This week, I'm joined by Rebecca Dixon and Laura Deutsch, Co-Founders of the*gameHERs! We discuss people's natural tendency towards community, how app creation is not only a space for games but for community building, and that inclusivity requires adapting and changing based on feedback. We also discuss the blurry lines around who is and isn't a gamer, and the opportunities we have in building the Metaverse ground up in a way that prioritizes safety for all people who interact with the tech.
Episode Resources:
Welcome to the meta woman podcast we address the
Unknown:issues, opportunities and challenges facing women in the
Unknown:development of the metaverse the biggest revolution since the
Unknown:internet itself. Every week we bring you conversations with top
Unknown:female talent and business executives operating in the
Unknown:gaming and crypto industries. Here's your host Lindsey, the
Unknown:boss poss the metal woman podcast starts now.
Lindsay Poss:Hello, and welcome to the metal woman podcast part
Lindsay Poss:of the holiday Commedia Podcast Network. I'm your host Lindsey,
Lindsay Poss:the boss path from struggle to success. We're covering it all.
Lindsay Poss:To our returning listeners. Thank you so much for supporting
Lindsay Poss:the show. And for any new listeners. Welcome. I hope you
Lindsay Poss:enjoy. We have some great guests this week. This is someone these
Lindsay Poss:are people that I'm very excited to introduce. Because when I got
Lindsay Poss:started in this space, I kept hearing wonderful things about
Lindsay Poss:this organization and just gotten so many tips. You got to
Lindsay Poss:meet them, you got to meet them. And I was lucky enough that one
Lindsay Poss:of these people actually reached out to me first, which was so
Lindsay Poss:kind. I'm so excited to introduce Rebecca Dixon and
Lindsay Poss:Laura Duke and my thing. So I, okay, I, I always do this thing
Lindsay Poss:where I write the names and then immediately in the intro, I'm
Lindsay Poss:like, Oh my God, I've never said this out loud. Anyways, Rebecca
Lindsay Poss:and Laura are co founders of the game hers. Welcome to the show
Lindsay Poss:you guys. I'm so excited to have you both. To start over. Just
Lindsay Poss:give the audience couple sentences to your background.
Lindsay Poss:I'd love to hear your stories.
Unknown:Sure. My name is Rebecca Dixon. I'm one of the
Unknown:cofounders of the game hers along with Laura. And we have
Unknown:two other co founders Berta Maloney and Heather Alita. And
Unknown:we have we launched our company, March of 2020, the same week
Unknown:that COVID Shut the country down. And we have been really
Unknown:thrilled to be in the gaming space since then, doing
Unknown:everything we can to create community for women and femme
Unknown:identifying gamers. So I will leave it at that. And Lauren
Unknown:introduce herself,
Unknown:though. Hello, everyone. I'm Laura Doyle. And as Rebecca
Unknown:said, we launched in March of 2020, Rebecca, Heather and I are
Unknown:no strangers we've been in business together, then you 1009
Unknown:Our other business, which I'm sure we'll get to at some point.
Unknown:But basically, we are community builders, and we're so happy for
Unknown:the game.
Lindsay Poss:Just to lay the groundwork for this episode even
Lindsay Poss:a little more. Can you all tell me what motivated you to start
Lindsay Poss:the game? Here's why gaming, maybe a little bit of what you
Lindsay Poss:were doing before that brought you into this space. Just kind
Lindsay Poss:of lay the groundwork for the rest of the conversation.
Unknown:Sure. Laura, do you want to talk about why how we
Unknown:learned about building community first, and then I can I can
Unknown:segue in
Unknown:that. That's perfect. So as I just previously stated in 2006,
Unknown:a long time ago, I had a newborn baby. And I found it difficult
Unknown:to meet other women, I didn't feel like I had a community. So
Unknown:I created a a company to do that. And it was called mommy
Unknown:bites. It was in New York City. It started very grassroots. And
Unknown:it quickly grew and became national and became one of the
Unknown:biggest communities for women with babies. And that is how
Unknown:Heather Alita and Rebecca Dixon came into the story. And we all
Unknown:work together and build up this community together. So that that
Unknown:is what we do best. We know how to, you know, create communities
Unknown:and make people feel welcome. And we. And then I will segue
Unknown:now to let Rebecca say how we got into the gaming space
Unknown:because that was more on
Unknown:her end. Sure. So I joined Laura and Heather. My personal
Unknown:background is in media buying and advertising. So I've worked
Unknown:with brands, alongside of communities for my whole career.
Unknown:And I joined Laura and Heather mommy bites, because they were
Unknown:getting inundated with brands who wanted to work with them.
Unknown:And we were lucky enough to be in a position a few years after
Unknown:that, to sell the company. And so having sold the company, we
Unknown:were entrepreneurs at heart, and we found ourselves with some
Unknown:pretty strong adjacencies to the gaming space. Very briefly, my
Unknown:family is involved in the ownership group of Team NV. So I
Unknown:had been watching esports from the sidelines and this was back
Unknown:in 2016. At the beginning of 2016 is when we sold our company
Unknown:so I started paying more attention to it. You know, I had
Unknown:a little more time on my hands. And esports was a not a word. I
Unknown:think that everyone in the world knew at that time now I would
Unknown:say it's pretty pretty well known But I was fascinated by
Unknown:the size of the gaming industry by how quickly it was growing.
Unknown:And by the often quoted statistic that women were half
Unknown:of gamers. So that's where I sat. Totally coincidentally,
Unknown:Heather, one of our other co founders, she went from
Unknown:parenting to toys, and was working with Alcon the visionary
Unknown:behind Pokemon, and doing some licensing and business
Unknown:development work with him. And she started noticing the same
Unknown:thing, like, where are these 50% of women? Because while we
Unknown:haven't been in the gaming space before this, it certainly
Unknown:doesn't seem that there are 50% are there, you know, they don't,
Unknown:doesn't feel like that in the in the press, and then the general
Unknown:way you envision gamers. And so along with Laura, we kind of got
Unknown:the gang back together and did a deep dive into into this space.
