{"href":"http://player.captivate.fm/services/oembed?url=http%3A%2F%2Fplayer.captivate.fm%2Fepisode%2F323d7e0a-4f82-4d71-b71e-52b9a285d476","version":"1.0","provider_name":"Captivate.FM","provider_url":"https://www.captivate.fm","width":600,"height":200,"type":"rich","html":"<iframe style=\"width: 100%; height: 200px;\" title=\"The More Things Change\" frameborder=\"0\" scrolling=\"no\" allow=\"clipboard-write\" seamless src=\"http://player.captivate.fm/episode/323d7e0a-4f82-4d71-b71e-52b9a285d476\"></iframe>","title":"The More Things Change","description":"In a world of games with infinite playability, what constitutes the end of a game?  Brett and Walker dive into how they approach sandbox and automation games, followed up with a conversation on how gaming in general can help you have a space to process difficult life situations in a healthy way.<br /><br />Email the hosts at <a href=\"mailto:pickupyourstickspodcast@gmail.com\">pickupyourstickspodcast@gmail.com</a><br />Music by Misha Zarins <a href=\"https://mekzvsbear.wixsite.com/mekz\" rel=\"noopener\">https://mekzvsbear.wixsite.com/mekz</a><br />Art by Riley O\u2019laughlin  <a href=\"mailto:riley_olaughlin@ymail.com\">riley_olaughlin@ymail.com</a>","thumbnail_width":300,"thumbnail_height":300,"thumbnail_url":"https://artwork.captivate.fm/06b31c5c-b3dd-487b-ac6d-b85d6cc40094/b3b9da23fb124b7984c259f0aafc109d.jpg"}