Artwork for podcast META Business
34. Pixar of Web3, Unity ironSource Merger, Orlando Metaverse, In-Metaverse Ads
Episode 3425th July 2022 • META Business • Holodeck Media
00:00:00 00:28:42

Share Episode

Shownotes

In this episode, we discuss Orlando striving to be the center of the metaverse, Unity merging with ironSource, Unity's CEO going off on game developers, 44% of people saying they would accept advertisements in exchange for free metaverse services, Cauldron wanting to be the "Pixar of Web3," and so much more!

Episode 34 Keywords: Orlando, metaverse, Unity, mergers, ironSource, game developers, advertisements, free metaverse services, Cauldron, "Pixar of Web3"

Transcripts

Unknown:

Welcome to the metaphysics podcast. The

Unknown:

Metaverse and web three are bringing about the biggest

Unknown:

revolution since the internet itself. With your hosts Paul the

Unknown:

prophet Dawalibi And Jeff the juice Cohen. We will be bringing

Unknown:

you the latest Metaverse, business news and insight into

Unknown:

what it all means. The meta business podcast starts now.

Unknown:

From the boardroom to the metaverse. This is the meta

Unknown:

business podcast. I am Paul the profit that will lead me. I'm

Unknown:

joined today by my friend and co host, Jeff the juice Cohen. For

Unknown:

those of you who are new here, welcome to the official podcast

Unknown:

of the metaverse. What we do is we cover the most pressing,

Unknown:

Metaverse, stories and news of the week. When we look at all of

Unknown:

it through a business and C suite lens, we dissect, we

Unknown:

analyze the business implications of everything

Unknown:

happening in this amazing industry. For our regular

Unknown:

listeners. Thank you guys for tuning in every week. Thank you

Unknown:

for all the love the five star ratings and reviews I promise I

Unknown:

read every single one of them. We're so humbled. Whenever you

Unknown:

guys leave a five star rating rate, leave a review. It helps

Unknown:

others to find the podcast but the best thing you can do is

Unknown:

share the podcast with your friends with your colleagues

Unknown:

with anyone you know who's interested in Metaverse, web

Unknown:

three, crypto gaming, all of these things intersecting. Share

Unknown:

it with someone you know, it really helps the podcast to

Unknown:

grow. Jeff, how you doing this week? I'm good. Busy week, I

Unknown:

just just we both actually just moved into new places. Because

Unknown:

we both moved to temporary places. And now we both sort of

Unknown:

moved to actual places. So we're kind of following the same

Unknown:

schedule. I've just done complete opposite sides of the

Unknown:

Earth, I guess. Yeah. And so if an episode or two is off by this

Unknown:

usual release states, it's apologies. It's

Unknown:

it's very temporary. That will, we will get back on track as we

Unknown:

always have been since beginning. By the way, this is

Unknown:

like we're 30 Plus episodes in the steps of 34. And I'm amazed

Unknown:

I truly mean it in the intro. Like, I'm so amazed that the

Unknown:

feedback we get on the podcast the reviews that people leave,

Unknown:

it's been it's been very, very humbling. When people say how

Unknown:

much they liked the show. We got a lot of news to cover this

Unknown:

week. Jeff, we got some good news. And I think there's like a

Unknown:

theme to the news this week.

Unknown:

Which is interesting, right? A lot of news stories all around

Unknown:

one. One particular topic, obviously other than just

Unknown:

Metaverse, but let's start with something a bit lighter as we

Unknown:

normally do. And this is Orlando, the city of Orlando,

Unknown:

Florida in the news, and the headline here. I'll bring this

Unknown:

up. The headline here is Orlando will test if a physical city can

Unknown:

be the center of the metaverse. So what they're saying is

Unknown:

Orlando wants to be the center of the metaverse they've teamed

Unknown:

up the city has teamed up with Unity, the game engine maker to

Unknown:

create a digital twin of the city so they want to recreate

Unknown:

essentially a virtual Orlando in the metaverse and, and what

Unknown:

they're saying is Orlando is very familiar with this, or at

Unknown:

least has experienced with this because they say as the home of

Unknown:

Disney World. Orlando is familiar quote with the notion

Unknown:

of turning dreams into reality. So they want to become better

Unknown:

known as the hub for the metaverse web three and the

Unknown:

related industries which they describe as AR VR AI, gaming and

Unknown:

simulation training.

