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283. David Beckham Guild Deal, Star Wars Games, Ludwig xQc Juiced, Cyberpunk 2077 Comeback, Logitech Mobile Garbage
Episode 2832nd October 2022 • Business of Esports • Paul Dawalibi
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In the latest weekly news and podcast after-show (sponsored by YouGov), with special guest Nicole Pike of YouGov, we discuss David Beckham renegotiating his deal with Guild Esports, Disney wanting two Star Wars games a year, Ludwig launching a new agency that is working with xQc, Cyberpunk surpassing the 1 million daily player mark, Logitech releasing a new handheld gaming console in October, and so much more!

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Paul Dawalibi:

From the keyboard to the boardroom, this is the

Paul Dawalibi:

business of esports.

Paul Dawalibi:

The worlds of gaming and esports are evolving every day faster

Paul Dawalibi:

than ever before. With you guvs Living data, you can probe into

Paul Dawalibi:

the real thoughts and behaviors of esports fans and gamers

Paul Dawalibi:

worldwide. If you're a team, a brand, an agency or a rights

Paul Dawalibi:

holder, you should be talking with YouGov their partners with

Paul Dawalibi:

the biggest names in esports and the biggest brands all around

Paul Dawalibi:

the world, driving compelling results every single day, check

Paul Dawalibi:

out yougov.com/bo E and schedule a call with YouGov today, from

Paul Dawalibi:

the keyboard to the boardroom. This is the business of esports

Paul Dawalibi:

weekly new show slash post podcast live stream. I am Paul

Paul Dawalibi:

the profit that will lead me I'm joined today by my friends and

Paul Dawalibi:

CO hosts the Honorable Judge Jimmy burrata, Jeff the juice

Paul Dawalibi:

Cohen and a very special guest this week Nicole pike from

Paul Dawalibi:

YouGov Nicole Welcome. What we do here if you're new is we

Paul Dawalibi:

cover the most pressing gaming and esports topics news of the

Paul Dawalibi:

week. But we look at all of it through a business and C suite

Paul Dawalibi:

lens we dissect we analyze the business implications of

Paul Dawalibi:

everything happening in this industry. And best of all on

Paul Dawalibi:

this live stream we get to do it live with you guys. You get to

Paul Dawalibi:

get in their faces ask questions challenge us it makes it that

Paul Dawalibi:

much more fun. We welcome you guys. If you're looking if

Paul Dawalibi:

you're watching this after the fact or listening to this after

Paul Dawalibi:

the fact we know so many 1000s of you do we appreciate you also

Paul Dawalibi:

but make sure next time we do this every Wednesday 2:30pm

Paul Dawalibi:

Eastern Time. Bring a friend bring a colleague come for the

Paul Dawalibi:

live show. It's so much more fun. How's everyone doing this

Paul Dawalibi:

week? Nicole? Great to have you here.

Nicole Pike:

Thanks for having me. I'm so excited. Ben's been

Nicole Pike:

snagging all of our YouTube appearances so happy to be the

Nicole Pike:

one on this time.

Paul Dawalibi:

But Ben has been hogging the appearances Jeff How

Paul Dawalibi:

you doing?

Jeff Cohen:

Very good. Very good. I feel like I was not here

Jeff Cohen:

last week so it's good to be good to be back. I missed it. I

Jeff Cohen:

was I was in over a Europe. Was that one? I think there was one

Jeff Cohen:

last week yes

Paul Dawalibi:

did one I think we did less we did do one last

Paul Dawalibi:

week the

Jeff Cohen:

show never stops I understand.

Jimmy Baratta:

I recorded from Dubai. So I don't think being in

Jimmy Baratta:

Europe is an excuse but clad fair enough

Paul Dawalibi:

guys, we have a lot of stuff to get through this

Paul Dawalibi:

week. I do want to tease a podcast episode this week. We

Paul Dawalibi:

had Liam salaries from BTC mo Batista, Mo actually a cool

Paul Dawalibi:

company. I would call them a competitor to like a stream

Paul Dawalibi:

elements or maybe a stream labs. But it's interesting because

Paul Dawalibi:

they're owned by OpTic Gaming. And so they serve streamers,

Paul Dawalibi:

content creators and esports teams with like monetization and

Paul Dawalibi:

overlays and kind of all the stuff that a stream elements

Paul Dawalibi:

does. They have sort of this parent company that's an esports

Paul Dawalibi:

team, which is cool, because they get to test stuff with

Paul Dawalibi:

optics. So interesting conversation with Liam from

Paul Dawalibi:

bowtie Sumo, definitely recommend to check that out that

Paul Dawalibi:

will be out this week. Let's jump into some news guys. Let's

Paul Dawalibi:

jump into David Beckham and guild esports. Let's start with

Paul Dawalibi:

that news. Because I thought this was interesting. I think we

Paul Dawalibi:

were critical in the beginning of the deal. That was a lot of

Paul Dawalibi:

money that they were paying to David Beckham and now I feel

Paul Dawalibi:

like this has fixed itself and I'm a big proponent of what's

Paul Dawalibi:

what's happened here. The headline here is David Beckham

Paul Dawalibi:

renegotiates delegation deal with Gil the Sports Club. The

Paul Dawalibi:

gist of this is they had this 15 and a quarter million dollar

Paul Dawalibi:

deal between David Beckham and Gil the esports that was going

Paul Dawalibi:

to be paid over five years. Obviously David Beckham was

Paul Dawalibi:

going to promote guild esports what has happened is guild has

Paul Dawalibi:

successfully it seems renegotiated the deal where

Paul Dawalibi:

basically he's only going to get half of that instead of 15 He's

Paul Dawalibi:

getting seven and a half again paid over five years. What's

Paul Dawalibi:

interesting is Beckham is getting 20% of guildie sports

Paul Dawalibi:

sponsorship and merchandising revenue. So assuming he brings

Paul Dawalibi:

money to the table, it's good for guild esports and it's good

Paul Dawalibi:

for David Beckham I'm curious you know what you guys think of

Paul Dawalibi:

a deal like this being renegotiated seems like a clear

Paul Dawalibi:

win for guild here because there's a lot of there's less

Paul Dawalibi:

money out of their pocket and more upside for them. But I

Paul Dawalibi:

would argue a good deal for David Beckham also right does

Paul Dawalibi:

anyone think this was maybe not such a good deal for David

Paul Dawalibi:

Beckham we're

Jimmy Baratta:

all quiet here. I think scared to go first. I'm

Jimmy Baratta:

happy to jump into it. You know it's interesting because when

Jimmy Baratta:

you tradition when you usually talk about sports D all right

Jimmy Baratta:

with athletes like Beckham, who here is more of a brand

Jimmy Baratta:

ambassador, you know, there's risks of injury and guaranteed

Jimmy Baratta:

money up front money is always their primary focus and concern.

Jimmy Baratta:

You hear it all the time in the offseason. Again, risk of injury

Jimmy Baratta:

competitive players and athletes less so brand ambassadors here.

Jimmy Baratta:

I think this has tremendous upside. The risk to me is time

Jimmy Baratta:

and how much time David Beckham has to push guild esports, as

Jimmy Baratta:

opposed to anything else that he's involved in. But if he took

Jimmy Baratta:

the deal, then he thinks he has the time to make that 20% in

Jimmy Baratta:

excess, or realize the value of in excess of that additional

Jimmy Baratta:

seven and a half million. So I think he's betting on himself, I

Jimmy Baratta:

think guild is favorably converting him or mobilizing

Jimmy Baratta:

him, I think with a lot of incentive 20% is not a small

Jimmy Baratta:

amount, and the guaranteed 7.5 If you're Beckham, 7.5, and 15.

Jimmy Baratta:

There's not a lot of difference there to you, right. So the

Jimmy Baratta:

potential as well as the legacy and the brand that he's growing.

Jimmy Baratta:

To, to your point, Paul, I think these are straight wins all

Jimmy Baratta:

around, the only concern I would have had would be his time to

Jimmy Baratta:

devote here and he clearly thinks he has that.

Nicole Pike:

And it's super interesting to see this come off

Nicole Pike:

the back of the announcement that guild brought on Sky as a

Nicole Pike:

sponsor, and I think one of their recording the biggest

Nicole Pike:

European sponsorship deals in esports for an esports team to

Nicole Pike:

date. So interesting that, you know, wouldn't surprise me if

Nicole Pike:

those were interconnected in some way. I also feel like there

Nicole Pike:

was a lot of backlash when it was first announced what his

Nicole Pike:

initial deal looked like, on you guys had your your thoughts on

Nicole Pike:

it, but just more generally, and so it's also maybe a bit of a

Nicole Pike:

case of what we see a lot in esports where fans speak up,

Nicole Pike:

they speak up on something isn't as as they think it should be.

