 02:08:31,108

Billion: Um

:

02:08:31,118 --> 02:08:32,888

park, on the online aspect.

:

02:08:33,118 --> 02:08:35,038

LZ: yeah, not in the micro-- Yeah, online

:

02:08:35,198 --> 02:08:35,818

Billion: man.

:

02:08:35,988 --> 02:08:37,708

Uh, that's, that's, that's

actually gonna be dope.

:

02:08:37,708 --> 02:08:42,848

I haven't played 2K in a long time,

but, um, it that's a, that's a

:

02:08:42,848 --> 02:08:47,148

good competition if I, uh, uh, I, I

think the best way I could put that.

:

02:08:47,468 --> 02:08:55,228

Uh, I wanna see how well, uh, they make

those builds on the online for the women.

:

02:08:55,518 --> 02:08:57,708

Uh, also, uh, very interested,

:

02:08:58,038 --> 02:08:58,878

HackerNumber7: That's diabolical.

:

02:08:59,608 --> 02:09:00,518

just wanna pause there and just

:

02:09:02,428 --> 02:09:06,398

Billion: No, I mean, like, um, as

far as like the, the skills for

:

02:09:06,398 --> 02:09:07,608

the builds and stuff like that.

:

02:09:07,638 --> 02:09:11,388

Is it, is it-- I wanna-- I'm, I'm

very interested to seeing like if it's

:

02:09:11,398 --> 02:09:15,158

going to be equal across the board, so

:

02:09:15,158 --> 02:09:15,288

LZ: to say

:

02:09:15,858 --> 02:09:20,848

Billion: Like when you, you know, there,

there be no disadvantages, you know, as

:

02:09:20,848 --> 02:09:24,548

far as like weight and stuff like that

is concerned because, you know, obviously

:

02:09:25,028 --> 02:09:31,888

the guys in the NBA are 6'8", 200, you

know, 50 pounds, you know, versus, you

:

02:09:31,888 --> 02:09:37,358

know, a, a woman that's probably, you

know, maybe she's six foot and she might

:

02:09:37,358 --> 02:09:39,028

be a little bit in, in weight, you know.

:

02:09:39,048 --> 02:09:44,218

So I would hate to, you know, if I build

a build like that and, and now I'm at

:

02:09:44,218 --> 02:09:49,858

a disadvantage because of, uh, certain

aspects of the game, uh, being, trying

:

02:09:49,858 --> 02:09:51,868

to be like realistic, uh, so to say.

:

02:09:52,488 --> 02:09:54,327

LZ: No, the gender's gonna

be the only difference.

:

02:09:54,388 --> 02:09:56,448

Um, they're gonna make

them exactly the same.

:

02:09:56,448 --> 02:10:00,908

You just make a female so you can

make a, a 7'4" post score a female.

:

02:10:00,958 --> 02:10:04,738

Um, and if you make it male or

female, you set the skills the

:

02:10:04,738 --> 02:10:06,218

same, it'll be the same player.

:

02:10:06,288 --> 02:10:07,338

Gender will be the only difference.

:

02:10:07,668 --> 02:10:09,188

Billion: Oh, this is

gonna be so dope, man.

:

02:10:09,188 --> 02:10:12,698

You're gonna see a lot of

people, uh, playing online.

:

02:10:12,768 --> 02:10:18,478

Uh, I think, I think this is good

for "2K," uh, "27" this year.

:

02:10:18,518 --> 02:10:21,898

This is definitely a, a new addition

that we haven't seen before.

:

02:10:22,288 --> 02:10:22,758

LZ: Uh

:

02:10:22,918 --> 02:10:25,698

Billion: and they're, they're actually

trying something new, uh, as far as this,

:

02:10:25,738 --> 02:10:31,278

uh, HQ hub thing, um, or social aspect.

:

02:10:31,278 --> 02:10:31,598

So

:

02:10:32,118 --> 02:10:34,988

HackerNumber7: So I'm, I'm kinda

curious about the social aspect.

:

02:10:35,158 --> 02:10:40,827

So one of the things that I made

me put down the sticks on "2K26"

:

02:10:41,158 --> 02:10:45,688

and sort of basically kind of like,

and, and, and I've played 2K, I've

:

02:10:46,088 --> 02:10:47,468

pretty much played all of the 2Ks.

:

02:10:48,088 --> 02:10:51,758

I probably skipped a couple

generations between ":

:

02:10:51,778 --> 02:10:55,388

K:

:

02:10:55,388 --> 02:10:59,268

But generally for the-- And probably

like ":

:

02:10:59,268 --> 02:11:01,258

back into ":

:

02:11:01,278 --> 02:11:04,968

But generally for the most part, I

pick up, pick it up at least every few

:

02:11:04,968 --> 02:11:08,468

generations, um, and, and play them.

:

02:11:08,838 --> 02:11:12,158

"2K26," one of the things that I think I

mentioned, we probably mentioned on the

:

02:11:12,159 --> 02:11:16,668

pod previously, was the fact that they

added this social aspect and social hub,

:

02:11:16,678 --> 02:11:19,098

and people on hoverboards and stuff.

:

02:11:19,128 --> 02:11:23,418

Is that, is that something that

you're seeing, like in terms

:

02:11:23,418 --> 02:11:24,558

of like the advertisement?

:

02:11:24,608 --> 02:11:26,588

Is that still a thing for, for them?

:

02:11:26,588 --> 02:11:29,918

I know there's-- I mean, 2K has

changed, in my opinion, quite a

:

02:11:29,918 --> 02:11:34,138

bit between ":

now, maybe, maybe even before.

:

02:11:34,858 --> 02:11:37,958

Um, yeah, uh, uh, is, is there

anything re- Have you seen

:

02:11:37,958 --> 02:11:39,428

any marketing related to that?

:

02:11:39,428 --> 02:11:41,579

Or is that what the social aspect is?

:

02:11:42,858 --> 02:11:44,238

LZ: Well, I don't think

that's related to the app.