Unknown:

So what do you think of Orlando like a city essentially,

Unknown:

throwing their hat in the metaverse ring and saying not

Unknown:

only do we want to be the center of this right, create jobs and

Unknown:

do all this stuff around it and bring industry here, but create

Unknown:

sort of the the virtual version of Orlando in the metaverse or

Unknown:

in a metaverse? Yeah. I mean, there's there's a lot to unpack

Unknown:

there. I do. I love when cities, you know, take the lead and have

Unknown:

initiatives like that, like I actually sat on a panel back at

Unknown:

the ESTP esports Trade Association conference we both

Unknown:

went to in Chicago last year, and I sat on a panel about

Unknown:

cities kind of getting into esports. And yeah, I think it's

Unknown:

great when cities take initiatives and try to bring

Unknown:

businesses in and bring industries in that they think

Unknown:

are forward facing and good for the community and good for their

Unknown:

citizens. So kudos on them for that. We've seen this done in a

Unknown:

lot of different areas, one that comes to mind, just right down

Unknown:

the road, I guess in Florida is Miami. I know, you know, they've

Unknown:

had a really big influx of crypto, the crypto community and

Unknown:

they've sort of like adopted, you know,

Unknown:

like their mayor has been very forward facing about kind of

Unknown:

trying to make them like the city for crypto. I think it's

Unknown:

it's, it's kind of work as far as I know, of your take on that.

Unknown:

But, you know, so they're following that that blueprint in

Unknown:

terms of creating a virtual city. I think it's like a

Unknown:

virtual version of Orlando. I think it's a super cool idea. I

Unknown:

mean, I don't know how exciting Orlando is as a city, but

Unknown:

it's a good idea in the sense of I can think of a lot of ways

Unknown:

that that's cool. You know, obviously cheap

Unknown:

DEA has had a lot of success creating kind of like mini

Unknown:

virtual versions of cities and people running around and being

Unknown:

immersed in it and kind of seeing the places that they go,

Unknown:

and then being able to do cool things that, you know, maybe

Unknown:

without consequences, but then city think there's a cool angle

Unknown:

to that. There's also different, you know, things that could be

Unknown:

interesting, you know, in terms of like, that could help

Unknown:

driverless technology, you know, their various, like more real

Unknown:

world things rather than games, of city city planning, just

Unknown:

throwing out a few things. So I think the idea of creating a

Unknown:

virtual version of Orlando is probably pretty cool. But the

Unknown:

bigger question I have from all this is like, it's great to say

Unknown:

all these things, and have a conference at a press release

Unknown:

that announcement, but like, what does this actually mean, in

Unknown:

a short of creating, like Google Maps version of, of Orlando,

Unknown:

within within Unity? Like what's next, like? And maybe the

Unknown:

article dives into it a little bit more, but like, are they

Unknown:

going to be giving grants like, will they be? Like, how would

Unknown:

they actually foster this this team?

Unknown:

Yeah, it's not, I mean, it's not laid out in detail in the

Unknown:

article.

Unknown:

That for me, this article was like, it was like a bit of a

Unknown:

roller coaster, ironically, you know, talking about Disney

Unknown:

World, there was a lot of ups and downs. And, you know, it's

Unknown:

like city backing, a big futuristic play, big thumbs up,

Unknown:

right? Because that's going to lead to job creation and lead to

Unknown:

companies moving there. The same way. You know, Miami, I think,

Unknown:

had a lot of has had and continues or Miami and Palm

Unknown:

Beach has had a lot of success, attracting crypto and finance

Unknown:

and like a whole bunch of industries that are now moving

Unknown:

out there.

Unknown:

You know, this is great for Orlando to be getting ahead of

Unknown:

this and saying we want to be a part of this. And I'm assuming

Unknown:

there are dollars there have to there has to your point. It

Unknown:

can't just be taught there has to be dollars behind it. There

Unknown:

has to be something to pull talent like human capital and

Unknown:

capital capital into the city. Right. That to me is exciting.

