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Madness & Company on Art - LA Comic-con Series
Episode 2314th December 2023 • Film Center News • Derek Johnson II and Nicholas Killian
00:00:00 00:29:04

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This time we interview Madness & Company at LA Comic-con! Listen in as we discuss modern art in movies.

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This is Film Center, your number one show for real entertainment industry news.

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No fluff, all facts.

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Now, here are your anchors, Derrick Johnson II and Nicholas Killian.

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Hey everyone, welcome to Film Center.

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My name is Derrick Johnson II, and this is your number one place

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for studio news, and I'm here with this is Kenny from Madness Company.

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Madness Company.

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We are here live at the Comic Con LA Comic Con.

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If you're listening to this, probably L.

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A.

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Comic Con might have passed by however, you can still check out Madness and

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Company and everything that's really great about them on their website

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and any other socials that they may have let's just get right into it.

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I'm here with the artist and owner, right?

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You have a Very interesting setup here.

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It's this half hip hop, half kabuki style things that's going on.

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Yeah.

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Tell the audience a little bit about yourself first.

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Cool, cool.

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Hey, my name's Kenny.

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I'm from Madness Company.

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Madness Company is a merchandise and apparel brand started by my wife and I.

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Dynamic duo.

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Kenny and Indy, you'll see it on a lot of our shirts and our, Products you see

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a little signature there, but overall Madison company is a way for us to do

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business together While also being able to develop myself as an artist and just

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see how far we can see how far we can take the brand so I mean There's a lot

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of people who listen to the show are either industry professionals or they

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want to get into the industry and we focus mainly on movies and television.

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Movies, television, entertainment industry.

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However, in this industry, it's very difficult, especially as

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someone who runs a business, to use, do with family members.

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In the entertainment industry, there's a whole bunch of controversies

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between people who are trying to work together but are also married.

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You know what I'm saying?

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Can you tell us a little bit about that dynamic and how

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this really came to be about?

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Was it inspired by YouTube or?

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So I definitely seen a lot of brands recently blowing up where

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it's a lot of two man teams.

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Sometimes it's just, a guy and his brother.

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Might be a guy and his best friend might be two, two

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women, a mother and a daughter.

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However, I realized that it can be done by two people.

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Throughout college, I can say my wife's been running events for a very long time.

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She's very business oriented.

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And as far as visuals and just from the creative side, there aren't really many

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things that I see that I can't make.

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So having both of those fields covered, we were like, Hey, let's

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see what, how it will work if we were to go into business together.

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I would say one of the best things we did, though, is instead of cutting ties

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with all of our jobs and ending everything that we're doing professionally.

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We decided to do this on the side, starting out.

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By doing that, you take away the pressure of, Oh, this has to work,

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or oh, we have to make money.

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It's all about any money that's made goes back into the business

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and then we re strategize.

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It's just, the only thing you're really sacrificing at that point is, man hours.

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There's no real money.

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There's no real pressure that really can make the business less fun.

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So at that point, it's just, let's see if we can solve this puzzle.

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If we solve it, boom, we've done it.

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It's a success.

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So we're recording here at Comic Con because Indie creators are

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taking over like a larger and larger portion of the industry.

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Yeah.

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I said this on the radio show before where I have this prediction.

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That basically, studios will be replaced by indie people.

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Yeah, I can see that.

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Just in general, because they can get closer with their

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fanbase, and things like that.

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Do you find that it's difficult to grow a fanbase against, Cause you're here

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in LA Comic Con, it's no small feat.

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You know what I'm saying?

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Thanks.

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Did you find it difficult to grow to this size?

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Like, how long have you been doing this?

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So I think it's been a steady rate.

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So we've been doing this what, it's This would be September

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would be year five for us.

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We started this in 2018 and on, if you're ever on our page, you

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can follow us at Madness and Co.

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But you'll be able to see the process of how we've grown from, selling out of a

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bar, in the back of a bar to selling a couple shirts, to getting to this point.

