{"href":"http://player.captivate.fm/services/oembed?url=http%3A%2F%2Fplayer.captivate.fm%2Fepisode%2F994e09b0-28e5-4820-b408-4884a0beda35","version":"1.0","provider_name":"Captivate.FM","provider_url":"https://www.captivate.fm","width":600,"height":200,"type":"rich","html":"<iframe style=\"width: 100%; height: 200px;\" title=\"Game Design as a Way of Being, with Eric Zimmerman\" frameborder=\"0\" scrolling=\"no\" allow=\"clipboard-write\" seamless src=\"http://player.captivate.fm/episode/994e09b0-28e5-4820-b408-4884a0beda35\"></iframe>","title":"Game Design as a Way of Being, with Eric Zimmerman","description":"Eric Zimmerman is a game designer the co-author of four books including Rules of Play with Katie Salen, which was published in November 2004. Eric Zimmerman has written at least 24 essays and white-papers since 1996, mostly pertaining to game development from an academic standpoint. He's currently a founding faculty at the NYU Game Center. Eric Zimmerman is deeply embedded in New York Game scene. Having originally cofounded Gamelab, the studio that went out to create Diner Dash.","thumbnail_width":300,"thumbnail_height":300,"thumbnail_url":"https://artwork.captivate.fm/fa01f8bf-edfc-453f-a63f-c8254b323ca2/15.png"}