In this episode, we discuss Mojo Vision's augmented reality contact lens prototype, Alibaba leading a $60 million investment round for Nreal AR glasses, Anthony Charlton arguing games should follow the play-and-earn model, DeFinance Capital and Delphi Digital backing Crypto Raiders, hackers stealing $620 million worth of cryptocurrencies from Axie Infinity, what it's like attending metaverse Fashion Week, and so much more!
Episode 19 Keywords: Mojo Vision, augmented reality contact lenses, Alibaba investments, Nreal, AR glasses, Anthony Charlton, play-and-earn models, DeFinance Captial, Delphi Digital, Crypto Raiders, hackers, cryptocurrencies, Axie Infinity, metaverse Fashion Week
Welcome to the metaphysics podcast. The Metaverse and web three are bringing about the
Unknown:biggest revolution since the internet itself. With your hosts Paul the prophet Dawalibi And Jeff the
Unknown:juice Cohen. We will be bringing you the latest Metaverse, business news and insight into what it
Unknown:all means. The meta business podcast starts now.
Paul Dawalibi:From the boardroom to the metaverse. This is the meta business podcast. I am
Paul Dawalibi:Paul Dawalibi. I'm joined today by my friend and co host, Jeff, the juice Cohen. For those of you
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Paul Dawalibi:listen to this podcast. We really appreciate it. It helps others to find the show. Jeff, how you
Paul Dawalibi:doing this week?
Jeff Cohen:Good. That felt like a new a new intro. And we face Oh,
Paul Dawalibi:it's same intro. I literally do it almost like three times a week with slight
Paul Dawalibi:variations between each one. And you as you know now, I don't do it with a script. And I do it live
Paul Dawalibi:every time. For whatever
Jeff Cohen:reason I never thought I'd heard you save the official podcast matters. I was gonna say
Jeff Cohen:we were now spot you know, we're now sponsored by the capital.
Paul Dawalibi:Well, our sister podcast business of esports podcast has always been the official
Paul Dawalibi:podcast of esports. Everyone knows that that way. And no reason why this shouldn't be the official
Paul Dawalibi:podcast of the metaverse. How was your week? It was good.
Jeff Cohen:It's good. Yeah, it's always busy here. You know, ACC was traveling last week. So
Jeff Cohen:it's good to be to be back in the home studio here. I feel like we have such a busy week of news
Jeff Cohen:like, maybe not that we've had bigger weeks in terms of one story being bigger, but we have like
Jeff Cohen:a bevy of stories that feels like too
Paul Dawalibi:many. I don't know if we're gonna get to them all we're gonna try. And so let me
Paul Dawalibi:introduce the first let's do the first two stories sort of together. And I think, you know, you
Paul Dawalibi:mentioned you were traveling. This is an interesting one in terms of getting into the
Paul Dawalibi:metaverse, right like we we've been talking a lot about the metaverse and what's there once you're
Paul Dawalibi:there, and you know, what it should be and what it's not. And but I think we've sort of hit very
Paul Dawalibi:little on how do you actually get there, right? Like, how do we access this virtual world. And
Paul Dawalibi:there's two articles here two technologies that I think are really interesting. The first one here,
Paul Dawalibi:this is from VentureBeat. And the headline is Mojo vision, unveils latest augmented reality contact
Paul Dawalibi:lens prototype, there's this very cool looking contact lens with what looks like circuitry and
Paul Dawalibi:stuff inside of it. Obviously, if you're listening to this, you can't see it. So I'm trying to
Paul Dawalibi:describe it here. But the smart what they call a smart contact lens is going to bring invisible
Paul Dawalibi:computing to life, the company believes it's a they've reached the sort of critical milestone
Paul Dawalibi:with this prototype. And it's going to enable what they call like innovation at the intersection of
Paul Dawalibi:smartphones, AR VR, smart wearables, health tech, etc. So it's going to have a display in it.
