This week's episode features Phien Le, Head Graphic Designer at FlyQuest, an esports organization with not only a successful League of Legends team but a dedication to being a voice for environmentally friendly practices in the esports industry. We talk about design as a way of storytelling and how design can bring the vision and values of an organization to life. We also talk about Phien's recently released designs for the #GoGreen initiative at FlyQuest, and how she celebrated Earth Day.
Episode Resources:
Welcome to the meadow woman podcast. We address the
Unknown:issues, opportunities and challenges facing women in the
Unknown:development of the metaverse the biggest revolution since the
Unknown:internet itself. Every week we bring you conversations with top
Unknown:female talent and business executives operating in the
Unknown:gaming and crypto industries. Here's your host Lindsey, the
Unknown:boss POS, the meta woman podcast starts now.
Lindsay Poss:Hello, and welcome to the middle woman podcast part
Lindsay Poss:of the holodeck media Podcast Network. I'm your host Lindsay
Lindsay Poss:the boss pass from struggle to success for covering it all. For
Lindsay Poss:any of you that have listened before in my struggle this week
Lindsay Poss:is that I lost my voice at PAX East. So thank you all so much
Lindsay Poss:for tuning in this week. Please don't make fun of my voice. I
Lindsay Poss:know it's not my usual very smooth jazz type of voice, but
Lindsay Poss:we're gonna go with it. Anyway. To all the new listeners. Thank
Lindsay Poss:you so much for coming today. Listen to another episode where
Lindsay Poss:I don't sound sickly. Today's guest is someone with a
Lindsay Poss:background that we haven't explored yet on the show, which
Lindsay Poss:means it's gonna be a really fun conversation. fiend les is the
Lindsay Poss:head graphic designer at FlyQuest, an esports
Lindsay Poss:organization with not only a successful League of Legends
Lindsay Poss:team, but a dedication to being a voice for environmentally
Lindsay Poss:friendly practices in esports industry, which in my offline
Lindsay Poss:life, I am super passionate about just protecting the
Lindsay Poss:environment implementing earthbending practices, policies
Lindsay Poss:to help protect the planet. So I was so excited to meet Fein. And
Lindsay Poss:not only to learn about graphic design, but to talk be able to
Lindsay Poss:talk a lot of environmentally friendly stuff, which I don't
Lindsay Poss:get to talk about a lot. esports on is a huge part of my day to
Lindsay Poss:day life. Feed I would love for you to more fully introduce
Lindsay Poss:yourself and say a couple sentences about who you are to
Lindsay Poss:the audience.
Unknown:Hello, everyone. My name is Finley and I'm a
Unknown:graduate from Cal Poly Pomona class of 2017. And I graduated
Unknown:with a BFA in graphic design and a double minor in marketing and
Unknown:art history. I have been a designer for seven years. And
Unknown:I'm currently a graphic designer for FlyQuest. And my job here is
Unknown:to pretty much create the visual identity for a brand such as
Unknown:designing assets for partnership ducks, thumbnails, overlays for
Unknown:content, social graphics for marketing, and handling the
Unknown:design process for merch. And recently, we just launched a
Unknown:design Internship Program, which is which I am managing at this
Unknown:moment, I became a designer because I love working on a wide
Unknown:range of projects, and just being able to express myself in
Unknown:different ways and just being able to let my creativity live.
Unknown:So yeah, that's pretty much it about me.
Lindsay Poss:So cool, though, I'm really excited to jump in
Lindsay Poss:with some questions about your job as a graphic designer. For
Lindsay Poss:those of you who haven't seen her work in FlyQuest, I highly
Lindsay Poss:recommend checking it out. It's, it's really cool. It's a lot of
Lindsay Poss:creative directions. And I love the thought that you put into
Lindsay Poss:everything from T shirts, designs to packaging to you
Lindsay Poss:know, painting that kind of cohesive brand vision. I also
Lindsay Poss:want to plug real quick that you mentioned previously, you have
Lindsay Poss:an art history minor, which I like bringing people on the show
Lindsay Poss:who have non traditional kind of educational backgrounds. Yeah,
Lindsay Poss:fun stuff. No, I have a Russian literature. So I think it's
Lindsay Poss:learning all kinds of different things makes you just a really
Lindsay Poss:well rounded person to work with. And the art history is
Lindsay Poss:probably very relevant for your day to day job. Now. There's
Lindsay Poss:just so many education paths that you can take and wind up in
Lindsay Poss:esports. As I'm now demonstrating, the folks with
Lindsay Poss:creative brains out there, I definitely want to encourage
Lindsay Poss:them to express themselves and find a place in esports. With
Lindsay Poss:that being said, can we talk about what led you into graphic
Lindsay Poss:design and what inspires you about it? So
Unknown:pretty much I would say that graphic design like
Unknown:inspires me because it allows me Yeah, again, like allows me to
Unknown:express myself in different ways, especially since I'm still
Unknown:learning about myself and finding my true potential. And I
Unknown:felt like graphic design allows me to challenge myself in that
Unknown:aspect of what I can do, how much impact I can make with it
Unknown:design. My comfortability since I am working with a wide range
Unknown:of styles, groups of people, culture and just much more. And
Unknown:I feel like working with FlyQuest. And just seeing how
Unknown:much of an impact I can make through design, especially with
Unknown:the Go Green Initiative. I feel like with my designs, it's just,
Unknown:it makes it very rewarding and very exciting. So it really
Unknown:pushes me and motivates me to, to try new things as a designer,
Unknown:and also just working with the different possible canvases that
Unknown:you can work with. It's like Unlimited, you know, so I'm
Unknown:excited for like the potential projects I'll be working on in
Unknown:the future. And just like learning more and more things
Unknown:about it, and yeah, that's pretty much it.