Unknown:And we found that, yep, it's pretty true. Women are about
Unknown:half of gamers and you know, you can, you can analyze it a
Unknown:variety of different ways. But certainly women represent a much
Unknown:larger portion of the gaming community and of the gaming
Unknown:industry that is represented. And and there are some parts of
Unknown:it, where they could be represented a little more, we
Unknown:found a lot of great people in this space, working very hard to
Unknown:sort of change that narrative. Many nonprofits who we love
Unknown:working with to this day, and many Super Star women speaking
Unknown:on panels and trying to do create pipelines. But what we
Unknown:didn't find was what we felt like we could bring to the
Unknown:table, which is community building, we, as Laura said,
Unknown:have had experience doing that successfully. And so, so we did
Unknown:it, and we knew that we wouldn't be able to do it, you know,
Unknown:force, the situation that exist around women in gaming is only
Unknown:amplified when you layer on women from identifying all of
Unknown:the marginalized communities in the gaming space. So our fourth
Unknown:co founder verta, Maloney, has a career of really deep experience
Unknown:in dei V work. She has done audits and has worked with a lot
Unknown:of nonprofits, a lot of universities, a whole host of
Unknown:other organizations. And so along with verta, she's also an
Unknown:excellent community community builder, we launched the
Unknown:business, and we've been just having a great time ever since.
Lindsay Poss:I didn't realize that you all had transitioned
Lindsay Poss:from one company to another, I think that's the in a world
Lindsay Poss:where Marvel is the most powerful movie franchise, that's
Lindsay Poss:kind of that's a really need origin story, to have to have
Lindsay Poss:your team be able to shift focus from, from one very unique
Lindsay Poss:community just straight into another unique community.
Lindsay Poss:That's, that's really neat. And I like that you all sort of
Lindsay Poss:found a niche in both. I think one of the hard parts about
Lindsay Poss:getting into gaming is that there's so many things out there
Lindsay Poss:so many people. And it's the same thing with with, you know,
Lindsay Poss:parents and adults, there's so many ways to get involved. I
Lindsay Poss:think that it's important to carve out spaces where specific
Lindsay Poss:people are kind of catered to or specific groups are thought
Lindsay Poss:about.
Unknown:I think that's what it is. I just had this amazing
Unknown:experience this morning, my kids school opened up an event that
Unknown:we as parents haven't been allowed to go to in two years
Unknown:because of COVID. And it was so heartwarming, I was actually in
Unknown:tears the whole time. And because human beings are made to
Unknown:be parts of communities, you know, we want to be, we want to
Unknown:be around people that we can relate to. And so while
Unknown:parenting and get the gaming space might seem super
Unknown:unrelated, the as groups there that that need for our
Unknown:community, I think is not is not that different. And it's exactly
Unknown:what Laura identified in her that founded mommy bites.
Lindsay Poss:Yeah, that makes that makes perfect sense to me.
Lindsay Poss:And speaking of these community events, and things, I know that
Lindsay Poss:you all have kind of two main or larger programs that you focus
Lindsay Poss:on. There's the awards show and the dream stream, which as we
Lindsay Poss:are recording is happening. But I think once this podcast is
Lindsay Poss:released, it may be over with, which is a little bit
Lindsay Poss:unfortunate, because I wish we could advertise that for right
Lindsay Poss:now. But everyone makes sure to mark your calendars for the
Lindsay Poss:Dream stream next year. But could you all just describe
Lindsay Poss:those two programs, what you hope to accomplish with them and
Lindsay Poss:how you've seen them grow since you started in 20? In early
Lindsay Poss:2020, you know, that's a we've only had about two years now,
Lindsay Poss:but that I still have I still would wager a bet that things
Lindsay Poss:have changed since then.
Unknown:Yeah, absolutely. So I really believe that our story as
Unknown:the gamers really started with the gamer award. They are the
Unknown:heart and soul of who we are as unity So, you know, obviously,
Unknown:when we started this, we wanted to create a place for women that
Unknown:identify and gamers to connect and feel comfortable and feel
Unknown:safe, and feel included. And that's, that's our original,
Unknown:that is our mission. But then we thought what, not just let's
Unknown:create a space for them to feel safe, let's highlight them and
Unknown:make them feel special and, and honor them for all the
Unknown:incredible work that they are doing in gaming, which is how we
Unknown:came up with the gamers award. So in November of 2020, was our
Unknown:first one started with about 20 categories of awards. And it, it
Unknown:really, it just, it really resonated, and it kind of put us
Unknown:on the map and helped us really take off as a company. People
Unknown:just were so honored and pleased and excited to actually, you
Unknown:know, be recognized and celebrated for all that they
Unknown:have been doing all this time. And it's the first award show
Unknown:that was really created for women by women. There's other
Unknown:awards programs out there. Um, but they're, they're very, you
Unknown:know, mask heavy. And this was the first time that we were able
Unknown:to do this for for our community. I will let Rebecca
Unknown:add on to that. And and also continue with.
Unknown:Sure, yeah, so when the awards ended the first year, we were so
Unknown:blown away by the response that we got, I mean, quite literally,
Unknown:we were blown away. And then they ended. And then we were
Unknown:like what, what do we do now? We wanted to continue them. And we
Unknown:also wanted to stay true to our mission that Laura just talked
Unknown:about, yes, community building, but also providing or, you know,
Unknown:trying to create opportunities that would provide some exposure
Unknown:for women. So we basically invited the finalists, winners
Unknown:and some of the nominees of the awards to stream on our Twitch.
