{"href":"http://player.captivate.fm/services/oembed?url=http%3A%2F%2Fplayer.captivate.fm%2Fepisode%2F889bc1dd-899b-4e52-9bcd-ffb9f80beed6","version":"1.0","provider_name":"Captivate.FM","provider_url":"https://www.captivate.fm","width":600,"height":200,"type":"rich","html":"<iframe style=\"width: 100%; height: 200px;\" title=\"Soundbite: Gail Tilden on working at Nintendo of America in its early years\" frameborder=\"0\" scrolling=\"no\" allow=\"clipboard-write\" seamless src=\"http://player.captivate.fm/episode/889bc1dd-899b-4e52-9bcd-ffb9f80beed6\"></iframe>","title":"Soundbite: Gail Tilden on working at Nintendo of America in its early years","description":"Nintendo Power founding editor and former Nintendo of America marketing executive Gail Tilden remembers her beginnings at the company \u2014 before the NES, before Nintendo Power, and even before desktop publishing.\nHead to https://lifeandtimes.games/episodes/files/soundbite-gail-tilden for a full transcript of the soundbite.\nThis interview was conducted for an article about the launch of the Game Boy, Tetris, and Pokemon in the West \u2014 which you can find at https://www.polygon.com/2019/4/19/18295061/game-boy-history-timeline-tetris-pokemon-nintendo\u00a0\nTo get access to supporter-only soundbites, and early access to soundbites like this one, you can subscribe via Patreon \u2014 where anybody donating $3 or more per month also gets ad-free high-bitrate downloads of every episode plus various other bonuses. Learn more at lifeandtimes.games/donate\nLearn more about your ad choices. Visit podcastchoices.com/adchoices","thumbnail_width":300,"thumbnail_height":300,"thumbnail_url":"https://artwork.captivate.fm/4b6ce5b4-b302-45d0-a45a-cfd5a7df2596/uploads-2f1612831826444-k29f5g32gyb-66d6299e363c71e97318a02599f.png"}