Lindsay Poss:Let's talk about that kind of marriage now
Lindsay Poss:between graphic design and esports. And what what brought
Lindsay Poss:you to fly quest in the gaming industry. Can you just walk me
Lindsay Poss:through how you were able to combine both of those things
Lindsay Poss:into the career that you have now and kind of what that path
Lindsay Poss:looks like. Yeah.
Unknown:So I played video games for a majority of my life. And I
Unknown:knew that I always wanted to work in the gaming industry
Unknown:since I was little like, even at one point, I worked at GameStop,
Unknown:because I just wanted to gain more knowledge about video games
Unknown:and just be part of the scene. But it wasn't until college when
Unknown:I realized I wanted to become a designer. I think during that
Unknown:time, like I was still like debating on what I wanted to do
Unknown:in the, in the industry, because there's like so many job
Unknown:opportunities that you can go with that route. So prior to fly
Unknown:quest, yeah, I worked with different companies from wide
Unknown:range of industries. And since I wanted to gain as much
Unknown:experience as possible. Like I just pretty much just applied
Unknown:everywhere. And yeah, and during this time, this is when I was
Unknown:learning how to watercolor hand letter design booths, package,
Unknown:design, branding, and also apparel design. So I've had
Unknown:experienced prior to that. And then at the beginning of 2018, a
Unknown:friend reached out to me and asked if I was interested in
Unknown:working for a part time agency called bento, and they
Unknown:specialize in creative design, broadcasting and live stream in
Unknown:the gaming industry. And I did not want to miss the
Unknown:opportunity, especially since I didn't have prior experience. So
Unknown:I ended up taking the part time offer. And then what was great
Unknown:was the fact that my first client was actually FlyQuest.
Unknown:And around this time, this was when FlyQuest just announced
Unknown:their first rebrand. And so I was helping them with their
Unknown:Social Branding and graphics for that split, then a couple of
Unknown:months later, they ended up opening up a full time graphic
Unknown:design position. And I ended up applying for that and, and I got
Unknown:it. And so I would say working with bento definitely helped me
Unknown:get through like my friend through like the industry. And
Unknown:then also like having that connection really helped. And
Unknown:I'm glad that like I was very expressive about like, my
Unknown:passions. And it's just the fact that like my friend knew, you
Unknown:know, I was interested in video games, and that was a graphic
Unknown:designer, like helped bring that connection together. And then
Unknown:ever since then, I've just been with FlyQuest for about more
Unknown:than four years. And I couldn't be happier with where I am
Unknown:today. And it is like my first experience in the gaming, I
Unknown:would say my first like full time experience in the gaming
Unknown:industry. And and I feel like I've grown so much throughout
Unknown:the years and I hope to can continue growing contribute to
Unknown:the industry like one step at a time.
Lindsay Poss:Yeah, absolutely. Do you have any advice about I
Lindsay Poss:know several people and especially with being at PAX
Lindsay Poss:this past weekend, a lot of talk about kind of getting into the
Lindsay Poss:game industry from other industries? Yeah. Do you have
Lindsay Poss:any advice about what other industry jobs to kind of look
Lindsay Poss:for? I know for you, there's kind of a specific set of
Lindsay Poss:experiences that you had, because you are a graphic
Lindsay Poss:designer? But for example, did you find that maybe working with
Lindsay Poss:like, a more tech based client was useful? Or was it like Oh,
Lindsay Poss:being in a well managed team was more useful? Or is was there
Lindsay Poss:kind of pieces of those previous experiences in non gaming
Lindsay Poss:industries that helped you be successful in the gaming
Lindsay Poss:industry then, like thinking about what other jobs people can
Lindsay Poss:look for who are having success kind of breaking into the
Lindsay Poss:industry in the way they want?
Unknown:I would say there isn't a specific industry. Exactly.
Unknown:But it's just more of like a job that offers specific like
Unknown:experiences that you can learn about because I wouldn't expect
Unknown:to, to do like watercolor and hand lettering and esports you
Unknown:know, and so working for a planner and arts arts and crafts
Unknown:company as like, giving me the ability to just bring that skill
Unknown:set to esports. So honestly, it's not really any specific
Unknown:industry, but just like finding job opportunities that will let
Unknown:you experiment and like learn different skill sets that you
Unknown:can bring to the industry. So I did work at a marketing ad
Unknown:agency where I did learn about branding, working on like a
Unknown:whole graphic package, as well as like logo design, and
Unknown:Environmental Design. And I was able to bring that to FlyQuest
Unknown:Like recently I did the LCS finals booth for fly costs. And
Unknown:luckily with my experience of like working at the marketing
Unknown:agency with like environmental design, like I was able to bring
Unknown:that in so I would just say just like tips is just be open to any
Unknown:industry and just kind of know, like, like if there's specific
Unknown:skill sets that you do want to learn or something different,
Unknown:like Be sure to explore that and just keep an open mind. I feel
Unknown:like I was I was really happy that I explored different ones
Unknown:because now like it just made me realize like oh yeah, gaming,
Unknown:like as much as I always knew that gaming was something that I
Unknown:really wanted to go to that I did like consider like other
Unknown:industries now because I've tried it out so I'll just say
Unknown:just be open with it overall. and then just kind of go from
Unknown:there because you never know. And I felt like esports is just
Unknown:so broad, in general that you can bring any skill sets. And
Unknown:now so especially with like the technology that's like, as grown
Unknown:within the industry, like you can do so much now. So
Lindsay Poss:Oh, yeah, that makes a lot of sense. Just
Lindsay Poss:wanted to make sure. I just want to be able to give good advice.
