O'l Chap Ettercap is a monster whose story grew in the telling, from meaningless
Download Ol' Chap Ettercap in every form a tabletop needs:
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Meet my guests:
Dillon Onley, Creative Director
Cameron DeFord, Marketing Director
https://www.critical-crafting.com/
Music by Jason Shaw at Audionautix.com
"Creepy Dungeon Ambience" by DrMinky from Freesound.org
Your 10 foot pole is broken.
Lucas:You've lost your 50 feet of rope
Lucas:and you're down to your last torch.
Lucas:Its guttering light shows your
Lucas:footprints in the muck of the dungeon
Lucas:floor behind you and disappears
Lucas:into the ominous darkness ahead.
Lucas:Loot or no loot, you just don't have
Lucas:the resources to make it much farther.
Lucas:You hear the scraping of long claws
Lucas:on rough stone and outta the darkness.
Lucas:It appears a nightmarish fusion
Lucas:of human and spider, six feet
Lucas:tall and easily 200 pounds.
Lucas:Long, gangly limbs hang from hunched
Lucas:shoulders over a pale pot belly.
Lucas:It's needle-sharp teeth are
Lucas:hidden behind grasping, glistening
Lucas:fanged appendages on its face.
Lucas:As its beady eyes meet yours,
Lucas:its mouth opens in a nightmare
Lucas:smile in a raspy voice it says,
Dillon Olney:oh, jolly good, sir.
Dillon Olney:You've wandered right into my web.
Dillon Olney:Like what ho
Lucas:Welcome back to
Lucas:Spooktober on Making a Monster.
Lucas:In this, the most monster-filled
Lucas:month of the year, I'm bringing you
Lucas:episodes with the monster creators
Lucas:I met at GenConn 2022, leading up to
Lucas:a couple of Halloween episodes I'm
Lucas:really excited to share with you.
Lucas:It has been the contention of this
Lucas:show that monsters don't level up.
Lucas:After all, that's what heroes do.
Lucas:Gaining experience, abilities and
Lucas:tactics is the defining element
Lucas:of player characters in role
Lucas:playing games and monsters are the
Lucas:static stepping stones that let
Lucas:characters reach those new heights.
Lucas:And in that role, in this archetypical
Lucas:story structure, monsters do and
Lucas:don't do very specific things.
Lucas:Occasionally though, I meet
Lucas:designers whose monsters are
Lucas:stories that grow in the telling.
Dillon Olney:I am Dillon Olney.
Dillon Olney:Uh, I am the creative director,
Dillon Olney:founder, writer of Critical Crafting.
Dillon Olney:And we put out 5E content every single
Dillon Olney:month, uh, on Patreon, normally between
Dillon Olney:15 to 80 pages of everything from
Dillon Olney:adventures and encounters, monsters,
Dillon Olney:classes, subclasses, items, spells, maps,
Cameron DeFord:and I'm Cameron DeFord.
Cameron DeFord:I am the, uh, co-writer and marketing
Cameron DeFord:director of Critical Crafting.
Cameron DeFord:Dillon focuses more on the
Cameron DeFord:monsters and the items, spells,
Cameron DeFord:feats, that sort of thing.
Cameron DeFord:Um, I do our subclasses, our
Cameron DeFord:classes, our player races and maps.
Cameron DeFord:we started playing back
Cameron DeFord:in 2017, maybe 16 or 17?
Cameron DeFord:16, 17.
Cameron DeFord:Um, Dillon was teaching most of us in our
Cameron DeFord:group for the first time how to play D&D.
Cameron DeFord:So We would play our D&D
Cameron DeFord:games at Dillon's house.
Cameron DeFord:We would play for four hours or so,
Cameron DeFord:and then the game would wrap up.
Cameron DeFord:We'd go upstairs and we'd get stalled
Cameron DeFord:in the kitchen while we're talking
Cameron DeFord:about the game we just played.
Cameron DeFord:And we'd finally wrap up the conversation.
