In the latest weekly news and podcast after-show (sponsored by YouGov), with special guest Nicole Pike of YouGov, we discuss David Beckham renegotiating his deal with Guild Esports, Disney wanting two Star Wars games a year, Ludwig launching a new agency that is working with xQc, Cyberpunk surpassing the 1 million daily player mark, Logitech releasing a new handheld gaming console in October, and so much more!
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Paul Dawalibi:the keyboard to the boardroom. This is the business of esports
Paul Dawalibi:weekly new show slash post podcast live stream. I am Paul
Paul Dawalibi:the profit that will lead me I'm joined today by my friends and
Paul Dawalibi:CO hosts the Honorable Judge Jimmy burrata, Jeff the juice
Paul Dawalibi:Cohen and a very special guest this week Nicole pike from
Paul Dawalibi:YouGov Nicole Welcome. What we do here if you're new is we
Paul Dawalibi:cover the most pressing gaming and esports topics news of the
Paul Dawalibi:week. But we look at all of it through a business and C suite
Paul Dawalibi:lens we dissect we analyze the business implications of
Paul Dawalibi:everything happening in this industry. And best of all on
Paul Dawalibi:this live stream we get to do it live with you guys. You get to
Paul Dawalibi:get in their faces ask questions challenge us it makes it that
Paul Dawalibi:much more fun. We welcome you guys. If you're looking if
Paul Dawalibi:you're watching this after the fact or listening to this after
Paul Dawalibi:the fact we know so many 1000s of you do we appreciate you also
Paul Dawalibi:but make sure next time we do this every Wednesday 2:30pm
Paul Dawalibi:Eastern Time. Bring a friend bring a colleague come for the
Paul Dawalibi:live show. It's so much more fun. How's everyone doing this
Paul Dawalibi:week? Nicole? Great to have you here.
Nicole Pike:Thanks for having me. I'm so excited. Ben's been
Nicole Pike:snagging all of our YouTube appearances so happy to be the
Nicole Pike:one on this time.
Paul Dawalibi:But Ben has been hogging the appearances Jeff How
Paul Dawalibi:you doing?
Jeff Cohen:Very good. Very good. I feel like I was not here
Jeff Cohen:last week so it's good to be good to be back. I missed it. I
Jeff Cohen:was I was in over a Europe. Was that one? I think there was one
Jeff Cohen:last week yes
Paul Dawalibi:did one I think we did less we did do one last
Paul Dawalibi:week the
Jeff Cohen:show never stops I understand.
Jimmy Baratta:I recorded from Dubai. So I don't think being in
Jimmy Baratta:Europe is an excuse but clad fair enough
Paul Dawalibi:guys, we have a lot of stuff to get through this
Paul Dawalibi:week. I do want to tease a podcast episode this week. We
Paul Dawalibi:had Liam salaries from BTC mo Batista, Mo actually a cool
Paul Dawalibi:company. I would call them a competitor to like a stream
Paul Dawalibi:elements or maybe a stream labs. But it's interesting because
Paul Dawalibi:they're owned by OpTic Gaming. And so they serve streamers,
Paul Dawalibi:content creators and esports teams with like monetization and
Paul Dawalibi:overlays and kind of all the stuff that a stream elements
Paul Dawalibi:does. They have sort of this parent company that's an esports
Paul Dawalibi:team, which is cool, because they get to test stuff with
Paul Dawalibi:optics. So interesting conversation with Liam from
Paul Dawalibi:bowtie Sumo, definitely recommend to check that out that
Paul Dawalibi:will be out this week. Let's jump into some news guys. Let's
Paul Dawalibi:jump into David Beckham and guild esports. Let's start with
Paul Dawalibi:that news. Because I thought this was interesting. I think we
Paul Dawalibi:were critical in the beginning of the deal. That was a lot of
Paul Dawalibi:money that they were paying to David Beckham and now I feel
Paul Dawalibi:like this has fixed itself and I'm a big proponent of what's
Paul Dawalibi:what's happened here. The headline here is David Beckham
Paul Dawalibi:renegotiates delegation deal with Gil the Sports Club. The
Paul Dawalibi:gist of this is they had this 15 and a quarter million dollar
Paul Dawalibi:deal between David Beckham and Gil the esports that was going
Paul Dawalibi:to be paid over five years. Obviously David Beckham was
Paul Dawalibi:going to promote guild esports what has happened is guild has
Paul Dawalibi:successfully it seems renegotiated the deal where
Paul Dawalibi:basically he's only going to get half of that instead of 15 He's
Paul Dawalibi:getting seven and a half again paid over five years. What's
Paul Dawalibi:interesting is Beckham is getting 20% of guildie sports
Paul Dawalibi:sponsorship and merchandising revenue. So assuming he brings
Paul Dawalibi:money to the table, it's good for guild esports and it's good
Paul Dawalibi:for David Beckham I'm curious you know what you guys think of
Paul Dawalibi:a deal like this being renegotiated seems like a clear
Paul Dawalibi:win for guild here because there's a lot of there's less
Paul Dawalibi:money out of their pocket and more upside for them. But I
Paul Dawalibi:would argue a good deal for David Beckham also right does
Paul Dawalibi:anyone think this was maybe not such a good deal for David
Paul Dawalibi:Beckham we're
Jimmy Baratta:all quiet here. I think scared to go first. I'm
Jimmy Baratta:happy to jump into it. You know it's interesting because when
Jimmy Baratta:you tradition when you usually talk about sports D all right
Jimmy Baratta:with athletes like Beckham, who here is more of a brand
Jimmy Baratta:ambassador, you know, there's risks of injury and guaranteed
Jimmy Baratta:money up front money is always their primary focus and concern.
Jimmy Baratta:You hear it all the time in the offseason. Again, risk of injury
Jimmy Baratta:competitive players and athletes less so brand ambassadors here.
Jimmy Baratta:I think this has tremendous upside. The risk to me is time
Jimmy Baratta:and how much time David Beckham has to push guild esports, as
Jimmy Baratta:opposed to anything else that he's involved in. But if he took
Jimmy Baratta:the deal, then he thinks he has the time to make that 20% in
Jimmy Baratta:excess, or realize the value of in excess of that additional
Jimmy Baratta:seven and a half million. So I think he's betting on himself, I
Jimmy Baratta:think guild is favorably converting him or mobilizing
Jimmy Baratta:him, I think with a lot of incentive 20% is not a small
Jimmy Baratta:amount, and the guaranteed 7.5 If you're Beckham, 7.5, and 15.
Jimmy Baratta:There's not a lot of difference there to you, right. So the
Jimmy Baratta:potential as well as the legacy and the brand that he's growing.
Jimmy Baratta:To, to your point, Paul, I think these are straight wins all
Jimmy Baratta:around, the only concern I would have had would be his time to
Jimmy Baratta:devote here and he clearly thinks he has that.
Nicole Pike:And it's super interesting to see this come off
Nicole Pike:the back of the announcement that guild brought on Sky as a
Nicole Pike:sponsor, and I think one of their recording the biggest
Nicole Pike:European sponsorship deals in esports for an esports team to
Nicole Pike:date. So interesting that, you know, wouldn't surprise me if
Nicole Pike:those were interconnected in some way. I also feel like there
Nicole Pike:was a lot of backlash when it was first announced what his
Nicole Pike:initial deal looked like, on you guys had your your thoughts on
Nicole Pike:it, but just more generally, and so it's also maybe a bit of a
Nicole Pike:case of what we see a lot in esports where fans speak up,
Nicole Pike:they speak up on something isn't as as they think it should be.
Nicole Pike:And all of a sudden, the org seems to realign about
Paul Dawalibi:any coincidence here guild esports making better
Paul Dawalibi:decisions now that they're working with YouGov
Nicole Pike:I sure hope so. But there's there's not a
Nicole Pike:coincidence but no, I'm good. Good to see them. Like I said,
Nicole Pike:listening to the fans, whether that's you know, from social
Nicole Pike:media or complaints to get or from our data.
