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The X Button Podcast: Reacting to the Nintendo Direct (2-08-2023) ft. Sebastion Mauldin
10th February 2023 • The Single Player Experience • Sebastion Mauldin @SDM3
00:00:00 01:10:11

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Sebastion is taking his love for gaming over to The X Button Podcast, where he’s giving his impressions of recent Nintendo Direct with the X Button Hosts, Alejandro and Paul. The trio gives the good, bad, and everything in-between February Nintendo Direct. How was the show? Was this a good Nintendo Direct?

This episode has all those answers.

Tune in for all this and more!

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Transcripts

Sebastion:

what's up and welcome to the Single Player Experience.

Sebastion:

As always, I'm your host, Sebastian Malden, and you probably saw this in

Sebastion:

the description or the title of the episode, but this episode's gonna

Sebastion:

be a bit different than the norm.

Sebastion:

So recently I was a guest on the X Button Podcast, a really dope

Sebastion:

podcast that you should check out featuring Paul and Alejandro, where

Sebastion:

they talk about the gaming news that you need to know about, and they do

Sebastion:

deep dives into video game review.

Sebastion:

So in that episode, the three of us dove into the recent Nintendo Direct.

Sebastion:

We gave our impressions, the good, the bad, and everything in between, and what

Sebastion:

had us hype about that Nintendo Direct.

Sebastion:

So Alejandro and Paul were nice enough to let me post that episode

Sebastion:

on the Single Player Experience Podcast, and that's what you're

Sebastion:

about to hear right after the intro.

Sebastion:

DJ start the intro.

Sebastion:

Mine.

Alehandro:

Welcome, ladies and gentlemen, to a new episode of the

Alehandro:

X Bottom Season three, episode five.

Alehandro:

I'm your host, Alejandro.

Alehandro:

With me is the 6.5 giant teddy bird defect.

Alehandro:

Paul.

Alehandro:

Hey

Paul:

everybody.

Paul:

How's it going?

Paul:

How you doing, Paul?

Paul:

6.5.

Paul:

. Yeah, . Oh man.

Paul:

Uh, what's, what's going on today?

Paul:

Aandra?

Paul:

What feels like we got a lot to cover.

Alehandro:

We got our, our friend that we teased already that was

Alehandro:

gonna be next week to talk about a certain game that came out this week.

Alehandro:

Uh, we got him in earlier because he reacted with us.

Alehandro:

Uh, thankfully.

Alehandro:

Thanks for timing to the Nintendo React, Sebastian from the, um,

Alehandro:

single Player Experience podcast.

Alehandro:

How you doing Sebastian?

Alehandro:

I'm

Sebastion:

fine, I'm fine.

Sebastion:

Thank You'all for having me on.

Sebastion:

Always a pleasure to be on this show.

Sebastion:

And also a pleasure to just react to all this like video game goodness with y'all.

Alehandro:

Oh yes.

Alehandro:

So quite an antenna direct, I would say.

Alehandro:

It is like one that initially I was like, I'm not sure about this.

Alehandro:

Then they hit me right in the nostalgia fields.

Alehandro:

And then they showed a little bit more.

Alehandro:

They played dirty.

Alehandro:

Yeah, they played dirty and then they showed a little bit more of

Alehandro:

that, uh, breath of the wild sequel.

Alehandro:

But I would say it was for, I wasn't expecting anything after

Alehandro:

getting my hopes up in the last one.

Alehandro:

So, and we talked about this at the earlier in the show, Paul, I would say

Alehandro:

it turned out better considering we were a little, like not expecting much

Alehandro:

. Paul: So we, we've really lowered

Alehandro:

And it's kind of a shame that setting our expectations low is the only way to

Alehandro:

feel happy in this, uh, kind of industry.

Alehandro:

But mm-hmm.

Alehandro:

, here we are.

Alehandro:

And we're gonna take joy wherever we can get it,

Alehandro:

so.

Alehandro:

Oh, absolutely.

Alehandro:

So now we're moving into the news.

Alehandro:

So Paul press x press for

Alehandro:

some

Paul:

news.

Alehandro:

All right.

Alehandro:

So yeah, we just sat an Nintendo Direct and I have, uh, the, uh, Thank

Alehandro:

you Warrior 64 for taking on the role of the Nian left in the boys.

Alehandro:

Oh, true.

Alehandro:

So I'm gonna kind of like read, just like, just basically recap.

Alehandro:

We're gonna cut the first two stories, Paul.

Alehandro:

We're just gonna make it Nintendo centric today.

Alehandro:

Cool.

Alehandro:

So, so just like real quick, uh, Howard's legacy broke at 1.2 million,

Alehandro:

like concurrent like abuse on Twitch, which is insane for a game

Alehandro:

that everyone wants to boycott.

Alehandro:

And the kingdom hearts, uh, soundtracks are now on Spotify.

Alehandro:

Those were the first few news.

Alehandro:

So now we're, uh, it's all Nintendo stuff from here, from here on out.

Alehandro:

So, uh, the Nintendo, right, just real quick.

Alehandro:

The games that they were, that were showed here, at least from what War 64 got in,

Alehandro:

uh, is we started out with Pickman for that is coming out on July 21st, 2023.

Alehandro:

Then they showed us a scene, noble Chronicles Street expansion.

Alehandro:

That volume three of the DLC is gonna come out on, uh, and it's

Alehandro:

gonna be available on February 15th.

Alehandro:

So that is the first thing from the first half for, uh, the stuff that

Alehandro:

Nintendo was promised, this was gonna be a first half, uh, direct.

Alehandro:

It felt like it was more 2023 in general, so they're like a little bit

Alehandro:

there, but yeah, that's coming there.

Alehandro:

Then they, uh, they showed somebody Amigo Party Central.

Alehandro:

That's a game from like Sega for like Moras and dancing rhythm

Alehandro:

that's coming out on summer 2023.

Alehandro:

DEOs Cast DLC that we heard, uh, was announced back at the Game Awards got a

Alehandro:

date for March 6th, so that's real soon.

Alehandro:

Then, uh, we got Fashion Dreamer that it's just out this year for

Alehandro:

everyone that loves fashion games.

Alehandro:

You have that.

Alehandro:

Around that time we got Sebastian to join in our Reacts, which you'll

Alehandro:

eventually see see live eventually there.

Alehandro:

And um, and then they announced that Ghost Streak, which is out this summer.

Alehandro:

Uh, this is like, uh, that weird sort of detective game that, or that I think

Alehandro:

Paul you mentioned was like, uh, Phoenix.

Alehandro:

Right?

Alehandro:

When it,

Paul:

when it was, yeah.

Paul:

A spinoff directly or if it was like the, a similar team.

Paul:

I couldn't remember, but there was some kind of crossover

Paul:

between the two at one point.

Alehandro:

Yeah.

Alehandro:

Then, uh, Toronto Identity, uh, out on Switch.

Alehandro:

That was the Mike Bethel game.

Alehandro:

We, we saw back at the Disney, at the Disney Showcase, uh, Beckett

Alehandro:

Police from developer level five.

Alehandro:

That game that I, I thought it looked initially like, um, ASL chain because

Alehandro:

it was like with the cops, but it was like the game that y'all mentioned

Alehandro:

in the ua, like both a persona.

Alehandro:

and, uh, and the tails and, and a tail and a tails game.

Alehandro:

That's also just a 2023 game.

Alehandro:

Then, uh, split tune three, the expansion passed.

Alehandro:

That includes two waves of new content.

Alehandro:

Wave one is in Enco in en couples, and it's out on spring 2023.

Alehandro:

And then wave two will be, uh, something called the side order, which is,

Alehandro:

they didn't date, but we know that is gonna be coming whenever that happens.

Alehandro:

Uh, Disney EU Island, again, that looks like, uh, Raymond, Raymond

Alehandro:

Legends from, from your US up.

Alehandro:

Got a date July 28th.

Alehandro:

So then after that we got the announcement of the Fire emblem engaged expansion

Alehandro:

passed Wave two that is also out today.

Alehandro:

Then, uh, Harmon Lee, the fall of Revere the Game from Donno that had like a

Alehandro:

cool art style that, that, that was the first thing actually in our, in our

Alehandro:

reacts that Sebastian said was the first thing that actually looked interesting

Alehandro:

and cool and new from like, the things that we were seeing at the time.

Alehandro:

Then, uh, they announced that the octopus traveler to demos out today

Alehandro:

and, uh, Save that is gonna transfer to a full game like SCO has been doing

Alehandro:

with everything except for spoken.

Alehandro:

So Sea of Stars also announced with a demo out today.

Alehandro:

Comes out on the demo?

Alehandro:

Yeah, comes out on, they were just probably saying it.

Alehandro:

We didn't see the demo out today.

Alehandro:

They were a bunch of stuff that they were mentioning.

Alehandro:

So that's out on August 29th.

Alehandro:

So another thing from the second half will up Kaari Reroll,

Alehandro:

uh, Royal Re out on June 2nd.

Alehandro:

So what this tells me is that they were just saying the days without putting

Alehandro:

the slogans there . So, because that was another one that just transitioned in

Alehandro:

the, in the direct, yeah, that's right.

Alehandro:

Then Etri and Odyssey Origins collection, that con that contains the first three

Alehandro:

ET and Odyssey, uh, Odyssey Games from Atlas comes out on June 1st.

Alehandro:

Good luck with that.

Alehandro:

With, uh, Diablo, literally around the corner there.

Alehandro:

Uh, advanced Wars finally coming out on April 21st.

Alehandro:

Sebastian was opening, was gonna be like, uh, the day of drop.

Alehandro:

They decided to do that with another game . So Kirby returned to Dreamland Deluxe, uh,

Alehandro:

they, uh, announced the Magor Epoch, which is like an at the, an add-on too that

Alehandro:

they're doing for this deluxe edition.

Alehandro:

The demos also out today after this direct, and that game

Alehandro:

comes out on February 24th.

Alehandro:

Then to me the big one was that Game Boy was confirmed for Switch Online.

Alehandro:

It was, it includes games like Tetris, super Mario Land two links, awakening DX

Alehandro:

Gargo Quest Game and Watch Gallery three alone in the Dark and Nightmare Metro Two

Alehandro:

Wire Land Three and Kirby's Dreamland.

Alehandro:

And they all will have either GameBoy Game of Pocket or GameBoy Color filters.

Alehandro:

And they also announce that if you have the expansion pack, you're going

Alehandro:

to get game advanced games, including Super Mario Advanced four, which is

Alehandro:

uh, Mario Myer three Warrior War Inc.

Alehandro:

Rin Mario Card, super Circuit, Mario, Mario, Luigi Superstar Saga and Sell

Alehandro:

Diminish Cap Plus a bunch of other games are coming later, including my beloved.

Alehandro:

Metro Fusion.

Alehandro:

Then the greatest announcement of all time happened, Metro

Alehandro:

Prime is actually happening.

Alehandro:

It's coming as a remaster to the switch today as a, as the, uh, as a shadow drop.

Alehandro:

And it's the Sebastian to it's 40 bucks, so not $60.

Alehandro:

A game

Paul:

and physical version available on February 22nd.

Alehandro:

Yes.

Alehandro:

Mm-hmm.

Alehandro:

. And uh, then they announced Rain Code, which is the game from the Rappa people.

Alehandro:

That was at the detective game.

Alehandro:

Yeah.

Alehandro:

Yeah.

Alehandro:

They gave it a date for June 30, yeah, for June 30th.

Alehandro:

That was also announced last direct.

Alehandro:

They just now they put a date and Bannon Catos one and two, HD E Master,

Alehandro:

these were RPGs from the band named Manko that were like in the cubes.

Alehandro:

Those are also coming this year on, available on summer 2023.

Alehandro:

Fantasy Life Eye, the game that look like, uh, animal Crossing Whistle

Alehandro:

Cellar is coming also in 2023.

Alehandro:

We can move on from that.