Unknown:And so they did and they were, were and are the true stream,
Unknown:like you mentioned is current. They were we they were really
Unknown:excited to do it. And we were really excited to kind of
Unknown:continue that momentum. So the dream stream is also like the
Unknown:it's kind of the post awards celebration. But I want to, I
Unknown:want to make sure to share that if it when this podcast airs, if
Unknown:the dream stream is over, luckily, we're they're actually
Unknown:not going to think we have we have a ton of other stuff, both
Unknown:coming up on our calendar it in sort of like the community side
Unknown:of the of our business that's kind of on our on all of our
Unknown:platforms, our media platforms. And so I'll share a little bit
Unknown:about the one that's probably this the soonest. And then we
Unknown:also just launched an app. And that's what Laura can can talk
Unknown:to you about in detail because she led our app, but that one of
Unknown:the events that we have coming up in the date hasn't been
Unknown:confirmed, but it will be soon is a professional career boot
Unknown:camp. And it's an opportunity where we have women from the
Unknown:industry, along with anybody, but generally probably
Unknown:collegiate women and women who are looking to get into the
Unknown:space. And so we sit at this really amazing and sort of
Unknown:fortunate intersection of having a community and being accessible
Unknown:to women in the industry who really feel passionate about
Unknown:providing opportunities. So that weekend is full of mentorships
Unknown:one on one mentorship with really big superstars in the
Unknown:industry panels, opportunities for collegiate women to stream
Unknown:networking events. Last year, it was all virtual, it will still
Unknown:be primarily virtual, mostly because we want it to be
Unknown:available. But we have some in person events. And we're just
Unknown:we're super excited for that. We're in a in a position. Now
Unknown:last year we did primarily have with word stream stream
Unknown:bootcamp. But with more and more we're adding as much as we sort
Unknown:of have the capacity to add to our calendar, because the more
Unknown:we can kind of program, the more community we can build. That's
Unknown:so great.
Lindsay Poss:I feel as if I should thank you as a host,
Lindsay Poss:because you've made this transition very easy. So I
Lindsay Poss:appreciate that if you ever wanted to host a podcast, and to
Lindsay Poss:do it. And if if my job. If you want to have my job, feel free
Lindsay Poss:to take it over because you mentioned the app. So I
Lindsay Poss:definitely want to get into talking about the app. I know
Lindsay Poss:you all just recently launched it. I would love to hear what
Lindsay Poss:you're hoping to do with it, how it fits into the overall
Lindsay Poss:mission, how these events are going to be incorporated into
Lindsay Poss:the app, all of that good stuff.
Unknown:Yeah, yeah. So we We as for co founders knew right from
Unknown:the start that we were going to have an app. If we wanted to be
Unknown:in business a little while to hear from our community, because
Unknown:the one thing that was really important to us was not to get,
Unknown:we didn't want to guess what people wanted. We wanted back,
Unknown:we wanted to hear from our community and see what they want
Unknown:it. And once you know, we really got the the picture that women
Unknown:just wanted to meet. Again, it's our mission other women in a
Unknown:safe and inclusive space, to chat, to game to talk about
Unknown:things. But the most interesting part that we realized is that,
Unknown:you know, gamers are have way more interested in just gaming,
Unknown:believe it or not, they love their pets. They love to read,
Unknown:they love their podcasts, they love to cook. And they want to
Unknown:talk about that, too. So we looked around. And while there
Unknown:are other communities where you can come together as gamers,
Unknown:they're very heavily gaming focused, which is wonderful. But
Unknown:there wasn't the place to have kind of a balance of gaming, and
Unknown:other and so that's how we created the the gamers app. And
Unknown:with the surveys we did with our community, they helped us to
Unknown:pick which groups in our app people can be a part of. So
Unknown:again, we do have tons of groups about gaming, such as streaming
Unknown:careers in gaming, cosplay, lots of gaming related topic. But we
Unknown:also have just as many non gaming related topics, like pet
Unknown:love and culinary corner, and just lots of great, great, fun
Unknown:stuff. And I think that was the magic potion that really made
Unknown:our app, a truly unique place right from the start. It we, we,
Unknown:when we launched, we launched with about 75 ambassadors. And
Unknown:these were our, these were people who were really devoted
Unknown:and what really helped us to create this app. And they, they
Unknown:were modeled behavior modelers, they came in, and they showed
Unknown:the community what we're all about. And they are such
Unknown:incredible women, and they're compassionate, and they're
Unknown:friendly. And they're welcoming, and accepting and caring. And
Unknown:these were the people that were leading the beta program of our
Unknown:app. So when other people started coming into our app, as
Unknown:we were letting more people into the beta, they just couldn't
Unknown:believe how friendly it was, and how welcoming and how at ease,
Unknown:they felt the moment they came in to the app. And I think that
Unknown:was the the magic potion that just kind of created this
Unknown:community that's truly unlike any other out there. I mean, you
Unknown:should hear some of these betas, women were saying like, you
Unknown:know, wow, we finally feel like we're home. And this is just,
Unknown:like, a unique place then. So we're really just thrilled with
Unknown:how, you know, we only launched a few months ago. Um, but what's
Unknown:important to us is to continue listening to our community, we
Unknown:constantly are doing surveys. And we're so excited for our new
Unknown:iterations of the app that are coming. And, and, and yes, so
Unknown:it's just been quite a wild, wild ride and experience. So let
Unknown:me ask
Lindsay Poss:you why you chose to go the app route. And the
Lindsay Poss:reason why I'm asking that is because we do have things like
Lindsay Poss:discord or Facebook groups in terms of bringing together
Lindsay Poss:community. There's obviously limitations. But I'm wondering
Lindsay Poss:what you all saw, that wasn't being offered in those platforms
Lindsay Poss:that made you want to develop your own platform entirely new
Lindsay Poss:space? Yeah. What are those gaps that you wanted to address?
Unknown:So there, there were definitely that. When you if you
Unknown:go to the App Store or the Google Play store, and you
Unknown:Google like communities for gamers, there are a bunch out
Unknown:there. But we found again, they were very male centric, very
Unknown:hardcore with with lots of masculine energy, which is fine,
Unknown:but we didn't see the other side of it. So the so apt, we wanted
Unknown:a place where people can go on their phone at any moment all
Unknown:the time, right. So that's what prompted us to look well what
Unknown:apps are out there. And then we also know Discord is huge in the
Unknown:gaming community and from the you know, polls that we've done.
