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The YouTube Myth and Fabula Ultima
Episode 209th May 2026 • User Friendly - The Podcast • User Friendly Media Group
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Join us this week to learn about some of the top YouTube myths.

Our guest this week, Mark, talks about Fabula Ultima Role Playing.

William Sikkens, Bill Snodgrass, Gretchen Winkler

Transcripts

Speaker:

Welcome to

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User Friendly 2.0 with host Bill Sikkens,

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Technology architect.

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And this is User Friendly 2.0.

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As always, I am your host Bill Sikkens.

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Joining me Gretchen,

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Bill welcome to this week's show!

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Hello there. Hello.

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So we're going to be talking

YouTube myths and covering

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some of the top fake YouTube stories

that came off as being true.

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Be doing that after the news

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and then the next segment, bill, you're

going to be covering a role playing game.

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And what's the name of the game?

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Abdullah. Altima.

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Yeah, we'll get into that good interview

coming up on that.

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And then we're going to be talking

at the end of the show mall.

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So if you haven't seen the final episodes

yet, we'll give it right now.

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It's a spoiler.

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Spoiler alert.

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Spoiler I can't talk. Evidently.

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But we're going to be

talking about some stuff,

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so you might want to mute that part of it.

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Go watch them all, and then come back

and listen to the end of the show.

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The show will be better than mall,

but you know, it's my opinion at least.

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Oh, I don't think so. Sorry.

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I can see the comments now.

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Anyway, next week we are actually going

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to be having a pretty cool interview

with meta.

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Of course, the parent company of Facebook

and Instagram,

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talking about some of the unique things

that they are doing to help

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keep children safe online.

So that'll be coming up next week.

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So until then, let's

go ahead and jump into this week's news.

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All right, Dave Loney

perfectly explains why

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Darth Vader doesn't speak in the mall.

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Shadow Lord finale.

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Oh, that was part of the spoiler.

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Spoiler. What?

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I think that one we can get away with.

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Reporting by Gizmodo on this.

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And basically they did an interview with

felony, and I'd like to invite him here

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so that we could interview him

about this too.

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But in the lack of that happening,

we'll go ahead and just go through

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what he talked about.

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And basically his interpretation

is that the version of Vader

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is more machine than man,

emotionally hollowed out and essentially

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functioning as the Emperor's weapon

rather than a traditional character.

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And the emperor

at this point would have been Sidious.

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So there might be some truth to that.

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Yeah, and there's also a comic

book that also deals with

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Mall and Earth.

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Vader.

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You know what if

if they actually got in a fight.

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Yeah.

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And, well, this is one of the first canon

confrontations between the two.

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From what I understand, I don't know

if it's happened before in canon,

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but I don't know

if the comic books are canon.

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That's a question for probably Michael

Regina or somebody else.

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Yeah.

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You know, again, just email us.

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Would be happy to have you on. All right.

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And we'd be happy

to have the person in the next line on to.

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So what's our next?

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George Lucas surprises

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Star Wars fans with a

May the 4th announcement.

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Yeah. And I'm glad to hear

he's back in the public.

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And also happy birthday.

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This Thursday is his birthday

so happy birthday George Lucas.

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All right.

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So what's going on here

is for Star Wars Day, which is May 4th.

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May the force be with you.

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For anybody that doesn't know

where that comes from is he's talking

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about a new installation coming later

this year where fans will get a look

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at the original Star Wars

trilogy and prequels that he worked on.

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Article from ScreenRant covering this.

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And it's the Lucas Museum of Narrative Art

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where this is going to take place,

opening on September 22nd.

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And we probably should go down there

and see it for ourselves.

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And it's not just it sounds like

it's not just Star Wars art,

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but it's a huge art collection of.

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That's what my understanding is.

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Yeah, I actually heard of this.

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Not what he's doing here.

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This is news,

but the actual museum, as it were.

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And I think it'd be something really cool

seen.

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And it's very well respected.

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So, you know something?

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Definitely. I'd love to see it to do.

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And like I say, I've heard about it.

You know where it is.

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I probably should know

that it's in Los Angeles, I believe.

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Yeah, I could do that.

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I could get down there.

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I think that would be a good road trip

for the show.

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So, you know,

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or jetpack trip, I.

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I'd be up for that.

I'd be totally up for that.

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Of course. You can only be in the sky

two minutes.

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It'd be a lot of hops,

but would still be fun to do.

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All right, well, Japan.

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Japan's deep space mission brought back.

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And asteroid sample with all five

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DNA building blocks.

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All right, so interesting thing here

e there is this idea still in:

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that our solar system is very special

and we're the only planet in the universe

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with life on it.

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And to have life, at least

the way that we know it, requires DNA.

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Of course, there's also people that

honestly believe the planet's flat topic

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for another time.

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But hey, you know, I wonder

if the sun spins around us to still

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and don't know

those people can go burn a witch.

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But we'll do is talk about

what's actually going on here.

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And that's the fact that finding DNA,

especially all the pieces of DNA

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that would be required on

an asteroid, is kind of a big deal,

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because it addresses that a little bit,

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and confirming the presence

of these things that make up life.

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You know,

as far as what we consider life to be.

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So I, you know, from that standpoint, it's

just kind of cool

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to see where this is going.

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And I will tell you, the research

on this stuff is growing exponentially.

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We're getting a lot

more information on things now.

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That's actually very much

something that comes from fact

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and not a guess,

you know, that kind of a thing.

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Of course, the one exception to guessing

is quantum physics.

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That's sort of fact.

