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Greetings, weary wanderer, and welcome back to another
SteelStash:episode of Lonely TTRPG, the solo actual play and review podcast.
SteelStash:This week, we are playing Hit the Road, Jack, by Kyle Tam.
SteelStash:You fucked up something big, and now the big house, the law man, the
SteelStash:devil, and all his little hellions are chasing your sorry ass down.
SteelStash:There's a country's worth of highway from one end to the other that
SteelStash:you're gonna have to cover, and maybe that much won't be enough to
SteelStash:run from the weight of your sins.
SteelStash:But, you're slippery as an eel, tough as nails, and so long as you've
SteelStash:got leather and chrome between your legs and fuel in the tank, ain't
SteelStash:no way they're ever gonna catch ya.
SteelStash:At least, that's what you like to believe.
SteelStash:Don't think about the stretches of highway bleeding in, the cracked black
SteelStash:and white and yellow searing in your eyes.
SteelStash:Don't think about the little needle dipping lower, the tread of rubber
SteelStash:tires wearing away to nothing, the fear and exhaustion lying behind your eyes
SteelStash:after the searing adrenaline bleeds its way out of your systems.
SteelStash:All you got to do is outrun whatever's behind you for long enough.
SteelStash:Time to hit the road, Jack, and get going.
SteelStash:So, Hit the Road, Jack is a, is a chase game of adrenaline and creeping terror.
SteelStash:There are two main characters in this.
SteelStash:We have Jack being nimble, the sinner, the runner, the one who is being hunted.
SteelStash:And what is Prey without a Hunter?
SteelStash:And that is Jack B.
SteelStash:Quick, the law man.
SteelStash:So, the way this is gonna work is this is a card prompt game, alright, where you're
SteelStash:going to use a tarot deck and draw cards.
SteelStash:Now, it is important that you use a physical deck and it is
SteelStash:important that you mix the cards up well, do a good wash on them.
SteelStash:Only because the reversed image is also going to matter.
SteelStash:So, just because you draw the sun doesn't mean that things are all hunky dory, okay?
SteelStash:If you draw it reverse, bad things could happen.
SteelStash:Now, if you don't have a tarot deck or you don't have access to
SteelStash:a physical tarot deck, well, then you just roll a 44 sided dice.
SteelStash:Or some way to represent 41 through 44.
SteelStash:You can write out numbers on tokens, whatever you, whatever you
SteelStash:wanna do, whatever you gotta do.
SteelStash:But...
SteelStash:You need 1 through 44, and that can also represent the drawing of the tarot cards.
SteelStash:Alright, you're also gonna need a chase sheet.
SteelStash:It's just something to record where everybody is.
SteelStash:Because some of the prompts will tell you to move forward, some of the
SteelStash:prompts will tell you to stay still.
SteelStash:And, of course, you'll need some way to record your journey.
SteelStash:Now, once you have all of this...
SteelStash:Then you need to decide how long you want to play.
SteelStash:This has three lengths in mind.
SteelStash:Short, which is six rounds.
SteelStash:Medium, which is ten rounds.
SteelStash:And long, which is fourteen rounds.
SteelStash:Of course, this is a game for one to two players.
SteelStash:So, if you're doing two players...
SteelStash:Each player will respond to half of the prompts that are listed.
SteelStash:So if you do a short game, then each player will answer three prompts.
SteelStash:But we are playing solo, and when playing solo, you're gonna pick one of the
SteelStash:jacks you're gonna be on this road trip.
SteelStash:You're going to shuffle your deck or prepare your number
SteelStash:generator and draw your first card.
SteelStash:That's going to give you the prompt that you're going to
SteelStash:respond to, noting down the answer.
SteelStash:And then you're going to be asked to either move yourself or the
SteelStash:other jack ahead on the chase sheet.
SteelStash:Play is going to continue until you either get to the final round or
SteelStash:You come into a surprise ending.
SteelStash:Now play can end in a couple of ways.
SteelStash:One, you draw your final prompt, at which point determine whether Nimble managed
SteelStash:to escape or whether Quick caught him.
SteelStash:You could also draw the Death Upright card and choose to die at that
SteelStash:point, or you can give yourself up.