Cameron DeFord:We'd move to the driveway,
Cameron DeFord:we'd get talking again.
Cameron DeFord:So a lot of our stuff was just the,
Cameron DeFord:the early ideas of our content was
Cameron DeFord:just coming out of these, Oh, that
Cameron DeFord:was really cool, but it would've
Cameron DeFord:been cool if this or if that.
Dillon Olney:So Ol' Chap
Dillon Olney:Ettercap, he's our mascot.
Dillon Olney:The original idea from him actually
Dillon Olney:came from, um, an old meme, people were
Dillon Olney:making fun of the fact that, uh, you
Dillon Olney:know, three five ettercap spoke common.
Lucas:In the lore of Dungeons and
Lucas:Dragons, an ettercap is a spider-like
Lucas:humanoid that lives underground
Lucas:and cooperates with other spider
Lucas:creatures to set elaborate web
Lucas:traps for passing adventurers.
Lucas:First edition D&D, in 1981's Fend
Folio, gave this description:"a
Folio, gave this description:biped, roughly man-sized, with very
Folio, gave this description:long arms, protruding potbelly, short
Folio, gave this description:legs, and hairy skin, the ettercap
Folio, gave this description:has clawed hands and two poison fangs
Folio, gave this description:protruding from each side of its mouth.
Folio, gave this description:Apparently it protrudes a lot.
Folio, gave this description:In subsequent editions, ettercaps became
Folio, gave this description:more and more like the spiders they
Folio, gave this description:befriended, gaining eyes, pedipalps,
Folio, gave this description:and fearsome claws as they went.
Folio, gave this description:But they have always been presented,
Folio, gave this description:as in the Fiend Folio, as "cruel,
Folio, gave this description:cunning, and treacherous."
Folio, gave this description:Now representing intelligence in game
Folio, gave this description:mechanics is notoriously difficult, and
Folio, gave this description:ettercaps have always fallen in that
Folio, gave this description:especially problematic range between
Folio, gave this description:what second edition called "Average Human
Folio, gave this description:Intelligence" and "Semi-intelligent".
Folio, gave this description:In 2003, Monster Manual 3.5 solved
Folio, gave this description:this problem by giving ettercaps the
Folio, gave this description:ability to speak Common, the language
Folio, gave this description:shared by all player characters.
Folio, gave this description:This decision has not been repeated
Folio, gave this description:in any other edition of D&D.
Dillon Olney:And people were joking
Dillon Olney:around like, you know, Oh, jolly good
Dillon Olney:sir You've wandered right into my web.
Dillon Olney:Like what ho kind of a thing.
Dillon Olney:Like here's this ettercap, you know?
Dillon Olney:And we thought that's hilarious.
Dillon Olney:Like, that's so much fun.
Dillon Olney:And so I started introducing
Dillon Olney:Ol' Chap Ettercap.
Dillon Olney:And what would happen is when the players
Dillon Olney:were in like a bind, like they're in
Dillon Olney:the middle of a dungeon, they're low on
Dillon Olney:potions or whatever, like they're all kind
Dillon Olney:of like about to die kind of a thing.
Dillon Olney:Well, Ol' Chap Ettercap would wander into
Dillon Olney:the room with his, you know, top hat that
Dillon Olney:has a whole plane of existence inside full
Dillon Olney:of magical items in his shop and all this.
Dillon Olney:And it was a, you know, oh,
Dillon Olney:Tally ho boys, like, what's
Dillon Olney:going on with you, sort of thing.
Dillon Olney:And I'm just wandering through
Dillon Olney:this dungeon, selling my wares, cuz
Dillon Olney:where do you sell magical items?
Dillon Olney:In a dungeon, that's where
Dillon Olney:people need the most.
Dillon Olney:Uh, so that was kind of the idea.
Dillon Olney:And then he would do things.
Dillon Olney:You know, instead of just, Oh yeah,
Dillon Olney:you buy this stuff because the DM
Dillon Olney:wants you to like, not die here.