Paul Dawalibi:Jeff, you had a comment we're gonna
Jeff Cohen:same same as Jimmy's and Cole's steel does a good job
Jeff Cohen:of much better aligning incentives growth back home. And
Jeff Cohen:Gil the question I had was more foundational and going back to
Jeff Cohen:our questions that we had when the deal first came out was kind
Jeff Cohen:of like how authentic is Becca esports I'm not familiar how
Jeff Cohen:much of a gamer he did or how much gamers have affinity
Jeff Cohen:towards him I'm sure you would have probably has a ton of data
Jeff Cohen:on that at hand immediately but I'm curious to understand like
Jeff Cohen:just how all the sponsorship has gone through them because
Jeff Cohen:obviously David Beckham massive international superstar but like
Jeff Cohen:um no average gamer was like an English soccer fan and like the
Jeff Cohen:mid 2000s Like I don't know how to overlap necessarily between
Jeff Cohen:those two groups so that's what I would be more you know more
Jeff Cohen:curious about like how when they first started to do did it just
Jeff Cohen:come about because it was the most famous name they could get
Jeff Cohen:which to be fair it's a very famous name so good on them or
Jeff Cohen:was there some like rationale why David Beckham makes sense to
Paul Dawalibi:the face of the take I have on that is because
Paul Dawalibi:I'm usually the first to call that out Jeff right. I'm usually
Paul Dawalibi:the first to say hey, this you know, what is the overlap here?
Paul Dawalibi:They should be getting YouGov data to figure out how many fans
Paul Dawalibi:actually overlap but David Beckham is one of those maybe
Paul Dawalibi:probably a dozen people in the world that's just so well known
Paul Dawalibi:and has such a huge following that inevitably it probably
Paul Dawalibi:overlaps everything you know, in some like I don't think it's
Paul Dawalibi:fair to say David Beckham is just like soccer fans from the
Paul Dawalibi:1990s right like early 2000s or whatever it is, you know, when
Paul Dawalibi:you when you have 100 million followers or whatever the number
Paul Dawalibi:is inevitably you're going to overlap other ways and other
Paul Dawalibi:places
Nicole Pike:so data data hot off the presses here from from
Nicole Pike:you guys I just kind of popped it open to look of so we look at
Nicole Pike:athletes former and current across a bunch of different
Nicole Pike:sports and among esports fans and just click blue the US David
Nicole Pike:Beckham is actually the most positively rated former soccer
Nicole Pike:player in the world. So there you go.
Paul Dawalibi:Well, any played in the US right so there's
Paul Dawalibi:overlap there for that markets like like the it's interesting
Paul Dawalibi:to see that the data backs it up.
Nicole Pike:Yeah. Well, I think Gil Gil definitely, like wanted
Nicole Pike:that UK identity to you see a lot of those esports or space in
Nicole Pike:the UK really kind of focusing on that. So yeah, good.
Jimmy Baratta:Coming from LA back to you guys. When Beckham
Jimmy Baratta:came to the Galaxy, everyone, it was electric. We were all huge
Jimmy Baratta:fans, it was the biggest thing to attract someone of that
Jimmy Baratta:caliber to us. So just wanted to piggyback with a personal
Jimmy Baratta:anecdote on Nicole's comment. Adam says
Paul Dawalibi:really smart move by Gil, do you think this shows
Paul Dawalibi:that just having a face of your franchise is too early on for
Paul Dawalibi:esports teams mainly for funding purposes? Interesting question.
Paul Dawalibi:Like is it wrong to have a big name early on or like is it
Paul Dawalibi:mainly for funding you think or is there a point in the life
Paul Dawalibi:Have an esports team where it makes sense to bring on the big
Paul Dawalibi:name. Is there a too early?
Jeff Cohen:I don't think there's too early, it also
Jeff Cohen:depends on how involved that person is. Right? Like, if
Jeff Cohen:they're a founder and they're going a day to day like
Jeff Cohen:something they're passionate about, they're gonna day to day
Jeff Cohen:operating the business, then I think it's great to have them on
Jeff Cohen:obviously, as early as possible, if there just going to be like a
Jeff Cohen:sponsor and a name. You know, it seems like a waste of your own
Jeff Cohen:equity and or money if you're bringing someone in before you,
Jeff Cohen:like build the rest of the infrastructure. But you could
Jeff Cohen:kind of say that about a lot of things. Like I wouldn't bring in
Jeff Cohen:a really good salesperson per se for building like the actual
Jeff Cohen:organization, the players, and just it seems like you're
Jeff Cohen:putting the cart before the horse in the race. But if the if
Jeff Cohen:somebody is the founder, then obviously that changes calculus.
Paul Dawalibi:Yeah. I mean, I loved this deal for David
Paul Dawalibi:Beckham initially, because I felt like he got the benefit of
Paul Dawalibi:having an esports team attached to his name, which a lot of
Paul Dawalibi:professional sports stars want, right? They're they're sort of
Paul Dawalibi:hedging their bets on the future, and he was getting paid
Paul Dawalibi:to do it. Right. So it was kind of like a win win the
Paul Dawalibi:renegotiated deal, though, feels more aligned now. Right, where
Paul Dawalibi:he actually has to do work to drive you know, upside for
Paul Dawalibi:himself. And therefore this it's a win win for both him and for
Paul Dawalibi:guild. I like this deal a lot better just for both sides. But
Paul Dawalibi:initially, it was definitely not too early for David Beckham.
Paul Dawalibi:Right. Like David Beckham was getting a pay day. I don't think
Paul Dawalibi:it was too early for him. Was it too early for guild look, they
Paul Dawalibi:got funded, they got public, they got a bunch of you know,
Paul Dawalibi:people's attention because of it's hard to debate that or what
Paul Dawalibi:the value of that is, in the end, as long as it works out.
Paul Dawalibi:Sort of I'm a big believer that sort of no one cares, right.
Paul Dawalibi:There's like a golf expression that there's no pictures on the
Paul Dawalibi:scorecard. Like if guild esports is successful because of David
Paul Dawalibi:Beckham, whether they hired him day one or day 100 Do we really
Paul Dawalibi:care? Does it really matter? The goal is success and if he helps
Paul Dawalibi:drive that that's a good thing. All right, guys, let's move on.
Paul Dawalibi:Let's talk about Disney. Disney in the news. This headline?
Paul Dawalibi:Jimmy I thought about you the first the second I read the
Paul Dawalibi:headline Disney reportedly wants to Star Wars games per year. So
Paul Dawalibi:the publisher of the has sub headline says the publisher is
Paul Dawalibi:said to be pushing for one big triple A game and one smaller
Paul Dawalibi:game every fiscal year going forward. They're betting big on
Paul Dawalibi:Star Wars internally. Insider gaming reports that Lucasfilm is
Paul Dawalibi:on board for the plan as well and they have a list of upcoming
Paul Dawalibi:projects how many of these see the light of day I guess we'll
Paul Dawalibi:see but the include Jedi survivor from response Star Wars
Paul Dawalibi:that clips from Quantic Dream the competitive shooter Star
Paul Dawalibi:Wars hunters and untitled games from start from Sky dance media
Paul Dawalibi:respond and Ubisoft a bunch of Star Wars games in the works
Paul Dawalibi:Disney bought as we know because we've used it many times as a
Paul Dawalibi:benchmark, but Star Wars for $4 billion, which still in today,
Paul Dawalibi:like in 2022 discussion still seems ridiculously cheap, but
Paul Dawalibi:they've not made a whole lot of Star Wars games since 2012. Now
Paul Dawalibi:they want to make two per year I guess the question I have for
Paul Dawalibi:you guys is Do you buy this strategy from Disney? Do you
Paul Dawalibi:think we will see two games per year and the cold maybe for you
Paul Dawalibi:again? I think there's interesting sort of they should
Paul Dawalibi:be probably talking to you guys if they're not already. Is there
Paul Dawalibi:demand for two Star Wars games a year? Like Are we just all
Paul Dawalibi:assuming that people love Star Wars without real data behind
Paul Dawalibi:it?