Nicole Pike:

And all of a sudden, the org seems to realign about

Paul Dawalibi:

any coincidence here guild esports making better

Paul Dawalibi:

decisions now that they're working with YouGov

Nicole Pike:

I sure hope so. But there's there's not a

Nicole Pike:

coincidence but no, I'm good. Good to see them. Like I said,

Nicole Pike:

listening to the fans, whether that's you know, from social

Nicole Pike:

media or complaints to get or from our data.

Paul Dawalibi:

Jeff, you had a comment we're gonna

Jeff Cohen:

same same as Jimmy's and Cole's steel does a good job

Jeff Cohen:

of much better aligning incentives growth back home. And

Jeff Cohen:

Gil the question I had was more foundational and going back to

Jeff Cohen:

our questions that we had when the deal first came out was kind

Jeff Cohen:

of like how authentic is Becca esports I'm not familiar how

Jeff Cohen:

much of a gamer he did or how much gamers have affinity

Jeff Cohen:

towards him I'm sure you would have probably has a ton of data

Jeff Cohen:

on that at hand immediately but I'm curious to understand like

Jeff Cohen:

just how all the sponsorship has gone through them because

Jeff Cohen:

obviously David Beckham massive international superstar but like

Jeff Cohen:

um no average gamer was like an English soccer fan and like the

Jeff Cohen:

mid 2000s Like I don't know how to overlap necessarily between

Jeff Cohen:

those two groups so that's what I would be more you know more

Jeff Cohen:

curious about like how when they first started to do did it just

Jeff Cohen:

come about because it was the most famous name they could get

Jeff Cohen:

which to be fair it's a very famous name so good on them or

Jeff Cohen:

was there some like rationale why David Beckham makes sense to

Paul Dawalibi:

the face of the take I have on that is because

Paul Dawalibi:

I'm usually the first to call that out Jeff right. I'm usually

Paul Dawalibi:

the first to say hey, this you know, what is the overlap here?

Paul Dawalibi:

They should be getting YouGov data to figure out how many fans

Paul Dawalibi:

actually overlap but David Beckham is one of those maybe

Paul Dawalibi:

probably a dozen people in the world that's just so well known

Paul Dawalibi:

and has such a huge following that inevitably it probably

Paul Dawalibi:

overlaps everything you know, in some like I don't think it's

Paul Dawalibi:

fair to say David Beckham is just like soccer fans from the

Paul Dawalibi:

1990s right like early 2000s or whatever it is, you know, when

Paul Dawalibi:

you when you have 100 million followers or whatever the number

Paul Dawalibi:

is inevitably you're going to overlap other ways and other

Paul Dawalibi:

places

Nicole Pike:

so data data hot off the presses here from from

Nicole Pike:

you guys I just kind of popped it open to look of so we look at

Nicole Pike:

athletes former and current across a bunch of different

Nicole Pike:

sports and among esports fans and just click blue the US David

Nicole Pike:

Beckham is actually the most positively rated former soccer

Nicole Pike:

player in the world. So there you go.

Paul Dawalibi:

Well, any played in the US right so there's

Paul Dawalibi:

overlap there for that markets like like the it's interesting

Paul Dawalibi:

to see that the data backs it up.

Nicole Pike:

Yeah. Well, I think Gil Gil definitely, like wanted

Nicole Pike:

that UK identity to you see a lot of those esports or space in

Nicole Pike:

the UK really kind of focusing on that. So yeah, good.

Jimmy Baratta:

Coming from LA back to you guys. When Beckham

Jimmy Baratta:

came to the Galaxy, everyone, it was electric. We were all huge

Jimmy Baratta:

fans, it was the biggest thing to attract someone of that

Jimmy Baratta:

caliber to us. So just wanted to piggyback with a personal

Jimmy Baratta:

anecdote on Nicole's comment. Adam says

Paul Dawalibi:

really smart move by Gil, do you think this shows

Paul Dawalibi:

that just having a face of your franchise is too early on for

Paul Dawalibi:

esports teams mainly for funding purposes? Interesting question.

Paul Dawalibi:

Like is it wrong to have a big name early on or like is it

Paul Dawalibi:

mainly for funding you think or is there a point in the life

Paul Dawalibi:

Have an esports team where it makes sense to bring on the big

Paul Dawalibi:

name. Is there a too early?

Jeff Cohen:

I don't think there's too early, it also

Jeff Cohen:

depends on how involved that person is. Right? Like, if

Jeff Cohen:

they're a founder and they're going a day to day like

Jeff Cohen:

something they're passionate about, they're gonna day to day

Jeff Cohen:

operating the business, then I think it's great to have them on

Jeff Cohen:

obviously, as early as possible, if there just going to be like a

Jeff Cohen:

sponsor and a name. You know, it seems like a waste of your own

Jeff Cohen:

equity and or money if you're bringing someone in before you,

Jeff Cohen:

like build the rest of the infrastructure. But you could

Jeff Cohen:

kind of say that about a lot of things. Like I wouldn't bring in

Jeff Cohen:

a really good salesperson per se for building like the actual

Jeff Cohen:

organization, the players, and just it seems like you're

Jeff Cohen:

putting the cart before the horse in the race. But if the if

Jeff Cohen:

somebody is the founder, then obviously that changes calculus.

Paul Dawalibi:

Yeah. I mean, I loved this deal for David

Paul Dawalibi:

Beckham initially, because I felt like he got the benefit of

Paul Dawalibi:

having an esports team attached to his name, which a lot of

Paul Dawalibi:

professional sports stars want, right? They're they're sort of

Paul Dawalibi:

hedging their bets on the future, and he was getting paid

Paul Dawalibi:

to do it. Right. So it was kind of like a win win the

Paul Dawalibi:

renegotiated deal, though, feels more aligned now. Right, where

Paul Dawalibi:

he actually has to do work to drive you know, upside for

Paul Dawalibi:

himself. And therefore this it's a win win for both him and for

Paul Dawalibi:

guild. I like this deal a lot better just for both sides. But

Paul Dawalibi:

initially, it was definitely not too early for David Beckham.

Paul Dawalibi:

Right. Like David Beckham was getting a pay day. I don't think

Paul Dawalibi:

it was too early for him. Was it too early for guild look, they

Paul Dawalibi:

got funded, they got public, they got a bunch of you know,

Paul Dawalibi:

people's attention because of it's hard to debate that or what

Paul Dawalibi:

the value of that is, in the end, as long as it works out.

Paul Dawalibi:

Sort of I'm a big believer that sort of no one cares, right.

Paul Dawalibi:

There's like a golf expression that there's no pictures on the

Paul Dawalibi:

scorecard. Like if guild esports is successful because of David

Paul Dawalibi:

Beckham, whether they hired him day one or day 100 Do we really

Paul Dawalibi:

care? Does it really matter? The goal is success and if he helps

Paul Dawalibi:

drive that that's a good thing. All right, guys, let's move on.

Paul Dawalibi:

Let's talk about Disney. Disney in the news. This headline?

Paul Dawalibi:

Jimmy I thought about you the first the second I read the

Paul Dawalibi:

headline Disney reportedly wants to Star Wars games per year. So

Paul Dawalibi:

the publisher of the has sub headline says the publisher is

Paul Dawalibi:

said to be pushing for one big triple A game and one smaller

Paul Dawalibi:

game every fiscal year going forward. They're betting big on

Paul Dawalibi:

Star Wars internally. Insider gaming reports that Lucasfilm is

Paul Dawalibi:

on board for the plan as well and they have a list of upcoming

Paul Dawalibi:

projects how many of these see the light of day I guess we'll

Paul Dawalibi:

see but the include Jedi survivor from response Star Wars

Paul Dawalibi:

that clips from Quantic Dream the competitive shooter Star

Paul Dawalibi:

Wars hunters and untitled games from start from Sky dance media

Paul Dawalibi:

respond and Ubisoft a bunch of Star Wars games in the works

Paul Dawalibi:

Disney bought as we know because we've used it many times as a

Paul Dawalibi:

benchmark, but Star Wars for $4 billion, which still in today,

Paul Dawalibi:

like in 2022 discussion still seems ridiculously cheap, but

Paul Dawalibi:

they've not made a whole lot of Star Wars games since 2012. Now

Paul Dawalibi:

they want to make two per year I guess the question I have for

Paul Dawalibi:

you guys is Do you buy this strategy from Disney? Do you

Paul Dawalibi:

think we will see two games per year and the cold maybe for you

Paul Dawalibi:

again? I think there's interesting sort of they should

Paul Dawalibi:

be probably talking to you guys if they're not already. Is there

Paul Dawalibi:

demand for two Star Wars games a year? Like Are we just all

Paul Dawalibi:

assuming that people love Star Wars without real data behind

Paul Dawalibi:

it?