Unknown:

Then, like I keep reading the article, so I'm on this high of

Unknown:

great city like getting behind this creating lots of jobs

Unknown:

wanting to attract industry. And then it's like, okay, but then

Unknown:

the creation of Orlando in the metaverse like, you lost me

Unknown:

there, right? Like, who cares? Yeah, Disneyland is cool. And

Unknown:

you know, I've been to Orlando hundreds of times, like other

Unknown:

than Disney World. There's like a really cool Mexican restaurant

Unknown:

that I liked that serves great tacos and fajitas. But like,

Unknown:

why would you care to do anything in the Orlando

Unknown:

Metaverse version of the metaverse version of Orlando

Unknown:

other than go to the theme parks right, which is all really

Unknown:

people in the real world go to Orlando for

Unknown:

for the most part, like

Unknown:

it just I am going to continue to rail against one to one

Unknown:

recreations of anything real world in the metaverse. I just

Unknown:

think you've missed the point, if that's what you're doing. And

Unknown:

so I was on this high, and then I lost all faith in the people

Unknown:

who are doing this, that they understand really the

Unknown:

opportunity here. Because the first thing they're doing is

Unknown:

something I think that's completely misguided, right

Unknown:

doesn't make any sense at all, other than for a press release.

Unknown:

And then and then the sort of got back up on the high because

Unknown:

the article mentions McKinsey saying, Hey, this is going to be

Unknown:

a $5 trillion industry by 2030. I'm like finally we're using

Unknown:

letter T, because I think everyone has massively

Unknown:

underestimated how big this is going to be. But then it

Unknown:

mentions that McKinsey thinks the games piece is going to be

Unknown:

smaller than enterprise markets and ecommerce in the metaverse

Unknown:

and I'm like, Well, you're wrong. They're right fun is

Unknown:

going to be driving all of this.

Unknown:

And so like it was a tale of two cities with this article for me,

Unknown:

it was like, they love that they're doing something but

Unknown:

clearly they don't get to actually what it is because

Unknown:

otherwise they wouldn't be doing the something they said they

Unknown:

they're doing.

Unknown:

But I guess somethings better than nothing, right? Because at

Unknown:

least it got us talking about Orlando in the context of the

Unknown:

metaverse. It's also interesting that Disney, you know, given

Unknown:

we've talked so much about Disney and their Metaverse guy

Unknown:

like I would have been intrigued if they had been more involved.

Unknown:

You're true, just as this announcement and part of the

Unknown:

strategy.

Unknown:

It's a bit

Unknown:

and maybe that says more about Disney's relationship with

Unknown:

Florida government or something that you know, or maybe they

Unknown:

just don't have a great metaphor strategy yet, but it's

Unknown:

surprising that they weren't more twined into the story.

Unknown:

Yeah, it's good point. I mean, you mentioned the Unity

Unknown:

mentioned as one of the partners right not Disney of Orlando here

Unknown:

and I think it's interesting because unity also there was

Unknown:

another story this week from unity.

Unknown:

Talking about the

Unknown:

their merger with a company called the iron source. So

Unknown:

iron source went public a year ago through a SPAC at an $11

Unknown:

billion valuation. Now it's being valued at 5 billion in the

Unknown:

merger. Unity has had their share price fall by over 70% in

Unknown:

2022, and their market cap is under 12 billion. So not a

Unknown:

merger of equals, but you know, 12 billion and 5 billion, pretty

Unknown:

close in size. Now, for those who don't know, unity is the

Unknown:

game engine that is powering a lot of what people are calling

Unknown:

Metaverse experiences today. Iron source is in fact, I mean,

Unknown:

I don't know how you would describe them, Jeff, but an ad

Unknown:

network, right? They really helped a different thing. Yeah,

Unknown:

it's all ad tech. I mean, they have an ad network. And then

Unknown:

they do like ad mediation, as well as, like user acquisition.

Unknown:

So it's all about monetize monetizing games and acquiring

Unknown:

users.

Unknown:

Yeah, there was a couple of things that stood out for me in

Unknown:

this article one, I noticed the merchants valuing iron source at

Unknown:

a pretty significant premium. Right there, their market cap is

Unknown:

half of what the company is being valued in the merger.

Unknown:

And, and the other the other comment, our The question I have

Unknown:

for you is so what do you think of just in general, the price is

Unknown:

being paid here, the value the valuations being put here? And

Unknown:

to you know, is this does this imply, like is unity trying to

Unknown:

solve the monetization piece of the puzzle? Here is the future

Unknown:

of Metaverse, monetization all you know, in Metaverse, ads?

Unknown:

Like what can we draw any conclusions from the merger?

Unknown:

Because the big deal?

