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Mat Leffler-Schulman - What Makes a Mix Great: Insights from a Mastering Engineer
Episode 131 β€’ 21st November 2024 β€’ Progressions: Success in the Music Industry β€’ Travis Ference
00:00:00 00:51:45

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Mat Leffler-Schulman is a mastering engineer who's worked with artists such as Jon Batiste, Blondie, Mary J Blige, Beach House, and many more.

In this episode, you'll learn about:

  • The Value of Working with a Human Mastering Engineer
  • The Ethics of Using Stem Splitting to Alter a Mix in Mastering
  • The Various Roles AI Could Play for Music Production Pros
  • How to Address "Width" in a Master
  • The Business Side of a Mastering Studio
  • An Analog One Stop Shop Mastering Unit
  • How to Setup a Project for Success with Communication
  • Staking Multiple Limiters for Louder, Cleaner Masters
  • Learning to Work with Synesthesia

Enjoyed this Episode? Dig deeper on mastering with my interview with Sam Fischmann

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Credits:

Guest:

Host: Travis Ference

Editor: Stephen Boyd

Theme Music: inter.ference

Transcripts

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I always master it for how it should sound. Good. If you are mastering for

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Spotify right now, two years down the road, it's going to be something

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else. So I just kind of feel like you have to serve the song

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in sort of like its own ecosystem at any given

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time. That's mastering engineer Matt Loeffler Schulman. Matt's worked with artists such as Jon

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Batiste, Beach House, Nelly Furtado and Mary J. Blige. Today we're

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going to get into what makes a great mix. But from the perspective of the

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mastering. Engineer, mastering is sort of the end of the road. Like if you didn't

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get it, good to begin. Some of his techniques for honoring the

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mix while still elevating the master to the next level. If it's a mix where

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the vocals are a little bit hot and you want the sides to be a

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little bit more pronounced, you can compress the mid

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but not the sides. So the sides stay nice and

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doing what they're doing, but the vocal in the center gets a little bit more

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tightened and in focus. How a condition called chromasthesia has become a tool for

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his mastering process. There are shapes and colors and

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they change based on frequency,

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intensity and whatnot. And why he's not that concerned with

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AI mastering. There is clearly a market for that and

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I feel like that market isn't the kind of person that is going to spend

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money with me anyways. A mixed engineer who also masters

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their clients, that's where AI is going to take business away. So whether

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you're here to learn more about the technical side of mastering or the business and

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the philosophies behind it, this one is for you. Stick around for my interview with

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Matt Leffler Shulman,

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you've mastered number one top ten songs for Grammy winning artists. But

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I don't want to talk about mastering first. I want to talk about mixing. What

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is a great mix to you? When you pull something up on the desk, what

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makes you say, whoa, this is awesome?

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Well, there's many things. And when

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I have sort of my mastering headphones or

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glasses or that sort of focused on,

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it's always been difficult for me to be able

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to listen to the record as a whole. It's always been that way. Even since,

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you know, I was a kid, I always like listened to the snare drum. I

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remember, you know, going to a show and finally realizing

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what drum the drummer was hitting and that was the snare drum. I was like,

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that's crazy. But anyways, so what makes a great mix

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for me is when I am able to just completely

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forget about all those discernible individual tracks

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and it's just like a whole

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piece that just works together and I'm not sitting there like

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nitpicking, well, man, the base, we should

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have pushed that up a little bit more. And the sibilance is a little too

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much. So really it's just a mix that

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doesn't really distract you from anything. And I have to

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pinch myself every day that I get to work with amazing producers and

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mix engineers. So it happens

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a lot where I really just kind of get lost in that mix.

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And, you know, I know maybe the bar is really low, who

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knows? But yeah, it's definitely. It's a special thing

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to get lost in a mix, I think. But

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I certainly appreciate it. Nice. So it's like basically when you

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listen to the music and there's nothing in the mix that bothers you.

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Exactly. Are you able to look past when something is

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maybe a little low end heavy or like a

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little harsh and you immediately know that's a solvable problem, but you're like, this is

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a good mix. Other than this, like, little tweak, I. Want to make 100%. And

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I think this goes back to how I like to work with,

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communicating intensely with a mix

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engineer or the producer or the artist. Just so you know,

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they'll let me know ahead of time this is going to be a bass heavy

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mix. Or the vocals are really loud in this one, but that's what we're going

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for. So. Yeah. I do think

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though, if I don't have those conversations ahead of time, that if there

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is something that's a little like sort of outside of the

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norm, my brain just will focus right in on it.

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That might be parallel to how my synesthesia functions

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in my brain. So, you know, with how my

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synesthesia works, it's like there are shapes and

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colors and they, they change based on

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frequency, intensity and whatnot. And sometimes, you know, when that

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bass is really hot and it's like the greens are

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like really hitting me, like, that can be pretty

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distracting. Right? Okay, I was going to ask you about that later.

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Now we have to talk about it because there's somebody sitting somewhere that's like, what

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are we talking about right now? So, so can you tell. Tell people what

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synesthesia is? So specifically, it's chromathesia.

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Chroma, which is where I, when

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I hear sounds, it manifests visually

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in sort of like my brain. It's almost like sort of like an acid trip,

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I guess. In a lot of ways. Okay.

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Yeah. Is that an advantage for you now, or is it.

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Or is it a distraction? I guess you just said it was a little bit

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of a distraction. If something's off, it can be a distraction. Where

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it is very distracting is outside of music.

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Like, if I'm at a club and I'm talking to a friend, and there's

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just so much loud energy everywhere,

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you know, frequencies and whatnot, that can get a little distracting. And

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really, like, I have to sit there and focus on talking to the person I'm

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talking to. Yeah. But I don't know.

