Leading unsuspecting adventurers to the Feywild with a gentlemanly hand, the tamlin combines the Scottish folk tale with the literary trope of the white rabbit for a planes-hopping, swashbuckling good time.
To read the transcript and find out what a "gish" is visit the show's website: https://scintilla.studio/monster-tamlin-feywilds-white-rabbit
Get stat blocks, bonus content, and other monstrous perks: www.patreon.com/scintillastudio
Join the conversation: www.twitter.com/SparkOtter
Meet my guest Joe Gaylord: https://twitter.com/LabLazarus
Closing music by Jason Shaw at Audionautix.com
You are at the festival for the King's wedding.
Joe Gaylord:You've been brought here, seeking the attention of the various nobility who
Joe Gaylord:are here gathered, and you are walking amongst all of the chaos that pervades
Joe Gaylord:a medieval festival of this kind.
Joe Gaylord:You have people hocking fruits and vegetables around you.
Joe Gaylord:You have a Punch and Judy show going on one corner.
Joe Gaylord:You have feats of strength.
Joe Gaylord:You have side shows.
Joe Gaylord:All of the sounds and sights and smells of a medieval festival are happening
Joe Gaylord:around you and out of the corner of your eye, you see someone's slightly
Joe Gaylord:out of place, a little taller, a little "dandier" than most, of those around them.
Joe Gaylord:He might pass as an elf, if a slightly, aloof, slightly taller, slightly paler
Joe Gaylord:form of an elf and as he approaches you, you see a tall man in a vest
Joe Gaylord:and a cutaway jacket, a tricorn hat perched above a very long narrow face.
Joe Gaylord:His legs look odd, bending almost more like goat or rabbit
Joe Gaylord:legs than you might expect.
Joe Gaylord:And behind his back, what you might have taken for a curtain of pale hair are two
Joe Gaylord:long ears that hang down as he approaches.
Joe Gaylord:You hear him calmly say to you, "Oh, you have to come with me."
Joe Gaylord:And with a snap of his fingers, you find yourself no longer in that fair,
Joe Gaylord:no longer in that festival, but standing in a grove lit by fireflies at sunset,
Joe Gaylord:a grove in more brilliant colors than you've ever seen in the world before.
Joe Gaylord:And everything has slightly changed.
Joe Gaylord:Now your adventure begins.
Lucas:Hello and welcome to Making a Monster, the bite-sized podcast where
Lucas:game designers show us their favorite monster and we discover how it works,
Lucas:why it works, and what it means.
Lucas:I'm Lucas Zellers.
Lucas:The centaur, the hippogriff, and the owlbear are all called monsters because
Lucas:they're two things smooshed together that shouldn't be smooshed together - human
Lucas:and horse, horse and eagle, owl and bear.
Lucas:In those instances the separate animals function as archetypes, I think,
Lucas:rather than species, so it's a hop and a skip from there to using actual
Lucas:fictional archetypes instead of animals.
Lucas:We saw an example in episode 10 of this season with the monsters
Lucas:in a game called Delirium.
Lucas:This week's guest took a subtler approach using a story from
Lucas:Scottish folklore - Tam Lin.
Lucas:Like many stories from Ireland, Tamlin has been enshrined in a folk tune, this one
Lucas:also called the Glasgow Reel, and I made this episode late recording my own version
Lucas:of it to play under the opening narration.
Lucas:Stick around to find out how you can download a copy of that recording,
Lucas:in the meantime let me introduce you to this week's designer.
Joe Gaylord:Hi, my name is Joe Gaylord.
Joe Gaylord:I am a designer writer, for D&D 5E published on DM's Guild.
Joe Gaylord:And I am the creator of the tamlin, which is available in Tasha's
Joe Gaylord:Crucible of Everything Else volume two, coming out in the spring.
Lucas:How long have you been playing role-playing games, D and D et cetera?
Joe Gaylord:A long time.
Joe Gaylord:So I got started just at the end of the second edition, AD&D era.
Joe Gaylord:So all through high school, all through college, I played a lot
Joe Gaylord:various campaigns, all 3, 3, 5 then.
Joe Gaylord:Probably about the time that I left for Europe around 2010, 2009, somewhere
Joe Gaylord:in there, I kind of just stopped.
Joe Gaylord:It was always in my head, but I was never actually playing until 2018.
Joe Gaylord:I came home and all of my nieces and nephews who are very close to
Joe Gaylord:me in age were all starting to play D&D 5E and my nephew, the oldest
Joe Gaylord:of them, was super into this thing Critical Role that I hadn't heard of
Joe Gaylord:and was playing this new rule set.
