Jesse Vander Does and Adrian Hatch of Sitelink join the Confluence podcast to talk about their work in the construction tech industry.
Sitelink is developing a location-aware augmented reality (AR) BIM viewer for iOS devices. This tool helps general contractors and field workers access and interact with information rich building information models in real-world construction environments.
Today we go behind the scenes of the current development of their app and cover the history, challenges, and future outlook of AR technology in construction, the importance of real-time data, and technology adoption on job sites.
We also talk about how Sitelink is making BIM more intuitive and accessible, as well as their recent developments in model viewing and AR capabilities ultimately bridging the gap between design and construction to minimize rework and improve communication on job sites.
Episode Links:
Watch this episode on YouTube or Spotify.
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The Confluence podcast is a collaboration between TRXL and AVAIL, and is produced by TRXL Media.
Randall Stevens | AVAIL: welcome
to another Confluence podcast.
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:My name is Randall Stevens.
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:I've got Evan as usual with me.
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:And we have two guests today, uh,
from a company called sitelink.
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:ai.
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:So welcome Adrian and Jesse.
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:Jesse: Thank you.
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:Good to be with you today.
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:Randall Stevens | AVAIL: I don't know.
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:I'm going to.
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:Claim a little bit of ignorance because
your company is relatively new to me.
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:Um, you know, we, uh, both Evan and I
spend most of our time in the architecture
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:and engineering side of the world.
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:And you are kind of a little bit
downstream into the, a lot of
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:your customers in the construction
and VDC side of the world.
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:So we'll, we'll kind of delve into,
into that side of it, but I'll just
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:start this by saying, you know, one
of the nice things about doing this
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:podcast is we get introduced to a
lot of, uh, People like yourself and
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:interesting projects that are going on.
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:And this is a perfect example of that.
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:Sam from Yiga Tech introduced Adrian
and I probably what month, month,
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:six weeks ago, and we had some nice
conversations just talking about
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:technology and where all this fits.
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:So, uh, we're glad that you all
were able to make it on the podcast.
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:Jesse: Yeah.
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:Uh, we're excited to be
chatting with you guys.
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:Adrian Hatch: Yeah, thanks
for having us, Randall.
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:Randall Stevens | AVAIL: Yeah, I know,
Adrian, you're out, you're out on the West
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:Coast, if I remember correctly, and, uh,
and Jesse was talking, we were talking
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:just before the podcast here, up in,
uh, in Illinois, just south of Chicago,
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:so, um, Like a lot of companies now,
everybody's spread, spread all around the
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:country and collaborating on these things.
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:But, and Jesse, I think you said you've,
you've recently kind of switched hats,
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:but maybe you all can just give a kind
of general intro about yourselves,
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:background, and then, uh, let's,
let's dive into what SiteLink is up
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:Jesse: say I'm, I am well south of
Chicago, two and a half hours south.
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:Uh, unfortunately we can't really,
I can't just dip in, but, uh, Uh,
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:yeah, so Champaign, uh, Urbana,
Illinois, um, that's where I'm located.
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:And like you said, our team
is, uh, all around the country.
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:Um, and, uh, yeah, so
I'm CEO of Sightlink.
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:Uh, we do a location aware BIM viewer.
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:Um, it runs on mobile
devices, iPhone, iPad.
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:Um, and you can, uh, get your 3D plans
into the field and it lets you view,
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:uh, view your plans really intuitively,
uh, and really rapidly get answers to.
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:questions you have about, um,
about what you're building.
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:Um, our team is, how, how
big are we now, Adrian?
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:We're,
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:Adrian Hatch: No, we're on
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:Jesse: think a total of seven Yeah.
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:Randall Stevens | AVAIL: Good size.
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:Stay right
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:there.
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:That's the perfect size.
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:Jesse: pretty, we're
pretty engineering heavy.
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:Um, but we're growing in other areas also.
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:Um, so That's a little bit
about, about our company.
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:Evan Troxel: Who is Sitelink for?
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:Before we go, I just want to kind of
set this up because you're, you're
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:obviously developing software, but
who's your audience for the software?
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:It sounds like it's contractors.
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:Jesse: Yeah.
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:So I'd say the main customer
are general contractors and, uh,
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:it, it, uh, gets used, you know,
downstream through subcontractors.
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:Um, and, uh, you know, we're, We are,
you know, aimed at users in the field,
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:although there's, you know, a relationship
here between those in the office that
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:are producing the plans, VDC engineers,
and, and the, the teams in the field that
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:are trying to increasingly get access to
them so that they can have more agency.
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:Um, and, and there's an additional story
beyond the BIM viewing where we can
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:also take that, the context of where
you are in the BIM and let you capture,
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:uh, issues, photos, uh, and scans all,
uh, all, you know, properly located
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:within the, the, uh, um, coordinated
system so that people can understand
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:if there are issues in the field.
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:Um, but yeah, the, the main
user are, are people in the
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:field trying to build things.
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:Thanks.
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:Evan Troxel: Gotcha.
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:Thanks for, thanks for that.
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:I appreciate that.
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:Jesse: Yep.
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:Evan Troxel: Continue.
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:Go for it, Adrian.
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:Give us your background.
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:Adrian Hatch: Yeah, sure.
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:So I'm a chief operating
officer at SiteLink.
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:I've been working with augmented
reality specifically for
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:AEC Tech since about 2017.
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:And I've kind of seen that story progress
from big, high initial investment,
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:hardware dependent stuff on hardware
like the Microsoft HoloLens platform.
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:Uh, to now when we can kind of expect
pretty much everybody out on the
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:job site, even if they don't have,
you know, a pro Apple device with
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:a LIDAR scanner built in, is at
least able to, uh, utilize basic AR.
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:Um, and yeah, here at SiteLink have
worn a bunch of hats over the company's
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:history, uh, and, and these days and in
the COO seat, which encompasses, you know,
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:a lot of wheel on the bus type stuff.
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:And then also, uh, on the small
team means I still get to see a lot
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:of customers and users, uh, spend
some time on job sites and support.
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:the pipeline delivery side of the product.
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:So as part of that role, I'm kind of
the build manager and dev ops side
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:and help make sure what the engineers
are building every week makes it
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:out to the site as fast as possible.
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:Randall Stevens | AVAIL: So before we dig
into some of the features, I know we're
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:going to talk, kind of focus on some of
the new things that you're working on
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:and how that came about, but maybe you
can give a little bit of background just
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:about, you know, how the, how the, you
know, usually companies hopefully are
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:formed because there's a, you know, a
problem that now there's a solution to
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:solve, but maybe you can give us a little
background about how that all came about.
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:Adrian Hatch: Yeah, definitely.
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:I think I'd also be interested to hear
Jesse weigh in on this too, because he
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:was previously at another firm working on
some of the same problems, and we kind of.
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:Each of our firms approached this from
a different angle and then wound up
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:coming together, uh, some of those
team members, some of our team members,
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:uh, from the previous product, uh,
to build what is SiteLink today.
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:So, you know circa 2017, 2018, I got
connected with some folks on the senior
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:management side of large cap, uh,
commercial construction projects out
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:here on the West Coast and kept hearing
this drumbeat of, uh, communication
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:challenges affecting job site delivery
that if you drive down and really drill
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:down into the details, and you look at.