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But anyway, outside

inside joke, outside of that,

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outside of that,

we're seeing a lot of different things.

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So Daily Galaxy covered this and goes

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into a lot of detail

on what's going on here.

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Sir John's is the writer and it's

definitely something worth the read

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the Daily Galaxy.

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Com and you'll find it right there.

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Lord of the rings

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star wants to be Harry

Potter's new Voldemort actor.

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So what do you think?

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I don't know, I mean, he's a great actor.

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We're talking about circus,

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right, Andy circus for

he played their home.

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Yeah, and he's a great actor, though

I'm having a hard time

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wrapping my mind around him

being a Voldemort.

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But, you know, he he's very talented,

so who knows?

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The one thing I will say is circus

is known for doing different things,

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but very different concepts

and is a very well respected actor.

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And I think if

somebody could pull that off,

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I think he would be able to do

it. It'd be very different role for him.

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But sometimes that's fun, you know?

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And there's nothing wrong with that.

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As long as you're able to jump into it

and do it.

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And Eric, your actor,

I'd actually like to see him in the role.

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I, I think he would do a good job.

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Yeah, we'll see what happens.

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And if he gets that,

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we'll have

to, you know, have a discussion on that.

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But I don't think we'll be disappointed.

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No I would think he would give it his all.

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He's. Yeah. All right.

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NASA just dropped

12,000 space photos from Artemis two.

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And some of them are unlike anything ever

captured.

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So it's interesting to see again.

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You know,

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we were just talking about stuff

that science documentation

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and all these things are coming together.

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And with the technology we have now,

it does make this easier.

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Not that they didn't have,

you know, cameras on some of the past

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missions, but now, as we all know,

a camera is smaller.

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You can do more with it.

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You don't have film and

all the other stuff that the last time.

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And think about it, the last time

we actually went to the moon,

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we were just in fact,

that mission invented

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the camera lens

that we used today in our phones.

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You know, that was designed for that.

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And it was huge.

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And in however many years it's been it's

gotten smaller and it's,

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you know, interesting to see where it goes

from there.

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And 12,000 pictures are kind of cool

and I don't know, how do you discuss

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pictures on the air?

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This is something

you almost have to see in person

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to really,

you know, be able to to appreciate that.

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I think there was one photo of the moon.

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And just like all the textures and details

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and just like, wow,

it was just kind of cool.

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Well, and that's the other thing too,

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you know, high megapixel 4K video

8-K video on some of it.

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And that's also a little bit

of a difference from the standard

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definition, grainy,

you know, stuff that they had before,

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which at the time was amazing

to be able to even see it like that.

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But yeah, I've seen this. Now

just go to NASA's website.

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There's a link right on the home page

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that will take you to the photo

based on this, but

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be prepared to spend some time in there

because it's really cool.

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And these are a lot of photos.

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They do have them set up in categories

and things to make it easier to look at in

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search, but again, it's kind of amazing.

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I think our next step is going to be

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holographic in the sense

that being able to do that,

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we actually do have the technology

for that.

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It's just not widely distributed yet.

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But being able to do that, to be able

to see, you know, even more detail.

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But Gretchen, like you say on

these images, you can see things that

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and for discovery too,

if having that kind of data available,

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the researchers are seeing things

that they didn't know existed before too,

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you know, so

it's a kind of a cool thing for everybody.

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Speaking

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about finding things, American high school

students used artificial intelligence

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to map 1.5 million

previously unknown objects in space.

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So this is an interesting thing.

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We talk about AI a lot around here,

and this would be a positive use,

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I would think of it.

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California student a name of Matto Paz.

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I hope I'm pronouncing that right.

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Used AI to analyze old NASA

telescope data and identify

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roughly 1.5 million

previously unknown objects in space.

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And now, keep in mind

this is not new data that we just got.

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This is stuff that NASA had on file

and has been there in some cases

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for a long time.

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And it's just looking at it again,

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some of the things

that came out of AI scale,

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just to give an idea of it, is roughly

200 billion rows of infrared observations

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that were not seen before, covered

about 450

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million objects

in the car, in the car, in the sky.

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How about that?

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And you know, I don't think

I have that much stuff in my car.

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Even before I came,

about 450 million in the sky.

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You know,

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the model identified

about 1.9 million variable objects

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and roughly 1.5 million

never previously cataloged,

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includes things like exploding stars,

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quasars, eclipsing

binary star systems, possible

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black holes, and other objects

whose brightness changes over time.

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So yeah.

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That's even more than there are Starlink

satellites in orbit.

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So, you know.

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Yeah.

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So anyway.

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But yeah, using modern technology

and computers and AI

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and these type of things to look at

some of this information does make

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what it was considered old information.

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We got what we could from it.

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Oh we can scrape

well evidently a lot more.

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Well how much more. Well in the billions.

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So yeah.

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All right.

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Please have reportedly used license plate

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readers to stock romantic interests

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at least 14 times in recent years.

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Article

published by the Institute for justice.

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A Christopher Ingraham

is the writer on this.

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I found out about attorney Steve Leo,

who has a channel on the internet.

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If you don't know who he is, check it out.

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A lot of great stuff on the law,

but this is something

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that we just talked

very recently about surveillance.

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In fact,

I think it was last week. Recently.

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Yeah.

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Something like,

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you know, kind of we're going into

how many cameras

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there are in these type of things

and the possibility that the data

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could or almost

it was more when it would be misused.

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And because that's going to happen,

you know, it is.

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So you have a situation here

where this isn't security camera footage.