Paul Dawalibi:Initially, the target markets for people with like poor vision, but obviously we could see something
Paul Dawalibi:like this developing into an on ramp, a very seamless on ramp to potentially a virtual world
Paul Dawalibi:where you don't have to wear something, you know, big clunky headset on your face. I will put this
Paul Dawalibi:next to the next story, which is Alibaba on the news, leaving a $60 million funding round into AR
Paul Dawalibi:glasses maker Enrile. And obviously, that's going to go towards r&d. They're a Chinese company, or
Paul Dawalibi:at least the most, I think they're a Canadian company originally and but they released most of
Paul Dawalibi:their products in China first. They have two products today, the light or the air. There's a
Paul Dawalibi:picture here, they're a little bit clunky, they sort of look like clunky. What do you call those
Paul Dawalibi:sports glasses, like Oh, clean style glasses. And they also think they're going to be building sort
Paul Dawalibi:of the on ramps to, you know, great mixed reality experiences with these sort of cool more seamless
Paul Dawalibi:Looking Glasses. Now, you know, we like I said, we've spent a lot of time talking about the
Paul Dawalibi:metaverse itself. What do you make of new developments? Jeff around the on ramps to the
Paul Dawalibi:metaverse and what do you think will win The day like if you had to, you had a crystal ball here.
Jeff Cohen:And I mean, the first one is super exciting. And I wonder if we had talked about a
Jeff Cohen:similar company a bunch of episodes back, I wonder if it actually same one that was doing kind of
Jeff Cohen:wearable, you know, AI technology, although it seemed like they were, you know, waiting way
Jeff Cohen:earlier stage this one they have a prototype that will be very curious to, to actually try and see
Jeff Cohen:what you know whether the reality is is kind of as much sold. The one thing I thought was funny, just
Jeff Cohen:as an aside, you said the target market it was to start with people with that vision is just a
Jeff Cohen:massively small, you know, vision vision pun intended, when you're thinking about what the what
Jeff Cohen:they're going after creating the metaverse wearable technology that it's like, oh, actually,
Jeff Cohen:it's just a contact lens. So that's felt funny to me. There, but you know, this this, this one is
Jeff Cohen:super interesting. I think we've gone back and forth on this podcast and I know a lot of kind of
Jeff Cohen:thought leaders around the metaverse have gone back and forth whether you know, the metaverse
Jeff Cohen:needs to be VR, whether it will be us wearing some sort of wearable, like how we will enter the
Jeff Cohen:metaverse if you will. And I've gone back and forth, you know, personally as well. I do think
Jeff Cohen:you know, for us to get to like the capital T capital M Metaverse that we always sort of talk
Jeff Cohen:about, I do think it's going to have to be some sort of virtual reality, you know, you're going to
Jeff Cohen:have have physical field physical presence in a virtual world. And I'm not sure that you can get
Jeff Cohen:that with the current platforms that we have Roblox fortnight to the world. I mean, I don't
Jeff Cohen:know if you just
Paul Dawalibi:obviously, like the closest we come today or the good VR headsets, right? And let's
Paul Dawalibi:put aside other senses, right? Like, let's put aside smell, and taste and like movement and, you
Paul Dawalibi:know, like sensation in your body? Because that's solved by other hardware, right, potentially. So
Paul Dawalibi:like, park that for the moment? How do we solve like, making your vision and and what you're
Paul Dawalibi:seeing immersive to the point where you forget, potentially you're in a virtual world, or you can
Paul Dawalibi:spend most of your, your awake life in the virtual world, right? The closest we come today are these
Paul Dawalibi:VR headsets. But my question is, how immersive and invasive do the hardware solutions become over
Paul Dawalibi:time? And where what what is the end game, right? Because I can see the current crop of VR headset
Paul Dawalibi:VR headsets getting thinner and lighter, right? And maybe that look starts to look and feel more
Paul Dawalibi:like an Enrile pair of glasses, right? Where you can't really tell you're wearing anything other
Paul Dawalibi:than maybe a slightly thicker pair of sunglasses, right that I could see it as a potential end game.
Paul Dawalibi:But I could be convinced that contact lens with a whole bunch of intelligence inside of it, and the
Paul Dawalibi:microprocessor and battery, and screen and like all the things that Mojo was putting up putting in
Paul Dawalibi:this contact lens, I could see that as a potential end game. I think the ultimate end game and it's
Paul Dawalibi:not clear if we ever get if we get to this by choice or otherwise, is an implant right? Because
Paul Dawalibi:the fastest way to immerse your all your senses, in not just your vision is to just control the
Paul Dawalibi:electrical signals going to your brain. And that solves for potentially smell and other things as
Paul Dawalibi:well. I don't know, I don't know if there's a point where society sort of pushes back and says
Paul Dawalibi:that's too far. Or, or if we're just seeing sort of this evolution happen over time VR headsets,
Paul Dawalibi:contact lenses, eventually implants? I don't know. I'm curious where you think it ends.