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:What's costing projects
and a lot of it's rework.
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:What's causing those issues.
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:And a lot of rework is caused
by communication failures.
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:You can see there's a clear story that
having the people back in the back office
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:and the managers, even the folks who
are onsite many days of the week, but
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:are on different sites, keeping them
in the loop with the folks, uh, who
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:are out in the field doing the building
and then vice versa, making sure those
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:folks out in the field have the latest
and greatest on, on the design side.
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:That's a big challenge for this industry.
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:It certainly was then, and then even
now today as more people are bringing
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:digital communication tools out, it's
really far from solved right now.
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:And we looked at how can we use augmented
reality to enable that, to let somebody
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:out on site capture details about an
issue they're seeing with the context
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:of where they are, have them get better
access to those 3D BIM plans that doesn't
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:rely on making it back to the trailer,
Uh, and, and cracking into the BIM rig
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:that we have in the trailer that lets me
actually view the plans from my building.
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:Um, and I know simultaneous to that
at the project Jesse was working on,
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:they were working very hard on that BIM
overlay location aware access to plans.
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:Well, we were working pretty hard
on let me make markup out in the
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:field that lets me see what's
going on in context of the site.
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:And so link kind of brings those.
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:to solutions to a common problem together.
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:Now we've got a tool that gives you
that real time, quick access to that
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:BIM model, lets you see it on your
screen, lets you see it overlaid
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:onto the real job site environment.
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:But then when you see that issue, or
you identify that item that needs to
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:go back to the back office, maybe it's
a great thing, maybe you just did your
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:inspection and everything's all good.
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:You can capture that documentation with
the context of the real site, capture
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:it as a scan, capture it as a photo,
or But make it a part of that project's
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:digital project management story, put
it into that BIM model, so whoever needs
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:to see it back at the office has access
to it, uh, with the context they need.
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:Heh heh heh
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:Randall Stevens | AVAIL: know we talked,
when we talked, uh, the other week,
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:Adrian, we were, you know, I was asking
about how much just the evolution of
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:the, in this case, the iPhone hardware,
kind of the consumer level, everybody's
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:got one in their pocket, but, you
know, when, one, is it accurate enough
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:without localizing for y'all to do
what you need to do and, or how do you
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:augment that when you get on site in
order to get the level of accuracy?
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:And, and then when did that, yeah.
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:When did that happen?
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:Right?
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:you know, when did all the
technology conspire to come
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:together to be able to actually do
these kinds of things in reality?
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:No pun
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:Jesse: we get that question
a lot, uh, accuracy is, is a
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:very big question for people.
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:I, I'll, if I could come back to it
though, cause there are other aspects
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:of the, like commodity hardware that
I think are definitely were part of
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:the observation we were having, which
is that, uh, the, the iPhones in
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:particular Their rendering performance,
uh, is really pretty incredible.
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:Uh, it's not to say you can just take
a, you know, model designed to run on
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:a gaming rig and just drop it onto an
iPhone, but the, the ceiling for what you
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:can show a user has lifted considerably.
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:Um, and the, you know, uh, like Adrian
was saying earlier, the availability of
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:those devices is, is massive, Right, So.
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:That's one observation.
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:you add in the proliferation of LIDAR.
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:Uh, and that's another one of
these things that previously, like
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:you just wouldn't have thought of
having on a consumer grade device.
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:Um, and while certainly not say
industrial grade, it still has a
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:lot of information to share, right.
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:And then finally, um, uh, ARKit
augmented reality, uh, it gives you the
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:ability to track where users devices.
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:Three dimensionally, um, with, you
know, again, just it's available.
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:It's just on your phone.
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:So all of those things though are
consumer grade technology, right?
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:They're not meant, you know, they're not
designed with the industrial use cases
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:in mind, but the question for us kind of
fundamentally is, to what extent does the
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:kind of broad access to that make, uh, you
know, really change the game in terms of
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:how we can provide information to users?
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:And the accuracy question, We kind of
have to flip it on its head because
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:the short version of it is that like
AR kit, for example, on its own is
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:not accurate enough, for example, to
like point your phone at something and
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:be like, I'm going to drill the hole
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:Randall Stevens | AVAIL: Right, right.
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:You're not manufacturing
with that info, right?
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:Jesse: no, no.
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:And, and I, Personally, I
don't really see a future where
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:that is what you do with it.
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:Um, but what you can do with it
is change how people interact
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:with their existing plans, Right.
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:And the kind of exercise I go through is
like, how do you currently use your plans?
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:Right.
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:Do you print it out world size and,
and try to drill holes with it?
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:Or are you looking at it and
trying to understand it relative to
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:other things in your environment?
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:And that's where, uh,
SiteLink really excels.
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:Because what we can do is, uh, so
here's a very concrete example, right?
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:We have a user who, uh, put drywall
up and needs to see what is behind
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:the drywall in a particular stud bay.
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:And I kind of challenged them, I asked,
well why wouldn't you just use like
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:a regular 3D, you know, BIM viewer?
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:You can get that answer by looking at
a 3D model on an iPad in a BIM viewer.
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:And their answer is simply like with,
with SiteLink, you just point your
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:phone up and you look at it and you
can see what is behind that stud bay.
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:Right.
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:Uh, and so that isn't about
getting one inch accuracy.
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:That's about making it much
easier for you to understand the
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:information that is already available
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:Randall Stevens | AVAIL: Yeah, you're
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:Jesse: And so that's,
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:Randall Stevens | AVAIL: contextualizing
it to the environment that you're
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:standing there in, you know.
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:Right.
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:Evan Troxel: quick stories I want
to share that super fast here.
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:The first one was, uh, having a
conversation with Nick Cameron at
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:Perkins and Will about accuracy
with, with scanning different, you
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:know, Matterport as an example with,
where it's using infrared scanning
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:instead of LiDAR scanning, right?
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:And the question was like, I think in
their terminology, at least back in the
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:day, it was like 99 percent accurate.
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:And, and somebody will say, well, in
eight feet, that's an inch, right?
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:That adds up.
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:It's, it's, it's a, it adds up to a lot.
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:And, and, and Nick.
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:Push back.
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:He challenged, he goes, it's
more accurate than an intern.
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:Jesse: Mm
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:Randall Stevens | AVAIL: Nick
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:Evan Troxel: and how many times will you
have to send the intern to the job site
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:to remeasure or to measure correctly for
the third time and take the right photos?
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:Right.
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:And so it was like, it's accurate enough.
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:And, and I, and then I think about.
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:The contracting world, right?
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:Like we, as an architect,
we're drawing really precise
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:stuff.
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:It will not get built that precisely
for the most part, in most cases in like
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:what, 98 percent of the cases, it's not
even going to, you know, the tolerances
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:are much different in the real world
than they are in the digital world.
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:And, and I know that depends on the
project and the technology and all
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:those things, but the funny story
is I was building a pool at my house
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:and I went out to stake the design on
the ground with the pool contractor.
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:And I'm like, okay, this leg of the pool
is like 11 foot four and three quarters.
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:And he's like, no whole
foot increments only.
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:That's what he told me.
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:And I was like, what
are you talking about?