Unknown:

Yeah, we'll have to take those one by one because I forgot some

Unknown:

of them. But they're all really good questions. I mean, the

Unknown:

interesting thing to me, we always talk about unity as as

Unknown:

the engine, the game engine, it's sort of like the rails

Unknown:

behind the metaverse, if you will, whereas this deal was very

Unknown:

grounded in reality, right? Like, if you think look at what

Unknown:

they're buying, I mean, it's really an advertising network,

Unknown:

and a b2b software solution for for mobile GameCom. What

Unknown:

ironsource does is it helps mobile game companies, you know,

Unknown:

generate ad revenue and do user acquisition. So the best comp

Unknown:

would be app love it. So very, like web to ground data

Unknown:

acquisition. And I think a pretty good deal even though the

Unknown:

the market did react fairly negative to it, I think then

Unknown:

that's really driven a little bit by investor sentiment

Unknown:

towards towards just unities valuation. And just to get into

Unknown:

the weeds a little bit on that, right now, unity is valued more

Unknown:

as like a SaaS company, their comps will be kind of like Adobe

Unknown:

or Salesforce, whereas you know, now with this acquisition, more

Unknown:

of their revenue will be driven by ad tech, and advertising

Unknown:

versus like software and subscription. So just

Unknown:

inherently, you know, your multiple will come down, you

Unknown:

have that revenue mix shift. But I think strategically, you know,

Unknown:

it's a very smart deal. They're trying to bring kind of combine

Unknown:

creation and monetization, and bring those two parts of the

Unknown:

cycle, you know, more more married. And really what they're

Unknown:

trying to do is allow creators to get faster validation of

Unknown:

their games and ad monetization earlier on. So you they know

Unknown:

earlier in the creation process, whether a game is going to be

Unknown:

successful or not. And I don't know if you caught some of the

Unknown:

flack that the genre Telo got the CEO of iron, or sorry, unity

Unknown:

for some of the comments he made, but I figure, there

Unknown:

probably will be ones that you're interested in.

Unknown:

I put a link in the private chat here. He made a comment

Unknown:

basically saying, you know, any developer that's not not

Unknown:

thinking about monetization early in development is an

Unknown:

effing idiot, which is a little bit off the cuff. And, yeah.

Unknown:

I mean,

Unknown:

he's wrong. First of all, because I think game developers

Unknown:

first and foremost need to be thinking about making a fun

Unknown:

game. And I think thinking about monad. Like, there's no nuance

Unknown:

in his comments, right. So it's impossible to know what his

Unknown:

actual point was. But like, if the point was you have to think

Unknown:

about monetization before anything else. That's wrong. If

Unknown:

the point was, if you're not thinking about monetization at

Unknown:

all, then you're making a mistake. That's sort of Right,

Unknown:

right? Like he's correct there. What's interesting about all of

Unknown:

this whole unity iron source thing for me is almost all the

Unknown:

conversation around Metaverse publicly is that crypto web

Unknown:

three tokens, NF T's all this stuff. This is the monetization

Unknown:

engine of the metaverse, right? And unity, arguably one of the

Unknown:

underlying platforms that will potentially power the metaverse

Unknown:

future meta versus, you know, small land

Unknown:

excetera

Unknown:

has made a very TierPoint web to Dotto kind of by here. But they

Unknown:

could have gone and bought some company doing token NFT stuff

Unknown:

and like integrated that into unity so that game developers

Unknown:

can monetize their games through tokens and NF T's and all this

Unknown:

kind of stuff. And they instead they just bought like a an in

Unknown:

game ad network with very, sort of last gen kind of technology.

Unknown:

I don't know what that says about their belief in kind of,

Unknown:

you know what most people are talking about in terms of

Unknown:

Metaverse and web three monetization?

Unknown:

It's a great point. Or maybe what it says about the markets I

Unknown:

thought market hype cycle for Metaverse, because maybe I

Unknown:

clearly believe that they still believe in it, but maybe when

Unknown:

their share price has fallen as much as it has, they now think,

Unknown:

Okay, our investors need to see us having a business model that

Unknown:

kind of spans both generations, or both worlds, if you will.