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And I think the way we did that was by creating, instead of me making a comic

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and trying to sell you on a comic, we created really rad shirts, really

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rad characters, and people wanted to know more about those characters.

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And then we continued to flesh that way.

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So your strategy was merchandise.

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Yes.

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And to express interest into the story.

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Exactly.

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It's interesting because on this show we've also previously

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talked about transmedia.

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Once you have one major story that gets into different mediums.

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Yeah.

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And transferred from all this different stuff.

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And you're one of the first ones that I've seen.

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I'm gonna start with the merch first.

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Yeah.

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Where did that you're not from Los Angeles.

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No, I'm from Atlanta originally.

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From Atlanta originally.

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Was there anything so you're from Atlanta, grew up there, actually,

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I grew up from Cincinnati.

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We actually moved to Atlanta, I would say, about seven years ago.

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One of the best decisions I've made.

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So Was there anything that when you were younger that made you say

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Oh, this is what I'm really into?

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Oh yeah, definitely.

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The entire premise of Madness and Company is an amalgamation

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of everything I grew up with.

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And that's anything from, movies, to cartoons, to comic books.

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It's all fleshed in there.

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To music, it's all in there together.

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And you'll see a lot of the easter eggs pushed out through our different items.

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I would definitely say that, yes, we started with merch first, but I would

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say an even better description of that would be we started with characters first.

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I know everybody, when you're in the back of class, Oh, this is my character that

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I made, he's got chainsaw arms, whatever, whatever you wanted your character to

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be like, that's what we started with.

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We built the world around them, and then, once I had that archetype, I could then

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flesh out the story and really tell Okay, this is what I want this character to be.

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I went out, I'm able to go deeper now.

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It's such an interesting tactic.

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Because you knew you, a lot of indie creators are doing something

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with the billiard studios are doing on a lower level.

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Yeah.

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And by lower, I don't mean quality wise, but just in size.

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Yeah.

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And it's interesting because with us, even with this radio show, we started

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originally with just straight up audio before we started moving to other

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things, before we started doing TV.

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Now I.

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personally have a background in, in working with studios and like movies

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and television, but this whole film center thing, we started off just purely

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audio and you started off with merch.

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Yeah.

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It's amazing to hear someone saying okay, I'm going to start with, cause usually

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merch is the end goal for a lot of people, but that was your starting point.

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Did you have any like inspirations to do it that way?

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Or was it like.

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I just want to do something different.

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There was a mixed bag that was going.

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I'm a graphic designer full time.

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I've worked with Apple, I've worked for CNN, I've worked

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for a lot of larger companies.

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However, through those, I never had full autonomy of the design

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direction, nor was I able to figure out what my specific art style was.

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There were two fronts that I wanted done through Madison Company.

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I wanted to create really cool items that, me as a kid would have loved to

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have, while at the same time Having a vehicle that I can put these characters

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and put these ideas on, on a garment for.

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So as an artist, it's something crazy being able to sell a high quality

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product and then also see people wear your drawings at the same time.

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It's probably really cool.

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Yeah, it's really, it's surreal almost.

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It's really surreal.

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Yeah, what's interesting is that a lot of a lot of successful professionals

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like yourself They always start off getting the experience first, if you're

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listening to a show and you listen to a show a lot of people that we interview

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before they break off on their own, they have experience doing other things.

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I started off writing for TV and TV and movies.

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No kidding.

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Prior to branching out on my own and doing my own thing.

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Gotcha.

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What was it like?