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I thought everybody had synesthesia growing up. I just didn't think

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that it was that unusual. And then I read an Oliver Sacks book. I was

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like, oh, so there's a name for this. And this is. Everybody doesn't have

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this. That's wild. And it may have been my gateway

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into working in audio. Who knows? Yeah,

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that's. I just. I can't. I can't even imagine,

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Like, I don't even know. I don't even know how to imagine what that would

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be like. I mean, is it. Is it also pitch related or is it for

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you. It's more frequency. Rel. So it. It is pitch related. Well.

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And frequency. Yeah. I mean, I don't think correlate. Yeah. Yeah, I guess they would,

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but I guess, like, bad singers, do

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they trigger. Trigger something? Or is it more about, like, a whole sonic context?

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It's. It's a whole sonic context. I don't feel like a bad singer. Are you

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talking like an attitude singer? Yes, I guess, like people with perfect

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pitch that go crazy when they hear, like, a siren or something. Yeah.

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No, I do not have perfect pitch and nowhere even close to that.

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I have worked with a couple people who have perfect pitch, and I

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don't know that I envy them in a lot of ways. Doesn't seem like it's

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fun. It sounds pretty brutal. I mean, the people that I've seen that can do

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this, I'll literally, you know, play a

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note and, like, pitch it up 3 cents and they'll

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know it pitched up 3 cents. They can tell you that it's just. It just

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to me, that seems like a burden. Totally. But

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maybe to other people's synesthesias burden too. So, you know, I don't know.

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Who am I to say? Does it play into you knowing when a master is

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done? Like. Like, if I'm doing a mix, 100%. Okay. Yeah. So it's like a

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feeling. You're like, oh, this is what I'm used to. Well, no, it's not a

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feeling. It's more than a feeling. It's. It's. For me, it's almost tactile

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visually. You just kind of know it's done. Almost like,

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you know, when you see your house is finished, like, the

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building of the house is done, it's almost like that.

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That's. That's wild. Yeah. Yeah. I'm trying to, like, think of, you know,

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like. That's a good description, what you just said, because that makes sense to people.

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Yeah. Or almost like an oscilloscope, when you see something in

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phase and like, the sine wave's like, perfectly lined up, but it's not like,

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cockeyed. Like, it's almost like. That

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also has to be kind of aligned with, like, your preference.

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Correct. Yeah. Like what you see as done

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visually is based on what you like. Well, I don't know that it's

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what I like. It's what my mind likes and how my mind

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perceives it. I assume. I don't know if my mind likes it or not. I

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mean, I assume it does if it's lining it up that way. Yeah. Right,

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right. That's an amazing tangent. I'm sure that'll filter through

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the conversation again. But I wanted to go back to the

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mix. Sure. So it sounds like communication is huge for you, and I've

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found that to be true, especially on the mixing end. What's your process like when

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you're communicating with producers and mixers about what they expect from

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you? Well, well, some are pretty

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open with me from the get go. They'll send me mixes, you know, before we

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talk, and they'll. They'll ask me. They'll say, hey, is there anything here that, you

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know, stands out? And, you know, being a mastering

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engineer or just being a third party, you get that

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luxury of being able to hear something for the first time. And I feel like

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that's such a benefit to a mastering engineer as

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opposed to the mix engineer who's heard the song a thousand

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times and they're just done with it. So I have those fresh ears.

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I can listen to it. I can tell if there's an issue with it. I

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can go back to the mix engineer and say, you know, let's

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pull that bass down. Or those guitars are just, like, too cranked in the

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side. Let's take out 3K3 and then we're done.

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That's what I think a master engineer brings. Like, I don't really expect something to

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be, like, super different when I send A mix off.

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But I. I love the subtleties of, like, that person's taste mixed in

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with it. And so I guess can you speak

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to how you ride the line of

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how much to do? Like, if a mix is good, how much do you do

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or how little? Well, so. So this, for me, my instincts

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are always, do no harm. Like, I really don't want to get in the way

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of the mix at all. Like, it's sort of like, mastering is

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sort of the end of the road. Like, if you didn't get it good. To

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begin with, like, it ain't gonna get good now. I'm not gonna make it any

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better. Like, a shit's a shit.

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Yeah. I just. I don't like to get in the way. And there are mastering

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engineers that love to put their stamp on it, and that's awesome, but that's just

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not how I work. I don't. Without offending

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anybody, I don't like that at all. Those people immediately go to

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my list of, like, do not calls. Are you talking about the people

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who just changed the mix that have a stamp? Like, I guess if you're. It's

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easier in mixing, right? Because if. If you want Chad Blake sound, you go to

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Chad Blake and you know you're going to. He's going to do something crazy and

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it's going to be nuts. But you went there for that. When you.

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You go through the revisions and you have an artist and a producer, everybody's happy

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with a mix. I made it a little darker or

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thicker than like, I normally would, and then I send it to somebody and they

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just like, top 40 pop it and you're like, but

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that. That's not what we gave you. Like, it doesn't resemble what we gave you

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at all. Why would you do that anyway? Pet peeve of mine. Yeah. I feel

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like you already made those sonic creative

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decisions when you were mixing it, when you were even arranging it or producing it.

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Exactly. So there's no reason to reinvent the wheel. Yeah.

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I do give the caveat, though, if there's communication

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and, you know, the artist or the engineer

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wants it to be drastically different if they want me to

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saturate with the tape machine, you know. But those are. Those are

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discussions you have, and that's where I'm very

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big on just communicating. Yeah. I think it

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is necessary. It seems so obvious,

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but I feel like in our industry, a lot of what we

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do, it's not rocket science. Like, anywhere anyone can put a

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mic in front of a snare drum and get a good Sound like you don't

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necessarily have to go to school for it. Like, you don't have to be a

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mathematician. Like, you don't have to be a NASA engineer. Like, yeah,

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it's not rocket science. So, yeah, it's communication, it's

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vibe. There's. We all have the same tools now.

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Some of us have more expensive tools, but the playing field is

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pretty even. Let's talk about something weird. Okay.