Alehandro:

Professor Laden's coming back, which as our friend Sebastian noted, uh, noted

Alehandro:

in our reacts, uh, that's, uh, they used to be like a, eShop game that no

Alehandro:

longer, that's no longer available.

Alehandro:

Mm-hmm.

Alehandro:

. Now Professor LA is gonna be available like on switch.

Alehandro:

I don't know if this is like a new game or Yeah, this is like a new,

Sebastion:

new installment.

Sebastion:

This looks like a new installment to the press Professor Layton like series.

Sebastion:

Yeah.

Alehandro:

So maybe eventually they remastered the old ones.

Alehandro:

Then um, Mario Card Aid.

Alehandro:

Wait for the D L C, you still have the expansion pack.

Alehandro:

You get this Ford DLC for free as far as your subscription.

Alehandro:

And then they made a, a bunch of montage of games like including,

Alehandro:

uh, games like Minecraft Legends.

Alehandro:

That's out on April 18th, the Gamelan.

Alehandro:

That's out on February 14th.

Alehandro:

Uh, mega and Battle Network Collection, that's out on April 14th, 2023.

Alehandro:

Uh, Sebastian's number 10, uh, most anticipated game of the year.

Alehandro:

Have a nice death coming out on March 22nd, 2023.

Alehandro:

Then, uh, the baseball game.

Alehandro:

W B S C E, baseball Power Bros.

Alehandro:

Also another shadow drop for today.

Alehandro:

Uh, 99 cents.

Alehandro:

Yeah, . So 99

Paul:

cents.

Paul:

Not a lot.

Sebastion:

I'm looking at it right now.

Sebastion:

At the E Doors.

Sebastion:

Dotty Don Suit.

Sebastion:

That's amazing.

Sebastion:

, I don't know how you made a direct as the 99 cent game, but shout out to y'all.

Sebastion:

Yeah.

Alehandro:

Uh, Disney Dream, uh, the Disney Dream Light

Alehandro:

B gets a new REM update.

Alehandro:

They announcement for April, 2023.

Alehandro:

That's gonna be obviously for our platforms.

Alehandro:

Tales of Syon.

Alehandro:

Mastered item February 17th, 2023.

Alehandro:

And then we got more clips for that, for, for sel, the Tears of the Kingdom.

Alehandro:

And that game is, that's a small indie game named Sel . That's what that,

Alehandro:

that, that just kind of like that.

Alehandro:

You just throw it out there at the, at, at the very end.

Alehandro:

Just like now Lake will be able to like drive cars and like

Alehandro:

a freaking, uh, what's the.

Alehandro:

Ship hover like a, like a hovercraft, so.

Alehandro:

Mm-hmm.

Alehandro:

, Paul: I mean, they put a

Alehandro:

game, so Yeah, that's true.

Alehandro:

Anything's

Alehandro:

possible now.

Alehandro:

Oh yeah.

Alehandro:

As a dlc.

Alehandro:

Do you need to as a DLC for that?

Paul:

Um, wasn't that free or am I crazy?

Paul:

No, I think that

Sebastion:

was part of the expansion, expansion pass.

Sebastion:

You're right.

Paul:

Mm-hmm.

Paul:

, you're right.

Paul:

Uh, but

Alehandro:

yeah, shoot.

Alehandro:

Yeah.

Alehandro:

And, uh, and yeah, and, uh, this would be a story for later that we're gonna

Alehandro:

gonna read because this was from U PPG C and the attempt to briefly list

Alehandro:

the SOAR of the kingdom for $70 in the shop, we can confirm that it's

Alehandro:

actually $70, so that hurts my heart.

Alehandro:

Yeah.

Alehandro:

So, top level thoughts.

Alehandro:

Why were your thoughts on this data direct?

Alehandro:

Uh, Sebastian, you're, I'm gonna be honest

Sebastion:

with you.

Sebastion:

Like I, uh, I like aspects.

Sebastion:

I like how mm-hmm.

Sebastion:

for a Nintendo fan, there's a little something for everyone.

Sebastion:

Mm-hmm.

Sebastion:

. I am a little disappointed in the sense.

Sebastion:

90% of this direct, and I kid you not, I'm li when you were listening, add it out.

Sebastion:

I was like, I was checking off the boxes.

Sebastion:

Mm-hmm.

Sebastion:

, 90% of these games are older games.

Sebastion:

Mm-hmm.

Sebastion:

, like, where they're just remastered or ports and I'm like, I, I think

Sebastion:

that's fun and fine for the people who wanna read live nost like

Sebastion:

games for nostalgia purposes.

Sebastion:

But I ultimately like, It, it sort of fuels that narrative that's

Sebastion:

sort of been popping up every now and then of like, how are we gonna

Sebastion:

remember this switch generation?

Sebastion:

Like, whereas like when you look at the Game Cube, but when you look at like

Sebastion:

the Game Cube, then the, the Game Boy, the Game Boy Advance include the 64.

Sebastion:

Those games were packed full of games that when you l like, where you kind of

Sebastion:

like get excited to hear about like, oh, game Cube games are gonna get be reported.

Sebastion:

Oh, game Boy games are gonna be poured over when we have like two generations

Sebastion:

from now when they're saying, Hey, we have a switch, like the switch

Sebastion:

games come into the online service.

Sebastion:

What games are we gonna be really excited about?

Sebastion:

And I'm, you know, like this direct sort of mirrors that kind of narrative

Sebastion:

of like, where are the new games?

Sebastion:

Mm-hmm.

Sebastion:

, you know, and I, I think this is a good direct, but I do kind of miss

Sebastion:

that new, new aspect from it, you

Alehandro:

know?

Alehandro:

Yeah, I can, I can see that.

Alehandro:

Uh, how about you, Paul?

Paul:

I think, um hmm.

Paul:

I balance this weird knife sedge between.

Paul:

Terrible cynicism and, uh, ignoring all the bad sides.

Paul:

Mm-hmm.

Paul:

for the sake of ide uh, idealism.

Paul:

And this kind of has me in this weird middle ground right now, because on

Paul:

one hand it's got all of the earmarks for things that I'm like, I like that.

Paul:

That sounds good.

Paul:

And then if you have any sort of knowledge about like, where Nintendo is in general,

Paul:

it almost sours everything about you because on the service level, you're

Paul:

like, that's the thing I recognize.

Paul:

That makes me excited.

Paul:

I'll spend money on that.

Paul:

That's the whole point of what they want to do.

Paul:

Mm-hmm.

Paul:

, because they don't either have anything or they refuse to release

Paul:

new things for the sake of.

Paul:

Printing money on old things that they hold hostage so that the tech

Paul:

literally moves further than you can literally play the game that you

Paul:

liked, to force you to buy it again.

Paul:

And on that side, it's like that is really scummy and terrible practice.

Paul:

Uh, the fact that it works is like disappointing to no end.

Paul:

Um, and then whenever it hits that specific button that you get excited

Paul:

for, you feel almost bad that you're excited for it, you know?

Paul:

Mm-hmm.

Paul:

and it's like, Like, you are not immune to propaganda.

Paul:

It's, it's really just that in the end.

Paul:

And, uh, it's a real shame that there's always that one thing in

Paul:

each of us that it's like, I will cave for that specific thing.

Paul:

Mm-hmm.

Paul:

, and I know it, and I hate it about that.

Paul:

And it almost like makes me not want to enjoy the things that

Paul:

they make at a certain point.

Paul:

Because I mean, that's like, you can't, you have to vote

Paul:

with your wallet, you know?

Paul:

Mm-hmm.

Paul:

, um, in the end because they're not gonna listen to anything else.

Paul:

But, um, then it's like, it's inevitable that you're going to

Paul:

cave for something in the end.

Paul:

So I kind of find myself just kind of trapped here, you know,

Alehandro:

Yeah.

Alehandro:

Yeah.

Alehandro:

My thing is that, uh, with Nintendo has always been the thing that

Alehandro:

to me, they, they're always gonna be like my nostalgia box.

Alehandro:

I have just come to realize that from them, that they do announce new

Alehandro:

stuff, like fairly o often not from their own, like not, not from like

Alehandro:

their own developers, but sometimes with the partnerships that they do.

Alehandro:

and none of that really ever speaks to me, obviously, because Nintendo's

Alehandro:

my, it is not my primary box.

Alehandro:

We have a, as Sebastian, we have a fellow friend with me, between

Alehandro:

me and Paul, his name is Parker.

Alehandro:

Uh, he goes by, he, he goes on due to by the name it's j o k and also by on Twitch.

Alehandro:

He is a big Nintendo fan.

Alehandro:

Like he actually like, tries to play almost everything that Nintendo does.

Alehandro:

Like that he actually makes that his primary system in a way

Alehandro:

that I can't imagine ever doing.

Alehandro:

So I can imagine a lot of the stuff announced here would be like, Hey,

Alehandro:

they're giving them something to eat.

Alehandro:

And to be fair with Nintendos, like when, uh, me and Paul did our year end

Alehandro:

review of, of 2022 for like all the three my manufacturers, we read the

Alehandro:

games that they released and n intend released a bunch of stuff in 20, in 2022.

Alehandro:

It was just not stuff that spoke to us.

Alehandro:

So I always try to re uh, remove myself from that and, but it's just

Alehandro:

so funny that it's rare that I get excited about anything new from them.

Alehandro:

It's been a while since that has happened.

Alehandro:

. In fact, I think the last time I got excited about something

Alehandro:

from I was Luis Management three.

Alehandro:

Mm-hmm.

Alehandro:

. So can you imagine like how long, how long ago that was?

Alehandro:

So, and also me being like I play, I played the bit like I know Zelda of the

Alehandro:

wildest, like this really amazing game that revolutionized at some open world

Alehandro:

design and all that I get, I think I, I get sick of my butt with all people

Alehandro:

calling it the greatest game of all time.

Alehandro:

I just, because I just disagree with that and I like, I like probably

Alehandro:

being in the other side because I just don't feel that way, but mm-hmm.

Alehandro:

that to me is sort of exciting because to me that breath of Dewal is still the best

Alehandro:

game I played on the Switch, so, . Yeah.

Alehandro:

Even though now we got the confirmation that's gonna be $10 more expensive

Alehandro:

and what that could mean for like Nintendo games going forward.

Alehandro:

To me, just the fact that they hit me in the things that I wanted out of it.

Alehandro:

It's like G B A being the g B A library being brought in.

Alehandro:

Imagine whenever, like they shock people.

Alehandro:

It's like Pokemon, gold, silver, yellow, all of those are gonna be there

Alehandro:

in the in, in the, in the service.

Alehandro:

Me, they got me with Metro Fusion's coming soon.

Alehandro:

I want like, my favorite GameBoy advanced game of all time.

Alehandro:

Metro Prime, like it being shadow up today and me like singing the praises of

Alehandro:

the Prime series and being so like Crest falling, it, being stuck in Game Cube is

Alehandro:

like, those are the things that that's gets me excited about from a new stuff.

Alehandro:

I get your perspective, Sebastian, like it's like.

Alehandro:

It's crazy.

Alehandro:

It feels like we got all the new stuff at the front, at the front end of the

Alehandro:

switch, and now like they have been coasting by under success since then.

Alehandro:

And if this reinforces that, so,

Sebastion:

yeah.

Sebastion:

Uh, let me ask you a question.

Sebastion:

And I like both of y'all, and I don't mean to be like cynical.

Sebastion:

Um, I don't want No, be the

Alehandro:

cynical No, be the cynical.

Alehandro:

We have to balance this house.

Paul:

Usually it's Alejandro being the cynical one too, so that's really

Sebastion:

nice.

Sebastion:

. I, you know, um, I don't, I don't want to be that way, but like, I wanna ask

Sebastion:

you, so if this was PlayStation putting out this, putting out this level of

Sebastion:

um, let's say their state of play to where like they had majority, 90%

Sebastion:

of the games were remastered games.

Sebastion:

Mm-hmm.

