Artwork for podcast Project Tempest
Sarah Beaulieu, author & narrative designer
Episode 315th March 2021 • Project Tempest • C J Halbard
00:00:00 01:27:15

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Sarah Beaulieu is a French writer, narrative designer, and script doctor, recently announced as Associate Narrative Director on Assassin's Creed Valhalla at Ubisoft.

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Spotify | Google Podcasts | Apple | Captivate (direct)


Here are the timestamps for the episode. On some podcast players you should be able to click the timestamp to jump to that time.

(00:00) - Introduction 

(00:56) - ‘There is no game’ & ‘The Beginner’s Guide’, two games about gamesRecent inspiring narrative experiences

(21:42) - Meta and RPG gaming

(24:56) - Young creators and funding opportunities

(35:18) - Oscar Wilde and The Portrait of Dorian Gray

(47:40) - Stephen King’s creative landscapes

(60:47) - Father-son bonding through Starflight 

(66:33) - Future creative trajectory 

(71:10) - Telling stories in different platforms

(75:50) - Creative progress through time

(81:31) - Creative control vs collaboration 

(85:55) - Finishing up


There is no game & The Beginner’s Guide, two games on games

Rambalac, a youtube creator making beautiful ASMR walking videos of Japan

The Portrait of Dorian Gray by Oscar Wilde, a gothic Victorian novel about life, obsession, and self-image

Starflight, a 1986 video game about space exploration, combat, and trading 

Follow Sarah at


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Producer for this podcast is Kearin Armstrong.




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