Artwork for podcast Seeking Alpha
14. Changing, Adapting, Growing
Episode 148th March 2022 • Seeking Alpha • Seeking Alpha Pod
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This week, I'm joined by Rebecca Dixon and Laura Deutsch, Co-Founders of the*gameHERs! We discuss people's natural tendency towards community, how app creation is not only a space for games but for community building, and that inclusivity requires adapting and changing based on feedback. We also discuss the blurry lines around who is and isn't a gamer, and the opportunities we have in building the Metaverse ground up in a way that prioritizes safety for all people who interact with the tech.

Episode Resources:

https://thegamehers.com/

https://www.thegamehersapp.com/

Transcripts

Unknown:

Welcome to the meta woman podcast we address the

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issues, opportunities and challenges facing women in the

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development of the metaverse the biggest revolution since the

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internet itself. Every week we bring you conversations with top

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female talent and business executives operating in the

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gaming and crypto industries. Here's your host Lindsey, the

Unknown:

boss poss the metal woman podcast starts now.

Lindsay Poss:

Hello, and welcome to the metal woman podcast part

Lindsay Poss:

of the holiday Commedia Podcast Network. I'm your host Lindsey,

Lindsay Poss:

the boss path from struggle to success. We're covering it all.

Lindsay Poss:

To our returning listeners. Thank you so much for supporting

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the show. And for any new listeners. Welcome. I hope you

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enjoy. We have some great guests this week. This is someone these

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are people that I'm very excited to introduce. Because when I got

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started in this space, I kept hearing wonderful things about

Lindsay Poss:

this organization and just gotten so many tips. You got to

Lindsay Poss:

meet them, you got to meet them. And I was lucky enough that one

Lindsay Poss:

of these people actually reached out to me first, which was so

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kind. I'm so excited to introduce Rebecca Dixon and

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Laura Duke and my thing. So I, okay, I, I always do this thing

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where I write the names and then immediately in the intro, I'm

Lindsay Poss:

like, Oh my God, I've never said this out loud. Anyways, Rebecca

Lindsay Poss:

and Laura are co founders of the game hers. Welcome to the show

Lindsay Poss:

you guys. I'm so excited to have you both. To start over. Just

Lindsay Poss:

give the audience couple sentences to your background.

Lindsay Poss:

I'd love to hear your stories.

Unknown:

Sure. My name is Rebecca Dixon. I'm one of the

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cofounders of the game hers along with Laura. And we have

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two other co founders Berta Maloney and Heather Alita. And

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we have we launched our company, March of 2020, the same week

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that COVID Shut the country down. And we have been really

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thrilled to be in the gaming space since then, doing

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everything we can to create community for women and femme

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identifying gamers. So I will leave it at that. And Lauren

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introduce herself,

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though. Hello, everyone. I'm Laura Doyle. And as Rebecca

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said, we launched in March of 2020, Rebecca, Heather and I are

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no strangers we've been in business together, then you 1009

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Our other business, which I'm sure we'll get to at some point.

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But basically, we are community builders, and we're so happy for

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the game.

Lindsay Poss:

Just to lay the groundwork for this episode even

Lindsay Poss:

a little more. Can you all tell me what motivated you to start

Lindsay Poss:

the game? Here's why gaming, maybe a little bit of what you

Lindsay Poss:

were doing before that brought you into this space. Just kind

Lindsay Poss:

of lay the groundwork for the rest of the conversation.

Unknown:

Sure. Laura, do you want to talk about why how we

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learned about building community first, and then I can I can

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segue in

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that. That's perfect. So as I just previously stated in 2006,

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a long time ago, I had a newborn baby. And I found it difficult

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to meet other women, I didn't feel like I had a community. So

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I created a a company to do that. And it was called mommy

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bites. It was in New York City. It started very grassroots. And

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it quickly grew and became national and became one of the

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biggest communities for women with babies. And that is how

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Heather Alita and Rebecca Dixon came into the story. And we all

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work together and build up this community together. So that that

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is what we do best. We know how to, you know, create communities

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and make people feel welcome. And we. And then I will segue

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now to let Rebecca say how we got into the gaming space

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because that was more on

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her end. Sure. So I joined Laura and Heather. My personal

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background is in media buying and advertising. So I've worked

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with brands, alongside of communities for my whole career.

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And I joined Laura and Heather mommy bites, because they were

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getting inundated with brands who wanted to work with them.

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And we were lucky enough to be in a position a few years after

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that, to sell the company. And so having sold the company, we

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were entrepreneurs at heart, and we found ourselves with some

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pretty strong adjacencies to the gaming space. Very briefly, my

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family is involved in the ownership group of Team NV. So I

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had been watching esports from the sidelines and this was back

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in 2016. At the beginning of 2016 is when we sold our company

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so I started paying more attention to it. You know, I had

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a little more time on my hands. And esports was a not a word. I

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think that everyone in the world knew at that time now I would

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say it's pretty pretty well known But I was fascinated by

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the size of the gaming industry by how quickly it was growing.

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And by the often quoted statistic that women were half

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of gamers. So that's where I sat. Totally coincidentally,

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Heather, one of our other co founders, she went from

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parenting to toys, and was working with Alcon the visionary

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behind Pokemon, and doing some licensing and business

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development work with him. And she started noticing the same

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thing, like, where are these 50% of women? Because while we

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haven't been in the gaming space before this, it certainly

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doesn't seem that there are 50% are there, you know, they don't,

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doesn't feel like that in the in the press, and then the general

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way you envision gamers. And so along with Laura, we kind of got

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the gang back together and did a deep dive into into this space.