Sebastion:

or ports, and then they just ended it with say, I'm a use

Sebastion:

God award three for an example.

Sebastion:

Mm-hmm.

Sebastion:

, like, let's say they announced, uh, sequel to Ragner Rock.

Sebastion:

Mm-hmm.

Sebastion:

. Do you think that, I feel like the discourse would be a lot more heated

Sebastion:

than what it would be for this direct

Alehandro:

Yeah.

Alehandro:

To be for you get what I mean?

Alehandro:

Yeah.

Alehandro:

To be fair to that, like we have to like remember also the early years of the ps4.

Alehandro:

Mm-hmm.

Alehandro:

, a lot of remastered also.

Alehandro:

And a lot of people were critical toward, toward, towards them.

Alehandro:

Also around that time because it's like, we're we basically

Alehandro:

just getting your old crap again?

Alehandro:

Like where is like the new, where is the new crap?

Alehandro:

To be fair to them, like in the plays, uh, for ERA for example, a lot of those games,

Alehandro:

like we got them late because they didn't know the PS4 was gonna hit everyone.

Alehandro:

If you remember when we got into that generation, the, we was a disaster.

Alehandro:

Everyone was like, uh, all the, uh, console, like consoles, gaming is dying.

Alehandro:

Look how the, we use like bombing.

Alehandro:

It's like the PS4 and the Xbox and whatever the next Xbox is is gonna

Alehandro:

come out and no one's gonna buy them.

Alehandro:

It's all gonna be mobile.

Alehandro:

And then those consoles like shocked everyone be like,

Alehandro:

no, people want consoles.

Alehandro:

Crap.

Alehandro:

We gotta make games now.

Alehandro:

So that's why the 20 16, 20 17 era onwards from that generation

Alehandro:

was so good because they.

Alehandro:

they, they really nail like they, they got remasters to kind of like caution

Alehandro:

them to, before we got the new stuff and eventually we got the new stuff.

Alehandro:

Nten has been the opposite.

Alehandro:

We got the new stuff at the beginning.

Alehandro:

Now they're just cushioning us with old stuff and it's later half.

Alehandro:

And around the time that we know that they're being so successful, that makes

Alehandro:

it, they feel like Nintendo's just kind of coasting on their success and just

Alehandro:

don't really care because they know everyone just got, wants to buy them.

Alehandro:

And they had the benefit that out of D three they got everyone buy the

Alehandro:

balls with the nostalgia that they can get, that they can get you in a way.

Alehandro:

I don't think PlayStation can, if this was a safe play for them

Alehandro:

and it was just remaster stuff.

Alehandro:

It would, I think in the other side, because Sony conditions, people with

Alehandro:

new stuff, they would get criticized.

Sebastion:

Oh yeah, they get like beat to hell and back.

Sebastion:

But you, I'm like, but you know, like PlayStation now is starting to like

Sebastion:

have that portfolio to where like they can also like milk that nostalgia.

Sebastion:

I don't want them to, because you know mm-hmm.

Sebastion:

like I, I like news New is like, I wanna see we're gonna get

Alehandro:

a horizon remake for some reason.

Alehandro:

Then it's just five years old.

Alehandro:

It's like, and people cr rightly have criticized them for it.

Alehandro:

People like, yeah.

Alehandro:

It wasn't until part one came out and they were like, OkaySo was part one.

Alehandro:

Maybe it wasn't necessary, but it was actually really good of what

Alehandro:

they ended up doing with that ga with that version of the game.

Alehandro:

You can even attest to that, Paul, you are not excited until you actually had

Alehandro:

your hands be like, oh, I can play ramble.

Alehandro:

Like I did part two.

Alehandro:

Like, you are like doing it.

Alehandro:

It's like, yeah, okay.

Alehandro:

You couldn't do that in the original.

Alehandro:

It's like they in the end justified it even though it was hard.

Alehandro:

It's just that it feels like they're not treading in, uh, if they're bringing

Alehandro:

stuff back, they're doing it in a way that makes them really feel new.

Sebastion:

Like when you think, think of like the, the PS two era, one of the

Sebastion:

most successful eras of gaming of all time, you know, like that has a catalog

Sebastion:

that I would say it, it goes toe to toe with almost every Nintendo catalog

Sebastion:

of, of like, if you were to pick like the Game Boy catalog versus the PS two

Sebastion:

catalog, there's a argument on, you know, like they're, they're tit for tat so

Sebastion:

to speak, but you don't see PlayStation like going to that well of saying like,

Sebastion:

Hey, we're going to just like lean on nostalgia to carry us, you know?

Sebastion:

Mm-hmm.

Sebastion:

and I, again, I like this direct, I think this direct was really good and

Sebastion:

it had a lot of things going for it.

Sebastion:

I just, I, I, I want to point out though that there is like, I wish they

Sebastion:

would've leaned closer and a little bit harder towards like, giving us some

Sebastion:

new stuff to where it validates like, Hey, you, the, you should have the

Sebastion:

switch because this is the only place you can get these new fresh games.

Sebastion:

Versus like, half those games are gonna be steam day games.

Sebastion:

No.

Sebastion:

Uh, I think that that's, that's kind of the point I was hitting that.

Sebastion:

Yeah.

Alehandro:

And usually that's how we see an intend to direct in a way that

Alehandro:

sometimes I see what I'm gonna be eating on my own systems, because a bunch of

Alehandro:

those games can sometimes also overlap that can come with the, in the systems

Alehandro:

that we actually are invested in.

Alehandro:

So like when we saw Chain

Paul:

decos, for instance.

Paul:

Mm-hmm.

Paul:

, Alehandro: that was, that

Paul:

No, that was gonna be on Game Pass.

Paul:

Yeah.

Paul:

Mm-hmm.

Paul:

. Sebastion: So Paul, what had you

Paul:

Mm-hmm.

Paul:

, uh,

Alehandro:

His number four game of the year, his number four

Alehandro:

Most anticipated game probably.

Alehandro:

But at

Paul:

the same time, I think I've just like, I've cooled off so much, I just

Paul:

want tears of the king to come out.

Paul:

Just just

Alehandro:

do.

Alehandro:

I feel you're in the point how you've been hearing it for a while.

Alehandro:

It's been like four years now.

Alehandro:

Yeah, even close to five.

Alehandro:

And now

Paul:

I have so many other games that are doing the cool things that I wanted out

Paul:

of a sequel to Breath of the Wild now.

Paul:

Mm-hmm.

Paul:

that I'm like, well, I mean, I hope it's gonna do the things

Paul:

that we were hoping for.

Paul:

I wanted to continue the story.

Paul:

I wanted to give me more cool ways to break the game and the world.

Paul:

Mm-hmm.

Paul:

and just find myself lost in it.

Paul:

But now they have so many quality of life changes in other games that are modern,

Paul:

that it's like, are we going to step back in when tears of the Kingdom comes out?

Paul:

And I'm gonna have to just deal with that now.

Alehandro:

I will say, uh, Sebastian, you probably would agree with me with this.

Alehandro:

Some parts of that trailer absolutely look like part of the wild D l C.

Sebastion:

Yeah.

Sebastion:

Yeah.

Sebastion:

It does.

Sebastion:

It looks like more breath of the wild.

Sebastion:

But I mean, I, I think the, the curious thing is like, how does Breath

Sebastion:

of the wild look and feel to a lot of gamers after, after Eldering.

Paul:

Mm-hmm.

Paul:

. Yeah.

Paul:

I, and I, I kind of, I wouldn't say I specifically didn't go back to Breath

Paul:

of the Wild after Eldon Ring came out.

Paul:

It was just one of those, I don't feel like bringing my switch out and

Paul:

dealing with all of that process.

Paul:

Mm-hmm.

Paul:

, because like, one of the things, it's gonna sound dumb, but like,

Paul:

uh, the fact that you can't take your horse with you wherever you go,

Alehandro:

and if you fashion, you should get too far.

Alehandro:

You just have to play.

Alehandro:

You're

Paul:

on your own.

Paul:

Best of

Alehandro:

luck to you.

Alehandro:

I did, uh, before we recorded our top 10 most anticipated games around that

Alehandro:

time, uh, I did try Breath of the while a little bit because I was testing that

Alehandro:

doc that I was telling you Paul on the tv.

Alehandro:

There I was and just wanted to see it.

Alehandro:

And the annoyances of that game is like that, that, that to me

Alehandro:

is like, what grinds me more.

Alehandro:

Like when people call it the greatest thing ever, it's like, man, so people like

Alehandro:

their weapons breaking, they like their, the, the, their rain constantly happening.

Alehandro:

So then when you're like climbing, you're like sliding down the horse thing.

Alehandro:

It literally, that was my last thing that I did before we recorded the horse thing.

Alehandro:

Uh, I

Paul:

do like, I want to like clarify it though because some people really, really

Paul:

do like the survival elements of that.

Paul:

I mean, there's why, there's a reason why the weird survival, uh, bubble didn't pop.

Paul:

Mm-hmm.

Paul:

for many of them.

Paul:

And you got Anaheim, you got your rust, you've got your arc and it's like that's

Paul:

what people love about it and people really love those survival aspects.

Paul:

Put into legend Zelda cuz one, that was what was popular when the wild came out.

Paul:

Mm-hmm.

Paul:

now and two, it's like it added this level of

Alehandro:

things and Yeah.

Alehandro:

And I feel sel up being sel, that's what got people into embracing survival stuff.

Alehandro:

Like, I feel like N ip, like we talk about a lot about this Paul, something

Alehandro:

like you, not like genres, but a genre.

Alehandro:

A genre you don't like being put like on an IP that you actually do like,

Alehandro:

it's what sometimes make you trash in because you just love that world.

Alehandro:

It's palatable.

Alehandro:

So,

Alehandro:

. Paul: Maybe that's what happened on that.

Alehandro:

Sometimes it doesn't.

Alehandro:

But yeah, I think that's exactly what happens.

Alehandro:

And I think that's why stuff really succeeded after the fact.

Alehandro:

Cause it primed people to be more okay with those gameplay choices.

Alehandro:

And I think it's one of those, like you can make the best apple pie in

Alehandro:

the world, but you're gonna find somebody who doesn't like apple pie.

Alehandro:

Mm-hmm.

Alehandro:

. And I think that's what happened here, where it's like Legend Zelda did a really

Alehandro:

great job adding its survival elements, but then you have a lot of people

Alehandro:

that really don't like survival games.

Alehandro:

Mm-hmm.

Alehandro:

saying, wait, this game isn't all that good because of those reasons

Alehandro:

that a lot of other people like it.

Alehandro:

I'm, I'm on the former where I'm like, I don't like survival

Alehandro:

elements really at all.

Alehandro:

And I think it took me until breath a while to be like, yeah,

Alehandro:

no, I don't like that concept.

Alehandro:

And since, because I then I tried playing survival

Alehandro:

games outside of breath of the while and I didn't like them.

Alehandro:

And so, I think it, it, it, it proves that.

Alehandro:

It proves that.

Alehandro:

Correct.

Alehandro:

But hey, we're gonna have such a, by May 12th, we're gonna

Alehandro:

see all the 10 outta tens.

Alehandro:

We're gonna see all the people calling you the greatest things in sliced bread.

Alehandro:

And I'm already bracing myself . So, but I also can't wait to play it.

Alehandro:

It is my, what was my eighth, ninth, most anticipated game of

Alehandro:

this year, because I'd really wanna see it and see if they fix things.

Alehandro:

So, so real quick, like, just to kind of remain here in the, in the

Alehandro:

Nintendo news, I'm gonna read a few from that were that, that we're

Alehandro:

also gonna talk about Paul here.

Alehandro:

So we hinted at this, at the, um, at our reacts that we recorded.

Alehandro:

Uh, so the first story I wanna read from like BGC by Andy

Alehandro:

Robinson was Nintendos racing.

Alehandro:

Its employees based.

Alehandro:

By 10%.

Alehandro:

In Japan, the decision follows, calls by Prime Minister FU KK for Japanese

Alehandro:

companies to pay workers more.

