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Unreal Engine Every Day: A Creator's Accountability
16th February 2026 • Unreal Engine Diaries • cMonkX
00:00:00 00:12:37

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Alright, folks, here we go: the heart of this episode is all about the magic of showing up every single day, even when life tries to throw a wrench in the works. I’m diving into my personal journey of grappling with that pesky feeling of being overwhelmed and how I’ve turned it around by committing to open Unreal Engine daily, even if it’s just for five minutes. Seriously, it’s like my own little therapy session, and I’m sharing all the juicy details with you! We’ll chat about how this daily ritual has not only sparked some much-needed creativity but also boosted my self-esteem, and trust me, it’s a game changer. Plus, I’ve got some cool insights from an interview with Corey Williams that totally reignited my passion for projects—so stick around, because we’re getting into the nitty-gritty of staying motivated and keeping that creative spark alive!

Takeaways:

  1. This podcast is like my cozy corner of the internet, where I get to share my creative journey and connect with all of you cool folks out there.
  2. I realized that opening Unreal Engine daily, even just for a few minutes, keeps my creative juices flowing and helps me overcome that pesky feeling of being overwhelmed.
  3. Inspiration can come from unexpected places, like interviews with talented creators, which can reignite our passion and guide our projects in new directions.
  4. Finding a balance between your creative passions and everyday life is crucial; it’s all about consistency without burning out.

Companies mentioned in this episode:

  1. My Unreal Engine youtube chanel
  2. Bad Decisions studio
  3. Corey Williams
  4. Metahuman tutorial by BDS

Transcripts

Speaker A:

Hello, everybody.

Speaker A:

Welcome back.

Speaker A:

I'm so happy you're here, and I'm so happy I'm here again.

Speaker A:

I'm creating this podcast partially for you, but pretty much also for myself, because this podcast is my accountability partner.

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You know, I'm working on my project and quite often I get immobilized by angst.

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I'm getting overwhelmed with complexity of what I created.

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I find that there's always something new to learn.

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There's always something that's blocking me from moving forward and recording as I do.

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And connecting with people like yourself reminds me that I'm on the journey.

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And I really want to share this journey with you.

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And I want to thank to everyone who wrote in, it's incredible honor for me to connect with you people who I apparently entertain, educate, inspire.

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For me, it's an exchange.

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I really am glad that you are there to listen.

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You see value in this, and I do want to hear your story.

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I do want to hear who you are, what you do.

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And if you want, we can connect privately and we can have a bit of a chat about Unreal Engine and our projects and our joys and frustrations.

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I really do enjoy that, connecting with people like that and sharing passion.

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So in this episode, I want to reflect on what I said recently.

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I believe I made an episode entitled something like When Life Gets in the Way.

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And I think it was a several episode in which I acknowledged that I'm not doing much lately, which is.

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It's a horrible thought, especially since it's also compromising this podcast because how can I create a podcast about Unreal if I don't do anything with it?

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So again, you know, this self validation, credibility, partner component to it.

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In that episode, I reminded myself, it was incredible because I very spontaneously reminded myself of a rule that I established for myself that said something like, I need to open Unreal Engine every single day, no exceptions.

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Even if I know that I won't accomplish anything, because that was my biggest complaint.

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I would always say, oh, I need like two hours before I get into the flow, before I actually know what to do.

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But this rule just keeps me connected with what I like to do.

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You know, if life gets overwhelming, I feel like those additional things, like our side projects, they get pushed away to the side.

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We tend to consider them unimportant.

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For me, what I do as my side project is really important because for me, it symbolizes the future.

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It makes me excited about what's next, what's coming.

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So if I work on it every single day, I feel Like I'm creating some unknown, exciting future for myself with whatever it is this will become.

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So I've been opening Unreal Engine every single day, at least for five minutes.

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And not only I've done actual progress, but I also started to have a lot more positive energy in me, a lot more excitement.

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I was feeling a lot more self esteem, I think, because I had this refreshed sense of identity as a creator.

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Now I'm intending to just grow in this.

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I want to expand this rule.

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I suppose it is expanded already because I'm recording this podcast.

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I'm trying to record it weekly.

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But now I will be also probably every two weeks, maybe on irregular basis, but I will be doing video streams and I've done one today.

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It was just a test, technical test, and I'm really glad I did it because not everything went very well.

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In fact, everything crashed.