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AI we kind of talked about AI briefly before we got

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on, and we'll continue that. But there

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is stem splitting software that is becoming more

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prevalent. More people have access to it. Do you see

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mastering engineers using stem splitting software

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on a regular basis in the future? And if so, what's the

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ethical boundary about what to do? Like, what should you

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and what should you not do? Since we're talking about respecting the mix. Right,

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sure. And I assume you're talking about, like, Izotope's music rebalance or

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something like that. Even logical split stems. Right. So if I'm

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a mastering engineer, I could rip them out of logic, turn

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the vocal down, re EQ the bass. Should I?

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Totally. And I feel like if

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there is a specific reason to do so. Like, I just got this mix in

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from this band from dc. They loved the mix, but then they

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realized after they sent it to me that the snare drum was too hot. Like,

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it was just too loud. So they said, is there anything you can do about

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it? And I was like, well, yes, there is something I can do about it.

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So I did a little finagling, used the music rebalancer,

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split out the drums, and then I was able to compress the snare a smidge

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in that, like, drum bus. At the end

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of the day, they went back to the mix engineer to get it done correctly.

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But I feel like not everybody has a budget to do that. And I

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feel like for those people that don't have the budget to do it, it is.

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It's a solution. It's a means to an end. It's. It's a tool. And I

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think, why not use it? Right? I don't disagree.

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Yeah, no, I. I think as long as the tool's used in the right

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manner, going back to people that maybe want to put their stamp on

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something, I guess I'm. I have a different perspective as the

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mixer. And let's rewind, too. When I had that mix with a

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snare drone that was too loud, the artist said,

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it's too loud, and they wanted me to fix it if it was. If it

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came in too loud. I wouldn't have touched that plugin at

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all. Same. Yeah. Unless that conversation just kind of came

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up naturally. But yeah, I definitely wouldn't do that without their

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knowledge. Yeah. If they want stem mastering, they'll call you for

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stem mastering. Well, they'll call someone else for that. Are you

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anti stem mastering? I'm not anti stem mastering, but I don't know that I'm

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good at mastering from Stems fair. I certainly don't have experience

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in it, so I don't know that I would be able to do a good

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job. I. I've never sent stems to mastering.

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I've never. Yeah, I don't. I don't know why anyone would need it

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other than just sort of their, their

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process of thinking maybe it would be able to sound better and

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who knows? I guess you could AB it at one point, but, you know, who

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has the time for that? Yeah, totally. Totally. Well, okay, let's. Let's go back in

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the AI rabbit hole with what we're kind of talking about off air. Before we

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started, you know, I said that I thought I would take your

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job before it took mine as a mixer. And we kind of went back and

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forth and. And you know, you brought up that there's a lot of value outside

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of the actual technical skills of mixing and mastering. So

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what do you. What do you think as the. Really? That's it. That's the question.

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That's super. It's. That brought. So

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just on a personal level, I think AI is fascinating.

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I'm like, I'm kind of into it, so let's rewind a little

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bit too. When I was like 25, I read an

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article in probably a real paper and it said

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that after 30, you don't listen to any new

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music. You hit 30 and then everything prior to that

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is sort of what you listen to for the rest of your life.

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And I made it a point that that was not going to

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become me. I wanted to continue listening to music,

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continuing to like, know what was out there. Yeah. And you

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know, I don't like it all, but I don't like all the music that came

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out, you know, when I was a kid. So, you know, you can't like everything.

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But anyways, I sort of take that methodology

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with technology that comes out, so AI comes out.

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And I think it's an amazing tool. My wife's a programmer

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and she uses it all the time to sort of

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set up these basic known things that

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like, sets up these templates for her and it saves her so much

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time. And I think That's. That's a valuable tool. Agreed.

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I haven't figured out where AI would come in for me

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where it could do that. Like, where it could set up,

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you know, a Wave lab session and, like, line everything up and, you

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know, do all the things and say, you know, do X, Y and Z. I

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don't think we're there yet. Why do you not think that we're there yet? I

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mean, what, like, why do you think that nobody has figured out what that tool

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is? Because I agree with you. The things that I think would save me time.

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I don't see anybody making that tool. Right. I mean, and I don't know how

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you would get that AI tool to, like,

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tie into the. To the API of wavelab. Like, I. I just don't know that

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technology of how it would work. Yeah, yeah. You know, it would be

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great if there was some AI out there that when I uploaded a folder to

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my samply, that it would send an email to my client that, hey, this

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is, you know, ready, and here it is to download. That would be a great

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use for AI, but I just. I don't know how to hook that up. I'm

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sure we'll get there. Yeah, but in terms of, you know, AI

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mastering and, I mean, I don't. What

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else? I mean, there's all these, like, they throw AI at everything,

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and I feel like everything. I just don't know that

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it's. It's really in the software that

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we're using and how it's being marketed isn't necessarily true

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to what AI actually is. But I don't know, I'm not like, an expert

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in that field in terms of plugins and whatnot. For the most part, my

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workflow is moving knobs around. So no AI other than

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just, like. Mojo, you know, Talking about AI, I'm

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surprised that Auto Tune hasn't advertised itself as

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AI vocal tuning yet, because, I mean, I mean, in a lot of. Ways it

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sort of is, right? It kind of is. Kind of is. I mean,

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what's really cool is, like, I was watching a

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video and it was like. And this was years ago, like a

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couple years ago, and they were saying, you know, write me a song that's like,

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you know, in a happy key and lyrics about, like, the Smurfs

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or something. And, like, it did that. It was pretty, like,

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rudimentary. And, like, it didn't sound incredible, but it was

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like, it was half believable.

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Yeah. Which to me is super cool, but also,

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you know, a little too big brother and scary. And then also

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you go into the whole intellectual property thing with, like, what.