Jeff Cohen:I mean, implants is interesting. I think if we're talking, you know, 30 years, 50
Jeff Cohen:years, then I could see that there's always with any of these things clearly going to be a an
Jeff Cohen:adoption curve. You know, do I see people implanting themselves with these sort of VR
Jeff Cohen:devices and entering the metaverse anytime really soon? No, um, might we get some early prototypes
Jeff Cohen:and stuff like that in the next decade? I think I could kind of buy that. But if we're talking about
Jeff Cohen:a large percentage of people kind of implanting themselves with a sort of psychedelic chip, if you
Jeff Cohen:will, I think we're a long way away from that. mainstream adoption.
Paul Dawalibi:No, contact lens is a nice medium, right? It's not invasive, but it's also like the
Paul Dawalibi:probably the most seamless kind of experience you could imagine that what I think an implant solves
Paul Dawalibi:for though his other senses, right? Even with a contact lens. You can't solve for smell, you can't
Paul Dawalibi:solve for taste. You can't solve for some of these other things which an implant in theory could
Jeff Cohen:Another thing an input or sorry, a contact lens can do is opens up a lot more AR
Jeff Cohen:versus VR, which I think you know it maybe it gets us away from kind of the metaverse a little bit.
Jeff Cohen:But I think it creates a lot of really interesting things you could do in the physical world with,
Jeff Cohen:you know, gamifying different things that you see on your thigh as you're out in the world.
Paul Dawalibi:Jeff, I want to move on, because we've got a lot to cover here. And I think there's
Paul Dawalibi:two stories here. Again, I want to put them back to back. Because it's I think this will be a never
Paul Dawalibi:ending debate on this podcast, and I'm sure in other forums, but the headline here again, another
Paul Dawalibi:VentureBeat article says, games should promote, play and earn instead of play to earn. Now, this
Paul Dawalibi:is not the first time I've heard this argument, right. Like the panel I was on, someone used this
Paul Dawalibi:argument with me. You know, spoiler alert, I disagreed. But, you know, they talk about how they
Paul Dawalibi:give a little bit of history of MMOs and how, you know, people used to farm loot there and sell them
Paul Dawalibi:in the real world for dollars. And you know, this is really about meeting gamers where they live and
Paul Dawalibi:play to earn has had this rocky start people have, you know, this misconception about it. And one way
Paul Dawalibi:to make this palatable for gamers, is instead of play to earn may adopt this play and earn
Paul Dawalibi:philosophy when according to the author here, it says, what that means is making virtual items tied
Paul Dawalibi:to tokens and NF t's a nice bonus, instead of the objective. Fundamentally, gamers want to complete
Paul Dawalibi:a game not collect loot boxes, or become day traders. So interesting argument here for play and
Paul Dawalibi:earn versus play to earn. I want to put this next to another article, because I want to give you
Paul Dawalibi:sort of a trio of terms to argue over here. This is from coin desk, and they're talking about a
Paul Dawalibi:capital race. So defiance capital, and Delphi digital co lead a $6 million round for crypto
Paul Dawalibi:Raiders, which is an NFT game. But this NFT game, it's their role playing game, they prefer the term
Paul Dawalibi:play to own overplayed earn. So let me just summarize here, without going into too much detail
Paul Dawalibi:on any of these articles. It seems everyone now is allergic to play to earn. Right. And I think it's
Paul Dawalibi:that allergy came on very fast. Because no one wants to be associated with play to earn anymore,
Paul Dawalibi:even though it was maybe the hottest thing, literally just you know, a few months ago. And now
Paul Dawalibi:we're all everyone's trying to reframe it. Okay. And one of the proposed wordings here is play and
Paul Dawalibi:earn. And then the other proposed wording here is play to own I'm not sure if play and earn or play
Paul Dawalibi:to own are drastically different. But curious, your thoughts on kind of perhaps the
Jeff Cohen:thoughts on this because I actually, and I'm 99% sure that the the makers of this
Jeff Cohen:crypto Raiders game did not read my LinkedIn post a month ago and but if they did, I'd be super
Jeff Cohen:honored. Because I wrote this on LinkedIn a month ago, and I think you actually had had the exact
Jeff Cohen:same take I frankly, probably copied you because you're much smarter than I am. But I'll redo it is
Jeff Cohen:that the web three game ecosystem is losing the PR battle with traditional games. I've seen a lot of
Jeff Cohen:takes about play to earn versus play Ender. In my opinion, this distinction isn't the problem. The
Jeff Cohen:problem is the focus on earning earning creates a connotation that the gamer is working, doing a job
Jeff Cohen:I think the space would be well served to focus on ownership rather than earning potential.