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Say okay, I'm gonna step take a step You know into this more indie creative mode

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was it because you're handling two things at once There's a lot of people who are

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probably industries professionals a lot more and more industry professionals are

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breaking off into their own stuff What was the moment you were like, okay, you

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know what I'm going to just move Farther and further into my own thing and kind of

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leave this other making stuff other people behind I think there was a time where you

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know, every artist wants to work for a bigger company maybe you want to work for

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Cartoon Network or maybe you want to work for Marvel Studios And you'd learn to draw

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those characters You learn the different art styles that mimics a show that you can

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keep up with their artists that currently, you know Currently are employed there

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but through that after a while I realized that there are so many people trying to

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do that But I can create my own characters have full autonomy have full direction of

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these stories And that further solidifies the decision of being like, Okay, if I'm

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gonna step away from Apple and CNN, If I'm gonna step away from these bigger

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industries and graphic design, It only makes sense for me to create these

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unique stories that are fully my own.

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Do you think that, that gave you a good level of training?

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Cause I try to tell a lot of people you can start off indie.

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There's nothing wrong with starting off indie, but when you work for these

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bigger companies, there's like a level of discipline, there's a higher level

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of scrutiny, you know what I'm saying?

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I remember getting notes upon notes and being like, Oh my gosh, I just

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wish they would just accept what I do.

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But now looking back at it, I'm like, okay, this was showing me how

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to get to that professional level.

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Showing me that my first draft.

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It's probably can still be better.

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Yeah, I'm saying is you think that discipline is something you

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take into your Business today.

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Yeah, I can definitely say that.

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I think I haven't even thought about it that way.

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I am Working on those industries.

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Obviously, you have to be polished you have to make sure that you have

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all your piece, piece and cues set up properly, but as far as Them helping

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train me to better myself as an artist.

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Yeah, I can definitely say that.

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I think I have a much stricter level of quality that I adhere to.

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Have you been drawing like your whole life or?

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Oh man.

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So that's a great question.

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So what actually got me into drawings was.

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Third grade Kenny couldn't draw a dragon to save his life, had a

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whole meltdown, end up leaving.

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And then I ended up just practicing and practicing all day to draw like

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the artists and the art and the cartoons that I'm seeing on TV.

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So I could get to that point.

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And I would definitely recommend that to all artists.

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There's nothing wrong with learning what makes the things that inspire you.

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Good practice.

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Those line works.

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Your natural subconscious is going to.

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Deviate from it, and you're gonna figure out your own style, but there's

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nothing wrong with learning from what's already working, what's already popular.

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you guys are listening, he's talking a lot about, learning from the professionals.

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Yeah, big time.

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There is a there's a thought process, at least when I was in school given to

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me by Kevin Mack who's done some stuff with Marvel and all that kind of stuff.

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And he was teaching me how to write.

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He was saying that, whatever you want to learn how to do,

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the training is out there.

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You just see your, who you look up to.

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You know what I'm saying?

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Whoever you look up to, try, not to copy per se, but understand

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what they're doing in their process and how their designs look.

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And that's your training program.

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That's 100%.

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There's so much information that artists are putting out there nowadays.

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If you can see a speed drawing of an artist, there's so much you can

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learn of seeing their entire process.

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When we were younger, you couldn't see it on YouTube.

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We didn't have that.

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When we were younger, we didn't have that.

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You're going through the comics and the pages and watching the

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movies develop your own notes.

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I put the the white piece of paper over the DVD magazine so you could trace it.

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When they had the light boxes and you could see through the paper,

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you're like, oh, this is technology.

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Yeah, you thought we was living in the future.

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Yeah.

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Yeah, you know what's really interesting is, especially this whole weekend,

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we're really pushing that talk to a lot of different indie, indie creators.

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Yeah.

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And, something that I'm always comparing this, the indie side to, and I say indie

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with heavy quotation marks, because a lot of indie people, a lot of stuff.