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And we found that, yep, it's pretty true. Women are about

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half of gamers and you know, you can, you can analyze it a

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variety of different ways. But certainly women represent a much

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larger portion of the gaming community and of the gaming

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industry that is represented. And and there are some parts of

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it, where they could be represented a little more, we

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found a lot of great people in this space, working very hard to

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sort of change that narrative. Many nonprofits who we love

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working with to this day, and many Super Star women speaking

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on panels and trying to do create pipelines. But what we

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didn't find was what we felt like we could bring to the

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table, which is community building, we, as Laura said,

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have had experience doing that successfully. And so, so we did

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it, and we knew that we wouldn't be able to do it, you know,

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force, the situation that exist around women in gaming is only

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amplified when you layer on women from identifying all of

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the marginalized communities in the gaming space. So our fourth

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co founder verta, Maloney, has a career of really deep experience

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in dei V work. She has done audits and has worked with a lot

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of nonprofits, a lot of universities, a whole host of

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other organizations. And so along with verta, she's also an

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excellent community community builder, we launched the

Unknown:

business, and we've been just having a great time ever since.

Lindsay Poss:

I didn't realize that you all had transitioned

Lindsay Poss:

from one company to another, I think that's the in a world

Lindsay Poss:

where Marvel is the most powerful movie franchise, that's

Lindsay Poss:

kind of that's a really need origin story, to have to have

Lindsay Poss:

your team be able to shift focus from, from one very unique

Lindsay Poss:

community just straight into another unique community.

Lindsay Poss:

That's, that's really neat. And I like that you all sort of

Lindsay Poss:

found a niche in both. I think one of the hard parts about

Lindsay Poss:

getting into gaming is that there's so many things out there

Lindsay Poss:

so many people. And it's the same thing with with, you know,

Lindsay Poss:

parents and adults, there's so many ways to get involved. I

Lindsay Poss:

think that it's important to carve out spaces where specific

Lindsay Poss:

people are kind of catered to or specific groups are thought

Lindsay Poss:

about.

Unknown:

I think that's what it is. I just had this amazing

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experience this morning, my kids school opened up an event that

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we as parents haven't been allowed to go to in two years

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because of COVID. And it was so heartwarming, I was actually in

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tears the whole time. And because human beings are made to

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be parts of communities, you know, we want to be, we want to

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be around people that we can relate to. And so while

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parenting and get the gaming space might seem super

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unrelated, the as groups there that that need for our

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community, I think is not is not that different. And it's exactly

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what Laura identified in her that founded mommy bites.

Lindsay Poss:

Yeah, that makes that makes perfect sense to me.

Lindsay Poss:

And speaking of these community events, and things, I know that

Lindsay Poss:

you all have kind of two main or larger programs that you focus

Lindsay Poss:

on. There's the awards show and the dream stream, which as we

Lindsay Poss:

are recording is happening. But I think once this podcast is

Lindsay Poss:

released, it may be over with, which is a little bit

Lindsay Poss:

unfortunate, because I wish we could advertise that for right

Lindsay Poss:

now. But everyone makes sure to mark your calendars for the

Lindsay Poss:

Dream stream next year. But could you all just describe

Lindsay Poss:

those two programs, what you hope to accomplish with them and

Lindsay Poss:

how you've seen them grow since you started in 20? In early

Lindsay Poss:

2020, you know, that's a we've only had about two years now,

Lindsay Poss:

but that I still have I still would wager a bet that things

Lindsay Poss:

have changed since then.

Unknown:

Yeah, absolutely. So I really believe that our story as

Unknown:

the gamers really started with the gamer award. They are the

Unknown:

heart and soul of who we are as unity So, you know, obviously,

Unknown:

when we started this, we wanted to create a place for women that

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identify and gamers to connect and feel comfortable and feel

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safe, and feel included. And that's, that's our original,

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that is our mission. But then we thought what, not just let's

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create a space for them to feel safe, let's highlight them and

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make them feel special and, and honor them for all the

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incredible work that they are doing in gaming, which is how we

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came up with the gamers award. So in November of 2020, was our

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first one started with about 20 categories of awards. And it, it

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really, it just, it really resonated, and it kind of put us

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on the map and helped us really take off as a company. People

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just were so honored and pleased and excited to actually, you

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know, be recognized and celebrated for all that they

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have been doing all this time. And it's the first award show

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that was really created for women by women. There's other

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awards programs out there. Um, but they're, they're very, you

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know, mask heavy. And this was the first time that we were able

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to do this for for our community. I will let Rebecca

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add on to that. And and also continue with.

Unknown:

Sure, yeah, so when the awards ended the first year, we were so

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blown away by the response that we got, I mean, quite literally,

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we were blown away. And then they ended. And then we were

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like what, what do we do now? We wanted to continue them. And we

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also wanted to stay true to our mission that Laura just talked

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about, yes, community building, but also providing or, you know,

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trying to create opportunities that would provide some exposure

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for women. So we basically invited the finalists, winners

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and some of the nominees of the awards to stream on our Twitch.

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And so they did and they were, were and are the true stream,

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like you mentioned is current. They were we they were really

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excited to do it. And we were really excited to kind of

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continue that momentum. So the dream stream is also like the

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it's kind of the post awards celebration. But I want to, I

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want to make sure to share that if it when this podcast airs, if

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the dream stream is over, luckily, we're they're actually

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not going to think we have we have a ton of other stuff, both

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coming up on our calendar it in sort of like the community side

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of the of our business that's kind of on our on all of our

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platforms, our media platforms. And so I'll share a little bit

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about the one that's probably this the soonest. And then we

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also just launched an app. And that's what Laura can can talk

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to you about in detail because she led our app, but that one of

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the events that we have coming up in the date hasn't been

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confirmed, but it will be soon is a professional career boot

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camp. And it's an opportunity where we have women from the

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industry, along with anybody, but generally probably

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collegiate women and women who are looking to get into the

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space. And so we sit at this really amazing and sort of

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fortunate intersection of having a community and being accessible

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to women in the industry who really feel passionate about

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providing opportunities. So that weekend is full of mentorships

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one on one mentorship with really big superstars in the

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industry panels, opportunities for collegiate women to stream

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networking events. Last year, it was all virtual, it will still

Unknown:

be primarily virtual, mostly because we want it to be

Unknown:

available. But we have some in person events. And we're just

Unknown:

we're super excited for that. We're in a in a position. Now

Unknown:

last year we did primarily have with word stream stream

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bootcamp. But with more and more we're adding as much as we sort

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of have the capacity to add to our calendar, because the more

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we can kind of program, the more community we can build. That's

Unknown:

so great.