Lindsay Poss:And people I
Unknown:know, it's honestly, like it's so it's tough, because
Unknown:luckily, there's like some people who've got experience
Unknown:from the industry straight on, you know, but I was very blessed
Unknown:that I had this, all those opportunities in it. And I'm
Unknown:given the opportunity now to bring all those skill sets. And
Unknown:so I'm very thankful to be working at FlyQuest and having
Unknown:that creative freedom to do so.
Lindsay Poss:Let's talk about some of your accolades. There.
Lindsay Poss:You've done a lot of really cool stuff at FlyQuest including
Lindsay Poss:managing 13, merch collections, releasing dyeing jerseys, some
Lindsay Poss:of which actually included some of those hand painted designs
Lindsay Poss:and the mix mediums that you're talking about. You know, you had
Lindsay Poss:some cool watercolors if I remember correctly from Yeah,
Lindsay Poss:which is really neat. We've also released the first line of
Lindsay Poss:esports apparel made for women, which is why quests women's
Lindsay Poss:light wear? This is a question I haven't actually asked of any
Lindsay Poss:previous guests, which you would think kind of career oriented
Lindsay Poss:is. So this would be more common. But what is your day to
Lindsay Poss:day? Like? What do you actually do as a graphic designer, when
Lindsay Poss:you go into FlyQuest, and you sit down on a regular day, I'd
Lindsay Poss:say like
Unknown:my day to day is pretty much just overall supporting all
Unknown:departments, whether it's like for decks for partnerships,
Unknown:overlays and thumbnails for content, social graphics, for
Unknown:marketing, I feel like it's always constantly different,
Unknown:especially since I was the only designer for for the longest
Unknown:time. But I did everything when it came to design. And but also,
Unknown:that's like, a great thing for me, because I like that wide
Unknown:range of projects. And so So yeah, I pretty much like just
Unknown:supported all departments, it feels like needed, depending on
Unknown:like the timeframe and like the split. And although recently we
Unknown:did hire a design intern. So I've been using my time to also
Unknown:manage and find ways to level up our designs and provide more for
Unknown:the community. So that's pretty much like my day to day at this
Unknown:moment. It's kind of kind of everywhere, but in a sense of
Unknown:like, it's, it's exciting. And it's always different. So
Lindsay Poss:it's hard to exactly describe just how hard
Lindsay Poss:it is to even pick out a color palette for projects. There's a
Lindsay Poss:lot in there, you don't think, yeah, the social media graphics
Lindsay Poss:and overlays are not something that I is top of mind for me
Lindsay Poss:when I'm thinking about graphic design. But yeah, doing all of
Lindsay Poss:that stuff to make it one. One package that you present to the
Lindsay Poss:world through fly quest is. Yeah, you have a lot to do, I'm
Lindsay Poss:sure. Let's talk really quick about the women's flight where
Lindsay Poss:your collection you worked on? Can you tell me what the
Lindsay Poss:inspiration where that came from? What the process was,
Lindsay Poss:like, from idea to production, how it was received. I love that
Lindsay Poss:you all had a size inclusivity part of this and I know that
Lindsay Poss:this was designed by women for women, which is and that's
Lindsay Poss:something that's super common within the gaming industry. So
Lindsay Poss:do you know how whose idea was that and what was your support?
Lindsay Poss:Like? And? And yeah, how do people like it?
Unknown:So this whole idea pretty much started with Trisha
Unknown:or CEO who wanted to add more merch that was specifically
Unknown:tailored to women and bring it to esports. She's been in the
Unknown:esports industry for such a long time and realized that, you
Unknown:know, it was time to provide provide the option especially
Unknown:since like what was provided during that time, were just
Unknown:mostly like unisex T shirts or just like more form fitting T
Unknown:shirts that was like cut differently on top. And so we
Unknown:both decided that we wanted to launch the very first like
Unknown:women's apparel in esports. And we knew is going to be a
Unknown:challenge since the esports space is very like male dominant
Unknown:so but we realized there was an audience out there that exists
Unknown:that we wish to cater and so we worked with any you our merch
Unknown:vendor on finding different garments that were available to
Unknown:women in the space. Yeah, and we wanted to just explore different
Unknown:styles. And once we got the idea of the garments that we wanted
Unknown:to use, we marked up all the designs sent in for samples and
Unknown:then once we got the samples me and Tricia like tried them on.
Unknown:We even asked like some of our friends to like test them out
Unknown:and stuff too. So that we can think about like, you know,
Unknown:thoughts on comparability, the quality of the garment and
Unknown:making sure that it was flattering and inclusive for all
Unknown:like body types. And
Lindsay Poss:so Yeah, that is so cool. Going building off of
Lindsay Poss:that something you'd mentioned in a previous conversation set
Lindsay Poss:you like designing things that may not be expected on the
Lindsay Poss:sports brand. I definitely think hopefully women's side is
Lindsay Poss:something that becomes a little bit more expected coming up. But
Lindsay Poss:yeah, for now, I don't think I think we're we're taking steps,
Lindsay Poss:you know, the progress isn't as fast as anyone would like. But I
Lindsay Poss:think that that's becoming more expected. I think that is also
Lindsay Poss:saying that you, you look for things that are unexpected is a
Lindsay Poss:good way of saying that you're constantly on the lookout for
Lindsay Poss:new trends and even just underserved audiences, not
Lindsay Poss:necessarily even trends, and that you're also starting your
Lindsay Poss:own trends. So can you tell me what kind of strikes you as as
Lindsay Poss:an expected item? And then what may be kind of fading out in
Lindsay Poss:terms of design and esports? And what's coming up? Hopefully,
Lindsay Poss:inclusivity is more on the upload. Yeah.