Nicole Pike:

Yeah, I mean, I think first of all, as with most

Nicole Pike:

things Devil is probably in the details when we say what kind of

Nicole Pike:

games is it you know, one console PC game and then one

Nicole Pike:

little mobile something or other where you could be hitting two

Nicole Pike:

totally different audiences. So there's there's definitely that

Nicole Pike:

but part of me feels like they're starting to kind of

Nicole Pike:

become this intermixing or even confusing between the cycles of

Nicole Pike:

like the Netflix entertainment industry versus the video game

Nicole Pike:

entertainment industry? And is there really that that appetite

Nicole Pike:

for something to turn through that quickly? And even more so

Nicole Pike:

can you even create a decent game that quickly on on, you

Nicole Pike:

know, and that consistently that and then compete with all the

Nicole Pike:

other ones coming out? It feels it feels aggressive to me, um,

Nicole Pike:

let's just say,

Paul Dawalibi:

Kieran says, oh, man, deja vu Star Wars games.

Paul Dawalibi:

Let me expand Karen's point here, which is Disney has a

Paul Dawalibi:

really bad track record with games, right? They just they

Paul Dawalibi:

have not been able to consistently put out very high

Paul Dawalibi:

quality games on time, at least not to match the hype that

Paul Dawalibi:

surrounds their games. And so is the is part of the problem, the

Paul Dawalibi:

outsource business model here that they like they don't own

Paul Dawalibi:

any studios, really, and they're all They're all outsourcing it

Paul Dawalibi:

to other studios, and therefore they don't have total control or

Paul Dawalibi:

creative control necessarily. Like Does anyone think the

Paul Dawalibi:

outsource business model is the problem?

Jimmy Baratta:

I would argue that's their strength and why

Jimmy Baratta:

they're able to do so many games and commit to an aggressive

Jimmy Baratta:

schedule like this. You know, if they were trying to tackle this

Jimmy Baratta:

all in house. Yeah, they want a year would be ambitious, I

Jimmy Baratta:

think, but because they're outsourcing it, not only can

Jimmy Baratta:

they try to commit to a larger volume of titles, they can also

Jimmy Baratta:

So say, hey, you know, this one developer that that game didn't

Jimmy Baratta:

hit for one reason or another, but maybe it would be softer or,

Jimmy Baratta:

you know, whomever else that was on that list, that they'll have

Jimmy Baratta:

more success. They're not only because of their skill and their

Jimmy Baratta:

history and creating games, but but just the overall fit with

Jimmy Baratta:

Disney's schedule with the audience. The one thing I love

Jimmy Baratta:

about the Star Wars universe is, you know, it's not just Jedi,

Jimmy Baratta:

right in the force, as an dwarf, and you guys are watching that

Jimmy Baratta:

show, which is really, really great is showing us there's this

Jimmy Baratta:

whole other side of the universe, right, scoundrels,

Jimmy Baratta:

and, and espionage. And, and, you know, some of these games

Jimmy Baratta:

that they had mentioned, if you guys continue to read are set in

Jimmy Baratta:

different areas in different time places, that the universe,

Jimmy Baratta:

the IP is so massive, and Disney has only made a very small

Jimmy Baratta:

amount of that cannon since their acquisition. So I'm

Jimmy Baratta:

excited for a couple of things. I'm excited to see more titles,

Jimmy Baratta:

that developer explore different areas of the special Wars

Jimmy Baratta:

universe, that have nothing to do with the force that have

Jimmy Baratta:

nothing to do with Jedi that have nothing to do with the

Jimmy Baratta:

Empire in the Republic. I'm also excited to see different

Jimmy Baratta:

developers on what they can accomplish with an FPS versus a

Jimmy Baratta:

mobile game versus an RPG, because I agree with you guys,

Jimmy Baratta:

that it's a lot. It's ambitious. But I think if you are able to

Jimmy Baratta:

create something for different audiences and different gamers

Jimmy Baratta:

on their preference, that may be you know, you don't need to a

Jimmy Baratta:

year to be successful, you really need one in two years, I

Jimmy Baratta:

think to be successful. And then you double down on that. And you

Jimmy Baratta:

go back and you create the sequel, and you revisit

Paul Dawalibi:

it. And the cool brought up a great point, which

Paul Dawalibi:

was part of this feels like they're trying to emulate the

Paul Dawalibi:

Netflix kind of release cadence, right? Where you have to have a

Paul Dawalibi:

new Witcher every year and you have to have a new whatever

Paul Dawalibi:

season of whatever every year and and people expected

Paul Dawalibi:

constantly, like more and more around the same IP on a much

Paul Dawalibi:

faster basis. Is that a fair like apples to apples

Paul Dawalibi:

comparison? Because part of me thinks that the Netflix model is

Paul Dawalibi:

the way it is because once you've watched the eight

Paul Dawalibi:

episodes of The Witcher that season, you're done right? Like

Paul Dawalibi:

you don't, you don't need to come back for more, whereas the

Paul Dawalibi:

game could easily keep you for six months. 12 months, like

Paul Dawalibi:

depending on how what kind of game and how good the game is,

Paul Dawalibi:

like, is it a fair comparison? And should we be thinking about

Paul Dawalibi:

gaming in the same way?

Nicole Pike:

Yeah, it's interesting. It goes against

Nicole Pike:

kind of the the more recent model we've seen where and with

Nicole Pike:

most game publishers, they try to milk out a franchise or even

Nicole Pike:

one title for as long as possible and just add new

Nicole Pike:

experiences or modes or, you know, whatever it may be and

Nicole Pike:

just build on top of this is kind of going back to the old

Nicole Pike:

school like when the Nintendo Wii was it and you just had

Nicole Pike:

these kind of like, almost mini game experiences coming out

Nicole Pike:

every quarter. So yeah,

Paul Dawalibi:

I'm not convinced to a year is the right answer.

Paul Dawalibi:

Right? I'm not even convinced that there's demand for that. I

Paul Dawalibi:

think people want just one really good Star Wars game. And

Paul Dawalibi:

that's probably good enough. Yeah, the risk is you make a bad

Paul Dawalibi:

game when you're making this many games. And then the IP gets

Paul Dawalibi:

burned. It's not like respawn that gets burned or Quantic

Paul Dawalibi:

Dream that gets burned, right? People only remember the bad

Paul Dawalibi:

Star Wars game. Let me get caught up on comments here.

Paul Dawalibi:

Karen says there are so many non canon stories that are so sick.

Paul Dawalibi:

It's true. I mean, the universe is large. There's no question

Paul Dawalibi:

the IP is vast enough that you could produce probably five

Paul Dawalibi:

games a year right? Like the there's no lack of stories to

Paul Dawalibi:

tell. I don't think that's the issue. Christian says

Paul Dawalibi:

something's telling me Battlefront is going to become

Paul Dawalibi:

the next Call of Duty, where we see the nth iteration every year

Paul Dawalibi:

slash other year. I mean, have they committed to more

Paul Dawalibi:

Battlefront? That would be great. But it's always felt a

Paul Dawalibi:

little bit like a battlefield reskin that's the problem as

Paul Dawalibi:

opposed to being its own unique property. I don't know if

Paul Dawalibi:

they've ever treated it like its own unique property. Karen says,

Paul Dawalibi:

I think there's a huge opportunity for a warframe or

Paul Dawalibi:

destiny esque experience in the Star Wars universe. I mean,

Paul Dawalibi:

you're not going to will you're gonna get an argument from

Paul Dawalibi:

anyone on this panel. Probably not. But I do think that would

Paul Dawalibi:

be fantastic. James says hey, everyone missed last week, but

Paul Dawalibi:

glad I caught you guys jam. Welcome to games per year is a

Paul Dawalibi:

bit ambitious. In my opinion. I think we all agree it's probably

Paul Dawalibi:

ambitious for for Disney. And the risk of making a bad game is

Paul Dawalibi:

Hi, Karen says I think the counter argument to that is the

Paul Dawalibi:

large Expanded Universe or non canon content that Star Wars has

Paul Dawalibi:

to have enough content to make a game for every genre every year

Paul Dawalibi:

for 100 years with no issue Karen green. I mean, again, I

Paul Dawalibi:

would argue that about any franchise like you could do Lord

Paul Dawalibi:

of the Rings games with the amount of written content and

Paul Dawalibi:

story and history and lore. Like you could make five games a year

Paul Dawalibi:

for the next 20 years. Matt says I think this is an outsourcing

Paul Dawalibi:

issue. Like Jimmy mentioned, we don't need two Star Wars games a

Paul Dawalibi:

year we need one really good game every three years. Just

Paul Dawalibi:

look at GTA five. They keep going Any updates to it eight

Paul Dawalibi:

years later, I mean an open world game like GTA where the

Paul Dawalibi:

Disney just pours all their resources into that that I think

Paul Dawalibi:

would be more interesting having having witnessed Jimmy playing

Paul Dawalibi:

Knights of the Old Republic in his switch religiously. I know

Paul Dawalibi:

you'd be up for that. Jimmy right. Let's move on. Let's talk

Paul Dawalibi:

about everyone knows these probably my favorite streamer X

Paul Dawalibi:

QC in the news, even though he's controversial. I think that's

Paul Dawalibi:

probably why I like him. And the headline here from Dottie

Paul Dawalibi:

sports, Ludwig and X QC are partnering up for an opportunity

Paul Dawalibi:

that could take twitches top streamer to new heights. So what

Paul Dawalibi:

has happened here is he used to be on Twitch, he's now on

Paul Dawalibi:

YouTube. Content Creator Ludwig recently launched a creative

Paul Dawalibi:

agency called off brand. And the idea is to help fellow content

Paul Dawalibi:

creators plan produce and fund events and series off brand led

Paul Dawalibi:

by Ludwig, they've announced their first client who is you

Paul Dawalibi:

know, twitches most popular streamer X QC. And he's getting

Paul Dawalibi:

a new game show called juiced the show is going to be

Paul Dawalibi:

according to I don't know if it was in this article or another

Paul Dawalibi:

was in this article, where they talked about how it's inspired

Paul Dawalibi:

by 90s Nickelodeon game show. So people will get slimed in some

Paul Dawalibi:

way, I think they will get actually juiced and it will be a

Paul Dawalibi:

game show. So they're going to be doing you know, contestants

Paul Dawalibi:

will compete in trivia and other physical and some physical

Paul Dawalibi:

things. It's going to be done in studio like very professionally,

Paul Dawalibi:

and so far. It's the only thing off brand has announced but it's

Paul Dawalibi:

a big announcement Ludwig X QC and this new agency off brand

Paul Dawalibi:

teaming up to make a new show juiced. I mean, Jeff, I have to

Paul Dawalibi:

start with you. You're gonna hire Jimmy to sue right? I mean,

Paul Dawalibi:

this I

Jeff Cohen:

mean, they did not come to me to get to get

Jeff Cohen:

permission for this. So I feel number one, yeah. Jimmy, get on

Jeff Cohen:

him. Number two, I have to say this has a little bit of like,

Jeff Cohen:

vent I'm getting like some ven vibes like I don't know like

Jeff Cohen:

something seems very vet now. To be fair, these people may you

Jeff Cohen:

know, and I know you hate the word authentic Paul, but they

Jeff Cohen:

may be more authentic events. So the the actual execution of this

Jeff Cohen:

their way, but you know, these are these are some of the

Jeff Cohen:

biggest stars out there. So they may actually be able to take

Jeff Cohen:

this concept and have it work. But yeah, you can't tell me this

Jeff Cohen:

wasn't an exact thing from the Venn pitch deck. Like, Hey,

Jeff Cohen:

guys, like people love game shows, like gamers love game

Jeff Cohen:

shows. Let's make a game show. Like it's kinda like, you know,

Jeff Cohen:

I don't know, it seems very like some something that that was in

Jeff Cohen:

their, in their business plan.

Paul Dawalibi:

Before I get anyone else's, I want to read

Paul Dawalibi:

some of the comments. Because Adam says, just read this seems

Paul Dawalibi:

like an opportunity for Jeff to get involved on the juice

Paul Dawalibi:

production. So Jeff, maybe, you know, maybe there's an

Paul Dawalibi:

announcement here coming. And Ben says, Jeff, the juice cone

Paul Dawalibi:

is getting slimed on this show. Right? I mean, you do go on as

Paul Dawalibi:

the contestant I feel like at the very least. Nicole, your

Paul Dawalibi:

thoughts on this?

Nicole Pike:

I have a question back. Have they said where this

Nicole Pike:

will actually air? Or if they've confirmed who's picking it up?

Nicole Pike:

Or is this just going to be a Twitch stream are all all still

Nicole Pike:

TBD? Because that part is interesting with that Venn

Nicole Pike:

connection, right of like, okay, there could be a potential

Nicole Pike:

audience. But where's it actually going to be?

Paul Dawalibi:

It says little isn't like, I didn't see it in

Paul Dawalibi:

the article. Yeah. So I don't know. I would be surprised if it

Paul Dawalibi:

was not on Twitch or YouTube. Like, I don't think this is

Paul Dawalibi:

gonna be on NBC. I would be very surprised if it was but I'm

Paul Dawalibi:

curious. Do you what do you think is the right place for it?

Nicole Pike:

I mean, I think online or streamed for sure.

Nicole Pike:

Just kind of given the audience I think what's interesting is, I

Nicole Pike:

feel like there's still kind of just just in the broader media

Nicole Pike:

industry, this idea that like, if we can just find the right

Nicole Pike:

thing, we'll bring all the gamers back to linear TV. Like I

Nicole Pike:

hope that we don't continue to perpetuate that like alright,

Nicole Pike:

let's just try to return people like when said why don't we meet

Nicole Pike:

them where they are? And you know, I'd be curious to see if

Nicole Pike:

the flip side of that is can the company producing it actually

Nicole Pike:

get money for it? Or if they like great yeah, we're gonna

Nicole Pike:

make a really cool show and you can put it on your Twitch

Nicole Pike:

channel, but Twitch is tWitch gonna pay for that to be there.

Nicole Pike:

I don't know. You know, it's a catch 22

Paul Dawalibi:

I think it's super insightful because I think

Paul Dawalibi:

I don't know why there is this there's some psychology around

Paul Dawalibi:

this where everyone who makes content online, right, like the

Paul Dawalibi:

same way we're making a stream now or x QC streams or Ludwik

Paul Dawalibi:

makes YouTube videos. There's this draw towards becoming more

Paul Dawalibi:

like linear TV right, like higher production value in an

Paul Dawalibi:

inexpensive studio and a show that's maybe a bit more

Paul Dawalibi:

scripted, not as you know, there's this draw towards that

Paul Dawalibi:

all of their success came from something that's the exact

Paul Dawalibi:

opposite of that which confuses me to no end, right? Like excuse

Paul Dawalibi:

him. Part of his draw is he's everything's off the cuff. He's

Paul Dawalibi:

a little all over the place. He You know, he says things that

Paul Dawalibi:

are controversial. He's not the guy I would want streaming live

Paul Dawalibi:

on on, you know, a game show highly produced game show that

Paul Dawalibi:

this, to me this has to be pre recorded like I wouldn't I don't

Paul Dawalibi:

know anyone that would want excuse the live, you know

Paul Dawalibi:

running a game show with what he could say. And if it's pre

Paul Dawalibi:

recorded and it's sort of packaged and edited well, then

Paul Dawalibi:

you sort of lose the magic of the guy

Nicole Pike:

right like him anymore. Ya know him anymore.

Paul Dawalibi:

It's some like diluted version of him. This

Paul Dawalibi:

confuses me, I I'm so bearish on this, which I don't want to be

Paul Dawalibi:

because I like all the people involved. And I think they're

Paul Dawalibi:

all incredible creators and incredibly talented. But why

Paul Dawalibi:

not? Like, stick to what made you famous in the first place? I

Paul Dawalibi:

don't know. Jimmy, if you have thoughts, or

Jimmy Baratta:

no, you guys are hitting all the right points.

Jimmy Baratta:

It's definitely a dangerous pivot. There's no shortage of

Jimmy Baratta:

the ability here to do unique, fun, creative things. The

Jimmy Baratta:

difficulty to Nicole's point is if you can monetize it, and to

Jimmy Baratta:

your point, Paul, and Jessica, if it loses the magic and the

Jimmy Baratta:

authenticity of what made that brand or person famous in the

Jimmy Baratta:

first place, it's hard evaluating all these different

Jimmy Baratta:

components of better essentially just, you know, evaluating

Jimmy Baratta:

potential, it's hard to see this one being all that successful.

Jimmy Baratta:

That's not to say that they might not find something that

Jimmy Baratta:

works with other streamers or another concept that backs it.