Nicole Pike:Yeah, I mean, I think first of all, as with most
Nicole Pike:things Devil is probably in the details when we say what kind of
Nicole Pike:games is it you know, one console PC game and then one
Nicole Pike:little mobile something or other where you could be hitting two
Nicole Pike:totally different audiences. So there's there's definitely that
Nicole Pike:but part of me feels like they're starting to kind of
Nicole Pike:become this intermixing or even confusing between the cycles of
Nicole Pike:like the Netflix entertainment industry versus the video game
Nicole Pike:entertainment industry? And is there really that that appetite
Nicole Pike:for something to turn through that quickly? And even more so
Nicole Pike:can you even create a decent game that quickly on on, you
Nicole Pike:know, and that consistently that and then compete with all the
Nicole Pike:other ones coming out? It feels it feels aggressive to me, um,
Nicole Pike:let's just say,
Paul Dawalibi:Kieran says, oh, man, deja vu Star Wars games.
Paul Dawalibi:Let me expand Karen's point here, which is Disney has a
Paul Dawalibi:really bad track record with games, right? They just they
Paul Dawalibi:have not been able to consistently put out very high
Paul Dawalibi:quality games on time, at least not to match the hype that
Paul Dawalibi:surrounds their games. And so is the is part of the problem, the
Paul Dawalibi:outsource business model here that they like they don't own
Paul Dawalibi:any studios, really, and they're all They're all outsourcing it
Paul Dawalibi:to other studios, and therefore they don't have total control or
Paul Dawalibi:creative control necessarily. Like Does anyone think the
Paul Dawalibi:outsource business model is the problem?
Jimmy Baratta:I would argue that's their strength and why
Jimmy Baratta:they're able to do so many games and commit to an aggressive
Jimmy Baratta:schedule like this. You know, if they were trying to tackle this
Jimmy Baratta:all in house. Yeah, they want a year would be ambitious, I
Jimmy Baratta:think, but because they're outsourcing it, not only can
Jimmy Baratta:they try to commit to a larger volume of titles, they can also
Jimmy Baratta:So say, hey, you know, this one developer that that game didn't
Jimmy Baratta:hit for one reason or another, but maybe it would be softer or,
Jimmy Baratta:you know, whomever else that was on that list, that they'll have
Jimmy Baratta:more success. They're not only because of their skill and their
Jimmy Baratta:history and creating games, but but just the overall fit with
Jimmy Baratta:Disney's schedule with the audience. The one thing I love
Jimmy Baratta:about the Star Wars universe is, you know, it's not just Jedi,
Jimmy Baratta:right in the force, as an dwarf, and you guys are watching that
Jimmy Baratta:show, which is really, really great is showing us there's this
Jimmy Baratta:whole other side of the universe, right, scoundrels,
Jimmy Baratta:and, and espionage. And, and, you know, some of these games
Jimmy Baratta:that they had mentioned, if you guys continue to read are set in
Jimmy Baratta:different areas in different time places, that the universe,
Jimmy Baratta:the IP is so massive, and Disney has only made a very small
Jimmy Baratta:amount of that cannon since their acquisition. So I'm
Jimmy Baratta:excited for a couple of things. I'm excited to see more titles,
Jimmy Baratta:that developer explore different areas of the special Wars
Jimmy Baratta:universe, that have nothing to do with the force that have
Jimmy Baratta:nothing to do with Jedi that have nothing to do with the
Jimmy Baratta:Empire in the Republic. I'm also excited to see different
Jimmy Baratta:developers on what they can accomplish with an FPS versus a
Jimmy Baratta:mobile game versus an RPG, because I agree with you guys,
Jimmy Baratta:that it's a lot. It's ambitious. But I think if you are able to
Jimmy Baratta:create something for different audiences and different gamers
Jimmy Baratta:on their preference, that may be you know, you don't need to a
Jimmy Baratta:year to be successful, you really need one in two years, I
Jimmy Baratta:think to be successful. And then you double down on that. And you
Jimmy Baratta:go back and you create the sequel, and you revisit
Paul Dawalibi:it. And the cool brought up a great point, which
Paul Dawalibi:was part of this feels like they're trying to emulate the
Paul Dawalibi:Netflix kind of release cadence, right? Where you have to have a
Paul Dawalibi:new Witcher every year and you have to have a new whatever
Paul Dawalibi:season of whatever every year and and people expected
Paul Dawalibi:constantly, like more and more around the same IP on a much
Paul Dawalibi:faster basis. Is that a fair like apples to apples
Paul Dawalibi:comparison? Because part of me thinks that the Netflix model is
Paul Dawalibi:the way it is because once you've watched the eight
Paul Dawalibi:episodes of The Witcher that season, you're done right? Like
Paul Dawalibi:you don't, you don't need to come back for more, whereas the
Paul Dawalibi:game could easily keep you for six months. 12 months, like
Paul Dawalibi:depending on how what kind of game and how good the game is,
Paul Dawalibi:like, is it a fair comparison? And should we be thinking about
Paul Dawalibi:gaming in the same way?
Nicole Pike:Yeah, it's interesting. It goes against
Nicole Pike:kind of the the more recent model we've seen where and with
Nicole Pike:most game publishers, they try to milk out a franchise or even
Nicole Pike:one title for as long as possible and just add new
Nicole Pike:experiences or modes or, you know, whatever it may be and
Nicole Pike:just build on top of this is kind of going back to the old
Nicole Pike:school like when the Nintendo Wii was it and you just had
Nicole Pike:these kind of like, almost mini game experiences coming out
Nicole Pike:every quarter. So yeah,
Paul Dawalibi:I'm not convinced to a year is the right answer.
Paul Dawalibi:Right? I'm not even convinced that there's demand for that. I
Paul Dawalibi:think people want just one really good Star Wars game. And
Paul Dawalibi:that's probably good enough. Yeah, the risk is you make a bad
Paul Dawalibi:game when you're making this many games. And then the IP gets
Paul Dawalibi:burned. It's not like respawn that gets burned or Quantic
Paul Dawalibi:Dream that gets burned, right? People only remember the bad
Paul Dawalibi:Star Wars game. Let me get caught up on comments here.
Paul Dawalibi:Karen says there are so many non canon stories that are so sick.
Paul Dawalibi:It's true. I mean, the universe is large. There's no question
Paul Dawalibi:the IP is vast enough that you could produce probably five
Paul Dawalibi:games a year right? Like the there's no lack of stories to
Paul Dawalibi:tell. I don't think that's the issue. Christian says
Paul Dawalibi:something's telling me Battlefront is going to become
Paul Dawalibi:the next Call of Duty, where we see the nth iteration every year
Paul Dawalibi:slash other year. I mean, have they committed to more
Paul Dawalibi:Battlefront? That would be great. But it's always felt a
Paul Dawalibi:little bit like a battlefield reskin that's the problem as
Paul Dawalibi:opposed to being its own unique property. I don't know if
Paul Dawalibi:they've ever treated it like its own unique property. Karen says,
Paul Dawalibi:I think there's a huge opportunity for a warframe or
Paul Dawalibi:destiny esque experience in the Star Wars universe. I mean,
Paul Dawalibi:you're not going to will you're gonna get an argument from
Paul Dawalibi:anyone on this panel. Probably not. But I do think that would
Paul Dawalibi:be fantastic. James says hey, everyone missed last week, but
Paul Dawalibi:glad I caught you guys jam. Welcome to games per year is a
Paul Dawalibi:bit ambitious. In my opinion. I think we all agree it's probably
Paul Dawalibi:ambitious for for Disney. And the risk of making a bad game is
Paul Dawalibi:Hi, Karen says I think the counter argument to that is the
Paul Dawalibi:large Expanded Universe or non canon content that Star Wars has
Paul Dawalibi:to have enough content to make a game for every genre every year
Paul Dawalibi:for 100 years with no issue Karen green. I mean, again, I
Paul Dawalibi:would argue that about any franchise like you could do Lord
Paul Dawalibi:of the Rings games with the amount of written content and
