Shownotes
This week Brett and Walker talk about Supreme Commander which originally released in 2007. Despite its age Supreme Commander brings ideas and mechanics to the RTS genre that are still not replicated in other titles. Enormous maps, a continuous campaign structure, and a unique multiplayer experience that still has a faithful and competitive player base all culminate in Supreme Commander being loved and played to this day.
Episode notes:
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Music by Misha Zarins https://mekzvsbear.wixsite.com/mekz
Art by Riley O’laughlin riley_olaughlin@ymail.com