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Where it's learning all this information and getting all this

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information from, and then are those artists getting compensated for.

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That's my real beef with AI right now. Yes. Yeah. And

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Jonathan Weiner talks a lot about that. That's going to be the thing of, like,

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what are all these models trained on? This might be

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partially incorrect, but I believe the EU passed something.

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That's great. Where by sometime in 2026, AI companies

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need to reveal or

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disclose their training data. So does this mean it goes back?

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I guess it would, yeah. Okay. So I kind of like,

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there must be enough money involved for them to have a couple years to sort

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the shit out and make it look like they're not going to get sued. Right.

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But yeah, I mean, if you come out and say you trained your SUNO

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AI training data on all of Spotify, like,

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that's not something that you want to put in writing in front of a judge.

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That's not cool. Yeah, I'm not okay with that. No, exactly.

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Yeah. I think there's an interesting case for

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having local models that are trained on your own thing. I brought this up in

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another episode a few months ago. If Max Martin had the Max Martin

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songwriting AI based on his own preferences, that kind of

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stuff would be kind of weird, kind of fascinating. But

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that has nothing to do with our conversation. Yeah, I mean,

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that's fascinating. That's a totally fascinating sort of

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idea. But I feel like we're not that

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far from that, honestly. Right. Something that,

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you know, studies your masters and your

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preferences. And then you load it in and there's the

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matte version. 1, 2, 3, 4, 5. And then you can just click a starting

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point for that. For that song is

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kind of interesting and also disturbing at the same time. Yeah. I mean, this is

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where I think, like, it could be really useful for a mix engineer.

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Like, if there was a way that you could plug in AI so that, like,

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it listened to all the individual stems, but then also listened to the mix

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and was able to, like, go back and forth and say, hey, you know, I

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want these drums to sound like the Flaming Lips. Like, do that for me. And

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then it, like, sets up all the buses, gated verbs, rooms, and all that kind

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of stuff. Yeah, I feel like that's a tool that's,

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like, super useful, I would say, for.

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I feel like I'm sort of walking back on this now because I feel like

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it's super cool and useful for someone who already knows how to do that.

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But for someone who doesn't know how to do that, I feel like

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there's a missed opportunity of learning how

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to do that. Yes. I think just regardless of whether it's music a lot

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or not, that's going to be. I think the long

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trail problem with AI is how many people just didn't

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learn how to do something. And I guess that could be

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okay because it's like we came up at a time or I came up at

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a time where you had a console, you had gain staging. There were all these

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different things you had to do. Right, right. But things, things change

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too. And it's like you don't necessarily need to do all that kind of stuff

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if you're just doing something on your laptop in the basement. Like you can still

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make it sound amazing. Yes. Yeah. Yeah. I don't know. I don't

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know what the answer is. I don't think anyone knows what the answer is. Hopefully

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somebody figures out before it's too late. But yeah. So,

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okay, obviously the AI is a thing, right. It can

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do things for people, it can make your record

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brighter. There are websites that maybe quote, master your record.

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Why? Why does somebody want to use a person? I mean, I have an opinion,

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but what's the value of mastering multiple

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songs with someone like you? Well, there's, there's many reasons, but it

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also goes into. Mastering isn't

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just two bus processing, which right now that's all

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AI mastering does. That's true. Listens to your audio,

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it probably generates like the genre it's in

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and then sort of puts like these brackets around it and says like this is

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what we can do within these parameters of the genre. Yeah. And I feel

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like that's, that's cool. I'm into it

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and I think there is clearly a market for that. And I feel

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like that market isn't the kind of person that is going to spend money with

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me anyways. So I feel like a person like me

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isn't missing out on. I feel like a mix engineer who

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also masters their clients. That's where AI is going to take business

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away. I think the other part of what

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mastering is quality control.

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So pops and clicks and continuity and that sort of

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thing. I feel like that's something AI should be able

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to do, but for some reason that's

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not what it's doing. Like I feel like that's sort of the most boring part

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of mastering, but it's super important

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and I can't tell you how many records I get

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every day and there's pops and clicks all over it.

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And it's like, if I wasn't there, if a human wasn't listening to it,

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it would go out to vinyl. It would go out to all your digital distributions

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with those pops and clicks. Yeah, yeah. You would think

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AI should be able to figure that out. Like,

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I maybe. And maybe Lander and all those automated

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processing companies do that now. I don't know. I don't

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know. But it definitely sounds like something that, like, that RX

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should be able to do. Yeah. You know, it should be able to identify

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the clicks. I mean, it can already do. Do so much manually.

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That's what I pop it in, rx. I mean, I can just literally, like, scan

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visually and I can see them like. Yeah, that's not rocket science, but

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it takes time and it's something you need to do. So if AI could figure

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that out, I'm into it. I'm down with that. I'm down with that.

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Yeah. And for anybody listening crossfades, people,

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especially on your, like, 808s and your basses, that's where these clicks are coming from.

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Just do some crossfades and logic. Okay. I know. It's always like

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at the start of a new region of a vocal, and plugins are all

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popping on. Third core is copy and paste. The beginning of something

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is clipped off. I know attention to detail, which is

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like mastering. And mastering is attention to detail, in

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my opinion. It's so much detail, it's hyper detail. Yeah. And then. And

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then also the third part of mastering is assembling

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the data and formats so it can go out

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to the different distribution methods, like mastering for vinyl,

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mastering for cassette. They're all different sort of parameters that you have to work

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with. You know, different vinyl houses have different

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requirements. You know, Spotify has a different requirement than YouTube has.

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Not that everybody does a different master for different platforms,

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but it's something you have to consider. Okay, so you.

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You touched on the loudness. So we have to ask about what is your opinion

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on how loud to make something? Are you

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doing a streaming master? Are you just making it how it should. How it sounds

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good. I always master it for how it should sound good.

