Artwork for podcast If I Only Knew
How individuals make culture in video games
Episode 5319th August 2022 • If I Only Knew • HumanID Network
00:00:00 00:25:30

Share Episode

Shownotes

Last episode we investigated how different video games cultivate different cultures based on their mechanics for social interaction. This week we're having a look at how people within these games can make better or worse cultures and how bad actors can be challenged online. Fred shares a pointed story about his efforts to resist provocative behaviour in a game he plays, and Matt describes how young people are developing a language to call out behaviour that does not meet the standards of the majority - despite the anonymous, online nature of these interactions. Listen in this episode to get a better grasp of how individuals make use of the structures within games.

Links

Chapters

Video

More from YouTube