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This is talking about things

like flock cameras,

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which is a brand that's been in the news.

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There's more than one

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manufacturer of these, but it's, you know,

that type of a thing where cities

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and other municipalities are putting

these cameras all over the place.

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And every time someone drives through

an intersection and takes a picture

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of their license plate,

the bumper stickers on their car,

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the color of their car,

the make and model and other information.

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And this is put into a database.

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And these databases are shared

among departments.

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And that kind of a thing.

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And access to it is not very well

restricted or controlled.

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So you have a situation where the police

pretty much have open access to it.

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And fortunately, most of our police

officers are doing the job for the right

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reason.

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Do a wonderful job in any occupation,

you're going to have a few

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that are kind of the bad apples, right?

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And that's what we're seeing here.

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And unfortunately that picks up the news

but romantic interest.

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So in other words,

the individual police officers

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was chasing his or her girlfriend

or boyfriend, whatever the case may be,

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and using the system to be able

to see where that individual went,

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at what time they went, their extra, etc..

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So yeah.

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This is a thing, and it's a thing that is,

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you know, the whole idea of surveillance,

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it's something I don't think

a lot of people are really aware of,

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because this is kind of coming in

very quietly,

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and there's a lot of it out there.

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And because cameras

are easy to manufacture, they're cheap,

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you know, by

standards of what they used to be.

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And we have massive ability to store data

sets that we didn't used to.

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It makes all of this possible.

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So if you think about it, you have a city

where you put these

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license plate reader cameras

at every intersection.

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That is an intersection that's major

in the town, even if you just do

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the ones where they have the red light

cameras, something like that.

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And there's a lot more places

than just that where these things exist.

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But even if you just do that,

you could search the data set

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and find out

pretty much where anybody goes.

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And I don't know about you,

but I don't like surveillance like this.

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And I think a lot of people find this

to be a huge invasion of privacy.

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They've had some things

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that have really stuck out in the news

to like

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there was one instance,

I don't remember what city it was in, but

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they'd put up one of these cameras

and it was facing right into somebody's

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driveway.

They were like on the corner it's facing.

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So every time they pull in and out

or their visitors come in.

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This has been documented

by law enforcement.

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Yeah. These people are law abiding.

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They've never done anything wrong,

you know.

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And and they started filed a complaint

and the first thing they were told

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was, well, it's it's there

and it's going to stay there.

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And so they don't get paid

for being The Truman Show, No they don't.

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If they did, you know,

but it still have to be by choice.

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That's the other thing, is this.

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You don't have a choice, right?

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So they ended up

getting with the local news station.

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From what I remember of that story,

the news station started

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talking about this on the air,

and all of a sudden the camera got moved.

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Imagine that, you know, the media

shining a light on it.

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So it's unfortunate that's what it takes.

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But this type of a thing is

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something that really bad things

can happen from it.

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And we're just talking about here people

that are allowed to access the system.

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Now, there were repercussions for the

police officers in this type of a thing.

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The most recent incidents,

they were suspended.

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I think they might have been fired

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or they're in the process

of looking at that right now.

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But it's it wasn't

it didn't go without a punishment.

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But the point being is

that it's still possible to do.

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And my question on this is, even

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despite everything else,

even the argument,

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if it helps law enforcement and all that

kind of stuff, let's say we accept that.

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I think there's other ways to do it,

but that's my opinion.

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I'm entitled to it.

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But let's say that, you know,

someone accepts that, okay, great.

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Valid to their opinion.

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What happens when the system get hacked?

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Because it's going to happen.

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It's not an if it's a win.

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And other state actors

like or in countries that are not friendly

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to us, could have information

on our civilian population very easily

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and be able to just know stuff

that we don't want them to know.

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We don't want the police to know.

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We certainly don't want the,

you know, Russian monsters to know.

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So it's, you know.

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So in any event,

we're going to keep our eyes on this

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because this topic is definitely something

we got a lot of feedback.

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Thank you for that

from talking about it last week.

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And we'll do a Q&A coming up on it.

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And I think more people that find out

about what's actually happening out there,

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the more we can push back and maybe

get a little bit of control under this.

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Sony to pay

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7.85 million in PlayStation

store settlement.

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What to know.

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All right, Bill,

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how many times have they been sued now

and had to pay a settlement?

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I, I don't count I don't count either.

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I know it's been more than one

and it's been more than two,

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over the years.

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The most egregious one

was a number of years ago.

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The network went down

and it was down for months,

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and they never refitted anybody.

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Their money,

they did give ability to download games

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that from what I understand,

people didn't want.

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But you know, so it's like,

okay, what's going on here?

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So this one is to settle allegations

tied to digital

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purchases made through the PlayStation

store lawsuit centered around claims

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that customers, especially children,

may not authorized in-game purchases

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without sufficient safeguards,

something called microtransactions.

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We've talked about that before. Two.

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Oh yeah.

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So eligible users

may be able to receive compensation

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depending on what purchases were made

and whether they qualify

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under the settlement terms.

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So something that you may be able

to get some money back on it.

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But you know another topic.

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Let us know what you think about it.

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Because I think in many ways,

modern games really are becoming too

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dependent on microtransactions.

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So you're still spending the 60, 70, $100

whatever

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for your game,

but to be able to play it completely,

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you still have to spend more money

to get stuff within the game.

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Bill, you disagree with me

because you know about this?

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No, I feel that a lot of AA game

companies,

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big names are very predatory

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and nickel and dime

everything about their games.

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Yeah.

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And and I'm someone who plays

gotcha games, which are very predatory.