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Spotify is like a moving target. It's always going to be

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changing, and what you master for now might

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not. If you're, you know, if you are mastering for Spotify right now,

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two years down the road, it's going to be something else. So

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I just kind of feel like you have to serve the song in sort of

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like its own ecosystem at any given time,

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which is what people. Have done for like

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80 years. Right. It was always, this sounds amazing.

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Printed down to half inch tape. This

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is the master. And then that format is going to be transferred to CD or

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cassette or whatever it is. So I don't know, maybe it's

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just the way knowledge flows through the Internet

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now that people are hung up on it. But to me, I

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agree with you. Whatever sounds best for the record is what sounds

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best for the record. You can't chase something that is going to change, Especially tech

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companies. I mean, Jesus, could anything change faster than tech companies, you know, for.

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Well, I mean, yes and no. It's like they are kind of these like giants

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that take time to make these

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changes. But yeah, I just feel like

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if every once in a while I do get a client that says,

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hey, this has to be negative 8 lofts integrated. I'm like, okay, if that's what

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you want me to do, I'll do that. But usually we'll have that

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conversation and I'll ask the question, why? Yeah. So

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I really understand what their intent is. Yeah. If I

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understand why, it might be that they're just using the wrong terminology

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or there might be a better way to do what they're talking about.

Speaker:

Yeah. So again, we come back to communication. Yeah. What's your

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opinion on the level of mixes that you're getting to work with?

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Like, loudness level? Do you wish there was more headroom? Are you getting what

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you want generally? On average, yes and no. And I think

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I've come to a happy medium with

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making sure the mix engineer at sort of a bare minimum,

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prints their mixes at 32 bit float, so that even if they are mixing

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into a limiter and it's hitting zero, if there are

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overs, I can always, you know, pull it down with, you know, gain

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and there will be no, like, squared off waveforms.

Speaker:

That's like the genius of 32 bit float. That's true. That's

Speaker:

true. Yeah. That's great. Okay, let's talk about that.

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Can you explain that a little bit further for people that don't understand

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fixed versus floating? Sure. So you have

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16 bit and

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I think it's 96 decibels of

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bandwidth. I think that's correct. From like the quietest point to the loudest point. And

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then you go to 24bit and it's 144dB

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from quietest to loudest. When you go to

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32bit, the decibel level is from like

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0 to like 1200 or something.

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It's like something ridonculous. So

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you. If, you know, your mix goes over a DB or two, or even just

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like a couple little, you know, half DB trickles, like, you just turn your

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gain down a couple DB and everything's fine. So

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that's sort of where I am. I feel like.

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I feel like a lot of people. I'd say it's 50. 50. I'd

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say 50 people mix into a limiter. And

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oftentimes, you know, I'll ask them, did you mix into the limiter?

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Because oftentimes if you take that limiter off, the mix will just fall apart. And

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it's pretty obvious when that happens. True. So if I get a mix and it

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kind of feels like unglued, so to speak, I'll ask

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them, hey, did you, you know, did you have a limiter when you were mixing?

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If so, please put it back on.

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Yeah. Which again, it's like, sort of counterintuitive to,

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you know, sort of what I knew

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and learned when I was hiring mastering engineers, you know,

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decades ago. Yeah, well, it's. You know, as a

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mixer, our side of the argument is that we have

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to compete with, you know, crazy loud production refs. And so I

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chase the same thing with rough mixes where I get

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files and I'm like, are these even wet? And they're like, oh, yeah, no, it's

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all wet. I'm like, what is on your master bus? Like, this doesn't even sound

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anything like the reference. And so you end up

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chasing that to get back to that. And I

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don't like to. I mix with a limiter on, but I do 80% of

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my mix without it. That's great. Yeah. But then I make sure that I do

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work a good chunk and I do all my revisions with the limiter because if

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it's not going to be my limiter, it's going to be your limiter. There's still

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going to be a limiter. And it's good to approximate that. Exactly. You need

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to know how things are going to. Are they going to break up? Is your

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low end screwing you over? And it's crazy how different things are.

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I used to not be an Ozone Maximizer fan, and I've recently

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left Pro L2 and gone to the Maximizer because it feels cleaner to

Speaker:

me in, like, a pop vocal sense. I'm a big fan of the Ozone

Speaker:

Maximizer, but I'm also a big fan of stacking limiters,

Speaker:

too. Interesting. Interesting. Yeah. Yeah. Especially when you need to

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get. When you need to go loud, you know, letting you

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know. I guess it's like. It's similar to, like, you know, you have two hands.

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You can lift more weight with two hands than you can with one. Yeah.

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You know, I'll do it where, you know, I'm. I'm getting 3dB

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of gain reduction on one, and then if I start going

Speaker:

above that or below that, I guess if I'm doing, you know, four or five

Speaker:

decibels of gain reduction, that's when I'll bring in, like, the vice

Speaker:

limiter or, you know, the L2 or something like that. I mean, there's so many

Speaker:

limiters out there, and I feel like they all kind of do something different. So

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we're kind of talking technical tips, right? There was one thing I wanted to ask

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you. Width. Now, as a

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mixer, this is probably one of the most sensitive

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things for me. When a master comes back from a new engineer.

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If it's really wide and the center

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is phase, or the center feels down, like, if the snare and the vocal are

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quiet, like, it's a. It's a trigger for me. I have

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a really hard time dealing with it. So are you saying when the

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mix is too wide, like, you don't like it, or. No, I love a wide

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mix. I guess I should preface that. What I was going to say is that

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I've been getting mixes back from most everybody that is mastering my

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mixes, including yourself. We've worked together. You did amazing work. People should know that

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they're really wide, and I love it, but when the center gets fucked with, it

Speaker:

makes me crazy. So, A, how do you approach width, and

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B, what are the mistakes that a young engineer makes when it comes

Speaker:

to trying to make something go wide? Great

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question. So, honestly, I rarely use the

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width button or on my console, I have a width

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knob, which is absolutely fantastic.