Alehandro:

As inflation takes hold in the economy, rotor reports, it's important for

Alehandro:

long-term growth to secure our workforce.

Alehandro:

Nintendo President Shinwa earnings briefings.

Alehandro:

Reuters knows that for Japanese companies that can afford to do so, higher

Alehandro:

salaries help attract talent in a country where a following birth rate and low

Alehandro:

immigration have led to labor shortages.

Alehandro:

So this was the first thing that popped up this week, which was interesting that

Alehandro:

we heard that news because immediately after we got S story number two, Paul,

Alehandro:

it was Nintendo stock price dropped 7.5% after latest financial results.

Alehandro:

The company lower sales targets and set exchange rates were partly

Alehandro:

to blame for a decline and profit.

Alehandro:

The company's Tokyo Stock Exchange price dropped from.

Alehandro:

Thousand 624 down to 5,000 200 201 Yen.

Alehandro:

Its biggest drop in over a year.

Alehandro:

The drop put intend to share price back to roughly where it was in January, 2022

Alehandro:

when it dropped to 5,192 Yen and suggests a negative reaction to the publication

Alehandro:

of Nintendos latest financial resort.

Alehandro:

Results on Tuesday in its results for denying first nine

Alehandro:

months of fiscal year 2023.

Alehandro:

Nintendo said its net sales were down 1.9% at at 1,295 billion Jan, which is

Alehandro:

9.9 billion in dollars if you wanna know.

Alehandro:

And net profit was down 5.8% at 346.2 billion.

Alehandro:

Jan.

Alehandro:

To 2.6 billion.

Alehandro:

The companies have fluctuations in foreign exchange markets, had had contributed

Alehandro:

to sales and profits declining despite strong sales of switch games and hardware.

Alehandro:

And, uh, then a third story real quick that, that, just to add to that, Nintendo

Alehandro:

says it's not planning switch price cuts.

Alehandro:

As this console business enters uncharted territory company plans to

Alehandro:

grow, switch 122 million installed base with new and classic titles.

Alehandro:

A story by Tom Ivan, also from bdc, the company announced this week.

Alehandro:

Switch shipments had reached 122.55 million units as of December, 2022

Alehandro:

f e, only better by its intended as handhold 154.02 million units, and

Alehandro:

Sony's PlayStation two 155 million.

Alehandro:

However, Nintendo also said it now expects switch Harbor sales for the

Alehandro:

current fiscal year ending in March to total 18 million down from 23 million

Alehandro:

units a year earlier, and 28.8 million a year before that given the downward

Alehandro:

trend as switch prepares to enter his seventh year in the market in March.

Alehandro:

During a financial results briefing this week, Nintendo was as wide

Alehandro:

as vision for the future lifecycle of the console is in his response.

Alehandro:

Nten, uh, Nintendo President Shinara for Kawa admitted it will be tough to

Alehandro:

continue selling the console at previous levels, but the price cuts are in a

Alehandro:

solution is currently considering.

Alehandro:

We believe that we are now entering on target territory within our dedicated

Alehandro:

game console business, he said translated by BBC contributor Robertson.

Alehandro:

Within this environment, it will not be easy to sell hardware

Alehandro:

at the same pace as before.

Alehandro:

As a result, we realized that our new challenge will be convincing consumers

Alehandro:

who are considering new purchases, replacement purchases, or additional

Alehandro:

purchases to pick up the Nintendo Switch with a company yet to announce

Alehandro:

the switch successor for a Kawa said Nintendo aims to grow the console's

Alehandro:

user base by continuing to support it with both new and classic games.

Alehandro:

Regarding hardware, we believe that there will be opportunities for new

Alehandro:

customers to purchase or products by proposing both new and classic titles.

Alehandro:

So

Alehandro:

it's.

Paul:

And this chicken's kind of dry.

Paul:

Yeah.

Paul:

. . Sebastion: So, um, I was just gonna

Paul:

You've been reading

Alehandro:

this.

Alehandro:

Yeah.

Alehandro:

. Paul: Yeah.

Alehandro:

So in, in the end, um, there's a lot of Nintendo stuff going on.

Alehandro:

Basically with the weird timeline between them, clearly planning all of

Alehandro:

these quick things out between the, Hey, we're gonna raise everything.

Alehandro:

Mm-hmm.

Alehandro:

, uh, for the employees base salaries followed quickly by revealing their

Alehandro:

financials and dropping 7.5% mm-hmm.

Alehandro:

, and then raising the price of something like tier of the kingdom

Alehandro:

and claiming that they're not cutting the price of the switch.

Alehandro:

It is just like a weird domino effect outta all this stuff

Alehandro:

that was clearly planned up.

Alehandro:

And yes,

Alehandro:

you know what this feels to me, you know what this feels to me?

Alehandro:

They're holding onto dear life to, to the switch.

Alehandro:

It's like, it is, like, it feels like a boat that may have got hit by a bullet.

Alehandro:

It is like, it's still like going by.

Alehandro:

It may be sinking a little bit.

Alehandro:

It's still, but it still will make it to the destination.

Alehandro:

They don't feel they have to panic yet.

Paul:

It kind of strikes me as like a goose that lays the golden egg

Paul:

thing where like they don't quite understand what made the switch so

Paul:

good that they're so afraid of moving on, that they're worried of another.

Paul:

We use situation mm-hmm.

Paul:

where like they think they understood what made the we do really well.

Paul:

And then so they made the weu and then it freaking crashed and burned and they're

Paul:

like, oh God, what, what's going on?

Paul:

What do we do?

Paul:

And then they just threw everything together and then put out the switch and

Paul:

was like, oh wait, we did good again.

Paul:

Yay.

Alehandro:

Mm-hmm.

Alehandro:

no better than we ever done

Alehandro:

. Paul: Um, yeah.

Alehandro:

So I, I think they're worried about losing the lightning in the bottle that

Alehandro:

they have with the switch, that even though the power is so low on it that

Alehandro:

they don't even want to touch it because they're afraid it's gonna fall apart,

Alehandro:

not work anymore.

Alehandro:

Yeah.

Alehandro:

Here's also was interesting.

Alehandro:

The Switch has never received a Paris cut ever.

Alehandro:

It has been a 299 consult since this came out on March, 2017.

Alehandro:

The price cut, quote unquote, was getting switched light.

Alehandro:

The 1 99 Burch on 2019, I think it was.

Alehandro:

Yeah.

Alehandro:

And obviously we got the old that that's 349, so that one's

Alehandro:

a little bit more expensive, but it's basically the same machine.

Alehandro:

It's like, I feel at this point, it's like it's just such a profit driver for

Alehandro:

them that even as everything is just being inflated, that they feel like it has given

Alehandro:

them so much profit before that that still is not gonna cut so much into a profit.

Alehandro:

So they can't afford to keep it there, even though they have a

Alehandro:

console competitor in the Excel series as being in the same price.

Alehandro:

and I,

Sebastion:

I think the real competitors that Steam deck.

Sebastion:

Yeah.

Sebastion:

I don't think they even think about Xbox.

Sebastion:

Mm-hmm.

Sebastion:

, so to speak.

Sebastion:

Mm-hmm.

Sebastion:

, I, I think they look at that steam deck and being like, Hey, that

Sebastion:

does the exact same thing we do.

Sebastion:

It's only a, it's only $100 cheaper and mm-hmm.

Sebastion:

, quite frankly, it's taking the indie market away from us, so to speak.

Sebastion:

It's not, you know, taking into the thing on

Paul:

Steam.

Paul:

Not just you're all

Alehandro:

games.

Alehandro:

Like you're all games.

Alehandro:

And, and the thing is that the, because people tend to forget the Steam deck

Alehandro:

because they had that soft launch last February because it was like, sign on

Alehandro:

to pro, eventually you will get it in Waves and all that ad everyone that

Alehandro:

plays the steam deck freaking loves it.

Alehandro:

Mm-hmm.

Alehandro:

because it's like, that is the Switch Pro.

Alehandro:

That is what people have been wanting like seven, like six, seven

Alehandro:

years after this thing came in.

Alehandro:

The idea of like a powerful thing where you can play fallen order

Alehandro:

on the go or God of war on the go, because those games were on pc.

Alehandro:

It's like they, uh, I feel like right now they, they are, the intent

Alehandro:

is still in their ivory tower, but.

Alehandro:

Depending on how Valve handles steam deck going forward, I'm glad that

Alehandro:

I always see Steam Deck verified.

Alehandro:

in a bunch of, like pc, I don't know if you see it at Sebastian, that so many

Alehandro:

games likes a PC version, and eventually they're like steamed deck verified.

Sebastion:

Yeah.

Sebastion:

Like Hogwarts legacy for instance.

Sebastion:

Mm-hmm.

Sebastion:

It's, yeah, it's one of those things to where I'm like the market though.

Sebastion:

It's like everything is leaning up against Nintendo in the market and where, like

Sebastion:

the io um, the IO portable devices also like a low key competitor, even though

Sebastion:

it's priced extremely high at this point.

Sebastion:

Like that one, the one X player, which is another steam deck

Sebastion:

alternative, which just hit the market.

Sebastion:

The, um, G P B um, win four, which is like another, it's like

Sebastion:

a sidekick, kind of like vita, but it's also playing PC games at the,

Sebastion:

at this point I'm like, there's so.

Sebastion:

There's so many competitors that are entering into that, that portable space

Sebastion:

that they're not the only game in town.

Sebastion:

But, um, before we like, go on mm-hmm.

Sebastion:

I wanted to say like, everyone is facing this e uh, this economic

Sebastion:

difficulty as far as like where we're at in, in the, in the economic state.

Sebastion:

It's just the way these companies are reacting are kind of telling us like

Sebastion:

how either one, how well run they are, or two, how customer focused they are.

Sebastion:

Mm-hmm.

Sebastion:

And I th I hate to say this and you know, cuz I've been a little negative

Sebastion:

on this show, but like, this Nintendo's given me a little bit of, of Netflix

Sebastion:

vibes right now to where like mm-hmm.

Sebastion:

They're making anti customer friendly moves to where the blowback is, like

Sebastion:

the blowback substantial and people are upset about the way they, they're

Sebastion:

I implementing these new, new phases.

Alehandro:

Yeah.

Alehandro:

And I think you can attribute a hundred percent to the price increase of, of

Alehandro:

tears of the kingdom is like mm-hmm.

Alehandro:

because there's just no way that you can look at that game.

Alehandro:

Like from.

Alehandro:

, if you wanna compare objectively with its, uh, quality.

Alehandro:

Some people say like, what sell, sell as a video game is better

Alehandro:

than everything else in the market.

Alehandro:

But it's like when you look at other games that are in that price point that

Alehandro:

looks so much exponentially better, run better, it is like, it's a harder,

Alehandro:

it's gonna be like a harder sell.

Alehandro:

And then, and they know they can get away with it because Nintendo, uh,

Alehandro:

if something has proven Nintendo, anything, this generation is

Alehandro:

that they have pushed the balls.

Alehandro:

So they, they, they keep like pushing the ball on how far can we

Alehandro:

get away with this kind of things.

Alehandro:

To me, the big one was like, it started with the Skyward Sword Avo, that lot

Alehandro:

behind fast travel, like 25 bucks.

Alehandro:

And I don't know if you remember Paul, I went on a whole Tyre and I had to like,

Alehandro:

go back and forth with our friend Parker.

Alehandro:

I don't think I could forget.

Alehandro:

Yeah, . It was, it was a, it was a heated moment in our chat because.

Alehandro:

Uh, because, and that, that shows me, it's like so many people

Alehandro:

are going to bat for Nintendo.

Alehandro:

They defend everything.

Alehandro:

Then to me, the other one was, uh, the $35 increase.

Alehandro:

The $35 increase for the Nintendo Switch online.

Alehandro:

For the, yeah, for the, for the expansion pass.

Alehandro:

Uh,

Sebastion:

yeah.