Unknown:It definitely. I personally don't think there's
Unknown:any, like design trends or styles are technically fading,
Unknown:especially in esports, since it's so diverse and can work
Unknown:with different works, depending on like the revision. But I
Unknown:think it's just more of adding to it since we are broadening
Unknown:our audience. So yeah, I'm more interested, like adding just
Unknown:more variety for different audiences, and realizing that
Unknown:there's more to esports and yeah, just gaming. So for us at
Unknown:FlyQuest, we're always trying to break that barriers of what
Unknown:esports design should look like. So examples would just be like
Unknown:having an all eco friendly item to promote, you know,
Unknown:sustainability and like being like recycling your items and
Unknown:just being eco friendly overall. Yeah, really seeing a woman's
Unknown:marshland which we, you know, are still trying to do with our
Unknown:merge, like adding specific garments, and having that
Unknown:variety. And also Yeah, just adding a different style that
Unknown:has like a purpose or designs such as like, yeah, just
Unknown:lifestyle, you know, like having the idea that esports esports
Unknown:apparel should only be, you know, like worn in gaming
Unknown:competitions, or when your team is playing like, we want to
Unknown:break that and like have it where you're able to wear it
Unknown:anywhere, you know, because yeah, esports I feel like it's
Unknown:like the lifestyle so. But yeah, we're definitely looking into
Unknown:broadening our audience adding potential, like merch, and like
Unknown:different garments that hasn't been in the space yet. And I
Unknown:would say like new trends at this moment that I've been
Unknown:looking at is just adding different mediums through
Unknown:designs. Like this is like, I guess specific to design wise,
Unknown:like so in the past, like I've worked with like, watercolor and
Unknown:like, hand drawn items, and I wish to like kind of switch
Unknown:things up and like overall change like, like different
Unknown:design elements to it. So just like expanding like skill sets
Unknown:into like our emerge. So yeah, something that I'm currently
Unknown:trying to try to aim towards. And sounds
Lindsay Poss:like one ounce creative. God, I want to know
Lindsay Poss:how to watercolors sounds good. I want to know how to like
Lindsay Poss:watercolor and make something in like, no Adobe Illustrator and
Lindsay Poss:like, put those two together somehow and then I look really
Lindsay Poss:cool. Yeah,
Unknown:it's really tough. It's, it's like two different
Unknown:like mediums because I actually had to and like, can paint them
Unknown:like on watercolor paper and then transfer it onto the
Unknown:computer. And I've actually tried like water coloring on
Unknown:like my iPad, I was just completely different. So it's
Unknown:just, it's a very difficult process. So I don't blame you
Unknown:for feeling that way, either. So,
Lindsay Poss:so cool, though, going back to the kind of
Lindsay Poss:purpose and especially like the lifestyle stuff or communicating
Lindsay Poss:a message, what, how can graphic design and branding? How can
Lindsay Poss:having a cohesive kind of look and feel help you connect with
Lindsay Poss:your audience? And what are some of the key points you think
Lindsay Poss:about within the design process to help you send that message?
Lindsay Poss:We joked about color palettes but like having very consistent
Lindsay Poss:branding that is like a dedication across a lot of
Lindsay Poss:different fronts. And I just How are you thinking about that
Lindsay Poss:community? kishin when you're actually making these design
Lindsay Poss:decisions,
Unknown:so I feel like graphic design and branding just gives a
Unknown:different perspective on storytelling, since there's so
Unknown:many ways that we can express it through like visuals. And so
Unknown:really, for us, it's all about our messaging. And as much as
Unknown:like all of our designs are very like consistent. I feel like our
Unknown:messaging is what makes us stand out in some sense. So like, key
Unknown:points I think about during my design process are like, what
Unknown:our goals are, what our main message and vision is, and like
Unknown:what the purpose of the design is for. And so I feel like
Unknown:knowing these definitely make you consider a lot of things
Unknown:with your design, because you adjust those points, consider
Unknown:the hierarchy and making sure that those points are clear so
Unknown:that the audience know what the message is. So like, for
Unknown:example, like I FlyQuest, we want to make sure that we put
Unknown:emphasis on our Go green initiatives that we put out. And
Unknown:so for example, for Spring Split, we are focusing on tree
Unknown:quests. So we want to make sure all of the designs had that tree
Unknown:element. And that it's like obvious that this is like kind
Unknown:of what we're aiming for. And like focusing on. And also our
Unknown:vision here is to showcase greatness and I and to make sure
Unknown:to put that vision out. I try to put that wherever I can, whether
Unknown:it's on our graphics, or tags on our jerseys and shirts and just
Unknown:started like social posting. So it's just knowing what the
Unknown:purpose or goal and just like what the meaning behind or our
Unknown:vision is is like, one of the main points that would lead to
Unknown:really great design, I would say and just like my design process
Unknown:overall. Yeah, that makes
Lindsay Poss:sense. I like the tree. I like that you just were
Lindsay Poss:able to put trees and everything I saw cherry blossom design. And
Lindsay Poss:I currently live in Washington, DC, and I'm a DC native.
Lindsay Poss:Anything here. So that was so fun. For me. It's like a good
Lindsay Poss:little shout out to my hometown. Yeah, I also I wanted to ask
Lindsay Poss:this question, I hope this doesn't come across as rude.
Lindsay Poss:Because you are talented. But how does creating a cohesive
Lindsay Poss:brand and like these beautiful materials and all that? How does
Lindsay Poss:that add to the success of a League of Legends team? I'm sure
Lindsay Poss:that you've had maybe like I had to fight for graphic design
Lindsay Poss:esports before but I would just love to Yeah, kind of like hear
Lindsay Poss:why that's important to a team and why a team should have a
Lindsay Poss:graphic designer in and be able to communicate that brand
Lindsay Poss:vision.