:

02:11:44,248 --> 02:11:45,728

I think that's still a part of 2K.

:

02:11:45,728 --> 02:11:49,388

I think that's just like the park

itself, where there's just like

:

02:11:49,388 --> 02:11:52,838

a people-- where people hang out

and, you know, go find games.

:

02:11:53,258 --> 02:11:58,327

Um, I'm not sure like about the social,

the social aspect about the app.

:

02:11:58,698 --> 02:12:01,718

As far as I know, the app itself

is just like a way to make the

:

02:12:01,718 --> 02:12:04,698

builds for your MyCareer before

the game actually comes out.

:

02:12:04,928 --> 02:12:09,008

Typically, you'd have to get the game and

actually, um, you know, load it up through

:

02:12:09,008 --> 02:12:13,628

the MyCareer and then you figure out how

it works and how it'll potentially end up.

:

02:12:13,978 --> 02:12:17,228

But they kind of gave us that

like much earlier on now, so you

:

02:12:17,228 --> 02:12:18,327

don't even need to get the game.

:

02:12:18,588 --> 02:12:21,688

You can just download the app and

start, you know, figuring out the build.

:

02:12:21,688 --> 02:12:25,388

So therefore day one, you'll

already kind of figure out what

:

02:12:25,388 --> 02:12:26,708

you, you know, what you wanna make

:

02:12:27,362 --> 02:12:30,602

HackerNumber7: I think at one point,

and I remember this was years ago, there

:

02:12:30,602 --> 02:12:35,512

used to be, uh, an aspect where you could

do like a build and then transport them

:

02:12:35,512 --> 02:12:43,772

across, for example, um, across either

games or, um, and, and, and having that My

:

02:12:43,772 --> 02:12:48,132

Career stuff transferred online or even,

even using your real face if you had like

:

02:12:48,132 --> 02:12:49,962

a camera or the equipment kinda set up.

:

02:12:50,282 --> 02:12:54,842

Is that still an, an aspect of the social

game to make your characters model like

:

02:12:54,842 --> 02:12:56,382

more like you and things like that?

:

02:12:56,382 --> 02:12:58,282

Is that possibly still a thing?

:

02:12:58,742 --> 02:13:00,192

LZ: Yeah, they still have face scan.

:

02:13:00,192 --> 02:13:02,812

Like with the whole MyCareer, you

pretty much just make a build, you

:

02:13:02,842 --> 02:13:07,112

face scan, you tattoos, pretty much

whatever you wanna do, you pretty

:

02:13:07,112 --> 02:13:08,152

much compete with people online.

:

02:13:08,210 --> 02:13:08,520

HackerNumber7: Nice.

:

02:13:08,550 --> 02:13:09,110

Okay, cool.

:

02:13:09,120 --> 02:13:09,610

Yeah, yeah.

:

02:13:09,710 --> 02:13:10,050

No, that's awesome

:

02:13:11,798 --> 02:13:13,628

Billion: So that was,

that's pretty dope, man.

:

02:13:13,658 --> 02:13:17,758

Um, I'm kinda interested

in, uh, "2K27" this year.

:

02:13:17,758 --> 02:13:18,798

I don't know if I'ma buy it.

:

02:13:18,858 --> 02:13:23,728

Um, I'm not huge on playing

sports games, uh, in recent times.

:

02:13:24,318 --> 02:13:27,808

But, um, just everything they're

doing right now sounds interesting.

:

02:13:27,808 --> 02:13:33,258

This just seems like the first time we're

getting a new thing introduced into a

:

02:13:33,268 --> 02:13:38,558

sports game, um, instead of like the

same game for the same price every year.

:

02:13:38,988 --> 02:13:40,858

Uh, but,

:

02:13:40,948 --> 02:13:41,123

cool

:

02:13:41,123 --> 02:13:43,458

HackerNumber7: if they introduced

like NBA street versions, 'cause

:

02:13:43,458 --> 02:13:45,208

they had a, uh, recent, uh…

:

02:13:45,378 --> 02:13:47,758

Didn't they have a recent game

that came out we talked about?

:

02:13:47,868 --> 02:13:48,948

Billion: Yeah, we did talk about that.

:

02:13:49,008 --> 02:13:50,588

The NBA, um…

:

02:13:51,258 --> 02:13:52,808

Oh my God, I can't remember the name.

:

02:13:52,892 --> 02:13:56,392

HackerNumber7: Sounds like none of

us picked it up, but you know, if

:

02:13:56,392 --> 02:13:56,402

Kaveman: you

:

02:13:56,880 --> 02:13:57,950

for-- I forget what it was called.

:

02:13:58,910 --> 02:14:00,250

But yeah, you right, none of us got it

:

02:14:00,822 --> 02:14:01,162

HackerNumber7: Yeah

:

02:14:01,256 --> 02:14:02,666

Billion: No, that was a good game though.

:

02:14:02,756 --> 02:14:04,116

Uh, no shade to them.

:

02:14:04,126 --> 02:14:05,176

That was a really good game.

:

02:14:05,766 --> 02:14:06,236

Um,

:

02:14:06,466 --> 02:14:07,876

HackerNumber7: The game

that we can't remember

:

02:14:07,990 --> 02:14:08,180

It's it's

:

02:14:08,559 --> 02:14:09,170

LZ: called The Run.

:

02:14:09,546 --> 02:14:09,936

Billion: it's called

:

02:14:09,936 --> 02:14:10,396

LZ: The Run

:

02:14:10,456 --> 02:14:11,116

Billion: Yeah, "The Run,"

:

02:14:11,276 --> 02:14:11,696

HackerNumber7: that's what it's

:

02:14:11,838 --> 02:14:12,138

okay, okay

:

02:14:12,826 --> 02:14:15,246

Billion: Uh, funny.

:

02:14:15,246 --> 02:14:16,916

But, um, let's see.

:

02:14:16,986 --> 02:14:19,666

Uh, closing, let's-- closing thoughts.