Lindsay Poss:

I feel as if I should thank you as a host,

Lindsay Poss:

because you've made this transition very easy. So I

Lindsay Poss:

appreciate that if you ever wanted to host a podcast, and to

Lindsay Poss:

do it. And if if my job. If you want to have my job, feel free

Lindsay Poss:

to take it over because you mentioned the app. So I

Lindsay Poss:

definitely want to get into talking about the app. I know

Lindsay Poss:

you all just recently launched it. I would love to hear what

Lindsay Poss:

you're hoping to do with it, how it fits into the overall

Lindsay Poss:

mission, how these events are going to be incorporated into

Lindsay Poss:

the app, all of that good stuff.

Unknown:

Yeah, yeah. So we We as for co founders knew right from

Unknown:

the start that we were going to have an app. If we wanted to be

Unknown:

in business a little while to hear from our community, because

Unknown:

the one thing that was really important to us was not to get,

Unknown:

we didn't want to guess what people wanted. We wanted back,

Unknown:

we wanted to hear from our community and see what they want

Unknown:

it. And once you know, we really got the the picture that women

Unknown:

just wanted to meet. Again, it's our mission other women in a

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safe and inclusive space, to chat, to game to talk about

Unknown:

things. But the most interesting part that we realized is that,

Unknown:

you know, gamers are have way more interested in just gaming,

Unknown:

believe it or not, they love their pets. They love to read,

Unknown:

they love their podcasts, they love to cook. And they want to

Unknown:

talk about that, too. So we looked around. And while there

Unknown:

are other communities where you can come together as gamers,

Unknown:

they're very heavily gaming focused, which is wonderful. But

Unknown:

there wasn't the place to have kind of a balance of gaming, and

Unknown:

other and so that's how we created the the gamers app. And

Unknown:

with the surveys we did with our community, they helped us to

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pick which groups in our app people can be a part of. So

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again, we do have tons of groups about gaming, such as streaming

Unknown:

careers in gaming, cosplay, lots of gaming related topic. But we

Unknown:

also have just as many non gaming related topics, like pet

Unknown:

love and culinary corner, and just lots of great, great, fun

Unknown:

stuff. And I think that was the magic potion that really made

Unknown:

our app, a truly unique place right from the start. It we, we,

Unknown:

when we launched, we launched with about 75 ambassadors. And

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these were our, these were people who were really devoted

Unknown:

and what really helped us to create this app. And they, they

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were modeled behavior modelers, they came in, and they showed

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the community what we're all about. And they are such

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incredible women, and they're compassionate, and they're

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friendly. And they're welcoming, and accepting and caring. And

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these were the people that were leading the beta program of our

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app. So when other people started coming into our app, as

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we were letting more people into the beta, they just couldn't

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believe how friendly it was, and how welcoming and how at ease,

Unknown:

they felt the moment they came in to the app. And I think that

Unknown:

was the the magic potion that just kind of created this

Unknown:

community that's truly unlike any other out there. I mean, you

Unknown:

should hear some of these betas, women were saying like, you

Unknown:

know, wow, we finally feel like we're home. And this is just,

Unknown:

like, a unique place then. So we're really just thrilled with

Unknown:

how, you know, we only launched a few months ago. Um, but what's

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important to us is to continue listening to our community, we

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constantly are doing surveys. And we're so excited for our new

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iterations of the app that are coming. And, and, and yes, so

Unknown:

it's just been quite a wild, wild ride and experience. So let

Unknown:

me ask

Lindsay Poss:

you why you chose to go the app route. And the

Lindsay Poss:

reason why I'm asking that is because we do have things like

Lindsay Poss:

discord or Facebook groups in terms of bringing together

Lindsay Poss:

community. There's obviously limitations. But I'm wondering

Lindsay Poss:

what you all saw, that wasn't being offered in those platforms

Lindsay Poss:

that made you want to develop your own platform entirely new

Lindsay Poss:

space? Yeah. What are those gaps that you wanted to address?

Unknown:

So there, there were definitely that. When you if you

Unknown:

go to the App Store or the Google Play store, and you

Unknown:

Google like communities for gamers, there are a bunch out

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there. But we found again, they were very male centric, very

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hardcore with with lots of masculine energy, which is fine,

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but we didn't see the other side of it. So the so apt, we wanted

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a place where people can go on their phone at any moment all

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the time, right. So that's what prompted us to look well what

Unknown:

apps are out there. And then we also know Discord is huge in the

Unknown:

gaming community and from the you know, polls that we've done.

Unknown:

We've you know, as Wonderful and incredible as discord has been

Unknown:

for the gaming community, it can also be quite overwhelming and a

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little confusing. And that's what we that was the feedback,

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we got a little intimidating to come into a discord when you

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haven't been there and people know each other, they just so

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between those two things of the major communication, Discord

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app, you know, in the feedback we got from women, as well as

Unknown:

the apps, the social networking apps that were out there are so

Unknown:

gaming focused again, which is wonderful, but we didn't find

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the in between. And that's that that was the that was the aha

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moment. We need a gaming focused app, social networking,

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welcoming, safe, inclusive, that when people come in, they feel

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at home, but they're not just talking about their game. They

Unknown:

love talking about their games, but there's other stuff there.

Unknown:

So that's where we found our niche. And, and it we were spot

Unknown:

on with that. And yeah, so that's how it kind of all came

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together.