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Studio people leave to go indie and then they go right back into studio as soon as

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they're, bigger but there's a difference between how they market themselves, you

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know what I'm saying, with studios and with you with indie you have this ability

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to say either I'm going to make what I don't see, or I'm going to make towards

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market, studios always making towards market, do you find yourself, because

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you used to work for larger companies, do you find yourself often making more

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Things that you want to see like you said earlier like what I want to see when I

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was a kid Or do you self see yourself like oh, you know what this is selling

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more this type of design says more Maybe I should make more stuff like this for

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market So I think there's an amazing balance that has to happen there as an

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artist, you know You're gonna create your own designs and when people rock with it

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You get locked into being like, okay, I have good taste and you do as an artist.

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You're going to have a unique taste.

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If you want to make a country style fighting game, that's uniquely you.

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And if people rock with it, no one else can take that away from you.

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However, as I'm creating designs and as I'm creating these

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layouts, we're developing fans.

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We're developing a community and they love the same things.

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That's why they rock with it.

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So I have to also.

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Back their point of view a lot of times where they're like, Hey, we'd

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love to see this in this color.

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How do you find that balance?

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Because for every creator is different.

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Yeah I would say definitely talking with them.

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A lot of times we'll have a shirt where, you know, or design where

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it's almost done, but there's that last bit of decision making.

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We can't quite figure out and we'll throw it to the community and a

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lot of times they'll be like, oh, this will be a great idea, Nate.

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They have feedback.

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There's also artists in our community and talking with them helps.

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You know into that next direction.

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I've already done the groundwork as an artist to have my characters out

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there and keep pushing their stories.

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But when it comes to creating like really great renditions of the

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art and merchandise, the community definitely helps along the way.

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You have a very unique art style.

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Yeah, I do.

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There's an issue right now that a lot of big studio productions are

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looking the exact same kind of.

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Yeah.

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Some people are calling it the Disney effect.

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Oh man, yeah.

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3D animation looks like the same, but if you look back in the early

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thousands, like when we were younger, they just, this stuff looked different.

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They were still doing Judy animation.

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Yeah.

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Treasure planet was a thing journey to Atlantis was a thing.

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And then they cut it all off to focus on more on 3d animation.

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Yeah.

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Cause it was easy to pump it out.

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But now even DreamWorks is trying to, there's a lot of people

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who work at DreamWorks who came from Disney, obviously, right?

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They left with Steven Spielberg when he decided to make DreamWorks.

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Yeah.

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But now we're in this zone, where it seems like the artists aren't allowed to

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really express themselves artistically.

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Man.

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And instead do what works and it's amazing to see something like the animated Spider

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Man movies where they decide to break out and do something different and unique.

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And for some reason, the studios are flabbergasted by this.

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Why do you think they're pushing this standard animation, because

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you have a very unique So why do you think they're pushing this standard

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animation instead of breaking it down into styles like maybe like your own?

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I think this highlights how important designers and creatives are.

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I think we're able to see and we're able to create things that are

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unique and are loved by the people.

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However, without creatives, a lot of people are just going to look

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at the numbers of what works.

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If I see that Inside Out style works, I'm just gonna create the same

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thing that looks like Inside Out.

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There'd be no reason for me to think beyond that.

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However, when you give it to the artist, you end up with stuff like the new

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Teenage Mutant Ninja Turtles movie.

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Completely, the artist had a full field day with that.

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They had as much fun as they wanted.

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They gave it's own flavor, it's own vibe.

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It was absolutely one of the top movies, when it came out.

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Like it's, it speaks for itself.

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What do you think is preventing those studios from being more

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encouraging about, unique art?

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I think right now all the studios fell into kind of the, all

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right, let's only use what works.

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But now that the studios are starting to see okay.

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Letting the artists work is starting to work.

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I think we're gonna start seeing more studios actually do that I

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think they're started as a transition starting where it's oh spider man works.

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What if we let them do it again?

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Oh ninjas hurdles work.

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Oh Building confidence.

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Yeah, I think it's gonna happen where the decision making is less cookie

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cutter and now let the artists go crazy.

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But I do think if the artists go too wild, there's gonna be a natural balance where

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the studios like this movie kind of flops.