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You know, they have fear of missing out

scenarios and stuff like that.

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They try to prey on.

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And I really do feel, though,

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that a lot of big Triple-A game

companies are doing the same thing.

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And that's why I'm very big on independent

game studios personally.

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Because they tend to put out

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very good products

and with a lot of heart in them.

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Yeah, absolutely.

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And and that's very true.

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And I think just on that thing,

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support the independent studios,

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because the other side of it is

you have somebody that is dedicated

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and is trying to do a very good job

and usually does,

401

:

but they're not just part

of some faceless company where they can

402

:

just, you know, pay out

well, what, 728, 5 million?

403

:

And it doesn't even really affect

their bottom line.

404

:

And nothing against Sony.

405

:

But it does seem like

there have been instances where this

406

:

where it's taken a lawsuit or some kind of

407

:

outing to get them to actually care

about a problem and resolve it.

408

:

And, you know, that type of thing is

409

:

just it's a bummer that it's that way,

but it is. So.

410

:

All right.

411

:

Well, another thing to get into,

and we've talked about this

412

:

a little bit in

the past is fake news stories.

413

:

And if you don't know

if you're on the internet,

414

:

you might possibly run into something

that somebody posted that's fake.

415

:

You know, I'm

sure both of you are shocked to hear that.

416

:

Oh yeah. So along those lines.

417

:

We have covered a couple stories that are

fake and we've covered them as fake.

418

:

But the thing of it is,

419

:

is there's some stuff out there

that's really caused some problems.

420

:

So I thought it'd be interesting

421

:

just to respond to some of the questions

that are coming in on this to talk about

422

:

some of the top ones.

423

:

This isn't exactly a top ten list,

but it's just top stories.

424

:

First one

is something called the Momo Challenge,

425

:

and these go back a few years

in some cases.

426

:

Okay, so a creepy character named

Momo was supposedly contacting

427

:

children online and convincing them

to self-harm or commit suicide.

428

:

Now, obviously that would be horrible

if it was true.

429

:

There was no verified evidence,

430

:

almost no verified evidence

of an organized challenge to do this.

431

:

But the thing of it is,

432

:

is you have a situation

where parents are very concerned

433

:

about these kind of problems.

434

:

We're going to be talking about it

next week of what's being done about it.

435

:

But the people that put this out

spread terrifying visuals, warnings.

436

:

News outlets picked it up

and reported unverified claims.

437

:

YouTube creators

made dramatic, exposed videos, you know,

438

:

and it just went on

that way. It's interesting,

439

:

by the way, the original

440

:

Momo image was actually a sculpture

by Japanese artist.

441

:

Okay, Corsica.

442

:

Isaiah I do not.

443

:

I apologize in advance

for pronouncing that wrong,

444

:

but it was not something

that was created for this purpose.

445

:

It was of art, you know? So.

446

:

Wow. All right.

447

:

Some of the other ones we've heard about

TikTok blackout challenge,

448

:

death wave, TikTok first, not YouTube,

but it appeared on both.

449

:

And this was a massive viral

450

:

TikTok trend that was encouraging kids

to choke themselves in conscious reality.

451

:

Some tragic incidences occurred,

but experts argue

452

:

the scale was exaggerated,

and it was actually the media coverage

453

:

and other things that created

the situation, not the other way around.

454

:

So that's another thing

too, is reporting on dangerous trends

455

:

actually creates the trend.

456

:

And I think that's definitely an example

of what happened here.

457

:

You know, now, one of the ones

that I remember, this was the killer clown

458

:

epidemic.

459

:

This is about ten years ago

that this came out and was

460

:

There were

461

:

organized gangs of terrifying

clown stalking neighborhoods nationwide.

462

:

What's that city in Nevada

that has the clown hotel Goldfield?

463

:

I think

464

:

Tony Tonopah, I think it's.

465

:

And now, if you want creepy clowns

and it literally is next to a cemetery,

466

:

go stay there.

467

:

But as far as this was going on,

what happened is it was something again

468

:

that started getting covered

and worked its way up.

469

:

Most instances were pranks, copycats,

or outright fabricated reports amplified

470

:

online and YouTube prank channels

and local media coverage fed each other.

471

:

So they were kind of going in each other

and building up on these different things.

472

:

This one I found amusing.

473

:

At least it didn't hurt anybody,

at least not that I'm aware of.

474

:

But there's a lot of people

that don't like clowns,

475

:

and this kind of really amplify

that a little.

476

:

Yeah, I imagine, you know,

and then the last one we're going to cover

477

:

today, one of my favorites

is that 5G towers cause Covid.

478

:

Yeah, I remember that

the way that came out that 5G

479

:

wireless signals either

caused Covid 19 or weakened immunity.

480

:

Now, 5G is simply a generation of

cell phones that we pretty much use now.

481

:

It's a frequency that they run on

and a standard, but that's all it is.

482

:

But this led to people burning

cell towers tearing.

483

:

Yeah,

they were tearing down the cell towers.

484

:

Yeah, the engineers fixing

it were threatened.

485

:

They had people going out

to work on the stuff

486

:

that they'd actually be threatened

487

:

on the job site, and the misinformation

really got out there.

488

:

It was just

one of those conspiracy things,

489

:

but a really, really bad

one that caught on.

490

:

All right.

491

:

Well, with that, we're going to be talking

Dad and mom next segment.

492

:

We will be right back

493

:

from the future.

494

:

He's got a really big computer

495

:

and he uses it uses it every day.

496

:

And he uses it uses it in every way.