Paul Dawalibi:story and history and lore. Like you could make five games a year
Paul Dawalibi:for the next 20 years. Matt says I think this is an outsourcing
Paul Dawalibi:issue. Like Jimmy mentioned, we don't need two Star Wars games a
Paul Dawalibi:year we need one really good game every three years. Just
Paul Dawalibi:look at GTA five. They keep going Any updates to it eight
Paul Dawalibi:years later, I mean an open world game like GTA where the
Paul Dawalibi:Disney just pours all their resources into that that I think
Paul Dawalibi:would be more interesting having having witnessed Jimmy playing
Paul Dawalibi:Knights of the Old Republic in his switch religiously. I know
Paul Dawalibi:you'd be up for that. Jimmy right. Let's move on. Let's talk
Paul Dawalibi:about everyone knows these probably my favorite streamer X
Paul Dawalibi:QC in the news, even though he's controversial. I think that's
Paul Dawalibi:probably why I like him. And the headline here from Dottie
Paul Dawalibi:sports, Ludwig and X QC are partnering up for an opportunity
Paul Dawalibi:that could take twitches top streamer to new heights. So what
Paul Dawalibi:has happened here is he used to be on Twitch, he's now on
Paul Dawalibi:YouTube. Content Creator Ludwig recently launched a creative
Paul Dawalibi:agency called off brand. And the idea is to help fellow content
Paul Dawalibi:creators plan produce and fund events and series off brand led
Paul Dawalibi:by Ludwig, they've announced their first client who is you
Paul Dawalibi:know, twitches most popular streamer X QC. And he's getting
Paul Dawalibi:a new game show called juiced the show is going to be
Paul Dawalibi:according to I don't know if it was in this article or another
Paul Dawalibi:was in this article, where they talked about how it's inspired
Paul Dawalibi:by 90s Nickelodeon game show. So people will get slimed in some
Paul Dawalibi:way, I think they will get actually juiced and it will be a
Paul Dawalibi:game show. So they're going to be doing you know, contestants
Paul Dawalibi:will compete in trivia and other physical and some physical
Paul Dawalibi:things. It's going to be done in studio like very professionally,
Paul Dawalibi:and so far. It's the only thing off brand has announced but it's
Paul Dawalibi:a big announcement Ludwig X QC and this new agency off brand
Paul Dawalibi:teaming up to make a new show juiced. I mean, Jeff, I have to
Paul Dawalibi:start with you. You're gonna hire Jimmy to sue right? I mean,
Paul Dawalibi:this I
Jeff Cohen:mean, they did not come to me to get to get
Jeff Cohen:permission for this. So I feel number one, yeah. Jimmy, get on
Jeff Cohen:him. Number two, I have to say this has a little bit of like,
Jeff Cohen:vent I'm getting like some ven vibes like I don't know like
Jeff Cohen:something seems very vet now. To be fair, these people may you
Jeff Cohen:know, and I know you hate the word authentic Paul, but they
Jeff Cohen:may be more authentic events. So the the actual execution of this
Jeff Cohen:their way, but you know, these are these are some of the
Jeff Cohen:biggest stars out there. So they may actually be able to take
Jeff Cohen:this concept and have it work. But yeah, you can't tell me this
Jeff Cohen:wasn't an exact thing from the Venn pitch deck. Like, Hey,
Jeff Cohen:guys, like people love game shows, like gamers love game
Jeff Cohen:shows. Let's make a game show. Like it's kinda like, you know,
Jeff Cohen:I don't know, it seems very like some something that that was in
Jeff Cohen:their, in their business plan.
Paul Dawalibi:Before I get anyone else's, I want to read
Paul Dawalibi:some of the comments. Because Adam says, just read this seems
Paul Dawalibi:like an opportunity for Jeff to get involved on the juice
Paul Dawalibi:production. So Jeff, maybe, you know, maybe there's an
Paul Dawalibi:announcement here coming. And Ben says, Jeff, the juice cone
Paul Dawalibi:is getting slimed on this show. Right? I mean, you do go on as
Paul Dawalibi:the contestant I feel like at the very least. Nicole, your
Paul Dawalibi:thoughts on this?
Nicole Pike:I have a question back. Have they said where this
Nicole Pike:will actually air? Or if they've confirmed who's picking it up?
Nicole Pike:Or is this just going to be a Twitch stream are all all still
Nicole Pike:TBD? Because that part is interesting with that Venn
Nicole Pike:connection, right of like, okay, there could be a potential
Nicole Pike:audience. But where's it actually going to be?
Paul Dawalibi:It says little isn't like, I didn't see it in
Paul Dawalibi:the article. Yeah. So I don't know. I would be surprised if it
Paul Dawalibi:was not on Twitch or YouTube. Like, I don't think this is
Paul Dawalibi:gonna be on NBC. I would be very surprised if it was but I'm
Paul Dawalibi:curious. Do you what do you think is the right place for it?
Nicole Pike:I mean, I think online or streamed for sure.
Nicole Pike:Just kind of given the audience I think what's interesting is, I
Nicole Pike:feel like there's still kind of just just in the broader media
Nicole Pike:industry, this idea that like, if we can just find the right
Nicole Pike:thing, we'll bring all the gamers back to linear TV. Like I
Nicole Pike:hope that we don't continue to perpetuate that like alright,
Nicole Pike:let's just try to return people like when said why don't we meet
Nicole Pike:them where they are? And you know, I'd be curious to see if
Nicole Pike:the flip side of that is can the company producing it actually
Nicole Pike:get money for it? Or if they like great yeah, we're gonna
Nicole Pike:make a really cool show and you can put it on your Twitch
Nicole Pike:channel, but Twitch is tWitch gonna pay for that to be there.
Nicole Pike:I don't know. You know, it's a catch 22
Paul Dawalibi:I think it's super insightful because I think
Paul Dawalibi:I don't know why there is this there's some psychology around
Paul Dawalibi:this where everyone who makes content online, right, like the
Paul Dawalibi:same way we're making a stream now or x QC streams or Ludwik
Paul Dawalibi:makes YouTube videos. There's this draw towards becoming more
Paul Dawalibi:like linear TV right, like higher production value in an
Paul Dawalibi:inexpensive studio and a show that's maybe a bit more
Paul Dawalibi:scripted, not as you know, there's this draw towards that
Paul Dawalibi:all of their success came from something that's the exact
Paul Dawalibi:opposite of that which confuses me to no end, right? Like excuse
Paul Dawalibi:him. Part of his draw is he's everything's off the cuff. He's
Paul Dawalibi:a little all over the place. He You know, he says things that
Paul Dawalibi:are controversial. He's not the guy I would want streaming live
Paul Dawalibi:on on, you know, a game show highly produced game show that
Paul Dawalibi:this, to me this has to be pre recorded like I wouldn't I don't
Paul Dawalibi:know anyone that would want excuse the live, you know
Paul Dawalibi:running a game show with what he could say. And if it's pre
Paul Dawalibi:recorded and it's sort of packaged and edited well, then
Paul Dawalibi:you sort of lose the magic of the guy
Nicole Pike:right like him anymore. Ya know him anymore.
Paul Dawalibi:It's some like diluted version of him. This
Paul Dawalibi:confuses me, I I'm so bearish on this, which I don't want to be
Paul Dawalibi:because I like all the people involved. And I think they're
Paul Dawalibi:all incredible creators and incredibly talented. But why
Paul Dawalibi:not? Like, stick to what made you famous in the first place? I
Paul Dawalibi:don't know. Jimmy, if you have thoughts, or
Jimmy Baratta:no, you guys are hitting all the right points.
Jimmy Baratta:It's definitely a dangerous pivot. There's no shortage of
Jimmy Baratta:the ability here to do unique, fun, creative things. The
Jimmy Baratta:difficulty to Nicole's point is if you can monetize it, and to
Jimmy Baratta:your point, Paul, and Jessica, if it loses the magic and the
Jimmy Baratta:authenticity of what made that brand or person famous in the
Jimmy Baratta:first place, it's hard evaluating all these different
Jimmy Baratta:components of better essentially just, you know, evaluating
Jimmy Baratta:potential, it's hard to see this one being all that successful.
Jimmy Baratta:That's not to say that they might not find something that
Jimmy Baratta:works with other streamers or another concept that backs it.