SteelStash:If you draw the hangman upright card, so there are a couple of different ways
SteelStash:to get surprise endings that aren't necessarily Running out of prompts.
SteelStash:It's entirely possible.
SteelStash:You could take off draw death upright and go out in a flaming crash Right up front,
SteelStash:but that's about it on the rules.
SteelStash:This is a relatively rules lite game.
SteelStash:The rest of this book is Descriptions of what happens when you draw a certain card.
SteelStash:So instead we're gonna go ahead and jump on into gameplay Now,
SteelStash:I will be playing the law.
SteelStash:Jack be quick, as I try to catch that no good rascal, Jack be nimble.
SteelStash:Now, as you're supposed to remove cards if I do get the same number
SteelStash:on multiple occasions, I will just re roll, but I will be using a...
SteelStash:I will be using Roll20's roll device, because for those of you who don't know,
SteelStash:you can roll custom dice sides on Roll20.
SteelStash:You're not limited to the standard...
SteelStash:So you can roll d3s, d7s, or in this case, a d44.
SteelStash:And for my first roll, I got
SteelStash:34.
SteelStash:You think you're so fucking clever, don't you, Jack?
SteelStash:Because you knew what would happen.
SteelStash:You knew that one day you'd end up here.
SteelStash:Maybe it wasn't today?
SteelStash:Maybe tomorrow or in a week or a month or a year But you figured you would end
SteelStash:up here and you brought some tools of the trade along So tell me what's in
SteelStash:the pack Because plans never go quite as they should and tools have a nasty
SteelStash:habit of failing when they need to most
SteelStash:So for this first prompt, what's in the pack?
SteelStash:so this prompt is written more from the perspective nimble something
SteelStash:happened, but we're gonna say
SteelStash:We're going to say that Quick knew that he was starting at a disadvantage.
SteelStash:I know that rascal son of a bitch He's he's got the lead on me and I can't
SteelStash:be making I can't be making stops.
SteelStash:I gotta push I gotta push hard.
SteelStash:So I think what's in my pack is
SteelStash:a Fuel can and we're gonna have some extra hose hooked up so that
SteelStash:I can do the incredibly risky maneuver of Adding fuel as we go.
SteelStash:That way I don't have to stop quite as often.
SteelStash:I don't have to make some early stops in order to refuel this hog.
SteelStash:And also, safety note, please do not do this in real life, but because
SteelStash:of this I do get to move up one.
SteelStash:So we have nimble.
SteelStash:At 3, I am currently at 2, right hot on his heels.
SteelStash:And let's see what we get for our second prompt.
SteelStash:And we got 21.
SteelStash:The Wheel of Fortune Upright.
SteelStash:You know how they tell you in the movies that when you're dying, you can see your
SteelStash:whole life flashing in front of your eyes?
SteelStash:I can tell you, Jack.
SteelStash:It don't work like that.
SteelStash:You're not getting a director's cut with every last ugly moment.
SteelStash:It's not a highlight reel, either, where you get the most important bits.
SteelStash:Nah, it's only the one thing.
SteelStash:The biggest and most important moment.
SteelStash:The one that changed absolutely everything.
SteelStash:So, as you hear that screeching rubber, talk to me.
SteelStash:What's that moment?
SteelStash:And, for me, for me, I think that this moment's gonna be what really set it off.
SteelStash:What really made me want to get nimble.
SteelStash:Where he had just robbed someplace and my partner and I, we were going after him and
SteelStash:nimble in a bit of a in a bit of a
SteelStash:mood, tossing loose gravel down as he was passing a curve and my
SteelStash:partner's wheels hit it and the bike slid out from under him.
SteelStash:Now, that kind of wreck is nasty at any speed, but you know, when you
SteelStash:leave half of yourself on the pavement.
SteelStash:It's really hard to recover from that.
SteelStash:And that's when I swore I was going to get nimble.
SteelStash:And
SteelStash:of course this recollection
SteelStash:pulls me into my thoughts and slows my pace down before I can, before I can come
SteelStash:to and realize where I'm at and what we're doing and that gives nimble a little bit
SteelStash:of an edge nimble pulls ahead to four.
SteelStash:All right.
SteelStash:Round three, 33.