Dillon Olney:It was more like he could give you
Dillon Olney:fun little side quest, or it could
Dillon Olney:be a fun break from like some of
Dillon Olney:the serious stuff in the campaign.
Dillon Olney:And that's kind of where
Dillon Olney:he started initially.
Dillon Olney:Um, and then we decided to, to make him
Dillon Olney:into like an NPC in some of our adventures
Dillon Olney:for our Critical Crafting content.
Dillon Olney:And eventually we said, we gotta stab.
Dillon Olney:And when, when we decided to stat
Dillon Olney:him, the month that people had voted
Dillon Olney:on was called Cults of the Outsiders.
Dillon Olney:And the Outsiders are
Dillon Olney:are gods kind of a thing.
Dillon Olney:So we made them to exist
Dillon Olney:in any pantheon you want.
Dillon Olney:They can still exist in it cuz they exist
Dillon Olney:in their own little sort of pantheon.
Dillon Olney:But we didn't like that.
Dillon Olney:Five E did not have stat blocks for
Dillon Olney:gods other than Tiamat and technically
Dillon Olney:like Vecna, now, um, but we've always
Dillon Olney:found very lackluster as a stat block.
Dillon Olney:And we wanted god stat blocks
Dillon Olney:that felt like they were god's.
Dillon Olney:So we said, Well, if we're gonna
Dillon Olney:do a god stat block, who better
Dillon Olney:than Ol' Chap Ettercap to make
Dillon Olney:you know, the god of merchants?
Dillon Olney:Um, so that was kind
Dillon Olney:of how he got started.
Cameron DeFord:The whole fact that
Cameron DeFord:his, like Genesis was around the idea
Cameron DeFord:of him just being able to show up
Cameron DeFord:at the right place at the right time
Cameron DeFord:and help the players out of a bind.
Cameron DeFord:Um, the inside the hat, he has the store
Cameron DeFord:and inside the store you can find magical
Cameron DeFord:items you might need, but they're very
Cameron DeFord:expensive, so he's gonna send you on
Cameron DeFord:a quest instead and working it right
Cameron DeFord:into the, the story in an organic.
Cameron DeFord:Um, but so with that being the,
Cameron DeFord:the concept behind him, um, we
Cameron DeFord:just think, Okay, well if, if he
Cameron DeFord:is a god who's gonna worship him.
Cameron DeFord:Okay.
Cameron DeFord:So he's the patron of merchants, of,
Cameron DeFord:of, of, inn keepers, of anybody that's
Cameron DeFord:working in that sort of environment.
Dillon Olney:And then we wrote the, the
Dillon Olney:warlock subclass around the fact that,
Dillon Olney:you know, he's the patron of merchants.
Dillon Olney:He has the, the Old Sports'
Dillon Olney:Society, which are the people
Dillon Olney:that worship him, essentially.
Dillon Olney:Those are all the guys sitting in the
Dillon Olney:smoking room drinking scotch and, you
Dillon Olney:know, uh, taking over the world with
Dillon Olney:their words or whatever kind of a deal.
Dillon Olney:Um, so Cameron wrote the, the
Dillon Olney:subclass for the warlock for people
Dillon Olney:that worship ol' chap, but kind
Dillon Olney:of the abilities that they get.
Dillon Olney:Um, so, and we wanted to give, like,
Dillon Olney:we did stat blocks too for, for his
Dillon Olney:minions, the, the old sports society.
Dillon Olney:And we had wanted to figure out a
Dillon Olney:way, like the other problem we had,
Dillon Olney:because we have some morally ambiguous
Dillon Olney:characters, is they come to the.
Dillon Olney:What's the first thing
Dillon Olney:that they try and do?
Dillon Olney:They try and rob the shopkeeper, right?
Dillon Olney:We said, Well, we wanna make sure
Dillon Olney:that we're making something that
Dillon Olney:makes sure that they don't want
Dillon Olney:to rob every shopkeep they see.