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:It's like, that's all my crew does,
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:you know?
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:And I was like, that was wild.
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:That was an eye opening
experience for me as an architect.
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:Jesse: they have specialized
tape measures for
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:Evan Troxel: Yeah, that's what I was
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:wondering.
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:I'm
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:Jesse: yeah,
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:Evan Troxel: are all the, what
are all the other numbers for?
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:Jesse: blank tape measures,
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:Evan Troxel: Right.
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:Randall Stevens | AVAIL: But I
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:think, I think, uh, you know, another
way to think about this is that any
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:and all of this technology still
does not replace good judgment.
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:People on, in the situation, aware of
what that is, use the information, but
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:there's always human judgment about
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:Evan Troxel: verify.
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:Yeah.
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:Jesse: which I think is part of, I think
that's part of a design challenge for
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:us, you know, cause I think that, uh, you
know, especially, you know, we're not the
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:first company to do a BIM overlay, right?
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:Like a camera feed with your
plan superimposed on top of it.
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:And when you, as soon as you go there, I
do think that there is a, there are trust
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:issues and there are certain expectations
that come, you know, that people.
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:suddenly have, Right.
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:Like they want it to be
eighth inch accurate.
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:And I, think it's an ongoing area
that we're exploring because obviously
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:the more accurate, the better.
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:Uh, it helps you understand it more
deeply, uh, and trust wise, it just
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:makes you feel comfortable that the
system's performing as it should be.
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:Uh, but all of those things
are interesting design
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:areas for us to explore.
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:Like, you know, if it isn't
working well, can we tell you
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:so that you know what to expect?
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:Uh, and are there ways for us to
convey like, yeah, that this is not
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:intended to be install accurate.
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:This is intended to be, uh,
you know, for you accessing and
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:understanding the documents.
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:Um, and those are, I think
somewhat open questions for us.
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:Adrian Hatch: I, I think
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:Evan Troxel: constantly
evolving, I would assume.
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:Yeah.
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:Adrian Hatch: That human judgment side,
I think, touches on one of the core
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:values that's, that's come through in
this product's feature design, where
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:it, like we've mentioned a couple of
times, it's not just that BIM viewing
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:capability, but that ability to, to call
in resources from outside your site.
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:To capture the current state of the site
within the model, uh, because everybody
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:who's worked on a job has, has experienced
the stories where everybody thought they
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:were making the right judgment call with
the available information on their desks
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:or in their trailer, uh, but everybody
was missing some key piece of context.
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:And so encouraging folks, not to just let
the model, not to let the plans do the
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:autopiloting, but to really collaborate.
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:with one another, with more richer,
more accurate context is, is
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:really a key part of the story.
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:Randall Stevens | AVAIL: I know, uh,
Adrian, I think you were going to share
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:some, um, you're working on a new, uh, Uh,
Model Viewer feature that's part of this.
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:Is that something you can end
up showing us some of what,
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:what we're describing verbally?
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:It's always easier to,
for everybody to see this.
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:Adrian Hatch: Yeah, Jesse, how about
I, I run us through a couple slides of,
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:like, actual overlay site link making
that kind of sets the table on what this.
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:does right now, and then we can
kind of roll it over to you to show,
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:uh, what we've got coming up next.
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:So,
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:Jesse: like that.
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:Adrian Hatch: And, uh, as I promised
everybody on sales calls, I keep
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:my slide decks as fast as possible.
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:So you're not even going to get slide one.
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:We're like on slide 10 here already,
and we're going to be quick.
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:So we've already belabored
All of these points.
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:This is what it does.
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:You know, it's a collaboration tool.
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:You can see that happening
right here already.
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:We've pointed out a broken fitting that
we're just sharing right within iOS.
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:Like one of the key values of
this platform is not to add.
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:More duplicate tools to your workflow.
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:So you're gonna see all our sharing
goes through the tools We already
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:use to contact one another on site.
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:iMessage is like the number one on site
collaboration tool already Right here.
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:You see we're looking at a BIM model
out on a site This does integrate
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:to Autodesk Construction Cloud so
you can bring those models right.
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:in from your ACC project This is
that BIM overlay that we're familiar,
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:you know, I think this is a familiar
concept in this business at this point.
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:Choose, uh, from your available views,
see those views individually or in
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:combination, punch through the walls with
X Ray, or see it, you know, the way it
342
:would be if it was installed overhead.
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:This is a little more of that.
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:You can see there's that accuracy level
Jesse was talking about, where you
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:wouldn't necessarily install these pipes
exactly against what's there in the model.
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:But it's, it's close enough that you're
very genuinely seeing an accurate
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:representation of reality on site.
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:Um, and over here, we're creating
documentation out in the field.
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:That then we're able to send
and share with other folks on
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:our team, however we need to.
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:Uh, it can capture 3D scans while
you're doing that, while you're creating
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:that documentation out on the site.
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:Uh, Wayfinder way through the job, maybe
to even something somebody placed in
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:that viewer off the site themselves.
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:Uh, so that's, that's
where it's at right now.
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:You know, it allows you to capture this
documentation, share it externally,
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:view your plans on the site and overlay.
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:And what I'll let Jesse take it over
with here is How that story is now,
359
:the requests went beyond, Yeah, let
me see what's on my site right now,
360
:let me see that model overlaid.
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:The job to, let me get a BIM viewer
that's as convenient as that.
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:Like it's, it's this easy to
just see what's in that wall.
363
:Let me just see the model for my
building, uh, with the same ease
364
:of use and the same, uh, you know,
efficient access to information.
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:And, and that's where we started
working on this standalone model viewer.
366
:And when we were preparing to get on
this call today, and I thought about
367
:telling that story of how a concept
for a solution around a problem becomes
368
:a solution suitable to the industry.
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:How this feature kind of came together
has changed a little bit and, and what
370
:we're releasing now is going to be a
little different from what we'd been
371
:originally piloting with our users.
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:Jesse: That's a very
cool looking app, Adrian.
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:Adrian Hatch: Yeah, try it.
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:Jesse: Um, Yeah, so I,
that should we share the,
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:Adrian Hatch: Yeah, go right
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:Jesse: variation thereof?
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:Adrian Hatch: yeah,
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:let's, let's show that
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:Jesse: unless you guys have any
questions about that feature set, I mean,
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:Adrian kind of, that, that was a very
quick overview of, uh, Uh, what's in
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:Evan Troxel: have a quick,
just a quick question.
382
:How are you doing the location?
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:Is it, because I've seen
384
:different ways of doing that, you
know, back in the old days with
385
:an iPad and you could scan a QR
code or something, and it would
386
:use
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:Jesse: it is.
388
:You got it,
389
:Evan Troxel: or, or if you're using GPS,
I can't imagine GPS would be accurate
390
:enough, especially with all the, the
buildings in the way potentially.
391
:So yeah, we'd love to hear about that.
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:Got
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:Jesse: So we use QR codes.
394
:Um, so essentially what, what we have is,
uh, um, a, uh, uh, a web portal where you
395
:can, uh, tell us where a QR code will be
on a job site, um, and, and, and This is
396
:an area that we're improving on currently.
397
:And I'm, I'm excited for where
we're going here because, uh, well,
398
:there are two parts to this, right?