Unknown:We've you know, as Wonderful and incredible as discord has been
Unknown:for the gaming community, it can also be quite overwhelming and a
Unknown:little confusing. And that's what we that was the feedback,
Unknown:we got a little intimidating to come into a discord when you
Unknown:haven't been there and people know each other, they just so
Unknown:between those two things of the major communication, Discord
Unknown:app, you know, in the feedback we got from women, as well as
Unknown:the apps, the social networking apps that were out there are so
Unknown:gaming focused again, which is wonderful, but we didn't find
Unknown:the in between. And that's that that was the that was the aha
Unknown:moment. We need a gaming focused app, social networking,
Unknown:welcoming, safe, inclusive, that when people come in, they feel
Unknown:at home, but they're not just talking about their game. They
Unknown:love talking about their games, but there's other stuff there.
Unknown:So that's where we found our niche. And, and it we were spot
Unknown:on with that. And yeah, so that's how it kind of all came
Unknown:together.
Unknown:You know, or, else I know that I have heard you talk about enough
Unknown:people in our community on that topic is, and by the way, we
Unknown:have a discord community that is wonderful. And it acts like
Unknown:discord communities are and it's incredible. We obviously
Unknown:couldn't be in the gaming space without having a relevant for
Unknown:community. But I do think that discord, for the most part, it
Unknown:it's a little bit of what Loris it is what Laura said. And to
Unknown:add to that, it wasn't necessarily meant just to go on
Unknown:and join and just find a group, it's like, it's the group where
Unknown:the people, you know, this game has as a distributor, this event
Unknown:or whatever. And so just for women in gaming and chatting
Unknown:about all the stuff Laura was just talking about. And then the
Unknown:other thing is the security in discord and blocking people you
Unknown:don't want to see, that was kind of a lot and an RF you don't
Unknown:have to be you don't have to see people if you have an issue with
Unknown:its user base blocking, basically, and we really haven't
Unknown:had that problem very much anyway.
Unknown:So to add to that safety level, Rebecca, that's so true. Um,
Unknown:there have been, you know, people who, quite frankly, our
Unknown:get stopped on Discord. So safety was a huge, huge part of
Unknown:our development. And what we have done was any person in our
Unknown:app has the ability to block any other user. And when they do
Unknown:that, if they block the user, then they will never see any of
Unknown:the comments or anything that that user. So it's literally
Unknown:like that user is erased from our community. Because what we
Unknown:found is that sometimes you can block someone from a community,
Unknown:but they'll just find their way back end. And this was a was a
Unknown:great way to make people feel safe. But to Rebecca's point, we
Unknown:haven't had to block any yet. So we you know, we wanted to have
Unknown:that in place, just in case. But it's been a few months now and
Unknown:not in it's just been really right.
Lindsay Poss:This has been a theme that I've noticed,
Lindsay Poss:throughout as I've had more of these conversations and done
Lindsay Poss:more of these podcasts. And it just, it seems to be much easier
Lindsay Poss:to build something from the ground up than it is to adapt a
Lindsay Poss:tool that maybe already has some implicit rules against it. And
Lindsay Poss:that is where I think that you have a huge advantage in
Lindsay Poss:building your own app. Because things like safety or moderated
Lindsay Poss:conversations or all of that. You're not constantly trying to
Lindsay Poss:all these other platforms, right Twitter, Facebook, Discord, all
Lindsay Poss:social media, they were a lot of them were built 10 years ago,
Lindsay Poss:and now they're having to figure out how to adapt. Whereas
Lindsay Poss:building something right now today, with these rules in
Lindsay Poss:place, doesn't mean that there's any implicit thought towards
Lindsay Poss:Well, I got away with this before, but I can't now kind of
Lindsay Poss:thing. And I've I've noticed that throughout the gaming
Lindsay Poss:community, and even with games themselves, that way easier for
Lindsay Poss:valorant to stop toxic culture than it has been for League of
Lindsay Poss:Legends, which has been around for so long. And has that just
Lindsay Poss:baked in, at this point. The whole starting something versus
Lindsay Poss:adapting what's already there seems to be the starting
Lindsay Poss:something and seems to be where a lot of a lot of women or
Lindsay Poss:groups that are working with minorities are tending to thrive
Lindsay Poss:at the moment. Because adapting things that are already there
Lindsay Poss:has been a challenge. Yeah, I think
Unknown:so. Because, you know, if you're trying to include if
Unknown:you're trying to create an inclusive community, you know,
Unknown:you want it to be yours and with functionality. When I say yours
Unknown:for us, that means it's our community's community and how
Unknown:You know, every step of the development that Laura led, but
Unknown:it was all the decisions were made based on feedback from, you
Unknown:know, the gamers in our community.
Lindsay Poss:Yeah, well, in speaking of that, I wanted to
Lindsay Poss:ask you all what strategies you have employed to make sure that
Lindsay Poss:you're building diverse, equitable and inclusive
Lindsay Poss:communities. I know you've had some struggles in the two years
Lindsay Poss:that you've been alive here. But what how are you constantly
Lindsay Poss:evolving or adapting to your community needs? And where are
Lindsay Poss:you searching for feedback? Or where are you employing
Lindsay Poss:different strategies to try to address those needs? What what
Lindsay Poss:does that look like for you in these two years?