:

02:14:19,756 --> 02:14:20,566

Um, w- how are you guys feeling about,

:

02:14:23,246 --> 02:14:27,466

uh, everything that we talked

about on this episode, um,

:

02:14:27,886 --> 02:14:31,126

about GTA, Gears, uh, the beta?

:

02:14:31,206 --> 02:14:32,546

Uh, we gonna start with you, Hacker?

:

02:14:33,558 --> 02:14:34,488

HackerNumber7: Uh, let's see.

:

02:14:34,488 --> 02:14:37,798

GTA 6, um, cyber leak is leaking.

:

02:14:37,908 --> 02:14:44,298

Um, and, uh, you know, if you got a

chance to see some of the stuff that's

:

02:14:44,308 --> 02:14:50,208

out there, I think the game looks

absolutely outstanding, and li- it's up

:

02:14:50,208 --> 02:14:52,288

to par, uh, to what you would expect.

:

02:14:52,288 --> 02:14:55,888

And if you pre-ordered, you

have no reason to be mad 'cause,

:

02:14:55,908 --> 02:14:57,618

you know, the game looks great.

:

02:14:58,088 --> 02:15:01,488

Um, honestly, probably beats

my expectations in terms of

:

02:15:01,488 --> 02:15:04,638

what I would expect for GTA 6.

:

02:15:04,638 --> 02:15:06,178

Uh, physical media still dying.

:

02:15:06,178 --> 02:15:10,358

I mean, uh, you know, the, the,

the, the, the train has left

:

02:15:10,388 --> 02:15:12,528

the station, unfortunately.

:

02:15:12,808 --> 02:15:18,958

Um, I know Shelves will probably disagree,

but I do think that, um, there are some

:

02:15:19,268 --> 02:15:24,148

people who are just generally core gamers

that are really spamming in the comments.

:

02:15:24,468 --> 02:15:27,788

I, I do think, though, I do

agree with Shelves that there…

:

02:15:27,848 --> 02:15:31,178

We may be reaching a tipping point

where people are starting to realize

:

02:15:31,208 --> 02:15:35,148

that in terms of physical games,

there are people who are gonna get

:

02:15:35,148 --> 02:15:37,738

pissed off when they realize, "Oh, I

don't actually own the stuff that I'm

:

02:15:37,738 --> 02:15:40,258

buying, and I'm spending money on it,"

and the lawsuits are proving that.

:

02:15:40,698 --> 02:15:44,388

Phantom Blade Zero, seeing the

backlash in the, in the comments too.

:

02:15:44,688 --> 02:15:49,327

Um, you know, Phantom Blade Zero is

also, um, in, is also one of tho-

:

02:15:49,448 --> 02:15:50,768

those games that are in my queue.

:

02:15:50,798 --> 02:15:51,998

I'd be interested to play it.

:

02:15:52,238 --> 02:15:56,566

The fact that it's receiving backlash

is, um You know, I, I don't think

:

02:15:56,566 --> 02:15:57,886

it's gonna change my opinion on it.

:

02:15:58,316 --> 02:16:00,246

Uh, Gears of War is coming out.

:

02:16:00,666 --> 02:16:05,656

I'm disappointed to hear LZ say that

it's basically the same, same game.

:

02:16:05,756 --> 02:16:10,236

Uh, I remember Gears of War so fondly.

:

02:16:10,336 --> 02:16:13,486

I know we watched the, obviously the,

the release trailer and everything,

:

02:16:13,836 --> 02:16:18,516

uh, during the Summer Games Fest, and

I was really expecting that to change.

:

02:16:18,556 --> 02:16:22,116

The fact that it's still the s-

you know, stiff mechanics with new

:

02:16:22,156 --> 02:16:24,296

paint is, uh, disappointing to hear.

:

02:16:24,496 --> 02:16:27,796

One of the things that I compare it to

is The Division, and the fact that The

:

02:16:27,796 --> 02:16:31,236

Division took some of the same mechanics

to make that a really good game, and I

:

02:16:31,246 --> 02:16:34,566

really love The Division, and I still

technically, I m- I still play it today.

:

02:16:34,806 --> 02:16:36,266

So, disappointed in that.

:

02:16:36,276 --> 02:16:39,396

Modern Warfare 4 is probably

not gonna catch my attention.

:

02:16:39,766 --> 02:16:45,165

Um, you know, I, I just, I, I don't

know that Modern Warfare 4 is, or

:

02:16:45,165 --> 02:16:49,036

Modern Warfare or Call of Duty in

general, is gonna be something that

:

02:16:49,036 --> 02:16:50,745

will ever catch my attention again.

:

02:16:50,755 --> 02:16:53,296

I have not bought it in

the last few generations.

:

02:16:53,696 --> 02:16:55,636

I'm probably not gonna buy it again.

:

02:16:56,116 --> 02:17:01,356

Um, I think they've done too

many things to mess up, um, and

:

02:17:01,376 --> 02:17:03,576

including removing third person.

:

02:17:03,655 --> 02:17:07,677

They could've, they could've added those

things, kept them separate, and I think

:

02:17:07,677 --> 02:17:13,255

when you betray the consumer, uh, me

being the betrayed consumer you, you

:

02:17:13,257 --> 02:17:16,116

sort of lose them and you lose their

money, and that's fine if they don't

:

02:17:16,116 --> 02:17:17,665

care if they get my money, that's okay.

:

02:17:18,007 --> 02:17:21,556

Um, Wolverine still has flat

blood, and I'm probably not

:

02:17:21,556 --> 02:17:22,816

gonna pick it up day one, man.

:

02:17:22,856 --> 02:17:27,966

I don't know, man, like I, I think the

visceral virality of violent destruction

:

02:17:27,976 --> 02:17:32,096

that, uh, that Wolverine is expected to

make should be the thing that it, it is

:

02:17:32,096 --> 02:17:36,576

expected to do, and I don't know based

on the trailers that I've seen even from

:

02:17:36,576 --> 02:17:40,335

Summer Games Fest, the new one that they

released now has really come up to par.