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Let's go with what works.

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And let's find that balance between culling the artists while at the same

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time, allowing that bit of freedom.

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I think it's a, I think it's a spectrum.

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So there's this in.

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Entertainment.

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Yeah, there's a renaissance about every 20 years you know there people always

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talk about the movies from the 50s the big like epics and stuff and her and

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stuff then People only talk about the 60s too much because there's overshadowed

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and it's in the 80s too much because it's overshadowed by the 70s Yeah, Star

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Wars Jaws, Indiana Jones, you have The Godfather, 70s was going crazy, right?

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People were trying to get back to that, yeah.

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Yeah, and then you have another renaissance in the 90s, right?

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Yes.

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Quentin Tarantino was one of the big leaders in that, you know what I'm saying?

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And then what's interesting is that the next quote unquote renaissance

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started with, technically the superhero was a really big, was blown

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up with Spider Man, but around 2010.

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Iron Man was the quote unquote first start with the 2008, quote unquote,

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but Blade was really there before, that's what I'm saying, right?

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Happened in 2010s, and now it seems now in 2023, we might be on

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the cups of another, revolution.

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Now, do you feel like the same way, or, no?

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It's interesting, I think we saw a bit of a renaissance.

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With how Marvel completely changed the way that cinematic universes work.

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I think a lot of movies also started to play with that, like Glass for example.

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Yeah.

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That was it's own, they started to make a universe of that and seeing these

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movies and these series actually talk.

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I think we're seeing people experiment.

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And maybe it isn't as far as to say it's a renaissance, maybe an arc, within an era.

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But, I do think people are trying to develop a new way to provide entertainment

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that we may have not seen before.

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I've never seen TV shows be connected to multiple movies, be connected

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to, all that pushes the, all the lore together, that's something new.

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Now, is that a renaissance?

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Maybe not, but I do think it, it will be the start of future, renditions

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and how we push entertainment, yeah.

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As a professional artist yourself, what do you see, like, when do you see something

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on a TV that, or a movie that actually catches your interest artistically?

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Because, like I said, there's a kind of, there's a huge consensus right

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now, especially with a lot of fans, that things are looking the same.

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How do you see something, how do you look at something on the television

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or movies and you're like, Okay, this is something that's unique and

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that's connecting with me personally.

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Because you're also a professional artist.

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So the way you're looking at images, the way other people

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look at images differently.

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Like for myself being mostly a writer director and doing really

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a lot of writing, I'm always like, It's not like I can't turn it

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off, you thinking about the story.

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But because the consensus right now is about art, there's a

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huge concern about unique art.

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You know what I'm saying?

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How do how do you think oh, okay.

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I think that this is something that I could take away from.

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Okay, are you thinking from a live action or more like an animated standpoint?

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Either one.

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Either one.

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Because you seem to have a lot of references in your art.

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Yeah.

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Yeah, I think it, like you said, it's hard to turn it off and you never really can

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see past the kind of analyzing standpoint whenever you're watching something.

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But I'll say I'm always pulling it in.

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So I would say the best example right now would be Bullet Train.

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I just saw Bullet Train not too long ago and seeing the storytelling,

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at first I thought it was a Quentin Tarantino film by how it was written.

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But I love That movies are starting to become aware of their tropes, of their

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the different stereotypes that are in there, of the way they tell their

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stories, but they double down in that, and they don't always do it from a comical

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standpoint, but they dive deeper into the, alright, we know how edgy this is,

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we know how, over the top this is, but we're gonna make it work in this era.

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For example, during the era where samurai movies were

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amazing, that was an amazing era.

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However, now when it comes to movies, the main character of the movie also

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realizes how Absolutely crazy it is to see a samurai in that movie.

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So they'll comment on that what is happening?

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Got like a little more meta.

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Yeah, it's it's definitely more meta.

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I think that's the thing.

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Seeing how meta things have been in entertainment a lot these days.