Unknown:

You know, or, else I know that I have heard you talk about enough

Unknown:

people in our community on that topic is, and by the way, we

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have a discord community that is wonderful. And it acts like

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discord communities are and it's incredible. We obviously

Unknown:

couldn't be in the gaming space without having a relevant for

Unknown:

community. But I do think that discord, for the most part, it

Unknown:

it's a little bit of what Loris it is what Laura said. And to

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add to that, it wasn't necessarily meant just to go on

Unknown:

and join and just find a group, it's like, it's the group where

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the people, you know, this game has as a distributor, this event

Unknown:

or whatever. And so just for women in gaming and chatting

Unknown:

about all the stuff Laura was just talking about. And then the

Unknown:

other thing is the security in discord and blocking people you

Unknown:

don't want to see, that was kind of a lot and an RF you don't

Unknown:

have to be you don't have to see people if you have an issue with

Unknown:

its user base blocking, basically, and we really haven't

Unknown:

had that problem very much anyway.

Unknown:

So to add to that safety level, Rebecca, that's so true. Um,

Unknown:

there have been, you know, people who, quite frankly, our

Unknown:

get stopped on Discord. So safety was a huge, huge part of

Unknown:

our development. And what we have done was any person in our

Unknown:

app has the ability to block any other user. And when they do

Unknown:

that, if they block the user, then they will never see any of

Unknown:

the comments or anything that that user. So it's literally

Unknown:

like that user is erased from our community. Because what we

Unknown:

found is that sometimes you can block someone from a community,

Unknown:

but they'll just find their way back end. And this was a was a

Unknown:

great way to make people feel safe. But to Rebecca's point, we

Unknown:

haven't had to block any yet. So we you know, we wanted to have

Unknown:

that in place, just in case. But it's been a few months now and

Unknown:

not in it's just been really right.

Lindsay Poss:

This has been a theme that I've noticed,

Lindsay Poss:

throughout as I've had more of these conversations and done

Lindsay Poss:

more of these podcasts. And it just, it seems to be much easier

Lindsay Poss:

to build something from the ground up than it is to adapt a

Lindsay Poss:

tool that maybe already has some implicit rules against it. And

Lindsay Poss:

that is where I think that you have a huge advantage in

Lindsay Poss:

building your own app. Because things like safety or moderated

Lindsay Poss:

conversations or all of that. You're not constantly trying to

Lindsay Poss:

all these other platforms, right Twitter, Facebook, Discord, all

Lindsay Poss:

social media, they were a lot of them were built 10 years ago,

Lindsay Poss:

and now they're having to figure out how to adapt. Whereas

Lindsay Poss:

building something right now today, with these rules in

Lindsay Poss:

place, doesn't mean that there's any implicit thought towards

Lindsay Poss:

Well, I got away with this before, but I can't now kind of

Lindsay Poss:

thing. And I've I've noticed that throughout the gaming

Lindsay Poss:

community, and even with games themselves, that way easier for

Lindsay Poss:

valorant to stop toxic culture than it has been for League of

Lindsay Poss:

Legends, which has been around for so long. And has that just

Lindsay Poss:

baked in, at this point. The whole starting something versus

Lindsay Poss:

adapting what's already there seems to be the starting

Lindsay Poss:

something and seems to be where a lot of a lot of women or

Lindsay Poss:

groups that are working with minorities are tending to thrive

Lindsay Poss:

at the moment. Because adapting things that are already there

Lindsay Poss:

has been a challenge. Yeah, I think

Unknown:

so. Because, you know, if you're trying to include if

Unknown:

you're trying to create an inclusive community, you know,

Unknown:

you want it to be yours and with functionality. When I say yours

Unknown:

for us, that means it's our community's community and how

Unknown:

You know, every step of the development that Laura led, but

Unknown:

it was all the decisions were made based on feedback from, you

Unknown:

know, the gamers in our community.

Lindsay Poss:

Yeah, well, in speaking of that, I wanted to

Lindsay Poss:

ask you all what strategies you have employed to make sure that

Lindsay Poss:

you're building diverse, equitable and inclusive

Lindsay Poss:

communities. I know you've had some struggles in the two years

Lindsay Poss:

that you've been alive here. But what how are you constantly

Lindsay Poss:

evolving or adapting to your community needs? And where are

Lindsay Poss:

you searching for feedback? Or where are you employing

Lindsay Poss:

different strategies to try to address those needs? What what

Lindsay Poss:

does that look like for you in these two years?

Unknown:

Sure, I'm happy to take that first floor. And then

Unknown:

Laura, and you can add anything. You know, we, we launched it,

Unknown:

and immediately used tactics that we had learned in our

Unknown:

former company about community building, which is, is kind of

Unknown:

on a touches on what I just said, which is always getting

Unknown:

feedback from the community, of course, that's very easy to do

Unknown:

when when you're on social media. And so, you know, we did

Unknown:

a lot of targeted questioning, and we did also outside of

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outside of just social media, you know, we were, we were able

Unknown:

to go to to PAX is, we ran the survey, we ran really in depth

Unknown:

focus groups, and we're always talking to women in the

Unknown:

community and in the industry. So, you know, as a very

Unknown:

baseline, that's, that's the tactic. That being said, in

Unknown:

this, in this not this space, but in the in this in the area

Unknown:

of making sure that we're being inclusive at all times, it's a

Unknown:

journey, because we are, we are not representative of everybody

Unknown:

that we want to include at all times. And so the best thing

Unknown:

that we do is we, we certainly employ consultants at all times,

Unknown:

we also get feedback from, you know, if we have something on

Unknown:

social, which was written, you know, which didn't translate in

Unknown:

an inappropriate way, according to a user, or a commenter, we do

Unknown:

everything we can to try to actually meet that person and

Unknown:

talk to them. And I think, today, we haven't had a

Unknown:

situation that I know of that hasn't been somewhat resolved,

Unknown:

you know, in that in that way. But that said, I won't use the

Unknown:

word result period, because it's an ongoing discussion. And so we

Unknown:

are, we're also big believers in just saying, we, we are here to

Unknown:

create an inclusive community. That's why we launched our

Unknown:

business. And we are also humans. And so if we don't, if

Unknown:

we do something that's not inclusive, we will apologize and

Unknown:

try to do better and move on. And I would say we actually

Unknown:

haven't had that many challenges. We've had a couple

Unknown:

things on Twitter, that didn't translate well, and for reasons

Unknown:

that make total sense in retrospect, and so we, we hired

Unknown:

people, we believe in paying consultants and paying women to,

Unknown:

to analyze what our messaging is, and then changing it if we

Unknown:

need to, I

Lindsay Poss:

think it's really important to be nimble, when

Lindsay Poss:

you're trying to be inclusive, and then to recognize when

Lindsay Poss:

things didn't go very well. And it takes a lot of bravery to do

Lindsay Poss:

that, too. So I appreciate that honesty, when to shift to maybe

Lindsay Poss:

a little bit more positive or light tone, what are some of the

Lindsay Poss:

projects, events, partnerships, anything of that, that you all

Lindsay Poss:

have really enjoyed working on that have been, you know, Smash

Lindsay Poss:

community successes, I know the the awards is one of them. But I

Lindsay Poss:

would love to hear from you guys personally, what has been just

Lindsay Poss:

really fun for you.