399
:Basically set up of these systems is
one of the big areas where users get
400
:tripped up and then don't make it.
401
:to the big value.
402
:Right.
403
:And so when we started
doing this, we were.
404
:very aware of wanting the setup
to be as easy as possible.
405
:And like you said, there are
a lot of different options.
406
:Uh, QR codes can be challenging
because you want to have the
407
:right QR code in the right place.
408
:And then you're, you know, some,
uh, systems have you like model in
409
:a QR code and you have to have the.
410
:ID of the QR code in the model and then
make sure that's the right one in the
411
:right place on the physical job site.
412
:So the way ours works is you go, you put
up QR codes, you actually walk around with
413
:the phone and scan them in and we get a
3D location of each of them and then you
414
:can drag and align them into your model
and then you can fine tune from there.
415
:It's pretty good, uh, it's, it is a,
you know, one of the faster setups,
416
:uh, maybe the fastest setup in the
industry, but we're not there yet.
417
:Um, so,
418
:of the things we're exploring are sort
of like a hybrid approach, um, where
419
:we could, uh, for example, let you
indicate that this object is a QR code.
420
:Sorry.
421
:Like it is a QR code, but it doesn't
need to be the specific QR code.
422
:And then we can, uh, potentially
automatically align based
423
:on some hints you give us.
424
:Uh, the goal there is to, try to
loosen the, like the connection between
425
:the modeling that you have to do and
that onsite setup, um, and move as
426
:much of the setup as possible onto
the mobile device so that you don't
427
:have as much dependencies on the
office to get, get up and running.
428
:Um,
429
:Randall Stevens | AVAIL: far off are
we, Jesse, from being able to just.
430
:recognize the, what's on the
site and begin to align to it.
431
:Right.
432
:Um, like when, in those videos, when
you're showing that there's already
433
:framing that's going up, you know, if
you knew that, you know, can you, can
434
:you begin to, is there a future where
you can just begin to automatically
435
:recognize and do automatic alignment?
436
:Jesse: I don't want to say,
437
:think we're a ways off from it.
438
:Um, I think that, uh, it's a job
sites are a particularly challenging
439
:environment for computer vision.
440
:Um, they change at a rate that
is really hard for, uh, for the,
441
:class of algorithms that are, are
used for doing this sort of thing.
442
:So for example, just built into ARKit,
um, and into the HoloLens and into
443
:ARCore, right, all of these AR systems.
444
:Um, and actually for that matter, any of
your photo reconstruction systems have
445
:a way to say, is this a place I've been
to before and then relocalize to that.
446
:But it presumes that there's enough
commonality between that and the,
447
:And the last time You visited it.
448
:Right.
449
:And by definition, a job site
is changing really rapidly.
450
:Randall Stevens | AVAIL: so.
451
:Yeah.
452
:Jesse: Yeah.
453
:Yeah.
454
:Um, but like you said, I think the, you
know, there's, it's tantalizing because
455
:you also have these plans that are saying,
this is what is supposed to be there,
456
:and then you observe what is there and
theoretically, could we line up to that?
457
:I, I think, I think, yeah, I think
there's a chance that we can get there.
458
:Um, There are a couple of parts to that.
459
:One is that like the as built versus the
plans, that's sort of the whole point
460
:is that it, it isn't always the same.
461
:Right.
462
:So lining up to that may or may
not be what you actually want.
463
:Right.
464
:Um, and the other thing I'll say
is I you know, again, I think more
465
:about how to sort of augment a
user's existing kind of knowledge.
466
:So one thing we've explored, we were
actually prototyping this last week.
467
:Um, if you tell us, you know,
uh, roughly where you are.
468
:And we should be able to refine
the viewpoint to kind of snap you
469
:into an even better, uh, alignment.
470
:So that's where my head's
at with, with that.
471
:But I, I wouldn't say that I'm super
bullish on a sort of magical, like point
472
:your camera and we will find what floor,
what room and what stage you're on.
473
:Um, I think it's, that feels
like a very challenging problem.
474
:yeah, those are good questions.
475
:All right.
476
:Well, with that, how about the,
how about this, uh, this, uh,
477
:feature that we've been working on?
478
:Um, so yeah, just the, some of the
features you guys saw the way I've been
479
:kind of describing it by way of metaphor
is that we want to be sort of the Google
480
:map of BIM, uh, and when we look at
BIM overlay, uh, what others have done,
481
:there tends to be this sort of, you are
either BIM overlay or you're, you're
482
:Uh, kind of traditional viewer, and
we're looking to explore an interaction.
483
:That's a lot more fluid and, and blurs the
line into what we call location aware BIM.
484
:And so, uh, the idea here is that
you, um, should be able to, uh, simply
485
:pinch and pull out, look at your model
and then hit locate and come back.
486
:Uh, and so, Um, so here I am.
487
:This is not a great example cause
it's just in my house, but you'll
488
:see, this is AR mode, traditional
AR mode, very roughly aligned.
489
:Uh, but then I can pinch zoom and pull
out and, uh, we can look around just as,
490
:uh, you would in a traditional BIM viewer.
491
:I want to point out that like, you
know, when we talk about the value of
492
:location, so like with BIM overlay.
493
:You can say, look at that stud wall
and understand what's behind it.
494
:A view like this, you actually
can accomplish a very similar
495
:thing where you could.
496
:Take your phone, which is that
blue dot and walk up to the, uh,
497
:to the wall and see which section
of the wall in your model you're
498
:actually pointing your phone at.
499
:Right.
500
:Um, and so the awareness that like
spatial awareness is really powerful,
501
:but now you can just navigate the
model like you would traditionally.
502
:And then just like Google maps,
you could hit your locate button
503
:and it will bring you right back
in to your BIM overlay mode.
504
:Yeah, that's the, uh, that's
the feature we wanted to share.
505
:Evan Troxel: Nice.
506
:So, so you're basically, the analogy
is like street view to map view, right?
507
:And you're, you're going in, you're,
you're coming back out and that
508
:gives you kind of that, the, the
different, the two different levels
509
:of the map that you can experience.
510
:Jesse: Yeah.
511
:And I, you know, it's Street
View is a good analogy.
512
:I actually was even just
thinking when you're running
513
:like GPS for your car, Right.
514
:uh, you have those two modes.
515
:One is you're locked onto that blue dot.
516
:Uh, it's oriented by the compass, right?
517
:And, and you don't even think about it.
518
:You just, if you want to go look at
something else, you just drag, right?
519
:Uh, those modes are
kind of really blended.
520
:Uh, and that's what we.
521
:That's what, uh, we're going for
522
:Evan Troxel: Nice.
523
:Yeah, that's great.
524
:Okay, I get it.
525
:Jesse: Yeah.
526
:Adrian Hatch: I think that's what I was
527
:Jesse: I think, yeah, go ahead.
528
:Adrian Hatch: the design process
is that That's just, you know, what
529
:we've gotten to now, and we're now
getting ready to release when we first
530
:started thinking about that feature.
531
:We kept, I, you know, it was as
simple as, oh, and then you'll, you'll
532
:switch to model view mode, and you
won't be, like, localized anymore.