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That's what I'm pulling from.

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Wow.

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I love that they're, things are a lot more aware now.

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And they're commenting on that.

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Would you say that like I said, you have a lot of things, a

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lot of references in your art.

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Do you have some main inspirations?

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Oh yeah.

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I would say, man, that's a great.

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So obviously anime, a lot of the classic anime, Dragon Ball Z, Mazinger

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pulling from a lot of those sources.

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But in the way that I pull from them isn't just oh, I want

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my guy to be a giant robot.

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It's more so in things that people don't really see, like In the intro

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of the anime or in the ways that they set up certain angles, or there might

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be the protagonist and you'll see the robot silhouette in the background.

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Those were all artful ways of highlighting big characters, or those ways of

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doing storytelling through music.

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Like, all those things matter.

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Your art reminds me a lot of Samurai Jack.

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Yeah, exactly.

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And this is, there is this term that I heard for the first

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time in my life, here at L.

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A.

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Con, where they're saying Afro May.

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Afro May?

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Afro May.

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I've actually never heard that.

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Where it's African American hip hop style, things like that, being combined

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with anime, almost the only thing I can really think of, like, when I think

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of Afro May, peak Afro May, is again, have you ever heard of this before?

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I don't know, this is the first time I've heard of the term, but now I can

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see the whole Rolodex of all the things that would fall into that category.

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Yeah, Afro May, when I see Afro May, I think of The Boondocks.

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Yeah.

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I think of Samurai, Afro Samurai, Cannon Busters.

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Yeah, Cannon Busters, stuff like that.

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Do you see a rise in an Afro man?

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I do.

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I'm seeing a lot more black artists that we've been talking to have been

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like anime is a big inspiration.

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Why do you think It's anime that's such a huge inspiration to the African

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American culture, comparative to others.

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So this will be an interesting kind of monologue I'm gonna go on.

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I think Monologue away.

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I think a lot of African Americans first experienced anime through Dragon Ball Z.

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And I think it it connected with us in ways that we didn't expect at the time.

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Cause you'll see a various, a various spectrum of of black people kind of love

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Dragon Ball Z for different reasons.

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You'll see, super hood guys be like, man, I love Dragon Ball

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Z, I still rock with Vegeta.

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And you'll see, super geeks that are like, walking around in Goku outfits.

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But it's still for that whole spectrum.

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And I think there's an underdog story that's been.

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Prominent in a lot of early anime that you know may not be as prevalent now But

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I think it's still one of the main cruxes anime and that's the underdog story It's

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and with us being black people i'm feeling like the underdog I think when you see a

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character persevere constantly take those hits train and do his best It fills you

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with a hope that you it can be a little kind of silly But I do think it fills you

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with a hope that you didn't realize you needed that time and you pull from it.

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So training and seeing characters like Goku, seeing these anime characters work

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hard, might not succeed but continue to push through, it gives us inspiration and

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I think we continue to pull from that.

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But then after a while we start to love anime just for what it is.

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Oh, wow, this is a creative craft.

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I still love the underdog story, but now these other characters resonate with

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me, whether because they're super cool or because the way they navigate life.

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Yeah.

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But I think it all started with how we pulled in with our first anime for a

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lot of people, which is Dragon Ball Z or which is Naruto seeing that story.

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Yeah.

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It's so incredible because once again, I haven't heard Afro May until like

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literally yesterday, this is December 3rd that we're recording this.

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December 2nd, 23rd.

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I was like, Afro May?

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But it made so much sense as soon as I heard it.

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You even think about things like Kanye West's Power.

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Yeah.

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When it's the whole music video is Akira.

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It's Akira, yep.

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And you hear and this interesting thing about African Americans this quote.

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And I forget who said it, but basically, to be an African American is to be

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a race and a people without a home.

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Because African Americans, we can't really relate to Africa.

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We haven't been there in generations.

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Hundreds and hundreds of years.