Unknown:

I'll go first. I, the whole journey has been fun. I do

Unknown:

have to say, and it's been a really, I think I'm trying to

Unknown:

think of the award. That's kind of strong enough. But it's just

Unknown:

been a really wonderful time to be in this industry. And in

Unknown:

this, you know, the space of of trying to create an inclusive

Unknown:

community, because we've only existed during COVID. It seems

Unknown:

the social justice movement of 2020 got, you know, a lot of

Unknown:

momentum and we have gotten pretty much consistently

Unknown:

positive feedback and support since the day we launched. So we

Unknown:

are we're really thrilled about that if I had to pull out one

Unknown:

thing that's been really exciting for me and it's not

Unknown:

necessarily more exciting than everything else, but it's just

Unknown:

it's something we haven't talked about. It's something that I'm

Unknown:

very, kind of can't wait for right now is we are thrilled to

Unknown:

be launching some really great probe programming community and

Unknown:

events in the collegiate space. So we already are in the

Unknown:

collegiate space. We've been to Some events, some networking

Unknown:

events, some events where high school students were in

Unknown:

tournaments, with college coaches watching them. And we

Unknown:

have you know, as COVID, it's kind of been open and closed

Unknown:

over the past couple of months, depending on where what city

Unknown:

you're in, we, we feel more and more that we will be at events,

Unknown:

but, but we've got some big announcements coming. And again,

Unknown:

depending on when this podcast airs, it might be right around

Unknown:

the same time. But we are very, very exciting, excited to be

Unknown:

impactful in the collegiate space. And our, you know, at the

Unknown:

heart of what we want to do, beyond community building is

Unknown:

really in more than this very early on in this conversation,

Unknown:

but is find ways to amplify and celebrate and highlight the

Unknown:

women that are doing positive things in gaming or creating

Unknown:

positive initiatives. It's why we we ran the awards from day

Unknown:

one. And I think that we also learned early on that if we are

Unknown:

going to make that difference for women in gaming or create

Unknown:

those pipelines jobs, and and be impactful, we better take the

Unknown:

collegiate base pretty seriously, because it's a it's a

Unknown:

big space, it's the demographic of humans in this country and

Unknown:

around the world that are going to be in the workforce, they're

Unknown:

going to be gaming with their kids that are going to be making

Unknown:

the buying decisions in there that are going to create and

Unknown:

exemplify what community is all about what inclusivity

Unknown:

inclusivity is all about. So we're not in the business of,

Unknown:

of, you know, getting in the way of positive initiatives that are

Unknown:

already happening. So the collegiate space was a little

Unknown:

complicated, because there are some things happening here. It's

Unknown:

fragmented over here, there are tournaments there, some schools

Unknown:

have esports, some of the gaming clubs, sometimes it's aligned

Unknown:

with the athletic department, you know, it's, it's really all

Unknown:

over the place. But we have a great kind of, you know,

Unknown:

announcement in the next in the coming weeks. And what I would

Unknown:

say for anybody listening as if you are at a school, and you

Unknown:

don't know about the gamers definitely go on our website, we

Unknown:

already have a collegiate section, you can get involved.

Unknown:

And we're just super excited about it.

Unknown:

So that that yes, are there very excited about the collegia space

Unknown:

that was very much driven by Rebecca and her passions,

Unknown:

incredible. My passion more comes into, like the creativity

Unknown:

of really building stuff that hasn't been built before for

Unknown:

people so so these gamers like the game rewards when we came up

Unknown:

with that idea, and really seeing an idea from the

Unknown:

beginning, through fruition and having having people really

Unknown:

appreciate it and enjoy it, right. So. So that's what we're

Unknown:

constantly doing. And the gamers were, again, came up with these

Unknown:

game rewards, and then the dream stream. And we have so many

Unknown:

aspiring professionals, which is how we're doing boot camp. And

Unknown:

as, as the you know, as I was developing the app, and as we

Unknown:

were seeing what was happening in the app, we noticed something

Unknown:

very interesting. And we noticed that there are a lot a lot of

Unknown:

streamers that are in our app. Some are just starting out

Unknown:

beginning and some are you know, a month or two in but they're

Unknown:

all they all want to build they're there. It's it's it's a

Unknown:

career path for them that or they want it to be and the the

Unknown:

questions and the comments about streaming, which really opened

Unknown:

up a light bulb for us. And we're ticking and we have some

Unknown:

wonderful ideas brewing for all you streamers out there and

Unknown:

people who like to watch stream that will be coming to our app.

Unknown:

So for me the joy of of creating is is seeing what's there and

Unknown:

seeing the need and then creating something to fill that

Unknown:

need. So more to come closer to the second half of 2022

Unknown:

beginning of 23. But we're very very excited about where the app

Unknown:

go.