Jimmy Baratta:Like I do think there is a some ability to take these guys
Jimmy Baratta:offline do something produced and scripted and have relevant
Jimmy Baratta:some type of measurable success there. It's hard to be the first
Jimmy Baratta:you know to do that, and this one just doesn't excuse me
Jimmy Baratta:especially right like that's, that's his brand is just going
Jimmy Baratta:off the cuff and off these rants and being so raw. And if you
Jimmy Baratta:take that away from him, I'm not sure what's left. I'm not to say
Jimmy Baratta:that he doesn't have a lot to offer but that's what drives his
Jimmy Baratta:audience. I think what makes him so fun, and if you're gonna
Paul Dawalibi:get away from that, my view is go all the way
Paul Dawalibi:like have the guts to go all the way. Put it on NBC, and it's a
Paul Dawalibi:produce show, you know, Thursday night primetime, like fine you
Paul Dawalibi:want to go and make that very polished kind of TV game show do
Paul Dawalibi:it and you want to do it with a character like x QC fine, but
Paul Dawalibi:this like it's this always this in between that doesn't seem to
Paul Dawalibi:find success. Right. And I think that's, that's that was my
Paul Dawalibi:criticism event where it was like, two highly produced to be
Paul Dawalibi:on Twitch no one no one really cared about sort of the high
Paul Dawalibi:production value shows but it was not enough to go like to
Paul Dawalibi:have a life on NBC. Jeff, you were shaking your head. I don't
Paul Dawalibi:know if you had something before I get caught up on comments
Paul Dawalibi:here. Nope, I
Jeff Cohen:was in agreement.
Paul Dawalibi:Let me get caught up. I missed a few here. Matt
Paul Dawalibi:says XQ sees your favorite Doctor disrespects is in
Paul Dawalibi:shambles. They're both my favorite. I can't I can't I have
Paul Dawalibi:two favorites. Christian says as someone who watches streamers
Paul Dawalibi:from time to time, there's no way I'm watching this at one
Paul Dawalibi:data point, I guess I like when Miss gifted school that was
Paul Dawalibi:structured. But there was some room for the streamers on the
Paul Dawalibi:show to be who they are in situations where x QC can't just
Paul Dawalibi:fire off whatever's on his mind. He's not the same person that
Paul Dawalibi:greed OTK has done I feel like has has done better than most in
Paul Dawalibi:terms of finding a balance there. They did school they did
Paul Dawalibi:loot goblin they've done like a few of these, right where it's
Paul Dawalibi:sort of low budget game show streamed on Twitch and everyone
Paul Dawalibi:is still allowed to be themselves. So I agree. Before
Paul Dawalibi:we get to our next topic. I just wanted to Nicole give you an
Paul Dawalibi:opportunity. I know I was talking about you govern our
Paul Dawalibi:relationship with you guys. But I'd love in your own words just
Paul Dawalibi:for our audience. You know, what's the what's the crux of
Paul Dawalibi:what you guys have to offer a lot of the people who listen to
Paul Dawalibi:our show, and and you know what, what makes you guys really
Paul Dawalibi:special in terms of the data that you provide?
Nicole Pike:Yeah, totally. So And thanks again for everything
Nicole Pike:you guys do for and with us. We we love BOE and everything about
Nicole Pike:you guys, you guys, as I'm sure a lot of listeners know, we
Nicole Pike:offer those syndicated and custom research our company as a
Nicole Pike:whole goes across all industries. But we have a
Nicole Pike:specific team, including myself, Ben, who you've heard on the
Nicole Pike:show, and many others who are 100% focused on on esports and
Nicole Pike:gaming, which is huge. You know, any research company can throw a
Nicole Pike:few data points at you on who an esports fan is. But when you're
Nicole Pike:talking to and working with and using data that's built by
Nicole Pike:people who know it inside out, it makes a big difference. And
Nicole Pike:we really especially for the big crowd, the our yoga profiles
Nicole Pike:tool that focuses on understanding who esports fans
Nicole Pike:are, and especially kind of how that intersects with sponsorship
Nicole Pike:opportunities brands is really where I know several listeners
Nicole Pike:of your show are using our data every day as clients to help
Nicole Pike:build out pitch decks prove the value of partnerships by
Nicole Pike:tracking them over time and lots more.
Paul Dawalibi:Yeah. And recently, you know, we covered
Paul Dawalibi:with Ben last week a lot of the or two weeks ago now the the
Paul Dawalibi:metaverse research report that you guys put out, which I
Paul Dawalibi:thought was fascinating in terms of people's response to that I'm
Paul Dawalibi:quite sure I know it is linked from our landing page. So I'm
Paul Dawalibi:putting it all the chats yougov.com/boe Go make sure you
Paul Dawalibi:download that report. And obviously, if you want to be in
Paul Dawalibi:touch with YouGov, you're looking for data that is
Paul Dawalibi:actionable that is constantly being updated. That gives you
Paul Dawalibi:like deep insight and ability to make good decisions like the
Paul Dawalibi:guild esports folks who are making good decisions. Now, you
Paul Dawalibi:know, we really encourage all of our listeners to reach out to
Paul Dawalibi:you gov, or to reach out to myself or to Jimmy and we can
Paul Dawalibi:put you in touch with Nicole directly or Nicole, I know,
Paul Dawalibi:people can follow you on on LinkedIn and everywhere else and
Paul Dawalibi:reach out to you directly. So thank you for the support of BOE
Paul Dawalibi:and I want to encourage everyone to go to youtube.com/boe. We
Paul Dawalibi:also put up all the segments that we've done with you gov
Paul Dawalibi:where we've gone through a bunch like they've pulled a whole
Paul Dawalibi:bunch of free research for you guys, that is incredibly
Paul Dawalibi:insightful. And I know we've used even we have used some of
Paul Dawalibi:it in our own pitch decks and things like that. So go to
Paul Dawalibi:youtube.com/boe and take advantage of what's there. And
Paul Dawalibi:thank you again. All right guys, let's let's move on. I want to
Paul Dawalibi:talk about cyberpunk. Cyberpunk in the news. We've been so down
Paul Dawalibi:on cyberpunk for so long. Maybe this is the redemption story of
Paul Dawalibi:the year, the redemption arc of the year, whatever you want to
Paul Dawalibi:call it. And the headline is CD projects as cyberpunk 2077 is
Paul Dawalibi:now attracting a million players daily. Senior Developer thinks
Paul Dawalibi:players for Second Chance following recent resurgence so
Paul Dawalibi:they're getting a million players data daily. And they've
Paul Dawalibi:actually published this they hit. It says earlier today
Paul Dawalibi:cyberpunk hit 86,000 concurrent players on Steam, which was its
Paul Dawalibi:highest total since January 2021. Like a year and a half
Paul Dawalibi:later, they're they're hitting new highs and the recent spike
Paul Dawalibi:it's as follows the launch of the games 1.6 patch which added
Paul Dawalibi:features improvements, and they have price discount on Steam. I
Paul Dawalibi:think this is critical to the story. They have the price on
Paul Dawalibi:Steam now. They also had an enemy edge runners, which
Paul Dawalibi:debuted on Netflix last week, which has been getting favorable
Paul Dawalibi:reviews. So combination of half price Netflix show and a big
Paul Dawalibi:patch. What's happening now is this resurgence and interest in
Paul Dawalibi:the game. My question to you guys of those three things? What
Paul Dawalibi:do you think was the biggest factor in this resurgence? A? Or
Paul Dawalibi:maybe you think it was something else? Other than those three
Paul Dawalibi:things? And B does this sustain? Will we be talking about
Paul Dawalibi:cyberpunk a year from now still having a healthy player base?
Jeff Cohen:I mean, it's definitely the Netflix I think I
Jeff Cohen:mean, the patch the patch was necessary because the game was
Jeff Cohen:like literally broken. But I think the Netflix show is
Jeff Cohen:brought a considerable amount of interest. And I think that's a
Jeff Cohen:huge trend, you know, to watch and actually very very bullish
Jeff Cohen:for Netflix as we think about their potential, you know,
Jeff Cohen:gaming ambitions because this is not the first time we've seen
Jeff Cohen:this with Netflix. You know, if you remember, The Witcher had a
Jeff Cohen:similar like, resurgence or what you're never really got
Jeff Cohen:unpopular, but it had a massive increase in its player base
Jeff Cohen:years after its launch when the Netflix show initially launched.
Jeff Cohen:So it kind of is proving that Netflix has the ability to to
Jeff Cohen:kind of drive people into these games, which I think is really
Jeff Cohen:interesting as we think about Netflix has ambitions to become
Jeff Cohen:a bigger and bigger gaming company to answer your second
Jeff Cohen:question like I don't think just because Cyberpunk is a single
Jeff Cohen:player game like I don't think a year from now we're going to
Jeff Cohen:still be kind of people will still be as keen on it as they
Jeff Cohen:are now but maybe they're able to put out the multiplayer
Jeff Cohen:version and this kind of at least brings the franchise back
Jeff Cohen:from where I think it was at this time last year which was
Jeff Cohen:basically dead like literally, you know, dead as a franchise so
Jeff Cohen:great for CD Projekt RED and I think even probably more
Jeff Cohen:important very bullish for Netflix.
