What comes to mind when you hear the words "video game music?" Is it a vibrant series of retro-sounding bloops and bleeps a la our favorite princess-saving plumber, or a rich, orchestral landscape that might accompany an assassin exploring an open world?
Making music for video games presents an interesting challenge. The composer must create something that fits a narrative as well as an aesthetic, in addition to providing a soundtrack that will keep the player motivated to work toward each target.
In the latest episode of Themes and Variation, I'm joined by two brilliant minds from the world of video game music: Chase Bethea (composer) and Zac Zinger (composer, arranger, performer).
Themes and Variation is presented by Soundfly, a music education website changing the way we build our creative skills.
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