Unknown:

Yeah. But I personally believe today that the far more

Unknown:

effective way of monetizing anything. Metaverse is in game

Unknown:

or in Metaverse at, like, really, the technology that's,

Unknown:

you know, much less cutting edge, right and putting up a

Unknown:

banner in somewhere in a VR world that I'm navigating, right

Unknown:

let's that's almost like a sign on the side of the road here in

Unknown:

real life. To me feels easier and probably more effective than

Unknown:

very complicated tokenomics and NF T's that not everybody loves

Unknown:

and gamers rejected Right? Like there's, there's still,

Unknown:

to your point earlier allows you to build a fun game first and

Unknown:

foremost. And then you can have advertising whether it's, you

Unknown:

know, interstitial or woven within the game. Obviously the

Unknown:

tricky thing with the metaverse is you don't want to break the

Unknown:

immersion. So you have to find a way to make the advertising

Unknown:

native. But it makes the makes the monetization sort of second,

Unknown:

which is ironic, because it's almost the opposite of Jr's of

Unknown:

his comments. But yeah, I mean, I agree some of these, we've

Unknown:

talked many times about played earn and kind of how it's

Unknown:

financialized the entire incentive structure playing

Unknown:

game. So maybe this is a step towards having that not be the

Unknown:

case with Metaverse where it doesn't have to be. Every game

Unknown:

has a token and you're earning things and the currency in the

Unknown:

game is transferable. Maybe this is a bit more sustainable as as

Unknown:

a as a monetization like.

Unknown:

Yeah, and since we're on the topic of advertising and

Unknown:

Metaverse, I want to bring up the next story here, which is,

Unknown:

it's interesting. It's based on a research study from YouGov.

Unknown:

For those who are fans of our content, we also do another show

Unknown:

called the business of esports, which you should subscribe to.

Unknown:

Maybe you came from there. We do a weekly new show every

Unknown:

Wednesday at 2:30pm. Eastern Time, which you should come to

Unknown:

it's a lot of fun, where we talk more about gaming and esports.

Unknown:

But YouGov is our is our is our main sponsor there. And you guys

Unknown:

actually did a study on advertising in the metaverse

Unknown:

here. And this article talks about some of the findings,

Unknown:

which I think are interesting, right? The headline here is 44%

Unknown:

of gamers would accept advertising in exchange for free

Unknown:

services in the metaverse. So this is a study from YouGov.

Unknown:

They found that 44% stated they would accept advertising if it

Unknown:

meant they would be given free access to apps, games and places

Unknown:

within the metaverse or within the game.

Unknown:

Now,

Unknown:

this was eye opening to me, Jeff, because again, so much of

Unknown:

the conversation is around tokens and NF T's, right? When

Unknown:

essentially half of the people polled here have said even in

Unknown:

play to earn games in meta verses and all these things like

Unknown:

i will i am okay with traditional advertising, right

Unknown:

pushing an ad to me in the traditional way. If it means I

Unknown:

get something in the game.

Unknown:

Were you surprised by this number? I'm honestly not that

Unknown:

surprised because this is something you see in mobile

Unknown:

gaming a lot like where you know, rewarded video tends to be

Unknown:

a very popular feature. And that's basically where someone

Unknown:

watches an ad to then get premium currency or an item.

Unknown:

Essentially, you're trading your time for your money, right? So

Unknown:

it's a you can either buy this for $5 or you can watch a 32nd

Unknown:

ad. And it's it ends up being very popular. And actually, it's

Unknown:

a form of advertising that most gamers do not like do not mind

Unknown:

they actually like it because it gives them the option. You know,

Unknown:

you don't have to you don't have to ever engage with if you don't

Unknown:

want to. But if you do want to it's another form of way that

Unknown:

you can pay for something in game. So I'm not shocked by it.

Unknown:

And it to your point it is a good future monetization model

Unknown:

for for the metaverse, you know, so long as you can kind of

Unknown:

balance that with your maybe your premium economy as well.

Unknown:

Yeah, and there's some interesting other interesting

Unknown:

stats in the star

Unknown:

Call.

Unknown:

It says 35% of respondents said they were comfortable with

Unknown:

advertising within the metal space and 25% were undecided.