Jeff Cohen:Blockchain gaming enables players to have real ownership over the in game items they purchase the
Jeff Cohen:current focus on earning creates a bad taste in gamers mouth and invites needless speculation.
Jeff Cohen:This is unsustainable. Let's move to play and I pretty much nailed that. You know,
Paul Dawalibi:I mean, I was with you like 80% of the way and it was it was my take I made like that
Paul Dawalibi:was pretty much my take it at the you know the crypto conference I spoke at on Play to earn
Paul Dawalibi:gaming specifically. Now you used to play and own a force variation.
Jeff Cohen:Ownership is not the point of play. I think that was like you're playing and
Paul Dawalibi:that's the difference between so I was with you completely You had me right with you.
Paul Dawalibi:gamers don't want to earn feels like a job right? You're gonna get pushed back whether it's to earn
Paul Dawalibi:or and earn. Right all feels about the same. But why was ownership different than earning because
Paul Dawalibi:you earn to own?
Jeff Cohen:No, not necessarily right? Like owning like,
Paul Dawalibi:like, what's the point of owning if it has no value,
Jeff Cohen:I own plenty of things that have no value. I collect pens, for example, I own those
Jeff Cohen:pens, they definitely have no value, but I own them, I theoretically could sell them, I
Jeff Cohen:theoretically could throw them away. Like I think that's the important thing about it is the
Jeff Cohen:distinction. I actually think it is an important distinction, because it's like, when you're
Jeff Cohen:talking about earning, like I go to work everyday, earn money, right ownership is is different. You
Jeff Cohen:can own the assets and never think about them in a monetary sense. It could just be Hey, I own them.
Jeff Cohen:And I can eventually hopefully be able to, there'll be interoperability, so I can bring them
Jeff Cohen:to another game. So I might not, you know, I might own the gun and Call of Duty and bring it to
Jeff Cohen:Battlefield. I know that example. Almost certainly never actually work. But hypothetically, I never
Jeff Cohen:have to sell that gun, but I own it. And I can bring it to the next day.
Paul Dawalibi:I think that's basically just gaming them. Like, in every game I play there, I
Paul Dawalibi:have items in my inventory, right? Whether it's Wow, or Counter Strike, or Call of Duty or
Paul Dawalibi:fortnight or apex or right. I own things in all those games. Like, if it's not about the monetary
Paul Dawalibi:value of those things. It's sort of just gaming then.
Jeff Cohen:Well, I mean, number one, I hope that is the case. I think for this to be sustainable.
Jeff Cohen:It should be about gaming number one. So you're you're probably right. I think the
Jeff Cohen:interoperability pieces where you may own them. But Activision, could one day just come and shut
Jeff Cohen:down the servers. Wow, everything you bought, you don't really think you're you're renting it. So I
Jeff Cohen:think there is that little bit of distinction. Well, I,
Paul Dawalibi:I feel like this whole the whole community loves getting lost in this intellectual
Paul Dawalibi:argument of like, what? Weiss? It At what point did play not become good enough? And we had to put
Paul Dawalibi:two words after it right. Like, and we were arguing is it to own to earn and earn and own to
Paul Dawalibi:this to that, like, play should just have been good enough. It's been good enough for a long
Paul Dawalibi:time. It should continue to be good enough. And, and then my pushback Oh, is and this is my take on
Paul Dawalibi:it. It's not that hard of a take anymore is why can't we find other ways to create value with
Paul Dawalibi:Blockchain or NF TS or things like that, that don't have to do with owning earning. Like any of
Paul Dawalibi:the above, right or any other verb people want to put after play. I just feel like we're all going
Paul Dawalibi:to agree play to own is better. And then six months from now, everyone's going to be surprised
Paul Dawalibi:when gamers don't want to play to own right and like and are going to push back. Just none of it
Paul Dawalibi:feels it feels real authentic to me, for gamers standpoint. But I don't know. It feels like a
Paul Dawalibi:little bit of a useless argument. Because anything that takes away from the play feels like the game
Paul Dawalibi:is worse in some small way. And if it can't be better, in an obvious way, it's all going to fail.
