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05: Itzigratz - Bryan Holmes
Episode 514th September 2020 • Making a Monster • Lucas Zellers
00:00:00 00:12:52

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Mind Flayers and magic aren't supposed to mix, but the rare illithid outcast can achieve true lichdom. Get the full stat block for Itzigratz the Illithid Lich here: https://scintilla.studio/monster-05-itzigratz-illithid-lich-bryan-holmes

Support the show: https://www.patreon.com/scintillastudio

Join the conversation: https://twitter.com/sparkotter

Meet the guest:

Forgotten Realms expert and best-selling DM's Guild creator Bryan Holmes brings a proper Illithid Lich to the show, and asks how much responsibility do we have to stop bad things before they happen.

https://twitter.com/FallenWyvern

Music from Jason Shaw at Audionautix: https://audionautix.com/

Transcripts

Bryan Holmes:

You realize that you've gone too far when the walls start

Bryan Holmes:

glowing with purple light from mosses and funguses that are so far below the

Bryan Holmes:

ground, they're not getting sunlight.

Bryan Holmes:

You might be following along in a tunnel, you think you're going the right way

Bryan Holmes:

and an umber hulk five minutes ahead of you has already, reshifted all these

Bryan Holmes:

tunnels and you're just going in circles and now you don't have a way back out.

Lucas:

Welcome to the Underdark.

Lucas:

I'm Lucas and this is Making a Monster, the show where game designers show us

Lucas:

their favorite monster, how it works, why it works, and what it means.

Lucas:

This week, our guide through this fungal hellscape is Bryan Holmes, an expert on

Lucas:

the Forgotten Realms setting who publishes adventures and tools for Dungeons and

Lucas:

dragons on the DM's Guild, a digital storefront for user-created content.

Bryan Holmes:

Most of my content is taking something that exists in D and D's

Bryan Holmes:

lore and bringing it to fifth edition.

Bryan Holmes:

I do the kneel shy for the Elvin kingdoms, but I didn't invent that creature.

Bryan Holmes:

I brought the Oberth spec for blood war beast, Harry.

Bryan Holmes:

But they existed in earlier additions.

Bryan Holmes:

There's the El home, but that's kind of a different creature.

Bryan Holmes:

Those are like our cutis who cheated death.

Lucas:

The monster he brought to the show is a marvelous subversion

Lucas:

of this Lich lore, rich lore.

Lucas:

No, the floor works

Bryan Holmes:

the way I've been pronouncing.

Bryan Holmes:

It was, it's a grants, but we've been just calling them it's.

Bryan Holmes:

This is a proper illiterate Lich.

Lucas:

If you haven't played Dungeons and dragons, those two words might sound

Lucas:

like so much nonsense, but if you have, they're genuinely terrifying as to why,

Lucas:

well, maybe I should just show you.

Lucas:

Pack your torches and your 10-foot poles everyone, we're going monster hunting.

Bryan Holmes:

So to come across him, first of all, you're going

Bryan Holmes:

to have to enter his lair.

Lucas:

And to do that, you're going to have to go down below.

Lucas:

Way down below .To a place so uniquely Dungeons and Dragons, you might know

Lucas:

it as the Upside Down - the horrifying subterranean world of mushrooms,

Lucas:

mildew, and monsters, where nothing is as it seems - the Underdark.

Bryan Holmes:

The idea of the Underdark is always this - it's a constantly

Bryan Holmes:

changing, shifting maze of tunnels.

Bryan Holmes:

And if you look at a map of the Underdark, it's never going to be useful.

Bryan Holmes:

It'll tell you, "Hey, there's a city over here."

Bryan Holmes:

But it's never going to tell you how to get there.

Bryan Holmes:

Cause it's just cavern after cavern, there's no light.

Bryan Holmes:

The creatures that live down there are perfectly suited to living down there

Bryan Holmes:

and they have to contend with things like mind flayers and even beholders

Bryan Holmes:

- very, very dangerous creatures.

Bryan Holmes:

If a singular version of that creature can't take out a mind flayer, chances are

Bryan Holmes:

it lives in a society like the Duergar.

Bryan Holmes:

They live underground and they have to form these fortress

Bryan Holmes:

cities to hold back that evil.