Joe Gaylord:And I was like, yeah, but fourth edition was really kind of not my deal.
Joe Gaylord:And, eh?
Joe Gaylord:And he's like, no, you have to give it a shot.
Joe Gaylord:So I rolled up the character and I jumped on a one shot that was actually set in
Joe Gaylord:the Tal'Dorei setting that had just come out and I was like, " Okay, this is legit.
Joe Gaylord:I'm okay with this."
Joe Gaylord:So, yeah, we got, we got going with it.
Joe Gaylord:And at that point I started to run a campaign with them.
Joe Gaylord:And I had put so much work into that campaign that toward the end of it, I'm
Joe Gaylord:like, "ah, this is awful, that all of this is just going to kind of dissolve
Joe Gaylord:when I moved back to Italy because I'm not going to have my playgroup."
Joe Gaylord:And my nephew said, "Well, why don't you publish it?"
Joe Gaylord:So that turned into my first published adventure on DMS Guild, summer of 2018,
Joe Gaylord:which is Of Halflings and Hippos.
Joe Gaylord:And yeah, that's how, it all got going
Lucas:And you were part of Tasha's Crucible of Everything Else?
Joe Gaylord:Yeah.
Joe Gaylord:so this year's been kind of crazy.
Joe Gaylord:It's definitely been a year for me, to to, to level up the work that I've been doing.
Joe Gaylord:kind of came out.
Joe Gaylord:A feeling that I've had that, like, I either have to do this in a more
Joe Gaylord:serious way, do more professional work with what I'm doing, or I have
Joe Gaylord:to stop spending so much time on it.
Joe Gaylord:So I decided to lean into it.
Joe Gaylord:And that got me working with Andrew on Tasha's Crucible of Everything Else.
Joe Gaylord:The idea is this is all fan-created content that is designed
Joe Gaylord:to expand on the same kinds of areas that Tasha's is expanding.
Joe Gaylord:So, new magic items, new spells, new character classes, some additional
Joe Gaylord:rule systems that people can pick up.
Joe Gaylord:And that, that was really the first thing that I've put out.
Joe Gaylord:That's like hit, I guess.
Joe Gaylord:It's number two on DMS Guild.
Joe Gaylord:It's been hanging number two since it came out, which is wild.
Joe Gaylord:So that was really cool.
Joe Gaylord:As part of that, we also created some creatures.
Joe Gaylord:What I'm here to talk about is actually in the second volume, which
Joe Gaylord:will be coming out this spring.
Lucas:And eventually if you do enough work on monsters,
Lucas:I start to sniff you out.
Lucas:So here we are on the monster podcast.
Lucas:Favorite is probably not a very kind word to designers when asking which
Lucas:monster they want to talk about, but I always leave it up to your choice.
Lucas:So, what's the monster you want to talk about and why did you choose this one?
Joe Gaylord:Right.
Joe Gaylord:The Tamlin is the name of the monster.
Joe Gaylord:I chose it because there was so much material for third edition,
Joe Gaylord:fourth edition especially, covering the Feywild and that doesn't exist
Joe Gaylord:in the same way for fifth edition.
Lucas:Or at least it didn't at the time of this recording in early January.
Lucas:Since then, we can look forward to a lot more about the Feywild with
Lucas:D&D's September 2021 adventure line, The Wild Beyond the Witchlight.
Joe Gaylord:So one of the things about it is it's a really good
Joe Gaylord:monster to use with the Feywild.
Joe Gaylord:It's kind of a medium CR fey and something that I also find just
Joe Gaylord:really fun from a strategic point of view, from a storytelling point of
Joe Gaylord:view, it's kind of a neat structure.
Joe Gaylord:A lot of people might look at it and see it as a top-down design,
Joe Gaylord:but it started out bottom up.
Joe Gaylord:I was writing an adventure for the Feywild based loosely on Midsummer Night's Dream.
Joe Gaylord:It's probably never actually going to get published, but the rough outline
Joe Gaylord:was that the party gets kidnapped by a fey theater troupe because they want
Joe Gaylord:mortals as a curiosity in their play.
Joe Gaylord:The party is kidnapped from the King's wedding feast and they get pulled over
Joe Gaylord:to the wedding feast of two archfey.
Joe Gaylord:So that's kind of the note from Midsummer that you have these two
Joe Gaylord:weddings that are happening in parallel.