:

02:17:40,706 --> 02:17:45,386

And, uh, you know, I,

I, uh, NBA 2K is NBA 2K.

:

02:17:45,436 --> 02:17:47,786

I might pick it up, but I might

al- definitely pick it up on sale

:

02:17:49,064 --> 02:17:49,494

Billion: Awesome.

:

02:17:49,534 --> 02:17:51,594

All right, uh, Shellz, what about you?

:

02:17:51,634 --> 02:17:54,084

Um, I know you have some closing thoughts

:

02:17:55,744 --> 02:18:02,564

Shellz: So yeah, man, um, GTA VI, man,

you know, um, I'm, I-- even though

:

02:18:02,564 --> 02:18:07,624

there's leaks coming out, I'm still

anticipating the, uh, the reveal trailer

:

02:18:07,624 --> 02:18:09,804

that's supposed to drop on the 27th.

:

02:18:10,144 --> 02:18:14,304

It is, I believe, on Netflix, 'cause I am

curious to see what they're gonna reveal.

:

02:18:14,874 --> 02:18:20,294

I did not know that it was gonna

be a six-hour reveal until today.

:

02:18:20,628 --> 02:18:21,298

HackerNumber7: No, no, no.

:

02:18:21,317 --> 02:18:25,487

No, uh, six hour, six hour,

uh, gate on, uh, on Netflix.

:

02:18:25,518 --> 02:18:29,058

So it's paywalled on Netflix

for six hours, but I think

:

02:18:29,058 --> 02:18:30,348

it's gonna be like six minutes.

:

02:18:30,348 --> 02:18:30,637

I don't know.

:

02:18:30,928 --> 02:18:36,368

Or, or actually I'll say we don't know

how long the episode is gonna be, but it

:

02:18:36,368 --> 02:18:38,468

will, it, but it is gonna be paywalled.

:

02:18:38,477 --> 02:18:40,987

You can only watch it on

Netflix for six hours,

:

02:18:41,998 --> 02:18:42,137

Kaveman: it'll

:

02:18:42,288 --> 02:18:43,317

HackerNumber7: then it's out everywhere.

:

02:18:43,327 --> 02:18:43,698

Yeah

:

02:18:43,788 --> 02:18:44,817

Kaveman: Yeah, then on YouTube

:

02:18:45,012 --> 02:18:45,281

Shellz: Okay.

:

02:18:45,781 --> 02:18:46,152

Okay.

:

02:18:46,152 --> 02:18:49,552

Well, I, I'm, I'm still anticipating

'cause I'm still curious to

:

02:18:49,552 --> 02:18:52,682

see what Rockstar themselves

are actually gonna show us.

:

02:18:53,262 --> 02:18:58,682

Um, you know, I know that the

leakers are gonna leak, um, you know?

:

02:18:59,412 --> 02:19:07,642

Um, hey, um, I, you know, I-- listen,

man, I, I know people are after him and

:

02:19:07,642 --> 02:19:13,371

everything like that, but it's-- hey,

I just hope whatever they do, they, you

:

02:19:13,371 --> 02:19:16,132

know, they, they take it easy on the guy.

:

02:19:16,512 --> 02:19:16,922

HackerNumber7: But um

:

02:19:17,392 --> 02:19:17,492

Billion: anyway

:

02:19:17,982 --> 02:19:18,281

Shellz: uh,

:

02:19:21,541 --> 02:19:25,682

but, uh, "Phantom Blade Zero," man,

I'm anticipating for that game.

:

02:19:25,791 --> 02:19:31,412

Uh, like I said, I saw the, the

live and, um, bro, that game is,

:

02:19:31,462 --> 02:19:33,212

it, that game just looks incredible.

:

02:19:33,212 --> 02:19:37,112

Like that, uh, they're let-

and they're giving you 30

:

02:19:37,112 --> 02:19:38,652

something different weapons, bro.

:

02:19:38,672 --> 02:19:42,992

That alone tells me the variety of

weapons you could use in that game,

:

02:19:42,992 --> 02:19:47,862

and the, and that's, that's, that's

what I was kind of referring to 'cause,

:

02:19:47,892 --> 02:19:49,812

you know, it's supposed to be a game.

:

02:19:50,292 --> 02:19:53,512

Uh, everyone sees it, they're like,

"Oh, it's just another Souls game."

:

02:19:53,552 --> 02:19:57,882

Definitely not an, a n- it's definitely

not a Souls games, which the developers

:

02:19:57,883 --> 02:20:00,792

have, uh, stressed that numerous of times.

:

02:20:01,072 --> 02:20:06,592

I just wish that they would give us a

demo already because I am fiending to get

:

02:20:06,892 --> 02:20:08,942

that game to at least play a demo of it.

:

02:20:09,422 --> 02:20:13,302

Um, it looks amazing, incredible,

like I said, shout out to them.

:

02:20:13,892 --> 02:20:20,832

Um, as far as "Wolverine" goes,

um, it, it, it looks cool.

:

02:20:20,992 --> 02:20:22,262

Am I gonna pick it up?

:

02:20:22,342 --> 02:20:23,882

I'm still gonna plick it, pick it up.

:

02:20:23,883 --> 02:20:29,232

I'm gonna play it out because, you know,

Wolverine, you know, I, I mess with

:

02:20:29,232 --> 02:20:30,432

Wolverine, you know what I'm saying?

:

02:20:30,432 --> 02:20:36,242

So I definitely gotta play it for

myself to try it out to see if whether

:

02:20:36,362 --> 02:20:40,802

everything in the trailer was just,

you know, just a little, little crumb

:

02:20:40,802 --> 02:20:43,952

there, but the game's actually gonna

be good, so I'm gonna give it a chance.

:

02:20:44,262 --> 02:20:45,342

I did pre-order it.