Lucas:

Those cities might also belong to the Drow, gray skinned,

Lucas:

subterranean cousins of the elves, or the deep gnomes called Svirfneblin.

Lucas:

Often though those cities aren't enough to stop the mind flayers.

Bryan Holmes:

Illithids are their proper name, but mind flayers

Bryan Holmes:

are what most people call them.

Bryan Holmes:

A mind flayer is already a creature that's beyond reason.

Bryan Holmes:

It's from an alien plane and it can just walk into your mind.

Bryan Holmes:

That's in and of itself terrifying.

Bryan Holmes:

You don't have secrets.

Bryan Holmes:

There's no, "Oh yeah, you know, I know what this item does.

Bryan Holmes:

I know that."

Bryan Holmes:

They just, they know and they're extremely intelligent.

Lucas:

Worse, anything, one of them knows, they all know.

Lucas:

All mind flayers are connected to a single mind called the Elder

Lucas:

Brain, and the raw mental energy of this connection is called psionics.

Bryan Holmes:

And the Elder Brain that is their hive mind hates magic.

Lucas:

So what if Brian asked, one illithid desired secrets of power

Lucas:

only found in arcane wizardry?

Lucas:

Secrets so great they could never be learned in a single lifetime?

Lucas:

It might perform a ritual of ultimate blasphemy, sacrifice its body and

Lucas:

trap its own soul in a phylactery to become the greatest and most

feared of undead sorcerers:

a lich.

Bryan Holmes:

For a illithid lich to exist.

Bryan Holmes:

it's sort of an abomination even in their own culture.

Lucas:

So was born Itzigratz.

Lucas:

When he first became, he took it out of the quality of mind players that he

Lucas:

wants to belong to, but their colony didn't exist close to any food source.

Lucas:

So he took the layer of an ancient drowned city that had fallen to a calamity.

Lucas:

So it's a, it's a ghost city and it's both literally and figurative cause

Lucas:

there are drought, ghosts everywhere.

Lucas:

And so we started seeding rumors that.

Lucas:

The city had been found cause it was considered lost.

Lucas:

And so drought would continuously send out raiding parties and that gave him

Lucas:

a good fuel source for his phylactery.

Lucas:

But as he killed them, he learned how to control their souls.

Lucas:

Mechanically, Itzigratz is a top-tier monster with a challenge rating of 22.

Bryan Holmes:

The whole point was to try and give, uh, give DMS a

Bryan Holmes:

monster for those groups that just feel like nothing can stop them.

Bryan Holmes:

Because it's a mythic encounter when you've got him on the ropes, when you

Bryan Holmes:

get him down to zero hit points, he pulls out - the mind flayer colony he used to

Bryan Holmes:

belong to head three Alhoons, and they had a weird stone that was their phylactery

Bryan Holmes:

- he smashes it and all the ghosts that are with him become mind flayer ghosts.

Bryan Holmes:

His mythic actions are the Elder Brain, the Alhoons and the

Bryan Holmes:

Illithids that he took the souls of.

Bryan Holmes:

And so the second half of his fight becomes you battling his old colony

Lucas:

Mythic encounters you may remember from our episode

Lucas:

on the Warforged Colossus.

Bryan Holmes:

So with mythic encounters, we were dealing with these creatures

Bryan Holmes:

that were basically boss monsters.

Bryan Holmes:

You hit zero hit points, they get a new pool of hit points, and they

Bryan Holmes:

become an even more fearsome thing.

Bryan Holmes:

And I had made a black dragon Malisor Rex, who he was the dragon from Dragonspear

Bryan Holmes:

Castle, an older module, and when he triggered his mythic, he got six legendary

Bryan Holmes:

actions and he just went all out.

Bryan Holmes:

Like a dragon that's got seven actions per turn is a lot.

Bryan Holmes:

And I thought, well, that's cool, but that's physical.

Bryan Holmes:

What would happen if you took a completely cerebral creature, a

Bryan Holmes:

creature used to controlling the battlefield and gave them seven actions.

Bryan Holmes:

It has magic spells, a huge repertoire - it's an 18th-level spellcaster.

Bryan Holmes:

If your players are prepared to fight a lich, it should be able to take

Bryan Holmes:

this on for the first form, because Lynch's are one of the top three, like.

Bryan Holmes:

If you're going to face something, that's where you're going to die.