Paul Dawalibi:Now, I'm a big proponent of how do we figure out how to marry blockchain or NF T's with gaming
Paul Dawalibi:right? I'm a huge fan of this. I think it could be a massive piece of the industry. But I
Paul Dawalibi:continuously challenge myself and others to figure out how are we adding value to gamers beyond just
Paul Dawalibi:words? Right because the words feel fancy for nothing. And the arguments sort of feel academic
Paul Dawalibi:for nothing.
Jeff Cohen:I guess one thing I'm think one does maybe other distinction. And maybe I don't even
Jeff Cohen:know if this entirely accurate. But there's a difference between owning the endgame items versus
Jeff Cohen:earning in game currency. Okay, know what's actually a big part of it is like you're playing
Jeff Cohen:the game to earn that smooth Love Potion SLP that you can then trade for Fiat. Versus like, Hey, I
Jeff Cohen:bought a sword I now own the sword. It's pretty cool to own the sword. I could sell it. I could
Jeff Cohen:put it in a different game. Like, that's cool. Versus like, Hey, I'm gonna use the sword. I'm
Jeff Cohen:gonna kill a monster there's gonna be a bunch of gold that shoots out and that gold is worth money
Jeff Cohen:and I'm just gonna do it endlessly all day. Like that. Those are two different
Paul Dawalibi:Yeah, like you're right and so maybe owns a little bit better. But the end earn
Paul Dawalibi:or to earn to me are equally bad, like literally equally bad. And I always come back.
Jeff Cohen:All these people infer that these people on Twitter and they say this take this
Jeff Cohen:whole article They say it as if it's like, oh my god, you had this crazy thought. And it's like,
Jeff Cohen:you fixed it.
Paul Dawalibi:We changed to
Jeff Cohen:totally get it now, like, oh my god, we just had to change that one word and
Jeff Cohen:everything's fixed.
Paul Dawalibi:makes me so angry. And you know, my counter is always just like, replace the play with
Paul Dawalibi:some traditional sport. So it's not a video game, and realize how ridiculous this argument is,
Paul Dawalibi:right? Like, I'm going to play basketball to earn versus play basketball and earn, like, it's not
Paul Dawalibi:going to change how many people want to play basketball, like it will literally have no impact.
Paul Dawalibi:It's it's a silly distinction. And it's, it feels like a crutch, right? Because because then people
Paul Dawalibi:can avoid the real problem, which is how do we figure out how to drive real benefit to the gamer?
Paul Dawalibi:You mentioned x infinity, Jeff, and I think it's a great segue to the next story x infinity in the
Paul Dawalibi:news. And, you know, maybe this is the biggest, you know, crypto NFT Metaverse web three story
Paul Dawalibi:this week. And and it's a huge hack. This is again, VentureBeat, and the article, the headline
Paul Dawalibi:is, hackers steal 620 million in Aetherium, and dollars from xe infinity maker sky matresses. Run
Paul Dawalibi:in network. Now, without getting too much into the details here, I'll just give you the high level
Paul Dawalibi:they stole 173,600 Ethereum worth $594,000,000.25 point 5 million US dollars. So for a total of 620
Paul Dawalibi:million. What was hacked was their layer two network called the ronin network. And basically,
Paul Dawalibi:they were able to take control, there's nine nodes that control this network. And they were able to
Paul Dawalibi:take control of a majority of them, which gave them control of the whole network. So five of the
Paul Dawalibi:nodes essentially were compromised out of the nine. And that allowed the hackers to take control
Paul Dawalibi:of the network and to fake essentially transaction. So have transactions executed on the
Paul Dawalibi:network that were not authorized, obviously, so huge hack, huge amount of dollars stolen?
Paul Dawalibi:Obviously, your thoughts on this, but like, Where does a company like xe infinity go from here? I'm
Paul Dawalibi:assuming these are player losses, not just company losses, like, are they going to have to cough up
Paul Dawalibi:hundreds of millions of dollars to reimburse players also?