:

02:20:45,382 --> 02:20:50,592

Uh, so hopefully, you know, um,

you know, it, it d- hopefully

:

02:20:50,962 --> 02:20:52,532

it does, you know, gets better.

:

02:20:52,552 --> 02:20:55,792

The blood, they could do a better

job on the blood, I'm not gonna lie.

:

02:20:56,143 --> 02:20:56,762

Um-

:

02:20:57,448 --> 02:20:58,348

Billion: Oh, brother.

:

02:20:59,514 --> 02:20:59,614

Shellz: Get,

:

02:20:59,884 --> 02:21:00,504

Billion: uh hey

:

02:21:00,744 --> 02:21:01,824

Shellz: hey man, hey.

:

02:21:02,284 --> 02:21:04,854

Look, I'm, I t- I, I'll

even tell you a game, bro.

:

02:21:05,154 --> 02:21:08,864

"Ninja Gaiden 2" got the

best blood on Xbox 360, bro.

:

02:21:08,884 --> 02:21:11,814

They they not near

there, they not doing it.

:

02:21:12,074 --> 02:21:12,914

They not doing it.

:

02:21:13,224 --> 02:21:18,754

But anyways, um, "Gears of War,"

um, it does look pretty cool.

:

02:21:18,814 --> 02:21:20,324

I haven't played the beta.

:

02:21:20,504 --> 02:21:23,744

I was trying to play the beta, was having

some issues trying to play the beta.

:

02:21:24,164 --> 02:21:28,494

Um, but I, um, I have heard, um, some

other people that have played the beta.

:

02:21:28,774 --> 02:21:31,094

It was a different take

from LZ's take on it.

:

02:21:31,094 --> 02:21:35,064

They actually said that they loved what

they have done with the game, and that

:

02:21:35,064 --> 02:21:36,844

it does feel a little bit different.

:

02:21:37,434 --> 02:21:41,324

Um, so it's, it's a

different take on that.

:

02:21:41,744 --> 02:21:43,594

They said that they're,

they're doing it right.

:

02:21:43,664 --> 02:21:44,484

It feels good.

:

02:21:44,504 --> 02:21:46,294

The movement and everything feels good.

:

02:21:46,694 --> 02:21:51,484

I have n- I have played, uh, I played

"Gears" a little bit back in the day,

:

02:21:51,734 --> 02:21:54,474

but it was only when I would probably

go over hacker's house or people that

:

02:21:54,474 --> 02:21:56,944

I knew that had an Xbox here and there.

:

02:21:57,254 --> 02:22:01,954

I definitely wanna get into the

series because the series looks cool.

:

02:22:02,364 --> 02:22:08,184

Um, it looks dope, and I am-- I, I wanna

start from the beginning of the game

:

02:22:08,684 --> 02:22:12,734

so then that way I can work my way up

to this new one, even though that this

:

02:22:12,734 --> 02:22:16,564

new one takes place, I think, before

everything happened in the first one.

:

02:22:16,585 --> 02:22:17,514

Is that correct, guys?

:

02:22:17,718 --> 02:22:17,928

HackerNumber7: Yeah

:

02:22:17,928 --> 02:22:18,148

that's

:

02:22:18,294 --> 02:22:18,944

Billion: Yeah, it's a prequel

:

02:22:19,454 --> 02:22:20,084

Shellz: Oh, okay.

:

02:22:20,085 --> 02:22:20,734

It's a prequel.

:

02:22:20,974 --> 02:22:22,094

So even better.

:

02:22:22,244 --> 02:22:25,204

So then maybe, maybe should I

start with this one and then jump

:

02:22:25,204 --> 02:22:26,444

into the series, or what are y'all

:

02:22:26,445 --> 02:22:26,935

Billion: recommending

:

02:22:26,942 --> 02:22:28,252

HackerNumber7: Nah, I, I start.

:

02:22:28,372 --> 02:22:29,012

Here's one.

:

02:22:30,300 --> 02:22:30,670

Shellz: Okay.

:

02:22:30,869 --> 02:22:31,480

HackerNumber7: Okay so then

:

02:22:31,480 --> 02:22:34,530

Shellz: I, so I should just probably

get "Gears of War Reloaded" then.

:

02:22:35,444 --> 02:22:35,884

HackerNumber7: Oh, Yeah

:

02:22:35,920 --> 02:22:36,050

Shellz: that's…

:

02:22:36,530 --> 02:22:36,800

Yeah.

:

02:22:36,850 --> 02:22:37,220

Okay.

:

02:22:37,540 --> 02:22:37,940

All right.

:

02:22:38,119 --> 02:22:40,500

So, but yeah, so it does look dope.

:

02:22:40,700 --> 02:22:43,360

Uh, so I'm, I'm, I do

wanna check that out.

:

02:22:43,720 --> 02:22:45,450

Um, will I get it day one?

:

02:22:45,470 --> 02:22:49,280

Probably not, because I know it's on

Xbox and we have a ton of games that

:

02:22:49,280 --> 02:22:54,900

are coming out between the month of

September, uh, my birthday month, yes

:

02:22:54,900 --> 02:22:57,570

sir, um, and then October as well.

:

02:22:58,070 --> 02:23:04,790

So, and as far as "Call of Duty,"

uh, "Call of Duty," I've seen a

:

02:23:04,790 --> 02:23:06,830

bit of trailers here and there.

:

02:23:07,110 --> 02:23:12,310

I have not copped a "Call of Duty"

in a while, mainly because, it's

:

02:23:12,310 --> 02:23:16,440

just my personal opinion, don't

attack me at once now, um, it just

:

02:23:16,440 --> 02:23:18,220

seems like the same game every time.

:

02:23:18,230 --> 02:23:18,900

You know what I'm saying?

:

02:23:18,920 --> 02:23:20,910

How many times can you run

around shooting a gun at

:

02:23:20,920 --> 02:23:20,940

Billion: the

:

02:23:20,982 --> 02:23:21,902

Skill issue.

:

02:23:22,182 --> 02:23:22,962

Get gooder.