Unknown:I think a graphic designer definitely adds success
Unknown:to an esports team because it brings out the vision and again,
Unknown:like story of the organization. And we want to show that we're
Unknown:especially at FlyQuest, we want to show that we're more than an
Unknown:org that just like competes in video games, as much as that is
Unknown:very important to us. Like we want to do more than that. And
Unknown:as an org, we're creating a platform for others, whether
Unknown:it's for staff, players and community and I feel like those
Unknown:individuals make up what an esports team is. So we want to
Unknown:be sure to showcase that. And, and also, we have so many
Unknown:opportunities in esports like video games or game, there are
Unknown:players that compete in community at activations
Unknown:workshops, and we just want to make it also like very appealing
Unknown:for people to be interested in joining. And so and I feel like
Unknown:graphic design definitely helps bring in that fan base. So you'd
Unknown:want because because I if you want to grow your fan base, I
Unknown:feel like you want your activations and everything to be
Unknown:very appealing and very, like exciting, and to also show like,
Unknown:the meaning behind like your org. And also I feel like every
Unknown:team should have like merch design. And I feel like a
Unknown:graphic designer definitely helps on that. So. So yeah,
Unknown:those those are just like some of the points I think,
Lindsay Poss:Trump's Yeah, I like that. I like the idea of
Lindsay Poss:using it to be kind of more than just esports. And it would be
Lindsay Poss:kind of neat. I think, for me as someone who is a little bit on
Lindsay Poss:the outside issue of the esports scene, very vocal kind of the
Lindsay Poss:world of gaming, but on the outside of esports to see more
Lindsay Poss:teams can bring their personality. Yeah, front and
Lindsay Poss:center. And yeah, design is obviously super unique way to do
Lindsay Poss:that. So that's a really good point. And you brought this up
Lindsay Poss:before, and I know that do you have said several times that you
Lindsay Poss:know, fly quest goes beyond gaming and brings attention to a
Lindsay Poss:lot of different societal level issues. Super unique to the
Lindsay Poss:esports for at least, I feel as if the way that you are very
Lindsay Poss:forward facing about it as unique. I've had some a couple
Lindsay Poss:other folks from teams on here who have shared the same, the
Lindsay Poss:same vision and I just like seeing that in conjunction with
Lindsay Poss:kind of the face clients of the world like oh, there's lots of
Lindsay Poss:smaller, not smaller, but lots of different organizations that
Lindsay Poss:are taking a very different approach. Yeah, Faze clan and
Lindsay Poss:there's no it's just I guess, my point is that that variety is
Lindsay Poss:nice to see. I think yeah, phase 100 thieves get spend a lot of
Lindsay Poss:the social media energy but then if you actually get into the
Lindsay Poss:world of gaming and talk to gamers like there's so many orgs
Lindsay Poss:out there doing so many cool things and yeah, like quest is
Lindsay Poss:definitely one of them. You've brought this up before and we
Lindsay Poss:just had Earth Say, but can you tell me a little bit about the
Lindsay Poss:Go Green mission, how you all work sustainability and in the
Lindsay Poss:environment into your work, how you're thinking about
Lindsay Poss:sustainability as an esports organization, super unique point
Lindsay Poss:of view there. But I would love to hear more about that.
Unknown:So the green initiative started in 2020. When Tricia
Unknown:became like the new CEO, she really wanted to introduce that
Unknown:initiative, because with her love and appreciation for
Unknown:nature, she really wanted to push on that because she
Unknown:believes that everyone has the ability to affect real change
Unknown:for the environment and as an org, and so we created a
Unknown:platform to address those important environmental issues
Unknown:together. And so I would say that like our overall like Go
Unknown:Green Initiative and our eco friendly message definitely
Unknown:inspires and factors a lot into like my design, and is like one
Unknown:of instance it is one of the main focus and something that we
Unknown:wish to bring awareness to like, we just want to make sure that
Unknown:that picks throughout all of our design. And so when we even did
Unknown:like a rebrand last year, where our logo pretty much depicts
Unknown:like the leaf and just like nature itself into so so
Unknown:everything that I designed for FlyQuest will definitely reflect
Unknown:off of our Go Green Initiative and some ways whether it's to re
Unknown:emerge, social graphics and branding. And when it comes to
Unknown:design process, too, there's a lot of things that I have to
Unknown:consider. Since I am trying to recreate the beauty of nature
Unknown:and learning from the Ikebana sensei herself Trisha She has
Unknown:taught me like some of the tips of like flower arrangements and
Unknown:some facts about flowers during specific seasons. And so there's
Unknown:a lot of considerations to take in when like you're drawing all
Unknown:of this, you know, like the positioning when it blooms and
Unknown:the proportion of it and and also like another thing is just
Unknown:like our style to like prior to our rebrand, we actually had a
Unknown:lot of like, hard sharp edges and like dark tones, which is a
Unknown:lot of which a lot of people are seeing is like esports design at
Unknown:this moment, we decided to switch to a soft watercolor,
Unknown:wholesome, light toned design style that like definitely fits
Unknown:with not only our vision, and just like our brand itself, but
Unknown:also depicts like the beauty of like nature in some ways, you
Unknown:know, because it's very soft, very like light, light toned and
Unknown:just like wholesome so we felt like watercolor would be best
Unknown:but um so to talk about Earth Day and just like our Go green
Unknown:initiative
Lindsay Poss:we thinking about which way flowers bloom and
Lindsay Poss:direction to light. It's like not, that's really cool. That's
Lindsay Poss:very in depth. And I like the design process very Yeah, but
Lindsay Poss:yeah, tell me about birthday.