Unknown:

And I have Laura some some props she she was very modest there

Unknown:

but that is her passion. We all have different roles. But Laura

Unknown:

thought of the awards created them kind of was all in charge

Unknown:

of in the first year. And by the second year someone else had to

Unknown:

do it because she was on to the app. So she's behind the scenes

Unknown:

just pumping out new ideas at all times. So thing I love the

Unknown:

Sony. Yeah,

Lindsay Poss:

well I personally also love doing this podcast

Lindsay Poss:

because I love giving women the chance to brag either about

Lindsay Poss:

themselves or for the person who should be bragging about

Lindsay Poss:

themselves. So thank you for that introduction. I want to

Lindsay Poss:

zoom out a little bit here. And I know you all have talked about

Lindsay Poss:

now building in the collegiate space building for streamers,

Lindsay Poss:

building for kind of your average everyday person who is

Lindsay Poss:

looking to not necessarily be super hardcore into gaming,

Lindsay Poss:

which I think is a lot of what discord offers. And also,

Lindsay Poss:

Rebecca, when you pointed out the discord is confusing, I

Lindsay Poss:

totally agree when it comes to building massive servers. I like

Lindsay Poss:

being part of smaller discord communities, but the large ones

Lindsay Poss:

can be very overwhelming. When if they're if they're not hosted

Lindsay Poss:

by someone who is intensely trying to keep them together,

Lindsay Poss:

which is a whole other issue. But just to zoom out on that a

Lindsay Poss:

little more I part of the reason why I started this show, is as a

Lindsay Poss:

hyper casual gamer, I didn't feel that I really fit in with

Lindsay Poss:

gaming culture. I watched friends play intense shooter

Lindsay Poss:

games, and I kind of knew about the bigger more popular games

Lindsay Poss:

and League of Legends and all that. But I definitely stuck to

Lindsay Poss:

playing puzzle games on my phone. And so it seems as if you

Lindsay Poss:

all are trying to carve out a space for those people like me

Lindsay Poss:

as well, we're more into the hyper casual thing, who who

Lindsay Poss:

aren't going to spend five hours digging into a League of Legends

Lindsay Poss:

discord, not that there's anything wrong with that is

Lindsay Poss:

there's not. But there's this wide world out there of people

Lindsay Poss:

who haven't necessarily gotten a chance to really interact with

Lindsay Poss:

the gaming space than I do think that those people tend to be

Lindsay Poss:

more women, just because women tend to play more casual games.

Lindsay Poss:

So with that in mind, can you just tell me how you're working

Lindsay Poss:

to kind of incorporate people like me, who are more, maybe on

Lindsay Poss:

the periphery of the space? Still very interested in it

Lindsay Poss:

still should be included? But what are you looking for? And

Lindsay Poss:

then are you what are you thinking that you wish that

Lindsay Poss:

other companies or other organizations would do for

Lindsay Poss:

people more in my position?

Unknown:

On that one, if you want or Laura, it's up to you

Unknown:

either way, Rebecca. So a couple things, I think we we're sitting

Unknown:

at this moment in time, where gaming is intersecting with so

Unknown:

many other things. And so, you know, 87% of Gen Z Games, I

Unknown:

think it's I read the other day, like 94 96% of Gen alpha. So

Unknown:

what what the word gaming, even means is probably going to be

Unknown:

evolving, as it you know, is as songs are released in game as

Unknown:

sports, and there's, you know, the plan, NFL announced a huge

Unknown:

partnership yesterday. It just It doesn't end military, NASA,

Unknown:

the medical world, right. So while while a while all those

Unknown:

intersections are happening. And then while you have, you know,

Unknown:

the hardcore gamers and the hyper casual gamers, I think at

Unknown:

the end of the day, first of all, what are we doing for

Unknown:

gamers like you a lot of our community, our community spans

Unknown:

all of it, right? And so maybe you wouldn't consider yourself a

Unknown:

gamer. I don't know that, that everybody, even on our CO

Unknown:

founding team would have considered themselves as as

Unknown:

really a gamer before we before we launched this company. Now

Unknown:

that we've launched it, we first of all thought, Well wait, we

Unknown:

all were gamers already. And then of course, now that we're

Unknown:

here, some of us game more, more consistently. And our co founder

Unknown:

verta actually has a show on our Twitch every week. So but I

Unknown:

think I think it just becomes less and less important. And

Unknown:

what will happen as that intersection happens is that all

Unknown:

of the other things that everybody's already involved in

Unknown:

are going to be referencing games, and those lines are just

Unknown:

going to be blurred. So I definitely want to let Laura

Unknown:

weigh in on on her thoughts of what what are we doing, but I

Unknown:

think what we were doing is what we've always done, which is

Unknown:

watch the trends. Watch what our community is talking about. We

Unknown:

will certainly continue to watch the you know, the numbers and

Unknown:

the percentage of of women who are casual gaming because it's a

Unknown:

lot and we want to be relevant to them as well.

Unknown:

Yeah, and listen, I know I'm a little bit biased here. But I do

Unknown:

want to talk about how the app really does kind of allow for

Unknown:

more casual gamers like yourself. At full disclosure, I

Unknown:

didn't consider myself a gamer at all before we started this

Unknown:

but now that I'm I do puzzles I do cube cube I love all that

Unknown:

stuff. So I guess technically I was a gamer and I have a 13 year

Unknown:

old son who plays 24/7 So I see the fortnight I see it all I get

Unknown:

that but There's a huge learning curve when we came on, like, you

Unknown:

know, learning about everything and, and now that I really feel

Unknown:

like we're in the space, and we know, you know what's going on,

Unknown:

um, but the app, and the app feels like a place where I can

Unknown:

genuinely authentically, be myself and contribute, again,

Unknown:

because of all of the other things that are putting in our

Unknown:

app. So because it's not just gaming focus, I feel that the

Unknown:

more casual gamers can really find a place for themselves

Unknown:

there and not be intimidated. Because to be honest, the non

Unknown:

gaming posts get just as much interaction and love and likes

Unknown:

as the gaming one. So again, I know I am biased, but I do want

Unknown:

to say this people out there who feel like they liked the game

Unknown:

for sure. It's not their heart and soul. But our app is more

Unknown:

than that. Our app is just a warm, welcoming place for

Unknown:

anybody. And to be honest, even if you don't game but you're

Unknown:

looking for a community to be a part of and feel accepted and,

Unknown:

and be encouraged. It's our app. So I had to say that. Yeah,

Lindsay Poss:

I love the plug. It's totally fine. And like I

Lindsay Poss:

said, you all are making these transitions so easy, because

Lindsay Poss:

speaking of the line being blurred between gamers and non

Lindsay Poss:

gamers, how are you all thinking about the metaverse? How are you

Lindsay Poss:

thinking about what is first of all, what does the metaverse

Lindsay Poss:

mean to you? We talked about it on the show a lot. But the

Lindsay Poss:

metaverse means a lot of different things. And it's so

Lindsay Poss:

early on. I'm really trying to have these conversations now so

Lindsay Poss:

that in five years, we don't have the wrong people

Lindsay Poss:

controlling the metaverse, whatever that may be. But what

Lindsay Poss:

are you all thinking about when it comes to approaching the

Lindsay Poss:

metaverse, which is even more of a blurred line between gamers

Lindsay Poss:

and non gamers? And how can we make sure that the right people

Lindsay Poss:

the right voices, the right ideas, kind of get that funding

Lindsay Poss:

to be able to build a very inclusive warm community or

Lindsay Poss:

several communities within the metaverse?

Unknown:

Rebecca, you want to come in? Yeah. Yeah, sure. You

Unknown:

know, I

Unknown:

think it like you said it is early. And we are certainly very

Unknown:

actively watching everything that's happening with the

Unknown:

metaverse. How do I define the metaverse? I mean, of course,

Unknown:

yes, 10 people and you get 10 different definitions. I think

Unknown:

what's going to be interesting in the metaverse is to see how

Unknown:

you know, and again how far down the line this is. But how we can

Unknown:

interact virtually is with sort of more more realistic

Unknown:

interactions. And I think where that's going to be very

Unknown:

impactful is with brands. And as I don't think we've mentioned

Unknown:

this book, but one reason we've founded ourselves as a company

Unknown:

for profit company instead of a nonprofit is, first of all,

Unknown:

there were a lot of nonprofits already doing great initiatives

Unknown:

in this space. And we wanted to be able to support them. But

Unknown:

also because we felt like to build a community that was

Unknown:

inclusive in the way that we wanted it to be, we would need

Unknown:

the the buy in from all of the different pillars of the

Unknown:

industry. So that you know, the esports boards, publishers, and

Unknown:

nonprofits to universities, and the brands because brands are so

Unknown:

important. And see and we were talking about collegiate before

Unknown:

as this generation of, of students, graduates from college

Unknown:

and goes into the real world and interacts with brands. They care

Unknown:

more about what's behind the brands that they're interacting

Unknown:

with, then than ever before. And while we we live this current

Unknown:

life but the metaverse is going to make this even more and more

Unknown:

that's a little bit fluid between between virtual and in

Unknown:

real life. You know, there's we see it with hybrid events,

Unknown:

right? And maybe COVID made hybrid events, somebody

Unknown:

something everybody knew about, but I think it only sped them

Unknown:

up. We were already going there. And the metaverse is is sort of

Unknown:

another example of where you can, you know, be somewhere see

Unknown:

a brand instead of just an advertisement for the brand.

Unknown:

It's gonna feel like the brand is actually there. And what that

Unknown:

looks like it the game hers. I mean, right now honestly, we are

Unknown:

super focused on building our community creating an inclusive

Unknown:

space. And that is what we're spending the majority of our

Unknown:

time doing. Whilst we're actively watching, you know,

Unknown:

everything developing and Metaverse sessions.

Unknown:

Yeah, I mean, just to add a little bit to that. I feel like

Unknown:

as with all disruptive new technology experience, there is

Unknown:

so much good that can come away from it. I mean, when I think of

Unknown:

the metaverse, I just think of connecting people in such a

Unknown:

profound way which is Absolutely, you know,

Unknown:

astounding. That said it can also bring on a potential, you

Unknown:

know, negative things as well. And I feel like because we're

Unknown:

just at the, you know, the forefront of this Metaverse, I

Unknown:

think that people, companies technology have an opportunity

Unknown:

to do it. Right. Right from the start. I feel like in the gaming

Unknown:

industry, there's been a lot of big apologies from companies who

Unknown:

have not necessarily been as inclusive or, you know, just

Unknown:

welcoming and safe. And because the metaverse could become such

Unknown:

a huge thing, I hope that this time around, companies will you

Unknown:

will really think about doing it right. And, and making people's

Unknown:

avatars feel safe when they're in the community out there,

Unknown:

because that's a thing. That's a thing I've heard even like

Unknown:

avatars. I'm not even kidding you. I've heard of an avid

Unknown:

someone in a virtual space where their avatar has gotten that

Unknown:

attack. And it was really, really upsetting for this

Unknown:

person. So. So anyway, I just, you know, again, that's I just

Unknown:

hope that we can learn from our mistakes as a collective gaming

Unknown:

space and do it right.

Lindsay Poss:

Totally agree with that. I think prioritizing

Lindsay Poss:

safety is so important. And just to summarize, before we get into

Lindsay Poss:

the last segment, although all the things we've talked about so

Lindsay Poss:

far, I know you all have really focused on the community

Lindsay Poss:

building aspect, both in carving out a niche, and in serving that

Lindsay Poss:

niche is important and unique interests. And I think that

Lindsay Poss:

you've mentioned too, that we all have a natural tendency

Lindsay Poss:

towards community. So building roads to be adaptable. And

Lindsay Poss:

welcome is really important. Your app, which you've mentioned

Lindsay Poss:

several times, and it sounds it sounds great. I actually have

Lindsay Poss:

downloaded and used it a little bit. And so I do I do recommend

Lindsay Poss:

it to those folks out there that are looking for a way to get

Lindsay Poss:

more involved with gaming, but are maybe a little bit more

Lindsay Poss:

hesitant. And your app is a space not only for gaming, but

Lindsay Poss:

truly for community building for welcoming people who are at all

Lindsay Poss:

stages of gaming and non gaming, to meet them to connect and to

Lindsay Poss:

talk about fun stuff together, which is it which is great. And

Lindsay Poss:

I know that we went a little bit through what being inclusive

Lindsay Poss:

means to you. Part of it is always looking for feedback. And

Lindsay Poss:

another part of is being willing to adapt or change something

Lindsay Poss:

change a message change a product when it's necessary. The

Lindsay Poss:

last thing we kind of got into was the metaverse gaming versus

Lindsay Poss:

non gaming and how that line is getting more blurred. The

Lindsay Poss:

Metaverse is an example where you can be fully absorbed

Lindsay Poss:

without being there. And we have an opportunity to build whatever

Lindsay Poss:

this Metaverse world means from the very start to prioritize

Lindsay Poss:

safety and inclusion and equity. So hopefully companies

Lindsay Poss:

throughout this past couple of years have, hopefully what is a

Lindsay Poss:

real reckoning, we'll take those lessons forward into building

Lindsay Poss:

new tech and future entertainment experiences. The

Lindsay Poss:

last segment that I do, and I do this on every show, so our

Lindsay Poss:

returning listeners will be familiar, is I asked you for a

Lindsay Poss:

moment of reflection, and this is a just a chance for you to

Lindsay Poss:

look back on your career, where you're at now. And to answer the

Lindsay Poss:

question, what is one thing you would like to tell your younger

Lindsay Poss:

self about getting into the gaming or tech industry and

Lindsay Poss:

being successful?

Unknown:

So I guess I'll start with that one. And I think, you

Unknown:

know, as by trade, I I'm a math teacher, I'm at for Junior High

Unknown:

in high school, right. And that was my jam, and I loved it. Um,

Unknown:

and then again, like I said, when when I had my first child

Unknown:

and created the first business, I had no idea that there was an

Unknown:

entrepreneur in me, I really had no idea. And so who you think

Unknown:

you are, there are things inside of you that you may not know

Unknown:

exists. So what I would like to tell, you know, people is just,

Unknown:

you know, life is just so short. And I know all of these, all of

Unknown:

these, you know, advice, types of expressions are so trite, but

Unknown:

it's very true. And you just need to kind of stop thinking

Unknown:

and just do it. Like I always truly believe Nike says it best.

Unknown:

Um, you know, when I had my first event, as you know, when I

Unknown:

started the mommy business, and I was taking a cab with my

Unknown:

mother and my six month old daughter and my butterflies were

Unknown:

like, and I'm like, What the heck am I doing? But again,

Unknown:

here's another tribalism fake it till you make it. I walked in

Unknown:

and I ran the show, even though I was scared as heck. So Whether

Unknown:

that be wanting to start a business, whether that be

Unknown:

wanting to change careers, whether that wanting to be any

Unknown:

path in life, you you, you really you only regret another

Unknown:

tried ism. But it's true you only regret what you didn't try,

Unknown:

right? That's the only regret in life if you try something, and

Unknown:

it didn't work, you know what you still can be proud of

Unknown:

yourself for trying. So I just wanted to give a Like, my advice

Unknown:

is like a little pep talk here, like life is too short, and

Unknown:

anyone can do anything and you you need to build the life you

Unknown:

want for yourself, though, I would say be confident, go for

Unknown:

it, listen to your gut and, and just do it.

Unknown:

That's hard to follow Laura, that was pretty I'm inspired by

Unknown:

that too. My my advice. First of all, my advice would be almost

Unknown:

everything Laura just said. And what I also always lean into is,

Unknown:

like Laura said, also, you may not exactly know what you want

Unknown:

to do. But if you have an idea, let's say you want to work in

Unknown:

the esports and gaming industry, but you don't really I think a

Unknown:

lot of it is about hard work. And people surround yourself

Unknown:

with as many people who you can to learn from, connect with

Unknown:

them, talk to them in this virtual world currently, then go

Unknown:

on Twitter, join groups, and something will bubble up. I

Unknown:

mean, you know, even all of the ideas that we've done in the

Unknown:

development of this company, we didn't have those all from day

Unknown:

one they've developed over time. And I really strongly believe a

Unknown:

lot of the reason I am sitting where I'm sitting today is

Unknown:

because of the people I've surrounded myself with. And I'm

Unknown:

super grateful for that.

Lindsay Poss:

Think that is a wonderful tribute. And I will

Lindsay Poss:

just point out to our listeners that Rebecca actually reached

Lindsay Poss:

out to me on LinkedIn. So I do recommend the reaching out to

Lindsay Poss:

people via LinkedIn strategy, because really, really great

Lindsay Poss:

things can can come of that. Thank you all so much for coming

Lindsay Poss:

on. Where can people find you if you want to be found, feel free

Lindsay Poss:

to plug anything you want to plug? Let let all the listeners

Lindsay Poss:

know how they can interact with you in your communities.

Unknown:

Sure, we are at the game hers on all socials and the

Unknown:

gamers app in the App Store. And I'm Rebecca Dixon.

Unknown:

The Laura Deutsch. Feel free and we love we love hearing from

Unknown:

people. So we just we did reach out. We'd love to hear from you.

Lindsay Poss:

Yes, be sure to follow them on all your social

Lindsay Poss:

medias. Reach out on LinkedIn do the whole bit. And for our

Lindsay Poss:

listeners, don't forget to leave those five star ratings and

Lindsay Poss:

reviews. Be sure to check out other holodeck media podcasts,

Lindsay Poss:

including meta business for all the metaverse finance stories

Lindsay Poss:

you could ever want a business of esports for interviews with

Lindsay Poss:

industry leaders. You can catch me Wednesday nights on the

Lindsay Poss:

business of esports live after show and you can catch this

Lindsay Poss:

podcast in your feed every Tuesday the next week.

Unknown:

Thanks for joining us here on meta woman. Make sure to

Unknown:

subscribe to this podcast everywhere you get your

Unknown:

podcasts, leave a five star review and tell your friends

Unknown:

family and colleagues all about us. Also, make sure to follow

Unknown:

meta TV on all socials to get more of the best Metaverse

Unknown:

content anywhere. Tune in every week for another episode of

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