Dillon Olney:So if you mess around with one of the
Dillon Olney:shopkeepers that worships Ol' Chap
Dillon Olney:Ettercap, you can expect that you're
Dillon Olney:gonna be in some trouble pretty soon.
Dillon Olney:Whether it's ol' chaps showing
Dillon Olney:up, or the merchant, you know, old
Dillon Olney:sports society coming after you,
Dillon Olney:or just the fact that the merchants
Dillon Olney:themselves have special abilities that.
Dillon Olney:Basically knock people
Dillon Olney:unconscious, hold them in place.
Dillon Olney:Uh, they know the location
Dillon Olney:of like every item they own.
Dillon Olney:If it's stolen, they know who stole
Dillon Olney:it and where it is kind of a thing.
Dillon Olney:. So that's kind of some of
Dillon Olney:his domain stuff, I guess.
Dillon Olney:He's really not supposed
Dillon Olney:to be used in combat.
Dillon Olney:Uh, but he does have some,
Dillon Olney:some combat special abilities.
Dillon Olney:So, um, some of them are kind of funny.
Dillon Olney:I think he's got like, what, who
Dillon Olney:unhand me or something as one of
Dillon Olney:his, and it's something, I can't
Dillon Olney:remember the exact wording of it,
Dillon Olney:but essentially he can like teleport.
Dillon Olney:So, you know, you grab the ol'
Dillon Olney:chap, Ettercap the shop, keep you're
Dillon Olney:trying to rob him or whatever, and
Dillon Olney:he just, Oh, you're grappling me.
Dillon Olney:No, you're not anymore.
Dillon Olney:I just teleported over
Dillon Olney:here kind of a thing.
Dillon Olney:Um, so he is got a lot of
Dillon Olney:special abilities though.
Dillon Olney:He's got.
Dillon Olney:You know, like we said, he, he's
Dillon Olney:got his top hat that has an extra
Dillon Olney:dimensional space inside of it.
Dillon Olney:It's basically a whole plane of existence
Dillon Olney:that's all made of interconnecting rooms.
Dillon Olney:So he's got, uh, his shop kind of
Dillon Olney:on the main area, but then he's got
Dillon Olney:libraries and b theories and tea rooms
Dillon Olney:and rooms that he's forgotten for
Dillon Olney:so long that people who've been in
Dillon Olney:there have formed civilizations and
Dillon Olney:he's completely forgot they exist,
Dillon Olney:you know, all inside of the top app.
Dillon Olney:Uh, and then we gave him like a gold tooth
Dillon Olney:that basically lets him take anything
Dillon Olney:gold and if he touches it to the tooth,
Dillon Olney:Like transports inside the tooth and then
Dillon Olney:he can pull it out at any time he wants.
Dillon Olney:Uh, we gave him some spells,
Dillon Olney:uh, and like appraisal things.
Dillon Olney:So like being a god of merchants,
Dillon Olney:we're like, what's he do all the time?
Dillon Olney:He's gonna be appraising stuff.
Dillon Olney:He's gonna be looking at magic items.
Dillon Olney:So he has things that allow
Dillon Olney:him to identify magical items
Dillon Olney:just by looking at them.
Dillon Olney:Uh, probably his most powerful special
Dillon Olney:ability is that he can just summon
Dillon Olney:magical items at will of, I think
Dillon Olney:it's very rare rarity and lower.
Dillon Olney:So he can summon them at will and
Dillon Olney:he can attune to, Oh, I haven't read
Dillon Olney:the stat block in a while, but it's
Dillon Olney:something like 10 magic items at a time.
Dillon Olney:So when he shows up, if you're gonna
Dillon Olney:mess with him, you're also gonna mess
Dillon Olney:with at least 10 very rare magical items
Dillon Olney:that he can summon and attune to very,
Dillon Olney:very quickly . So, yeah, and I think
Dillon Olney:we made it so that he did not take a
Dillon Olney:long rest to attune to things either.