Jeff Cohen:I don't know. I mean, it's it's very interesting. And I really get there's so much
Jeff Cohen:here, like at the intersection of gaming and crypto and some of it I don't even know if I'm
Jeff Cohen:necessarily qualified to even, you know, get in depth into, like, for example, to answer your last
Jeff Cohen:question. I don't know if it's player losses, or if it's, I know there is a governance token,
Jeff Cohen:right. So the players of the game can earn this, he gets ROI, that Ronan pokin. And then there's
Jeff Cohen:like a dowel and the XE Dow. That's one of the validators. So I don't know if it's the Dow that
Jeff Cohen:lost money. I don't know if it's the company's governance tokens, which are partially owned by
Jeff Cohen:sky Mavis, the company that owns x infinity and partially by the community. You know, we're
Jeff Cohen:pulling up another article here. So for people who are watching there, it looks like the the the
Jeff Cohen:ronin governance token. So aro n, you know, was down 40%, you know, on this news, so obviously,
Jeff Cohen:that's a massive hit. I think I think the biggest takeaway for me, it's a disaster for Sky Maven. I
Jeff Cohen:mean, they've already been facing, I would say, a lot of criticism around xe, you know, xe, if we
Jeff Cohen:rewind to kind of like, over the last summer, I think, was sort of the belle of the ball, because
Jeff Cohen:it was kind of the first player to earn game that really went. I use mainstream with kind of quotes
Jeff Cohen:because it didn't really go mainstream.
Paul Dawalibi:Yeah, first of all, it's some kind of significant player, but yeah,
Jeff Cohen:exactly, exactly. But then I think people pretty quickly realize, you know, recognize
Jeff Cohen:a lot of the inherent flaws in the model and how it, you know, kind of relied on a little bit of a
Jeff Cohen:Ponzi mechanic and sort of like it wasn't really sustainable. So it's taken a fair amount of heat,
Jeff Cohen:and they've had some changes that they're looking to make to get away from that. But I think a big
Jeff Cohen:part of the reason why Skye Mavis was able to raise so much money was this, this Ronan? Shane,
Jeff Cohen:and kind of the I think Ronan has a wallet as well. And it was a little bit how when people talk
Jeff Cohen:about epic and fortnight they're like, well, fortnight maybe we're declining, but like people
Jeff Cohen:are buying investors are buying epic because of the Unreal Engine. The store, like Ronin, I think
Jeff Cohen:was that part of the story where it was like Hey, other company, other game companies are gonna
Jeff Cohen:build on road to chain and it's this infrastructure play. It's more than just x
Jeff Cohen:infinity. And so the fact that Ronin was come to the part of the company that you know, obviously
Jeff Cohen:had this had this hack, I think is a huge issue. For DJI Mavic, because it literally shows that the
Jeff Cohen:chain of vulnerability, and what will happen here, I think it'll be interesting to see whether
Jeff Cohen:they're able to recover it. I know, in the history of crypto, there's been a lot of these sort of
Jeff Cohen:Acts where sometimes they're able to kind of do something to get the money back. Other times, not
Jeff Cohen:so, you know, it'll be interesting to follow. Obviously, we wish sky Mavis the best of luck and
Jeff Cohen:really for the industry, because, you know, we're both very bullish on kind of this this industry.
Jeff Cohen:And we don't want, you know, something like this to be a black mark, which currently right now, I
Jeff Cohen:think it is, like, how sustainable can this be if the biggest behemoth out there just lost, you
Jeff Cohen:know, over half a billion dollars, you know, in Finnair that's my it's
Paul Dawalibi:a huge number, like mind boggling, mind boggling in terms of the size of the number.
Paul Dawalibi:I think what has always worried me is as the complexity of these platforms, increase it, like,
Paul Dawalibi:here's my take, sometimes it feels like these platforms are needlessly complex. And they're
Paul Dawalibi:needlessly complex. Because it, you know, it, it confers some benefit, some small benefit to the
Paul Dawalibi:user, or it makes it sound more interesting as a platform to investors, or whatever the reasoning
Paul Dawalibi:is, I find some of these plays. And I'm not saying specifically with xe infinity here, but needlessly
Paul Dawalibi:complex. And when you have complexity, it's hard to protect, right? Like, any system that has many,
Paul Dawalibi:many pieces to it, and entry points and ways to get in and ways to hack is difficult to secure.
Paul Dawalibi:And if a company that has that as sort of as mature as a sky Mavis, right, probably more mature
Paul Dawalibi:than other players in the space by a significant margin. Again, not a, it's not some runtime meta
Paul Dawalibi:company that's been around for the last 20 years, but you know, they've raised quite a bit of money
Paul Dawalibi:they've been they've had success, you would think their platform would be very secure. I just think
Paul Dawalibi:part of the challenge is the massive complexity of these platforms, make them very, very, very
Paul Dawalibi:difficult to secure. And when you're talking about this large of a prize, you're gonna have people
Paul Dawalibi:trying to get in rightly, it's just this is just the reality of it. And so I don't know what the
Paul Dawalibi:answer is, I don't know, if when we need to be simplifying some of these platforms and how they
Paul Dawalibi:operate, we need, you know, we need a whole crop of companies that are all about security around,
Paul Dawalibi:you know, some of these played around games, I don't know, I suspect this will not be the this is
Paul Dawalibi:not the first this is not the last big hack we're gonna see. But I think it's something that is
Paul Dawalibi:doesn't get enough attention and really needs to write like, this needs to be fixed fast, or that
Paul Dawalibi:whole segment of that gaming play to earn gaming space. I mean, if I personally lost money here,
Paul Dawalibi:what's the chance I come back to xe infinity?