Joe Gaylord:And then there's a whole bunch of adventures where the party has to find
Joe Gaylord:their way back to the Material Plane.
Joe Gaylord:But I needed a creature that could be that introductory point where
Joe Gaylord:you get pulled into the Feywild.
Joe Gaylord:And as I mentioned, there's kind of a paucity of fey in 5E materials, right?
Joe Gaylord:So often when I'm writing something that has that Feywild connection,
Joe Gaylord:I end up using elementals, fiends, celestials, all these kinds of
Joe Gaylord:things to just pad that out.
Joe Gaylord:And I wanted some especially mid-tier fey that could be part of this whole deal.
Joe Gaylord:I specifically needed a, what I call a portal creature.
Joe Gaylord:The best example in 5E that I'm aware of is the aikilith from Mordenkainen's
Joe Gaylord:Tome of Foes, which for those who don't know, it's a kind of demon that forms
Joe Gaylord:portals to the Abyss wherever it is.
Joe Gaylord:So if it's left on its own, It inhabits doorways and forms portals to the Abyss.
Joe Gaylord:And this was something that existed a lot in older editions.
Joe Gaylord:The ethereal filcher is kind of the big example that I remember from
Joe Gaylord:third edition as a creature that in combat could just pull you in that
Joe Gaylord:case over to the Ethereal Plane.
Joe Gaylord:But I remember there being creatures that could pull you over to the
Joe Gaylord:Shadowfell or into the Feywild.
Joe Gaylord:And this is something that's so common in storytelling, right?
Joe Gaylord:The idea that there's a creature that can just pull you into the other world.
Joe Gaylord:Obviously, you know, you talk about Joseph Campbell's Hero of a Thousand
Joe Gaylord:Faces, the idea that half the story has to be spent in the underworld or
Joe Gaylord:the other world, or the magical world, whatever term you want for that.
Joe Gaylord:That's the thing that drives the existence of these in so much storytelling.
Lucas:Hmm.
Joe Gaylord:Neil Gaiman, one of my favorite contemporary authors,
Joe Gaylord:he uses that trope all the time.
Joe Gaylord:If you talk about Neverwhere, American Gods, Anansi Boys, so many of his stories.
Joe Gaylord:That's very much something that I like as a trope.
Joe Gaylord:And of course the white rabbit is kind of the, THE creature that does that
Lucas:Right.
Lucas:It's a bit like the Kleenex of tissues.
Joe Gaylord:Yeah, exactly.
Joe Gaylord:Well, it's a stand-in.
Joe Gaylord:You, you, you can actually talk about, "Oh, this is the
Joe Gaylord:white rabbit for my story."
Joe Gaylord:So yeah, the Kleenex is a perfect example for that.
Joe Gaylord:And so I wanted this creature that needed to be kind of mid-CR, needed
Joe Gaylord:to have this, kidnapping ability where it can bop you over into the
Joe Gaylord:Feywild, ideally against your will, it needed some spell casting ability.
Joe Gaylord:And I started to look around for stories that I could get this from.
Joe Gaylord:That core ability was what it needed and I then started to look around for
Joe Gaylord:what would be the logical story to tie this to, because I couldn't just
Joe Gaylord:name it the white rabbit, that would be overblowing it, frankly, and, and
Joe Gaylord:a little too on the nose.
Joe Gaylord:The white rabbit traits made their way back in, late in
Joe Gaylord:the design process I think.
Joe Gaylord:Actually I didn't introduce that until I was bringing it over to Tasha'swhere I
Joe Gaylord:said, oh, well, let's have a nod to that.
Joe Gaylord:And so I gave him those kinds of leopardine ears and the
Joe Gaylord:gait with the rabbit-like legs.
Joe Gaylord:But I didn't want it to be like, too, this is a white rabbit.
Joe Gaylord:So I found this story the, the tale of the Tamlin.
Joe Gaylord:It's Tom of the Lane in English that then gets brought over to Scott's
Joe Gaylord:Gaelic and then back into English.
Joe Gaylord:So there's a million variations of this name: Tamlin, Tam'o'lain, Tam'o'lin,
Joe Gaylord:Tam'o'lon, whatever you want to call it.
Joe Gaylord:But, it's actually a song, a folk song in Scotland that goes
Joe Gaylord:along with this fairy tale.
Joe Gaylord:And the story trigger warnings because the story never states, but strongly
Joe Gaylord:implies discussions of sexual assault.
Joe Gaylord:So I'm not going to be graphic about it, but if you're easily bothered
Joe Gaylord:by that implication be aware.