SteelStash:The tower upright.
SteelStash:Alright, so we're going to re roll this one because the tower
SteelStash:should have been removed from play.
SteelStash:If I had an actual deck.
SteelStash:So round 3 we got 11.
SteelStash:The Hierophant Upright.
SteelStash:And what a waste of your talents that was.
SteelStash:That soul sucking drudgery that threatened to eat you alive.
SteelStash:That was so mind numbingly better than even being along this middle
SteelStash:of nowhere road seems like a fucking dream in comparison.
SteelStash:Can you recall it, Jack?
SteelStash:Can you recall the nothingness that ever progressed, tick tock,
SteelStash:tick tock of the clock hands that pushed you towards the road?
SteelStash:The pain, the agony, the building horror of existence.
SteelStash:Never again, never in a million years, better to die here than to
SteelStash:live long enough to be sucked back in.
SteelStash:Well, it's hard.
SteelStash:It's hard to think of why I got into this game in the first place.
SteelStash:You know, I...
SteelStash:I knew the stories.
SteelStash:I heard what people said, ACAB, this ACAB that, and
SteelStash:you know, look at my life.
SteelStash:Now, I can't say I disagree with them.
SteelStash:I know I started wanting to do good, but
SteelStash:you know, sometimes, sometimes things just get away from you.
SteelStash:And
SteelStash:this empty road, this empty desert road that we seem to be running on.
SteelStash:Well, that's all that's left.
SteelStash:That and a fake sense of power and authority.
SteelStash:But, Nimble and I both know that's bullshit.
SteelStash:At the end of the day, all you got is the routine.
SteelStash:And with that, Nimble is going to pull ahead to 5, while
SteelStash:Quick is stuck down at 2.
SteelStash:Alright, round 4, let's see what we got.
SteelStash:Roll the nine It's gonna be the Emperor Upright
SteelStash:everybody's got some wants or want some and Lucky for you that you managed to
SteelStash:snag one or two maybe a few The point is that loathsome little shit you are
SteelStash:Jack there are people higher up on the food chain that actually want you to
SteelStash:make it through this one and In one piece, the shark to your remora, allowing
SteelStash:you to tag along for the ride, willing to forgive your little indiscretions,
SteelStash:so long as you're still usable.
SteelStash:So, whose feet are you groveling at, Jack?
SteelStash:We all know that Nimble, he ain't no kingpin, he ain't
SteelStash:no, he's just some petty punk.
SteelStash:But, here we are chasing after him.
SteelStash:Maybe, just maybe he's running back to that,
SteelStash:that boss or that would be boss.
SteelStash:Who knows,
SteelStash:all I know is some boys from the Snakebite Gang showed up and caused a
SteelStash:little ruckus, managed to slow me down, put me off the scent for a little bit.
SteelStash:And with that, Nimble stays ahead, but Quick falls back one.
SteelStash:Round 5.
SteelStash:Got another 9, so re rolling.
SteelStash:41.
SteelStash:Ha ha The Judgment Upright You can feel it beating in your
SteelStash:chest, going ten miles a minute
SteelStash:That thuddin as it's trying to break out of your chest But what kind
SteelStash:of rhythm is it trying to beat?
SteelStash:What is it trying to say?
SteelStash:Is it pleading for your innocence?
SteelStash:Telling you that it's all some big mistake?
SteelStash:That it's light as a feather, ready to usher you to the afterlife?
SteelStash:Or is it telling you the truth?
SteelStash:You're a deep sinner, Jack.
SteelStash:Deep as any of us can be.
SteelStash:Whatever the weight being carried, it needs to be thrown aside.
SteelStash:Least it serve as an anchor.
SteelStash:Let the emotions and pain go.
SteelStash:Feel how much faster you go.
SteelStash:And with that, Jack being nimble, gets to move ahead another space.
SteelStash:We are at round 6, the final round.
SteelStash:And we now need a miracle to catch Jack.
SteelStash:To catch nimble.
SteelStash:And with a 15, I don't think we're gonna get it.
SteelStash:Pushing the horsepower on that engine to its absolute limits, making this ride
SteelStash:of yours prove to you what it's worth.
SteelStash:Jack be nimble.