Unknown:Sure, I'm happy to take that first floor. And then
Unknown:Laura, and you can add anything. You know, we, we launched it,
Unknown:and immediately used tactics that we had learned in our
Unknown:former company about community building, which is, is kind of
Unknown:on a touches on what I just said, which is always getting
Unknown:feedback from the community, of course, that's very easy to do
Unknown:when when you're on social media. And so, you know, we did
Unknown:a lot of targeted questioning, and we did also outside of
Unknown:outside of just social media, you know, we were, we were able
Unknown:to go to to PAX is, we ran the survey, we ran really in depth
Unknown:focus groups, and we're always talking to women in the
Unknown:community and in the industry. So, you know, as a very
Unknown:baseline, that's, that's the tactic. That being said, in
Unknown:this, in this not this space, but in the in this in the area
Unknown:of making sure that we're being inclusive at all times, it's a
Unknown:journey, because we are, we are not representative of everybody
Unknown:that we want to include at all times. And so the best thing
Unknown:that we do is we, we certainly employ consultants at all times,
Unknown:we also get feedback from, you know, if we have something on
Unknown:social, which was written, you know, which didn't translate in
Unknown:an inappropriate way, according to a user, or a commenter, we do
Unknown:everything we can to try to actually meet that person and
Unknown:talk to them. And I think, today, we haven't had a
Unknown:situation that I know of that hasn't been somewhat resolved,
Unknown:you know, in that in that way. But that said, I won't use the
Unknown:word result period, because it's an ongoing discussion. And so we
Unknown:are, we're also big believers in just saying, we, we are here to
Unknown:create an inclusive community. That's why we launched our
Unknown:business. And we are also humans. And so if we don't, if
Unknown:we do something that's not inclusive, we will apologize and
Unknown:try to do better and move on. And I would say we actually
Unknown:haven't had that many challenges. We've had a couple
Unknown:things on Twitter, that didn't translate well, and for reasons
Unknown:that make total sense in retrospect, and so we, we hired
Unknown:people, we believe in paying consultants and paying women to,
Unknown:to analyze what our messaging is, and then changing it if we
Unknown:need to, I
Lindsay Poss:think it's really important to be nimble, when
Lindsay Poss:you're trying to be inclusive, and then to recognize when
Lindsay Poss:things didn't go very well. And it takes a lot of bravery to do
Lindsay Poss:that, too. So I appreciate that honesty, when to shift to maybe
Lindsay Poss:a little bit more positive or light tone, what are some of the
Lindsay Poss:projects, events, partnerships, anything of that, that you all
Lindsay Poss:have really enjoyed working on that have been, you know, Smash
Lindsay Poss:community successes, I know the the awards is one of them. But I
Lindsay Poss:would love to hear from you guys personally, what has been just
Lindsay Poss:really fun for you.
Unknown:I'll go first. I, the whole journey has been fun. I do
Unknown:have to say, and it's been a really, I think I'm trying to
Unknown:think of the award. That's kind of strong enough. But it's just
Unknown:been a really wonderful time to be in this industry. And in
Unknown:this, you know, the space of of trying to create an inclusive
Unknown:community, because we've only existed during COVID. It seems
Unknown:the social justice movement of 2020 got, you know, a lot of
Unknown:momentum and we have gotten pretty much consistently
Unknown:positive feedback and support since the day we launched. So we
Unknown:are we're really thrilled about that if I had to pull out one
Unknown:thing that's been really exciting for me and it's not
Unknown:necessarily more exciting than everything else, but it's just
Unknown:it's something we haven't talked about. It's something that I'm
Unknown:very, kind of can't wait for right now is we are thrilled to
Unknown:be launching some really great probe programming community and
Unknown:events in the collegiate space. So we already are in the
Unknown:collegiate space. We've been to Some events, some networking
Unknown:events, some events where high school students were in
Unknown:tournaments, with college coaches watching them. And we
Unknown:have you know, as COVID, it's kind of been open and closed
Unknown:over the past couple of months, depending on where what city
Unknown:you're in, we, we feel more and more that we will be at events,
Unknown:but, but we've got some big announcements coming. And again,
Unknown:depending on when this podcast airs, it might be right around
Unknown:the same time. But we are very, very exciting, excited to be
Unknown:impactful in the collegiate space. And our, you know, at the
Unknown:heart of what we want to do, beyond community building is
Unknown:really in more than this very early on in this conversation,
Unknown:but is find ways to amplify and celebrate and highlight the
Unknown:women that are doing positive things in gaming or creating
Unknown:positive initiatives. It's why we we ran the awards from day
Unknown:one. And I think that we also learned early on that if we are
Unknown:going to make that difference for women in gaming or create
Unknown:those pipelines jobs, and and be impactful, we better take the
Unknown:collegiate base pretty seriously, because it's a it's a
Unknown:big space, it's the demographic of humans in this country and
Unknown:around the world that are going to be in the workforce, they're
Unknown:going to be gaming with their kids that are going to be making
Unknown:the buying decisions in there that are going to create and
Unknown:exemplify what community is all about what inclusivity
Unknown:inclusivity is all about. So we're not in the business of,
Unknown:of, you know, getting in the way of positive initiatives that are
Unknown:already happening. So the collegiate space was a little
Unknown:complicated, because there are some things happening here. It's
Unknown:fragmented over here, there are tournaments there, some schools
Unknown:have esports, some of the gaming clubs, sometimes it's aligned
Unknown:with the athletic department, you know, it's, it's really all
Unknown:over the place. But we have a great kind of, you know,
Unknown:announcement in the next in the coming weeks. And what I would
Unknown:say for anybody listening as if you are at a school, and you
Unknown:don't know about the gamers definitely go on our website, we
Unknown:already have a collegiate section, you can get involved.
Unknown:And we're just super excited about it.
Unknown:So that that yes, are there very excited about the collegia space
Unknown:that was very much driven by Rebecca and her passions,
Unknown:incredible. My passion more comes into, like the creativity
Unknown:of really building stuff that hasn't been built before for
Unknown:people so so these gamers like the game rewards when we came up
Unknown:with that idea, and really seeing an idea from the
Unknown:beginning, through fruition and having having people really
Unknown:appreciate it and enjoy it, right. So. So that's what we're
Unknown:constantly doing. And the gamers were, again, came up with these
Unknown:game rewards, and then the dream stream. And we have so many
Unknown:aspiring professionals, which is how we're doing boot camp. And
Unknown:as, as the you know, as I was developing the app, and as we
Unknown:were seeing what was happening in the app, we noticed something
Unknown:very interesting. And we noticed that there are a lot a lot of
Unknown:streamers that are in our app. Some are just starting out
Unknown:beginning and some are you know, a month or two in but they're
Unknown:all they all want to build they're there. It's it's it's a
Unknown:career path for them that or they want it to be and the the
Unknown:questions and the comments about streaming, which really opened
Unknown:up a light bulb for us. And we're ticking and we have some
Unknown:wonderful ideas brewing for all you streamers out there and
Unknown:people who like to watch stream that will be coming to our app.
