To encounter a ghost, especially in the deathlands, is to enter a story that long since should have ended. The actions of these spirits are inexplicable to anyone from the present, as the longer a ghosts exists the further it's mind is unraveled. So the Pride of Duskwall must contend with spirits that burn with enmity that is undeserved but must be faced regardless. Drix is the center of a love triangle. Andrel finds out what's really going on here. Pippin saves the day with panache and flare.