:

02:23:24,982 --> 02:23:25,872

Get gooder.

:

02:23:26,619 --> 02:23:26,800

HackerNumber7: Nonproblematic

:

02:23:27,392 --> 02:23:30,992

Shellz: well, you know, if y'all

really feel that way about getting

:

02:23:31,032 --> 02:23:35,272

gooder, uh, y- you could catch me

on Marvel Tolcon, uh, came out,

:

02:23:35,322 --> 02:23:35,702

HackerNumber7: um in

:

02:23:36,192 --> 02:23:40,292

Shellz: August, uh, which is, uh, a

Marvel fighting game that was released

:

02:23:40,292 --> 02:23:44,012

in August earlier, uh, this month,

which is an amazing game, by the

:

02:23:44,022 --> 02:23:44,752

HackerNumber7: way So you

:

02:23:45,032 --> 02:23:47,852

It apparently ca- apparently

Caveman has caught some L's on that.

:

02:23:49,558 --> 02:23:50,018

Shellz: Yeah.

:

02:23:50,178 --> 02:23:50,348

You

:

02:23:50,382 --> 02:23:50,652

Kaveman: ain't even

:

02:23:50,652 --> 02:23:51,052

HackerNumber7: played that

:

02:23:51,072 --> 02:23:51,382

Oh,

:

02:23:51,552 --> 02:23:52,122

What you mean

:

02:23:52,842 --> 02:23:53,462

tragic

:

02:23:53,782 --> 02:23:54,102

Kaveman: No

:

02:23:54,168 --> 02:23:56,378

Shellz: that, that, that sounds

like a real skill issue there.

:

02:23:56,566 --> 02:23:57,836

HackerNumber7: There's silence, boy.

:

02:23:58,128 --> 02:23:58,228

know

:

02:23:59,222 --> 02:23:59,952

Kaveman: silent, bro.

:

02:23:59,952 --> 02:24:01,522

I'm you I ain't never played the game.

:

02:24:02,646 --> 02:24:03,306

Shellz: You know what I'm saying?

:

02:24:03,696 --> 02:24:08,556

So anyways, um, but yeah, uh, "Call

of Duty," man, it-- I mean, from the

:

02:24:08,556 --> 02:24:10,226

trailer I've seen, it does look cool.

:

02:24:10,256 --> 02:24:13,426

I'm a person of, um, the, the campaign.

:

02:24:13,476 --> 02:24:16,056

Uh, I do wanna see more of

the campaign though, for sure.

:

02:24:16,536 --> 02:24:19,056

Um, I don't know if I'm going to…

:

02:24:19,096 --> 02:24:22,666

I'ma be honest with you, it's not

gonna be on my first on my list, but

:

02:24:22,666 --> 02:24:26,016

we'll see where it goes, 'cause there's

just so much games coming out, guys.

:

02:24:26,526 --> 02:24:35,166

Um, and I also wanted to shed a little

bit of light on, um, on "Onimusha."

:

02:24:35,356 --> 02:24:37,316

"Onimusha" is dropping September 4th.

:

02:24:37,516 --> 02:24:40,736

I know we didn't discuss it on, on

our topics today, guys, but I just

:

02:24:40,736 --> 02:24:43,256

wanna let you guys know that's another

marvelous game, and it's coming

:

02:24:43,306 --> 02:24:45,226

from the legendary heroes at Capcom.

:

02:24:45,706 --> 02:24:48,586

Um, without that game,

there would be no "Nioh."

:

02:24:48,746 --> 02:24:49,556

They were the blueprint.

:

02:24:49,566 --> 02:24:50,606

They helped pave the way.

:

02:24:50,856 --> 02:24:51,556

Legendary.

:

02:24:52,036 --> 02:24:54,016

Um, and, um…

:

02:24:54,676 --> 02:24:57,946

Oh, "NBA 2K27."

:

02:24:57,946 --> 02:25:03,016

"NBA 2K27," I have not played

"NBA 2K" in a very long time.

:

02:25:03,056 --> 02:25:06,166

I used to play it back on

the Sega Dreamcast, but

:

02:25:06,166 --> 02:25:10,686

HackerNumber7: what I will say

:

02:25:11,114 --> 02:25:13,474

Uh, like I was expecting you to be

like, "Oh yeah, you know, I haven't

:

02:25:13,684 --> 02:25:14,994

played it in like, you know, PS3."

:

02:25:15,804 --> 02:25:17,924

My man said, "I haven't touched

that since the Dreamcast."

:

02:25:21,284 --> 02:25:21,414

Billion: You got the Gamecast.

:

02:25:22,176 --> 02:25:22,306

I

:

02:25:22,306 --> 02:25:28,396

Shellz: got, I got, I got, um, I

got "2K24" though, uh, on my system.

:

02:25:28,436 --> 02:25:29,456

Haven't touched it though.

:

02:25:29,576 --> 02:25:32,466

But I'm, I, I'm, I'ma check it out

though, you know what I'm saying?

:

02:25:32,466 --> 02:25:33,155

When I get a chance.

:

02:25:33,666 --> 02:25:36,166

Now, I do like what they're doing though.

:

02:25:36,166 --> 02:25:39,426

I do like how they're including,

like, how you can make a, a female

:

02:25:39,426 --> 02:25:40,896

now, you know what I'm saying?

:

02:25:40,926 --> 02:25:45,756

Because the WNBA, you know, shout, shout

out to the WNBA players out there, man.

:

02:25:45,826 --> 02:25:47,256

Um, you know what I'm saying?

:

02:25:47,706 --> 02:25:48,876

Shout out to them, you

know what I'm saying?

:

02:25:48,896 --> 02:25:50,566

They be putting in work, you feel me?

:

02:25:50,936 --> 02:25:54,466

Um, just know, I know that some

people, they don't really like, uh,

:

02:25:55,176 --> 02:25:59,476

respect the, the WNBA like that,

but man, hey man, them, them girls,

:

02:25:59,476 --> 02:26:01,096

they, they be out there hoopin', man.