Joe Gaylord:This woman, Janet is walking through the woods and depending on the
Joe Gaylord:version, she often picks a rose and is immediately accosted by a fairy who
Joe Gaylord:appears as a well-dressed gentlemen and he comes up to her and says, "Oh,
Joe Gaylord:you have trespassed in my forest.
Joe Gaylord:You have stolen my rose.
Joe Gaylord:So I have to take the toll from you."
Joe Gaylord:Depending on the version of the story, the toll could be
Joe Gaylord:something physical taken from her.
Joe Gaylord:And in some versions it is actually stated as her virginity.
Joe Gaylord:And then shortly after that, she finds herself pregnant . And she
Joe Gaylord:goes into the woods, either looking to find this man or looking to
Joe Gaylord:find an herb to end her pregnancy and is confronted by Tamlin again.
Joe Gaylord:And he tells her his story and asks her for help.
Now, fairy tale:she agrees to help him - okay.
Now, fairy tale:But he says that he was a mortal and, as a mortal taken by the fey, is going to
Now, fairy tale:be sacrificed by the queen of the fey as part of a ritual in the next few days.
Now, fairy tale:And he asks Janet to help him escape.
Now, fairy tale:And what she has to do is grab hold of him and hold on to him as he transforms
Now, fairy tale:kind of like the myth of Proteus.
Now, fairy tale:And then if she holds onto him the whole time by traditioning he turns into a
Now, fairy tale:coal and she throws him into a well.
Now, fairy tale:Whatever the end result of all those transformations are, if she
Now, fairy tale:holds onto him the whole time, she can pull him into the real world.
Now, fairy tale:So this worked for me really well as the story of a creature that kind of walked
Now, fairy tale:between the two worlds and the idea of something that could jump into the mortal
Now, fairy tale:realm and pull you into the fairy realm.
Now, fairy tale:Now obviously a lot of the detail of the story gets brought out, the gut gets taken
Now, fairy tale:out, but that notion of a fey creature that can swap in and out of the mortal
Now, fairy tale:realm and pull mortals into the fey with it kind of stays there from the story.
Now, fairy tale:A lot of this also goes back to other storytelling tropes and
Now, fairy tale:devices and traditions rather than explicitly this one story.
Now, fairy tale:The story gives mostly the name and a little bit of the visual of a man,
Now, fairy tale:a country gentlemen, dressed of that period, 17 hundreds, 18 hundreds, England
Now, fairy tale:with that, that Regency style clothing.
Now, fairy tale:So, yeah, that's where a lot of the development came from
Now, fairy tale:on this creature and this idea.
Lucas:Among the many things that we could talk about in, the Tamlin stat block as
Lucas:you've written it, which are the abilities that code for those story elements or
Lucas:traditions that you wanted to keep?
Joe Gaylord:Yeah.
Joe Gaylord:biggest one is the fey step ability.
Joe Gaylord:Like I said, that's kind of the.
Joe Gaylord:Key piece that this started from.
Joe Gaylord:I'll read out the information as an exists realize we're still
Joe Gaylord:in the last steps of editing.
Joe Gaylord:So some of these numbers and things may change, but it's an ability recharge
Joe Gaylord:six, so it can do it a couple of times in a fight, but probably not too many.
Joe Gaylord:The tamlin teleports itself and any creature within five feet
Joe Gaylord:of it from the material plane to the Feywild or vice versa.
Joe Gaylord:Unwilling creatures must succeed on a Strength saving throw to resist
Joe Gaylord:the pull of an interplanar energy.
Joe Gaylord:So the idea that this creature, as you're fighting, it can kind
Joe Gaylord:of split your party between the Feywild and the Material Plane.
Joe Gaylord:Or, if you are dealing with a gang or a group of these or an extended
Joe Gaylord:encounter with one of them, can pluck all of your party into the Feywild
Joe Gaylord:as as a more extended process.
Joe Gaylord:And that's really the reason that this thing exists.
Joe Gaylord:The tamlin was created in order to pull the party against their will into
Joe Gaylord:the wild as the kickoff, as a hook for an adventure that would keep going.
Joe Gaylord:Then it kind of gains these other abilities because of the idea of this
Joe Gaylord:dandified country gentlemen type vibe that, that you get from the idea of
Joe Gaylord:someone that, that owns forests in Scotland and has this kind of noble
Joe Gaylord:place within the fey, It, it has the Misty escape ability from the the archfey
Joe Gaylord:warlock and that among other things that it does, it also has a fairly high speed
Joe Gaylord:and access to, ensnaring strike and sleep as spells gives it this really great
Joe Gaylord:ability to skip around the battlefield.