Jimmy Baratta:

Like I do think there is a some ability to take these guys

Jimmy Baratta:

offline do something produced and scripted and have relevant

Jimmy Baratta:

some type of measurable success there. It's hard to be the first

Jimmy Baratta:

you know to do that, and this one just doesn't excuse me

Jimmy Baratta:

especially right like that's, that's his brand is just going

Jimmy Baratta:

off the cuff and off these rants and being so raw. And if you

Jimmy Baratta:

take that away from him, I'm not sure what's left. I'm not to say

Jimmy Baratta:

that he doesn't have a lot to offer but that's what drives his

Jimmy Baratta:

audience. I think what makes him so fun, and if you're gonna

Paul Dawalibi:

get away from that, my view is go all the way

Paul Dawalibi:

like have the guts to go all the way. Put it on NBC, and it's a

Paul Dawalibi:

produce show, you know, Thursday night primetime, like fine you

Paul Dawalibi:

want to go and make that very polished kind of TV game show do

Paul Dawalibi:

it and you want to do it with a character like x QC fine, but

Paul Dawalibi:

this like it's this always this in between that doesn't seem to

Paul Dawalibi:

find success. Right. And I think that's, that's that was my

Paul Dawalibi:

criticism event where it was like, two highly produced to be

Paul Dawalibi:

on Twitch no one no one really cared about sort of the high

Paul Dawalibi:

production value shows but it was not enough to go like to

Paul Dawalibi:

have a life on NBC. Jeff, you were shaking your head. I don't

Paul Dawalibi:

know if you had something before I get caught up on comments

Paul Dawalibi:

here. Nope, I

Jeff Cohen:

was in agreement.

Paul Dawalibi:

Let me get caught up. I missed a few here. Matt

Paul Dawalibi:

says XQ sees your favorite Doctor disrespects is in

Paul Dawalibi:

shambles. They're both my favorite. I can't I can't I have

Paul Dawalibi:

two favorites. Christian says as someone who watches streamers

Paul Dawalibi:

from time to time, there's no way I'm watching this at one

Paul Dawalibi:

data point, I guess I like when Miss gifted school that was

Paul Dawalibi:

structured. But there was some room for the streamers on the

Paul Dawalibi:

show to be who they are in situations where x QC can't just

Paul Dawalibi:

fire off whatever's on his mind. He's not the same person that

Paul Dawalibi:

greed OTK has done I feel like has has done better than most in

Paul Dawalibi:

terms of finding a balance there. They did school they did

Paul Dawalibi:

loot goblin they've done like a few of these, right where it's

Paul Dawalibi:

sort of low budget game show streamed on Twitch and everyone

Paul Dawalibi:

is still allowed to be themselves. So I agree. Before

Paul Dawalibi:

we get to our next topic. I just wanted to Nicole give you an

Paul Dawalibi:

opportunity. I know I was talking about you govern our

Paul Dawalibi:

relationship with you guys. But I'd love in your own words just

Paul Dawalibi:

for our audience. You know, what's the what's the crux of

Paul Dawalibi:

what you guys have to offer a lot of the people who listen to

Paul Dawalibi:

our show, and and you know what, what makes you guys really

Paul Dawalibi:

special in terms of the data that you provide?

Nicole Pike:

Yeah, totally. So And thanks again for everything

Nicole Pike:

you guys do for and with us. We we love BOE and everything about

Nicole Pike:

you guys, you guys, as I'm sure a lot of listeners know, we

Nicole Pike:

offer those syndicated and custom research our company as a

Nicole Pike:

whole goes across all industries. But we have a

Nicole Pike:

specific team, including myself, Ben, who you've heard on the

Nicole Pike:

show, and many others who are 100% focused on on esports and

Nicole Pike:

gaming, which is huge. You know, any research company can throw a

Nicole Pike:

few data points at you on who an esports fan is. But when you're

Nicole Pike:

talking to and working with and using data that's built by

Nicole Pike:

people who know it inside out, it makes a big difference. And

Nicole Pike:

we really especially for the big crowd, the our yoga profiles

Nicole Pike:

tool that focuses on understanding who esports fans

Nicole Pike:

are, and especially kind of how that intersects with sponsorship

Nicole Pike:

opportunities brands is really where I know several listeners

Nicole Pike:

of your show are using our data every day as clients to help

Nicole Pike:

build out pitch decks prove the value of partnerships by

Nicole Pike:

tracking them over time and lots more.

Paul Dawalibi:

Yeah. And recently, you know, we covered

Paul Dawalibi:

with Ben last week a lot of the or two weeks ago now the the

Paul Dawalibi:

metaverse research report that you guys put out, which I

Paul Dawalibi:

thought was fascinating in terms of people's response to that I'm

Paul Dawalibi:

quite sure I know it is linked from our landing page. So I'm

Paul Dawalibi:

putting it all the chats yougov.com/boe Go make sure you

Paul Dawalibi:

download that report. And obviously, if you want to be in

Paul Dawalibi:

touch with YouGov, you're looking for data that is

Paul Dawalibi:

actionable that is constantly being updated. That gives you

Paul Dawalibi:

like deep insight and ability to make good decisions like the

Paul Dawalibi:

guild esports folks who are making good decisions. Now, you

Paul Dawalibi:

know, we really encourage all of our listeners to reach out to

Paul Dawalibi:

you gov, or to reach out to myself or to Jimmy and we can

Paul Dawalibi:

put you in touch with Nicole directly or Nicole, I know,

Paul Dawalibi:

people can follow you on on LinkedIn and everywhere else and

Paul Dawalibi:

reach out to you directly. So thank you for the support of BOE

Paul Dawalibi:

and I want to encourage everyone to go to youtube.com/boe. We

Paul Dawalibi:

also put up all the segments that we've done with you gov

Paul Dawalibi:

where we've gone through a bunch like they've pulled a whole

Paul Dawalibi:

bunch of free research for you guys, that is incredibly

Paul Dawalibi:

insightful. And I know we've used even we have used some of

Paul Dawalibi:

it in our own pitch decks and things like that. So go to

Paul Dawalibi:

youtube.com/boe and take advantage of what's there. And

Paul Dawalibi:

thank you again. All right guys, let's let's move on. I want to

Paul Dawalibi:

talk about cyberpunk. Cyberpunk in the news. We've been so down

Paul Dawalibi:

on cyberpunk for so long. Maybe this is the redemption story of

Paul Dawalibi:

the year, the redemption arc of the year, whatever you want to

Paul Dawalibi:

call it. And the headline is CD projects as cyberpunk 2077 is

Paul Dawalibi:

now attracting a million players daily. Senior Developer thinks

Paul Dawalibi:

players for Second Chance following recent resurgence so

Paul Dawalibi:

they're getting a million players data daily. And they've

Paul Dawalibi:

actually published this they hit. It says earlier today

Paul Dawalibi:

cyberpunk hit 86,000 concurrent players on Steam, which was its

Paul Dawalibi:

highest total since January 2021. Like a year and a half

Paul Dawalibi:

later, they're they're hitting new highs and the recent spike

Paul Dawalibi:

it's as follows the launch of the games 1.6 patch which added

Paul Dawalibi:

features improvements, and they have price discount on Steam. I

Paul Dawalibi:

think this is critical to the story. They have the price on

Paul Dawalibi:

Steam now. They also had an enemy edge runners, which

Paul Dawalibi:

debuted on Netflix last week, which has been getting favorable

Paul Dawalibi:

reviews. So combination of half price Netflix show and a big

Paul Dawalibi:

patch. What's happening now is this resurgence and interest in

Paul Dawalibi:

the game. My question to you guys of those three things? What

Paul Dawalibi:

do you think was the biggest factor in this resurgence? A? Or

Paul Dawalibi:

maybe you think it was something else? Other than those three

Paul Dawalibi:

things? And B does this sustain? Will we be talking about

Paul Dawalibi:

cyberpunk a year from now still having a healthy player base?

Jeff Cohen:

I mean, it's definitely the Netflix I think I

Jeff Cohen:

mean, the patch the patch was necessary because the game was

Jeff Cohen:

like literally broken. But I think the Netflix show is

Jeff Cohen:

brought a considerable amount of interest. And I think that's a

Jeff Cohen:

huge trend, you know, to watch and actually very very bullish

Jeff Cohen:

for Netflix as we think about their potential, you know,

Jeff Cohen:

gaming ambitions because this is not the first time we've seen

Jeff Cohen:

this with Netflix. You know, if you remember, The Witcher had a

Jeff Cohen:

similar like, resurgence or what you're never really got

Jeff Cohen:

unpopular, but it had a massive increase in its player base

Jeff Cohen:

years after its launch when the Netflix show initially launched.

Jeff Cohen:

So it kind of is proving that Netflix has the ability to to

Jeff Cohen:

kind of drive people into these games, which I think is really

Jeff Cohen:

interesting as we think about Netflix has ambitions to become

Jeff Cohen:

a bigger and bigger gaming company to answer your second

Jeff Cohen:

question like I don't think just because Cyberpunk is a single

Jeff Cohen:

player game like I don't think a year from now we're going to

Jeff Cohen:

still be kind of people will still be as keen on it as they

Jeff Cohen:

are now but maybe they're able to put out the multiplayer

Jeff Cohen:

version and this kind of at least brings the franchise back

Jeff Cohen:

from where I think it was at this time last year which was

Jeff Cohen:

basically dead like literally, you know, dead as a franchise so

Jeff Cohen:

great for CD Projekt RED and I think even probably more

Jeff Cohen:

important very bullish for Netflix.