Unknown:So says yeah, go green initiative is something we care
Unknown:about, like holidays like Earth Day, something very important to
Unknown:us. So this year for our day, we actually released a merch line
Unknown:called the go green and go green collection, were released a
Unknown:cropped T, a t shirt, a tote bag, and a reusable water
Unknown:bottle. And all items are eco friendly and made from organic
Unknown:and recycled materials. And for the design actually worked with
Unknown:our design intern Tara, who drew a beautiful illustration that
Unknown:showcased all of our mascots that we've had throughout the
Unknown:years for each quest, and their their name, Midori and friends
Unknown:and we wanted to illustrate them planting a tree. And this is a
Unknown:collection. Oh, this collection is like a way for us to like to
Unknown:spread awareness and like encourage people to go eco
Unknown:friendly. And and since actually like last year since we made a
Unknown:commitment to having all of our merch items be made from 25% or
Unknown:more recycled or all sustainable materials. This is just an
Unknown:example of just like a way that we decided to be more committed
Unknown:to our merch line. And also for Earth Day, something that I
Unknown:didn't really work on but our content team actually released a
Unknown:very funny wholesome video with our players where they reacted
Unknown:to planet earth which you can watch on the fly quest YouTube
Unknown:channel, so it was just a little celebration. Yeah,
Lindsay Poss:that's so fun. That's really really cool and I
Lindsay Poss:ever mentioned definitely go and look at that line because it's
Lindsay Poss:really cute.
Unknown:Really amazing job.
Lindsay Poss:Yeah, it's it's really it's it's really well
Lindsay Poss:done. Yeah, I I am very into that part of being eco friendly.
Lindsay Poss:I was telling theme before the show that I'm currently wearing
Lindsay Poss:a parks project t shirt. All the money goes to support national
Lindsay Poss:parks. I usually wear active wear made out of recycled
Lindsay Poss:plastic bottles. Definitely my jam. And I can confidently say
Lindsay Poss:that I really really liked this line. So everyone should
Lindsay Poss:definitely check it out. I want to shift gears just a little bit
Lindsay Poss:and I want to this is the middle of a podcast I like to talk
Lindsay Poss:about the metaverse I like to talk about emerging tech and
Lindsay Poss:where it's going. I definitely want to wrap up with a
Lindsay Poss:discussion on multimedia design. Talked a lot about more
Lindsay Poss:traditional mediums but As we develop more digital tools and
Lindsay Poss:digital experiences, how are or I guess in using you are just a
Lindsay Poss:constant learner, which I think is really neat. Yeah, but what
Lindsay Poss:kinds of things are you thinking about when you're thinking about
Lindsay Poss:creating digital experiences? And what is your role as a
Lindsay Poss:graphic designer in designing those experiences,
Unknown:it's just a way of just trying to connect the community.
Unknown:And like our audience, like with each other, I feel like with the
Unknown:technology that we have, right, now, we're able to do that. And
Unknown:I feel like as a designer, like our role is to definitely bring
Unknown:in like that, that community together in some ways that we
Unknown:can especially like during the pandemic right now, like, I feel
Unknown:like it's so hard not to see each other during events and
Unknown:stuff. So just having these digital tools definitely help.
Unknown:Kind of, like replaced that in some sense, too. And, and I
Unknown:guess, like how I'm looking into making more minutes of like,
Unknown:experience as we moved into, like the metaverse world,
Unknown:something that I haven't like, tried yet, but something that
Unknown:I'm very interested in, is like, especially since virtual reality
Unknown:is something that is like becoming big as like V tubing,
Unknown:which is like where you create like a 2d, 3d virtual avatar of
Unknown:yourself. And like you pretty much like live stream, and it
Unknown:motion captures, which I think is like super cool. And a lot of
Unknown:streamers are doing that now. And I feel like, just kind of
Unknown:like learning those programs. Like, I think it would be like
Unknown:an exciting project for fly quest, for example, where we can
Unknown:bring in or like mascots, and kind of make them like, come
Unknown:alive in some sense. And so and then bringing those characters
Unknown:into life, and then having them connect with the community, in
Unknown:some ways would be would be like a really cool thing too. And I
Unknown:feel like I can definitely see
Lindsay Poss:the future. Like that you thought I was
Lindsay Poss:YouTubing? That. video was a little I don't know, I thought
Lindsay Poss:it was going to catch on a bit more, I suppose. But it didn't
Lindsay Poss:quite do what I expected it to do. I don't know where we're at
Lindsay Poss:with digital avatars. Is there anything? Do you have any
Lindsay Poss:preference, especially as a designer, when you're thinking
Lindsay Poss:about connecting fan experiences? For AR or VR
Lindsay Poss:experience? Like do you have one where you're thinking like, Oh,
Lindsay Poss:I think the fans would kind of prefer to be fully immersed, or
Lindsay Poss:I would love to design something through AR that I can like, put
Lindsay Poss:into people's homes, you know,
Unknown:I think just having having both would be good. Like,
Unknown:I feel like there's never really one more than the other. I feel
Unknown:like everyone has like different preferences for that. And so
Unknown:just having both would be, like ideal, but I feel like with
Unknown:where we are now and like with like technology and just how,
Unknown:like what the pandemic are, we're not able to connect with
Unknown:people as much as we can. I feel like having that like AR like or
Unknown:VR experience would be very, like, fun and something
Unknown:different to and I feel like what Yeah, with like Wii tubing,
Unknown:for example, like it's not, I still think it's still growing.