Unknown:So for me the joy of of creating is is seeing what's there and
Unknown:seeing the need and then creating something to fill that
Unknown:need. So more to come closer to the second half of 2022
Unknown:beginning of 23. But we're very very excited about where the app
Unknown:go.
Unknown:And I have Laura some some props she she was very modest there
Unknown:but that is her passion. We all have different roles. But Laura
Unknown:thought of the awards created them kind of was all in charge
Unknown:of in the first year. And by the second year someone else had to
Unknown:do it because she was on to the app. So she's behind the scenes
Unknown:just pumping out new ideas at all times. So thing I love the
Unknown:Sony. Yeah,
Lindsay Poss:well I personally also love doing this podcast
Lindsay Poss:because I love giving women the chance to brag either about
Lindsay Poss:themselves or for the person who should be bragging about
Lindsay Poss:themselves. So thank you for that introduction. I want to
Lindsay Poss:zoom out a little bit here. And I know you all have talked about
Lindsay Poss:now building in the collegiate space building for streamers,
Lindsay Poss:building for kind of your average everyday person who is
Lindsay Poss:looking to not necessarily be super hardcore into gaming,
Lindsay Poss:which I think is a lot of what discord offers. And also,
Lindsay Poss:Rebecca, when you pointed out the discord is confusing, I
Lindsay Poss:totally agree when it comes to building massive servers. I like
Lindsay Poss:being part of smaller discord communities, but the large ones
Lindsay Poss:can be very overwhelming. When if they're if they're not hosted
Lindsay Poss:by someone who is intensely trying to keep them together,
Lindsay Poss:which is a whole other issue. But just to zoom out on that a
Lindsay Poss:little more I part of the reason why I started this show, is as a
Lindsay Poss:hyper casual gamer, I didn't feel that I really fit in with
Lindsay Poss:gaming culture. I watched friends play intense shooter
Lindsay Poss:games, and I kind of knew about the bigger more popular games
Lindsay Poss:and League of Legends and all that. But I definitely stuck to
Lindsay Poss:playing puzzle games on my phone. And so it seems as if you
Lindsay Poss:all are trying to carve out a space for those people like me
Lindsay Poss:as well, we're more into the hyper casual thing, who who
Lindsay Poss:aren't going to spend five hours digging into a League of Legends
Lindsay Poss:discord, not that there's anything wrong with that is
Lindsay Poss:there's not. But there's this wide world out there of people
Lindsay Poss:who haven't necessarily gotten a chance to really interact with
Lindsay Poss:the gaming space than I do think that those people tend to be
Lindsay Poss:more women, just because women tend to play more casual games.
Lindsay Poss:So with that in mind, can you just tell me how you're working
Lindsay Poss:to kind of incorporate people like me, who are more, maybe on
Lindsay Poss:the periphery of the space? Still very interested in it
Lindsay Poss:still should be included? But what are you looking for? And
Lindsay Poss:then are you what are you thinking that you wish that
Lindsay Poss:other companies or other organizations would do for
Lindsay Poss:people more in my position?
Unknown:On that one, if you want or Laura, it's up to you
Unknown:either way, Rebecca. So a couple things, I think we we're sitting
Unknown:at this moment in time, where gaming is intersecting with so
Unknown:many other things. And so, you know, 87% of Gen Z Games, I
Unknown:think it's I read the other day, like 94 96% of Gen alpha. So
Unknown:what what the word gaming, even means is probably going to be
Unknown:evolving, as it you know, is as songs are released in game as
Unknown:sports, and there's, you know, the plan, NFL announced a huge
Unknown:partnership yesterday. It just It doesn't end military, NASA,
Unknown:the medical world, right. So while while a while all those
Unknown:intersections are happening. And then while you have, you know,
Unknown:the hardcore gamers and the hyper casual gamers, I think at
Unknown:the end of the day, first of all, what are we doing for
Unknown:gamers like you a lot of our community, our community spans
Unknown:all of it, right? And so maybe you wouldn't consider yourself a
Unknown:gamer. I don't know that, that everybody, even on our CO
Unknown:founding team would have considered themselves as as
Unknown:really a gamer before we before we launched this company. Now
Unknown:that we've launched it, we first of all thought, Well wait, we
Unknown:all were gamers already. And then of course, now that we're
Unknown:here, some of us game more, more consistently. And our co founder
Unknown:verta actually has a show on our Twitch every week. So but I
Unknown:think I think it just becomes less and less important. And
Unknown:what will happen as that intersection happens is that all
Unknown:of the other things that everybody's already involved in
Unknown:are going to be referencing games, and those lines are just
Unknown:going to be blurred. So I definitely want to let Laura
Unknown:weigh in on on her thoughts of what what are we doing, but I
Unknown:think what we were doing is what we've always done, which is
Unknown:watch the trends. Watch what our community is talking about. We
Unknown:will certainly continue to watch the you know, the numbers and
Unknown:the percentage of of women who are casual gaming because it's a
Unknown:lot and we want to be relevant to them as well.