Nicole Pike:

I agree with a lot of what what Jeff said. I think

Nicole Pike:

number one that that steam price trap was probably super

Nicole Pike:

strategic and good on them to be like, Oh, we're putting the

Nicole Pike:

Netflix show comes out. First thing people are gonna do is pop

Nicole Pike:

over to steam and search and hey, will will snag them. So

Nicole Pike:

some good kind of multi channel marketing there. But I also I

Nicole Pike:

feel like I'm like a cynic over the years of being in the

Nicole Pike:

industry. Whenever someone puts a press release out like that,

Nicole Pike:

especially that quickly it kind of makes me think okay, I think

Nicole Pike:

they probably think this is their high right so I think they

Nicole Pike:

realized it was kind of the confluence of a bunch of really

Nicole Pike:

favorable things all happening at the same time and that may

Nicole Pike:

not happen again. So yeah, I agree with Jeff and probably

Nicole Pike:

where that trajectory is gonna go over time.

Paul Dawalibi:

I mean, we saw the whole Netflix phenomenon

Paul Dawalibi:

with f1 The irony to me is thick here if Netflix is the kingmaker

Paul Dawalibi:

of the games industry right like if if having a successful game

Paul Dawalibi:

depends on a Netflix show. I would be curious to see the data

Paul Dawalibi:

around like what arcane did for League of Legends player base

Paul Dawalibi:

right League of Legends has always had a very healthy player

Paul Dawalibi:

base but I'm sure they can measure like if there are

Paul Dawalibi:

significant statistically significant increases around

Paul Dawalibi:

arcane when it released like I don't know is Netflix becoming

Paul Dawalibi:

the kingmaker in the gaming space? Ironically enough, you

Paul Dawalibi:

know, we've been kind of tough on their gaming strategy.

Jeff Cohen:

I think it just shows this whole transmedia

Jeff Cohen:

strategy, which we've we've been talking about now for like, a

Jeff Cohen:

couple of years. But at first, I think we were all or everyone,

Jeff Cohen:

the general, like investing public was fairly skeptical

Jeff Cohen:

whether this whole strategy of creating a show, creating

Jeff Cohen:

shoulder content would really work. Because I think

Jeff Cohen:

historically, there were a lot of being flops. But it's kind of

Jeff Cohen:

proving out that, you know, it's definitely working, you're dry,

Jeff Cohen:

you're seeing better engagement, driving people to the games.

Jimmy Baratta:

Yeah. And I was just gonna add to kind of what

Jimmy Baratta:

you were hinting at, which was not only Netflix being a

Jimmy Baratta:

kingmaker here, potentially, but what that's going to do for

Jimmy Baratta:

Netflix, his own game business with all the games that they're

Jimmy Baratta:

going to have in development that they're slowly putting out,

Jimmy Baratta:

there's clearly an intangible there, right, a factor of

Jimmy Baratta:

consumers that are hungry for this IP in one form or another.

Jimmy Baratta:

And I was just trying to pull up, I was looking at reviews on

Jimmy Baratta:

the Steam library on the Steam Store, excuse me, you know, and

Jimmy Baratta:

it's kind of interesting to look at when the reviews were made,

Jimmy Baratta:

you know, over two years ago, huge gap, you know, of no one

Jimmy Baratta:

playing for us. And then and then a lot of them within the

Jimmy Baratta:

last month or two of, again, more positive reviews. And you

Jimmy Baratta:

kind of can correlate, I think some of that with with the

Jimmy Baratta:

Netflix show in particular.

Paul Dawalibi:

Yeah, I just, I'm a little bit with Nicole, and

Paul Dawalibi:

that I put my cynic hat on for a second here. And I'm like, first

Paul Dawalibi:

of all, the show drives awareness, right, like people,

Paul Dawalibi:

but it's, it feels like it's relatively easy to make a decent

Paul Dawalibi:

cyber punk show, right? Cyberpunk in general, as a genre

Paul Dawalibi:

is kind of cool. Netflix pushes so much content, every single

Paul Dawalibi:

week that, you know, everything new is going to get attention in

Paul Dawalibi:

general. Combine that with the price cuts, and people are like,

Paul Dawalibi:

Well, yeah, I'll try this thing. You know, I, I thought the show

Paul Dawalibi:

was decent. I'll try this game. It doesn't necessarily mean the

Paul Dawalibi:

game is now good, right? Like, the game could still not hold

Paul Dawalibi:

people. And then this feels a little bit like a bit of a cash

Paul Dawalibi:

grab tied to the show. I don't know if a game can go from being

Paul Dawalibi:

as bad as it was to something people will play for the next

Paul Dawalibi:

two or three years based on a show and a patch and a price

Paul Dawalibi:

cut.

Nicole Pike:

Yeah, no, I totally agree. I mean, you're bringing

Nicole Pike:

more people into the funnel, but it's the same funnel they're in,

Nicole Pike:

they're gonna drip out the same way. Right.

Paul Dawalibi:

The announcement is like, we filled the top of

Paul Dawalibi:

the funnel again. Yeah, that's basically what you know, how

Paul Dawalibi:

many come out the other side? I don't know. Sorry. Let me get

Paul Dawalibi:

cut up on comments here. LinkedIn user says I preordered

Paul Dawalibi:

cyberpunk and played it for about 30 minutes before a broken

Paul Dawalibi:

mission stopped my progress. I think that was a lot of people's

Paul Dawalibi:

experience and that I'm sure they I would hope they fix the

Paul Dawalibi:

technical problems because that that's like basic, the technical

Paul Dawalibi:

problems weren't the whole problem. It was just not a fun

Paul Dawalibi:

game. Matthew says it seems like Netflix keeps nailing its video

Paul Dawalibi:

game adaptations, The Witcher arcane. Now cyberpunk. I mean,

Paul Dawalibi:

better than most, right? But there are a lot of examples of

Paul Dawalibi:

really bad video game adaptations. But you're right,

Paul Dawalibi:

Netflix has done a good job. LinkedIn user says maybe I

Paul Dawalibi:

shouldn't reveal this investment. But I bought a

Paul Dawalibi:

crypto coin called psych tama and I'm hoping that when One

Paul Dawalibi:

Punch Man three comes out will generate interest like Witcher

Paul Dawalibi:

and cyberpunk have, I think this we've shown here that other

Paul Dawalibi:

media other than gaming can drive interest in things gaming

Paul Dawalibi:

related. So I don't know if you guys know any of those things.

Paul Dawalibi:

But I'm not familiar. JM says To be fair, arcane, was just

Paul Dawalibi:

distributed by Netflix. However, I do agree their visibility

Paul Dawalibi:

seems to be favorable to gaming companies. What I liked about

Paul Dawalibi:

what I like about all these is it proves that the most subtle

Paul Dawalibi:

form of advertising tends to be the most effective arcane,

Paul Dawalibi:

wasn't running, going, go play League of Legends 50 times

Paul Dawalibi:

throughout the show, they just made a good show that people

Paul Dawalibi:

like to watch and then allowed people to sort of explore the

Paul Dawalibi:

universe further by, you know, playing the games or whatever,

Paul Dawalibi:

you know, buying things, but I think they did a good job of it

Paul Dawalibi:

being subtle. It was not in your face. Like we made this to drive

Paul Dawalibi:

people to our game. And I assumed the cyber punk show

Paul Dawalibi:

similar. I haven't watched it. I did watch some of our cane. I

Paul Dawalibi:

don't know if you guys watched any of the cyber punk show.

Nicole Pike:

I have not. But I feel like there's a difference

Nicole Pike:

in that, you know, arcane, there's 10 years worth of league

Nicole Pike:

players and fans. And so for that it's as much of giving fans

Nicole Pike:

more of what they love or off. It's almost like a like, Hey,

Nicole Pike:

thanks for being with us. Here's this new gift of like a new

Nicole Pike:

experience, kind of like we're talking about with Star Wars,

Nicole Pike:

right? Like the Star Wars video game, probably at this point is

Nicole Pike:

going to create new Star Wars fans, that's going to give

Nicole Pike:

different ways of engagement where I feel like cyberpunk a

Nicole Pike:

game that was already you know, a year old hadn't had its

Nicole Pike:

issues. It's almost like Okay, let's see if we can keep it

Nicole Pike:

going kind of thing. So maybe some different objectives.