Jeff Cohen:Probably pretty, pretty low. Probably pretty low. And I think this gets to the heart of
Jeff Cohen:one of the you know, I think the term for it is the blockchain trilemma. And it's it's basically
Jeff Cohen:this concept of, you know, there's there's three things. You have decentralization, scalability and
Jeff Cohen:security, security. And you can really pick two of the three, I think, with Ronan, you know, they
Jeff Cohen:kind of picked scalability and decentralization and obviously, security was was an issue.
Paul Dawalibi:That's an interesting, I've not I've not heard that term. And I think it's an
Paul Dawalibi:interesting one, Jeff, I mean, and maybe that's the case, right? Maybe no one will be able to pick
Paul Dawalibi:all three. I can guarantee more. We'll be picking security after new stories like that. Let's move
Paul Dawalibi:on. This last story, I think is super interesting. You know, it's a topic we've touched on before.
Paul Dawalibi:But the take here, and the article here was particularly interesting. And the headline is I
Paul Dawalibi:went to fashion week in the metaverse now. It's a long article. I'm not going to recap everything.
Paul Dawalibi:But they talk about you know, the metaverse in general. They talked about some of the stores they
Paul Dawalibi:went to like Dolce and Gabbana and decentraland. They talk about, you know how they entered the
Paul Dawalibi:metaverse. Although this author she says she was using her decade old MacBook Air, which I probably
Paul Dawalibi:could have advised was the wrong piece of hardware to be doing this to begin with, you know, making
Paul Dawalibi:her Avatar the problems with the graphics. an after party that she went to, you know, some of
Paul Dawalibi:the stores in the luxury district and decentraland inside some of the stores. There's some images
Paul Dawalibi:here, but in general talked about her experience going to Fashion Week and her experience
Paul Dawalibi:interacting with both the events and the static, call it presence that many brands now have in
Paul Dawalibi:decentraland. Specifically, I'll just read this one thing it says decentralized event has been
Paul Dawalibi:described as the first inclusive fashion week, offering a front row seat to anyone with a crypto
Paul Dawalibi:wallet. But it took two Mac computers and a Dell laptop for me to finally enter decentraland. And
Paul Dawalibi:even then my sessions lasted 15 minutes at a time before crashing. Now, this is definitely user
Paul Dawalibi:error, right? Because you don't play you know, graphically intensive games on a decade old
Paul Dawalibi:MacBook or a Dell laptop. But they concluded by saying glitches aside the experience diff did
Paul Dawalibi:offer a window into a fascinating furred future worthy of exploration. The ambition behind
Paul Dawalibi:decentralized first Fashion Week was cause for celebration, and fashion is about newness and
Paul Dawalibi:novelty than the metaverse was the most on Vogue venue in town. What did you make of this article?
Paul Dawalibi:I know Jeff, you read it. What did you think of this take on going to the first fashion week in
Paul Dawalibi:the metaverse and the future of fashion in the metaverse?
Jeff Cohen:Well, I think he did a pretty good job of being being balanced. I mean, like you said,
Jeff Cohen:some of the issues that she faced were obviously, you know, her own fault by trying to access the
Jeff Cohen:metaphors via, you know, a 10 year old MacBook Air. Having said that, I think it's important to
Jeff Cohen:point that out, because, you know, most people don't have a game, an amazing gaming PC. So if
Jeff Cohen:we're going to tout, you know, the metaverse is something where you can get billions of people
Jeff Cohen:into, clearly we're going to need a lot more gaming PCs. So maybe go buy a video or something
Jeff Cohen:like that. That's a as a joke, obviously. But you know, the I think that's number one, just saying
Jeff Cohen:how, you know, the tech isn't necessarily widely dispersed in order to get into this metaverse.
