Artwork for podcast In The Keep
Diego Lezcano | Who Are You!?, Game Based On Real UFO Abductions
22nd April 2025 • In The Keep • In The Keep
00:00:00 02:41:03

Share Episode

Shownotes

Diego Lezcano is the producer of Who Are You!?, an upcoming video game collaborating with real-life UFO/UAP experts & psychologists developed by Haunting Humans Studio in Argentina. Sharing his personal experiences and thoughts, we dive deep into the nature and recent research that backs up the design decisions of the game. | Wishlist Who Are You!? on Steam & Play the DEMO today! | Cora Cacao - Use Promo Code ‘INTHEKEEP’ for 10% Off! | In The Keep | Support In The Keep | Follow us on X | Join our Official Discord | Theme Song by Jon of the Shred |

Transcripts

Speaker1:

[0:00] People break down into two groups when they experience something lucky.

Speaker1:

[0:06] Group number one sees it as more than luck, more than coincidence. They see it as a sign, evidence that there is someone up there watching out for them. Group number two sees it as just pure luck, a happy turn of chance. I'm sure the people in group number two are looking at those 14 lights in a very suspicious way. For them, the situation is 50-50. Could be bad. Could be good. But deep down, they feel that whatever happens, they're on their own. And that fills them with fear.

Speaker1:

graham hess in the film signs:

Music:

[1:38] Music

Speaker1:

[1:45] It was this fucking CIA trying to keep us from recording this. That's what it was. I knew it.

Speaker0:

[1:50] Seems like.

Speaker1:

[1:52] So my friend Diego here is going to tell us all about your wonderful, cool game and all of the things that inspired it. So this is going to be a really, I hope, a fun session. I assume it might get emotional at some point if it does. Like if you need like a tissue box or if I need a tissue box we'll pause and go get those and whatnot but like I'm going to try to keep it relatively fun but yeah just tell us about who are you and then we'll get into like where that came from and everything

Speaker0:

[2:30] Of course who are you as me or who are you the game sorry you can.

Speaker1:

[2:35] Tell us about you too who are you and who are you yeah

Speaker0:

e that we were creating since:

Speaker0:

[3:37] And it was like a three weeks game jam. And we said, there's nothing around about actually aliens, right? There's not many things on horror on the subject.

Speaker0:

[3:50] Like when we checked, it was like everything that was happening at the time was zombies, ghosts, etc. And we said, we want to make something real. Before that, we started creating, we are from Argentina, so we started creating like a small game, like trying to learn regarding actual paranormal situations, real paranormal situations that happen in Argentina. So we said, why don't we do, instead of that, we actually start working on this with the actual stuff, with the actual learnings and the actual information that is being provided right before anything actually burst, right? Because after that, the hearings were starting, a lot of information were coming right, and we said there's nothing and there's no people talking about it and that's why we actually created Who Are You back then mmm.

Speaker1:

[4:47] Yeah, the game is one of the, it might be the only game I can even point to, because as soon as you messaged me about it, I think we were in the Fearzine Discord, and I had posted the Steve Mara interview, and you were like,

Speaker1:

[5:01] oh, this is interesting to me, and I'm like, what are you making? What are you here for? um but it's the only game that attempts to make something based on quote reality you know like these are the like something that actually reflects the real experience that people report of going through an abduction scenario whereas i'd say most most video games are kind of silly or like

Speaker1:

[5:27] Overtly horrific and and focused on the aliens themselves you know like you know space marines or some shit like that instead of what what is the psychological effect of having gone through something like this um so i've just played the public demo that you everyone who's listening to this will hopefully go grab on steam but you know you're you wake up in a in a house and there's fucking beer bottles all over the place and cigarette butts and and you know the there's food out on the counter that's going bad and everything and i i'm like oh man i've totally have been here before uh that's that's depression and you guys really captured that very well and all these half-read books like self-help books or spirituality and all this kind of stuff and i'm like man this this sure does look like someone who has uh who's perhaps gone through something very traumatic uh that they can't explain so yeah i mean what what was like what were the experiences that that you kind of based this on uh

Speaker0:

[6:30] There's been a few things actually we are working with a psychologist advisor. We divide this in two parts. There's, of course, the depression and the feelings.