Sebastion:

And then the, the three Mario games where they released a Mario collection mm-hmm.

Paul:

Until like March

Alehandro:

31st.

Alehandro:

March 31st.

Alehandro:

And then they removed

Sebastion:

it.

Sebastion:

Yeah.

Sebastion:

And I mean, and also charge full price for that.

Sebastion:

Mm-hmm.

Sebastion:

And you know, like that, that to me seems rather steep for a

Sebastion:

game that's just poured over,

Alehandro:

so to speak.

Alehandro:

And not only that, with like that, that, that's one of like the most low

Alehandro:

effort re masters in recent memory.

Alehandro:

That, that three collection, like

Paul:

no improvements at all.

Paul:

No.

Alehandro:

Mario Sunshine at least got put in wide screen and 10 80 p.

Alehandro:

But that was just, they were just like up presses.

Alehandro:

That's, that's just what they are.

Alehandro:

The games were exactly the same, but they were charging 60 bucks.

Alehandro:

The find metric is 40 is actually kind of surprising.

Alehandro:

Because I could have sworn it was gonna be like a $60 game just based on prior.

Sebastion:

I, I think with the all the bad news today, I don't think they

Sebastion:

thought they could got get away with 16.

Sebastion:

Yeah.

Sebastion:

. I, I, you know, it's just cuz it was hit after hit after hit after hit.

Sebastion:

Mm-hmm.

Sebastion:

. And, you know, like, they didn't say anything about any

Sebastion:

of the bad news in the direct.

Sebastion:

They're like, hey, we'll like foreshadow that in the, the

Sebastion:

times to come because they didn't want the pr like candle of Yeah.

Sebastion:

Hey, like, hey, our games are gonna be $70 now.

Alehandro:

And, and we saw with High-Fi Ra, uh, just a week or two ago.

Alehandro:

How long ago was the developer direct?

Alehandro:

Was it like two weeks ago?

Alehandro:

So it, it

Sebastion:

feels like a month ago now, but yeah.

Sebastion:

. Yeah.

Sebastion:

What was saying Paul?

Sebastion:

Yeah.

Paul:

No, I was like, I think it was a week, but yeah.

Paul:

No, it was

Alehandro:

like, it was probably two.

Alehandro:

Yeah, it was probably two.

Alehandro:

Yeah.

Alehandro:

Uh, a Shadow drop does so much to like, earn your, like so much so good

Alehandro:

will and so it felt manufacturing.

Alehandro:

It's like we're, man, we're, we're shadow dropping the metric.

Alehandro:

Prime one of the greatest games we've ever made.

Alehandro:

Like nine right now, and it's gonna, it's not gonna be the price.

Alehandro:

We usually is bad.

Alehandro:

Hey, we're like raising the prices over here.

Alehandro:

That's gonna be the thing going forward, blah, blah, blah.

Alehandro:

So yeah, I can see it's like, it's, it's interesting how they be like this whole

Alehandro:

week, which is what the news I got here, we're getting like all these different,

Alehandro:

like talking pole news from them.

Sebastion:

I think it's also like a, you know, look

Alehandro:

at the cameo s.

Alehandro:

Oh,

Paul:

hey,

Paul:

. Sebastion: Yeah, I think it's really

Paul:

gonna be, what, 40 bucks versus High five Rush, which comes at, came out

Paul:

of 30 Uhhuh . And you know, like I, I would argue quality wise, you know, with

Paul:

it being a modern game as well mm-hmm.

Paul:

like, they seem like they should be both the same price, you know?

Paul:

Yes,

Alehandro:

yes.

Alehandro:

We're just on the time and, uh, I definitely can't wait to just give a try.

Alehandro:

Tome.

Alehandro:

I am gonna, I'm gonna be that sucker because , I think 40

Alehandro:

makes it a softer like deal.

Sebastion:

Mm-hmm.

Sebastion:

. So it's like Paul said, we're all gonna be a sucker for, for something or

Paul:

another.

Paul:

Mm-hmm.

Paul:

, there's something.

Paul:

Yeah, there's something there.

Paul:

It's, it really lines up if like, if overall we chain together on most things

Paul:

that go down, it's almost okay for like, all right, that's your one thing that

Paul:

you're allowed to kind of shill for.

Paul:

Mm-hmm.

Paul:

. And as long as there's not

Alehandro:

all that, Hey, I, I, I made my toxic Nintendo personality then nostalgia.

Alehandro:

So they got me there . True.

Alehandro:

So then I'll see if they get Metro Prime too.

Alehandro:

I doubt they will because I can kind of sucks.

Alehandro:

I hated playing it.

Alehandro:

I remember Paul, all my cursing at 1:00 AM playing through

Sebastion:

that game.

Sebastion:

. So at, I asked about the most anticipated game that, you know, after the direct.

Sebastion:

So is, is there a game that sort of like, took you by surprise that you want

Sebastion:

to play out this spec at this direct?

Sebastion:

Yeah.

Paul:

Um, honestly, Pickman four is higher on my mm-hmm.

Paul:

like theoretical list than it was because I think it was in my honorable

Paul:

mentions, uh, I don't know if it would deone anything cuz I can't even really

Paul:

remember what my top 10 was right now.

Paul:

Mm-hmm.

Paul:

. But I, I think it would, uh, it would be higher than it was in my

Alehandro:

honorable mentions.

Alehandro:

I'll say this, uh, Sebastian, we got a date for, uh, the, your number 10,

Alehandro:

what was it name to have a nice day.

Alehandro:

Have, have enough day.

Alehandro:

Yeah.

Alehandro:

That now we got a, a solid data around the time that has already become a

Alehandro:

little bit more vacant since the, since the delay for, uh, Jetta survivor.

Alehandro:

So I'm more excited to play that now because I know it's so close.

Alehandro:

I'm very like my, I derive a lot of my excitement to how close I am to

Alehandro:

being able to experience something.

Alehandro:

So

Sebastion:

I hope that's like a death's, I hope that's gonna be this

Sebastion:

year's death's door to where it's just gonna take a lot of people by

Sebastion:

surprise and just be that, that indie hit, so to speak, to where, and only

Alehandro:

that the same month that sells cast.

Alehandro:

See, being able to go back to that game as a cast, that's

Alehandro:

gonna be so good to go back to.

Alehandro:

So again, the tiny stuff that's not even in from them.

Alehandro:

Mm-hmm.

Alehandro:

. So it was, the wreck just kind of gave us a gateway to solidify when we're

Alehandro:

gonna be able to experience that.

Alehandro:

But Metro, I mean, you saw my reactions, like that's, that, that, that was like

Alehandro:

my and the G, the g b, the that one two punch of the Game Boy stuff when Metre

Alehandro:

like altogether was like, that was my, that was my golden eye moment because

Alehandro:

remember, I, I also, I also popped her Golden eye in the last direct Paul

Paul:

and I

Sebastion:

beat, uh, um, sorry to interrupt, but Paul, are you gonna

Sebastion:

actually go back and play any of the the Game Boy games or Game Boy color games?

Paul:

Oh, . I, um, I'm gonna be honest, like the, the responsibilities of being

Paul:

an adult have pretty firmly meant that a lot of those ships have sailed for me.

Paul:

Um, because the time that I do have, I would rather devote to like the

Paul:

bigger name titles that I know are coming out that I haven't played yet.

Paul:

And as much as I would love to revisit games that I played in the past,

Paul:

it's like I don't want to like buy a new subscription for the ones that

Paul:

I'm gonna have to buy a subscription for because all of my money is tied

Paul:

up in everything else that I buy.

Paul:

Uh, this is like real adult hours here, . And then at the same time,

Paul:

everything else that I could buy on its own, it's like I've already got

Paul:

that slot filled with the time I'm going to be spending playing something

Paul:

else that I've already talked about.

Paul:

Like the top 10 is like the games I'm going to spend money on , not

Paul:

just the games I'm excited for.

Paul:

Yeah.

Paul:

So it's, it's, I think it's kind of the choice.

Paul:

The die is cast almost

Alehandro:

for me.

Alehandro:

. Okay.

Alehandro:

Yeah.

Alehandro:

You know why you wanna play this year.

Alehandro:

Yeah, it makes sense.

Alehandro:

Like, I mean, like, uh, with tier of the Kingdom, I knew I was gonna play that

Alehandro:

my number nine was excited one, right?

Alehandro:

So this didn't change, it didn't did this, didn't move it up and it move it down.

Alehandro:

Maybe it move it down because of the price.

Alehandro:

But , who knows,

Paul:

I'm not able to pick up Pickman four for like Christmas

Paul:

or something, but like mm-hmm.

Paul:

, maybe pri uh, prime as well, honestly, like, just to know I've played it cuz

Paul:

I've only watched a friend play it

Alehandro:

before.

Alehandro:

But Paul, after we are done, we're gonna talk about an arrangement.

Alehandro:

So, yeah.

Alehandro:

All right.

Alehandro:

We'll talk about it.

Alehandro:

Yeah.

Alehandro:

. Yes.

Alehandro:

. So,

Sebastion:

yeah, I, I, I'm looking at tears of the kingdom as one

Sebastion:

that, you know, I, it wasn't super high on my list, um mm-hmm.

Sebastion:

that we mentioned on the show, but like, it is one that I am intrigued

Sebastion:

about because like, I want to, I want the game to be good cuz

Sebastion:

I don't want Nintendo to fail.

Sebastion:

Contrary to like the, how negative I came

Alehandro:

across.

Alehandro:

And I think like, at the very base, the game will be good because

Alehandro:

I thought the wall was good.

Alehandro:

Great.

Alehandro:

Mm-hmm.

Alehandro:

, I would even daresay it's just now everyone has taken their bat, the,

Alehandro:

the, the baton of like what they started and made it better for us.

Alehandro:

So

Sebastion:

yeah, I want it to be good and, uh, but I also want it to be like,

Sebastion:

I want, I'd want people to review that game fairly, and I want to see like

Sebastion:

on, is this gonna be good game on its own merits or is this, uh, are the

Sebastion:

nostalgia of Berthel Wild gonna come in?

Sebastion:

Is this mm-hmm.

Sebastion:

, are we gonna get that same conversation that we got for God of War Ragner

Sebastion:

Rock where everyone was saying, Hey, this is just more God of war.

Sebastion:

Mm-hmm.

Sebastion:

. And I'm like, I, I'm so confused.

Sebastion:

I'm so curious on like the,

Alehandro:

the standards are Yeah, the standards of like, how

Alehandro:

like, uh, it always just, I guess a sliding scale and like mm-hmm.

Alehandro:

it just feels in bad faith that if you're gonna like, criticize something

Alehandro:

for looking the same as one, like you can't watch a, that, that the Kenan

Alehandro:

thing and not see that 80% of the things that they were showing were.

Alehandro:

Lifted from the previous one they just heard.

Alehandro:

Yeah.

Sebastion:

So I, I, I want it to be, you know, like, I want it to be good.

Sebastion:

I want it to be great.

Sebastion:

I wouldn't even care if this was the greatest game of all time.

Sebastion:

Like I am, I'm, you know, I want, I be

Alehandro:

like, to me, I just imagine that like the best case scenario, what

Alehandro:

if tears of the kingdom is exactly the game that everyone tells me?

Alehandro:

Breath of the wildest.

Alehandro:

Yeah.

Alehandro:

Again, that I actually like champion as like, holy crap, because Paul

Alehandro:

knows me, like I'm a sucker.

Alehandro:

I'm, I'm a sucker for the sequel that improves on things.

Alehandro:

Mm-hmm.

Alehandro:

, what if it's

Sebastion:

that?

Sebastion:

So this might be the one.

Sebastion:

Yeah.

Sebastion:

. Yeah.

Sebastion:

I, I'm ex I, I'm hopeful that this will be, that, that sequel, that kind of,

Sebastion:

I, cuz I'm like you, I like, I like sequels that kind of take what worked

Sebastion:

and kind of made everything better.