497

:

What she uses for you know, I'm not that

498

:

sure because he's just here.

499

:

Welcome back.

500

:

This is user friendly 2.0.

501

:

Check out our website.

502

:

User friendly

503

:

show is your one stop for sending

your questions, sending your comments,

504

:

reviewing back episodes,

and looking at all of the new things

505

:

coming up and from user friendly media.

506

:

Something that we are proud to be able

to support is the Cyber Hawk franchise.

507

:

Use the word user friendly at Amazon

and get $5 off

508

:

your purchase of your next hardcover book,

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509

:

Again, that's Cyber Hawk at Amazon,

and if you would like a direct link,

510

:

go to the user friendly show, check

on the shop and click to it from there.

511

:

All right.

512

:

Well, we're going to have an interview

coming up here, Bill, that you got to talk

513

:

to some cool people about.

514

:

Fabula Ultima. Am I saying that right.

515

:

All right.

516

:

Well good friend of mine two

I sounds great.

517

:

Let's just go to the interview

and welcome back.

518

:

It's me, Bill Snodgrass,

and I'm here today with my friend Mark,

519

:

who is also a game master,

to talk about a game system called Fabula.

520

:

Ultima.

521

:

So you of course are the new DM for that.

522

:

How do you feel about it?

523

:

It is a

524

:

it's an

interesting you take definitely different

525

:

from what I'm usually doing

with Dungeons and Dragons,

526

:

but it is a

527

:

group style

528

:

tabletop system

and it is a new experience.

529

:

Definitely looking forward

to doing more of this.

530

:

Yeah, I know it's been quite a change

for you and me

531

:

being the ND backgrounds,

especially fifth edition

532

:

older.

533

:

Which leads us into the second point on

this is the mechanics

534

:

and how they compare to Dungeons

and Dragons,

535

:

because most of our listeners

are probably used to college or Dungeons

536

:

and Dragons, and this is quite a change

from that using, you know, for stats

537

:

which are connected to a die size

between a d6 and a d12.

538

:

And you roll

two of those stats to confirm anything.

539

:

Oh yeah,

540

:

it is definitely it's not a major

541

:

overhaul of the systems that, especially

since you and I did start it off

542

:

or have a lot of interactions

with the d20 system,

543

:

the call system, and various other ones,

544

:

like the exploding dice of other systems,

like on the Five Rings

545

:

or even the World of Darkness stuff.

546

:

This one is a bit more

547

:

I want to say

548

:

saying is simplified

as not doing it justice,

549

:

but it gives more creativity

550

:

than heavy on the mechanics.

551

:

Yeah, that's what I read into two was

I was used to the

552

:

structure that D&D set forth and Fabula

Ultima in

553

:

just how you character creation is done,

how your roles are done

554

:

really kind of widened

my horizon on what was possible.

555

:

That was something that

556

:

I believe you also kind of trailblazer

on that one too, when

557

:

this even go further back, because you and

I known each other for long enough, as

558

:

when you went into the honey heist

559

:

game and some of the other

560

:

and some of those other games, like,

561

:

even like recently Eat the Reich.

562

:

Dan Way, like my friend

you when you started the trail

563

:

bracing of going

checking all these other new systems,

564

:

I was like, all right.

565

:

Why am I pigeonholing myself into

the usual systems that are very popular?

566

:

Might not try something new

and try something different.

567

:

So if I have Ultima,

it tickled my fancy of like, oh,

568

:

this kind of reminds me of Final Fantasy

Fire Emblem, all those other

569

:

RPG games

I used to play when I was much younger.

570

:

So which is to cite

as their creation for it? Yes.

571

:

I know that the character creation

is really interesting

572

:

because you start at level five

and you have to pick

573

:

at least two separate classes,

and there's what, a dozen classes

574

:

to pick from,

plus more with the extra books,

575

:

actually.

576

:

So cycling back to the character creation,

577

:

that was also one of the biggest appeals

to me.

578

:

A lot of the other games,

or at least the other mechanics of,

579

:

is you have to progress to a certain level

or a certain rank,

580

:

or a certain.

581

:

Degree of a class

582

:

or role or race to get a certain benefit

583

:

that you really want

for your character build and have.

584

:

It ultimately really goes more into

you want to build this character.

585

:

Here is a class. Here's all their skills.

586

:

You can pick and choose these skills

as a level up.

587

:

You're not locked into saying like,

oh, you need to have seven levels of,

588

:

let's say, a guardian or weapon

master to have

589

:

all the skills

you want or apostolic level skill.

590

:

I can also use the simple example of

591

:

Dungeons and Dragons

classic multi-class build.

592

:

They everyone, everybody wants

at least maybe

593

:

action surge from level two fighter or

594

:

the rage ability from the barbarian.

595

:

But sometimes those abilities or mechanics

596

:

don't mesh well with other classes.

597

:

Biggest example rage from the barbarian.

598

:

Does that work

when you are trying to do spellcasting

599

:

or wearing armor? So

600

:

yeah, that was

601

:

that was quite a difference that I found

though I in my character,

602

:

I was specialized in the spellcasting,

so my stats don't lend well towards

603

:

martial classes

as well as they do towards the support

604

:

and magic classes.

605

:

There is a friend,

606

:

Jebus.

607

:

He has his setup for tank and way

608

:

martial set up, and probably wouldn't

be able to cast a spell where the dang

609

:

well there is that.

610

:

There is some bit

more specialization on that part.