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We're learning about what would be our own culture in the same way we

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would learn about any other culture.

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You know what I mean?

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We're new to it.

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And yet, at the same time, we are American, but a lot of other American

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minorities Like Asians or like Hispanics, they can say, Oh, I'm from Italy

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or I'm from specifically Guatemala.

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They have a home.

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From Burma.

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They can like, Oh, I'm going to go home to my home country.

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We don't know where our countries are.

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So there's this possibly stipulation.

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And you gotta let me know if you agree with this.

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Yeah.

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That it's okay, that's a far away land and it's not.

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It's not home to us, but also we connect with that.

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It's okay, you know what?

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I'm also not American, but I am American.

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I 100 percent agree with that.

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100 percent agree with that.

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I think I was just talking to another animation studio, the main director

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that he's from Nigeria, but he does have a home he's coming from.

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I think with us, being black, African Americans that are born and raised

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in America, even down to like our last names I don't think my great

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ancestor's last name was Fowler.

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Yeah, but I think not having those original roots, we adapt the roots from

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different things that resonate with us.

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I think in the same way that there is this give and take relationship when

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it comes to, black entertainment, black culture that we've developed in our,

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our few kind of decades here in America.

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The way they're pulling from us and we're pulling from them.

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I think we do resonate with Japan.

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I think we do resonate with Africa I do think we do resonate with a lot

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of different places But I think we're creating our identity here as a result

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of what we're seeing and developing from everywhere else So this is really

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interesting Perspective from Asia that one of our previous guests gave us.

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He's from Japan And he was talking a lot about how, like, when, in

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America, anime fans will talk about oh, the sub versus dub.

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They have the same arguments about King of the Hill.

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Yeah.

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They have obviously, Japan and baseball has been well known,

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but they also really like college football and things like that.

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There's also a trend right now for them to, there's a style in which

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they can Heat and curl their hair to get the acros and stuff like that,

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and so you're saying them pull from Specifically African American culture.

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Yeah, not American general, specifically African American culture, and then we're

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also pulling from them Absolutely, and the world's getting more and more connected

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Do you think that this would like?

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Once again, I heard Afro May for the first time and it feels like something

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that it feels like that would be like an island somewhere like this is Afro May

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Island where it's like half, half Asian, half black people are there, right?

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And since your style, you have you obviously pulling

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from the east a little bit.

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Yeah.

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Would you ever go over to so you got invited to, to, somewhere in

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Asia, would you like, give some lectures on not even lectures,

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but to Show them some of your art.

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Yeah we're actually planning to head to Japan in this next

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year in 2024 for the first time.

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Oh, if you're listening, you're from Japan.

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Watch out.

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They're coming.

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They're about to go out.

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We're gonna come.

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I think there's so much for example, learning, learning katakana, learning

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hiragana, learning kanji, learning how to speak the Japanese language.

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And navigating that with myself, as a, American artist.

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But also wanting to pay respect to Japan in the way, because I would say, okay,

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Madison Company, our mascot is a lantern.

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And that stems from the fact that when I was a kid, I saw a lantern festival

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on TV, had no idea what that was.

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But after a while, I really started to resonate with Japanese culture.

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I really loved the way that they would highlight their culture.

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I loved the way that they created items.

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And a lot of our Western, Highlighted films, whether it be Western cowboy

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shoot offs, or just samurai, stand offs, lightsabers are just Samurais in space,

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power Rangers are just super sentai, like Really learning where a lot of the origins

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of a lot of our Western media borrow from, Japan has been really interesting.

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To see the influences.

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Even something, Especially who was influenced by it, right?

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Both Steven Spielberg and Jordan Peele have been putting in Bids for

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years to do a live action Akira.

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The first close person to get close is ironically is Kanye West, you know

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Even though the whole thing is really a reference then you have things like

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he's not technically only from Japan.