Dillon Olney:So in the middle of combat,
Dillon Olney:he could just be like, Boo
Dillon Olney:attune, boo attune, kind of a.
Dillon Olney:So the DM had a way, uh, to kind of
Dillon Olney:be like, Okay, the party's really,
Dillon Olney:you know, messing him up or whatever.
Dillon Olney:I need to get him outta here.
Dillon Olney:Well, I'm gonna give him, I don't
Dillon Olney:know, carpet of flying or whatnot,
Dillon Olney:and get him out kind of a deal.
Dillon Olney:Uh, we also gave him regenerative
Dillon Olney:abilities because why not?
Dillon Olney:So he's a god.
Dillon Olney:So if he's, if he's reduced to
Dillon Olney:zero hit points, essentially
Dillon Olney:him and his top hat vanish.
Dillon Olney:His top hat reappears in the nearest
Dillon Olney:marketplace to him, and then he
Dillon Olney:regenerates within a few feet of that top.
Dillon Olney:So that was a fun one too.
Lucas:Ol' Chap Ettercap is
Lucas:a meme that went too far.
Lucas:Or you know what?
Lucas:Maybe just far enough, but it
Lucas:carries with it a certain satire of
Lucas:the age of the gentleman explorer
Lucas:that forms such an integral part
Lucas:of the DNA of role playing games.
Dillon Olney:We kind of gave him that,
Dillon Olney:like the old British clubs, right.
Dillon Olney:The portly men with the cigars
Dillon Olney:and the scotch and all that.
Dillon Olney:And the whole idea being that there's
Dillon Olney:these very affluent people that can kind
Dillon Olney:of control whatever they want, right?
Dillon Olney:Uh, and so we kind of took that
Dillon Olney:and ran with it and kind of
Dillon Olney:made it into a bit of a farce.
Dillon Olney:He's a benevolent character, but at
Dillon Olney:the same time, like one of the big
Dillon Olney:things about him in our campaign is
Dillon Olney:that he really doesn't understand
Dillon Olney:how the common person operates.
Dillon Olney:So, like when he sends an adventure on a
Dillon Olney:quest, he'll, Hey, you know, Oh, what ho
Dillon Olney:I just need you to go deal with a few like
Dillon Olney:spiders that are in my, you know, shop.
Dillon Olney:Like, could you just
Dillon Olney:clear them out for me?
Dillon Olney:And the adventures that are lower level
Dillon Olney:go in there and there's like six beboleths
Dillon Olney:running around and they're like, Holy,
Dillon Olney:we're all gonna die, kind of thing.
Dillon Olney:And he's like, I don't
Dillon Olney:understand what the problem is.
Dillon Olney:Like, you know, so we, we kind of,
Dillon Olney:I don't know that we thought too
Dillon Olney:much on like commerce as a whole
Dillon Olney:with him being the god of it.
Dillon Olney:It was more we wanted him to
Dillon Olney:take something and kind of.
Dillon Olney:Take it, take it a little too far, right?
Dillon Olney:Like take it and blow it out
Dillon Olney:of proportion into sort of a
Dillon Olney:funny, fun sort of a character.
Cameron DeFord:Uh, he's been a lot of
Cameron DeFord:fun though, just because it, it's been
Cameron DeFord:interesting the fact that he originated
Cameron DeFord:in our actual home game and I, like, I met
Cameron DeFord:him the first time as a player and he was
Cameron DeFord:our, our ticket out of dying or whatever.
Cameron DeFord:Um, then the, it came at a cost.
Cameron DeFord:We had to go do a, a side quest
Cameron DeFord:to be able to earn what we
Cameron DeFord:needed, uh, from him or whatever.
Cameron DeFord:Uh, but, so it's been cool now,
Cameron DeFord:like getting to flesh him out now on
Cameron DeFord:the other side, the creative side.