Unknown:Yeah, and listen, I know I'm a little bit biased here. But I do
Unknown:want to talk about how the app really does kind of allow for
Unknown:more casual gamers like yourself. At full disclosure, I
Unknown:didn't consider myself a gamer at all before we started this
Unknown:but now that I'm I do puzzles I do cube cube I love all that
Unknown:stuff. So I guess technically I was a gamer and I have a 13 year
Unknown:old son who plays 24/7 So I see the fortnight I see it all I get
Unknown:that but There's a huge learning curve when we came on, like, you
Unknown:know, learning about everything and, and now that I really feel
Unknown:like we're in the space, and we know, you know what's going on,
Unknown:um, but the app, and the app feels like a place where I can
Unknown:genuinely authentically, be myself and contribute, again,
Unknown:because of all of the other things that are putting in our
Unknown:app. So because it's not just gaming focus, I feel that the
Unknown:more casual gamers can really find a place for themselves
Unknown:there and not be intimidated. Because to be honest, the non
Unknown:gaming posts get just as much interaction and love and likes
Unknown:as the gaming one. So again, I know I am biased, but I do want
Unknown:to say this people out there who feel like they liked the game
Unknown:for sure. It's not their heart and soul. But our app is more
Unknown:than that. Our app is just a warm, welcoming place for
Unknown:anybody. And to be honest, even if you don't game but you're
Unknown:looking for a community to be a part of and feel accepted and,
Unknown:and be encouraged. It's our app. So I had to say that. Yeah,
Lindsay Poss:I love the plug. It's totally fine. And like I
Lindsay Poss:said, you all are making these transitions so easy, because
Lindsay Poss:speaking of the line being blurred between gamers and non
Lindsay Poss:gamers, how are you all thinking about the metaverse? How are you
Lindsay Poss:thinking about what is first of all, what does the metaverse
Lindsay Poss:mean to you? We talked about it on the show a lot. But the
Lindsay Poss:metaverse means a lot of different things. And it's so
Lindsay Poss:early on. I'm really trying to have these conversations now so
Lindsay Poss:that in five years, we don't have the wrong people
Lindsay Poss:controlling the metaverse, whatever that may be. But what
Lindsay Poss:are you all thinking about when it comes to approaching the
Lindsay Poss:metaverse, which is even more of a blurred line between gamers
Lindsay Poss:and non gamers? And how can we make sure that the right people
Lindsay Poss:the right voices, the right ideas, kind of get that funding
Lindsay Poss:to be able to build a very inclusive warm community or
Lindsay Poss:several communities within the metaverse?
Unknown:Rebecca, you want to come in? Yeah. Yeah, sure. You
Unknown:know, I
Unknown:think it like you said it is early. And we are certainly very
Unknown:actively watching everything that's happening with the
Unknown:metaverse. How do I define the metaverse? I mean, of course,
Unknown:yes, 10 people and you get 10 different definitions. I think
Unknown:what's going to be interesting in the metaverse is to see how
Unknown:you know, and again how far down the line this is. But how we can
Unknown:interact virtually is with sort of more more realistic
Unknown:interactions. And I think where that's going to be very
Unknown:impactful is with brands. And as I don't think we've mentioned
Unknown:this book, but one reason we've founded ourselves as a company
Unknown:for profit company instead of a nonprofit is, first of all,
Unknown:there were a lot of nonprofits already doing great initiatives
Unknown:in this space. And we wanted to be able to support them. But
Unknown:also because we felt like to build a community that was
Unknown:inclusive in the way that we wanted it to be, we would need
Unknown:the the buy in from all of the different pillars of the
Unknown:industry. So that you know, the esports boards, publishers, and
Unknown:nonprofits to universities, and the brands because brands are so
Unknown:important. And see and we were talking about collegiate before
Unknown:as this generation of, of students, graduates from college
Unknown:and goes into the real world and interacts with brands. They care
Unknown:more about what's behind the brands that they're interacting
Unknown:with, then than ever before. And while we we live this current
Unknown:life but the metaverse is going to make this even more and more
Unknown:that's a little bit fluid between between virtual and in
Unknown:real life. You know, there's we see it with hybrid events,
Unknown:right? And maybe COVID made hybrid events, somebody
Unknown:something everybody knew about, but I think it only sped them
Unknown:up. We were already going there. And the metaverse is is sort of
Unknown:another example of where you can, you know, be somewhere see
Unknown:a brand instead of just an advertisement for the brand.
Unknown:It's gonna feel like the brand is actually there. And what that
Unknown:looks like it the game hers. I mean, right now honestly, we are
Unknown:super focused on building our community creating an inclusive
Unknown:space. And that is what we're spending the majority of our
Unknown:time doing. Whilst we're actively watching, you know,
Unknown:everything developing and Metaverse sessions.
Unknown:Yeah, I mean, just to add a little bit to that. I feel like
Unknown:as with all disruptive new technology experience, there is
Unknown:so much good that can come away from it. I mean, when I think of
Unknown:the metaverse, I just think of connecting people in such a
Unknown:profound way which is Absolutely, you know,
Unknown:astounding. That said it can also bring on a potential, you
Unknown:know, negative things as well. And I feel like because we're
Unknown:just at the, you know, the forefront of this Metaverse, I
Unknown:think that people, companies technology have an opportunity
Unknown:to do it. Right. Right from the start. I feel like in the gaming
Unknown:industry, there's been a lot of big apologies from companies who
Unknown:have not necessarily been as inclusive or, you know, just
Unknown:welcoming and safe. And because the metaverse could become such
Unknown:a huge thing, I hope that this time around, companies will you
Unknown:will really think about doing it right. And, and making people's
Unknown:avatars feel safe when they're in the community out there,
Unknown:because that's a thing. That's a thing I've heard even like
Unknown:avatars. I'm not even kidding you. I've heard of an avid
Unknown:someone in a virtual space where their avatar has gotten that
Unknown:attack. And it was really, really upsetting for this
Unknown:person. So. So anyway, I just, you know, again, that's I just
Unknown:hope that we can learn from our mistakes as a collective gaming
Unknown:space and do it right.