Bryan Holmes:

Like dragons, lunches and demons is legendary actions.

Bryan Holmes:

Allow it to cast more spells, but just the first, second and third double

Bryan Holmes:

spells or a whole crap load can trips.

Bryan Holmes:

So most groups that are at that level shouldn't have too

Bryan Holmes:

much trouble with those spells.

Bryan Holmes:

Like if it runs out of spell slots, I'm going to be as tough as he was before.

Bryan Holmes:

Once his mythic gets in.

Bryan Holmes:

He gets more reclass because go, sir, protecting him.

Bryan Holmes:

So it's AC goes out and he's a lot harder to hit.

Bryan Holmes:

Six mythic actions means those go seller random are able to just sort of fly

Bryan Holmes:

through and attack the PCs as they're trying to kill this guy, mind players, and

Bryan Holmes:

just both don't have too many hit points.

Bryan Holmes:

So the small pool of hit points.

Bryan Holmes:

That's kind of, you, you want to hit them hard and hit them fast.

Bryan Holmes:

Otherwise this guy's taking you down, aside from the mechanics of this, uh,

Bryan Holmes:

and aside from the, you know, this being one of the big three, what do you

Bryan Holmes:

want players to feel in this terrified?

Bryan Holmes:

Anything intelligent?

Bryan Holmes:

And the game should be kind of terrifying because the DM can just

Bryan Holmes:

say, Oh no, they're too smart for that.

Bryan Holmes:

This is the plot they pulled.

Bryan Holmes:

Right.

Bryan Holmes:

So as a player, you kind of want to be on it, your toes.

Bryan Holmes:

And then again, that spell casting, that hammers you hard and seven actions.

Bryan Holmes:

That's a lot of spells.

Bryan Holmes:

Hopefully your players have heard about him.

Bryan Holmes:

Yeah, I see him.

Bryan Holmes:

I mean, they're all genderless.

Bryan Holmes:

So it, hopefully they've heard about it's hopefully they've prepared.

Bryan Holmes:

They understand what it means to go against the mind player in a Lynch.

Bryan Holmes:

And then once they go in there, they just hope for the best, a

Bryan Holmes:

smart creature like this, you know, always have a plan in our book.

Bryan Holmes:

We did not give any particular, Hey, this is what they're doing,

Bryan Holmes:

but they have their ideals.

Bryan Holmes:

So yeah, he kind of wants to be left alone to grow in power.

Bryan Holmes:

So what did, what happens to your players?

Bryan Holmes:

If you just let that power fester, they could leave him alone and he'd be happy

Bryan Holmes:

to say, okay, goodbye, just leave.

Bryan Holmes:

And he would be okay with that.

Bryan Holmes:

But then you know, that there's this pit of evil, just growing under your feet.

Bryan Holmes:

And eventually he's not going to be content with just sitting still.

Bryan Holmes:

So that's kind of terrifying if it's one of those, if you

Bryan Holmes:

don't take care of it now.

Bryan Holmes:

So this is a question of, uh, Responsibility then

Bryan Holmes:

it doesn't carry with it.

Bryan Holmes:

Yeah.

Bryan Holmes:

A lot of 'em in like the more gray area, moral choices, like,

Bryan Holmes:

Hey, we killed a bunch of goblins.

Bryan Holmes:

Here's their children.

Bryan Holmes:

What do we do?

Bryan Holmes:

He's lived a very long life and he's going to continue harvesting souls

Bryan Holmes:

until someone eventually stops him.

Bryan Holmes:

And if it's not the drought, it's going to be someone else.

Bryan Holmes:

When that food source runs low, it's just like a dragon.

Bryan Holmes:

He comes in like a force of nature.

Bryan Holmes:

There's going to be a lot of players who don't have a problem with it,

Bryan Holmes:

but he's going to start buying.

Bryan Holmes:

Finishing where he is.

Bryan Holmes:

He's going to consume as many droughts come his way.

Bryan Holmes:

They're not a particularly populated race.

Bryan Holmes:

So eventually they're gonna have a problem with him as in more and more,

Bryan Holmes:

and he's going to cut them down and it's going to create a power vacuum.

Bryan Holmes:

So your players walk away drunk, continue to do this.

Bryan Holmes:

If the drown deplete themselves to bear are going to try and move in

Bryan Holmes:

on their territory, it's going to upset that balance under their feet.