Nicole Pike:I agree with a lot of what what Jeff said. I think
Nicole Pike:number one that that steam price trap was probably super
Nicole Pike:strategic and good on them to be like, Oh, we're putting the
Nicole Pike:Netflix show comes out. First thing people are gonna do is pop
Nicole Pike:over to steam and search and hey, will will snag them. So
Nicole Pike:some good kind of multi channel marketing there. But I also I
Nicole Pike:feel like I'm like a cynic over the years of being in the
Nicole Pike:industry. Whenever someone puts a press release out like that,
Nicole Pike:especially that quickly it kind of makes me think okay, I think
Nicole Pike:they probably think this is their high right so I think they
Nicole Pike:realized it was kind of the confluence of a bunch of really
Nicole Pike:favorable things all happening at the same time and that may
Nicole Pike:not happen again. So yeah, I agree with Jeff and probably
Nicole Pike:where that trajectory is gonna go over time.
Paul Dawalibi:I mean, we saw the whole Netflix phenomenon
Paul Dawalibi:with f1 The irony to me is thick here if Netflix is the kingmaker
Paul Dawalibi:of the games industry right like if if having a successful game
Paul Dawalibi:depends on a Netflix show. I would be curious to see the data
Paul Dawalibi:around like what arcane did for League of Legends player base
Paul Dawalibi:right League of Legends has always had a very healthy player
Paul Dawalibi:base but I'm sure they can measure like if there are
Paul Dawalibi:significant statistically significant increases around
Paul Dawalibi:arcane when it released like I don't know is Netflix becoming
Paul Dawalibi:the kingmaker in the gaming space? Ironically enough, you
Paul Dawalibi:know, we've been kind of tough on their gaming strategy.
Jeff Cohen:I think it just shows this whole transmedia
Jeff Cohen:strategy, which we've we've been talking about now for like, a
Jeff Cohen:couple of years. But at first, I think we were all or everyone,
Jeff Cohen:the general, like investing public was fairly skeptical
Jeff Cohen:whether this whole strategy of creating a show, creating
Jeff Cohen:shoulder content would really work. Because I think
Jeff Cohen:historically, there were a lot of being flops. But it's kind of
Jeff Cohen:proving out that, you know, it's definitely working, you're dry,
Jeff Cohen:you're seeing better engagement, driving people to the games.
Jimmy Baratta:Yeah. And I was just gonna add to kind of what
Jimmy Baratta:you were hinting at, which was not only Netflix being a
Jimmy Baratta:kingmaker here, potentially, but what that's going to do for
Jimmy Baratta:Netflix, his own game business with all the games that they're
Jimmy Baratta:going to have in development that they're slowly putting out,
Jimmy Baratta:there's clearly an intangible there, right, a factor of
Jimmy Baratta:consumers that are hungry for this IP in one form or another.
Jimmy Baratta:And I was just trying to pull up, I was looking at reviews on
Jimmy Baratta:the Steam library on the Steam Store, excuse me, you know, and
Jimmy Baratta:it's kind of interesting to look at when the reviews were made,
Jimmy Baratta:you know, over two years ago, huge gap, you know, of no one
Jimmy Baratta:playing for us. And then and then a lot of them within the
Jimmy Baratta:last month or two of, again, more positive reviews. And you
Jimmy Baratta:kind of can correlate, I think some of that with with the
Jimmy Baratta:Netflix show in particular.
Paul Dawalibi:Yeah, I just, I'm a little bit with Nicole, and
Paul Dawalibi:that I put my cynic hat on for a second here. And I'm like, first
Paul Dawalibi:of all, the show drives awareness, right, like people,
Paul Dawalibi:but it's, it feels like it's relatively easy to make a decent
Paul Dawalibi:cyber punk show, right? Cyberpunk in general, as a genre
Paul Dawalibi:is kind of cool. Netflix pushes so much content, every single
Paul Dawalibi:week that, you know, everything new is going to get attention in
Paul Dawalibi:general. Combine that with the price cuts, and people are like,
Paul Dawalibi:Well, yeah, I'll try this thing. You know, I, I thought the show
Paul Dawalibi:was decent. I'll try this game. It doesn't necessarily mean the
Paul Dawalibi:game is now good, right? Like, the game could still not hold
Paul Dawalibi:people. And then this feels a little bit like a bit of a cash
Paul Dawalibi:grab tied to the show. I don't know if a game can go from being
Paul Dawalibi:as bad as it was to something people will play for the next
Paul Dawalibi:two or three years based on a show and a patch and a price
Paul Dawalibi:cut.
Nicole Pike:Yeah, no, I totally agree. I mean, you're bringing
Nicole Pike:more people into the funnel, but it's the same funnel they're in,
Nicole Pike:they're gonna drip out the same way. Right.
Paul Dawalibi:The announcement is like, we filled the top of
Paul Dawalibi:the funnel again. Yeah, that's basically what you know, how
Paul Dawalibi:many come out the other side? I don't know. Sorry. Let me get
Paul Dawalibi:cut up on comments here. LinkedIn user says I preordered
Paul Dawalibi:cyberpunk and played it for about 30 minutes before a broken
Paul Dawalibi:mission stopped my progress. I think that was a lot of people's
Paul Dawalibi:experience and that I'm sure they I would hope they fix the
Paul Dawalibi:technical problems because that that's like basic, the technical
Paul Dawalibi:problems weren't the whole problem. It was just not a fun
Paul Dawalibi:game. Matthew says it seems like Netflix keeps nailing its video
Paul Dawalibi:game adaptations, The Witcher arcane. Now cyberpunk. I mean,
Paul Dawalibi:better than most, right? But there are a lot of examples of
Paul Dawalibi:really bad video game adaptations. But you're right,
Paul Dawalibi:Netflix has done a good job. LinkedIn user says maybe I
Paul Dawalibi:shouldn't reveal this investment. But I bought a
Paul Dawalibi:crypto coin called psych tama and I'm hoping that when One
Paul Dawalibi:Punch Man three comes out will generate interest like Witcher
Paul Dawalibi:and cyberpunk have, I think this we've shown here that other
Paul Dawalibi:media other than gaming can drive interest in things gaming
Paul Dawalibi:related. So I don't know if you guys know any of those things.
Paul Dawalibi:But I'm not familiar. JM says To be fair, arcane, was just
Paul Dawalibi:distributed by Netflix. However, I do agree their visibility
Paul Dawalibi:seems to be favorable to gaming companies. What I liked about
Paul Dawalibi:what I like about all these is it proves that the most subtle
Paul Dawalibi:form of advertising tends to be the most effective arcane,
Paul Dawalibi:wasn't running, going, go play League of Legends 50 times
Paul Dawalibi:throughout the show, they just made a good show that people
Paul Dawalibi:like to watch and then allowed people to sort of explore the
Paul Dawalibi:universe further by, you know, playing the games or whatever,
Paul Dawalibi:you know, buying things, but I think they did a good job of it
Paul Dawalibi:being subtle. It was not in your face. Like we made this to drive
Paul Dawalibi:people to our game. And I assumed the cyber punk show
Paul Dawalibi:similar. I haven't watched it. I did watch some of our cane. I
Paul Dawalibi:don't know if you guys watched any of the cyber punk show.
Nicole Pike:I have not. But I feel like there's a difference
Nicole Pike:in that, you know, arcane, there's 10 years worth of league
Nicole Pike:players and fans. And so for that it's as much of giving fans
Nicole Pike:more of what they love or off. It's almost like a like, Hey,
Nicole Pike:thanks for being with us. Here's this new gift of like a new
Nicole Pike:experience, kind of like we're talking about with Star Wars,
Nicole Pike:right? Like the Star Wars video game, probably at this point is
Nicole Pike:going to create new Star Wars fans, that's going to give
Nicole Pike:different ways of engagement where I feel like cyberpunk a
Nicole Pike:game that was already you know, a year old hadn't had its
Nicole Pike:issues. It's almost like Okay, let's see if we can keep it
Nicole Pike:going kind of thing. So maybe some different objectives.