Unknown:And it's something that people are still like, trying to learn
Unknown:and get used to. So I feel like it would be like kind of the
Unknown:same when it comes to all like the digital assets that if we
Unknown:were to like, provide for people, you know, it's it's
Unknown:going to be something different, but something that like, it's
Unknown:kind of exciting, and something in the future that we can
Unknown:probably expect to
Lindsay Poss:so yeah, my little brain is just screaming about AR
Lindsay Poss:like, I can totally see some of the is it Midori is the fly
Lindsay Poss:quest symbol, like I can totally see like a PokemonGo typesetting
Unknown:definitely just like her shaping and playing a game
Unknown:like saving the environment and just having her like have a face
Unknown:because we do have like a webtoon of her and like some
Unknown:videos of her, it'd be kind of nice to bring out like that
Unknown:personality in some sense, you know, but I know some people
Unknown:would prefer like a face to face and actual person and like
Unknown:having that interaction, which I feel like there would be a lot
Unknown:of opportunities for but I feel like having something different
Unknown:will definitely start like a new trend and something that we
Unknown:haven't seen in esports as much too and I feel like not a lot of
Unknown:sports or ACC has like a like a mascot that represents them too
Unknown:much. Or, like bring them to life. In some sense. I feel like
Unknown:this would be like a great opportunity, especially since,
Unknown:you know, our characters are, you know, are like saving the
Unknown:world and stuff. So they already have like some story to it. And
Unknown:it'd be kind of nice to Bring it. Bring it to life in some
Unknown:sense. Yeah,
Lindsay Poss:kind of totally a sad question. But how have those
Lindsay Poss:characters kind of helped you build your community because I
Lindsay Poss:can imagine like, you're telling them these little stories and
Lindsay Poss:it's like, it'd be so I would read like a comic about it. You
Lindsay Poss:know, like, there's that. I feel like that's such a good way of
Lindsay Poss:connecting with an audience. When, like outside of matches,
Lindsay Poss:particularly. But yeah, is there a lot of like, fan lore around
Lindsay Poss:the character?
Unknown:actually kind of Yeah, people are or, yeah, so we have
Unknown:a belief by mascot. So we have Midori, we have cardi the B
Unknown:current the turret, Tron chi, the, the hummingbird, and then
Unknown:sunny or sun. And so I felt like we've actually released merch in
Unknown:the past where we, where they're able to customize what character
Unknown:they want. And so yeah, there is like a little fan base for each
Unknown:character, because, like, there are webtoons. And through our
Unknown:like videos, like they actually have like little personalities
Unknown:and like characters, like they're just like, very, like
Unknown:unique character. So I feel like there's some people who are like
Unknown:a fan of like cardio be more than like cricketer, or you
Unknown:know, so there is some like, fan base to it. And so it kind of
Unknown:makes it like exciting and adds on to our like our story too.
Unknown:And hopefully, in the future we possibly might have like more
Unknown:mascots, but yeah, those are like the five main ones that
Unknown:we've been really focusing on. So
Unknown:you should start a cartoon.
Unknown:I know. Just have them just flying around
Lindsay Poss:the turret. Everyone has green leaves, we're
Lindsay Poss:gonna get back to more of a discussion on kind of emerging
Lindsay Poss:tech and digital design. Is that are there any I know you've
Lindsay Poss:mentioned a lot of like, like, for example, earlier, when
Lindsay Poss:you're saying like, it's completely different experience.
Lindsay Poss:And you're doing stuff on the iPad. But is there any part of
Lindsay Poss:the, you know, kind of, I don't know exactly how to phrase this
Lindsay Poss:question. But like, do you think that the digital design process
Lindsay Poss:is going to lead to different tools or different mediums for
Lindsay Poss:you than the ones that you've used in the past? Like, do you
Lindsay Poss:think that creating the metaverse that you will be less
Lindsay Poss:inclined to go for those like IRL, like watercolors? Or do you
Lindsay Poss:think that will develop more technology to kind of help you
Lindsay Poss:do what you do? Or like, how do you think design is going to
Lindsay Poss:evolve? I think as tech evolves, is the best way I can phrase it.
Lindsay Poss:Yeah,
Unknown:I feel like, yeah, there's gonna be definitely a
Unknown:lot of platforms that would have that a lot of designers would
Unknown:have to adapt, especially if they're are going into more like
Unknown:the metaverse in some sense of like the virtual world, or AR
Unknown:virtual reality, there's a lot of like, programs are just like
Unknown:released, like, just in general for this. And so. So I feel
Unknown:like, it's definitely going to change a lot of things. And I
Unknown:will be I feel like as our brand, I think I'd be able to
Unknown:mix in those previous platforms I've worked with, like mixed
Unknown:media, and then incorporate them in some ways to because I feel
Unknown:like these platforms will allow you to just combine a lot of
Unknown:things together. But there will definitely be like new ones that
Unknown:we would have to learn. Especially going in a different
Unknown:like Canvas, since it's so unlimited, and something that
Unknown:I'm trying to try to learn still to so.
Unknown:It's really, really think about an unlimited. Yeah,
Unknown:it's crazy, like just seeing like how the games are like
Unknown:nowadays, and just like virtual reality, how much you can do
Unknown:with it. It's, it's kind of scary in some sense. But it's
Unknown:also very exciting, you know, like, what you can actually do.
Unknown:But, but yeah, it's delimited. And so
Lindsay Poss:that just sort of reminds me of, did you happen to
Lindsay Poss:see the collaborative effort on Reddit, where every could change
Lindsay Poss:a single pixel? And yeah, somehow Germany wound up with
Lindsay Poss:like, 17% of this million. Germany did a really good job
Lindsay Poss:with collaboration on that. But yeah, unlimited canvas and the
Lindsay Poss:potential for collaboration and learning new mediums. I yeah, I
Lindsay Poss:definitely thought for those folks that are listening, it's
Lindsay Poss:our slash place. And you could change one pixel at a time if
Lindsay Poss:I'm not mistaken. Yeah. And it was a collaborative effort
Lindsay Poss:across the entire community of Reddit, which turned out great.