Cameron DeFord:Um, and then just, yeah, like the, the,
Cameron DeFord:the cool thing that kind of came with
Cameron DeFord:it too was that, uh, once he was just an
Cameron DeFord:NPC or a monstrous NPC or whatever, and
Cameron DeFord:then seeing him grow into the, the god.
Cameron DeFord:Like, at first it was just almost a joke.
Cameron DeFord:Like, Oh well, Ol' Chap Ettercap,
Cameron DeFord:where would he get a, a pocket
Cameron DeFord:universe inside of a top hat, right?
Cameron DeFord:Like, that's obviously something
Cameron DeFord:that only like a god would have.
Cameron DeFord:So, oh, actually why isn't he a god?
Cameron DeFord:Let's make him a god.
Cameron DeFord:And then so him growing into a god.
Cameron DeFord:And then when we were for that
Cameron DeFord:same month needing a, um, a player
Cameron DeFord:subclass, and we thought, Oh, well
Cameron DeFord:let's do a warlock patron because
Cameron DeFord:we're doing four gods this month.
Cameron DeFord:Like, oh, well, why not have
Cameron DeFord:him be a warlock patron?
Cameron DeFord:And so, I don't know, it's just
Cameron DeFord:been cool just to kind of see him.
Cameron DeFord:Yeah.
Cameron DeFord:Flesh out and grow into what
Cameron DeFord:he's become or whatever.
Dillon Olney:So he's started, like
Dillon Olney:Cameron saying, he started, you
Dillon Olney:know, in our home brew setting and
Dillon Olney:we were playing 3.5 at the time.
Dillon Olney:Uh, and he didn't have any
Dillon Olney:stats, like at that point I was.
Dillon Olney:I want a cool like, you know,
Dillon Olney:funny sort of ol' chap ettercap
Dillon Olney:guy to throw in at my players.
Dillon Olney:And, and it was, it was a running
Dillon Olney:joke too cuz I, I love ettercaps.
Dillon Olney:Like that's one of the,
Dillon Olney:I just, I don't know why.
Dillon Olney:I just love them.
Dillon Olney:And I always argued with another guy
Dillon Olney:cuz we were doing 3D sculpts and he
Dillon Olney:is like, nobody wants enter caps.
Dillon Olney:Like, nobody likes enter caps.
Dillon Olney:I'm like, but they're
Dillon Olney:going to like, just wait.
Dillon Olney:And so, you know, I'd wear, I'd,
Dillon Olney:you know, back then I had a shirt
Dillon Olney:that said, you know, ol' chap
Dillon Olney:enter cap on it and everything.
Dillon Olney:And uh, so he started out just, you
Dillon Olney:know, no stats, just an mpc and then,
Dillon Olney:I guess we officially put him into
Dillon Olney:content in October, so we stuck him
Dillon Olney:in our first release, Unhallowed Eve.
Dillon Olney:Um, essentially, you know, not showing
Dillon Olney:his divinity or anything like that.
Dillon Olney:He's just an mpc that essentially we
Dillon Olney:wanted, uh, a a, he wanted one of the
Dillon Olney:grandmas that was handing out candy.
Dillon Olney:There's like a trick or
Dillon Olney:treat thing in the town.
Dillon Olney:And his little like side quest is he
Dillon Olney:wants the candy from this grandma.
Dillon Olney:Let's say he's not a kid, she won't give
Dillon Olney:it to him, and so he hires the adventure.
Dillon Olney:To go pretend to be children in whatever
Dillon Olney:way they can and go and get this
Dillon Olney:candy right, and bring it back to him.
Dillon Olney:And of course he gives them like
Dillon Olney:awesome stuff if they do it.
Dillon Olney:Um, but, and the funny thing too with
Dillon Olney:that is like, he could totally do that.
Dillon Olney:Like he could get whatever he wants,
Dillon Olney:but he just sort of has fun messing
Dillon Olney:around with people all the time.