611

:

I had seen some of those mixed classes

where

612

:

because of dice, like they had them set in

613

:

the standard, the

614

:

generalists and the specialists

615

:

the way they had like the Da, the D10 and

616

:

the D6 actually was surprised was

they used it, some of them use it a d12,

617

:

but you had to reach certain stuff

for that.

618

:

Going back onto the character building,

619

:

it's definitely more user friendly

620

:

once you start

getting understanding the rules and

621

:

the mechanics of it.

622

:

Me as a first time storyteller,

that's the difference.

623

:

I'm not a Dungeon master storyteller

624

:

for Fabula Ultima, I have to.

625

:

Still remember

626

:

there are still some core rules here.

627

:

Like, again,

there are things that I'm not fully

628

:

knowledgeable about it yet, but that's why

I have to also keep reading it as well.

629

:

Keep reviewing myself, and

630

:

within that

631

:

I'm also looki that I have good friends

that have the patience.

632

:

And of course you also help me out

to the supplement ideas and information

633

:

because I'm not going to remember

everything right away.

634

:

But going into that,

635

:

those mechanics, they are,

they're user friendly.

636

:

You just need to know some of the core

ideas or the core themes of like bonds.

637

:

That's something

that's a new kind of mechanic

638

:

for Fabula, Ultima,

and one of the key ones

639

:

combat as well.

640

:

You don't have to go to crazy about

641

:

like the clock or scenes too much.

642

:

It does help,

643

:

but you can sort of more or less

644

:

just kind of dive into it as both player

and as a storyteller.

645

:

Yeah, that was what I really noticed about

it too, was character creation.

646

:

Once, once I understood how to do, it was

only about ten 20 minutes per character.

647

:

If I was really just starting out.

648

:

I know I did a

649

:

lot of help to get everybody else set up.

650

:

Because it was simple enough to do that.

651

:

It wasn't.

652

:

I didn't really have to

653

:

feel like I was handholding

as much as I do with dad sometimes.

654

:

Oh man, I remember those days.

655

:

Especially like I myself.

656

:

When I first started with Dungeons

and Dragons.

657

:

I did not know anything about it.

658

:

I just, well, you know my story of how

I started with Dungeons and Dragons.

659

:

That was hilarious.

660

:

Yeah, yeah,

661

:

yeah, all I did was

I wanted to impress somebody.

662

:

But anyway,

663

:

getting to that point, though.

664

:

There's nothing wrong

with the hand-holding thing,

665

:

but it's just that it can become a chore,

666

:

especially when said people don't want to

667

:

learn the mechanics anymore

or they're just taking the easy way out.

668

:

Hence why I uploaded the core.

669

:

I upload those PDFs into the game itself

670

:

so I can immediately like, all right,

pull this down and look at this here.

671

:

Okay. This is what we have to do.

672

:

This is how we have to do things

673

:

that you're using.

674

:

Rule 20. Yes.

675

:

Well, Tony has been very nice,

at least to me.

676

:

Anyway.

677

:

I'm fortunate I used a day like mode.

678

:

Dark mode?

679

:

I'm surprised.

680

:

Doesn't show that kind of,

681

:

leniency that.

682

:

Yeah.

683

:

That being also said,

returning back to the character creation,

684

:

so I didn't the one thing

I definitely enjoy with that,

685

:

with character creation, you work

with a theme and idea of a character.

686

:

Okay.

687

:

I want this guy to be literally the wall.

688

:

And there are certain classes

that work with each other.

689

:

They synergize well enough.

690

:

And then if you really just

691

:

want to make a character

that's your own flavor of what it means

692

:

to be a defensive character,

you can also go that way as well.

693

:

It's excuse me.

694

:

It's not.

695

:

It's not so core combat dependent.

696

:

There are other ways to solve situations.

697

:

You're not just simply,

oh, you must follow

698

:

this particular build path or

699

:

do the

700

:

the min max rolling kind of thing.

701

:

Yeah,

that was something I noticed to speaking.

702

:

You know, we use the example of the wall.

703

:

One of our players is

friends is doing that.

704

:

And he did what was it three levels

in Guardian which gives him the ability

705

:

to step in front of another player

whenever there's damage dealt to them.

706

:

He is carrying two shields,

all Captain America style.

707

:

He is,

708

:

just his armor class.

709

:

Well,

his defense score is 20 or something.

710

:

Wasn't it 21?

711

:

Yeah. And

712

:

then he also took ranks into Fury,

which is kind of their barbarians class.

713

:

So he can take provoke, to draw enemies,

to make them attack him and

714

:

different things like that.

715

:

And I know he was thinking

about going into weapon masters

716

:

so that he get multi attack and things

like that, so that he's really doing

717

:

the output less this wall.

718

:

Yeah. And

719

:

that's your thing too is like

720

:

it is like going back onto the whole D&D

part to

721

:

there is some

722

:

compatibility rather

723

:

the skeletal parts of it

such as we were just talking

724

:

about defense

and magic, defense and dragons.

725

:

We just consider it

AC like the armor class.

726

:

But without Ultima,

727

:

it's not just a one defense.

728

:

All for everything.

729

:

You have your physical defense,

your magic defense.

730

:

And you may be great

in taking physical attacks because either

731

:

the enemy can't hit you

or they do minimum to no damage,

732

:

and then you have your magic defense

and that sucks.

733

:

Or it's a lot lower magic casters

can have a better chance of hitting you.

734

:

I kind of work the same thing

with the enemies as well.

735

:

They have the different stats, also the

different elements which I actually like.

736

:

It's pretty easy and stuff.