Speaker0:

[6:44] Actually, the sound producer and the character creator and me, we had different experiences over the year here in Argentina. Seeing things, I saw something that I can recall to be like a UFO sightseeing experience when I was really like a child, back in the 90s. And then I had another situation with some extreme objects. I will say extreme objects because I can't say it is actually what I've seen, but it's what I feel I've seen. But it's not only about that, it's about like a compilation of different situations. We also work with UFO experts from Argentina.

Speaker0:

[7:29] One actually is the director of the, let me remember the name, it's the ISER, like the International Coalition for Extraterrestrial Research. So they are pushing on the declassification of everything right after everything blew up and everything started being exposed. We actually got together with them. I said, we don't need actually only to use our experiences. Of course, our experiences help, and the things that we felt, the things that happened to us while growing up help. But we also want to listen to people, right? To hear what they have to say, to understand what they felt. So that's why we did different interviews.

Speaker0:

[8:19] One side was working with the psychologist advisor so she can actually review what we have and what are the experiences people were having. We have like a public, it's not a public, it's more like a private Google form, right? Where people can actually in an anonymous way express themselves on how they felt when this happened.

Speaker0:

[8:46] So we are taking all this information, the information from this UFO team that has all the information, not only from Argentina, but from the world. They work with different people around the world, and they also work with a team of psychiatrists that work in abduction cases. So they actually are the ones who interview these people.

Speaker0:

[9:07] When there's someone that says that had an abduction case to understand what's the limit, right? To understand when there's something real, when sometimes it's something that happened to you, but because of the beliefs that you have and the situations that you are going through your life make you feel something that is not. And from all those interviews, they understand when there's actually something actually happening, right? Something that actually cannot be explained with the regular methods or the regular science.

Speaker0:

[9:40] And that's all the information that we actually take to create this story because this is the story of a family it's not a story like you said it's not actually about okay there's a lot of aliens there's a scary face there's a huge scream no this is a story of about ray ruswell hence the last name, Ray Roswell, and the disappearance of his wife, Amanda, back in the 60s. This happens in the 80s. And we developed this story around family, around the people that have been on an abduction situation felt or feels the actual things that may happen or not, and how the family goes on that situation, right? Because he's left with his only daughter and he has to live over 20 years not knowing what happened with his wife.

Speaker0:

[:

Speaker1:

[:

Speaker1:

[:

Speaker1:

[:

Speaker0:

[:

Speaker1:

[:

Speaker1:

[:

Speaker0:

[:

Speaker0:

[:

Speaker1:

[:

Speaker1:

[:

Speaker1:

[:

Speaker1:

[:

Speaker1:

[:

Speaker1:

[:

Speaker0:

[:

Speaker0:

[:

Speaker1:

[:

Speaker0:

[:

Speaker1:

[:

Speaker0:

[:

Speaker0:

[:

Speaker0:

[:

Speaker1:

[:

Speaker1:

[:

Speaker1:

[:

Speaker1:

[:

Speaker1:

[:

Speaker0:

[:

Speaker1:

[:

Speaker0:

[:

Speaker1:

[:

Speaker1:

[:

Speaker0:

[:

Speaker1:

[:

Speaker0:

[:

Speaker0:

[:

Speaker0:

[:

Speaker0:

[:

Speaker1:

[:

Speaker0:

[:

Speaker1:

[:

Speaker0:

[:

Speaker1:

[:

Speaker0:

[:

Speaker1:

[:

Speaker0:

[:

Speaker1:

[:

Speaker0:

[:

Speaker0:

[:

Speaker0:

[:

Speaker0:

[:

Speaker0:

[:

Speaker0:

[:

Speaker0:

[:

Speaker1:

[:

Speaker0:

[:

Speaker0:

[:

Speaker1:

[:

Speaker0:

[:

Speaker1:

[:

Speaker0:

[:

Speaker1:

[:

Speaker0:

[:

Speaker1:

[:

Speaker0:

[:

Speaker1:

[:

Speaker0:

[:

Speaker1:

[:

Speaker1:

[:

Speaker1:

[:

Speaker0:

[:

Speaker1:

[:

Speaker0:

[:

Speaker1:

[:

Speaker1:

[:

Speaker1:

[:

Speaker1:

[:

Speaker0:

[:

Speaker0:

[:

Speaker0:

[:

Speaker0:

[:

Speaker0:

[:

Speaker0:

[:

Speaker0:

[:

Speaker0:

[:

Speaker1:

[:

Speaker1:

[:

Speaker1:

[:

Speaker1:

[:

Speaker0:

[:

Speaker1:

[:

Speaker0:

[:

Speaker0:

[:

Speaker0:

[:

Speaker0:

[:

Speaker1:

[:

Speaker0:

[:

Speaker0:

[:

Speaker1:

[:

Speaker0:

[:

Speaker0:

[:

Speaker0:

[:

Speaker0:

[:

Speaker1:

[:

Speaker1:

[:

Speaker1:

[:

Speaker1:

[:

Speaker0:

[:

Speaker1:

[:

Speaker1:

[:

Speaker0:

[:

Speaker0:

[:

Speaker0:

[:

Speaker1:

[:

Speaker1:

[:

Speaker1:

[:

Speaker1:

[:

Speaker0:

[:

Speaker1:

[:

Speaker1:

[:

Speaker1:

[:

Speaker1:

[:

Speaker1:

[:

Speaker1:

[:

Speaker1:

[:

Speaker0:

[:

Speaker1:

[:

Speaker0:

[:

Speaker0:

[:

Speaker1:

[:

Speaker1:

[:

Speaker1:

[:

Speaker1:

[:

Speaker1:

[:

Speaker1:

[:

Speaker1:

[:

Speaker0:

[:

Speaker1:

[:

Speaker0:

[:

Speaker1:

[:

Speaker0:

[:

Speaker1:

[:

Speaker0:

[:

Speaker0:

[:

Speaker0:

[:

Speaker1:

[:

Speaker0:

[:

Speaker1:

[:

Speaker1:

[:

Speaker1:

[:

Speaker1:

[:

Speaker0:

[:

Speaker1:

[:

Speaker1:

[:

Speaker0:

[:

Speaker1:

[:

Speaker0:

[:

Speaker0:

[:

Speaker0:

[:

Speaker0:

[:

Speaker0:

[:

Speaker0:

[:

Speaker0:

[:

Speaker1:

[:

Speaker0:

[:

Speaker1:

[:

Speaker0:

[:

Speaker0:

[:

Speaker0:

[:

Speaker1:

[:

Speaker0:

[:

Speaker0:

[:

Speaker0:

[:

Speaker1:

[:

Speaker1:

[:

Speaker0:

[:

Speaker0:

[:

Speaker0:

[:

Speaker1:

[:

Speaker0:

[:

Speaker0:

[:

Speaker1:

[:

Speaker0:

[:

Speaker1:

[:

Speaker0:

[:

Speaker0:

[:

Speaker0:

[:

Speaker0:

[:

Speaker0:

[:

Speaker0:

[:

Speaker1:

[:

Speaker0:

[:

Speaker1:

[:

Speaker0:

[:

Speaker0:

[:

Speaker0:

[:

Speaker0:

[:

Speaker0:

[:

Speaker0:

[:

Speaker0:

[:

Speaker0:

[:

Speaker0:

[:

Speaker1:

[:

Speaker1:

[:

Speaker1:

[:

Speaker0:

[:

Speaker0:

[:

Speaker0:

[:

Speaker0:

[:

Speaker1:

[:

Speaker0:

[:

Speaker1:

[:

Speaker0:

[:

Speaker1:

[:

Speaker0:

[:

Speaker1:

[:

Speaker1:

[:

Speaker1:

[:

Speaker1:

[:

Speaker0:

[:

Speaker1:

[:

Speaker0:

[:

Speaker1:

[:

Speaker0:

[:

Speaker1:

[:

Music:

[:

Speaker1:

[:

Music:

[:

Chapters

Video

More from YouTube