:

02:26:01,386 --> 02:26:02,836

They be out there putting in work too.

:

02:26:02,836 --> 02:26:07,566

So I'm glad that they're giving, they're,

they're also giving a perspective on

:

02:26:07,566 --> 02:26:12,106

the, on the female hoopers out there

that, man, wanna jump into "2K" too.

:

02:26:12,106 --> 02:26:15,236

So I'm all for the innovation

and the creativity when it comes

:

02:26:15,236 --> 02:26:16,626

to gaming and stuff like that.

:

02:26:17,096 --> 02:26:19,366

Um, will I pick it up?

:

02:26:19,546 --> 02:26:23,586

Not day one for sure, 'cause like I said,

it's just too many games coming out.

:

02:26:24,006 --> 02:26:27,096

Um, will, will I, I'm

willing to check it out?

:

02:26:27,127 --> 02:26:31,316

I am willing to check it out because

from what I have heard from my

:

02:26:31,316 --> 02:26:35,556

peers, they've told me that "NBA

2K" is like a RPG in a sense, bro.

:

02:26:36,086 --> 02:26:38,146

Um, from what I've heard.

:

02:26:38,506 --> 02:26:41,936

I don't know how true that is, but

I feel like it somewhat kinda is,

:

02:26:41,936 --> 02:26:45,457

and I'm a guy who loves RPGs, so

I would definitely check that out.

:

02:26:46,316 --> 02:26:47,856

Um, you know what I'm So

:

02:26:48,462 --> 02:26:49,942

Billion: Good ta- good takes.

:

02:26:50,492 --> 02:26:51,232

Good takes.

:

02:26:51,252 --> 02:26:53,502

Uh, Caveman, w- what about you?

:

02:26:53,622 --> 02:26:55,732

What's your last final

thoughts for this episode?

:

02:26:55,756 --> 02:26:57,516

Kaveman: I'ma try and keep this short.

:

02:26:59,176 --> 02:27:01,326

Can't wait for "GTA" no matter what leaks.

:

02:27:02,186 --> 02:27:04,956

I need to see if this, uh,

hacker is legit and if his

:

02:27:04,956 --> 02:27:06,776

review of 9 out of 10 is correct.

:

02:27:06,776 --> 02:27:08,236

So I will let you guys know.

:

02:27:08,296 --> 02:27:08,396

I'ma

:

02:27:08,396 --> 02:27:09,516

Billion: verify the leaks

:

02:27:09,916 --> 02:27:09,986

HackerNumber7: But

:

02:27:10,905 --> 02:27:16,646

Kaveman: uh, "Gears," I did actually play

the d- uh, the beta, and it's probably

:

02:27:16,676 --> 02:27:20,206

the same thing that happened with the old

Gears w- uh, games is gonna happen again.

:

02:27:20,476 --> 02:27:21,776

I don't really care for the multiplayer.

:

02:27:21,846 --> 02:27:24,526

I'm gonna play it through the campaign,

have my fun, and be done with it.

:

02:27:25,146 --> 02:27:26,566

"Phantom Blade," I'm skipping it.

:

02:27:27,086 --> 02:27:27,796

Just not for me.

:

02:27:28,796 --> 02:27:32,516

Uh, "CoD," uh, I did buy this one.

:

02:27:32,566 --> 02:27:37,497

Looking forward to, uh, checking

out what they do with DMZ, and

:

02:27:37,497 --> 02:27:43,006

then just, well, turning my lobbies

into bot lobbies in multiplayer.

:

02:27:43,716 --> 02:27:46,326

Uh, Hacker and Shells, get good.

:

02:27:46,796 --> 02:27:48,946

Um, let me re-pre- let repeat that.

:

02:27:49,086 --> 02:27:50,366

Get good.

:

02:27:51,064 --> 02:27:52,084

HackerNumber7: Relax, relax.

:

02:27:53,616 --> 02:27:56,576

Kaveman: Wo- uh, "Wolverine,"

I did pre-order that one.

:

02:27:56,856 --> 02:28:01,456

I will be playing it day one to let y'all

know that you were wrong about everything,

:

02:28:01,466 --> 02:28:03,236

including the flat butt, uh, flat

:

02:28:03,272 --> 02:28:03,902

HackerNumber7: That's new.

:

02:28:03,912 --> 02:28:04,882

That's new, man.

:

02:28:04,882 --> 02:28:05,662

I, I'm surprised.

:

02:28:05,662 --> 02:28:07,232

I didn't know you

pre-ordered it, uh, yeah,

:

02:28:07,288 --> 02:28:07,838

typically

:

02:28:07,838 --> 02:28:10,488

Kaveman: don't, but I have a

lot of faith in, uh, Insomniac.

:

02:28:10,488 --> 02:28:12,068

They have not led me wrong.

:

02:28:12,118 --> 02:28:14,137

All the games that I've ever

bought from them, they were

:

02:28:14,137 --> 02:28:16,368

all top-notch, can't complain.

:

02:28:16,588 --> 02:28:19,598

And it's not just Spider-Man, it

was the other older games as well.

:

02:28:19,598 --> 02:28:22,758

So I already know that they're

gonna do this right, and I will

:

02:28:22,818 --> 02:28:26,818

let you guys know once I actually

get around to playing it, right?

:

02:28:27,308 --> 02:28:33,798

Uh, NBA 2K27, nah, I'm gonna stick to

playing NB- or basketball in real life.

:

02:28:34,038 --> 02:28:34,538

That's what I'm gonna

:

02:28:34,538 --> 02:28:34,808

Billion: do

:

02:28:38,658 --> 02:28:39,468

Kaveman: That's it for me

:

02:28:39,848 --> 02:28:40,448

Billion: All right.

:

02:28:40,568 --> 02:28:40,948

All right.

:

02:28:40,948 --> 02:28:42,908

And then, uh, LZ, what about you?