737

:

Yeah, I know they got what is it?

738

:

Vulnerabilities, immunities, resistances

and absorption which is the scary one.

739

:

Yes, there it is.

740

:

Very Final Fantasy that

741

:

I remember with that

because as soon as I saw it was like, oh,

742

:

that's going to be dangerous.

743

:

Oh yeah.

744

:

No, it's been fun.

745

:

I know that we've done

just a few encounters for combat,

746

:

and you've basically thrown goblins

747

:

at us, skeletons

and some barbarians or bandits.

748

:

Yes, absolutely.

749

:

Ax brigades I actually I actually pull the

Ax brigades right out of the core book.

750

:

Yeah, that was that was a heck of a fight.

751

:

I wasn't sure who was going to make it

or not on that one, to be honest,

752

:

I was I because I did a few test

runs like, okay,

753

:

I can't give them exactly 5 to 5,

so let me try and do a 3 to 5, okay.

754

:

That might work. And then

755

:

one of our other players who was a fear,

756

:

he was right up there like,

oh no, they're going to gang up on him.

757

:

Yeah.

758

:

But he held out that was

759

:

and his abilities kicked

in which he started doing more damage

760

:

because he was below half health,

which is called a crisis mode.

761

:

And it has some mechanical benefits.

762

:

That was interesting.

763

:

That was a new interest to me

too, was the crisis mode.

764

:

Because like in D&D,

when you bring a creature

765

:

down to bloodied, I submit in the

766

:

I think it was in the fourth

edition mechanics,

767

:

when a creature gets below health,

they start losing more health or something

768

:

like some sort of bleed effect.

769

:

I don't remember exactly the thing, but.

770

:

In that particular case,

771

:

when for crisis mode in Fabula

Ultima, it sort of came to my mind.

772

:

Similar to a

773

:

the Tales

774

:

The Tails game, where

some of the characters, when they lose

775

:

a certain amount of their health,

they go into like a berserk or state or

776

:

powered up state.

777

:

Kind of as you said, it's crisis mode.

778

:

It's do or die in a way.

779

:

And I mean,

780

:

that was really interesting on that.

781

:

But I've noticed to the combat

782

:

is way more fluid than I feel in dad

sometimes.

783

:

Like sometimes you get stuck going, oh,

784

:

what do I do?

785

:

What do I do?

786

:

And in Fabula Ultima, I mean,

I know we're all fresh and new to it,

787

:

so we're not really

using a lot of the extra things like,

788

:

hinder and stuff

that are building or skills and stuff.

789

:

But even then, I felt like the times

that we had to even run

790

:

into opportunities, which occurred

during critical, was very quick

791

:

to continue moving along

without too much hesitation.

792

:

Oh yeah,

793

:

that was actually funny too.

794

:

Speaking of our opportunities

795

:

and the speed of the combat, our

796

:

our wall, Jeeva stepped out

because he thought it was going

797

:

to take a few minutes

and we were already back up to his

798

:

his friend right away.

799

:

He does that on us. But

800

:

he was surprised and so was I

of how fast the combat flowed.

801

:

But it made sense.

802

:

It was like you got the only thing

you really have to roll for is who

803

:

which side goes first, does a bad

the bad guys or the enemies go first?

804

:

Or do you go first?

805

:

And then of course,

whichever side takes that

806

:

lead, it's basically enemy

ally, enemy ally.

807

:

It's fast.

808

:

And not only that, but the part that I

809

:

this is the part that I really love

the most too, with the combat, is

810

:

that you guys can choose

where you want to start off in.

811

:

Oh yeah.

812

:

So I was like,

that's been massive tactical help.

813

:

Oh yes. I was like, oh,

814

:

we're not worried about movement.

815

:

Even so, I mean, there's

816

:

there's just so much less to really worry

about during your turn because it

817

:

is that Final Fantasy, you know, one side

versus the other from the old school.

818

:

Yes. Speaking of movement, like that was

819

:

the other thing

that was really impressed about.

820

:

I was like they said, oh, you don't

have this movement thing or because

821

:

let's go back like with some of the.

822

:

Like besides dad and

823

:

Legend of Firing so well

doesn't have that really with movement.

824

:

But dad in particular

has a lot of that movement speed.

825

:

Sometimes you'll find yourself in

826

:

those really big maps

or big battlefield areas,

827

:

and you just cannot get to your opponent

or to decide in time,

828

:

especially if, say, you have an objective,

we need to save these people, but

829

:

everybody moves at

830

:

30 or 40ft of movement speed.

831

:

You can't really get to them in time

if they are two 300ft away.

832

:

And the enemy is kind of like in your way.

833

:

If but to you discuss things

with the storyteller, it's like,

834

:

okay, I'm going to do this and this,

and then we're going to try this here.

835

:

That's basically like

the set of the scene is like, all right,

836

:

this goes going to engage the enemy.

837

:

This part of the group

838

:

is going to basically get around the enemy

and free the hostages,

839

:

which is where it comes into what

clocks and objectives. Yes.

840

:

Yeah.

841

:

And those are set up on where each round

there's a new segment to the clock,

842

:

and they can be any amount of segments

to set up what you need to do. Or

843

:

let's say you're is an objective,

844

:

like you need to blow up a ship's engine

or something like that.

845

:

You get so many rounds

846

:

that you have to be working on it

to do that,

847

:

which is something that

848

:

Dungeons Dragons

doesn't really have at times.

849

:

It does have mechanics, but

850

:

I think that's the problem.

851

:

Or not really the problem.