Joe Gaylord:And hopefully we'll feel very kind of "shwashbucklery" as it plays.
Joe Gaylord:It has a decent spell casting suite as well.
Joe Gaylord:So it's got this nice kind of Gish component to its abilities where it
Joe Gaylord:can, you know, fight with a rapier, but then it also has access to fairy
Joe Gaylord:fire and ensnaring strike and it can also conjure woodland beings and as
Joe Gaylord:a nod to the original story has also the access to polymorph spell.
Joe Gaylord:Only once a day, as opposed to the story which implies kind of, shapechange
Joe Gaylord:spell, but In this case it works well as something where it can take on a more
Joe Gaylord:powerful, more physically impressive form if it needs to in a fight.
Joe Gaylord:So it has this very kind of dualist, skip around the battlefield and keep a
Joe Gaylord:very dynamic combat, and split the party in particular, which is an interesting
Joe Gaylord:piece that you can kind of find yourself.
Joe Gaylord:with only half the party being able to fight it at a time as it moves from
Joe Gaylord:Feywild to Material Plane and back.
Lucas:Often the white rabbit is there at the inciting incident
Lucas:and then sorta disappears.
Lucas:But you've given this enough staying power in a combat situation, once
Lucas:initiative is rolled, for it to be a real force for us to get to
Lucas:know it as players at the table.
Lucas:I know what function, now, this is meant to serve within the game, but
Lucas:if we could explode this a little bit into what function it's meant to serve
at the table:What sort of issues or questions does encountering this monster
at the table:ask your players to grapple with?
Joe Gaylord:It depends on how you want to use it.
Joe Gaylord:The way I put it together it's designed to be something where you're
Joe Gaylord:directly fighting with the fey and it's designed to be kind of that
Joe Gaylord:slippery, tricky, going to make your life very complicated as you fight it.
Joe Gaylord:And one key thing that in game you're going to be dealing with is
Joe Gaylord:this is not usually the boss, right?
Joe Gaylord:This is not usually the big, bad creature at the end of the game.
Joe Gaylord:This is a mid-level creature.
Joe Gaylord:This is an errand boy.
Joe Gaylord:This is a messenger.
Joe Gaylord:This is designed to fetch you for the boss.
Joe Gaylord:And that, kind of leads to a really nice story arc.
Joe Gaylord:Being humanoid or relatively humanoid in shape, you're able to deal with this
Joe Gaylord:as an NPC, as well as a monster, right?
Joe Gaylord:So you can actually have conversations with this.
Joe Gaylord:You can actually deal with this as a social encounter.
Joe Gaylord:And that, that creates an interesting dynamic because you don't have
Joe Gaylord:to just come up and kill it.
Joe Gaylord:You can negotiate, you can talk, you can make deals, you can use this
Joe Gaylord:ability to move from the, the, the Feywild to the Material Plane as a
Joe Gaylord:service that it can give you if you are willing to do what it wants for it.
Joe Gaylord:So, Yeah.
Joe Gaylord:there's, there's a lot of that kind of stuff that comes into it.
Joe Gaylord:And then also, I mean, as you mentioned, traditionally, when the white rabbit pulls
Joe Gaylord:you into Wonderland it, then scarpers.
Joe Gaylord:Which, if you are the kind of DM who is looking to split up your party,
Joe Gaylord:that's a really interesting moment where maybe half the party gets pulled
Joe Gaylord:into the Feywild and then the tamlin just runs off, either cause it looks
Joe Gaylord:like it's going to lose or because it gets bored or it's done its job.
Joe Gaylord:And now you've got either half the party in the Feywild and half
Joe Gaylord:the party in the material realm.
Joe Gaylord:And you've got to figure out how to reunite.
Joe Gaylord:Or you have the whole party potentially in the Feywild, and now you've
Joe Gaylord:got to figure out how to get home.
Joe Gaylord:And that's an interesting thing to deal with from a strategic,
Joe Gaylord:from a in-game perspective.
Lucas:From an out-of-game perspective, what does this monster
Lucas:tell us about the world we live in?
Joe Gaylord:So , he's a creature from a fairy tale and also a creature
Joe Gaylord:that, like I said, has this very humanoid and PC type role, right?
Joe Gaylord:So independently, that leaves him a little bit of a blank slate.
Joe Gaylord:You can project a lot of things onto him because he can speak for himself.