Paul Dawalibi:recall hearing you speak at a thought like, I
Paul Dawalibi:feel like there's too Ways To succeed in the industry from a
Paul Dawalibi:media like in gaming tied together perspective, you either
Paul Dawalibi:make a good game and a good show or both become a meme. Right?
Paul Dawalibi:You can either be good or a meme. And both of those paths
Paul Dawalibi:lead to success. Being bad obviously leads to failure but
Paul Dawalibi:cyberpunk in some ways had become a meme and the show maybe
Paul Dawalibi:was them just smart enough to capitalize on the meme, right?
Paul Dawalibi:Like people were. I'm gonna go check it out because I thought
Paul Dawalibi:cyberpunk was terrible, right the game. And so I'm gonna
Paul Dawalibi:probably, because on Netflix, I'm gonna go check out the show
Paul Dawalibi:because it's a meme.
Jeff Cohen:It wasn't where I thought you were gonna go with
Jeff Cohen:it. I thought Nicole's point was pretty elegant about you can
Jeff Cohen:either engage or you can kind of try to open the top of the
Jeff Cohen:funnel. But your main your main point, it's also a good one, I
Jeff Cohen:guess.
Paul Dawalibi:LinkedIn user says they tied our cane into
Paul Dawalibi:valorant as well. I actually didn't know that. If they did.
Paul Dawalibi:It was it was not at least a couple of episodes I saw Adam
Paul Dawalibi:says James has I guess Adam, you weren't you want James has to
Paul Dawalibi:pay attention to this episode. I hope he does. Adam says our cane
Paul Dawalibi:was the reason I personally played League for the first time
Paul Dawalibi:that that is telling I think that's telling, right to bring
Paul Dawalibi:someone brand new into such an established game because of a
Paul Dawalibi:show and the fact that the game couldn't draw you in on its own
Paul Dawalibi:before that, I think is is incredibly telling. But the show
Paul Dawalibi:maybe was a lower bar to get you into it. Whereas the game maybe
Paul Dawalibi:feels like a high bar, high learning curve. Whatever Matt
Paul Dawalibi:says I feel it feels like cyberpunk 2077 had a failed
Paul Dawalibi:initial launch. Now that the show came out it's reignited
Paul Dawalibi:interest and led to a second launch. I mean, yeah, that's,
Paul Dawalibi:that's that is what's happening here. Christian says anything to
Paul Dawalibi:distract us from Chris Pratt. Being Marya All right. You don't
Paul Dawalibi:need you don't need any hate for Chris Pratt being Mari was just
Paul Dawalibi:so uncalled for. The it's like the jury's still out on that
Paul Dawalibi:one. Right? We have We don't know if it's gonna be good or
Paul Dawalibi:not. So we'll see. We have we have an Italian right here who
Paul Dawalibi:can? Who can decide if it's if it feels authentic enough. All
Paul Dawalibi:right, guys, let's talk. I want to end. We have one less story
Paul Dawalibi:here. And it's Logitech in the news. You know, this is a
Paul Dawalibi:recurring theme on this show. We've talked about so many
Paul Dawalibi:mobile gaming devices and Logitech throwing their hat in
Paul Dawalibi:the ring here. They've announced the this is the headline from
Paul Dawalibi:TechCrunch. They've announced a handheld console focused on
Paul Dawalibi:cloud gaming. I
Jimmy Baratta:think we just lost Paul.
Nicole Pike:I think we did. Okay, everybody.
Jimmy Baratta:I mean, I mean, I'm familiar with this story
Jimmy Baratta:already. If you guys want to talk about it.
Jeff Cohen:Yeah. Tell, tell us. What do you think? I don't
Jeff Cohen:understand how this is different than the steam deck or every
Jeff Cohen:other, you know, like, it's not super bullish. Like why someone
Jeff Cohen:has to explain to me why this one is going to succeed. You
Jeff Cohen:know, the switch obviously succeeded. But that was I think,
Jeff Cohen:due to the Nintendo exclusive content. It was a little bit
Jeff Cohen:innovative with it being a handheld, but like, none of the
Jeff Cohen:handhelds that have come after that, if anything, so I had to
Jeff Cohen:get this one I now I'm bearish unless I'm proven otherwise.
Jeff Cohen:Yeah, I
Nicole Pike:mean, that was my exact instinct was okay, that's
Nicole Pike:coming really quick after steam deck slash after people could
Nicole Pike:actually start to get their hands on Steam deck, right?
Nicole Pike:Feels like Jury's out on how many of those can occupy one
Nicole Pike:market within the span of a year before the next round of
Nicole Pike:technology comes out and makes them obsolete. Sorry, guys.
Paul Dawalibi:I thought but all of you got dropped. It was me. I
Paul Dawalibi:just wanted to say I don't know if you heard it. I mentioned the
Paul Dawalibi:the introductory price was 299. And the company says they're
Paul Dawalibi:going to increase the price to 349. Nicole, I think you were
Paul Dawalibi:saying this as I got back in maybe they're trying to blend
Paul Dawalibi:some of the success of steam deck right steam deck has been
Paul Dawalibi:by all accounts a big success for Valve, maybe logic Tech's
Paul Dawalibi:just doesn't, you know, they want to sort of cut off sort of
Paul Dawalibi:valves advantage and under priced them like price them
Paul Dawalibi:under the steam deck and try and take that business away from
Paul Dawalibi:Valve. I just want to mention the quote that was in the
Paul Dawalibi:article because I think it's also another data point. This is
Paul Dawalibi:from Josh, from Logitech we had, by the way on the podcast, he
Paul Dawalibi:says, I'm a fan of backbone. I love the team there. But my
Paul Dawalibi:phone is my business. It's also how I talk with my family. I
Paul Dawalibi:have the fear of my battery draining. Phones are also a
Paul Dawalibi:source of distractions. So he's talking about the backbone,
Paul Dawalibi:which is like that device that you strapped to your existing
Paul Dawalibi:phone. And he's making the case that that doesn't make sense
Paul Dawalibi:because it's a device that has other uses, and therefore a
Paul Dawalibi:dedicated device is the better way to go. Jimmy. I don't know
Paul Dawalibi:if he had thoughts on this or if he did chime in on it, but I
Paul Dawalibi:know you're a big mobile gamer Yeah,
Jimmy Baratta:no sorry, guys, I was staying quiet. I was looking
Jimmy Baratta:for exactly that episode, Paul with you, Josh, which, if you're
Jimmy Baratta:okay with that, I'd love to drop here in the chat for everyone.
Jimmy Baratta:If they wanted to go back and listen to our feature there, you
Jimmy Baratta:know, I had my Steam deck, waitlist card or whatever find
Jimmy Baratta:my number finally got called. And I messaged up and I said, I
Jimmy Baratta:still don't know how I feel about this, I'm kind of on the
Jimmy Baratta:fence, I don't really want to order it. It's really expensive
Jimmy Baratta:for something I'm gonna play two games on maybe not like and
Jimmy Baratta:obviously flip it real quick if I don't decide to open it and
Jimmy Baratta:use it or, you know, if I do for a lesser amount, and I ended up
Jimmy Baratta:not going with it just because it didn't. It just wasn't all
Jimmy Baratta:that appealing to me. At the end of the day, the battery life was
Jimmy Baratta:a big concern there. I mean, I do want a unique mobile device,
Jimmy Baratta:that's not my phone to you Josh's comments, which are here
Jimmy Baratta:in the chat. If you guys check out that episode, I do want a
Jimmy Baratta:unique mobile device that I could play a game on in front of
Jimmy Baratta:the TV, I don't always want to use my high powered PC for
Jimmy Baratta:something. And sometimes I just want to sit on the couch with my
Jimmy Baratta:wife while she's watching a show. But I can game and kind of
Jimmy Baratta:zone out and disconnect from it where we're together, but doing
Jimmy Baratta:our own things there. And I do that a lot on my mobile phone
Jimmy Baratta:and games on my mobile phone, but I don't thoroughly enjoy
Jimmy Baratta:them. I'm interested to see what this does just because if Xbox
Jimmy Baratta:is supporting it, hopefully you know that that transition from
Jimmy Baratta:console games to a portable mobile will be easy for them to
Jimmy Baratta:accomplish. I'm not sure this isn't something that we've seen
Jimmy Baratta:Xbox do in the past, unlike PlayStation on like Nintendo. So
Jimmy Baratta:I'm also interested from that perspective just to see what
Jimmy Baratta:they can do. And I mean, Logitech is a great partner, I
Jimmy Baratta:think the hardware in the way that they evaluate hardware from
Jimmy Baratta:a player centric approach where they say, How are gamers using
Jimmy Baratta:this? What things do they like? What do they do? And how do we
Jimmy Baratta:fix it, or address those and those things in and give them
Jimmy Baratta:the tools they need? I do like that about Logitech in
Jimmy Baratta:particular, not to say that other hardware manufacturers
Jimmy Baratta:don't have similar concerns. It has the pieces that make this
Jimmy Baratta:interesting to me. But to your guys's criticisms, yeah, like
Jimmy Baratta:it's going to need to be more, right, it's going to be need to
Jimmy Baratta:be different. It's going to need to do these things better. And
Jimmy Baratta:all we know is that they're trying we don't know that
Jimmy Baratta:there's any promise of it succeeding or being able to do
Jimmy Baratta:that, other than what looks like a very nice entry price point.
