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Lonely TTRPG EP 57 - This Is Your Death by Innocent Goblin and Jack Harding
Episode 5720th November 2023 • Lonely TTRPG • Black Dragon Dungeon Company
00:00:00 00:16:51

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You can find This Is Your Death at https://innocentgoblin.itch.io/this-is-your-death

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Transcripts

SteelStash:

Hey, y'all, uh, just want to let you know, there were

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some audio recording issues on this or the sound quality this week.

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Not.

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Quite up to my usual standards.

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So I want to apologize for that upfront.

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But I also did not want to delay while I try to rerecord this.

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So hopefully you can bear with it and thank you.

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Greetings, weary wanderer, and welcome back to Lonely TTRPG, the

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solo actual play and review podcast.

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This week, we are checking out This Is Your Death by Innocent

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Goblin and Jack Harding.

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Welcome, archaeologist!

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Deep within the ground lies the owner of this newly discovered burial site,

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surrounded by a scattering of once loved but long forgotten possessions,

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whose only value now is to be displayed devoid of any meaning they had in life.

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Thinking more about the fame and fortune this find will bring, they excitedly

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disturb the meticulously placed items and speculate on their importance to the wider

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culture of the long changed civilization.

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Largely ignoring the individual that these items were entombed alongside,

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they muse on societal changes and political influences, depicting anything

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they don't have an answer for as

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ritualistic

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Thankfully, times have changed.

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These burial sites are treated with more respect and care.

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Interest in the individual is required to understand the nature

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of the grave site and the life of the person who is buried within it.

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So, this is where you, our dear archaeologists, come in.

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It is your job to put down the dynamite and concrete, snap out of

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the daydreams over materialistic wealth, and genuinely observe the site.

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And the items therein, what each item was and what it would have meant to

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the person who was buried with it.

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Each burial is an indicator of a life that has been intrinsically

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entangled with a variety of objects throughout their time on this planet.

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Each object has its own story, and by piecing these stories together,

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you can retell the story of the life.

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That was lived by their owner.

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So this is a very easy game to pick up.

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This is very easy gameplay All right, we're looking at two things the

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object and the emotion attached to it.

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So to play you are first going to Kind of decide what civilization you want.

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You don't really have to do that right up front it's all left very vague

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in this giving you the opportunity to use your own creativity and

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To create your own civilization or fit in what you would like.

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All right, then you are gonna roll AD 100 to find out what the object

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is that was buried with the person.

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After that, you're going to roll AD 100 twice, and this will determine

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the emotions surrounding the object.

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Now, your first emotional role is going to be the initial emotional response, and

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your second emotional role is going to be what emotions got attached over time.

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So, for example, the example they use is a badly drawn portrait of the person.

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And the first role was loved, so regardless of the skill in the

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portrait, they obviously cared about the individual who gave it to them.

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However, the second role was cowardly.

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So, over time, there seems to have been some falling out between them.

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That was...

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It's something to do with a cowardly aspect of something this person

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did or did not do towards the person who painted it for them.

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And that's pretty much it.

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The rest of the book is your two D100 tables.

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So very easy gameplay, very quick, very easy to get into.

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And with that, we are going to dive on in.

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So for our first object, we rolled 24, a stack of journals and scruffy handwriting.

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And for our two emotions.

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Our initial emotion, 25.

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Determined.

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And for our second emotion, 93.

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Stubborn.

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Okay, so a stack of journals that starts off determined and becomes

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more stubborn as time goes on.

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So, I'm going to say we're not quite sure who we have buried here.

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However...

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Finding the journals up front is a great discovery.

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This really gives us a great opportunity to learn about the insight of the

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person from some contemporary source, whether it be them or a chronicler.

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And we can tell right off the bat there, there is a certain level of

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determination in the person, just the way things are written, the, the

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words that are used, the way that,

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The pen stroke like we can read this and go.

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Yes.

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This is someone who is determined to make it determined to achieve something.

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But as we flip through more and more and more and as we

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translate more and more of this.

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We find that.

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Their determination.

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Weekly gives way to a stubbornness.

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They seem to have been out to achieve something, some form of greatness.

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And as more and more obstacles came in their way, and as more and more time

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passed and reality seemed to be showing that their initial vision wasn't going to

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work, we find them doubling down on it.

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We find them committing harder and harder and harder.

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To the bit, to this vision and there's always a fine line between

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determined and stubborn and we can, we can chart them crossing that line

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over years thanks to these journals.

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Okay and for our next item, 68,

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a small birdcage with no inhabitants

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and for our initial emotion, 66, nostalgia.

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And for our second emotion, we got 26, disappointment.

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Okay, so, we find a small, empty birdcage.

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So, no bones indicates that there was no, there was no pet

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in here at the time of burial.

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Further examination shows that

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this is definitely older than

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our person.

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So,

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this is not, like, this is not something that was, like, brand new and as we look

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at it and examine it, we can see that,

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we can see that most of the issues with it seem to be of neglect, like,

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like it was something that was valued but then put on a shelf and forgotten.

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So, we can We can get the sense that this might have, this, this probably meant

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something to this person at some point.