Paul Dawalibi:

recall hearing you speak at a thought like, I

Paul Dawalibi:

feel like there's too Ways To succeed in the industry from a

Paul Dawalibi:

media like in gaming tied together perspective, you either

Paul Dawalibi:

make a good game and a good show or both become a meme. Right?

Paul Dawalibi:

You can either be good or a meme. And both of those paths

Paul Dawalibi:

lead to success. Being bad obviously leads to failure but

Paul Dawalibi:

cyberpunk in some ways had become a meme and the show maybe

Paul Dawalibi:

was them just smart enough to capitalize on the meme, right?

Paul Dawalibi:

Like people were. I'm gonna go check it out because I thought

Paul Dawalibi:

cyberpunk was terrible, right the game. And so I'm gonna

Paul Dawalibi:

probably, because on Netflix, I'm gonna go check out the show

Paul Dawalibi:

because it's a meme.

Jeff Cohen:

It wasn't where I thought you were gonna go with

Jeff Cohen:

it. I thought Nicole's point was pretty elegant about you can

Jeff Cohen:

either engage or you can kind of try to open the top of the

Jeff Cohen:

funnel. But your main your main point, it's also a good one, I

Jeff Cohen:

guess.

Paul Dawalibi:

LinkedIn user says they tied our cane into

Paul Dawalibi:

valorant as well. I actually didn't know that. If they did.

Paul Dawalibi:

It was it was not at least a couple of episodes I saw Adam

Paul Dawalibi:

says James has I guess Adam, you weren't you want James has to

Paul Dawalibi:

pay attention to this episode. I hope he does. Adam says our cane

Paul Dawalibi:

was the reason I personally played League for the first time

Paul Dawalibi:

that that is telling I think that's telling, right to bring

Paul Dawalibi:

someone brand new into such an established game because of a

Paul Dawalibi:

show and the fact that the game couldn't draw you in on its own

Paul Dawalibi:

before that, I think is is incredibly telling. But the show

Paul Dawalibi:

maybe was a lower bar to get you into it. Whereas the game maybe

Paul Dawalibi:

feels like a high bar, high learning curve. Whatever Matt

Paul Dawalibi:

says I feel it feels like cyberpunk 2077 had a failed

Paul Dawalibi:

initial launch. Now that the show came out it's reignited

Paul Dawalibi:

interest and led to a second launch. I mean, yeah, that's,

Paul Dawalibi:

that's that is what's happening here. Christian says anything to

Paul Dawalibi:

distract us from Chris Pratt. Being Marya All right. You don't

Paul Dawalibi:

need you don't need any hate for Chris Pratt being Mari was just

Paul Dawalibi:

so uncalled for. The it's like the jury's still out on that

Paul Dawalibi:

one. Right? We have We don't know if it's gonna be good or

Paul Dawalibi:

not. So we'll see. We have we have an Italian right here who

Paul Dawalibi:

can? Who can decide if it's if it feels authentic enough. All

Paul Dawalibi:

right, guys, let's talk. I want to end. We have one less story

Paul Dawalibi:

here. And it's Logitech in the news. You know, this is a

Paul Dawalibi:

recurring theme on this show. We've talked about so many

Paul Dawalibi:

mobile gaming devices and Logitech throwing their hat in

Paul Dawalibi:

the ring here. They've announced the this is the headline from

Paul Dawalibi:

TechCrunch. They've announced a handheld console focused on

Paul Dawalibi:

cloud gaming. I

Jimmy Baratta:

think we just lost Paul.

Nicole Pike:

I think we did. Okay, everybody.

Jimmy Baratta:

I mean, I mean, I'm familiar with this story

Jimmy Baratta:

already. If you guys want to talk about it.

Jeff Cohen:

Yeah. Tell, tell us. What do you think? I don't

Jeff Cohen:

understand how this is different than the steam deck or every

Jeff Cohen:

other, you know, like, it's not super bullish. Like why someone

Jeff Cohen:

has to explain to me why this one is going to succeed. You

Jeff Cohen:

know, the switch obviously succeeded. But that was I think,

Jeff Cohen:

due to the Nintendo exclusive content. It was a little bit

Jeff Cohen:

innovative with it being a handheld, but like, none of the

Jeff Cohen:

handhelds that have come after that, if anything, so I had to

Jeff Cohen:

get this one I now I'm bearish unless I'm proven otherwise.

Jeff Cohen:

Yeah, I

Nicole Pike:

mean, that was my exact instinct was okay, that's

Nicole Pike:

coming really quick after steam deck slash after people could

Nicole Pike:

actually start to get their hands on Steam deck, right?

Nicole Pike:

Feels like Jury's out on how many of those can occupy one

Nicole Pike:

market within the span of a year before the next round of

Nicole Pike:

technology comes out and makes them obsolete. Sorry, guys.

Paul Dawalibi:

I thought but all of you got dropped. It was me. I

Paul Dawalibi:

just wanted to say I don't know if you heard it. I mentioned the

Paul Dawalibi:

the introductory price was 299. And the company says they're

Paul Dawalibi:

going to increase the price to 349. Nicole, I think you were

Paul Dawalibi:

saying this as I got back in maybe they're trying to blend

Paul Dawalibi:

some of the success of steam deck right steam deck has been

Paul Dawalibi:

by all accounts a big success for Valve, maybe logic Tech's

Paul Dawalibi:

just doesn't, you know, they want to sort of cut off sort of

Paul Dawalibi:

valves advantage and under priced them like price them

Paul Dawalibi:

under the steam deck and try and take that business away from

Paul Dawalibi:

Valve. I just want to mention the quote that was in the

Paul Dawalibi:

article because I think it's also another data point. This is

Paul Dawalibi:

from Josh, from Logitech we had, by the way on the podcast, he

Paul Dawalibi:

says, I'm a fan of backbone. I love the team there. But my

Paul Dawalibi:

phone is my business. It's also how I talk with my family. I

Paul Dawalibi:

have the fear of my battery draining. Phones are also a

Paul Dawalibi:

source of distractions. So he's talking about the backbone,

Paul Dawalibi:

which is like that device that you strapped to your existing

Paul Dawalibi:

phone. And he's making the case that that doesn't make sense

Paul Dawalibi:

because it's a device that has other uses, and therefore a

Paul Dawalibi:

dedicated device is the better way to go. Jimmy. I don't know

Paul Dawalibi:

if he had thoughts on this or if he did chime in on it, but I

Paul Dawalibi:

know you're a big mobile gamer Yeah,

Jimmy Baratta:

no sorry, guys, I was staying quiet. I was looking

Jimmy Baratta:

for exactly that episode, Paul with you, Josh, which, if you're

Jimmy Baratta:

okay with that, I'd love to drop here in the chat for everyone.

Jimmy Baratta:

If they wanted to go back and listen to our feature there, you

Jimmy Baratta:

know, I had my Steam deck, waitlist card or whatever find

Jimmy Baratta:

my number finally got called. And I messaged up and I said, I

Jimmy Baratta:

still don't know how I feel about this, I'm kind of on the

Jimmy Baratta:

fence, I don't really want to order it. It's really expensive

Jimmy Baratta:

for something I'm gonna play two games on maybe not like and

Jimmy Baratta:

obviously flip it real quick if I don't decide to open it and

Jimmy Baratta:

use it or, you know, if I do for a lesser amount, and I ended up

Jimmy Baratta:

not going with it just because it didn't. It just wasn't all

Jimmy Baratta:

that appealing to me. At the end of the day, the battery life was

Jimmy Baratta:

a big concern there. I mean, I do want a unique mobile device,

Jimmy Baratta:

that's not my phone to you Josh's comments, which are here

Jimmy Baratta:

in the chat. If you guys check out that episode, I do want a

Jimmy Baratta:

unique mobile device that I could play a game on in front of

Jimmy Baratta:

the TV, I don't always want to use my high powered PC for

Jimmy Baratta:

something. And sometimes I just want to sit on the couch with my

Jimmy Baratta:

wife while she's watching a show. But I can game and kind of

Jimmy Baratta:

zone out and disconnect from it where we're together, but doing

Jimmy Baratta:

our own things there. And I do that a lot on my mobile phone

Jimmy Baratta:

and games on my mobile phone, but I don't thoroughly enjoy

Jimmy Baratta:

them. I'm interested to see what this does just because if Xbox

Jimmy Baratta:

is supporting it, hopefully you know that that transition from

Jimmy Baratta:

console games to a portable mobile will be easy for them to

Jimmy Baratta:

accomplish. I'm not sure this isn't something that we've seen

Jimmy Baratta:

Xbox do in the past, unlike PlayStation on like Nintendo. So

Jimmy Baratta:

I'm also interested from that perspective just to see what

Jimmy Baratta:

they can do. And I mean, Logitech is a great partner, I

Jimmy Baratta:

think the hardware in the way that they evaluate hardware from

Jimmy Baratta:

a player centric approach where they say, How are gamers using

Jimmy Baratta:

this? What things do they like? What do they do? And how do we

Jimmy Baratta:

fix it, or address those and those things in and give them

Jimmy Baratta:

the tools they need? I do like that about Logitech in

Jimmy Baratta:

particular, not to say that other hardware manufacturers

Jimmy Baratta:

don't have similar concerns. It has the pieces that make this

Jimmy Baratta:

interesting to me. But to your guys's criticisms, yeah, like

Jimmy Baratta:

it's going to need to be more, right, it's going to be need to

Jimmy Baratta:

be different. It's going to need to do these things better. And

Jimmy Baratta:

all we know is that they're trying we don't know that

Jimmy Baratta:

there's any promise of it succeeding or being able to do

Jimmy Baratta:

that, other than what looks like a very nice entry price point.