Dillon Olney:Right.
Dillon Olney:So he did that and then we
Dillon Olney:put him in our may release.
Dillon Olney:Um, and that version we put
Dillon Olney:him in like old Jurassic Park
Dillon Olney:kind of style or like a safari.
Dillon Olney:Uh, and we stuck him on an island.
Dillon Olney:So we called that one old CHP
Dillon Olney:ettercap's Dino Safari, and essentially
Dillon Olney:he's going on safari, but he's too
Dillon Olney:lazy to hunt the dinosaurs himself.
Dillon Olney:So he asked the adventures to go
Dillon Olney:do it for him so that he can mount
Dillon Olney:them and claim that he, you know,
Dillon Olney:well he's sponsored the hunt, so,
Dillon Olney:you know, he's the one who did it.
Dillon Olney:Uh, and he, he'll give them different
Dillon Olney:stuff if they bring them back alive
Dillon Olney:so he can put 'em in his, like
Dillon Olney:menagerie, um, or dead kind of a.
Dillon Olney:Yeah.
Dillon Olney:Um, so that one was fun.
Dillon Olney:And then in June we're like,
Dillon Olney:Well, we've done him twice,
Dillon Olney:but we never gave him stats.
Dillon Olney:It's time to finally stat him out.
Dillon Olney:It's been
Cameron DeFord:really cool too, because
Cameron DeFord:the, when we just played with him in
Cameron DeFord:our game as an NPC, we would just like
Cameron DeFord:theater of the mind that going inside of
Cameron DeFord:his hat and what it looks like and stuff.
Cameron DeFord:But when we then added him to
Cameron DeFord:the game, we were like, Well, we
Cameron DeFord:obviously need to make a map for it.
Cameron DeFord:So we made a map that's just
Cameron DeFord:a, a little tiny magic shop.
Cameron DeFord:When you go up to him, you just
Cameron DeFord:kind of hop right into his hat
Cameron DeFord:and now you're in this shop.
Cameron DeFord:And then as we've kind of like used
Cameron DeFord:him more, we've like built off of that.
Cameron DeFord:So, um, we then updated the map to
Cameron DeFord:now there's a spiral staircase and he
Cameron DeFord:has a tavern upstairs with some beds.
Cameron DeFord:So if you're in the middle of a dungeon
Cameron DeFord:and you need to crash somewhere,
Cameron DeFord:sleep, you can sleep here, but
Cameron DeFord:it's gonna cost you a lot of money.
Cameron DeFord:So, um, we then, like Dillon said, we
Cameron DeFord:used him for May for the Dino Safari.
Cameron DeFord:So now there's an additional
Cameron DeFord:floor that has a, basically like
Cameron DeFord:a, a monster menagerie inside.
Cameron DeFord:A little observation deck and then
Cameron DeFord:different bios where he can put his
Cameron DeFord:little dinos once you collect them.
Cameron DeFord:So it's been fun just from that standpoint
Cameron DeFord:too, just the, um, all the things that
Cameron DeFord:are exist within this, uh, this top hat.
Cameron DeFord:But, um, kind of along a similar
Cameron DeFord:line though, when we were building,
Cameron DeFord:because he's so like far out there and
Cameron DeFord:just so like different, we wanted to
Cameron DeFord:reflect that in the subclass we did.
Cameron DeFord:And so we tried to, to come
Cameron DeFord:up with similar things.
Cameron DeFord:Uh, when you, when you choose the
Cameron DeFord:subclass, when you make that patch
Cameron DeFord:with the ol' chap, you select a
Cameron DeFord:hat and so you pick a top hat or a
Cameron DeFord:bowler, or we had a third hat, uh,
Cameron DeFord:maybe like a trico or something.
Cameron DeFord:But anyway, so you, you pick, you
Cameron DeFord:pick one of three hats and now that
Cameron DeFord:becomes your, your ol' chap hat.