Jimmy Baratta:And two big names that we're familiar with.
Paul Dawalibi:I guess it's my role to be the critical one. I
Paul Dawalibi:think this fails for sure. And I'll tell you why. It's it
Paul Dawalibi:relies on cloud gaming services, which have not done well. So
Paul Dawalibi:right off the bat, your universe of customers is quite small. You
Paul Dawalibi:need people who are you need intersection of people who
Paul Dawalibi:currently subscribe to whether it's NVIDIA GeForce Now or X Box
Paul Dawalibi:cloud, you know, one of these two, which is the two they name
Paul Dawalibi:in the article. And you need to be so into those cloud gaming
Paul Dawalibi:services that you want a dedicated device for it right.
Paul Dawalibi:But whatever device you're playing, you're using for those
Paul Dawalibi:cloud gaming services, not meeting your requirements. And
Paul Dawalibi:what you're getting for about the same price as a steam deck
Paul Dawalibi:is way worse hardware because the Logitech device doesn't need
Paul Dawalibi:to run anything, it just needs to display something that's
Paul Dawalibi:being rendered in the cloud with the steam that gets running on
Paul Dawalibi:the Steam deck. So that's the second reason you're paying for,
Paul Dawalibi:it's about the same money for inferior hardware. The real
Paul Dawalibi:killer for this product is Valve has a different business model.
Paul Dawalibi:Valve makes money off of selling games on their platform. They
Paul Dawalibi:could lose money on the Steam deck if they really care too.
Paul Dawalibi:And I think they're about breaking even on the Steam day,
Paul Dawalibi:but they could lose money on the hardware if they thought it
Paul Dawalibi:would sell more things on Steam. Logitech doesn't have this
Paul Dawalibi:luxury right, they have to make money on the hardware outright.
Paul Dawalibi:And so you will always get sort of inferior hardware for the
Paul Dawalibi:same dollar because they need profit margin baked in. I think
Paul Dawalibi:there's so many headwinds here for Logitech. I don't really get
Paul Dawalibi:who this is for that doesn't already have a solution for
Paul Dawalibi:mobile gaming, right? Whether it's a switch or a steam deck or
Paul Dawalibi:their phone or their iPad. I feel like there's a lot of good
Paul Dawalibi:options and I'm not sure if the world needed this. I don't know
Paul Dawalibi:if you guys have comments. I want to get caught up on the
Paul Dawalibi:comments I missed. I guess when I got cut off JM says this pas
Paul Dawalibi:feels like eg vs TSM for an esports fans. That's a good
Paul Dawalibi:reference. Kieran says quick guys get whatever the big boss
Paul Dawalibi:won't let you say out loud. James says I don't think the
Paul Dawalibi:Logitech handheld is going to last I agree jam. Matthew says
Paul Dawalibi:is this necessarily doesn't feel like Steam deck was the hit
Paul Dawalibi:people hoped it would be I mean for Valve, I think it's been a
Paul Dawalibi:hit. I don't know if you guys seen other like specific
Paul Dawalibi:numbers. But everything I've heard is they're extremely happy
Paul Dawalibi:with how steam deck has sold and that's why they're making a
Paul Dawalibi:second one.
Nicole Pike:Well, I think to your point the business models
Nicole Pike:as much the software bit of it and drive and people to be
Nicole Pike:purchasing those games through them versus others. So it's
Nicole Pike:again, like, I've used the word funnel too much in this
Nicole Pike:conversation, but another way to get more people into the steam
Nicole Pike:slash valve funnel.
Paul Dawalibi:Chris says I met a cannabis conference with my
Paul Dawalibi:retroed. Pocket three in tow while watching you guys. Let's
Paul Dawalibi:talk about distractions because like Logitech, Chris, you make a
Paul Dawalibi:good point, though, because I think those retro mobile
Paul Dawalibi:consoles, they're usually cheaper. And and I get why
Paul Dawalibi:people would play those because it's really the best way to play
Paul Dawalibi:some of those older games. And so I get why you would want a
Paul Dawalibi:dedicated piece of hardware for that Matt says, All I'm saying
Paul Dawalibi:is I've yet to see a person playing a steam deck out in
Paul Dawalibi:public. And Chris says same Gideon, but I don't see switches
Paul Dawalibi:out in the wild either. I mean, that's kind of true. But they've
Paul Dawalibi:sold a lot of switches. So I'm not sure if that holds up just
Paul Dawalibi:because we don't see them in the wild. Because I agree. I don't
Paul Dawalibi:see them in the wild either.
Nicole Pike:You guys should come to all the kids soccer
Nicole Pike:games, and there's kids on the sidelines everywhere. So you're
Nicole Pike:just hanging out hanging out at the right places.
Paul Dawalibi:Here it says I've used GeForce Now and shadow PC
Paul Dawalibi:shadow PC blows GeForce Now out of the water here, and I agree.
Paul Dawalibi:And in fact, we had a long time ago, we had someone from Shadow
Paul Dawalibi:PC on the podcast, and unfortunately, they they sort of
Paul Dawalibi:went out of business and now they're back in business, but
Paul Dawalibi:they did have a superior technical solution for cloud
Paul Dawalibi:gaming. Matt says, I feel like I see switches occasionally at
Paul Dawalibi:people's homes when I go visit friends. I've yet to see a steam
Paul Dawalibi:deck. Man, I can't reach it here but I do have a steam deck. So
Paul Dawalibi:I'll show you on the next live stream. Alright guys, that I
Paul Dawalibi:unless anyone has anything anything else to comment that
Paul Dawalibi:wraps up this week's News episode Weekly News episode, I
Paul Dawalibi:just want to say special. Thanks, Nicole. Thank you for
Paul Dawalibi:being on on the live show this week. Really appreciated having
Paul Dawalibi:you really appreciate all of the stuff all the contributions from
Paul Dawalibi:YouGov. And, and the that extra level of insight we get from
Paul Dawalibi:you. And you got so really appreciate. Thank you so much
Paul Dawalibi:for being on the show.
Nicole Pike:Yeah, absolutely. Likewise, we love it. Thanks to
Nicole Pike:be away for everything.
Paul Dawalibi:Thank you, obviously to everyone who came
Paul Dawalibi:and commented, we really appreciate you guys. Thank you,
Paul Dawalibi:Jeff. Thank you, Jimmy. As always, don't forget guys, go
Paul Dawalibi:check out yougov.com/boe Don't forget a lot of really free and
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Paul Dawalibi:time. We really appreciate when people are here live. Even
Paul Dawalibi:though we know so many of you listen and watch after the fact
Paul Dawalibi:but try and make it live Wednesdays 2:30pm. Eastern time.
Paul Dawalibi:We appreciate all of you. William says another great one.
Paul Dawalibi:Thank you so much William Williams podcast episode this
Paul Dawalibi:week. So go check that out. And Adam says Have a great rest of
Paul Dawalibi:your day all Thank you, Adam for being here. Don't forget guys to
Paul Dawalibi:the future is fun. We will see you next week.