Jimmy Baratta:

And two big names that we're familiar with.

Paul Dawalibi:

I guess it's my role to be the critical one. I

Paul Dawalibi:

think this fails for sure. And I'll tell you why. It's it

Paul Dawalibi:

relies on cloud gaming services, which have not done well. So

Paul Dawalibi:

right off the bat, your universe of customers is quite small. You

Paul Dawalibi:

need people who are you need intersection of people who

Paul Dawalibi:

currently subscribe to whether it's NVIDIA GeForce Now or X Box

Paul Dawalibi:

cloud, you know, one of these two, which is the two they name

Paul Dawalibi:

in the article. And you need to be so into those cloud gaming

Paul Dawalibi:

services that you want a dedicated device for it right.

Paul Dawalibi:

But whatever device you're playing, you're using for those

Paul Dawalibi:

cloud gaming services, not meeting your requirements. And

Paul Dawalibi:

what you're getting for about the same price as a steam deck

Paul Dawalibi:

is way worse hardware because the Logitech device doesn't need

Paul Dawalibi:

to run anything, it just needs to display something that's

Paul Dawalibi:

being rendered in the cloud with the steam that gets running on

Paul Dawalibi:

the Steam deck. So that's the second reason you're paying for,

Paul Dawalibi:

it's about the same money for inferior hardware. The real

Paul Dawalibi:

killer for this product is Valve has a different business model.

Paul Dawalibi:

Valve makes money off of selling games on their platform. They

Paul Dawalibi:

could lose money on the Steam deck if they really care too.

Paul Dawalibi:

And I think they're about breaking even on the Steam day,

Paul Dawalibi:

but they could lose money on the hardware if they thought it

Paul Dawalibi:

would sell more things on Steam. Logitech doesn't have this

Paul Dawalibi:

luxury right, they have to make money on the hardware outright.

Paul Dawalibi:

And so you will always get sort of inferior hardware for the

Paul Dawalibi:

same dollar because they need profit margin baked in. I think

Paul Dawalibi:

there's so many headwinds here for Logitech. I don't really get

Paul Dawalibi:

who this is for that doesn't already have a solution for

Paul Dawalibi:

mobile gaming, right? Whether it's a switch or a steam deck or

Paul Dawalibi:

their phone or their iPad. I feel like there's a lot of good

Paul Dawalibi:

options and I'm not sure if the world needed this. I don't know

Paul Dawalibi:

if you guys have comments. I want to get caught up on the

Paul Dawalibi:

comments I missed. I guess when I got cut off JM says this pas

Paul Dawalibi:

feels like eg vs TSM for an esports fans. That's a good

Paul Dawalibi:

reference. Kieran says quick guys get whatever the big boss

Paul Dawalibi:

won't let you say out loud. James says I don't think the

Paul Dawalibi:

Logitech handheld is going to last I agree jam. Matthew says

Paul Dawalibi:

is this necessarily doesn't feel like Steam deck was the hit

Paul Dawalibi:

people hoped it would be I mean for Valve, I think it's been a

Paul Dawalibi:

hit. I don't know if you guys seen other like specific

Paul Dawalibi:

numbers. But everything I've heard is they're extremely happy

Paul Dawalibi:

with how steam deck has sold and that's why they're making a

Paul Dawalibi:

second one.

Nicole Pike:

Well, I think to your point the business models

Nicole Pike:

as much the software bit of it and drive and people to be

Nicole Pike:

purchasing those games through them versus others. So it's

Nicole Pike:

again, like, I've used the word funnel too much in this

Nicole Pike:

conversation, but another way to get more people into the steam

Nicole Pike:

slash valve funnel.

Paul Dawalibi:

Chris says I met a cannabis conference with my

Paul Dawalibi:

retroed. Pocket three in tow while watching you guys. Let's

Paul Dawalibi:

talk about distractions because like Logitech, Chris, you make a

Paul Dawalibi:

good point, though, because I think those retro mobile

Paul Dawalibi:

consoles, they're usually cheaper. And and I get why

Paul Dawalibi:

people would play those because it's really the best way to play

Paul Dawalibi:

some of those older games. And so I get why you would want a

Paul Dawalibi:

dedicated piece of hardware for that Matt says, All I'm saying

Paul Dawalibi:

is I've yet to see a person playing a steam deck out in

Paul Dawalibi:

public. And Chris says same Gideon, but I don't see switches

Paul Dawalibi:

out in the wild either. I mean, that's kind of true. But they've

Paul Dawalibi:

sold a lot of switches. So I'm not sure if that holds up just

Paul Dawalibi:

because we don't see them in the wild. Because I agree. I don't

Paul Dawalibi:

see them in the wild either.

Nicole Pike:

You guys should come to all the kids soccer

Nicole Pike:

games, and there's kids on the sidelines everywhere. So you're

Nicole Pike:

just hanging out hanging out at the right places.

Paul Dawalibi:

Here it says I've used GeForce Now and shadow PC

Paul Dawalibi:

shadow PC blows GeForce Now out of the water here, and I agree.

Paul Dawalibi:

And in fact, we had a long time ago, we had someone from Shadow

Paul Dawalibi:

PC on the podcast, and unfortunately, they they sort of

Paul Dawalibi:

went out of business and now they're back in business, but

Paul Dawalibi:

they did have a superior technical solution for cloud

Paul Dawalibi:

gaming. Matt says, I feel like I see switches occasionally at

Paul Dawalibi:

people's homes when I go visit friends. I've yet to see a steam

Paul Dawalibi:

deck. Man, I can't reach it here but I do have a steam deck. So

Paul Dawalibi:

I'll show you on the next live stream. Alright guys, that I

Paul Dawalibi:

unless anyone has anything anything else to comment that

Paul Dawalibi:

wraps up this week's News episode Weekly News episode, I

Paul Dawalibi:

just want to say special. Thanks, Nicole. Thank you for

Paul Dawalibi:

being on on the live show this week. Really appreciated having

Paul Dawalibi:

you really appreciate all of the stuff all the contributions from

Paul Dawalibi:

YouGov. And, and the that extra level of insight we get from

Paul Dawalibi:

you. And you got so really appreciate. Thank you so much

Paul Dawalibi:

for being on the show.

Nicole Pike:

Yeah, absolutely. Likewise, we love it. Thanks to

Nicole Pike:

be away for everything.

Paul Dawalibi:

Thank you, obviously to everyone who came

Paul Dawalibi:

and commented, we really appreciate you guys. Thank you,

Paul Dawalibi:

Jeff. Thank you, Jimmy. As always, don't forget guys, go

Paul Dawalibi:

check out yougov.com/boe Don't forget a lot of really free and

Paul Dawalibi:

amazing data on there that you can check out. And don't forget

Paul Dawalibi:

to follow business of esports everywhere on Instagram on

Paul Dawalibi:

YouTube on LinkedIn, on Tik Tok, you name it, you can get

Paul Dawalibi:

business with esports content on every single platform. No excuse

Paul Dawalibi:

go follow us on all those platforms. Bring a friend bring

Paul Dawalibi:

a colleague every week, Wednesdays at 2:30pm Eastern

Paul Dawalibi:

time. We really appreciate when people are here live. Even

Paul Dawalibi:

though we know so many of you listen and watch after the fact

Paul Dawalibi:

but try and make it live Wednesdays 2:30pm. Eastern time.

Paul Dawalibi:

We appreciate all of you. William says another great one.

Paul Dawalibi:

Thank you so much William Williams podcast episode this

Paul Dawalibi:

week. So go check that out. And Adam says Have a great rest of

Paul Dawalibi:

your day all Thank you, Adam for being here. Don't forget guys to

Paul Dawalibi:

the future is fun. We will see you next week.

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