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There's some level of nostalgia for it.

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Whether or not this is something that reminded them of their childhood

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or this was a childhood thing that they got later on, or that

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they got back later on in life.

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But whatever the case was, whatever this initially represented.

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To ignore it completely shows some level of, some level of disappointment.

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Like, the realization that this would not,

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this would not create the idyllic past.

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Or this would not bring their vision to fruition.

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And all it was serving at was a reminder of what they had lost.

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And...

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This does seem to, this does seem to fall in line with the journals.

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After all, whoever this person was, they do seem to have some issue with

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accepting, accepting the current reality.

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So,

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again, having that, having that small reminder of their childhood, or that

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small reminder of some point in their past that can no longer be achieved,

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Becoming disappointed and just neglecting it does seem to fall in line with that.

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Now on to item number three.

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Twenty seven.

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Well used tools.

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And for our emotions.

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Forty five.

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Initial emotion, guilty.

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And for our secondary emotion.

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Fifty.

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Hopeful.

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Alright, so a set of tools that we were guilty, er, we felt guilty

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about but then grew hopeful with.

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Hmm, so,

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I feel like,

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I feel like this is a,

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yes a set of construction tools or woodworking tools,

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but like for miniatures.

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Okay, so, for like making terrain models.

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For making like, models of cities, something that, an architect might

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have used to create the concept models for what they hope to build.

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And looking at the, you know, looking at the age of the tools

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and some of the journal entries,

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It seems like, it seems like our buried person had done Had done something,

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they had Cast dispersions on someone or they had destroyed someone's work

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And for the next gift, like for the next ceremony that Involved giving gifts

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Like the next gift giving ritual for this culture They received these tools

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sort of as a Ironic reminder of that.

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These were not, These were not given out of love, But out of a sense of,

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Hey, Remember when you did that, Don't let things like that happen again.

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Sort of like a sense of reminder.

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And this seems to be at the, Like, this seems to be one of

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the start of the journal entries.

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That really led to our determined state.

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Led to our, Our buried person's determined state.

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And

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as we use these tools and as we learn how to use these tools and learn how

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to start creating, we started to gain this, this sense of hopefulness of,

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you know, what we can actually do, what we can actually make, what we can

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actually become, how we can transform.

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Our world and our society

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based on these buildings, based on this type of stuff.

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So I think, yeah, that's what we're going to go with for these.

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And that's how those tools went from a guilty to a hopeful response.

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But, that's all we're going to play today.

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Gameplay is pretty much that.

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So...

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No need to continue on I don't want to give you all of the

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prompts that is this is your death.

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So this is a This is a fun little mini game Hard to call it

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hard to call it a full game in the traditional sense because we don't have

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We don't have things like hit points or objectives or Fail

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states or success states.

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We really have However long you want to spend in this burial mound, so

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For something to sit down with by yourself and play and you know, just have

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a little bit of fun, you know building out this building out this burial mound

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Great time for that other great things that I can immediately see this used

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for is like some world building some like character creation Hell, even use

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it as a, even use it as a NPC generator or to help out with NPC generation.

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You know, you give them a, you know, you give them a random object, you

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give them the two emotional roles.

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And now that becomes a focal point when you run into that NPC.

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So tons of great other opportunities for that.

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Like in and of itself.

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In and of itself perfectly fine perfectly fun.

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I like stuff like this the biggest issue that I can see with it for just like

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Straight solo play is the fact that yeah, you have these You have these emotional

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attachments to the odd to the items in the objects and you as the archaeologist years

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decades centuries later Knows what they are And, you know, maybe there's a way

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that you can infer it based off of how the item was cared for and whatnot, I tried

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to do that with the birdcage, but like in general, how are you going to know?

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So, I don't know, if you have trouble with that, maybe, maybe

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start your playoff with the journal.

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You know, I lucked out, I rolled that, I rolled that stack

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of journals right up front.

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Which really helped out with a lot of my gameplay because I could always

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just go, Hey, yes, I have journals to refer to that kind of show the

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overall arc of the person here.

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And then everything else I find, I can just refer to the journal to figure out

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what it was and why it was here and that.

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So that might be a great option for you as well to...

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know and understand why those emotional bits are there.

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But other than that, really, that's my biggest complaint about

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this because, you know, again, how, how am I supposed to know?

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But no, like I said, great game, fun, little game, very easy to pick up.

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And if you would like to pick it up, you can find it on itch.

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io at innocentgoblin.itch.io/this-is-your-death,

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or of course, clicking on the links down below.

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And you can pick it up for 3 British Pounds.

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Something like 3.

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25 American.

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But, definitely go check that out.

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If you do pick it up, let them know that SteelStash sent ya.

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And if you have your own game that you'd like to see

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featured here, please reach out.

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In fact Biggest reason why I'm checking this game out is because Jack reached out.

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It was like hey Picked up several games.

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Thanks to your podcast and You know i've written one with my friend and

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we'd love you to check it out So you can always do that at any of my socials

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which you can get at the end of the show But that has been this is your death.

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I have been SteelStash and remember I mustache y'all to stay awesome