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But it kind of went.

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Ultimately it went well.

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And I'm.

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I'm happy to say there's this additional component of keeping myself accountable because one, there are people looking at what you do, but also you're committing to stream for like say one hour or two hours.

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So that's something I'm planning on doing.

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Um, I'm planning on creating, creating those sessions, doing what I absolutely love doing.

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I am looking forward to have audience with me and blocking, actively blocking this time that I cannot shorten, that I cannot, I cannot change my mind and do something else.

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It will create this space where I can focus and be in the zone, truly be in the zone with people.

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Not alone.

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It's massive.

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It's extraordinary value, added value.

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So I'll share with you the link.

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And yeah, like I said, I don't know about the frequency, it's to be determined.

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But I want to stream and I want it to be kind of a default mode of working.

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You know, I work and I stream others other people can see and people can comment, people can give me advice.

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It's kind of no brainer when I put it this way.

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Another thing I wanted to share with you was this interview that I'm still in the process of watching.

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It's from a Bad Decisions studio, I would say, quite established YouTube channel about unreal Engine.

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They do a lot of great tutorials.

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I have a couple of them bookmarked and I go back to them regularly, mostly to refresh my memory on Unreal Engine and Metahuman.

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They make this new venture, this new branch of what they do.

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They interview people.

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And three months ago they interviewed this guy, Corey Williams, and he's an animator.

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He created this series called Silly Crocodile.

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And he shared his incredible process which was so mind blowing for me because it resonated with what I'm trying to do to make.

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I'm attempting to create something like that in Unreal Engine in a little bit different style.

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What he's doing is he is creating this animation for kids and he's puppeteering the crocodile and he's giving him a voice.

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It's very simple but very complex at the same time.

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And he's very good at it.

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His personality is just extraordinary.

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And he's using this puppeteering method that I'm really into.

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And I was constantly surprised.

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No one else?

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No, not no one else.

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It's really hard to see content produced that utilizes this feature.

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And when I saw interview with him, I got this incredible boost of validation.

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And I really want to pursue my project now.

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And it definitely inspired me to select what I want to prioritize.

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And I think that's going to be it.

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I will be building my level doing streaming.

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So it will be kind of relaxed, low key time of moving meshes and arranging spaces the way I want it.

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And that will be one part of the content.

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And the other side of my project will be creating those live performances with metahumans moving around that beautiful little town and, you know, acting, making movies like that.

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A few weeks ago at this point, I was once again tempted to buy a camera.

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And I almost.

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I think I talked about it in my last episode.

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And you know, as I'm working on this project in Unreal Engine, I'm reminding myself of another realization that I live in kind of unattractive place.

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I live in Berlin and I just.

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There is certain charm to it, but I am kind of tired of it.

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I don't feel like I want to film it yet.

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There is this incredible tool that offers me this beautiful visual feast.

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And I can use virtual cameras to tell any story.

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I don't need physical camera.

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That's what I'm saying.

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I can use Unreal Engine to film within world that I create.

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I hope you can hear excited in my voice because I'm once again reminded of how powerful this tool is and how fortunate I am to have access to it.

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So I hope you're feeling the same way.

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And if you ever lose your hope, your momentum, my advice to you is keep on trying.

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Keep doing what you like, at least for a little bit every single day.

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Don't push yourself too much because I don't think you have to just be consistent, be realistic about what you can actually fit into your day.

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If you overdo it, you will burn yourself out.

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You will forget about other aspects of your life that also deserve to be attended.

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Find the right balance, I say, and the rest will fall into the place.

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So I don't know, I feel like I will leave you just with that.

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All I wanted to do is I wanted to share with you this interview or in fact the whole channel, Bad Decision Studio.

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Their work is really growing on me more and more.

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I think those guys are extraordinary.

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They are explaining and evangelizing Unreal Engine very well, exceptionally well.

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And I look forward to see more stuff from them.

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I will finish watching this interview.

Speaker A:

I said I haven't watched it fully yet.

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I was using chapter marks just to go through portions that I want to see first.

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And like I said, they changed my attitude towards my project and the whole direction I want to take.

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And yeah, I'm really thankful to those guys and to Corey for doing this whole thing.

Speaker A:

And once again, I want to remind you of the golden rule.

Speaker A:

Do what you love every day.

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Stay productive, stay happy and keep on doing what you love.

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