SteelStash:Moves ahead.
SteelStash:And with that, my trail has gone cold.
SteelStash:Ain't nothing I can do now.
SteelStash:Except fall back and wait.
SteelStash:Wait for my next chance.
SteelStash:And that is Hit the Road.
SteelStash:So, I like this.
SteelStash:This is a good game.
SteelStash:Very interesting game.
SteelStash:I do like the chase concept.
SteelStash:I think it would definitely be stronger with two people.
SteelStash:I do really enjoy the mechanic of if you drew a reversed card,
SteelStash:it helped out the other side.
SteelStash:Like it was very easy to help out sides because if it was
SteelStash:upright, it helped out nimble.
SteelStash:If it was reversed, it helped out quick.
SteelStash:Now with that, I think I would have liked to have seen Thank
SteelStash:Some better variation because
SteelStash:if you're doing a wash, you're going to kind of get
SteelStash:whatever cards get spun around.
SteelStash:If you intentionally go through and make sure all your cards are facing upright
SteelStash:and then count out 11 cards and flip them upside down, that's about the only,
SteelStash:that's about the only way to do that.
SteelStash:Like even with rolling, even with rolling, we kept getting, we kept
SteelStash:getting uprights, which I got it.
SteelStash:It's rolling.
SteelStash:It's, it's the way it works.
SteelStash:Thanks.
SteelStash:You know, there's no guarantee that anything is ever going to go both ways.
SteelStash:This run just felt very heavily favored for Nimble.
SteelStash:So,
SteelStash:I almost wish that, I almost wish that there was some way to
SteelStash:more readily balance that out.
SteelStash:You know, six rounds six rounds quick only got one, one benefit.
SteelStash:So...
SteelStash:You know, that might be a little disappointing, a little
SteelStash:frustrating in group play.
SteelStash:You know, and then like for duet play, for if you're playing with another person,
SteelStash:it's also, you know, what if, what if you do just keep drawing for one person?
SteelStash:Like you're asking, you're asking personal questions and some of these prompts.
SteelStash:So, you know, it's, it's weird that.
SteelStash:It's weird that Quick had to narrate so much about What was going on with Jack
SteelStash:like again because all the upright cards are Written for Jack Nimble and all the
SteelStash:reverse cards are in for Jack Quick.
SteelStash:So Even though you could respond as your like as your character Like
SteelStash:everything else on that card all the flavor on that card is written for
SteelStash:And that's what, that's what makes it a little bit tough, but like, really,
SteelStash:that's my, that's my biggest complaint.
SteelStash:You know, just some way to some way to more easily balance this,
SteelStash:especially if you don't have, if you don't have a physical tarot deck,
SteelStash:But yeah, no, this is this was definitely a good game.
SteelStash:It definitely goes by really quick.
SteelStash:When you're playing solo, if you're playing a short
SteelStash:game, it goes by super fast.
SteelStash:And, you get a fun little, you get a fun little Mad Max story out of this.
SteelStash:A little Mad Max, a little Fury Road.
SteelStash:You know, gone in 60 seconds.
SteelStash:There, there are plenty of, there are plenty of good chase
SteelStash:stories that you can do with this.
SteelStash:And I do, I do like the chase mechanic.
SteelStash:So make sure you go check this out.
SteelStash:If you're interested, you can find it on,
SteelStash:you can find it at urania-games.itch.io/hit-the-road-jack.
SteelStash:And, of course, the link will be in the description if
SteelStash:you want to go check it out.
SteelStash:It's currently on...
SteelStash:Currently being listed for 6.
SteelStash:66.
SteelStash:So, go check it out, and if you do, make sure you tell them that
SteelStash:SteelStash sent ya, and if you do get it, also rate the game.
SteelStash:Please rate games, please rate shows.
SteelStash:If you like it, and it's being made by one person, please rate it,
SteelStash:because ratings are all that we have.
SteelStash:It's our only joy, it's our only way of visibility, and you telling
SteelStash:us that you like it, is really the only positive reinforcement we get.
SteelStash:But, that has been Hit The Road Jack, I have been SteelStash,
SteelStash:and remember, I mustache y'all.
SteelStash:To stay awesome.