{"href":"http://player.captivate.fm/services/oembed?url=http%3A%2F%2Fplayer.captivate.fm%2Fepisode%2Fc4fbb123-bb1f-42d9-a064-ac6fbea5d36b","version":"1.0","provider_name":"Captivate.FM","provider_url":"https://www.captivate.fm","width":600,"height":200,"type":"rich","html":"<iframe style=\"width: 100%; height: 200px;\" title=\"The Art of Transmedia Storytelling, with Chris Ferriter\" frameborder=\"0\" scrolling=\"no\" allow=\"clipboard-write\" seamless src=\"http://player.captivate.fm/episode/c4fbb123-bb1f-42d9-a064-ac6fbea5d36b\"></iframe>","title":"The Art of Transmedia Storytelling, with Chris Ferriter","description":"Master of cross-medium storytelling, Chris Ferriter, joins us on the podcast today. Chris is an award-winning Producer and Designer whose career has spanned the motion picture and video game industries beginning in 1994 before transitioning to the game industry in 1998, where he went on to produce over 50 games for several of the game industry\u2019s top publishers including THQ, Midway, and Ubisoft, and EA Sports.\n\nChris is currently CEO and Executive Producer of Halon Entertainment, a visualization, virtual production, and game cinematics studio comprised of seasoned Visualization Supervisors, Artists, and Creatives committed to the advancement of storytelling and real-time virtual production.\n\nListen in as we discuss how game engine technology is revolutionizing motion picture production with topics like:   \n\n-Chris\u2019 start in the industry\n-Getting a degree vs. getting your foot in the door\n-Telling the best possible story\n-The importance of previs \n-Behind the scenes of building a game\n-The COVID-accelerated normalization of virtual production workflows\n\nFor full show notes and resources head to www.playmakerspodcast.com","thumbnail_width":300,"thumbnail_height":300,"thumbnail_url":"https://artwork.captivate.fm/d6d53dc0-3471-4368-b71f-1c5057a29da4/02c0dcb0-d380-11eb-bdb8-0b7355aac1ae.png"}