533
:You'll be looking around the model, and
then you'll hit a button, and you'll
534
:come back to AR mode, and I think, uh,
it was from working with users and from,
535
:and from knowing the, that, that compass
this company has of location aware BIM
536
:was, wait, this really is one mode.
537
:You're still out on the site.
538
:You're still getting the job done.
539
:Why toss out that location context
when instead we could make that
540
:useful and make a BIM viewer that has
some capabilities, uh, nobody else
541
:has at this time while we're at it.
542
:Randall Stevens | AVAIL: So when you're,
when you're in the, uh, overlay mode
543
:on site, like in the examples you were
showing the video where you're seeing,
544
:you know, piping or conduit or, or,
um, as you would pinch, you would still
545
:just be seeing that layer or, and then
you'd have the option to turn on more
546
:of the model if you wanted to see it.
547
:Is that the idea?
548
:Jesse: Yeah, I think as much as
possible, those two views will
549
:operate as identically as possible.
550
:That's another part of
it is just to make Sure.
551
:that there's just one sort
of style of interaction.
552
:So you want to see multiple, you know,
you want to see a different layer.
553
:It's the same process you would elsewhere.
554
:Um, yeah.
555
:Evan Troxel: I feel like filling
in the blanks between those two
556
:different perspectives is huge from
a user experience because it gives
557
:me the contextual awareness that I
need to understand what's happening.
558
:Whereas, how much software do
we use nowadays where switching
559
:between interfaces, we get no
clue what's happening, right?
560
:I grew up in the days of Photoshop in the
90s where it would prepare to save, right?
561
:And we had the the little
progress bar would march and
562
:then, and then it would save.
563
:And then we could watch it again.
564
:Right.
565
:And basically you could get up and go get
a cup of coffee while it did all that.
566
:But at least I knew what it was doing.
567
:Right.
568
:And, and to me, there's a lot of
software nowadays where we just
569
:have no idea what it's doing.
570
:And it's not giving us any kind
of breakdown of expectations.
571
:Right.
572
:And so by, I think the user experience by
just adding that transition between those
573
:two different perspectives is, is huge.
574
:And I think people will just take it
for granted and they won't know why.
575
:It just makes sense.
576
:And they won't know why it's
kind of, you know, this, this is.
577
:Kind of fun, but if it was
missing, it would be, it would
578
:be like where I just got lost.
579
:Where am I right?
580
:Like people can't read plans as
it is when I'm layman, right?
581
:If you're, if I'm talking to a
client and I'm showing them floor
582
:plans, the orientation is very
difficult because it's not reality.
583
:It's not 3d.
584
:It's not the right scale.
585
:It's none of those things.
586
:And.
587
:When I put them in a VR environment,
right, fully immersive, it's like,
588
:okay, now I understand this, if I
can get them to put on a headset,
589
:right, but there's still kind of
these, these barriers between it.
590
:So if I've got this device, I'm super
familiar with, I've, I've got, I'm used to
591
:looking at images, if I can hold it up and
I see it as an overlay using this magic
592
:window of sorts to just see what's going
on behind, you know, right there, right
593
:on the other side of that sheet of glass.
594
:But then I can transition to a
dollhouse view and, and see that happen.
595
:I, I I think that that is
a, is a really big deal.
596
:Jesse: think, yeah, thanks for saying so.
597
:I think, you know, the, um, you've hit on
something there that like, when we were
598
:first playing with this, I think there's,
we have to do a little bit of a gut
599
:check where it's like, Is this just cool?
600
:Like, cause there's, it's a fun demo.
601
:Evan Troxel: Is it just eye candy?
602
:Right.
603
:Jesse: exactly.
604
:Like, like, Whoa, like that's yeah.
605
:Neat.
606
:Uh, but a couple of things on the
transition that you mentioned, Right.
607
:So in that video, I actually just play
it backwards to transition back in.
608
:Um, it, and the first version of it, you
hit the button and it snaps you back.
609
:To the original view and those,
like exactly as you said, right,
610
:that snapback is jarring, right?
611
:Like the transition back into the
camera view is not just cool, it's
612
:what your brain needs able to transit
to, to come along for the ride, right?
613
:Um, and so those are things
that we, you know, we.
614
:Yeah, I, I think.
615
:we're exploring with it and in
some, sometimes it's sort of
616
:obvious, like, yeah, like, why
wouldn't you do it that way?
617
:But sometimes we have to build it and
then play with it and go like, oh yeah,
618
:that's not as good as it could be.
619
:Um,
620
:Randall Stevens | AVAIL: I was
talking to somebody recently.
621
:I can't remember who the conversation
was, was with, but it was kind of,
622
:the conversation was something along
the lines of AR was kind of hot five
623
:or six years ago, which we all know
it kind of, you know, hype, the hype
624
:cycle, you know, went blah, blah, blah.
625
:What's, and I, I recently been renovating
a condo myself and I was using it, right.
626
:To start to visualize and.
627
:Not only for myself, but my wife
understands some of the things that I
628
:was thinking and designing in there.
629
:I think for people who haven't looked
at it in the last four or five, six
630
:years, when the hype cycle, and then
they said, Oh, that's kind of cool
631
:and passe, it has gotten really good.
632
:I think the AR kit and the ease with
which you can now, the scanners, right?
633
:If you haven't used any of the scanners
to start to, you know, it's like four.
634
:A lot of very useful use cases.
635
:It's good enough, like, to, to
use for those kinds of things.
636
:So I, I can, that's why I think it's
interesting that on the professional
637
:side, the last five years of the hardware
advances and, and what's been happening
638
:with the AR kit, it's like gotten to
that point where it's like, look, this
639
:doesn't have to be, you know, sub,
you know, 10th of an inch accurate.
640
:It's like good enough to
start getting the work done.
641
:And, um, so I think, um, I just
encourage anybody that hasn't taken
642
:a look recently, just get your phone
out, go download one of these apps.
643
:There's plenty of them, kind of prosumer,
uh, that you can start to do that.
644
:Uh, our sister company, Archvision
has an app called Fovea.
645
:I'll give a shout out for their
app, but you can install it and
646
:bring your, that's what I was doing,
bringing the Revit model in that I
647
:was laying some stuff out in Revit.
648
:And it's like, boom, it's
like, it just magically worked.
649
:And,
650
:um, anyway, so just for somebody
that doesn't have my head in it
651
:every day, uh, like some people
do, it was like, wow, this has
652
:really gotten approachable, useful.
653
:Um,
654
:Jesse: totally.
655
:I've done the scanning on my iPhone
was definitely kind of revelatory.
656
:I had a sort of like an insulation issue.
657
:I have a very old house, like pre 1900s
and the bathroom floor was frigid.
658
:And I did a, uh, poly cam scan from,
The, you know, the kitchen all the
659
:way through the first floor of the
house, cause that's the shortest path
660
:up the stairs back to the room that's
on top of it, which is my bathroom.
661
:And, you know, with that, I could
see that my, my bathroom actually
662
:overhangs my back deck, right.
663
:And that just wasn't obvious to me.
664
:Like I, you know, I'm like, why is that?
665
:Why is it like subzero
temperatures on this floor?
666
:I'm like, oh, it's, it's, it's.
667
:It's basically outside and
has no insulation on it.
668
:And yeah.