Lindsay Poss:Totally agree with that. I think prioritizing
Lindsay Poss:safety is so important. And just to summarize, before we get into
Lindsay Poss:the last segment, although all the things we've talked about so
Lindsay Poss:far, I know you all have really focused on the community
Lindsay Poss:building aspect, both in carving out a niche, and in serving that
Lindsay Poss:niche is important and unique interests. And I think that
Lindsay Poss:you've mentioned too, that we all have a natural tendency
Lindsay Poss:towards community. So building roads to be adaptable. And
Lindsay Poss:welcome is really important. Your app, which you've mentioned
Lindsay Poss:several times, and it sounds it sounds great. I actually have
Lindsay Poss:downloaded and used it a little bit. And so I do I do recommend
Lindsay Poss:it to those folks out there that are looking for a way to get
Lindsay Poss:more involved with gaming, but are maybe a little bit more
Lindsay Poss:hesitant. And your app is a space not only for gaming, but
Lindsay Poss:truly for community building for welcoming people who are at all
Lindsay Poss:stages of gaming and non gaming, to meet them to connect and to
Lindsay Poss:talk about fun stuff together, which is it which is great. And
Lindsay Poss:I know that we went a little bit through what being inclusive
Lindsay Poss:means to you. Part of it is always looking for feedback. And
Lindsay Poss:another part of is being willing to adapt or change something
Lindsay Poss:change a message change a product when it's necessary. The
Lindsay Poss:last thing we kind of got into was the metaverse gaming versus
Lindsay Poss:non gaming and how that line is getting more blurred. The
Lindsay Poss:Metaverse is an example where you can be fully absorbed
Lindsay Poss:without being there. And we have an opportunity to build whatever
Lindsay Poss:this Metaverse world means from the very start to prioritize
Lindsay Poss:safety and inclusion and equity. So hopefully companies
Lindsay Poss:throughout this past couple of years have, hopefully what is a
Lindsay Poss:real reckoning, we'll take those lessons forward into building
Lindsay Poss:new tech and future entertainment experiences. The
Lindsay Poss:last segment that I do, and I do this on every show, so our
Lindsay Poss:returning listeners will be familiar, is I asked you for a
Lindsay Poss:moment of reflection, and this is a just a chance for you to
Lindsay Poss:look back on your career, where you're at now. And to answer the
Lindsay Poss:question, what is one thing you would like to tell your younger
Lindsay Poss:self about getting into the gaming or tech industry and
Lindsay Poss:being successful?
Unknown:So I guess I'll start with that one. And I think, you
Unknown:know, as by trade, I I'm a math teacher, I'm at for Junior High
Unknown:in high school, right. And that was my jam, and I loved it. Um,
Unknown:and then again, like I said, when when I had my first child
Unknown:and created the first business, I had no idea that there was an
Unknown:entrepreneur in me, I really had no idea. And so who you think
Unknown:you are, there are things inside of you that you may not know
Unknown:exists. So what I would like to tell, you know, people is just,
Unknown:you know, life is just so short. And I know all of these, all of
Unknown:these, you know, advice, types of expressions are so trite, but
Unknown:it's very true. And you just need to kind of stop thinking
Unknown:and just do it. Like I always truly believe Nike says it best.
Unknown:Um, you know, when I had my first event, as you know, when I
Unknown:started the mommy business, and I was taking a cab with my
Unknown:mother and my six month old daughter and my butterflies were
Unknown:like, and I'm like, What the heck am I doing? But again,
Unknown:here's another tribalism fake it till you make it. I walked in
Unknown:and I ran the show, even though I was scared as heck. So Whether
Unknown:that be wanting to start a business, whether that be
Unknown:wanting to change careers, whether that wanting to be any
Unknown:path in life, you you, you really you only regret another
Unknown:tried ism. But it's true you only regret what you didn't try,
Unknown:right? That's the only regret in life if you try something, and
Unknown:it didn't work, you know what you still can be proud of
Unknown:yourself for trying. So I just wanted to give a Like, my advice
Unknown:is like a little pep talk here, like life is too short, and
Unknown:anyone can do anything and you you need to build the life you
Unknown:want for yourself, though, I would say be confident, go for
Unknown:it, listen to your gut and, and just do it.
Unknown:That's hard to follow Laura, that was pretty I'm inspired by
Unknown:that too. My my advice. First of all, my advice would be almost
Unknown:everything Laura just said. And what I also always lean into is,
Unknown:like Laura said, also, you may not exactly know what you want
Unknown:to do. But if you have an idea, let's say you want to work in
Unknown:the esports and gaming industry, but you don't really I think a
Unknown:lot of it is about hard work. And people surround yourself
Unknown:with as many people who you can to learn from, connect with
Unknown:them, talk to them in this virtual world currently, then go
Unknown:on Twitter, join groups, and something will bubble up. I
Unknown:mean, you know, even all of the ideas that we've done in the
Unknown:development of this company, we didn't have those all from day
Unknown:one they've developed over time. And I really strongly believe a
Unknown:lot of the reason I am sitting where I'm sitting today is
Unknown:because of the people I've surrounded myself with. And I'm
Unknown:super grateful for that.
Lindsay Poss:Think that is a wonderful tribute. And I will
Lindsay Poss:just point out to our listeners that Rebecca actually reached
Lindsay Poss:out to me on LinkedIn. So I do recommend the reaching out to
Lindsay Poss:people via LinkedIn strategy, because really, really great
Lindsay Poss:things can can come of that. Thank you all so much for coming
Lindsay Poss:on. Where can people find you if you want to be found, feel free
Lindsay Poss:to plug anything you want to plug? Let let all the listeners
Lindsay Poss:know how they can interact with you in your communities.
Unknown:Sure, we are at the game hers on all socials and the
Unknown:gamers app in the App Store. And I'm Rebecca Dixon.
Unknown:The Laura Deutsch. Feel free and we love we love hearing from
Unknown:people. So we just we did reach out. We'd love to hear from you.
Lindsay Poss:Yes, be sure to follow them on all your social
Lindsay Poss:medias. Reach out on LinkedIn do the whole bit. And for our
Lindsay Poss:listeners, don't forget to leave those five star ratings and
Lindsay Poss:reviews. Be sure to check out other holodeck media podcasts,
Lindsay Poss:including meta business for all the metaverse finance stories
Lindsay Poss:you could ever want a business of esports for interviews with
Lindsay Poss:industry leaders. You can catch me Wednesday nights on the
Lindsay Poss:business of esports live after show and you can catch this
Lindsay Poss:podcast in your feed every Tuesday the next week.
Unknown:Thanks for joining us here on meta woman. Make sure to
Unknown:subscribe to this podcast everywhere you get your
Unknown:podcasts, leave a five star review and tell your friends
Unknown:family and colleagues all about us. Also, make sure to follow
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Unknown:content anywhere. Tune in every week for another episode of