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He has some Korean background, but Satoshi Kon who made the movie Paprika that the

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American iteration of it is Inception.

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Yeah.

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Where some of the shots are shot for shot.

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How do you, instead of doing this shot for shot, you're taking those

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references and making them unique.

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How do you know okay, this is I think you naturally have your own deviations

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of what you like as an artist.

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And I think that helps me a lot and one of the things that really has pushed

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Madness and Company as far as it is.

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I love when there's a collision of cultures.

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I think that's what a lot of people don't highlight enough.

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So for example, when we were younger, we loved, martial arts movies.

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But it wasn't that we were watching the true yeah, Wu Tang exactly

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was where I was going to go next.

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But it wasn't like we were watching the original movies, we were watching

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bootlegged, poorly dubbed, VHS, Shaw Brothers movies, but it's like something

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about the poorly dubbed, something about the over the topness, but still the

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action being oriented, the action oriented kind of subject matter, all those things

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resonated, and that's what made the culture, it wasn't the streamlined, high

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resolution, it was the grittiness, it was the poorly dubbedness, it was the attempt

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to see in those two cultures collide, and I think that's where the love is,

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it's same thing with Wu Tang, the hip hop beats over with the Japanese undertones.

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It's where the, it's a medley, like a subculture is formed between those two.

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I think that's what I really love about it.

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Like you'll hear us playing Boom Bap in the back of our, ramen shop.

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But at the same time, I want to make sure that if I'm going to have the ramen

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shop out there, that I get true Chochin lanterns made, that I sew the northern

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curtains, that I create, the roof tiles.

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Like I'm actually taking the time to do the research, even

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though I haven't been there.

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But there's so many references that you can learn from.

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And create it so that it's authentic.

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The information is so much more readily available.

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Yeah, absolutely.

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It's if you're gonna do it, make it authentic.

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But don't make it to the point where it's less you.

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If that makes sense.

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Yeah, something interesting about Wu Tang.

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I have a friend who's from Shanghai.

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And also, if you watch, there's an interview with Jackie Chan, where they

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ask Jackie Chan, Do you like Wu Tang?

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And he's very confused.

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He's what is Wu Tang?

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What is that?

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But Wu Tang is actually popular in China, but Jackie Chan for

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some reason didn't understand.

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And then I asked my Chinese friend.

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I was like, do you like Wu Tang?

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And she's because she saw the symbol on my chest, she's oh, they're awesome.

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I was like, oh, you like Wu Tang?

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And she gave me this very confused look what is Wu Tang?

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It's it's a symbol, it's what I'm wearing.

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It's actually supposed to be Wu Dong.

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Yeah.

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It's supposed to be wudong.

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And so if they would have said oh, this is wudong.

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It's not wutang.

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Yeah, but it's that mistranslation that then it's okay now

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it feels like it's for us.

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Yeah.

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Yeah the different spin on it it's been great to have you on Working, working

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everyone follow you and check you out.

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Yeah, definitely.

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So again, we're Madness and Company.

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You can follow us at www.

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madnessandcompany.

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com or you can follow our socials at Madness and Co.

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So that's at Madness and Co.

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Check us out.

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We'd love to have you be part of the community.

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If you have ideas, definitely shoot it to us.

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We have a Discord as well.

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You can hit us through our link tree.

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It'll be on our Instagram.

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And join the community.

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If you have art that you're making, hop in there.

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Let's talk, let's compare ideas and let's just, let's chat it up.

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Excellent.

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Thank you so much guys.

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This has been film center.

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And my name's Derek Johnson.

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The second I'm Kenny and this is a Madison company.

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Yeah.

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And we'll see you later.

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This has been film center on comic con radio.

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Check out our previous episodes at film center, news.

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com sign up for our newsletter and get the Hollywood trade straight to you.

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You can follow the show at film center news.

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on all major platforms.

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Tune in next week for a fresh update.

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Until next time, this has been Film Center.

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