:

02:28:42,918 --> 02:28:45,458

What about your, uh, your final

thoughts for this episode?

:

02:28:46,686 --> 02:28:47,626

LZ: No final thoughts really.

:

02:28:47,655 --> 02:28:50,036

I think I said everything I

needed to say, uh, in the sections

:

02:28:50,056 --> 02:28:51,026

that I needed to say them in

:

02:28:52,278 --> 02:28:52,898

Billion: For sure.

:

02:28:53,728 --> 02:28:59,128

All right, and then, uh, for me,

really, um, uh, my final thoughts

:

02:28:59,158 --> 02:29:04,348

is, um, you know, uh, I think,

um, Hacker and Shell's mentioned

:

02:29:04,348 --> 02:29:05,637

there's a bunch of games coming out.

:

02:29:05,798 --> 02:29:08,348

I, I don't, I don't know any games

that are coming out other than

:

02:29:08,348 --> 02:29:10,308

"GTA 6," which is November 19.

:

02:29:10,338 --> 02:29:12,218

That's the only game we

care about right now.

:

02:29:13,898 --> 02:29:21,678

Um, no, but, uh, outside of that, I do

wanna, uh, mention that I'm surprised that

:

02:29:21,688 --> 02:29:26,668

you guys-- some of you guys here ordered,

um, "Wolverine" and didn't pre-order

:

02:29:26,668 --> 02:29:29,078

"GTA," which is also kind of crazy to me.

:

02:29:29,458 --> 02:29:31,308

But, um, hey man, to each his own.

:

02:29:31,678 --> 02:29:36,498

Um, but I will be getting

"GTA" regardless of any leaks.

:

02:29:36,578 --> 02:29:38,109

Um, I don't care.

:

02:29:38,148 --> 02:29:40,988

I'm buying the game and

it's-- that's what it is.

:

02:29:41,479 --> 02:29:46,448

Um, as far as, uh, "Wolverine," I still do

think "Wolverine" is a pretty good game.

:

02:29:46,448 --> 02:29:47,318

It looks good to me.

:

02:29:47,318 --> 02:29:50,629

I'm ready, ready to see more

gameplay, maybe another trailer

:

02:29:50,678 --> 02:29:52,238

before that game comes out.

:

02:29:52,548 --> 02:29:53,858

Um, I'll probably pick that up.

:

02:29:53,868 --> 02:29:56,799

You know, I'm not big on single

player story mode games like

:

02:29:56,799 --> 02:29:59,558

that, but "Wolverine" does

look good and interesting.

:

02:29:59,978 --> 02:30:02,428

Um, so I'm definitely

probably gonna pick that up.

:

02:30:03,008 --> 02:30:03,528

Um-

:

02:30:05,782 --> 02:30:12,692

Following that, uh, MW4, um, I'm

probably gonna pick that up too, man.

:

02:30:12,692 --> 02:30:16,332

I haven't picked up "Call of Duty" in

the last couple years, uh, but definitely

:

02:30:16,392 --> 02:30:18,242

will be picking up "Call of Duty."

:

02:30:18,532 --> 02:30:21,732

"Gears," I don't got no Xbox,

like I said, I could care less.

:

02:30:21,782 --> 02:30:26,432

And "2K," shout out to "2K" for new

innovation that we haven't seen in

:

02:30:26,432 --> 02:30:28,032

any sports games in quite a while.

:

02:30:28,442 --> 02:30:33,982

And, um, "Phantom Blade," I'ma be honest,

I'm, I'ma have to ride with Caveman here.

:

02:30:34,032 --> 02:30:36,222

I don't think, uh, I care too

much about "Phantom Blade."

:

02:30:36,312 --> 02:30:40,682

Kind of reminds me of some of these

other, uh, games that come out, uh,

:

02:30:40,812 --> 02:30:42,712

that have come out, uh, recently.

:

02:30:42,742 --> 02:30:47,892

Not saying they're bad, but, you know,

a game like, um, "Wukong" and, um,

:

02:30:47,932 --> 02:30:50,912

I forget the name of the other, um,

:

02:30:50,962 --> 02:30:52,742

Shellz: Lies, lies

:

02:30:52,792 --> 02:30:53,032

Billion: has come out.

:

02:30:54,412 --> 02:30:57,172

But, um, that's pretty

much my final thoughts.

:

02:30:57,182 --> 02:31:02,172

But let us know your final

thoughts in the comment section.

:

02:31:02,242 --> 02:31:04,842

Are you still buying "GTA" when it drops?

:

02:31:04,942 --> 02:31:07,082

Um, have you seen any of the leaks?

:

02:31:07,082 --> 02:31:08,372

Have the leaks ruined it for you?

:

02:31:08,682 --> 02:31:11,432

Um, is "Wolverine" gonna be a good game?

:

02:31:11,502 --> 02:31:15,142

Uh, is the blood technology

still not up to par yet?

:

02:31:15,532 --> 02:31:20,522

Uh, are you playing the open

beta for MW4, um, coming up?

:

02:31:21,102 --> 02:31:25,262

Uh, is "Gears" too clunky

for you, like LZ said?

:

02:31:25,322 --> 02:31:27,822

Uh, is-- or are, is that up your alley?

:

02:31:28,142 --> 02:31:32,522

"Phantom Blade" does look good,

uh, but is it up your alley

:

02:31:32,522 --> 02:31:34,912

in the new lineup of games?

:

02:31:35,362 --> 02:31:37,672

Um, let us know down

in the comment section.

:

02:31:38,032 --> 02:31:44,803

Uh, also don't forget to like, comment,

subscribe, uh, share a link with anyone

:

02:31:44,803 --> 02:31:50,312

who you think would enjoy our podcast as

we're bringing s- uh, great news and big

:

02:31:50,332 --> 02:31:52,803

events coming up in the gaming industry.

:

02:31:53,142 --> 02:31:58,842

And, uh, yeah, this is the "Endgame"

broadcast and we are signing out.

Links

Chapters

Video

More from YouTube