{"href":"http://player.captivate.fm/services/oembed?url=http%3A%2F%2Fplayer.captivate.fm%2Fepisode%2F6c5212c6-ee5e-406a-9178-6894ee789570","version":"1.0","provider_name":"Captivate.FM","provider_url":"https://www.captivate.fm","width":600,"height":200,"type":"rich","html":"<iframe style=\"width: 100%; height: 200px;\" title=\"009: Waves Waves Waves (featuring Inge Berman)\" frameborder=\"0\" scrolling=\"no\" allow=\"clipboard-write\" seamless src=\"http://player.captivate.fm/episode/6c5212c6-ee5e-406a-9178-6894ee789570\"></iframe>","title":"009: Waves Waves Waves (featuring Inge Berman)","description":"Game artist Inge Berman from S1T2 surfs into our special Global Game Jam episode, using this year's theme of 'waves' to buoy our imaginations! The result is wet and foamy, as we invent a VR game starring a dendrophobic lumberjack (with a sweet double axe attack), a meditation game using Nintendo's Wii Fiit Board and Viiitality sensor, and we reinvent Inge's game Kept as a stationery hoarding game with a gnomish protagonist.\r\n\r\nClick Pitch\r\n\r\nAdvise Pedestrian Waves\r\nDeclaring Axe Bark\r\nCarrying Enterprise Impulse\r\nMove Ambiguity Mod\r\nGlowing Figure Waves\r\nOverlap Compare\r\nAverage Writer Delay","thumbnail_width":300,"thumbnail_height":300,"thumbnail_url":"https://artwork.captivate.fm/63d20590-64ec-459f-90e3-6d7922fb68b6/MSgFn4t9foM91llBGvQhQXfo.jpg"}