Unknown:And they actually added more Canvas to it from what it
Unknown:was like prior to it, so they made it was a huge, so no, it's
Unknown:very impressive. Yeah,
Lindsay Poss:that is crazy. Ray. Before we get into the last
Lindsay Poss:segment, I want to do a little bit of a summary and wrap up of
Lindsay Poss:what we talked about. We began with a discussion on getting
Lindsay Poss:experienced to go and work in gaming from non gaming related
Lindsay Poss:industries or even non gaming related education, which I think
Lindsay Poss:is really valuable to a lot of folks who are looking to make
Lindsay Poss:the jump but haven't quite figured out what they're looking
Lindsay Poss:for yet. You gave great advice to be open to learning specific
Lindsay Poss:skill sets in non gaming settings. For you being a
Lindsay Poss:graphic designer that was definitely more on the artistic
Lindsay Poss:and watercolor side. But you also mentioned that you went to
Lindsay Poss:great agency and learned marketing which is a completely
Lindsay Poss:different part of the field, that one that being helpful and
Lindsay Poss:being open to learning those skill sets. And I think also
Lindsay Poss:kind of deciding what skill sets you want to learn when you're
Lindsay Poss:looking for jobs and other industries can be really
Lindsay Poss:helpful. Um, I, we talked a lot about the women's wear line,
Lindsay Poss:which there's a lot of really cool design elements and
Lindsay Poss:motivations behind that the thing that I sort of liked or
Lindsay Poss:picked up on the most was that a lot, that there's you all made a
Lindsay Poss:large donation of the proceeds to Women for Women
Lindsay Poss:International, which I think is really cool and just speaks to
Lindsay Poss:fly quest as an organization a lot. And esports designs can be
Lindsay Poss:more about esports will still promoting esports and gaming. So
Lindsay Poss:you can add purpose and create lifestyle designs, while still
Lindsay Poss:supporting an advertising for your team. One thing that you
Lindsay Poss:said that I really liked was that design is a different way
Lindsay Poss:of storytelling. So you can bring out the vision and mission
Lindsay Poss:of the organization by quest specifically wants to be for
Lindsay Poss:more than just gaming esports. And having designs that say that
Lindsay Poss:is a way to appeal to the community get more people to
Lindsay Poss:join. We talked a lot about the Go Green collection that you
Lindsay Poss:released some earthday everything is made from organic
Lindsay Poss:and recycled materials includes a lot of the different mascots
Lindsay Poss:that you talked about. And then we had a really fun conversation
Lindsay Poss:about totally can't wait to see what AR and VR designs evolve
Lindsay Poss:with them. That's, that's super fun. Everyone should go check
Lindsay Poss:out the Go Green collection because I really liked it.
Lindsay Poss:There's a lot of different like I said, there's a lot of
Lindsay Poss:different characters in class in fly quests, which means fans can
Lindsay Poss:even create some materials and add to their storylines, which I
Lindsay Poss:think speaks to the power of the design itself, right that you
Lindsay Poss:can put something out there and then someone else can look at it
Lindsay Poss:and kind of create their own story behind it to share a
Lindsay Poss:really unique way of uniting fans. And we talk about the
Lindsay Poss:metaverse experiences, designers are going to have to adapt to
Lindsay Poss:new platforms to create AR and VR experiences. New York
Lindsay Poss:canvases that are unlimited, definitely going to be some
Lindsay Poss:changing in the tools that are available. But you seem to be
Lindsay Poss:equally excited about AR and VR, which I might have like totally
Lindsay Poss:wore on the AR excitement train, and more on the VR, like
Lindsay Poss:functionality training. So the last segment that I like to do,
Lindsay Poss:and I like to do this in every show, this is a chance to give
Lindsay Poss:guests like just an opportunity to reflect back on their
Lindsay Poss:careers, what they've learned. And I like to call this the
Lindsay Poss:moment of reflection. So what is one thing he would like to tell
Lindsay Poss:your younger self about getting into the gaming industry and
Lindsay Poss:being successful?
Unknown:are just celebrating, just be like, Oh, we did it? You
Unknown:know, it was definitely like a long journey. And I feel like
Unknown:there's still a lot more to come. So let's continue to work
Unknown:hard and continue to work towards our happiness. We love
Unknown:that. Yeah,
Lindsay Poss:we're interested in happiness. Thank you so much
Lindsay Poss:for coming on. Where can people find you and follow your work?
Lindsay Poss:Where can they see all your awesome designs? I know the fly
Lindsay Poss:quest store is one place but if anyone wants to talk to you,
Lindsay Poss:where can they find you? If you want to talk to me?
Unknown:You can just follow my twitter at Fein underscore
Unknown:machine and yeah, that's where I like usually promote my work
Unknown:what you see a lot there FlyQuest as well as my
Unknown:portfolio. They're
Lindsay Poss:so happy that gaming as an industry is such a
Lindsay Poss:Twitter based medium because I read Twitter. Yeah, in LinkedIn
Lindsay Poss:is just not my jam. Yeah, so everyone can follow the feed on
Lindsay Poss:Twitter. For all the listeners out there, be sure to also leave
Lindsay Poss:five star ratings and reviews. Check out other holodeck media
Lindsay Poss:podcasts, including bit meta business for all the metaverse
Lindsay Poss:finance stories you could ever want. Business of esports for
Lindsay Poss:interviews with industry leaders. I'm on Twitter,
Lindsay Poss:Instagram and LinkedIn LLC pause although I strongly prefer
Lindsay Poss:Twitter, you can catch me Wednesday nights on the business
Lindsay Poss:of esports live after show. You can catch this podcast and your
Lindsay Poss:feed every week. We'll see you next week and hopefully I'll
Lindsay Poss:have a much better voice for you. Bye, everyone.
Unknown:Thanks for joining us here on meta woman. Make sure to
Unknown:subscribe to this podcast everywhere you get your
Unknown:podcasts, leave a five star review and tell your friends
Unknown:family and colleagues all about us. Also, make sure to follow
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Unknown:content anywhere. Tune in every week for another episode of