852

:

It's just that's

one of the main key differences, is that

853

:

a lot of mechanics

tend to be more focused on certain things.

854

:

Best way to say is, like with Dungeons

Dragons, you have the fantasy,

855

:

you have the combat,

you have like the archetype classes

856

:

have the ultimate wood.

857

:

It kind of provides here

from my perspective and biased opinion.

858

:

Yeah, I'm saying bias opinion.

859

:

So I'm actually enjoying Fabula Ultima

more now.

860

:

You got that freedom.

861

:

You're not limited to just saying, okay,

I move up to this here

862

:

and I can't reach the enemy,

so I'm going to just stand there.

863

:

In this case, it's just like, no, I'm

going to this location or this objective.

864

:

I'm going to do these kind of things.

865

:

And also.

866

:

You have a bit more

867

:

creative liberties

and a bit more freedom to that

868

:

because you had to do more role play,

more communication with your storyteller

869

:

and also the people you're playing with.

870

:

And, you know,

871

:

time is kind of run a little short,

but there's also that they have come out

872

:

with four books currently,

which is the Poor book, High Fantasy

873

:

Atlas, The Atlas of Natural Fantasy,

and The Atlas of Techno Fantasy.

874

:

And they just did a Kickstarter

875

:

in February for the first beast area,

which is beautiful from what we've seen.

876

:

Previews of.

877

:

Yes, I was I was very taken aback,

especially when you were pointing out

878

:

some of the creatures.

879

:

So I was like,

oh wow, some of these are beautiful art.

880

:

And that's what I call my attention

to most.

881

:

And back in the past two with all the

other tabletop games is always the art.

882

:

When I

883

:

love you some Raven loft art.

884

:

I was a sucker for classic horror

and for goth girl.

885

:

So yeah, there we go.

886

:

Anyway, that being said, art,

especially when it is done by proper

887

:

artists and people

888

:

who showed that love for the passion

for the work and everything.

889

:

You see it,

you feel, get a feel for it and

890

:

it tickles the the fancy.

891

:

You're like,

oh, let me go ahead and try out this game.

892

:

Let me try this thing out here.

893

:

Yeah, yeah.

894

:

So you I'm guessing

you would suggest this to people. Yes.

895

:

It is user friendly for both storyteller

or people who want to run the game. It's

896

:

also user friendly for players who want to

give it a just give it a try. And

897

:

you don't have to

know every single little rule or mechanic.

898

:

Just know some in the basic stuff.

899

:

And if you're very D&D brained

or other brain system,

900

:

just think of how be converted and

901

:

you'll be able to rock and roll

pretty easily with that.

902

:

Yeah.

903

:

And I know if you're going out

and looking for the hardcover books,

904

:

you can find them

905

:

and they have links inside them

when you buy them to get the PDF as well.

906

:

So if you pick it up,

907

:

say Barnes and Noble or someplace

you can get the PDF as well.

908

:

Otherwise I know you can find them online

through drive through RPG

909

:

or other places,

probably for Kindle and such.

910

:

Again,

911

:

Fabula, Ultima,

it has been an amazing game.

912

:

Thanks for joining us today, Mark.

913

:

Thank you for inviting me.

914

:

All right. Next thing on the agenda here.

915

:

If you have not seen the final episodes

of mall, you might want to mute right now.

916

:

Fair warning.

917

:

All right, Gretchen,

what did you think of it?

918

:

I really enjoyed it. And

919

:

I one of the things that I found

920

:

was extremely fascinating is

that they have managed to be consistent.

921

:

So if you have, like previous stories in

the Star Wars universe, they make sense.

922

:

It isn't like it's like a soap opera

in the old days where all of a sudden

923

:

somebody's brother shows up

and he's the one that did it right.

924

:

Everything is consistent.

925

:

Like in rebels, Maul says,

I can't defeat that guy.

926

:

He tells that to Ezra

and and he's referring to Darth Vader.

927

:

And he has an encounter with Darth Vader

in Maul shadow Lord.

928

:

Right. And it is impressive.

929

:

It also follows a comic book

that I'd read where

930

:

Mall and Darth Vader have at it.

931

:

And one of the things

that mall finally says to Darth Vader

932

:

in the comic book,

how are you able to keep up the hate?

933

:

And Vader finally explains to him

is, I hate myself.

934

:

Interesting.

935

:

He hates himself more than anything.

936

:

He's so miserable.

937

:

That's why he's able to keep up the hate.

938

:

And the fascinating thing about mall

is malls.

939

:

A little bit like a Sage Ventress

in that he is evolving, right?

940

:

You can see him starting to pull away

from the Sith, so I'll leave it at that.

941

:

Okay.

942

:

Well, you know,

I just have a little bit to touch on,

943

:

but let us know what you think about it,

because I really enjoyed it.

944

:

And I know most of the feedback

we've been getting has been positive.

945

:

There's a few people

that don't like different things,

946

:

and we'll talk about that too,

because it's actually more stuff

947

:

that makes sense

than some of the other things.

948

:

Anyway, definitely worth checking out

if you haven't already streaming on Disney

949

:

Plus till next week.

950

:

This is User Friendly 2.0, keeping

you safe on the cutting edge.

951

:

User Friendly 2.0.

952

:

Copyright 2013 to 2026

953

:

by User Friendly Media Group incorporated.

954

:

All rights reserved.

955

:

The content is the opinion

of the show's participants and does

956

:

not necessarily reflect this station

or platform.

957

:

Requests for material use, interviews,

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958

:

and other correspondence may be viewed

959

:

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