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I mean, it's one of those things where you can just use it, you know,

Speaker:

put it to 10 and it's like. It just gives, like, a little push to

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the sides, but it doesn't do anything to the center, which.

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The Masalec. I don't know, he should make a plugin for it. He would make

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so much money. Because I don't. I don't know what it's doing under the hood,

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but it's magic. Okay, but, you know,

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are you talking about, like, with plugins that, like,

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make the things. Like the imaging thing in Izotope? Is

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that, like, what you're. Or in an ozone. Is that what you're talking about? Less

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specific about the tool. More specific about

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how you think you can widen A mix up with the best

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result. Sure. So generally I don't feel

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like mixes need to be widened.

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I feel like that's also like a mixed decision.

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Unless the mix engineer says, hey, you know, can you do something about

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this? You know, make it a little more wide. And oftentimes

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what I'll do in widening is just work in the sides

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in the mid side field. And oftentimes, like if it's a. It's a rock

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mix, I'll like make the guitars sparkle a little bit more. But only

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in the sides. Yeah. Or sometimes, you know,

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if it, if it's a mix where the vocals are a little bit hot and

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you want the like sides to be a little bit more, you know, pronounced. You

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can compress the middle but not the sides. So the sides like stay

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nice and like you know, doing what they're doing. But the vocal in the

Speaker:

center gets a little bit like more tightened in focus. Yeah, yeah.

Speaker:

So I feel like mid side is a really great tool for

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that. That's what I have found that that's the width that I

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prefer is some mid side work. So for anybody that's unfamiliar,

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you're talking about compressors that you can switch to mid side and control the

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sides separate from the mid. I think at this point everybody on the Internet

Speaker:

is hip to mid side. I hope so. Yeah. I mean my. I have an

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ITI EQ right there and it's always in mid side.

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And it's like that's my go to when we're talking

Speaker:

about that, that sort of width balance where you need to

Speaker:

sort of correct the equilibrium between the mid and the side. It's like, it's such

Speaker:

a great tool and the ITI is, you know,

Speaker:

pretty, pretty fantastic. Nice. Nice. Okay, well, okay, that's

Speaker:

kind of related to my next question. Is there. I'm going to leave this really

Speaker:

broad so you can answer it however you want. Is there one tool

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that you couldn't live without? Gear or plugin or

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whatever? Okay, I'm going to go with gear because

Speaker:

my Masalec MLA3 just

Speaker:

does everything. It's a multiband compressor.

Speaker:

I use it as a de esser. You can also expand channels. You

Speaker:

can compress and expand at the same time. Wow. You can

Speaker:

not do gain reduction but actually use it as like a very wide EQ

Speaker:

with changing the crossover points. What else can

Speaker:

you do? It has input gain, output

Speaker:

gain. You can solo all the different bands. I mean this thing does

Speaker:

everything. That's crazy. How many buttons does it

Speaker:

have? I mean, there's A lot of buttons, but,

Speaker:

yeah, it's just. It's one of those things that I use it every

Speaker:

day, and it makes my life so much easier.

Speaker:

And I've never found a plugin that could do just what it

Speaker:

does. Yeah, I'm not familiar with that box, but I'll be looking at

Speaker:

it as soon as we finish. It's fantastic. I feel like everyone

Speaker:

should have one. I mean, I wish everyone could afford one, but

Speaker:

I saved. I ate a lot of ramen noodles to afford that one.

Speaker:

Okay. So that's actually a perfect segue to my next

Speaker:

baited question here. A tool you couldn't live without. That's under

Speaker:

300 bucks. Well, I feel like a tool that's

Speaker:

free. Is a magazine called Tape Up.

Speaker:

I've been a subscriber since, like, episode two or

Speaker:

three. It's a long time. It's a super long time, and I feel like

Speaker:

I've kind of gotten out of it, and I don't. Because it's more focused on

Speaker:

recording engineers. So it's sort of, like, off my radar a little

Speaker:

bit more. But there's a. The back page, and

Speaker:

it's like Larry Crane, and he's sort of usually. It's Larry

Speaker:

Crane, and he. It's usually just sort of like a. You know, how to

Speaker:

keep your studio clean or you know, how to keep your clients happy. It's like

Speaker:

sort of. Yeah, it's like what you do on your podcast. It's like, you know,

Speaker:

talking about audio, but, like, also, like, the industry part of it and

Speaker:

like, running a studio, like, all the, like, sort of unsexy things in

Speaker:

a lot of ways that are more important, that are totally important.

Speaker:

And it's. I always say, it's like, you

Speaker:

know, you really don't even have to be a good engineer to be a good

Speaker:

engineer. You just have to be able to talk to people

Speaker:

and understand what they're going for. Yeah. I mean, not to, like, belittle what

Speaker:

we do, because it's like what we do is important to a lot of people

Speaker:

and takes a lot of skill, but I feel like if

Speaker:

you don't have that ability to communicate with

Speaker:

people, it's so much harder to succeed.

Speaker:

I think the only part of engineering that is difficult

Speaker:

is figuring out what your sonic taste

Speaker:

is and how that fits into the world. Right. And unfortunately,

Speaker:

some people have a sonic taste that just isn't popular at the moment,

Speaker:

but might be in the future. I don't know. That's. I think, the hardest part.

Speaker:

Right. The tools are whatever you Learn how to use anything. It's just eq. Does

Speaker:

it sound good? Compression? Does it sound good? Yeah. It's interesting you

Speaker:

mentioned that because, you know, for a long time I always

Speaker:

loved those huge bombastic, reverberant, almost

Speaker:

gated snare drums. Big drums. Yeah. And then,

Speaker:

you know, Andy Schouf, he came out with a record and it was just like

Speaker:

whop, whop. And I was like, what is this? Like

Speaker:

what are you doing? Like, this could be such a cool mix. And it was

Speaker:

just like this tight little tucked in mix

Speaker:

and it really bothered me. But then eventually like I came

Speaker:

around and I was like, oh, I get it. Like, this is just an amazing

Speaker:

song. He's a great songwriter and if the drums were huge, it just would have

Speaker:

been terrible. Yeah, yeah. So I've kind of come full circle with that

Speaker:

in terms of like what's popular now and what's not popular now. Yeah, yeah.