669
:those types of tools to be able
to do that with your, uh, with
670
:the phone that you just use for
everything else is pretty incredible.
671
:Randall Stevens | AVAIL: Yeah.
672
:I haven't, uh, I haven't personally tried
the new Uh, Apple Vision Pro headsets.
673
:But I was talking with somebody just
recently that, that was at the Apple store
674
:and got a demo of it and they said, it's
absolutely amazing, but there is no way
675
:that I would spend that much money, right?
676
:Like the use, the novelties
there, but the justification,
677
:you know, is like way up there.
678
:I think, you know, with what we're
talking about though, it's like,
679
:Not many of us aren't walking around
with, you know, one of these devices
680
:for a bunch of other reasons and
now you can take advantage of it.
681
:Evan Troxel: In the construction
business, Apple Vision Pro is nothing.
682
:compared to a construction
683
:project, right?
684
:And so I, I did want to ask, like,
are you guys considering developing
685
:because you're developing on iOS?
686
:Are you also considering
developing for Vision OS?
687
:Because it seems like You know, and
I'm not a developer, so it's just, it's
688
:easy, right, to, to do that, but, but
I could imagine people will be walking
689
:job sites with, if they've, they've been
doing it with HoloLenses for a long time,
690
:right, and now the Vision Pro is kind of
this hybrid device where it's augmented
691
:reality and virtual reality, and you
can kind of use the crown to dial back
692
:and forth, but as an augmented reality
device, instead of holding up the piece
693
:of glass, it seems like I can just look
where I want to look, and I can maybe dial
694
:in the BIM model on top of the reality.
695
:Randall Stevens | AVAIL: I mean,
I think the, well, Jesse, I'll
696
:let you jump in, but I think
it's like with ArcVision's tech.
697
:They didn't do anything to
make that anything special.
698
:It was basically everything that
was developed to run on this
699
:just magically works then in.
700
:So that's the beauty of Apple and
that development platform is all
701
:of these become prototyping devices
for now that same tech stack to
702
:work on the Apple Vision Pro.
703
:Jesse: We, yeah, so there is
a bit more work for us to do.
704
:So part of what we, you know part of, What
makes SiteLink powerful is our ability
705
:to take these really massive models and
get them running on your, your phone.
706
:Um, and to that end, we
have a pretty custom engine.
707
:Uh, and, um, yeah, so there's some
work we have to get it running.
708
:Uh, and yeah, I'd say.
709
:it's not where our focus is Right.
710
:now, but it's definitely
an area of interest.
711
:Um, and we're kind of letting, I
think, other people try things out.
712
:I mean, top of my mind is like questions
of like, of safety, um, you know, and what
713
:people, um, what people's appetites are
for pressing that boundary, like apples,
714
:you know, uh, Official line is don't
use this anywhere that it's dangerous.
715
:Like just don't, Right.
716
:Um, I don't think that's going to stop
people from trying and I've talked
717
:to people who are absolutely going
to try that, um And I actually think
718
:it's an interesting question because
I don't know that the pass through is
719
:say more dangerous than the HoloLens.
720
:On the HoloLens you could put so
much holographic data in front of
721
:a person's eyes that they couldn't
see where they were walking, Right.
722
:So yes, it's a transparent screen, but I
don't know that it was a safe, you know,
723
:just, you know, intuitively safe, Right.
724
:You had to be very mindful of how much
content you were showing at a given time.
725
:But with that said, like, you at least
couldn't just Dial it to zero, right?
726
:There wasn't that option.
727
:So I think there's some open
questions for putting it in the field.
728
:Um, my initial thought on the vision
pro was about, you know, working the
729
:trailer to collab or even further
away, remote access, where we could say
730
:beam a, a scan from the job site back.
731
:Uh, in some sort of like, 3d video
conferencing, you could be talking to them
732
:in the context of the real life model.
733
:Um, but I had the use cases kind of more
office or, or, um, you know, trailer side.
734
:Um, but I, I mean, I think it is I want
to see what other people do with it.
735
:Right.
736
:I think there's in some ways,
like people do have to push that
737
:boundary to just see what it can do.
738
:Um,
739
:Randall Stevens | AVAIL: So it sounded
like, is, is the limitation, Jesse, the,
740
:uh, how, how much data you can render
and how quickly you can render it?
741
:Is that the main
742
:limitation?
743
:Jesse: I, you know, I'm putting
my CTO hat on so I can get a
744
:little bit more nitty gritty.
745
:Right.
746
:Uh, so our renderer is built
on something called scene kit.
747
:And, uh, actually I was somewhat
surprised when it was released.
748
:It, it requires, uh, that it's
rendered in reality kit, which we
749
:specifically chose one over the other
for performance reasons at the time.
750
:Uh, and so we would have to port, um, a
little more than as you were saying, like,
751
:you know, I think potentially had we built
it in reality kit to begin with, then it
752
:might literally have been like a, Yeah.
753
:move this over, probably make a
couple adjustments and hit build.
754
:Um, it is worth noting
though, like we've, Yeah.
755
:we intentionally built our whole app
in, you know, it's native to iOS.
756
:It's not a unity app.
757
:Um, you know, the experience from
the ground up has been, we've, we've
758
:Always had an eye for wanting this
to be a really pleasant experience.
759
:And, you know, that goes from like opening
the app, having it launch quickly, uh,
760
:to all of the native buttons and all the
things people expect in a modern app here.
761
:Um, but Yeah.
762
:so we are set up to be able
to port it, but it's just not
763
:on our kind of top 10 list.
764
:Evan Troxel: well, it just seems
like a legit use case where there's
765
:a lot of apps out there who are
scratching their heads saying, like,
766
:we have no idea what we would do.
767
:It seems totally obvious with something
like this, and the idea of, like,
768
:the remote viewing, I think, is legit
as well because, oftentimes, you
769
:know, from an architectural office
standpoint, we're sending one person
770
:to the job site meetings every week,
but there's the people who answer the
771
:questions are back in the office, right?
772
:They're the people with 30,
40 years experience who are
773
:working on 20 different projects.
774
:And if they can tap into seeing what's
happening on site, again, I think
775
:that's, that's a really legitimate,
if they can see it in, in reality,
776
:in my podcasting air quotes, right?
777
:Like that is a game changer versus A
grainy dark photo that somebody snapped
778
:and, and sent over email that they, that,
you know, along with the 50 other emails
779
:that came in today, it just seems like
there's, there's a way to kind of bridge
780
:the gap between the office and the site in
a, in a really amazing way there as well.
781
:Randall Stevens | AVAIL: See,
782
:Nick, I was going to say, Nick
is going to want to send his
783
:intern back to the job site.
784
:Now with one of these headsets on,
it's basically his autonomous bot.
785
:Adrian Hatch: I was going to say,
we're just going to have to show Evan's
786
:firm how much you can do with SiteLink
through a FaceTime call, because you
787
:can bring a whole lot of staff members
out on site and contacts that way.
788
:Evan Troxel: think that's
a, that's another thing that
789
:benefits the industry, right?
790
:And because not enough people get to
go to the site to visit the site and
791
:see, what am I drawing versus what's
getting built and why did it matter?
792
:And why, how could I do it better?
793
:And the mentoring and just the kind of
the stuff that doesn't happen as much
794
:because there's no resources to do that.