Bryan Holmes:

And there's going to be.

Bryan Holmes:

And under drug war that would start the rippling effects of

Bryan Holmes:

letting something like this fester.

Bryan Holmes:

It would affect a lot of souls.

Bryan Holmes:

Maybe you have friends in the underdog.

Bryan Holmes:

Like, like I said, the spear Nebula and the deep gnomes, they would

Bryan Holmes:

definitely get caught up in it.

Bryan Holmes:

If you played out at the abyss, which you said you did, that, you

Bryan Holmes:

get to the one of my favorite parts.

Bryan Holmes:

I love my cones.

Bryan Holmes:

They're like my favorite creature.

Bryan Holmes:

I would hate to see harmony come to them, which is what would

Bryan Holmes:

happen again if this, this.

Bryan Holmes:

For us was at least.

Bryan Holmes:

And that's not to mention that it's a creature that once arcane secrets.

Bryan Holmes:

So if we're talking favor rune, it's wondering the underdark

Bryan Holmes:

maybe he gets bored and starts going towards the entourage desert

Bryan Holmes:

there's Sharyn trapped under there.

Bryan Holmes:

Another horrifying abomination.

Bryan Holmes:

It can tap into, into these elder evils that existed in the world.

Bryan Holmes:

Just because it's a board.

Bryan Holmes:

If you want something a little more personal, it attacked

Bryan Holmes:

its own quiet player colony.

Bryan Holmes:

Well, if survivors happen, do they know that they can't take it on without help?

Bryan Holmes:

So having bind players come to you, asking for assistance could be a

Bryan Holmes:

really interesting way to just flip that on its head, I guess is Brian

Bryan Holmes:

homes forgotten realms, expert and game designer on the DMS Guild.

Bryan Holmes:

Thanks for listening to making a monster.

Bryan Holmes:

If you like this story and you want, it's a grads in your D and

Bryan Holmes:

D game, Brian has made available Holy grail of podcasts extras.

Bryan Holmes:

You can download the full stat block for it.

Bryan Holmes:

That's everything you need to run.

Bryan Holmes:

This encounter from the Joe's website is scintilla.studio/monster that's

Bryan Holmes:

S C I N T I L L a.studio/monster.

Bryan Holmes:

You can also support Brian on the DMS Guild by checking out this recent

Bryan Holmes:

project where it's aggressive peers, mythic encounters, your honors was a

Bryan Holmes:

book that I worked on with Steve Fiddler and here at Jordan, go check them out.

Bryan Holmes:

They're fantastic.

Bryan Holmes:

People.

Bryan Holmes:

The book is a lot of fun if you like the idea of bits, but

Bryan Holmes:

you don't like mind players.

Bryan Holmes:

There's 35 other creatures in there to have fun with.

Bryan Holmes:

The realms is my sandbox.

Bryan Holmes:

All my content is almost ubiquitous.

Bryan Holmes:

It created for that first that's sort of the context at which I build all my

Bryan Holmes:

material because I like the good story.

Bryan Holmes:

I know that kind of sounds cheesy D and D is all about

Bryan Holmes:

story, but I like a good story.

Bryan Holmes:

And so the realms is full of little narrative threads to pull from.

Bryan Holmes:

So the DMS Guild, you search Brian Holmes and you'll find all my stuff.

Bryan Holmes:

There's also a whole lot of content there.

Bryan Holmes:

That's not find that's really good too.

Bryan Holmes:

So as far as getting a hold of me, Twitter, That's usually the best

Bryan Holmes:

place it's fallen women, all one word.

Bryan Holmes:

So falling like something that has fallen in Woodburn, like the

Bryan Holmes:

monster, you can let them know.

Bryan Holmes:

I sent you by using the hashtag, making a monster or tagging me at spark Otter.

Bryan Holmes:

If you like what you've heard and you want to support the show, the best way

Bryan Holmes:

to do that right now is to subscribe or follow wherever you happen to

Bryan Holmes:

be listening and share this episode with the people you play games with.

Bryan Holmes:

Your recommendation goes a long way to helping people trust me with their

Bryan Holmes:

time and take a chance on this show.

Bryan Holmes:

I'll see you next week or the deep gnomes called this nibbling

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