Cameron DeFord:And so right at first level it,
Cameron DeFord:inside of it, it exists like a,
Cameron DeFord:a two, a two by two, by two cubic
Cameron DeFord:foot of, of like just a pocket.
Cameron DeFord:And so you can just store
Cameron DeFord:little things in there.
Cameron DeFord:And as you advance throughout the
Cameron DeFord:class, it gets bigger and bigger
Cameron DeFord:and bigger just to emulate you
Cameron DeFord:becoming a, a, a follower of his.
Cameron DeFord:And, um, an ability where you
Cameron DeFord:can spend a, uh, I think an hour
Cameron DeFord:observing an inn or a tavern.
Cameron DeFord:And, uh, you basically, essentially attune
Cameron DeFord:yourself to this, this physical location.
Cameron DeFord:And once you've done that, um,
Cameron DeFord:you have advantage on any Charisma
Cameron DeFord:check with the, the owner, the
Cameron DeFord:proprietor of that location.
Cameron DeFord:So if you're trying to gather intel, if
Cameron DeFord:you're trying to, you're trying to haggle
Cameron DeFord:on getting room prices from a place.
Cameron DeFord:Um, you also then, while you're attuned
Cameron DeFord:to it, you always, uh, magically know
Cameron DeFord:the location of that place as long as
Cameron DeFord:you're within a thousand feet of it
Cameron DeFord:or a thousand miles of it or whatever.
Cameron DeFord:So we, we came up with ways where it's
Cameron DeFord:like warlocks are always seen as just this
Cameron DeFord:eldtrich blast, rinse, wash, and repeat.
Cameron DeFord:So let's take some really far out
Cameron DeFord:there, ideas and injected into it.
Cameron DeFord:So that's been really fun too.
Lucas:Monsters grow in the telling
Lucas:and the space where that narrative
Lucas:growth overlaps with the mechanics
Lucas:of the game is the unique joy of
Lucas:tabletop RPGs for its players and
Lucas:for me as a monster journalist.
Lucas:So thanks for listening
Lucas:to Making a Monster.
Lucas:If you wanna fill your game with
Lucas:charmingly lazy merchant spider
Lucas:kings, you can get Ol' Chap Ettercap
Lucas:in every form a tabletop needs
Lucas:courtesy of Critical Crafting.
Dillon Olney:We actually still
Dillon Olney:have our freebie up on our.
Dillon Olney:Uh, so if you go to the website,
Dillon Olney:you can get the free STL for him
Dillon Olney:as well as his free, uh, NPC card.
Dillon Olney:So that has like some lower
Dillon Olney:like, role playing tips and
Dillon Olney:stuff and the art of him on it.
Dillon Olney:And then there's also a map of,
Dillon Olney:uh, one of his top hat rooms.
Dillon Olney:Uh, so you can get that
Dillon Olney:for free on the website.
Dillon Olney:Uh, if you want more than that, obviously
Dillon Olney:you can check us out on Patreon.
Dillon Olney:The time is now five o'clock, you
Dillon Olney:know, we'll be closing in one.
Dillon Olney:We have over 700 pages now.
Dillon Olney:It's all backlogged, so if you become a
Dillon Olney:patron, you get access to all of that.
Dillon Olney:Uh, so we're on Patreon under Critical
Dillon Olney:Crafting and Ol' Chap and a whole
Dillon Olney:bunch of other monsters are in there.
Dillon Olney:For the store with the Ol'
Dillon Olney:Chap Ettercap welcome pack
Dillon Olney:is, uh, critical-crafting.com.
Dillon Olney:And then you can find us on
Dillon Olney:Patreon as Critical Crafting.
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Lucas:Stick around for Spooktacular Monster
Lucas:stories all through the month of October,
Lucas:including more interviews from Gen Con
Lucas:and Ghost Stories from the IUCN Red List
Lucas:as the podcast explores the monsters in
Lucas:my upcoming project Book of Extinction.
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Lucas:That's S C NT L L a.studio/monster.