Unknown:

46% uncomfortable with the idea seems high like the 46% to me,

Unknown:

like why would you be uncomfortable with average? It's

Unknown:

like saying like, if you're uncomfortable with advertising

Unknown:

the metaverse like, how is it different than advertising in

Unknown:

real life? Right? Like, I'm not sure why 40 Sit unless they're

Unknown:

just like, hey, it's a game. I want it to be fun. I don't want

Unknown:

ads. But to me, it's like if you want the metaverse to be like an

Unknown:

immersive, real world like experience, like capital and

Unknown:

Metaverse, there's obviously going to be advertising and it

Unknown:

may be even be advertising for things that are native to the

Unknown:

metaverse, the advertising for items you purchase to consume

Unknown:

within that digital world, which I think is where probably a lot

Unknown:

of this is all heading. But for for for over 50% of people to

Unknown:

say that they're uncomfortable with that. It almost makes me

Unknown:

believe that they're not understanding the true vision of

Unknown:

what the metaverse will be. Or they're just they're just

Unknown:

thinking of it. Hey, a Metaverse equals game. I don't want ads in

Unknown:

game, boom, I say no. Because to me, if we get to this oasis

Unknown:

version of Metaverse, there's clearly going to be advertising.

Unknown:

It has to be right clear, it has to be agree. I think part of it

Unknown:

comes from the fact that for everything other than mobile

Unknown:

games, in game advertising has never been a business model that

Unknown:

really caught on, because it didn't really have to, right,

Unknown:

like, people were selling plenty of $60 box copies. And then

Unknown:

people were selling plenty of free to play cosmetics. And so

Unknown:

there was never like a real impetus to, to, to push in game

Unknown:

advertising. Now. In mobile, that's different. But I think

Unknown:

that's where this data point is driven by right where there's,

Unknown:

there is a big cross section of gamers who just are not used to

Unknown:

this, because they have not seen it in traditional games. And if

Unknown:

they think of the metaverse as some extension of games or a

Unknown:

type of game, they will they will see it as uncomfortable in

Unknown:

that sense.

Unknown:

I think that's that changes very quickly over the next five

Unknown:

years, to be honest, because I do think it will be ubiquitous

Unknown:

to your point. It has to be has to be part of that equation. I

Unknown:

just I want to I want to finish on one last article here, Jeff,

Unknown:

where, you know, we

Unknown:

the headline was, obviously very catchy. People, the way people

Unknown:

describe their companies, when they're fundraising, I think is

Unknown:

also very interesting.

Unknown:

And this one, the headline is crypto gaming firm cauldron

Unknown:

raises 6.6 million to build Pixar of web three. Now, the

Unknown:

article defines this a little bit. And it's a quote from the

Unknown:

CEO of the company,

Unknown:

where he says a big bit missing from web three, gaming is

Unknown:

storytelling, people aren't really coming back, because

Unknown:

there isn't a reason to come back. If you close your eyes and

Unknown:

are listening to a Pixar film, you can't see the art or

Unknown:

technology but the story is still gripping you. Storytelling

Unknown:

is what matters. So what do you think of this take of being the

Unknown:

Pixar of web three here, Jeff? And what do you think of that

Unknown:

that quote, maybe specifically? Well, I feel like plenty of

Unknown:

people Pixar is a great company, and really great at what they

Unknown:

do. So plenty of people have used in pitch deck, say we

Unknown:

wanted to be the Pixar gaming or the Pixar of this. So I'm not

Unknown:

that surprising. I are not that surprised. I think, you know, he

Unknown:

breaks a great, great point about web three gaming, and

Unknown:

there really is no storytelling, because it's always been, you

Unknown:

know about financialization. It's not necessarily about the

Unknown:

games being fun or aging. So I think that is something that's

Unknown:

missing.

Unknown:

I'd be interested to see what kind of game they're building

Unknown:

how it monetizes. Like whether this is just lip service, right?

Unknown:

Because it's one thing to say, hey, we want to build great

Unknown:

stories. We're not about you know, just monetizing you. And

Unknown:

it's we're trying to do this differently. But then it's like,

Unknown:

oh, we just created 50 characters, and we're selling

Unknown:

each of them for all this money as an NFT. It's like, okay,

Unknown:

well, I almost guarantee you, I don't know this for sure,

Unknown:

obviously. But I'd be willing to bet basically bet my life that

Unknown:

if you ask the founders of Pixar, would you ever sell your

Unknown:

characters as an ft? They would like, throw up and like, shoot

Unknown:

me? You know, like, I just think that that's the way they view

Unknown:

their their at their IP and their characters. So, like, you

Unknown:

okay, it's kind of a dichotomy that like they're almost like

Unknown:

diametrically opposed to one another. I also think it's

Unknown:

interesting to kind of oppose this story to the one we covered

Unknown:

a few weeks ago around I think it was either board apes or the

Unknown:

other one. Yeah, they were talking about they didn't want

Unknown:

to create, you know, their characters. They didn't want to,

Unknown:

what was the Goliath? He said, we're not your age.