Speaker:

Okay, so we were kind of on the

Speaker:

topic of the not sexy parts of

Speaker:

audio. Right. Can we talk about the mastering business? You run

Speaker:

a mastering house out of a non music hub, right? You're in Baltimore.

Speaker:

Do you spend a lot of time working on your

Speaker:

business as opposed to for your business? And if so, like, what are some of

Speaker:

those things you do to grow the business? To be transparent, I was

Speaker:

a studio owner producer for like 20

Speaker:

years and, and during that time my mastering,

Speaker:

you know, more and more people started to say, hey, can you master this record

Speaker:

for me? And you know, it grew and grew and grew and

Speaker:

then eventually, for all intents and purposes, I left

Speaker:

that studio and then I started my own

Speaker:

mastering exclusive studio. I used to

Speaker:

advertise a lot, but I haven't advertised anymore. I did a little

Speaker:

bit like on Facebook and a little bit on

Speaker:

Instagram, but I found

Speaker:

with advertising, it's sort of

Speaker:

not sort of the target market of what you're

Speaker:

going for. I feel like it's sort of like the people that

Speaker:

it grabs are the people that are going to hire AI

Speaker:

and Lander to do what they're

Speaker:

really looking for. And they're looking for sort of like bottom dollar price shopping. Boom,

Speaker:

boom, boom. I need it done like today because, you know,

Speaker:

it needs to be out on all the, you know, Spotify

Speaker:

this Friday for some reason. For some reason, everybody's waiting for it. Exactly,

Speaker:

yeah, totally, totally. So at some point I

Speaker:

just didn't have the time to do it and I also didn't need to do

Speaker:

it because I just got too busy for it, which

Speaker:

is good problems to have it was one less thing I had to do.

Speaker:

But I do feel like one thing that I do

Speaker:

is I'm active on Instagram, I post from time to

Speaker:

time, and I look at what other people are doing. I think that might have

Speaker:

been how I found you is on Instagram. Yeah. Yeah, I think. And it's

Speaker:

like, sort of. I've always been a big fan of, like,

Speaker:

building a community. Back in the day, I worked in. At

Speaker:

Warner Brothers and I worked in their marketing department, and I was building

Speaker:

a community for this band that I was working with, you know, be it like

Speaker:

online message boards and like, I would just sort of like, massage

Speaker:

conversations. And, you know, a lot of that

Speaker:

translates to how I work as a mastering engineer and how I

Speaker:

either, you know, continue to work with the clients I want to work with or

Speaker:

work with, you know, larger clients, bigger clients, whatever you want to

Speaker:

call it. But, you know, just sort of putting myself out

Speaker:

there, I think is a. Is a critical step.

Speaker:

It's not sexy. I. Not sexy. I kind of enjoy

Speaker:

it. So maybe it is sexy. I don't know. But I know a lot of

Speaker:

other people don't enjoy it. And I think it can be

Speaker:

inauthentic very easily for some people, and I

Speaker:

think it can be inauthentic if you're not into it. And I

Speaker:

think people can see through that. I agree. I mean, at this point, this comes

Speaker:

up on every. Every episode of the show of late,

Speaker:

and it's. It's just like, it's. It's how people get to

Speaker:

know you, right? It's not just album covers anymore.

Speaker:

It's like, how does this person interact? Do I. Do I want to get on

Speaker:

the phone and talk to them about mastering my record or mixing my record? I

Speaker:

think I like this person. Let's hit them up, because we don't, like.

Speaker:

Like, when you were at Warner Brothers, you were in an office, right? There's people

Speaker:

around. You talk to them. Like, now everybody's by. I'm in my

Speaker:

backyard. Nobody comes over here. I know I'll have a

Speaker:

client come over, you know, maybe once a month, maybe a couple

Speaker:

times a year. But I'm a Gen Xer, so

Speaker:

I like to text that I'm cool with texting, and I text often, but I

Speaker:

also. I pick up the phone and I feel like you can really just

Speaker:

learn people just by talking to them. And you can

Speaker:

also, you know, tell if they're just full of too. Oh, yeah,

Speaker:

yeah. Whether you want to work with them, regardless of whether they want to work

Speaker:

with you. Exactly. And I. It's. It's funny. I was

Speaker:

a. Something about the Internet makes everything

Speaker:

transactional. Right. I was one of those people that kind of, for a long time,

Speaker:

avoided the phone call and avoided the zoom meeting. And then I think

Speaker:

the podcast and the pandemic kind of changed that for me. And I, like,

Speaker:

now I'm like, down, let's talk, let's talk. Yeah. But if I

Speaker:

sit down with a client, potential client, potential collaborator

Speaker:

or whatever, and have a conversation, I mean, it's almost a hundred

Speaker:

percent that I'm going to do that gig if I want to do that gig.

Speaker:

Yeah, exactly. Because you can have a conversation. You can understand what they want. Like,

Speaker:

you're talking about in the beginning communication. It's like, I cannot give you what you

Speaker:

need out of your mix. Or I can give you exactly that. And I would,

Speaker:

you know, emphasize this. And they're like, perfect, right? And then you can

Speaker:

move forward. And so, yeah, it's big. Talking to people

Speaker:

authentically and getting to know people is, like, way better than

Speaker:

just responding to emails. Totally. And some

Speaker:

people aren't cool with that, and I'm fine with that, too, if they just want

Speaker:

to text. Like, I'm totally cool with that. There's one client that I have

Speaker:

that only sends me audio

Speaker:

messages. Like, they talk into their phone and it's just like an audio.