Alehandro:

I like that.

Alehandro:

Just last, yeah, just last year we got that with Vin and

Alehandro:

West and uh, and Rag Rock.

Alehandro:

That's what they were those words.

Sebastion:

So I hope, I hope that breath of the wall, I mean tears of the kingdom

Sebastion:

is everything we, we want and more.

Sebastion:

I also want to shout out, you know, like Professor Laden mm-hmm.

Sebastion:

being a game that's, you know, that they didn't have to announce that

Sebastion:

that was a new game that mm-hmm.

Sebastion:

from a beloved series.

Sebastion:

This game is, I would probably say like D Tier Nintendo.

Sebastion:

It's not necessarily like A or B, but

Alehandro:

like, but at De Deter Nintendo right now, whenever they reuse so much.

Alehandro:

Feels like a beat tier almost.

Alehandro:

Yeah, it does.

Sebastion:

Yeah.

Sebastion:

Uhhuh it does.

Sebastion:

It's like almost if they announced Cap another Captain Toad game to where like,

Sebastion:

it's not gonna sit the world on fire.

Sebastion:

But yeah, captain Toe was

Alehandro:

so good.

Alehandro:

It was like such an ingenious way of taking that mini game.

Alehandro:

From, was it 3D world and

Sebastion:

making it I

Alehandro:

think so, yeah.

Alehandro:

And make, and making it a full game.

Alehandro:

So

Sebastion:

yeah.

Sebastion:

It, it is one of those things to where, like that auto path traveler,

Sebastion:

I mean the baseball game for 99 cents, the W B S C, um, baseball game.

Alehandro:

Yeah.

Alehandro:

Just for being a buck.

Alehandro:

Makes me curious.

Alehandro:

Just for the waltz.

Alehandro:

. Sebastion: I, I, I think

Alehandro:

gonna sneak, that's the Burger

Paul:

King game levels.

Paul:

Mm-hmm.

Paul:

of, uh, charm.

Paul:

I, I feel

Paul:

. Alehandro: Yeah.

Paul:

And that, that Burger King game was better than it needed to be.

Paul:

I remember it

Paul:

so vividly.

Paul:

Both of them.

Paul:

It was like the racing game and the sneak

Sebastion:

king.

Sebastion:

Huh?

Sebastion:

Sneak king.

Sebastion:

Yeah.

Sebastion:

That, that was exactly what I was thinking about.

Sebastion:

But yeah, it is, it's one of those things to where I'm like, They,

Sebastion:

they've had some bangers here.

Sebastion:

I mean, you had, um, Blan looks interesting from gearbox.

Sebastion:

Um, yeah.

Sebastion:

That's on next week.

Sebastion:

Yeah.

Sebastion:

Yeah.

Sebastion:

I mean, Blan looks interesting.

Sebastion:

Um, Minecraft legends, I, that game doesn't speak to me at all.

Sebastion:

Like, you know, I throw it out the window as far as I'm concerned, but

Sebastion:

like, that's gonna speak to a lot of people and it, it looks like it runs

Sebastion:

well and switched surprisingly so.

Sebastion:

Mm-hmm.

Sebastion:

, shout out to that.

Sebastion:

And then the Mario cart deluxe like that, the fact that they added birdie

Sebastion:

and added, um, a lot of the, um,

Alehandro:

and apparently I was reading and I was reading that an actual

Alehandro:

new track with the Yohi Island thing that was not in the previous, uh, in,

Alehandro:

in, in a previous, uh, Mario cart.

Alehandro:

This, from what I was reading from the Warrior 64, uh, 64 threads, so Oh, yeah.

Paul:

Yeah.

Paul:

It was, it wasn't just a remaster of an old track.

Paul:

It was like they actually

Sebastion:

made a new one.

Sebastion:

Yeah.

Sebastion:

From the Mario World game.

Sebastion:

I'll say with they,

Alehandro:

the way she worlds with the way they've expanded

Alehandro:

that like Mario Card is like, why would he need another Mario card?

Alehandro:

It's like so massive.

Alehandro:

It's kinda like, why would he need an another smash?

Paul:

More and more, I kind of respect it because everybody always complains.

Paul:

It's either one or the other, and you can never have both where it's like, oh, why

Paul:

don't you just make a new sequel to it?

Paul:

But then you split the game.

Paul:

Mm-hmm.

Paul:

the, the game base.

Paul:

Now it's like, well, that's the answer.

Paul:

You make the one and then you keep iterating on it and making it better.

Paul:

And Mario is in such a way, Mario Card specifically is in such a way

Paul:

that you can just keep doing that.

Paul:

And then everybody has the same game already.

Paul:

Yeah.

Alehandro:

And people never stop buying it.

Alehandro:

The game just kept win for, yeah.

Alehandro:

Yeah.

Alehandro:

Mario Cardi just kept selling.

Alehandro:

It's insane how much Mario Card, uh, Mario Cardi

Sebastion:

sells.

Sebastion:

, I'm gonna be real with you.

Sebastion:

Like I, you know, like to praise Nintendo for a second, I completely love that

Sebastion:

model of, of the way they're doing things.

Sebastion:

Cuz Destiny does the exact same thing.

Sebastion:

They just basically put out, you know, destiny too withstanding,

Sebastion:

but like, they just keep building off of destiny too, and mm-hmm.

Sebastion:

this is something I would love to see in the sports franchise, like the sports

Sebastion:

game to where like, instead of you doing a yearly iteration, just throw

Sebastion:

us a couple of like updates or maybe we can buy a $20 like refresh every

Alehandro:

year.

Alehandro:

You know, especially, especially as you mentioned, especially right now,

Alehandro:

the sports games are the worst they've ever been because they can no longer

Alehandro:

keep up with the yearly, uh, with a yearly development, installments

Alehandro:

without like the game suffering.

Alehandro:

So they would benefit a lot.

Alehandro:

It's just unfortunately that a lot of people are just so used to the idea

Alehandro:

of like, that's your big purchase of the year, year in and year out.

Alehandro:

So they're kind of tied to that.

Alehandro:

But I feel those could be the ones that.

Alehandro:

They could do like, just, just keep updating it.

Alehandro:

It's like, and keep making it like, that way you keep

Alehandro:

iterating in that same version.

Alehandro:

Making it even better, like the, the, the changes are like more subtle.

Alehandro:

Instead of having to make like a full new game where you have to like be

Alehandro:

taking features in and out like they do.

Alehandro:

So yeah, I

Sebastion:

would, you know, I would, I almost stagger my teams to where

Sebastion:

like one team is the update team to where like you're just working on

Sebastion:

different scans, you're working on different updates throughout the year.

Sebastion:

And then like while the update team's going, I'd also have a development

Sebastion:

cycle to where like that development team can like, so like you do a game

Sebastion:

every three years, that development team can really push the, push the software

Sebastion:

forward and push like innovation forward for those three years of development.

Sebastion:

And then boom, when that new game comes out, it, it comes

Sebastion:

out with like all guns blazing.

Sebastion:

It has features that we haven't seen before.

Sebastion:

Maybe it takes like a street mode from like the Old Street games and such

Sebastion:

like that and actually like Hass, a whole game within a game sort of thing?

Alehandro:

No, just street games.

Alehandro:

N b a street, fifa.

Sebastion:

Exactly, exactly.

Sebastion:

It was so good.

Alehandro:

Exactly.

Alehandro:

What are they like?

Alehandro:

Especially for me, I hate Paul knows this.

Alehandro:

I hate sports games, specifically fifa.

Alehandro:

I hate them.

Alehandro:

But like with all the passion of my being and the street games were the ones

Alehandro:

that I was like, this are actually fun.

Alehandro:

They're not

Sebastion:

pretentious.

Sebastion:

So, you know, I was really surprised, um, that we didn't get a Mario Sports

Sebastion:

game here, cuz I thought we were gonna get like the baseball one.

Alehandro:

Yeah.

Alehandro:

Considering how the last two years of sports games have been

Alehandro:

with, uh, golf and strikers.

Alehandro:

I'm glad it did.

Alehandro:

It's

Paul:

a shame.

Paul:

Strikers honestly

Alehandro:

was that, that one bummed me out hearing that.

Alehandro:

It was so bare bones.

Alehandro:

I was like, damn you.

Alehandro:

It was like that was the one that I wanted.

Alehandro:

Yeah.

Alehandro:

It's even

Sebastion:

volleyball.

Sebastion:

Yeah.

Sebastion:

I mean not volleyball, but tennis.

Sebastion:

Tennis, exactly.

Alehandro:

It was like tennis.

Alehandro:

And that was

Paul:

even years before strikers and I don't think we've gotten any baseball.

Alehandro:

Baseball would be the next one if they ever Yeah.

Sebastion:

Yeah.

Sebastion:

That's why I was thinking, I was just like, we're just

Sebastion:

missing baseball at that point.

Sebastion:

Didn't see that.

Sebastion:

And, but I was really shocked that we're not gonna get that.

Sebastion:

But, you know, I wouldn't be surprised if the, the Mario Sports like

Sebastion:

team is working on baseball next.

Sebastion:

Probably.

Alehandro:

I just hope that they release full.

Alehandro:

It's like, I, I feel like, uh, the intent, like the way they

Alehandro:

Nintendo sold those games.

Alehandro:

Shameful, like absolutely shameful that, uh, that then eventually

Alehandro:

they got into where they were.

Alehandro:

But at that point it's like the side has, has already passed.

Alehandro:

So I would say that would conclude our like, talk with Nintendo,

Alehandro:

this Nintendo centric podcast.

Alehandro:

Uh, Paul, uh, read as a release.

Alehandro:

The game releases for the week of February.

Alehandro:

Talk to 18 20 23.

Alehandro:

All

Paul:

right, let's hear this Blan.

Paul:

Uh, first one on here.

Paul:

Going from Stop it.

Paul:

of coming for Switch and PC on February 14th.

Paul:

Journey to the Savage Planet on PlayStation five.

Paul:

Xbox series X and S Place, uh, on February 14th, soles of Kronos on PlayStation

Paul:

five, switch and PC on February 14th.

Paul:

That

Sebastion:

sounds like a cool

Paul:

name.

Paul:

Reloaded on iOS and Android on February 14th.

Paul:

Wanted dead on PlayStation five.

Paul:

Xbox series X and S PlayStation four, Xbox One PC on February 14th.

Paul:

A lot of Valentine's Day.

Paul:

Now narrow the new, a new era on PC on February 15th, returnal PC version on

Paul:

February 15th, shadow Warrior three on PlayStation five, Xbox Series X and S.

Paul:

February 16th, obviously NextGen version of a existing game.

Paul:

Yeah,

Alehandro:

PS4 version came out last year.

Alehandro:

Yes.

Alehandro:

So yes,

Paul:

theat Rhythm, final Bar line on PlayStation four

Paul:

and Switch on February 16th.

Paul:

Gigantic sous Dino Cart on PlayStation five, Xbox series X N S, PlayStation four,

Paul:

Xbox One, switch, and PC on February 17th.

Paul:

Tales of Syon.

Paul:

Remastered on PlayStation four, Xbox One, and Switch on February 17th.

Paul:

And the settlers, new Allies on PC February 17th.

Paul:

Wild Hearts.

Paul:

Rounding it out on PlayStation five, Xbox Series X and S and PC on

Alehandro:

February 17th.

Alehandro:

From all of those, I'm interested to see how Wild Hearts does because as

Alehandro:

the Monster Hunter competitor, yeah,

Paul:

I hope it does well.

Paul:

Just to give them

Alehandro:

some competition.

Alehandro:

Yeah, yeah.

Alehandro:

But Daniel's like.

Alehandro:

I hope that because I, I scheduled you for next week, uh, Sebastian,

Alehandro:

because next week is like, because I, all I wanna play is Howard's legacy.

Alehandro:

So already

Sebastion:

I'm gonna be on it.

Sebastion:

I'm gonna be on it.