Unknown:

It's interesting. It's an interesting take. It's a catchy

Unknown:

headline, Pixar, what three? I mean, they raised six and a half

Unknown:

million duck dollars. So like, clearly, the pitch worked. I

Unknown:

just, I'm amazed at like,

Unknown:

it's one step closer to where I think the plane earn, you know,

Unknown:

Blockchain based web three companies, whatever gaming

Unknown:

companies need to be. But yet not far enough, right? Because

Unknown:

as a gamer, what I know, and I think what they don't know is,

Unknown:

there are I can, I could probably think of 10 games that

Unknown:

have incredible storytelling,

Unknown:

incredible narratives and characters and things like that.

Unknown:

But the games weren't fun, right? And maybe you played it

Unknown:

once, or you got halfway through and then you gave up. Like,

Unknown:

there's, there's a lot of games like that where, you know, a

Unknown:

story driven game isn't necessarily a fun game. And so

Unknown:

it's like, it's one step closer to being where we shouldn't be,

Unknown:

because I agree, more storytelling is better than less

Unknown:

storytelling, but it's like, couldn't we have just taken it

Unknown:

to the logical conclusion and just said, Hey, we're gonna make

Unknown:

really fun games. And that's gonna be our focus is so

Unknown:

inherently opposed, because single player games are always

Unknown:

known for like, you play them once? And then it's kind of it

Unknown:

right? Like, yeah, it's not a live service. You don't want to

Unknown:

own your character and a single player game because you play

Unknown:

through, it's like reading a book. Like you read the book.

Unknown:

Now, it's, maybe yes, maybe you own the physical book, but like,

Unknown:

you don't own the characters. It's over the story ends. And

Unknown:

that's it. So I like what is the point at what makes it web three

Unknown:

that

Unknown:

it's not, it's not clear to me that this is, I mean, clearly,

Unknown:

it worked in the sales pitch.

Unknown:

But I would bet good money, we don't see a fun game out of

Unknown:

them. Like yeah, ABS, or a game that makes sense to your point

Unknown:

in that web three context, which is, I think, is a great

Unknown:

extension of what I was trying to say.

Unknown:

I just, I'm skeptical, call me skeptical, right, until I see

Unknown:

someone coming out and saying, Hey, we don't really care about

Unknown:

the token, and we're not going to sell any NF T's before the

Unknown:

game comes out. Like, we really want to make a fun game. And

Unknown:

then we're going to figure out how to monetize with cool NF T's

Unknown:

and stuff later, like until someone comes out and says it

Unknown:

just like that, call me skeptical.

Unknown:

But we'll see. I mean, it's an interesting one to follow. They

Unknown:

raised a bunch of money at a good time, when you know,

Unknown:

they can put their heads down and focus on building so we'll

Unknown:

see what comes from them.

Unknown:

Jeff, that brings us to the end of this week's podcast I will

Unknown:

say a reminder to everyone to go subs make sure you hit subscribe

Unknown:

on the podcast right wherever you listen to it. If it's on

Unknown:

Spotify, it's on Apple podcasts wherever it is. Hit subscribe

Unknown:

button so you get notified of our new episodes. Also, make

Unknown:

sure to follow Jeff on Twitter at Jeff Cohen 23 He's always has

Unknown:

cool takes hot takes him and you love the juice. If you love the

Unknown:

juice, go go follow him on Twitter and and subscribe to our

Unknown:

sister podcasts met a woman which highlights women working

Unknown:

in the metaverse space and in the gaming space. So incredible

Unknown:

interviews, and business of esports if you're interested in

Unknown:

gaming in general, most of all guys, don't forget. The future

Unknown:

is fun. We'll see you guys next week. Thanks for joining us here

Unknown:

on meta business. Make sure to subscribe to this podcast

Unknown:

everywhere you get your podcasts, leave a five star

Unknown:

review and tell your friends family and colleagues all about

Unknown:

us. Also, make sure to follow meta TV on all socials to get

Unknown:

more of the best Metaverse content anywhere. Tune in every

Unknown:

week for another episode of meta business

Links

Chapters