795
:Or, you know, My, my region of a firm
is getting much larger, so sending
796
:people out is getting less and less
of an option because we're competing
797
:for projects farther and farther away.
798
:So, it's, it's things like that that
are all being addressed with technology.
799
:Jesse: Yeah.
800
:And I think the, you know, to jump
on that theme of, uh, like commodity
801
:hardware getting more and more
powerful, the, you know, spatial
802
:video, I think fits into this.
803
:Um, so the, you know, the ability for
you to record stereo video, um, and
804
:then view it on a platform like this.
805
:I think that's really powerful.
806
:Uh, and again, just the
availability of it, Right.
807
:Like if you want to describe an issue
you're having, being able to simply record
808
:it, uh, or potentially stream it, uh, and
view it in a headset where you can, you
809
:know, richly understand the, the 3d scene,
I think those are really good use cases.
810
:Randall Stevens | AVAIL: Are y'all,
you know, your choice of deciding to.
811
:Develop exclusively on the iOS platform.
812
:That's interesting because I would
imagine if people are bringing their
813
:own devices, you probably have at
least half or more on construction
814
:sites that are probably Android.
815
:Uh, but are, are y'all finding that
the, uh, the GCs and the, and the
816
:subs have like dedicated iPads and
iOS devices that are there as well?
817
:What does
818
:Jesse: Yeah.
819
:The.
820
:They do.
821
:Uh, and, uh, there's obviously like,
uh, there are a lot of iOS devices.
822
:Like you said, people, you know,
the, uh, a lot of, uh, GCs will
823
:have a dedicated device for this.
824
:Um, and you know, we're
just a small company.
825
:And so I think there was a, It
was a very intentional decision to
826
:say, we're going to start with one
platform, the platform that we think
827
:is going to be best suited to do this.
828
:And we're going to try to aim for
quantity or quality over quantity.
829
:Right.
830
:Uh, because we could have opted to build a
Unity app and said like, Hey, look you can
831
:run it on HoloLens and iOS and Android.
832
:And there was definitely
some push to do that.
833
:Um, but you know, the
way I see it, it's like?
834
:once, once we've got, really good
adoption and we're looking to grow
835
:past that adoption, then, you know,
it'll be a great, a great decision
836
:for us to have to make and say like,
yeah, let's expand to other platforms.
837
:Um, uh, but the, you know, we just have
to decide how to use our resources.
838
:Randall Stevens | AVAIL: sense.
839
:Great.
840
:Evan Troxel: I, I have, I have one more
topic, maybe mini topic to kind of close
841
:us out, and that is just about technology
adoption on the construction side.
842
:You guys are bridging the gap
between design and construction here.
843
:Uh, design intent.
844
:And that being built to the
original intent is where
845
:these problems occur, right?
846
:Like you talked about it in the
very beginning about communication
847
:problems being the biggest challenge
for rework having to happen, right?
848
:So, um, I know there's a lot of
contractors out there who are looking
849
:to minimize the rework, looking to
minimize the, the communication problems.
850
:So when it comes to adoption and your
story to them, and then maybe the,
851
:the outcome, if you could just talk
about that from an industry standpoint,
852
:from your perspective of a, a smaller
tech company startup, who's solving
853
:real problems on the job site in
between design and construction, like,
854
:What's the adoption story been like?
855
:What are you seeing?
856
:Are you pleased?
857
:I mean, I'm sure it could always be
better, but, you know, working as a
858
:digital practice leader in architecture,
like, technology adoption is so,
859
:so difficult in our industry to get
people to modify their tool set, the
860
:way they do things, better practices.
861
:Technology adoption can lead
to a lot of gains, but it takes
862
:a lot of dedication to do so.
863
:So I'm just curious from your segment of
the market, what your experience has been.
864
:Jesse: Um, Yeah.
865
:that's a good question.
866
:I, you know, the first thing that
comes to my mind is the, It is
867
:basically that you have to, that I
think we've put a big focus on really
868
:listening carefully and trying to, um,
869
:it, it, it doesn't do anyone any good
to kind of come at this and go like,
870
:look, we've solved all your problems
and everything's perfect and you
871
:just need to adopt our technology.
872
:Right.
873
:Um, the reality of it is that we're
partnering with people to, we're You know,
874
:try to get this tech to a place where
it is really valuable for real users.
875
:And, uh, that means that they experience
pain points using our software.
876
:Uh, that, and it means that when they
do, we try to approach them with a
877
:lot of empathy, a lot of curiosity.
878
:Um, and, uh, and that generally people
respond really well to that, right?
879
:Like if you're coming in really
interested in their actual problems,
880
:uh, and you're not coming in trying
to claim to have, you know, solve them
881
:without, without, you know, uh, you know,
full context, um, that they're willing
882
:to kind of walk that path with you.
883
:And it's like you said, it
isn't a quick path, right?
884
:But these aren't, you know, Easy problems.
885
:Um, and so I think that we are really
seeing, uh, our software starting
886
:to help people do their work,
which is what we're trying to do.
887
:And, and it's getting there because
people are, have been very patient
888
:with us and willing to try it at
various stages, um, of development
889
:provide us really honest feedback,
uh, and that we do our best to really
890
:incrementally, you know, move it along.
891
:Randall Stevens | AVAIL: That's a
892
:great tip.
893
:Oh, go ahead, Adrian.
894
:Adrian Hatch: I was just going to
say it's, it's treating technology
895
:as another tool, you know, like,
it's, it's not this other field.
896
:Uh, that's totally novel to construction.
897
:Construction has been applying
technology since the industrial
898
:revolution and even earlier.
899
:Um, I think the way we've
collectively thought about
900
:selling technology kind 15 years.
901
:We've had 20 years really had a big
boom of that in the office side.
902
:And bringing it to construction
is not the same as bringing it
903
:to a traditional office setting.
904
:It's, it's much more about augmenting
that human and their decision
905
:making, their existing experience
out on site with another sharp
906
:tool that's going to help them out.
907
:And that's that empathetic, that user
driven, that product led growth story.
908
:I think that's the key to success.
909
:It's gotta be part of your
DNA from the very start.
910
:You can't start externally and then
come out to the site and say, All
911
:right.
912
:now to figure out how
to make this thing work.
913
:You guys all figure out how to
make this thing work here now.
914
:Randall Stevens | AVAIL: Yeah, I think I
was going to make a comment that, um, you
915
:know, I was a, uh, a big, uh, consumer
of the Steve Blank lean, you know, the,
916
:the whole methodology that came about,
you know, really in the late:
917
:when Steve Blank started espousing it.
918
:Yeah.
919
:You know, we, and we try to follow it.
920
:It's this whole customer, customer
development methodology of like not
921
:trying to go, you know, solve this, uh,
you know, in a vacuum and then magically
922
:bring it, bring it to market and think
that it's going to be, you know, a
923
:great solution for customers problems.
924
:But I still find that.
925
:Even with that mentality from the
development side, a lot of times it's
926
:hard to find customers who are, who
either, you know, say, just let me know
927
:when you're done and have it solved.
928
:Because it does take a lot of back
and forth and their willingness
929
:to give you their time and input.