Jeff Cohen:Also, some of the pictures in the article, you know, for people who are watching this and not,
Jeff Cohen:you know, listening to this, it's, it's not that impressive. The graphics, you know, decentraland
Jeff Cohen:graphics just aren't very good. It's not, you know, like HD stuff. It's more like, Bro boxy,
Jeff Cohen:kind of like block graphics. It also just looks very sparse. Like there's not a ton of people
Jeff Cohen:it's, you know, sparsely attended. So that is that's, that's kind of a little bit of a black
Jeff Cohen:mark. I think in general, though, I love this idea. I think we talked about it a couple months
Jeff Cohen:back when this was first announced. We're both fairly bullish on this. And I like the idea of
Jeff Cohen:fashion in the virtual world. I think it's one of those things along with gaming that just like they
Jeff Cohen:will be parts of the metaverse very clearly. So I'm pretty bullish on that. And I'd like
Jeff Cohen:hopefully, you know, this, this continues, and we see more of these and continues to grow in terms
Jeff Cohen:of people and interest. I didn't see that many art, you know, besides the fact that we do this
Jeff Cohen:podcast and literally, you know, Google every week articles in the metaverse, I didn't see this
Jeff Cohen:Pierce, kind of the more of the consciousness of the the mainstream, like I didn't see on the Today
Jeff Cohen:Show or on CNBC or, you know, other outlets like talking about this, which I'm a little I would
Jeff Cohen:have liked to have seen a little more mainstream coverage.
Paul Dawalibi:Of that that piece is an interesting insight. Interesting thought. I'm
Paul Dawalibi:maybe not too surprised by that, like it, here's my tinfoil hat theory on that one, you know. It's
Paul Dawalibi:like this is in some ways a threat to real Fashion Week's right, like New York Fashion Week, or, or
Paul Dawalibi:Paris Fashion Week, or any, any of the big sort of global in the sense that those are pretty like for
Paul Dawalibi:anyone who's been to a show, or like a big show, right? For big design, or in any one of those
Paul Dawalibi:fashion carries. It's a pretty closed world, right? For the most part, they're invited only,
Paul Dawalibi:you either have to be a tremendous customer of the brand, or from the industry or a buyer, or media
Paul Dawalibi:from the industry, right? Like it's a very closed off world, just loving fashion and being
Paul Dawalibi:interested in being interested in fashion. Like, you're never going to be invited to Le sabse you
Paul Dawalibi:know, runway show in Paris, that's just not gonna happen. And so, I love this accessibility argument
Paul Dawalibi:and I love sort of being able to bring that Fashion Week experience to potentially millions,
Paul Dawalibi:billions of other people that would never otherwise get that experience and I think that's
Paul Dawalibi:special. You know, the author does make a good point that you need a gaming PC Now, having said
Paul Dawalibi:that, her phone was probably a better a way better piece of hardware to do this than her 10 year old
Paul Dawalibi:MacBook Air and probably could have rendered these graphics a lot better. But like it's hard not to
Paul Dawalibi:be a fan right and not to like the fact that what I would consider, like, you know, there's an image
Paul Dawalibi:here of the LE sub store and decentraland, Elissa, like spent 10s. Fifth, like 50 million plus
Paul Dawalibi:building a store on Madison Avenue in New York, right? This probably cost a fraction of that. What
Paul Dawalibi:is the long term value of a presence like this, assuming these platforms really take off in a big
Paul Dawalibi:way? My guess is the ROI here is probably considerably higher, right? If you look at a five
Paul Dawalibi:or 10 year, kind of timeline. And so you have to appreciate that. Brands that maybe aren't the most
Paul Dawalibi:tech savvy in the world to begin with, have taken a pretty big leap here into into the unknown. And,
Paul Dawalibi:and I think long term it's gonna pay off I do believe, I think what has to be solved. And we
Paul Dawalibi:started with this, and we'll close with this is how do you get here? Right? Like, what are the on
Paul Dawalibi:ramps, and how do you make those on ramps? And on one hand accessible, but also high fidelity?
Paul Dawalibi:Right? Because if you look at her photos, this is not this is not high fidelity, high fashion worthy
Paul Dawalibi:graphics. Let's put it that way. But I I'm less worried about the technology problems. I think
Paul Dawalibi:solving the adoption problem is the bigger one. And the fact that most of the brands are here,
Paul Dawalibi:says something. Jeff, that wraps up this week's podcast.
Jeff Cohen:Is it goodbye, Action Pack, we got action tag stories in there.
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Paul Dawalibi:want to hear us talk about. Guys. Don't forget the future is fun. And we will see you next week.
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