Joe Gaylord:However some obvious things that come to me, first off, he makes a "hero's journey"
Joe Gaylord:adventure, on that Joseph Campbell framework, a lot easier to run as a DM.
Joe Gaylord:You can, literally pull the party into the Feywild and then do their
Joe Gaylord:thing there and return home changed.
Joe Gaylord:And that's a really nice package that, that this creature can give you as a DM.
Joe Gaylord:There's also this notion that the Feywild is always just outside the peripheral.
Joe Gaylord:It's always right there.
Joe Gaylord:And the idea of this creature, that process, that veil so smoothly gives
Joe Gaylord:that feeling in a very clear way, right?
Joe Gaylord:If you want a world where the Feywild feels close and potentially
Joe Gaylord:involved with your situation this is a good way to bring that in.
Joe Gaylord:Then I tend not to write games that are very explicit in their
Joe Gaylord:allegory in the connections that they're drawing to the real world.
Joe Gaylord:I tend not to do that.
Joe Gaylord:It's a personal choice and I'll admit one that is facilitated absolutely
Joe Gaylord:by the privilege of being a straight white dude From, uh, the global north,
Joe Gaylord:you know, th there's a lot of that.
Joe Gaylord:But I run games that ask philosophical questions, but more
Joe Gaylord:on a abstract, moral level than in connecting to real-world quandaries.
Joe Gaylord:However there's a pretty clear notion that if you want to confront colonial
Joe Gaylord:issues there's a very easy way to to draw that in where you have a wealthy
Joe Gaylord:dandified gentlemen who pops up on the road and then boom, you're pulled
Joe Gaylord:into another world, a strange world.
Joe Gaylord:And all of a sudden you might be told, oh, you belong to my boss.
Joe Gaylord:That has real connections back to colonialism.
Joe Gaylord:If you want to look at the fey as a colonial power, that could be
Joe Gaylord:imposing their will on mortals.
Joe Gaylord:That's interesting.
Joe Gaylord:And something that people with a more political bent to their game
Joe Gaylord:might really want to look at.
Joe Gaylord:And as I mentioned the original story has strong implications
Joe Gaylord:of sexual violence to it.
Joe Gaylord:Fairy tales kind of scrub that out by the nature of how they're put together.
Joe Gaylord:But if you want to lean into that, that's also something you can lean into.
Joe Gaylord:And that paints this as a much darker creature than I had necessarily
Joe Gaylord:initially planned it as being, but dMS who want to run in that direction
Joe Gaylord:there's space for that to happen here.
Joe Gaylord:And something you can absolutely do, if you want to get really deep and think
Joe Gaylord:heavily about the nature of this creature.
Lucas:Like a lot of episodes discussing older editions of D&D, this episode is
Lucas:full of gamer nerd jargon from decades past, but never fear - there's a full
Lucas:transcript on the show's website with links to things like the ethereal
Lucas:filcher and gish characters so you won't have to Google all that like I did.
Lucas:I've also linked to a video by the inimitable Overly Sarcastic
Lucas:Productions on YouTube summarizing the Scottish folk tale of Tam Lin.
Lucas:They have a different take on the sexual overtones and liminal spaces in the story,
Lucas:and if you like this show you'll enjoy what Red and Blue do on the channel.
Lucas:Let them know I sent you, and let's see if we can get Red to do a
Lucas:Trope Talk on white rabbits - that would make me deliriously happy.
Lucas:To hear Tamlin the Scottish folk song shredded into electric guitar, you can
Lucas:support the show at any tier on Patreon at Patreon dot com slash scintilla studio.
Lucas:Here's how to get the tamlin in your home game and support my guest Joe Gaylord.
Joe Gaylord:The Tamlin is in Tasha's Crucible of Everything
Joe Gaylord:Else volume two, that is coming out in spring 2021 on DM's Guild.
Joe Gaylord:You can find my other material, my other adventures, my other supplemental
Joe Gaylord:material, et cetera, on DM's Guild by searching Joe Gaylord J O E G a Y L O R D.
Joe Gaylord:And you can find me on Twitter at lab Lazarus.
Joe Gaylord:That's where this will be when it is available.
Lucas:Thanks for listening to Making a Monster.
Lucas:If you want to know more about the monsters in games and what they say
Lucas:about folklore, music history, and literary tropes, you can support the
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Lucas:dot com slash SCINTILLA studio.
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Lucas:I've got three episodes left before the end of Making a Monster
Lucas:season 2 and they will be coming out between now and June 28.
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