930
:So maybe you can talk about, you
know, how you've identified those
931
:kinds of customers, what are
good, and early things to ask them
932
:and how do you get them
933
:involved in that process and
understanding that, you know, if,
934
:if you really want this to work,
I need your time and expertise,
935
:um, to contribute to this process.
936
:Jesse: it's a big ask.
937
:I, you know, cause it, and, and just kind
of from a business standpoint, right.
938
:Uh, you know, like I think we have
a good product right now, but it's
939
:continuing to grow and, you know, uh, you
basically are asking someone like to be a
940
:partner, but also ideally pay us because
otherwise we can't keep doing this.
941
:Right.
942
:Um, yeah.
943
:And Yeah.
944
:I don't know that there's like
a quick, easy answer to that.
945
:Uh, I know that we've had a good team
that has worked hard to just kind of
946
:foster personal relationships with
people so that that ask feels more
947
:reasonable, uh, that they have more
trust that like we will actually, you
948
:know, incrementally deliver on that so
that they're not just sinking their time
949
:in and not going to get something out.
950
:Um, But yeah, I, I, I don't know.
951
:There's like a shortcut there.
952
:I think it is a, it puts, it puts a fair
onus on our, uh, you know, on customers.
953
:I will say, and Adrian
can speak to this too.
954
:Like, you know, we, we
do work really hard.
955
:We, we don't want users testing
our software for quality.
956
:We want qualitative feedback.
957
:Um, And, uh, you know, that means that
we do put a pretty big emphasis on
958
:making sure that by the time it makes
it into someone's hands, it, it works.
959
:It, it may not be the, the
product that they, they want.
960
:Uh, and you know, there, it's not to say
we'd never ship a bug, uh, but that's
961
:an area that we care a lot about, um,
and that we're constantly reflecting
962
:on and trying to understand how to do
better on, um, because I think that
963
:relationship requires that, you know.
964
:It's, it's a big ask, requires a lot
of trust, um, and we value it so much.
965
:And we get a lot out of it beyond the
simple, you know, the, the bill that
966
:we may send at the end of the month.
967
:Randall Stevens | AVAIL: Yeah, I
think with some of the larger firms,
968
:especially where they go back and forth
from doing some in house development
969
:or have people on their team that
can do some technology development.
970
:You know, those, those kinds of
companies start to understand.
971
:It's like, would I rather, do I want to,
do I want to own these lines of code or
972
:do I want to contribute and have a third
party like yourselves own that, but I'd
973
:realize it's cheaper for me to, to spend
time and give input, and then I'd rather
974
:have you maintain that and I'll buy the
product, but it's, but you own the code.
975
:Right.
976
:That's
977
:Jesse: yeah, we do have, you know, we
have strategic partners that are, you
978
:know, invested in various ways that kind
of bridge that gap where they have, you
979
:know, uh, Some stake in the company's
general success, but then also, like, you
980
:say, they just want this functionality.
981
:Like they know that they want, uh,
to have access to BIM in the field.
982
:Right.
983
:And, uh, yeah, that's not
their expertise building apps.
984
:Right.
985
:So, uh, yeah.
986
:Adrian Hatch: providers roles here
is to de risk that new technology
987
:to make sure that those is essential
issues that, uh, well oiled software
988
:team can identify in advance.
989
:Don't make it out to the site.
990
:It's something that.
991
:Really took me a while to acclimate
to in this industry is how much of
992
:a risk adopting a technology is.
993
:You know, it's always a risk.
994
:Like, every book on sales for tech
will go over how, you know, there's
995
:the risk side for your customer.
996
:But on a job site, that risk can
be really expensive really quick.
997
:In the worst case scenario, that can be a
risk to a human being's health and safety.
998
:And so, you know, Making sure that
what you provide is ready for that
999
:kind of here's how it could work better
feedback, not it didn't do what it was
:
00:54:36,161 --> 00:54:38,541
supposed to, I think is pretty key.
:
00:54:38,551 --> 00:54:42,881
That's where you're doing your part as
that solutions provider by saying, Look,
:
00:54:42,891 --> 00:54:44,671
we We might not have solved it the Right.
:
00:54:44,671 --> 00:54:45,211
way yet.
:
00:54:45,251 --> 00:54:47,431
This might not be your ideal solution.
:
00:54:47,701 --> 00:54:51,391
This might not be the perfect
screwdriver, but it's gonna turn a
:
00:54:51,391 --> 00:54:53,321
screw if you do what we tell you to.
:
00:54:53,321 --> 00:54:57,491
It's not gonna put a hole in the wall
if you, if you press the wrong button
:
00:54:57,491 --> 00:55:02,171
or something like that, and I, I think
that's often been a challenge for
:
00:55:02,231 --> 00:55:07,311
early stage technology adoption and
construction, especially new, cutting edge
:
00:55:07,311 --> 00:55:11,641
technologies like AR, where we haven't
figured out all those pitfalls yet.
:
00:55:12,016 --> 00:55:17,576
As a, as a, you know, tech, uh, field,
there's still places where we haven't
:
00:55:17,586 --> 00:55:22,136
really hammered out all of the, uh, the
potential risks to a development team.
:
00:55:22,696 --> 00:55:26,596
Making sure that those risks don't make
it out to the job site, that they are at
:
00:55:26,596 --> 00:55:31,866
least captured on the, on the development
side, uh, prior to ever being something
:
00:55:31,926 --> 00:55:33,486
that can cause an issue out in the field.
:
00:55:34,399 --> 00:55:34,819
Randall Stevens | AVAIL: Great.
:
00:55:36,039 --> 00:55:40,579
Well, I think, uh, we're going
to want to have you guys back as
:
00:55:40,609 --> 00:55:43,449
that feature, uh, evolves, right?
:
00:55:43,449 --> 00:55:46,399
So, I think we've already talked
about that, that maybe over the coming
:
00:55:46,399 --> 00:55:47,389
months we could have you guys back.
:
00:55:47,669 --> 00:55:52,219
back, back on and kind of showing a
little more of the behind the scenes
:
00:55:52,219 --> 00:55:56,019
development of this and how this is
evolving and working in the field.
:
00:55:56,059 --> 00:56:00,489
But, uh, we definitely appreciate you
all coming on and sharing, you know,
:
00:56:00,579 --> 00:56:02,399
some of the thinking and process.
:
00:56:02,459 --> 00:56:07,499
Um, like I said, I think, uh, I'm
interested longer term in like the
:
00:56:07,499 --> 00:56:11,389
place where we sit and are doing work
with our customers is like, is there
:
00:56:11,399 --> 00:56:15,579
something that could be being done with
the data that we're helping to form?
:
00:56:16,044 --> 00:56:20,104
Earlier in the process of the downstream,
it's better suited for the kinds of
:
00:56:20,104 --> 00:56:21,844
things that are happening in the field.
:
00:56:21,844 --> 00:56:25,424
And where's the handoff of this
data and those types of things.
:
00:56:25,424 --> 00:56:29,514
So for sure, we're going to want to,
uh, I'm going to want to take a special
:
00:56:29,514 --> 00:56:32,234
interest in kind of keeping track
of what you are doing on this front.
:
00:56:33,514 --> 00:56:34,524
Jesse: Yeah, that sounds great.