Sebastion:

Let's

Alehandro:

go.

Alehandro:

Yeah, because you're getting it all right.

Alehandro:

On Friday, Paul and I, uh, like plopped up the deluxe editions.

Alehandro:

Uh,

Paul:

I've been, uh, I've been playing it for the last couple of days.

Paul:

Yeah, I gotta say it's, it's pretty tight,

Alehandro:

honestly.

Alehandro:

Yeah.

Alehandro:

We, we held, yeah, we held up on saying our thoughts because we wanna like,

Alehandro:

share the, whenever you joined in.

Alehandro:

Okay.

Alehandro:

Yeah, we're playing it.

Alehandro:

Uh, I wasn't expected to have you here this week, Sebastian, so I'm pleasantly

Alehandro:

surprised that we're able to get you in.

Alehandro:

So, but yeah, next week all about Hogwarts.

Sebastion:

Oh yeah, for sure.

Sebastion:

I'm excited.

Sebastion:

Yeah.

Paul:

So that means you gotta put down Prime Alejandro, you gotta go play it.

Alehandro:

Yeah.

Alehandro:

I have to finish High-Fi rush first.

Alehandro:

So how far are you

Sebastion:

into the game?

Sebastion:

Chapter nine.

Sebastion:

Okay, so you're, you're pretty much there.

Sebastion:

Yeah.

Sebastion:

Yeah,

Alehandro:

he's pretty much chapter nine out of 12.

Alehandro:

And then, uh, I'm gonna, for the sake of the show, I'm gonna like

Alehandro:

focus on Howards for next week.

Sebastion:

Uh, let me ask you like, uh, like say we were doing a game

Sebastion:

of your power rankings right now.

Sebastion:

Mm-hmm.

Sebastion:

to where like you were like ranking the games as it came out.

Sebastion:

Is this as how far rush on your power rankings, number one so far?

Sebastion:

No, it's

Paul:

not on one.

Paul:

Yeah, I

Alehandro:

think it's probably two right now.

Paul:

For me it's dead, uh, dead space remake.

Paul:

Then I might honestly be Hogwarts legacy and then High-Fi rush and

Alehandro:

then for spoken.

Alehandro:

So that's the thing.

Alehandro:

I played a little bit of hog, I, I played a little bit of Hogwarts legacy.

Alehandro:

I think that's number one right now.

Alehandro:

Uh, What I play because at Paul Devar, that space remake, I left it.

Alehandro:

Uh, yeah, I played that space before.

Alehandro:

It's like, I know, it's great.

Alehandro:

I know it's gonna be there.

Alehandro:

I finish the first game.

Paul:

Exactly.

Paul:

So I wanted

Alehandro:

to see it.

Alehandro:

Yeah.

Alehandro:

I'm for spoken right now.

Alehandro:

It's Stanley Klin the list just for by default . It is.

Alehandro:

It is by default.

Alehandro:

Default.

Alehandro:

Just by default.

Alehandro:

Like a number four right now that's gonna bit dump dumped out, like when

Alehandro:

all the other games eventually come in.

Paul:

But, uh, and I need to say it too because I was really

Paul:

hoping it would be a lot.

Paul:

Yeah.

Alehandro:

I will say High-fi rush before today was number one.

Alehandro:

Today was when I dropped to number two for me . So, and we talked about

Alehandro:

it earlier in the show with Paul.

Alehandro:

I guess I, what are you feeling so far?

Alehandro:

Yeah.

Alehandro:

What are you feeling?

Alehandro:

Sebastian?

Sebastion:

Um, I have, um, you know, like I haven't played the Dead Space remakes

Sebastion:

and I have not played for spoken, so I can like, whatever you're feeling though.

Paul:

What have you played though?

Alehandro:

Yeah.

Alehandro:

Okay.

Alehandro:

From what you played?

Alehandro:

Yeah.

Alehandro:

From what you've played of 2023 so far.

Sebastion:

Okay.

Sebastion:

So I will, um, I will say so far High Five Rush is probably in my first play spot.

Sebastion:

I just smile every time I play that game.

Sebastion:

It's, it's a breath of fresh air.

Sebastion:

I don't think there's, and it's one of those things to where it has it's

Sebastion:

amalgamation of like, all the things I really like about games so far.

Sebastion:

And it kind of nails a lot of those aspects.

Sebastion:

Um, and I can't re, I can't come up with a comp to say, Hey,

Sebastion:

this game is exactly like this.

Sebastion:

You know, like I, I, it's um, it's like so mish mashy of a lot of different

Sebastion:

things, but I think it does everything.

Sebastion:

It wants to really,

Alehandro:

well, yeah, the style alone is like, what makes

Alehandro:

me want to make it number one.

Alehandro:

Uh, as I was telling Polar earlier in this episode, before you came

Alehandro:

in, uh, This may be just my me pro, like, I'm like a me problem.

Alehandro:

And like I, I'm a big fan of combat games in the style of demo may cry.

Alehandro:

This is definitely in that style.

Alehandro:

I love, I love how satisfying chaining ch chaining the combos

Alehandro:

are, especially when you unlock the, unlock the, uh, the support characters

Alehandro:

you put in the right trigger.

Alehandro:

I don't know.

Alehandro:

How many have you unlocked from those?

Alehandro:

Uh, I have three unlocked.

Sebastion:

Um, you're talking about I've, I've rolled credits on

Alehandro:

half hour rush.

Alehandro:

Ah, you already finished?

Alehandro:

Okay.

Alehandro:

I'm, so, I'm in chapter.

Alehandro:

I'm in that boss fight with that for your dress like shark from the shark.

Alehandro:

That's uh, that's for that the reminder of the Katy Perry like, uh mm-hmm.

Alehandro:

super, super Bowl.

Alehandro:

I need to show you the experiential because I'm love shark.

Alehandro:

The last shark, your dress is love shark and you fight and

Alehandro:

you fight this like singer.

Alehandro:

Uh, and that's what I was fighting.

Alehandro:

That was like getting so frustrated.

Alehandro:

Like share, share him.

Alehandro:

Paul, go to our chat and share him the, the screenshot.

Sebastion:

I, you know, the cool thing about the, like, one of the

Sebastion:

things I really like about, um, about, um, high Five Rush is like,

Sebastion:

it feels like all the, everything was a music themed, like mm-hmm.

Sebastion:

, because like, Shai 8 0 8, those are Kanye West themes.

Sebastion:

Like those are ka mm-hmm.

Sebastion:

West, like, um, like Easter eggs.

Sebastion:

And then you have like, so many things in the game to where like

Sebastion:

everybody's name is like, almost like a song, a name of a song.

Sebastion:

And

Alehandro:

I like that.

Alehandro:

Like, everything in the, in the music theme is like so great to me.

Alehandro:

It's more like, I feel like this is maybe like unfair to the game.

Alehandro:

It's like based on like the style and the energy that it has.

Alehandro:

I wish this gameplay was more than just like going from room to room and clearing

Alehandro:

enemies and some small platforming and uh, uh, tiny bit of like parcel,

Alehandro:

uh, not po like environmental puzzle solving that like you mix the three char.

Alehandro:

I have three.

Alehandro:

Do you get a fourth character by any chance?

Alehandro:

Because you, I have three Peppermint, the big guy on the chick with the stuff.

Alehandro:

One more,

Sebastion:

right?

Sebastion:

Yeah, there's one more.

Sebastion:

There's

Alehandro:

one more.

Alehandro:

Okay.

Alehandro:

Mm-hmm.

Alehandro:

. So, so yeah, I like that.

Alehandro:

But if you know what this game looks so much like that's a radio, then it made me

Alehandro:

want like, I wish like the gameplay would be broken up into like more quicker pace.

Alehandro:

Like stuff where you're like jumping around more that's not just a cousin,

Alehandro:

because that's also in the cut scene.

Alehandro:

Because then, uh, when I'm just playing a game that's just like the comedy, it

Alehandro:

makes me like realize do, am I a big, am I really a big fan of like this a kind

Alehandro:

of action based game, or I like it when.

Alehandro:

It has both the tight comedy, it can bury the gameplay a little bit more.

Alehandro:

And so far, like, because what I was telling Paul, I feel like I, unless you

Alehandro:

tell me otherwise, where I'm currently are in the game, uh, Sebastian, I

Alehandro:

feel, at least gameplay wise, I've seen everything I've seen, like what this

Alehandro:

game is in a way that, to me, everything like that, what props it up is its style.

Sebastion:

So yeah.

Sebastion:

I mean, you're, you're not wrong there.

Sebastion:

I mean, like, once you do get like that fourth installment, so to speak like

Sebastion:

that, it does, it adds just another layer to like the gameplay and another layer

Sebastion:

to like, um, uh, of like, I wouldn't say traversal, but like another layer of like

Sebastion:

level design to where like it'll give you another thing to explore through that.

Sebastion:

Mm-hmm.

Sebastion:

. But like outside of that, you really don't have anything that it adds to that.

Sebastion:

So what you've seen so far is like, Almost the medium potatoes of the entire game.

Sebastion:

Yeah,

Alehandro:

and that's the thing, and I like it a lot, it's just that it's in

Alehandro:

a few moments, especially where I feel like maybe it doesn't happen to you.

Alehandro:

I feel like difficulties like spiking right now in a way that

Alehandro:

it's annoying me a little bit.

Alehandro:

So that's like dampering.

Alehandro:

It dampening it a little bit, but it's still a really great game.

Alehandro:

I really like it.

Alehandro:

In fact, it's like I like it so much that even as hog were the thing that I saw,

Alehandro:

Hogwarts was like, damn, this is so good.

Alehandro:

And also hearing Paul like, because he played more than than I have,

Alehandro:

let's put in boats six to eight hours.

Alehandro:

Yeah, I put two.

Alehandro:

So, okay.

Alehandro:

So, so that's why I'm like, this is good, but I don't wanna let go.

Alehandro:

I don't wanna let go.

Alehandro:

High fire rush.

Alehandro:

And I feel like I it, that game deserves to be beaten by me.

Alehandro:

Like right now.

Alehandro:

It's like where we are right now instead of like waiting until later in the

Alehandro:

year where I'll probably forget it.

Alehandro:

If we get swamped with all the things that are supposed to come out this.

Alehandro:

So, but I really like, it's good.

Alehandro:

Yeah.

Alehandro:

That one's really good.

Alehandro:

Yeah.

Alehandro:

So, so yeah, high rush pretty great.

Alehandro:

It's just not before today, before I start recording, it's,

Alehandro:

it was definitely my number one.

Alehandro:

What

Sebastion:

I play my number two on my list right now is

Sebastion:

season a letter to the future.

Sebastion:

It is, yeah.

Sebastion:

I

Alehandro:

forgot that that came out also such a, the million

Alehandro:

things that came out in that week.

Alehandro:

Right.

Sebastion:

such a gorgeous game.

Sebastion:

What was that one so high up on your list?

Sebastion:

Um, I think it's just the, the narrative.

Sebastion:

Uh, there's a mil, like it speaks to me on a personal level because

Sebastion:

like, as a, you know, like you're playing as like a chocolate guy and

Sebastion:

I am, you know, like a chocolate guy.

Sebastion:

And we normally don't get to be protagonist in a games for one thing.

Sebastion:

And then like you add that, you add that like it's a smaller

Sebastion:

indie game that is beautiful.

Sebastion:

It has a really stylized art style.

Sebastion:

But like, the fact that like it, the storytelling there is like,

Sebastion:

it has like, it's not quite, um, what, um, what is that game?

Sebastion:

It's not quite on, um, A level of like some journey?

Sebastion:

Well, not journey.

Sebastion:

It's the, I'm trying to think.

Sebastion:

The, the life, um, I got it on the tip of my tongue life is, is strange.

Sebastion:

Oh, okay.

Sebastion:

Life is strange.

Sebastion:

It's like, it has storytelling elements from life is strange to where like they

Sebastion:

tell us j they tell a story that's very like right on key and on point, just

Sebastion:

like, life is strange, but like the way that the way they tell the story is more

Sebastion:

like streamlined and it's more like, get you to the point of everything like that.