Speaker:

Like a recorded audio message in Instagram, but that's how

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they communicate. And it's like, cool, Whatever. Whatever floats your boat. It's awesome.

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One minute at a time. Exactly. Exactly. Yeah.

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Yeah. So I know you've got a busy day. I will let you get back

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to it, but I've got two questions. I know you listen to the show, so

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you're probably familiar with what they are. Maybe you

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prepared, maybe you didn't. I guess we'll find out. So was there ever a time

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in your career that you decided to redefine what success meant to you?

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Oh, of course. Yeah. And I did not prepare this.

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So, yes, there was a point when I first

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built. Built my first real studio, and this

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was like, in, I don't know, 2005.

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And both my wife and I were like,

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if we can get a band that's, like, super successful

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in five years, like, that's going to be it. But if, like,

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we're a studio and we don't get a big band in five years, like,

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it's probably not going to happen. And I was okay with it either way.

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And it's like, we sort of, like, got in between that. I guess, in a

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lot of ways, which I think is okay. And I think at

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that point I realized that, you know, I'm

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not going to be, you know, the next book Butch Vig or the

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guy from the bleachers. Like, that's not going to be me. And I'm

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okay with that. I became a working engineer.

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Yeah. And to me, if I

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can put food on the table for my family, we can go on

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vacations once or twice a year based on the work that I'm doing.

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Like, to me, that success. And I'm totally okay with

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it. I love it. In fact, it's great. I'm with that. I'm with that.

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That's like. I think there's a. I don't know when you got married, but when

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I got married, that was like, that kind of. It was an immediate change. It

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was like, I. I love what I'm doing. I don't know

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why I was frustrated before. Right. Like, I make money, I make

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my living working in music, and now I can carve

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time out for my family at the same time. Like, that's. That's like, a huge

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win. Fantastic. It's fantastic. Yeah. You know, it's like, best of both worlds, right?

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Yeah. That's awesome. That's awesome. I'm with you on that. So, last question

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is, what is your current biggest goal? What is the next smallest step you're going

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to take to go towards it? Oh, I mean, I think it's a lot of

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what I'm doing, I feel like, you know,

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and maybe this has to do with more of the unsexy parts of my job

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where I'm constantly looking at places

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to streamline sort of what I'm doing and

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just make the. Making the process smoother. Like, I know

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it sounds ridiculous, but, you know, I'm sort of paying attention to, like,

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how I can carve out an extra minute in terms of,

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like, you know, sending the data to a client. Like, the master to a

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client. Like, how can I sort of automate that or cut and paste data

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and make it more simpler or simpler so that I have more time to work

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on, like, the things that I like. Like, you know, playing with these knobs.

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Yeah. So that's sort of my goal, I guess. I mean, you know,

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everyone has the goals of just, like, working with bigger artists and, you know, more

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successful mix engineers. But, you know,

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definitely that. Of course, I'm not going to say no. I mean, I just did

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a record and Chuck D. Is on it, and that's, like,

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fantastic. Like, you know, 12 year old me is like,

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what? But you know, it's just as awesome as

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working with like a local band here in Baltimore. Yeah, it's,

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it's awesome. And you know, I'm working in a field that I love,

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so. Yeah, it's funny that that's what your goal

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was, was optimization, because I was sitting here thinking, I was like, I should, I

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should have asked him about automation and like systems before we, before we

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ended. I love that. Is there anything that you do right now or anything that

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you wish you could automate in your system? Like you mentioned the Wave

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Lab. Right, Right. So there is an app I use called

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samply, which is how all my artists listen to

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my masters and preview. It's a great app.

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It's fantastic. I love those guys. They are just. I'm like,

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I'm the person who like picks apart everything and they are just so

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stupidly patient with me. Like, I don't get it. I don't get why they put

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up with me. Like, I just don't. But they're fantastic. It's a great

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app. But there are all these things where I'm doing the same thing every

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day. You know, I'm sending out a link to a client with

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a mix or a master, a single, an lp,

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like vinyl sides. And it's like that process is sort

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of the same except for like one little link and then the

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subject is different. So I'm using this app

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called Zapier, which I'm trying

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to like figure out how to get it to work with

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Samply and work with like my databases

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to do all that in the background for me. So yeah,

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technology is great, but it's also like you almost need another like

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engineer or tech person to sort of like walk you through that

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process. Yeah. Like if you're outside the code world,

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like just far enough, it can be confusing. Cause I definitely hit walls. I love

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soundflow. I love samply. Right. And

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yeah, being able to just know just enough

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scripting to figure that out. But that's where ChatGPT has

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been great. I've taken things out of sampling, like taking code, not, not sampling

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code out of soundflow. Paste it in a chat. GPT said this, does this, I

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want it to do that. And then it just spits it out and I paste

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it and have a script. I'm like, this is amazing. Oh, that's fantastic.

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Yeah, yeah. I don't think ChatGPT could actually write that

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script, but it can analyze it. If you tell it what it does and then.

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And everything that it spit out two or three things for me have all worked

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perfectly. You would think it would be able to write the script because my wife

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does that with like JavaScript all the time. She's like, make me a JavaScript that

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does X, Y and Z and like, it'll just do it. I think there's aspects

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of sound flow that it wouldn't know. Right.

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Because I think it only goes back a couple years too. And soundflow, I think,

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is a newer app. Yeah. Now if it was just a straight Apple script that

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you were maybe going to fire in Keyboard Maestro, it probably could write that.

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Yeah. Yeah. Anyway, an excellent nerdy

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ending. Perfect for a mastering

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engineer. If you enjoyed this one and you want to dig deeper on the truth

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about loudness, normalization standards and where this whole -14 stuff came from,

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then check out my conversation with Sam Fishman.

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