Sebastion:

So I like that and I feel like, I don't feel like there's a narrative

Sebastion:

that does that, has told a story quite like this in a, in video games.

Sebastion:

And I feel like for everything that it, it wants to do, it does

Sebastion:

it on an exceptionally well level, especially for a game of this budget.

Sebastion:

So I'm like, when I'm looking at.

Sebastion:

When I'm looking at games, I often think to myself, I'm

Sebastion:

like, how big was your budget?

Sebastion:

How, what did you execute everything you set out to do?

Sebastion:

And you know, like, what are some of the things, did I find that I

Sebastion:

felt like I was missing something?

Sebastion:

Or like it was missing that secret sauce that to where they

Sebastion:

elevated up to higher echelon.

Sebastion:

Mm-hmm.

Sebastion:

and this game didn't feel like it was missing anything the same.

Sebastion:

Uh, it felt like it was nailing everything it set out to do and it felt like it

Sebastion:

was so stylized to where like, if you play this game at the end of the year,

Sebastion:

I don't think you'll like, and you're listing off your top Indies of the year.

Sebastion:

I don't think you'll forget to leave this off your list.

Sebastion:

Mm-hmm.

Alehandro:

Nice.

Alehandro:

Makes sense.

Alehandro:

Yeah.

Alehandro:

I don't think end of the year, but yeah, I think that will be, especially

Alehandro:

because it was, uh, that was featured in one of the state of place.

Alehandro:

I think it was the one that gave us a residue full remic pole

Alehandro:

that was, I remember that was there right before Final Fantasy.

Alehandro:

Yeah.

Alehandro:

Final fantasy?

Alehandro:

Uh, no, not revert.

Alehandro:

Uh, 16.

Alehandro:

Mm-hmm.

Alehandro:

. I feel this will be like a big, a big like PlayStation, extra like game like soon.

Alehandro:

Yeah.

Alehandro:

I feel like I get that Bob.

Alehandro:

Yeah.

Alehandro:

So maybe that's what I'm gonna, I'm gonna try it right now.

Alehandro:

There's so much.

Alehandro:

And also because I will be ready getting ready for two other reviews later this

Alehandro:

month that I have to savor right now.

Alehandro:

My time for like, being able to like play what I wanna.

Alehandro:

. So, and listen to February

Paul:

20.

Paul:

Do you have any others on your

Sebastion:

list?

Sebastion:

Um, you know, like some of 'em were, were, I was cleaning up some other

Sebastion:

ones from like late 2022 that I didn't get a chance to actually play.

Sebastion:

Like one is a game called Arcane Veil.

Sebastion:

Um, arcane Veil.

Sebastion:

Um, it's a game that came out in December of 2022.

Sebastion:

Fantastic.

Sebastion:

Smaller indie game.

Sebastion:

It is, um, uh, um, almost like a mixture between Sky Room, but

Sebastion:

like Sky Room and um, star Valley.

Sebastion:

And it has like some dark soul elements into it, but it's all in this like, indie,

Sebastion:

um, it's almost like that 2D art style.

Sebastion:

And it's, it's a game that I, it took me by surprise because like, it is difficult.

Sebastion:

Like I said, it has like a soul's kind of vibe and when you die, you drop all

Sebastion:

your gear, but like you, yeah, you drop every single gear that you have, you

Sebastion:

keep the money that you earned, but all the gear you have, you have to go

Sebastion:

back to that spot and pick it back up.

Sebastion:

Like pick up every single gear, whether it be armor, whether it be like swords.

Sebastion:

Yeah.

Sebastion:

All that sort of things.

Sebastion:

But I, I mentioned Sky Room.

Sebastion:

The, it's a game like Sky Room to where like it's a action packed,

Sebastion:

open world RPG where everybody gives you a quest and everybody to

Sebastion:

a, and basically ask you a favor.

Sebastion:

But like, you can basically tell, you can basically do anything you want in this

Sebastion:

like 2d, in this 2D dimensional game.

Sebastion:

And I don't really see that in 2D games a lot to where you have that scru

Sebastion:

esque effect to where like you playing in an open world where you're playing

Sebastion:

in a game to where like you can be a villain, you can be a hero, you can

Sebastion:

be anything you kind of want to be.

Sebastion:

And yeah, so it's a mid evil fantasy RPG that kind of has

Sebastion:

just taken me by surprise.

Sebastion:

And ultimately I don't think the game's perfect, but I do think this is

Sebastion:

like a strong eight outta 10 or nine outta 10, depending on who you talk.

Sebastion:

so sick.

Sebastion:

Yeah, it is.

Sebastion:

It's a game that I think like if more people played it, abo would've probably

Sebastion:

gotten into the at least discussion for Indie Game of the year last year.

Sebastion:

All

Paul:

right, man.

Paul:

Now I want to go look things up.

Paul:

. , Sebastion: man.

Paul:

Just hit your boy up, man.

Paul:

I have indies for days as far

Alehandro:

as that.

Alehandro:

No, that's what I love about having you and Paul because,

Alehandro:

uh, I mean, uh, Sebastian.

Alehandro:

Sebastian, I got, he doesn't want me in . No, dude.

Alehandro:

Because you bring that perspective that me and Paul, I, Paul and I

Alehandro:

lean more into the big games unless I could and, and Indy game really.

Alehandro:

Uh, stands out.

Alehandro:

It really, really stands out.

Alehandro:

And I think you are like our gateway to like hear more of, like, hear

Alehandro:

more of those like without you, like what happened is this would've been

Alehandro:

in my, like, in my radar mm-hmm.

Alehandro:

and now that's like in, in, in March.

Sebastion:

So yeah.

Sebastion:

So I, yeah, I cover quite a bit of the indies, but yeah, it's also that

Sebastion:

thing to where like, I am looking at like, what is going to be my time

Sebastion:

filler in between those big games.

Sebastion:

Mm.

Sebastion:

Because like yourself, like I play those, but like some of those, like,

Sebastion:

you know, I haven't played dead space, but I know I can both do dead

Sebastion:

space in like two or three sittings if I tried, you know, like mm-hmm.

Sebastion:

, that's a two week kind of game.

Sebastion:

So what do I play in for the, the three to five weeks where

Sebastion:

there's nothing there, you know?

Alehandro:

Mm-hmm.

Alehandro:

. Yeah.

Alehandro:

Especially the last year would've been big for, it was specifically big for that.

Alehandro:

Mm-hmm.

Alehandro:

, Sebastion: sorry, what

Alehandro:

Uh, I'm sorry to interrupt.

Alehandro:

No, no, no.

Alehandro:

Sorry.

Alehandro:

No,

Alehandro:

because we're gonna like, uh, segue way out now, . It's,

Alehandro:

uh, yeah, Paul and I, we've been like recording for a while.

Alehandro:

. Paul: About, uh, three hours.

Alehandro:

Yeah.

Alehandro:

Three hours.

Alehandro:

Oh my goodness.

Alehandro:

Yeah.

Alehandro:

Cause yeah, we started recording the podcast and then we paused to react

Alehandro:

and, and then continue the episodes.

Paul:

So, so, uh, I gotta go make dinner.

Paul:

Yeah.

Paul:

. Alehandro: So, Sebastian, when

Sebastion:

can people find you?

Sebastion:

Man, you already know.

Sebastion:

You can find me at the Single Player Experience podcast.

Sebastion:

That's, uh, the perfect podcast for single player gamers to find out about

Sebastion:

good single player games to play.

Sebastion:

We've, um, had some really cool episodes on this week, including the

Sebastion:

episode where yours truly the mm-hmm.

Sebastion:

, one of the hosts of this podcast joined us and, and talked about some really

Sebastion:

cool things that were happening, and we

Alehandro:

reacted to the direct, to the developer direct the same

Sebastion:

day.

Sebastion:

Remember?

Sebastion:

Yep, yep.

Sebastion:

The Xbox Developer Direct.

Sebastion:

Thank you for being on the show for that.

Sebastion:

And then we also, you know, like I also had a, you know,

Sebastion:

a couple of different things.

Sebastion:

We had, um, Dustin Brady, the author of, um, uh, the author of Trapped in a Video

Sebastion:

Game and escaped from the video game.

Sebastion:

He's a best bestselling author on the show.

Sebastion:

He came, uh, came on the show to talk about like some of

Sebastion:

his, um, video game backlogs.

Sebastion:

How like video games inspired him to create, um, his own, uh, own almost.

Sebastion:

Book series very akin to, um, captain Underpants and different things like that.

Sebastion:

So had him on the show recently.

Sebastion:

We've, um, had the senior animator for PlayStation on the show recently.

Sebastion:

You, you, yeah.

Alehandro:

You teased, uh, in your appearance back in January

Alehandro:

that you were gonna have, so that happened already, right?

Sebastion:

Yeah.

Sebastion:

Yeah.

Sebastion:

So the episode should be coming out really soon.

Sebastion:

Um, be on the lookout for that.

Sebastion:

We, we've, we are doing an expose into a e w fight forever, the upcoming

Sebastion:

wrestling video game that's coming out.

Sebastion:

We also have, um, the top horror games that you should be playing right now.

Sebastion:

So I'm like, if you're in the mood for single player gamers, we got

Sebastion:

you covered in any state or genre.

Sebastion:

So check us out at the Single Player Experience podcast.

Sebastion:

You could find it on all your favorite podcast platforms.

Sebastion:

Yeah.

Alehandro:

And Paul, where can people find.

Paul:

As always, y'all can find me at Dork of Art on Twitter is where I well

Paul:

used to post, uh, videos of me breaking things, but it sounds like I might

Paul:

not be able to do that for very long.

Paul:

Thanks.

Paul:

Uh, thanks Musk . That happens.

Paul:

Uh, I post art there pretty regularly or just retweet funny things.

Paul:

Alejandra, we're gonna find you.

Paul:

They can

Alehandro:

find me at Aand cord, sego beyond tweet Twitter at a Beyond hive,

Alehandro:

Alejandro Sego 93 on Instagram, and my written content whenever I write

Alehandro:

stuff there@thecriticalcorner.com and my reviews over@seasongaming.com.

Alehandro:

My first spoken review is live, and sometime in the future you'll see a

Alehandro:

review of at Atomic Heart and Destiny.

Alehandro:

Two.

Alehandro:

Delightful by yours truly.

Alehandro:

So Sebastian, us Yeah, Sebastian, always a pleasure getting to get

Alehandro:

you in whenever we can get you in.

Alehandro:

And Paul, always a pleasure doing the show with you.

Alehandro:

We're off to play some games now, so everyone else, stay healthy, stay safe.

Alehandro:

And remember, press

Sebastion:

X to play button.

Sebastion:

Let's go.

Sebastion:

Yes, good night everybody.

Alehandro:

Step baby.

Sebastion:

so that's it for today's episode.

Sebastion:

I wanna give a special shout out to Alejandro and Paul for having me on

Sebastion:

the X Button Podcast and for letting me cross promote and publish this episode

Sebastion:

on the Single Player Experience Podcast.

Sebastion:

I also wanna let you know about the single player experience Discord server.

Sebastion:

It's the perfect place for single player gamers to talk about the good single

Sebastion:

player games they've been playing lately, and to get video game recommendations.

Sebastion:

Think of it kind of like a book club for single player gamers.

Sebastion:

The link to join will be in the description.

Sebastion:

Once you're in, feel free to share your video game backlog list.

Sebastion:

Talk about the good games you've been playing, or give your feedback

Sebastion:

on the show if you have a game that you think should be recommended or

Sebastion:

that you think I should talk about.

Sebastion:

Let me know in the single Player Experience Discord server.

Sebastion:

I'll see you there.

Sebastion:

Before we go, I just want to thank you so much for listening to today's episode.

Sebastion:

Stay safe, stay gamming, and I hope to catch you in the next one.

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